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- local lib = loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/Vape%20Ui%20Lib"))()
- local win = lib:Window("Vep's Release", Color3.fromRGB(44, 120, 224), Enum.KeyCode.RightControl)
- local ss = win:Tab("MAIN")
- local sss = win:Tab("MISC")
- DB = 0
- Distance = 5
- ss:Toggle(
- "AutoHit",
- function(t)
- autohit = t
- pcall(
- function()
- while autohit do
- wait()
- game:GetService("Players").LocalPlayer.Backpack.Goku.Combat:FireServer("Combo1")
- end
- end
- )
- end
- )
- ss:Toggle(
- "Autofarm Players",
- function(t)
- pcall(
- function()
- game:GetService("RunService").Heartbeat:Connect(
- function()
- if player then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end
- )
- end
- )
- getgenv().player = t
- pcall(
- function()
- while player do
- wait()
- for i, v in pairs(game.Players:GetChildren()) do
- if v ~= game.Players.LocalPlayer and v.Character:FindFirstChild("HumanoidRootPart") then
- repeat
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
- CFrame.new(
- v.Character.HumanoidRootPart.Position + Vector3.new(0, Distance, DB),
- v.Character.HumanoidRootPart.Position
- )
- until v.Character.Humanoid.Health < .1
- end
- end
- end
- end
- )
- end
- )
- ss:Toggle(
- "Autofarm Npcs",
- function(t)
- npc = t
- while npc do
- wait()
- pcall(
- function()
- for i, v in pairs(workspace:GetDescendants()) do
- if v:IsA("Model") and v:FindFirstChild("Npc") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
- CFrame.new(
- v.Character.HumanoidRootPart.Position + Vector3.new(0, Distance, DB),
- v.Character.HumanoidRootPart.Position
- )
- end
- end
- end
- )
- end
- end
- )
- ss:Slider(
- "Mob Distance Behind",
- 0,
- 10,
- 2,
- function(t)
- DB = t
- end
- )
- ss:Slider(
- "Mob Distance Height",
- -9,
- 10,
- 3,
- function(t)
- Distance = t
- end
- )
- sss:Toggle(
- "Spam 1 Skill",
- function(t)
- skills1 = t
- while skills1 do
- wait()
- pcall(
- function()
- local LP = game:GetService("Players").LocalPlayer
- local VIM = game:GetService("VirtualInputManager")
- VIM:SendKeyEvent(true, Enum.KeyCode.One, false, game)
- end
- )
- end
- end
- )
- sss:Toggle(
- "Spam E Skill",
- function(t)
- skillsE = t
- while skillsE do
- wait()
- pcall(
- function()
- local LP = game:GetService("Players").LocalPlayer
- local VIM = game:GetService("VirtualInputManager")
- VIM:SendKeyEvent(true, Enum.KeyCode.E, false, game)
- end
- )
- end
- end
- )
- sss:Toggle(
- "Spam 2 Skill",
- function(t)
- skills2 = t
- while skills2 do
- wait()
- pcall(
- function()
- local LP = game:GetService("Players").LocalPlayer
- local VIM = game:GetService("VirtualInputManager")
- VIM:SendKeyEvent(true, Enum.KeyCode.Two, false, game)
- end
- )
- end
- end
- )
- sss:Toggle(
- "Spam 3 Skill",
- function(t)
- skills3 = t
- while skills3 do
- wait()
- pcall(
- function()
- local LP = game:GetService("Players").LocalPlayer
- local VIM = game:GetService("VirtualInputManager")
- VIM:SendKeyEvent(true, Enum.KeyCode.Three, false, game)
- end
- )
- end
- end
- )
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