ForbodingAngel

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Aug 8th, 2015
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  1. Warning: [CpuId] ht/smt/cmt detection for AMD is not implemented! Using processor number reported by OS.
  2. [ParseCmdLine] command-line args: "C:\Users\Forboding Angel\Documents\My Games\Spring\weblobby\engine\100.0\spring.exe"
  3. Using configuration source: "C:\Users\Forboding Angel\Documents\My Games\Spring\springsettings.cfg"
  4. ============== <User Config> ==============
  5. AtiHacks = 1
  6. AutohostIP = localhost
  7. BumpWaterBlurReflection = 1
  8. BumpWaterTexSizeReflection = 128
  9. BumpWaterUseUniforms = 1
  10. CamFreeEnabled = 1
  11. CamFreeScrollSpeed = 100
  12. CamMode = 1
  13. CamTimeExponent = 4.0
  14. CamTimeFactor = 1.0
  15. CrossMoveScale = 1.0
  16. CrossSize = 0
  17. DualScreenMiniMapOnLeft = 1
  18. DynamicSun = 1
  19. DynamicSunMinElevation = 0.3
  20. ExtraTextureUpdateRate = 1
  21. FSAALevel = 2
  22. FeatureDrawDistance = 999999
  23. FeatureFadeDistance = 999999
  24. FixAltTab = 1
  25. Fullscreen = 0
  26. GrassDetail = 0
  27. GroundDetail = 400
  28. GuiOpacity = 1
  29. HangTimeout = -1
  30. InitialNetworkTimeout = 0
  31. InputTextGeo = 0.26 0.73 0.02 0.028
  32. LODScale = 1.000
  33. LODScaleReflection = 1.000
  34. LODScaleRefraction = 1.000
  35. LODScaleShadow = 1.000
  36. LastSelectedMap = Hunted - v01
  37. LastSelectedMod = Hunted
  38. LastSelectedScript = Player Only: Testing Sandbox
  39. LastSelectedSetting = AdvUnitShading
  40. LinkIncomingMaxPacketRate = 0
  41. LinkIncomingMaxWaitingPackets = 0
  42. LinkIncomingPeakBandwidth = 0
  43. LinkIncomingSustainedBandwidth = 0
  44. LinkOutgoingBandwidth = 0
  45. MaxDynamicMapLights = 4
  46. MaxDynamicModelLights = 4
  47. MaxParticles = 10000
  48. NetworkTimeout = 0
  49. ReconnectTimeout = 0
  50. ReflectiveWater = 3
  51. SMFTexAniso = 0.0
  52. ScreenshotCounter = 489
  53. ShadowMapSize = 8192
  54. Shadows = 1
  55. ShowClock = 0
  56. ShowFPS = 1
  57. ShowPlayerInfo = 0
  58. SmoothLines = 1
  59. SmoothPoints = 1
  60. SpringData = C:/Users/Forboding Angel/Documents/My Games/Spring;C:\Users\Forboding Angel\Documents\My Games\Spring\
  61. TreeRadius = 3000
  62. UnitIconDist = 99999
  63. UnitLodDist = 300
  64. UsePBO = 0
  65. WindowPosX = 0
  66. WindowPosY = 0
  67. XResolution = 1920
  68. YResolution = 1080
  69. snd_airAbsorption = 0
  70. snd_volmaster = 100
  71. snd_volmusic = 10
  72. snd_volunitreply = 150
  73. ============== </User Config> ==============
  74. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  75. Enabled log sections: Sound(Notice)
  76. Enable or disable log sections using the LogSections configuration key
  77. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  78. Use "none" to disable the default log sections.
  79. LogOutput initialized.
  80. Spring 100.0
  81. Build Environment: boost-105500, GNU libstdc++ version 20130531
  82. Compiler Version: gcc-4.8.1
  83. Operating System: Microsoft Windows
  84. Microsoft Business Edition, 64-bit (build 9200)
  85. AMD FX(tm)-6100 Six-Core Processor ; 8141MB RAM, 22554MB pagefile
  86. Word Size: 32-bit (emulated)
  87. CPU Clock: win32::TimeGetTime
  88. Physical CPU Cores: 6
  89. Logical CPU Cores: 6
  90. [CMyMath::Init] CPU SSE mask: 1023, flags:
  91. SSE 1.0: 1, SSE 2.0: 1
  92. SSE 3.0: 1, SSSE 3.0: 1
  93. SSE 4.1: 1, SSE 4.2: 1
  94. SSE 4.0A: 1, SSE 5.0A: 1
  95. using streflop SSE FP-math mode, CPU supports SSE instructions
  96. Supported Video modes on Display 1 x:0 y:0 1920x1080:
  97. 640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1176x664, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x900, 1600x1024, 1680x1050, 1768x992, 1920x1080
  98. Supported Video modes on Display 2 x:1920 y:0 1920x1080:
  99. 640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x900, 1600x1024, 1600x1200, 1680x1050, 1920x1080
  100. SDL version: linked 2.0.3; compiled 2.0.2
  101. GL version: 4.5.0 NVIDIA 353.62
  102. GL vendor: NVIDIA Corporation
  103. GL renderer: GeForce GTX 660/PCIe/SSE2
  104. GLSL version: 4.50 NVIDIA
  105. GLEW version: 1.5.8
  106. Video RAM: total 2048MB, available 1199MB
  107. SwapInterval: 1
  108. GL info:
  109. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  110. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  111. maximum texture size: 16384, compress MIP-map textures: 0
  112. maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
  113. maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
  114. number of UniformBufferBindings: 84 (64kB)
  115. VSync disabled
  116. [InitOpenGL] video mode set to 1920x1017:24bit @60Hz (windowed)
  117. [WatchDog::Install] disabled
  118. [ThreadPool::SetThreadCount][1] #wanted=6 #current=1 #max=6
  119. [ThreadPool::SetThreadCount][2] #threads=5
  120. Using read-write data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\
  121. Using read-only data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\weblobby\engine\100.0\
  122. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\weblobby\engine\100.0\base
  123. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\maps
  124. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\games
  125. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\packages
  126. Error: Found a "C:\Users\Forboding Angel\Documents\My Games\Spring\maps\hunted.sdd" already in "C:\Users\Forboding Angel\Documents\My Games\Spring\games\hunted.sdd", ignoring.
  127. [f=0000000] [Sound] OpenAL info:
  128. [f=0000000] [Sound] Available Devices:
  129. [f=0000000] [Sound] Speakers (Realtek High Definition Audio)
  130. [f=0000000] [Sound] Realtek Digital Output (Realtek High Definition Audio)
  131. [f=0000000] [Sound] 2752-4 (NVIDIA High Definition Audio)
  132. [f=0000000] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio)
  133. [f=0000000] [Sound] Device: OpenAL Soft
  134. [f=0000000] [Sound] Vendor: OpenAL Community
  135. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
  136. [f=0000000] [Sound] Renderer: OpenAL Soft
  137. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  138. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  139. [f=0000000] [Sound] EFX Enabled: yes
  140. [f=0000000] [Sound] Max Sounds: 128
  141. [f=0000000] Joysticks found: 0
  142. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=6 #max=6
  143. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
  144. [f=0000000] [Threading] Main thread CPU affinity mask set: 60
  145. [f=0000000] [InitOpenGL] video mode set to 1920x1017:24bit @60Hz (windowed)
  146. [f=0000000] Hosting on: localhost:8452
  147. [f=0000000] Connecting to local server
  148. [f=0000000] [AddGameSetupArchivesToVFS] using map: Hunted - v01
  149. [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
  150. [f=0000000] Binding UDP socket to IP (v6) ::1 port 8452
  151. [f=0000000] [UDPListener] successfully bound socket on port 8452
  152. [f=0000000] PreGame::StartServer: 50 ms
  153. [f=0000000] [AddGameSetupArchivesToVFS] using map: Hunted - v01
  154. [f=0000000] [AddGameSetupArchivesToVFS] using game: Hunted (archive: hunted.sdd)
  155. [f=0000000] Recording demo to: C:\Users\Forboding Angel\Documents\My Games\Spring\demos\20150808_212231_Hunted - v01_100.sdf
  156. [f=0000000] PreGame::GameDataReceived: 197 ms
  157. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  158. [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.300000"! Clamping to 0..1 range!!
  159. [f=0000000] [LuaIntro] Searching for new Widgets
  160. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  161. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  162. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  163. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  164. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  165. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  166. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  167. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  168. [f=0000000] [LuaIntro] Found new widget "Main"
  169. [f=0000000] [LuaIntro] Found new widget "Music"
  170. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  171. [f=0000000] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
  172. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  173. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  174. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  175. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  176. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  177. [f=0000000] Parsing Map Information
  178. [f=0000000] Loading SMF
  179. [f=0000000] Loading Map (25 MB)
  180. [f=0000000] Loading Radar Icons
  181. [f=0000000] Loading GameData Definitions
  182. [f=0000000] carrot
  183. [f=0000000] carrot_dropped
  184. [f=0000000] trap
  185. [f=0000000] shotgun
  186. [f=0000000] carrot_carried
  187. [f=0000000] burrow
  188. [f=0000000] mine
  189. [f=0000000] rabbit
  190. [f=0000000] Loading all definitions: 0.010000
  191. [f=0000000] Game::LoadDefs (GameData): 12 ms
  192. [f=0000000] Loading Sound Definitions
  193. [f=0000000] [Sound] parsed 6 sounds from gamedata/sounds.lua
  194. [f=0000000] [Sound] Error: Unable to open audio file: sounds/beep4.wav
  195. [f=0000000] Game::LoadDefs (Sound): 0 ms
  196. [f=0000000] Creating Smooth Height Mesh
  197. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 26 ms
  198. [f=0000000] Creating QuadField & CEGs
  199. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 1
  200. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  201. [f=0000000] Creating Unit Textures
  202. [f=0000000] Creating Sky
  203. [f=0000000] Loading Weapon Definitions
  204. [f=0000000] Warning: WeaponDefs: Unknown tag "append" in "shotgun"
  205. [f=0000000] Warning: WeaponDefs: Unknown tag "clone" in "shotgun"
  206. [f=0000000] Warning: WeaponDefs: Unknown tag "new" in "shotgun"
  207. [f=0000000] Loading Unit Definitions
  208. [f=0000000] Loading Feature Definitions
  209. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  210. [f=0000000] Initializing Map Features
  211. [f=0000000] [Sound] Error: Unable to open audio file: sounds/beep6.wav
  212. [f=0000000] Creating ShadowHandler & DecalHandler
  213. [f=0000000] FBO::maxSamples: 32
  214. [f=0000000] Creating GroundDrawer
  215. [f=0000000] Loading Map Tiles
  216. [f=0000000] Loading Square Textures
  217. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
  218. [f=0000000] Switching to ROAM Mesh Rendering
  219. [f=0000000] Creating TreeDrawer
  220. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  221. [f=0000000] Creating Projectile Textures
  222. [f=0000000] Warning: [CCEG::Load] table for CEG "nothing" invalid (parse errors?)
  223. [f=0000000] Creating Water
  224. [f=0000000] Game::LoadInterface (Camera&Mouse): 187 ms
  225. [f=0000000] [Sound] Error: Unable to open audio file: sounds/button9.wav
  226. [f=0000000] Game::LoadInterface (Console): 0 ms
  227. [f=0000000] [Sound] Error: Unable to open audio file: sounds/beep3.wav
  228. [f=0000000] InfoTexture: shaders
  229. [f=0000000] Loading LuaRules
  230. [f=0000000] Loaded SYNCED gadget: No Friendly Fire <unit_nofriendlyfire.lua>
  231. [f=0000000] Loaded SYNCED gadget: Attributes <unit_attributes.lua>
  232. [f=0000000] Loaded SYNCED gadget: Blocking <unit_blocking.lua>
  233. [f=0000000] Loaded SYNCED gadget: Flashlight effect <ui_flashlight.lua>
  234. [f=0000000] Loaded SYNCED gadget: Game End <game_end.lua>
  235. [f=0000000] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
  236. [f=0000000] Loaded SYNCED gadget: Rabbit Spawner <wave_spawner.lua>
  237. [f=0000000] Loaded SYNCED gadget: Shotgun <shotgun.lua>
  238. [f=0000000] Loaded SYNCED gadget: Spawn <game_spawn.lua>
  239. [f=0000000] Loaded SYNCED gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
  240. [f=0000000] Loaded SYNCED gadget: Proximity lamndines <unit_mine.lua>
  241. [f=0000000] Loaded SYNCED gadget: Rabbit Carrying <rabbit_carrying.lua>
  242. [f=0000000] Loaded SYNCED gadget: Rabbit settings <unit_rabbit.lua>
  243. [f=0000000] Loaded SYNCED gadget: Rabbit AI <rabbit_ai.lua>
  244. [f=0000000] Loaded UNSYNCED gadget: Flashlight effect <ui_flashlight.lua>
  245. [f=0000000] Loaded UNSYNCED gadget: rabbit_ai.lua <rabbit_ai.lua>
  246. [f=0000000] Loaded UNSYNCED gadget: rabbit_carrying.lua <rabbit_carrying.lua>
  247. [f=0000000] Loaded UNSYNCED gadget: shotgun.lua <shotgun.lua>
  248. [f=0000000] Loaded UNSYNCED gadget: unit_attributes.lua <unit_attributes.lua>
  249. [f=0000000] Loaded UNSYNCED gadget: wave_spawner.lua <wave_spawner.lua>
  250. [f=0000000] Loaded UNSYNCED gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
  251. [f=0000000] Loaded UNSYNCED gadget: Proximity lamndines <unit_mine.lua>
  252. [f=0000000] Loaded UNSYNCED gadget: Rabbit settings <unit_rabbit.lua>
  253. [f=0000000] Loading LuaGaia
  254. [f=0000000] Loaded UNSYNCED gadget: DualFog <gui_dualfog_gadget.lua>
  255. [f=0000000] Loaded UNSYNCED gadget: Precipitation <precipitation.lua>
  256. [f=0000000] Loading LuaUI
  257. [f=0000000] LuaSocketEnabled: yes
  258. [f=0000000] This game has locked LuaUI access
  259. [f=0000000] This game has locked LuaUI access
  260. [f=0000000] [LuaUI] Loading API widget: UserWidgetBlocker <BlockUserWidgets.lua>
  261. [f=0000000] [LuaUI] Searching for new Widgets
  262. [f=0000000] [LuaUI] Scanning: LuaUI/Addons/
  263. [f=0000000] [LuaUI] Scanning: LuaUI/Widgets/
  264. [f=0000000] [LuaUI] Scanning: LuaUI/SystemAddons/
  265. [f=0000000] [LuaUI] Scanning: LuaUI/SystemWidgets/
  266. [f=0000000] [LuaUI] Scanning: LuaUI/chili/
  267. [f=0000000] [LuaUI] Error: Failed to load: api_analytics.lua (error = 2, LuaUI/Widgets/api_analytics.lua, error = 2, libs/analytics/luaui/widgets/analytics/init.lua, Include() could not load 'LuaUI/widgets/analytics/json.lua')
  268. [f=0000000] [LuaUI] Found new widget "UserWidgetBlocker"
  269. [f=0000000] [LuaUI] Warning: Missing GetInfo() in: glvolumes.lua
  270. [f=0000000] [LuaUI] Found new widget "Remove Engine Menu"
  271. [f=0000000] [LuaUI] Found new widget "UserWidgetBlocker"
  272. [f=0000000] [LuaUI] Loading widgets <>=vfs **=raw ()=unknown
  273. [f=0000000] [LuaUI] Loading API widget: UserWidgetBlocker <blockuserwidgets.lua>
  274. [f=0000000] [LuaUI] Loading API widget: Chili Framework <api_chili.lua>
  275. [f=0000000] [LuaUI] Loading API widget: Disable camera control <gui_disable_camera_control.lua>
  276. [f=0000000] [LuaUI] Loading API widget: Lups <lups_wrapper.lua>
  277. [f=0000000] [LuaUI] Loading API widget: Remove Engine Menu <layout.lua>
  278. [f=0000000] [LuaUI] Loading widget: Set target & attack by default <cmd_default_set_target.lua>
  279. [f=0000000] [LuaUI] Loading widget: Keybinds <keybinds.lua>
  280. [f=0000000] [LuaUI] Loading widget: Health Bars <gui_healthbars.lua>
  281. [f=0000000] [LuaUI] Loading widget: Chili EndGame Window <ui_endgame.lua>
  282. [f=0000000] [LuaUI] Loading widget: Command Colours <cmd_handle_cmd_colors.lua>
  283. [f=0000000] [LuaUI] Error: In Initialize(): [string "LuaUI/Widgets/cmd_handle_cmd_colors.lua"]:18: attempt to index local 'f' (a nil value)
  284. [f=0000000] [LuaUI] Error: Removed widget: <Command Colours>
  285. [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
  286. [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
  287. [f=0000000] [LuaUI] Loading widget: Pause On Space <gui_pause_on_space.lua>
  288. [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
  289. [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
  290. [f=0000000] [LuaUI] Loading widget: Pause Screen <gui_pause_screen.lua>
  291. [f=0000000] [LuaUI] Loading widget: Quit Button <ui_quitbutton.lua>
  292. [f=0000000] [LuaUI] Loading widget: Shotgun UI <gui_shotgun.lua>
  293. [f=0000000] [LuaUI] Loading widget: Start Force <start_force.lua>
  294. [f=0000000] [LuaUI] Loading widget: State & Command Menus <ui_state_menus.lua>
  295. [f=0000000] [LuaUI] Loading widget: Stats <ui_stats.lua>
  296. [f=0000000] [LuaUI] Loading widget: LupsManager <gfx_lups_manager.lua>
  297. [f=0000000] [LuaUI] Loading widget: Units on Fire <gfx_lups_units_on_fire.lua>
  298. [f=0000000] [LuaUI] Loading widget: Chili Docking <gui_chili_docking.lua>
  299. [f=0000000] [LuaUI] Loading widget: Hides the default interface <ui_hide_default_layout.lua>
  300. [f=0000000] small digital clock is disabled!
  301. [f=0000000] [LuaUI] Loading widget: Music for dummies <snd_music.lua>
  302. [f=0000000] [LuaUI] Loading widget: CustomFormations2 <cmd_customformations2.lua>
  303. [f=0000000] [LuaUI] LuaUI v1.0 (Lua 5.1)
  304. [f=0000000] [LoadFinalize] finalizing PFS
  305. [f=0000000] [Path] [PathEstimator::ReadFile] hash=1834237728
  306. [f=0000000] Reading Estimate PathCosts [8]
  307. [f=0000000] [Path] [PathEstimator::ReadFile] hash=1834237752
  308. [f=0000000] Reading Estimate PathCosts [32]
  309. [f=0000000] [LoadFinalize] finalized PFS (15ms, checksum db81a6ca)
  310. [f=0000000] Loaded DecalsDrawer: Legacy
  311. [f=0000000] GameID: 87d5c6558656299968feb3886b65bf7c
  312. [f=0000000] Connection attempt from UnnamedPlayer
  313. [f=0000000] -> Version: 100.0
  314. [f=0000000] -> Connection established (given id 0)
  315. [f=0000000] Player UnnamedPlayer finished loading and is now ingame
  316. [f=0000000] Set UnitIconDist to 99999
  317. [f=0000001] Cheating is enabled!
  318. [f=0000001] [GlobalLosActionExecutor] global LOS toggled for all allyteams
  319. [f=0000001] Cheating is disabled!
  320. [f=0000015] Cheating is enabled!
  321. [f=0000105] [GiveUnits] spawned 1 burrow unit(s) for team 0
  322. [f=0000245] [GiveUnits] spawned 1 carrot unit(s) for team 0
  323. [f=0000301] [unit_script.lua] Error: [string "scripts/carrot.lua"]:13: attempt to call global 'sleep' (a nil value)
  324. [f=0000301] Error: LuaRules::RunCallIn: error = 2, GameFrame, [Internal Lua error: Call failure] [string "luagadgets/gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  325. stack traceback:
  326. [C]: in function 'sp_CallAsUnit'
  327. [string "luagadgets/gadgets/unit_script.lua"]:302: in function 'CallAsUnit'
  328. [string "LuaRules/Gadgets/rabbit_ai.lua"]:279: in function 'StartStealing'
  329. [string "LuaRules/Gadgets/rabbit_ai.lua"]:501: in function 'UpdateRabbit'
  330. [string "LuaRules/Gadgets/rabbit_ai.lua"]:595: in function 'GameFrame'
  331. [string "luagadgets/gadgets.lua"]:838: in function <[string "luagadgets/gadgets.lua"]:836>
  332. (tail call): ?
  333. [f=0000312] [unit_script.lua] Error: [string "scripts/carrot.lua"]:13: attempt to call global 'sleep' (a nil value)
  334. [f=0000312] Error: LuaRules::RunCallIn: error = 2, GameFrame, [Internal Lua error: Call failure] [string "luagadgets/gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  335. stack traceback:
  336. [C]: in function 'sp_CallAsUnit'
  337. [string "luagadgets/gadgets/unit_script.lua"]:302: in function 'CallAsUnit'
  338. [string "LuaRules/Gadgets/rabbit_ai.lua"]:279: in function 'StartStealing'
  339. [string "LuaRules/Gadgets/rabbit_ai.lua"]:501: in function 'UpdateRabbit'
  340. [string "LuaRules/Gadgets/rabbit_ai.lua"]:595: in function 'GameFrame'
  341. [string "luagadgets/gadgets.lua"]:838: in function <[string "luagadgets/gadgets.lua"]:836>
  342. (tail call): ?
  343. [f=0000315] [unit_script.lua] Error: [string "scripts/carrot.lua"]:13: attempt to call global 'sleep' (a nil value)
  344. [f=0000315] Error: LuaRules::RunCallIn: error = 2, GameFrame, [Internal Lua error: Call failure] [string "luagadgets/gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  345. stack traceback:
  346. [C]: in function 'sp_CallAsUnit'
  347. [string "luagadgets/gadgets/unit_script.lua"]:302: in function 'CallAsUnit'
  348. [string "LuaRules/Gadgets/rabbit_ai.lua"]:279: in function 'StartStealing'
  349. [string "LuaRules/Gadgets/rabbit_ai.lua"]:501: in function 'UpdateRabbit'
  350. [string "LuaRules/Gadgets/rabbit_ai.lua"]:595: in function 'GameFrame'
  351. [string "luagadgets/gadgets.lua"]:838: in function <[string "luagadgets/gadgets.lua"]:836>
  352. (tail call): ?
  353. [f=0000508] A Rabbit return a Carrot to their Burrow!!
  354. [f=0000512] A Rabbit return a Carrot to their Burrow!!
  355. [f=0000534] A Rabbit return a Carrot to their Burrow!!
  356. [f=0000638] [QuitAction] user exited to system
  357. [f=0000638] [SpringApp::ShutDown][1]
  358. [f=0000638] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=6
  359. [f=0000638] [ThreadPool::SetThreadCount][2] #threads=0
  360. [f=0000638] [SpringApp::ShutDown][2]
  361. [f=0000638] [KillLua][1]
  362. [f=0000638] [KillLua][2]
  363. [f=0000638] [KillLua][3]
  364. [f=0000638] [KillLua][4]
  365. [f=0000638] [~CGame]1]
  366. [f=0000638] [KillLua][1]
  367. [f=0000638] [KillLua][2]
  368. [f=0000638] [KillLua][3]
  369. [f=0000638] [KillLua][4]
  370. [f=0000638] [KillMisc][1]
  371. [f=0000638] [KillMisc][2]
  372. [f=0000638] [KillRendering][1]
  373. [f=0000638] [KillInterface][1]
  374. [f=0000638] [KillInterface][2]
  375. [f=0000638] [KillSimulation][1]
  376. [f=0000638] [KillSimulation][2]
  377. [f=0000638] [CCollisionHandler] dis-/continuous tests: 0/114088
  378. [f=0000638] [KillSimulation][3]
  379. [f=0000638] [KillSimulation][4]
  380. [f=0000638] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  381. [f=0000638] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  382. [f=0000638] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  383. [f=0000638] [~CPathCache(64x64)] cacheHits=84 hitPercentage=46% numHashColls=0 maxCacheSize=64
  384. [f=0000638] Statistics for RectangleOptimizer: 0%
  385. [f=0000638] Statistics for RectangleOptimizer: 0%
  386. [f=0000638] [KillSimulation][5]
  387. [f=0000638] [~CGame][2]
  388. [f=0000638] [~CGame][3]
  389. [f=0000638] [SpringApp::ShutDown][3]
  390. [f=0000638] Statistics for local connection:
  391. Received: 10004 bytes
  392. Sent: 15286 bytes
  393.  
  394. [f=0000638] Writing demo: C:\Users\Forboding Angel\Documents\My Games\Spring\demos\20150808_212231_Hunted - v01_100.sdf
  395. [f=0000638] [SpringApp::ShutDown][4]
  396. [f=0000638] [SpringApp::ShutDown][5]
  397. [f=0000638] [SpringApp::ShutDown][6]
  398. [f=0000638] [SpringApp::ShutDown][7]
  399. [LuaSocket] Dumping luasocket rules:
  400. [LuaSocket] TCP_CONNECT ALLOW * -1
  401. [LuaSocket] TCP_LISTEN ALLOW * -1
  402. [LuaSocket] UDP_LISTEN ALLOW * -1
  403. [SpringApp::ShutDown][8]
  404. [WatchDog::Uninstall][1] hangDetectorThread=00000000
  405. [SpringApp::ShutDown][9]
  406. [SpringApp::Run] exitCode=0
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