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- Crock's Zombie RolePlay
- So you got caught up in a Zombie Apocalypse huh?
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- Character Sheet
- Name: John Caldwell
- Age: 36
- Physical Description: Standing at 5'11 in height and weighing in at 180 pounds, John has plenty of lean muscle from working on the junkyard and cattle ranch. Has a bit of facial hair; mustache with a light goatee with a squared jaw and deep-set blue eyes. He typically hides his bald head with just about any hat, but so far he's been wearing a cowboy hat that his daughter gave him on father's day.
- Wears a black T shirt with a denim jacket, set of jeans, pair of steel toed boots, classic belt
- Prof: Hunter/Trapper and farmer
- Personal Item: Salvaged photographs of his family, tucked into his wallet.
- Useful Item: Banjo
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- Skills
- It hasn't been too long since shit hit the fan so your char might be able to use skills honed in the pre-zombie apocalypse USA to survive now!
- You get 7 skill points to put into any of the following skills.
- You can increase any of the following skills by making successful roles for them.
- 0=Average
- 5=Expert
- 10=Perfect
- Strength: 2
- Firearms: 2
- Melee: 3
- Instincts:
- Building:
- Scavenging:
- Medicine:
- Speed:
- Stamina:
- Defense:
- Stealth:
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- Crock's Zombiepalooza
- If you guys have lived this far then you'd probably have picked up on a few things about your new apocalyptic world~
- No one really knows how this whole zombie apocalypse thing happened, different places around the world reported different things. At first it wasn't that big of a deal, but as those infected began to go through the latter stages of the infection things kinda just fell apart and the modern world went up in flames. Now a days most survivors just remember the early days as one big blur as far as the exact timeline of things are concerned.
- The zombies in your new zombie wonderland have various stages of infection and the later stages tend to be much more dangerous, smarter, and impartial to daylight.
- The world's gone to shit but going around whacking other survivors to get by is still pretty frowned upon by other living people and the undead. From what you've noticed, when someone kills another living person it almost always ends up with the killer having extremely bad luck and attracting a horde of undead within the next 24 hours. Guess even during a zombie apocalypse karma's a bitch?
- For whatever reason, food now a days is only found in meal portions and you really only need one meal to get by. Might be something air born that came with the zombies, might be evolution, who knows!
- Not sleeping will fuck you up and almost everything you do will be significantly not as good as it would've been if you had a proper night's sleep so you need to knock out every night to stay properly rested.
- Darwinism took care of sociopaths early on in the zombie apocalypse it seems, doing horrifying shit or seeing horrifying shit will eventually catch up to you if you get either in great quantities.
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