Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- @objc func addBlock() {
- let grAnchor = try? self.gSession.resolveCloudAnchor(withIdentifier: self.cloudIdentifier)
- if let cloudAnchor = grAnchor {
- let box = SCNBox(width: 0.1, height: 0.1, length: 0.1, chamferRadius: 0)
- let node = SCNNode(geometry: box)
- node.position = SCNVector3(cloudAnchor.transform.columns.3.x, cloudAnchor.transform.columns.3.y, cloudAnchor.transform.columns.3.z)
- self.sceneView.scene.rootNode.addChildNode(node)
- let cloudAnchorRef = self.rootRef.child("cloud-anchors")
- cloudAnchorRef.setValue(["cloudIdentifier":self.cloudIdentifier,"hex":"#FFFFFF"])
- }
- }
Add Comment
Please, Sign In to add comment