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- 5 glStencilFunc
- 6 glStencilMask
- 7 glBlendFuncSeparate
- 8 glBindSampler
- 9 glBindSampler
- 10 glBindSampler
- 11 glBindSampler
- 12 glActiveTexture
- 13 glBindTexture
- 14 glActiveTexture
- 15 glBindTexture
- 16 glBindFramebuffer
- 17 glBindVertexArray
- 18 glBindBuffer
- 19 glBindBuffer
- 20 glUseProgram
- 21 glBindProgramPipeline
- 22 glEnable
- 23 glScissor
- 24 glViewport
- 25 glEnable
- 26 glEnable
- 27 glDepthMask
- 28 glBlendFuncSeparate
- 29 glFramebufferTexture2D
- 30 glFramebufferTexture2D
- 31 glBindBuffer
- 32 glActiveTexture
- 33 glBindTexture
- 34 glActiveTexture
- 35 glBindTexture
- 36 glActiveTexture
- 37 glBindTexture
- 38 glViewport
- 39 glBindBufferRange
- 40 glBindBufferRange
- 41 glFlushMappedBufferRange
- 42 glScissor
- 43 glVertexAttribPointer
- 44 glVertexAttribPointer
- 45 glEnableVertexAttribArray
- 46 glDisableVertexAttribArray
- 47 glVertexAttrib4f
- 48 glDisableVertexAttribArray
- 49 glVertexAttrib4f
- 50 glVertexAttrib4f
- 51 glVertexAttrib4f
- 52 glFlushMappedBufferRange
- 53 glUseProgramStages
- 54 glUseProgramStages
- 55 glUseProgramStages
- 56 glFlushMappedBufferRange
- 57 glDrawRangeElementsBaseVertex
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