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  1. > info
  2.  
  3. Name: Warmage Race: Rakash Guild: Warrior Mage
  4. Gender: Male Age: 31 Circle: 200
  5. You were born on the 39th day of the 7th month of Moliko the Balance in the year of the Amber Phoenix, 416 years after the victory of Lanival the Redeemer.
  6.  
  7. Your birthday is more than 8 months away.
  8.  
  9. Strength : 100 +20 Reflex : 110 +22
  10. Agility : 100 Charisma : 100
  11. Discipline : 100 Wisdom : 144 +15
  12. Intelligence : 100 Stamina : 100 +20
  13.  
  14. Concentration : 575 + Max : 575
  15.  
  16. Favors : 29
  17. TDPs : 8789
  18. Encumbrance : None (0/11)
  19. Luck : Average
  20.  
  21.  
  22. Items of note:
  23. see a small red and gold dragon with vibrant scales (MT Familiar)
  24. a sand-hued lynx with a tufted black-tipped tail (MT Familiar)
  25. see a spectral white leopard with luminous blue eyes (MT Familiar)
  26. a fuzzy black sun bear with patches of golden fur (MT Familiar)
  27. a majestic white snowy owl with a hooked black beak (MT Familiar)
  28. a darkened bitterweave scavenger's pack (Large container)
  29. small fey-bone fetish bundled with glossy black feathers (MT, Generally worn ritual foci)
  30. blackened smoi leather ashcloak mantled with scarlet rhodochrosites (Special WM cloak)
  31. a swirling eddy of incandescent light bound by a gold-striated coralite frame
  32. lucid red glass flame (MT backlash absorber)
  33. a translucent leather harness with an antiquated steel clasp
  34. -a pocket-sized arsharra paguur (Pet)
  35.  
  36.  
  37. > exp all
  38.  
  39. Circle: 200
  40. Showing all skills that you have skill in.
  41.  
  42. SKILL: Rank/Percent towards next rank/Amount learning/Mindstate Fraction
  43. Shield Usage: 1133 53% very rapt (31/34) Light Armor: 1135 14% very rapt (31/34)
  44. Chain Armor: 1131 90% very rapt (31/34) Brigandine: 1129 85% very rapt (31/34)
  45. Plate Armor: 1127 99% very rapt (31/34) Defending: 1133 71% very rapt (31/34)
  46. Parry Ability: 1330 20% very riveted (29/34) Small Edged: 1291 68% dabbling (1/34)
  47. Large Edged: 1291 71% learning (3/34) Twohanded Edged: 1291 07% dabbling (1/34)
  48. Small Blunt: 1291 03% clear (0/34) Large Blunt: 1291 12% clear (0/34)
  49. Twohanded Blunt: 1291 21% clear (0/34) Slings: 1291 49% thoughtful (4/34)
  50. Bow: 1291 60% clear (0/34) Crossbow: 1291 30% dabbling (1/34)
  51. Staves: 1291 40% clear (0/34) Polearms: 1291 31% dabbling (1/34)
  52. Light Thrown: 1348 62% intrigued (16/34) Heavy Thrown: 1291 47% learning (3/34)
  53. Brawling: 1366 03% clear (0/34) Offhand Weapon: 1349 19% very rapt (31/34)
  54. Melee Mastery: 1385 62% very riveted (29/34) Missile Mastery: 1382 09% rapt (30/34)
  55. Elemental Magic: 1641 03% riveted (28/34) Attunement: 1566 79% clear (0/34)
  56. Arcana: 1562 11% clear (0/34) Targeted Magic: 1599 29% clear (0/34)
  57. Augmentation: 1542 57% riveted (28/34) Debilitation: 1423 80% riveted (28/34)
  58. Utility: 1539 13% clear (0/34) Warding: 1538 64% clear (0/34)
  59. Sorcery: 1381 68% clear (0/34) Summoning: 1627 64% rapt (30/34)
  60. Evasion: 1134 05% very rapt (31/34) Athletics: 1123 36% focused (20/34)
  61. Perception: 1129 02% very riveted (29/34) Stealth: 1135 73% very riveted (29/34)
  62. Locksmithing: 1123 62% thinking (5/34) Thievery: 987 96% focused (20/34)
  63. First Aid: 814 89% deliberative (11/34) Outdoorsmanship: 1087 60% dabbling (1/34)
  64. Skinning: 1013 43% focused (20/34) Forging: 1154 32% clear (0/34)
  65. Engineering: 136 40% clear (0/34) Outfitting: 2 00% clear (0/34)
  66. Alchemy: 2 00% clear (0/34) Enchanting: 2 00% clear (0/34)
  67. Scholarship: 917 58% clear (0/34) Appraisal: 1300 45% engaged (22/34)
  68. Performance: 847 50% pondering (7/34) Tactics: 1328 45% intrigued (16/34)
  69.  
  70. Total Ranks Displayed: 61091
  71. Time Development Points: 8789 Favors: 29 Deaths: 5 Departs: 4
  72.  
  73. > spell
  74. You recall the spells you have learned from your training.
  75.  
  76. In the chapter entitled "Aether Manipulation", you have notes on the Ethereal Shield [es], Aether Cloak [ac], Substratum, Ethereal Fissure [etf], Elementalism, and Expansive Infusions [ei] spells.
  77.  
  78. In the chapter entitled "Electricity Manipulation", you have notes on the Arc Light [al], Shocking Infusions [si], and Electrostatic Eddy [ee] spells.
  79.  
  80. In the chapter entitled "Fire Manipulation", you have notes on the Fire Shards [fs] and Fire Ball [fb] spells.
  81.  
  82. In the chapter entitled "Water Manipulation", you have notes on the Frostbite, Rising Mists [rm], and Veil of Ice [voi] spells.
  83.  
  84. In the chapter entitled "Earth Manipulation", you have notes on the Sure Footing [suf], Magnetic Ballista [mab], Aegis of Granite [aeg], Anther's Call [anc], Reinforced Infusions [rin], and Gam Irnan [gi] spells.
  85.  
  86. In the chapter entitled "Air Manipulation", you have notes on the Zephyr, Tailwind [tw], Swirling Winds [sw], Air Lash [ala], Air Bubble [ab], and Quick Infusions [qi] spells.
  87.  
  88. In the chapter entitled "Analogous Patterns", you have notes on the Gauge Flow [gaf] spell.
  89.  
  90. You have temporarily memorized the Devitalize [devi] spell.
  91.  
  92. You know the following Aether cantrips: Aether Spheres, Aethereal Image, and Pattern Hues.
  93. You know the following Electricity cantrips: Electric Charge and Will O' Wisp.
  94. You know the following Fire cantrips: Burning Touch and Flashpoint.
  95. You know the following Water cantrips: Water Globe, Crystallize Ice, and Raincloud.
  96. You know the following Earth cantrips: Stone Seat and Reinforce Stone.
  97. You know the following Air cantrips: Air Blast and Gust of Wind.
  98.  
  99. You recall proficiency with the magic feats of Sorcerous Patterns, Faster Targeting, Faster Battle Preparations, Augmentation Mastery, Targeted Mastery, Utility Mastery, Warding Mastery, Improvised Rituals, Cautious Casting, Injured Casting, Deep Attunement, Raw Channeling, Efficient Channeling, Improved Memory, Magic Theorist, Area Casting, Symbiotic Research and Mental Matrices.
  100.  
  101. You have 33 spell slots available.
  102.  
  103. > inv combat
  104. All of your combat equipment:
  105.  
  106. a lumium chain helm
  107. a lumium plate mask
  108. some coarse onyx-hide leathers
  109. a lumium round sipar
  110. a simple steel parry stick
  111. some steel spiked knuckles
  112. some lumium scale gloves crafted from tempered scales
  113. [Use INVENTORY HELP for more options.]
  114.  
  115. Some basic steel weapons, though he has primarily used summoned weapons for training where possible.
  116.  
  117. > craft
  118. >
  119. You recall the crafting techniques you have learned.
  120.  
  121. In the skilled trade of Forging, you can learn 2 techniques from any discipline, 0 techniques from the Blacksmithing Discipline, 0 techniques from the Armorsmithing Discipline and 0 techniques from the Weaponsmithing Discipline.
  122.  
  123. In the skilled trade of Engineering, you can learn 3 techniques from any discipline, 0 techniques from the Tinkering Discipline, 0 techniques from the Shaping Discipline and 0 techniques from the Carving Discipline.
  124.  
  125. In the skilled trade of Outfitting, you can learn 0 techniques from any discipline, 0 techniques from the Jewelry making Discipline, 0 techniques from the Tailoring Discipline and 0 techniques from the Artistry Discipline.
  126.  
  127. In the skilled trade of Alchemy, you can learn 0 techniques from any discipline, 0 techniques from the Remedies Discipline, 0 techniques from the Poisons Discipline and 0 techniques from the Cooking Discipline.
  128.  
  129. In the skilled trade of Enchanting, you can learn 0 techniques from any discipline, 0 techniques from the Artificing Discipline, 0 techniques from the Binding Discipline and 0 techniques from the Invoking Discipline.
  130.  
  131. You have not chosen a Career yet. You have chosen Weaponsmithing as your Hobby.
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