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- Warning: [CpuId] ht/smt/cmt detection for AMD is not implemented! Using processor number reported by OS.
- [ParseCmdLine] command-line args: "C:\Users\Forboding Angel\Documents\My Games\Spring\weblobby\engine\100.0\spring.exe"
- Using configuration source: "C:\Users\Forboding Angel\Documents\My Games\Spring\springsettings.cfg"
- ============== <User Config> ==============
- AtiHacks = 1
- AutohostIP = localhost
- BumpWaterBlurReflection = 1
- BumpWaterTexSizeReflection = 128
- BumpWaterUseUniforms = 1
- CamFreeEnabled = 1
- CamFreeScrollSpeed = 100
- CamMode = 1
- CamTimeExponent = 4.0
- CamTimeFactor = 1.0
- CrossMoveScale = 1.0
- CrossSize = 0
- DualScreenMiniMapOnLeft = 1
- DynamicSun = 1
- DynamicSunMinElevation = 0.3
- ExtraTextureUpdateRate = 1
- FSAALevel = 2
- FeatureDrawDistance = 999999
- FeatureFadeDistance = 999999
- FixAltTab = 1
- Fullscreen = 0
- GrassDetail = 0
- GroundDetail = 400
- GuiOpacity = 1
- HangTimeout = -1
- InitialNetworkTimeout = 0
- InputTextGeo = 0.26 0.73 0.02 0.028
- LODScale = 1.000
- LODScaleReflection = 1.000
- LODScaleRefraction = 1.000
- LODScaleShadow = 1.000
- LastSelectedMap = Hunted - v01
- LastSelectedMod = Hunted
- LastSelectedScript = Player Only: Testing Sandbox
- LastSelectedSetting = AdvUnitShading
- LinkIncomingMaxPacketRate = 0
- LinkIncomingMaxWaitingPackets = 0
- LinkIncomingPeakBandwidth = 0
- LinkIncomingSustainedBandwidth = 0
- LinkOutgoingBandwidth = 0
- MaxDynamicMapLights = 4
- MaxDynamicModelLights = 4
- MaxParticles = 10000
- NetworkTimeout = 0
- ReconnectTimeout = 0
- ReflectiveWater = 3
- SMFTexAniso = 0.0
- ScreenshotCounter = 489
- ShadowMapSize = 8192
- Shadows = 1
- ShowClock = 0
- ShowFPS = 1
- ShowPlayerInfo = 0
- SmoothLines = 1
- SmoothPoints = 1
- SpringData = C:/Users/Forboding Angel/Documents/My Games/Spring;C:\Users\Forboding Angel\Documents\My Games\Spring\
- TreeRadius = 3000
- UnitIconDist = 99999
- UnitLodDist = 300
- UsePBO = 0
- WindowPosX = 0
- WindowPosY = 0
- XResolution = 1920
- YResolution = 1080
- snd_airAbsorption = 0
- snd_volmaster = 100
- snd_volmusic = 10
- snd_volunitreply = 150
- ============== </User Config> ==============
- Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 100.0
- Build Environment: boost-105500, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Business Edition, 64-bit (build 9200)
- AMD FX(tm)-6100 Six-Core Processor ; 8141MB RAM, 22554MB pagefile
- Word Size: 32-bit (emulated)
- CPU Clock: win32::TimeGetTime
- Physical CPU Cores: 6
- Logical CPU Cores: 6
- [CMyMath::Init] CPU SSE mask: 1023, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 1, SSE 5.0A: 1
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes on Display 1 x:0 y:0 1920x1080:
- 640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1176x664, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x900, 1600x1024, 1680x1050, 1768x992, 1920x1080
- Supported Video modes on Display 2 x:1920 y:0 1920x1080:
- 640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x900, 1600x1024, 1600x1200, 1680x1050, 1920x1080
- SDL version: linked 2.0.3; compiled 2.0.2
- GL version: 4.5.0 NVIDIA 353.62
- GL vendor: NVIDIA Corporation
- GL renderer: GeForce GTX 660/PCIe/SSE2
- GLSL version: 4.50 NVIDIA
- GLEW version: 1.5.8
- Video RAM: total 2048MB, available 1199MB
- SwapInterval: 1
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 0
- maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
- number of UniformBufferBindings: 84 (64kB)
- VSync disabled
- [InitOpenGL] video mode set to 1920x1017:24bit @60Hz (windowed)
- [WatchDog::Install] disabled
- [ThreadPool::SetThreadCount][1] #wanted=6 #current=1 #max=6
- [ThreadPool::SetThreadCount][2] #threads=5
- Using read-write data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\weblobby\engine\100.0\
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\weblobby\engine\100.0\base
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\maps
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\games
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\packages
- Error: Found a "C:\Users\Forboding Angel\Documents\My Games\Spring\maps\hunted.sdd" already in "C:\Users\Forboding Angel\Documents\My Games\Spring\games\hunted.sdd", ignoring.
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] Speakers (Realtek High Definition Audio)
- [f=0000000] [Sound] Realtek Digital Output (Realtek High Definition Audio)
- [f=0000000] [Sound] 2752-4 (NVIDIA High Definition Audio)
- [f=0000000] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio)
- [f=0000000] [Sound] Device: OpenAL Soft
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Joysticks found: 0
- [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=6 #max=6
- [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
- [f=0000000] [Threading] Main thread CPU affinity mask set: 60
- [f=0000000] [InitOpenGL] video mode set to 1920x1017:24bit @60Hz (windowed)
- [f=0000000] Hosting on: localhost:8452
- [f=0000000] Connecting to local server
- [f=0000000] [AddGameSetupArchivesToVFS] using map: Hunted - v01
- [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
- [f=0000000] Binding UDP socket to IP (v6) ::1 port 8452
- [f=0000000] [UDPListener] successfully bound socket on port 8452
- [f=0000000] PreGame::StartServer: 50 ms
- [f=0000000] [AddGameSetupArchivesToVFS] using map: Hunted - v01
- [f=0000000] [AddGameSetupArchivesToVFS] using game: Hunted (archive: hunted.sdd)
- [f=0000000] Recording demo to: C:\Users\Forboding Angel\Documents\My Games\Spring\demos\20150808_212231_Hunted - v01_100.sdf
- [f=0000000] PreGame::GameDataReceived: 197 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
- [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.300000"! Clamping to 0..1 range!!
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (25 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] carrot
- [f=0000000] carrot_dropped
- [f=0000000] trap
- [f=0000000] shotgun
- [f=0000000] carrot_carried
- [f=0000000] burrow
- [f=0000000] mine
- [f=0000000] rabbit
- [f=0000000] Loading all definitions: 0.010000
- [f=0000000] Game::LoadDefs (GameData): 12 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 6 sounds from gamedata/sounds.lua
- [f=0000000] [Sound] Error: Unable to open audio file: sounds/beep4.wav
- [f=0000000] Game::LoadDefs (Sound): 0 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 26 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 1
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Warning: WeaponDefs: Unknown tag "append" in "shotgun"
- [f=0000000] Warning: WeaponDefs: Unknown tag "clone" in "shotgun"
- [f=0000000] Warning: WeaponDefs: Unknown tag "new" in "shotgun"
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] [Sound] Error: Unable to open audio file: sounds/beep6.wav
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] FBO::maxSamples: 32
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Warning: [CCEG::Load] table for CEG "nothing" invalid (parse errors?)
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 187 ms
- [f=0000000] [Sound] Error: Unable to open audio file: sounds/button9.wav
- [f=0000000] Game::LoadInterface (Console): 0 ms
- [f=0000000] [Sound] Error: Unable to open audio file: sounds/beep3.wav
- [f=0000000] InfoTexture: shaders
- [f=0000000] Loading LuaRules
- [f=0000000] Loaded SYNCED gadget: No Friendly Fire <unit_nofriendlyfire.lua>
- [f=0000000] Loaded SYNCED gadget: Attributes <unit_attributes.lua>
- [f=0000000] Loaded SYNCED gadget: Blocking <unit_blocking.lua>
- [f=0000000] Loaded SYNCED gadget: Flashlight effect <ui_flashlight.lua>
- [f=0000000] Loaded SYNCED gadget: Game End <game_end.lua>
- [f=0000000] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded SYNCED gadget: Rabbit Spawner <wave_spawner.lua>
- [f=0000000] Loaded SYNCED gadget: Shotgun <shotgun.lua>
- [f=0000000] Loaded SYNCED gadget: Spawn <game_spawn.lua>
- [f=0000000] Loaded SYNCED gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
- [f=0000000] Loaded SYNCED gadget: Proximity lamndines <unit_mine.lua>
- [f=0000000] Loaded SYNCED gadget: Rabbit Carrying <rabbit_carrying.lua>
- [f=0000000] Loaded SYNCED gadget: Rabbit settings <unit_rabbit.lua>
- [f=0000000] Loaded SYNCED gadget: Rabbit AI <rabbit_ai.lua>
- [f=0000000] Loaded UNSYNCED gadget: Flashlight effect <ui_flashlight.lua>
- [f=0000000] Loaded UNSYNCED gadget: rabbit_ai.lua <rabbit_ai.lua>
- [f=0000000] Loaded UNSYNCED gadget: rabbit_carrying.lua <rabbit_carrying.lua>
- [f=0000000] Loaded UNSYNCED gadget: shotgun.lua <shotgun.lua>
- [f=0000000] Loaded UNSYNCED gadget: unit_attributes.lua <unit_attributes.lua>
- [f=0000000] Loaded UNSYNCED gadget: wave_spawner.lua <wave_spawner.lua>
- [f=0000000] Loaded UNSYNCED gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
- [f=0000000] Loaded UNSYNCED gadget: Proximity lamndines <unit_mine.lua>
- [f=0000000] Loaded UNSYNCED gadget: Rabbit settings <unit_rabbit.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loaded UNSYNCED gadget: DualFog <gui_dualfog_gadget.lua>
- [f=0000000] Loaded UNSYNCED gadget: Precipitation <precipitation.lua>
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] [LuaUI] Loading API widget: UserWidgetBlocker <BlockUserWidgets.lua>
- [f=0000000] [LuaUI] Searching for new Widgets
- [f=0000000] [LuaUI] Scanning: LuaUI/Addons/
- [f=0000000] [LuaUI] Scanning: LuaUI/Widgets/
- [f=0000000] [LuaUI] Scanning: LuaUI/SystemAddons/
- [f=0000000] [LuaUI] Scanning: LuaUI/SystemWidgets/
- [f=0000000] [LuaUI] Scanning: LuaUI/chili/
- [f=0000000] [LuaUI] Error: Failed to load: api_analytics.lua (error = 2, LuaUI/Widgets/api_analytics.lua, error = 2, libs/analytics/luaui/widgets/analytics/init.lua, Include() could not load 'LuaUI/widgets/analytics/json.lua')
- [f=0000000] [LuaUI] Found new widget "UserWidgetBlocker"
- [f=0000000] [LuaUI] Warning: Missing GetInfo() in: glvolumes.lua
- [f=0000000] [LuaUI] Found new widget "Remove Engine Menu"
- [f=0000000] [LuaUI] Found new widget "UserWidgetBlocker"
- [f=0000000] [LuaUI] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaUI] Loading API widget: UserWidgetBlocker <blockuserwidgets.lua>
- [f=0000000] [LuaUI] Loading API widget: Chili Framework <api_chili.lua>
- [f=0000000] [LuaUI] Loading API widget: Disable camera control <gui_disable_camera_control.lua>
- [f=0000000] [LuaUI] Loading API widget: Lups <lups_wrapper.lua>
- [f=0000000] [LuaUI] Loading API widget: Remove Engine Menu <layout.lua>
- [f=0000000] [LuaUI] Loading widget: Set target & attack by default <cmd_default_set_target.lua>
- [f=0000000] [LuaUI] Loading widget: Keybinds <keybinds.lua>
- [f=0000000] [LuaUI] Loading widget: Health Bars <gui_healthbars.lua>
- [f=0000000] [LuaUI] Loading widget: Chili EndGame Window <ui_endgame.lua>
- [f=0000000] [LuaUI] Loading widget: Command Colours <cmd_handle_cmd_colors.lua>
- [f=0000000] [LuaUI] Error: In Initialize(): [string "LuaUI/Widgets/cmd_handle_cmd_colors.lua"]:18: attempt to index local 'f' (a nil value)
- [f=0000000] [LuaUI] Error: Removed widget: <Command Colours>
- [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
- [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
- [f=0000000] [LuaUI] Loading widget: Pause On Space <gui_pause_on_space.lua>
- [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
- [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
- [f=0000000] [LuaUI] Loading widget: Pause Screen <gui_pause_screen.lua>
- [f=0000000] [LuaUI] Loading widget: Quit Button <ui_quitbutton.lua>
- [f=0000000] [LuaUI] Loading widget: Shotgun UI <gui_shotgun.lua>
- [f=0000000] [LuaUI] Loading widget: Start Force <start_force.lua>
- [f=0000000] [LuaUI] Loading widget: State & Command Menus <ui_state_menus.lua>
- [f=0000000] [LuaUI] Loading widget: Stats <ui_stats.lua>
- [f=0000000] [LuaUI] Loading widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] [LuaUI] Loading widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] [LuaUI] Loading widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] [LuaUI] Loading widget: Hides the default interface <ui_hide_default_layout.lua>
- [f=0000000] small digital clock is disabled!
- [f=0000000] [LuaUI] Loading widget: Music for dummies <snd_music.lua>
- [f=0000000] [LuaUI] Loading widget: CustomFormations2 <cmd_customformations2.lua>
- [f=0000000] [LuaUI] LuaUI v1.0 (Lua 5.1)
- [f=0000000] [LoadFinalize] finalizing PFS
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=1834237728
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=1834237752
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [LoadFinalize] finalized PFS (15ms, checksum db81a6ca)
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] GameID: 87d5c6558656299968feb3886b65bf7c
- [f=0000000] Connection attempt from UnnamedPlayer
- [f=0000000] -> Version: 100.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Player UnnamedPlayer finished loading and is now ingame
- [f=0000000] Set UnitIconDist to 99999
- [f=0000001] Cheating is enabled!
- [f=0000001] [GlobalLosActionExecutor] global LOS toggled for all allyteams
- [f=0000001] Cheating is disabled!
- [f=0000015] Cheating is enabled!
- [f=0000105] [GiveUnits] spawned 1 burrow unit(s) for team 0
- [f=0000245] [GiveUnits] spawned 1 carrot unit(s) for team 0
- [f=0000301] [unit_script.lua] Error: [string "scripts/carrot.lua"]:13: attempt to call global 'sleep' (a nil value)
- [f=0000301] Error: LuaRules::RunCallIn: error = 2, GameFrame, [Internal Lua error: Call failure] [string "luagadgets/gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
- stack traceback:
- [C]: in function 'sp_CallAsUnit'
- [string "luagadgets/gadgets/unit_script.lua"]:302: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/rabbit_ai.lua"]:279: in function 'StartStealing'
- [string "LuaRules/Gadgets/rabbit_ai.lua"]:501: in function 'UpdateRabbit'
- [string "LuaRules/Gadgets/rabbit_ai.lua"]:595: in function 'GameFrame'
- [string "luagadgets/gadgets.lua"]:838: in function <[string "luagadgets/gadgets.lua"]:836>
- (tail call): ?
- [f=0000312] [unit_script.lua] Error: [string "scripts/carrot.lua"]:13: attempt to call global 'sleep' (a nil value)
- [f=0000312] Error: LuaRules::RunCallIn: error = 2, GameFrame, [Internal Lua error: Call failure] [string "luagadgets/gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
- stack traceback:
- [C]: in function 'sp_CallAsUnit'
- [string "luagadgets/gadgets/unit_script.lua"]:302: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/rabbit_ai.lua"]:279: in function 'StartStealing'
- [string "LuaRules/Gadgets/rabbit_ai.lua"]:501: in function 'UpdateRabbit'
- [string "LuaRules/Gadgets/rabbit_ai.lua"]:595: in function 'GameFrame'
- [string "luagadgets/gadgets.lua"]:838: in function <[string "luagadgets/gadgets.lua"]:836>
- (tail call): ?
- [f=0000315] [unit_script.lua] Error: [string "scripts/carrot.lua"]:13: attempt to call global 'sleep' (a nil value)
- [f=0000315] Error: LuaRules::RunCallIn: error = 2, GameFrame, [Internal Lua error: Call failure] [string "luagadgets/gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
- stack traceback:
- [C]: in function 'sp_CallAsUnit'
- [string "luagadgets/gadgets/unit_script.lua"]:302: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/rabbit_ai.lua"]:279: in function 'StartStealing'
- [string "LuaRules/Gadgets/rabbit_ai.lua"]:501: in function 'UpdateRabbit'
- [string "LuaRules/Gadgets/rabbit_ai.lua"]:595: in function 'GameFrame'
- [string "luagadgets/gadgets.lua"]:838: in function <[string "luagadgets/gadgets.lua"]:836>
- (tail call): ?
- [f=0000508] A Rabbit return a Carrot to their Burrow!!
- [f=0000512] A Rabbit return a Carrot to their Burrow!!
- [f=0000534] A Rabbit return a Carrot to their Burrow!!
- [f=0000638] [QuitAction] user exited to system
- [f=0000638] [SpringApp::ShutDown][1]
- [f=0000638] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=6
- [f=0000638] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0000638] [SpringApp::ShutDown][2]
- [f=0000638] [KillLua][1]
- [f=0000638] [KillLua][2]
- [f=0000638] [KillLua][3]
- [f=0000638] [KillLua][4]
- [f=0000638] [~CGame]1]
- [f=0000638] [KillLua][1]
- [f=0000638] [KillLua][2]
- [f=0000638] [KillLua][3]
- [f=0000638] [KillLua][4]
- [f=0000638] [KillMisc][1]
- [f=0000638] [KillMisc][2]
- [f=0000638] [KillRendering][1]
- [f=0000638] [KillInterface][1]
- [f=0000638] [KillInterface][2]
- [f=0000638] [KillSimulation][1]
- [f=0000638] [KillSimulation][2]
- [f=0000638] [CCollisionHandler] dis-/continuous tests: 0/114088
- [f=0000638] [KillSimulation][3]
- [f=0000638] [KillSimulation][4]
- [f=0000638] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000638] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000638] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000638] [~CPathCache(64x64)] cacheHits=84 hitPercentage=46% numHashColls=0 maxCacheSize=64
- [f=0000638] Statistics for RectangleOptimizer: 0%
- [f=0000638] Statistics for RectangleOptimizer: 0%
- [f=0000638] [KillSimulation][5]
- [f=0000638] [~CGame][2]
- [f=0000638] [~CGame][3]
- [f=0000638] [SpringApp::ShutDown][3]
- [f=0000638] Statistics for local connection:
- Received: 10004 bytes
- Sent: 15286 bytes
- [f=0000638] Writing demo: C:\Users\Forboding Angel\Documents\My Games\Spring\demos\20150808_212231_Hunted - v01_100.sdf
- [f=0000638] [SpringApp::ShutDown][4]
- [f=0000638] [SpringApp::ShutDown][5]
- [f=0000638] [SpringApp::ShutDown][6]
- [f=0000638] [SpringApp::ShutDown][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [SpringApp::ShutDown][8]
- [WatchDog::Uninstall][1] hangDetectorThread=00000000
- [SpringApp::ShutDown][9]
- [SpringApp::Run] exitCode=0
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