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- "settings"
- {
- // Maximum slots supported in the wheel is 12
- // the left most edge of slot 0 starts on the wheel here and goes around clockwise
- // angle 0 is north, angle 180 is south
- starting_angle 0
- "Tabs"
- {
- "main"
- {
- "wedgesize" 0
- "label" "Main"
- "Commands"
- {
- "request"
- {
- "label" "Request"
- "wedgesize" 40
- "nav" "request"
- }
- "status"
- {
- "label" "Status"
- "wedgesize" 40
- "nav" "status"
- }
- "respond"
- {
- "label" "Respond"
- "wedgesize" 40
- "nav" "respond"
- }
- "numbers"
- {
- "label" "Numbers"
- "wedgesize" 40
- "nav" "numbers"
- }
- "locations"
- {
- "label" "Locations"
- "wedgesize" 40
- "nav" "locations"
- }
- "custom"
- {
- "label" "Custom"
- "wedgesize" 40
- }
- "custom2"
- {
- "label" "Custom"
- "wedgesize" 40
- }
- "custom3"
- {
- "label" "Custom"
- "wedgesize" 40
- }
- "custom4"
- {
- "label" "Custom"
- "wedgesize" 40
- }
- }
- }
- "request"
- {
- "wedgesize" 0
- "label" "Request"
- "Commands"
- {
- "move"
- {
- "label" "Move"
- "wedgesize" 60
- "nav" "request_move"
- }
- "prepare"
- {
- "label" "Prepare"
- "wedgesize" 60
- "nav" "request_prepare"
- }
- "attack"
- {
- "label" "Attack"
- "wedgesize" 60
- "nav" "request_attack"
- }
- "throw"
- {
- "label" "Throw"
- "wedgesize" 60
- "nav" "request_throw"
- }
- "defend"
- {
- "label" "Defend"
- "wedgesize" 60
- "nav" "request_defend"
- }
- "defuse"
- {
- "label" "Defuse Now"
- "wedgesize" 60
- "cmd" "playerradio WaitingForHumanToDefuseBomb \"Defuse Now\""
- }
- }
- }
- "request_move"
- {
- "wedgesize" 0
- "label" "Move"
- "Commands"
- {
- "sticktogether"
- {
- "label" "Stick Together"
- "wedgesize" 60
- "cmd" "playerradio Radio.StickTogether \"Stick together\""
- }
- "followme"
- {
- "label" "Follow Me"
- "wedgesize" 60
- "cmd" "playerradio Radio.FollowMe \"Follow me\""
- }
- "spreadout"
- {
- "label" "Spread Out"
- "wedgesize" 60
- "cmd" "playerradio Radio.SpreadOut \"Spread out\""
- }
- "fallback"
- {
- "label" "Fall Back"
- "wedgesize" 60
- "cmd" "playerradio Radio.TeamFallBack \"Fall back\""
- }
- "gogogo"
- {
- "label" "Go Go Go!"
- "wedgesize" 60
- "cmd" "playerradio Radio.GoGoGo \"Go Go Go!\""
- }
- "goto"
- {
- "label" "Go To..."
- "wedgesize" 60
- "nav" "locations"
- }
- }
- }
- "request_prepare"
- {
- "wedgesize" 0
- "label" "Prepare"
- "Commands"
- {
- "requestecoround"
- {
- "label" "Request Eco Round"
- "wedgesize" 60
- "cmd" "playerradio Radio.EcoRound \"We should eco\""
- }
- "requestleader"
- {
- "label" "Request Leader"
- "wedgesize" 60
- "cmd" "playerradio Radio.NeedLeader \"Who will lead?\""
- }
- "requestweapon"
- {
- "label" "Request Weapon"
- "wedgesize" 60
- "cmd" "playerradio Radio.NeedDrop \"Can I have a weapon?\""
- }
- "requestplan"
- {
- "label" "Request Plan"
- "wedgesize" 60
- "cmd" "playerradio Radio.NeedPlan \"What's the plan?\""
- }
- "requestspendround"
- {
- "label" "Request Spend Round"
- "wedgesize" 60
- "cmd" "playerradio Radio.SpendRound \"We should spend\""
- }
- }
- }
- "request_attack"
- {
- "wedgesize" 0
- "label" "Attack"
- "Commands"
- {
- "gogogo"
- {
- "label" "Go Go Go!"
- "wedgesize" 180
- "cmd" "playerradio Radio.GoGoGo \"Go Go Go!\""
- }
- "gethostage"
- {
- "label" "Get Hostage"
- "wedgesize" 180
- "cmd" "playerradio Radio.LocHostage \"Get the hostage\""
- }
- }
- }
- "request_throw"
- {
- "wedgesize" 0
- "label" "Throw"
- "Commands"
- {
- "decoy"
- {
- "label" "Decoy"
- "wedgesize" 60
- "cmd" "playerradio Radio.NeedDecoy Decoy"
- }
- "smoke"
- {
- "label" "Smoke"
- "wedgesize" 60
- "cmd" "playerradio Radio.NeedSmoke Smoke"
- }
- "grenade"
- {
- "label" "Grenade"
- "wedgesize" 60
- "cmd" "playerradio Radio.FireInTheHole Grenade"
- }
- "fire"
- {
- "label" "Fire"
- "wedgesize" 60
- "cmd" "playerradio Radio.Molotov Fire"
- }
- "flashbang"
- {
- "label" "Flashbang"
- "wedgesize" 60
- "cmd" "playerradio Radio.Flashbang \"Flashbang\""
- }
- }
- }
- "request_defend"
- {
- "wedgesize" 0
- "label" "Defend"
- "Commands"
- {
- "quiet"
- {
- "label" "Request Quiet"
- "wedgesize" 60
- "cmd" "playerradio Radio.NeedQuiet \"Be quiet!\""
- }
- "coverme"
- {
- "label" "Cover Me"
- "wedgesize" 60
- "cmd" "playerradio Radio.CoverMe \"Cover me\""
- }
- "needhelp"
- {
- "label" "Need Help"
- "wedgesize" 60
- "cmd" "playerradio help \"I need help\""
- }
- "holdposition"
- {
- "label" "Hold Position"
- "wedgesize" 60
- "cmd" "playerradio Radio.HoldPosition \"Hold your position\""
- }
- }
- }
- "status"
- {
- "wedgesize" 0
- "label" "Status"
- "Commands"
- {
- "imat"
- {
- "label" "I'm at..."
- "wedgesize" 50
- "nav" "locations"
- }
- "omwto"
- {
- "label" "OMW to..."
- "wedgesize" 50
- "nav" "locations"
- }
- "bomb"
- {
- "label" "Bomb"
- "wedgesize" 50
- "nav" "bombstatus"
- }
- "enemiesseen"
- {
- "label" "Enemies Seen"
- "wedgesize" 50
- "nav" "enemiesseenstatus"
- }
- "enemykilled"
- {
- "label" "Enemy Killed"
- "wedgesize" 50
- "nav" "enemykilledstatus"
- }
- "combat"
- {
- "label" "Combat"
- "wedgesize" 50
- "nav" "combatstatus"
- }
- }
- }
- "bombstatus"
- {
- "wedgesize" 0
- "label" "Bomb Status"
- "Commands"
- {
- "guardingbomb"
- {
- "label" "Guarding Bomb"
- "wedgesize" 50
- "cmd" "playerradio GoingToGuardLooseBomb \"Guarding the bomb\""
- }
- "omwto"
- {
- "label" "Bombsite Clear"
- "wedgesize" 50
- "cmd" "playerradio BombsiteClear \"Bombsite clear\""
- }
- "droppedbomb"
- {
- "label" "Dropped Bomb"
- "wedgesize" 50
- "cmd" "playerradio SpottedLooseBomb \"Bomb has been dropped\""
- }
- // "omwtobomb"
- // {
- // "label" "OMW to Bomb"
- // "wedgesize" 50
- // "cmd" "playerradio TODO \"On my way to the bomb\""
- // }
- "bombpickedup"
- {
- "label" "Bomb Picked Up"
- "wedgesize" 50
- "cmd" "playerradio Radio.PickedUpC4 \"Bomb has been picked up\""
- }
- "plantinga"
- {
- "label" "Planting at A"
- "wedgesize" 50
- "cmd" "playerradio Radio.PlantingAtA \"Planting at A\""
- }
- "plantingb"
- {
- "label" "Planting at B"
- "wedgesize" 50
- "cmd" "playerradio Radio.PlantingAtB \"Planting at B\""
- }
- "planted"
- {
- "label" "Planted"
- "wedgesize" 50
- "cmd" "playerradio Radio.WePlanted Planted"
- }
- }
- }
- "enemiesseenstatus"
- {
- "wedgesize" 0
- "label" "Enemies Seen"
- "Commands"
- {
- "isawthem"
- {
- "label" "I saw them"
- "wedgesize" 50
- "cmd" "playerradio Radio.EnemySpotted \"I saw them\""
- }
- "atlocation"
- {
- "label" "At Location..."
- "wedgesize" 50
- "nav" "locations"
- }
- "sawsniper"
- {
- "label" "Saw Sniper"
- "wedgesize" 50
- "cmd" "playerradio SniperWarning \"Saw a sniper\""
- }
- "sawbombcarrier"
- {
- "label" "Saw bomb carrier"
- "wedgesize" 50
- "cmd" "playerradio SpottedBomber \"Saw the bomb carrier\""
- }
- "threeleft"
- {
- "label" "Three Left"
- "wedgesize" 50
- "cmd" "playerradio ThreeEnemiesLeft \"Three left\""
- }
- "twoleft"
- {
- "label" "Two Left"
- "wedgesize" 50
- "cmd" "playerradio TwoEnemiesLeft \"Two left\""
- }
- "oneleft"
- {
- "label" "One Left"
- "wedgesize" 50
- "cmd" "playerradio OneEnemyLeft \"One left\""
- }
- "noneleft"
- {
- "label" "None Left"
- "wedgesize" 50
- "cmd" "playerradio Clear \"None left\""
- }
- }
- }
- "enemykilledstatus"
- {
- "wedgesize" 0
- "label" "Enemy Killed"
- "Commands"
- {
- // "sawyourkill"
- // {
- // "label" "Saw your kill"
- // "wedgesize" 50
- // "cmd" "playerradio TODO \"I saw your kill\""
- // }
- "ikilledthem"
- {
- "label" "I Killed Them"
- "wedgesize" 50
- "cmd" "playerradio KilledMyEnemy \"I killed them\""
- }
- "igotaheadshot"
- {
- "label" "I got a headshot"
- "wedgesize" 50
- "cmd" "playerradio Radio.MyHeadshot \"I got a head shot\""
- }
- "ikilledasniper"
- {
- "label" "I killed a sniper"
- "wedgesize" 50
- "cmd" "playerradio Radio.IKilledSniper \"I killed a sniper\""
- }
- "wekilledasniper"
- {
- "label" "We killed a sniper"
- "wedgesize" 50
- "cmd" "playerradio SniperKilled \"We killed a sniper\""
- }
- "sawyourheadshot"
- {
- "label" "Saw your headshot"
- "wedgesize" 50
- "cmd" "playerradio Radio.SawHeadshot \"I saw your headshot\""
- }
- }
- }
- "combatstatus"
- {
- "wedgesize" 0
- "label" "Combat"
- "Commands"
- {
- "attacking"
- {
- "label" "Attacking"
- "wedgesize" 50
- "cmd" "playerradio Radio.ImAttacking Attacking"
- }
- "covering"
- {
- "label" "Covering"
- "wedgesize" 50
- "cmd" "playerradio CoveringFriend Covering"
- }
- "pinned"
- {
- "label" "Pinned"
- "wedgesize" 50
- "cmd" "playerradio PinnedDown \"I'm pinned\""
- }
- "takingfire"
- {
- "label" "Taking fire"
- "wedgesize" 50
- "cmd" "playerradio InCombat \"Taking fire\""
- }
- "takingfriendlyfire"
- {
- "label" "Taking friendly fire"
- "wedgesize" 50
- "cmd" "playerradio FriendlyFire \"Taking friendly fire\""
- }
- "lastunitalive"
- {
- "label" "Last unit alive"
- "wedgesize" 50
- "cmd" "playerradio LastManStanding \"Last unit alive\""
- }
- }
- }
- "respond"
- {
- "wedgesize" 0
- "label" "Respond"
- "Commands"
- {
- "wewon"
- {
- "label" "We Won!"
- "wedgesize" 36
- "cmd" "playerradio WonRound \"We won\""
- }
- "welost"
- {
- "label" "We Lost"
- "wedgesize" 36
- "cmd" "playerradio TeamLeadLost \"We lost the lead\""
- }
- "wearewinning"
- {
- "label" "We're winning"
- "wedgesize" 36
- "cmd" "playerradio TeamLeadWon \"We're winning\""
- }
- "wearelosing"
- {
- "label" "We're losing"
- "wedgesize" 36
- "cmd" "playerradio Radio.RoundLost \"We lost the round\""
- }
- "thanks"
- {
- "label" "Thanks"
- "wedgesize" 36
- "cmd" "playerradio Radio.Thanks Thanks"
- }
- "scared"
- {
- "label" "Scared"
- "wedgesize" 36
- "cmd" "playerradio ScaredEmote \"I'm scared\""
- }
- "sorry"
- {
- "label" "Sorry"
- "wedgesize" 36
- "cmd" "playerradio Radio.Sorry \"I'm sorry\""
- }
- "compliment"
- {
- "label" "Compliment"
- "wedgesize" 36
- "cmd" "playerradio Radio.Compliment \"Good job\""
- }
- "no"
- {
- "label" "No"
- "wedgesize" 36
- "cmd" "playerradio Disagree No"
- }
- "yes"
- {
- "label" "Yes"
- "wedgesize" 36
- "cmd" "playerradio Agree Yes"
- }
- }
- }
- "numbers"
- {
- "wedgesize" 0
- "label" "Numbers"
- "Commands"
- {
- "one"
- {
- "label" "One"
- "wedgesize" 36
- "cmd" "playerradio Radio.Num1 One"
- }
- "two"
- {
- "label" "Two"
- "wedgesize" 36
- "cmd" "playerradio Radio.Num2 Two"
- }
- "three"
- {
- "label" "Three"
- "wedgesize" 36
- "cmd" "playerradio Radio.Num3 Three"
- }
- "four"
- {
- "label" "Four"
- "wedgesize" 36
- "cmd" "playerradio Radio.Num4 Four"
- }
- "five"
- {
- "label" "Five"
- "wedgesize" 36
- "cmd" "playerradio Radio.Num5 Five"
- }
- "six"
- {
- "label" "Six"
- "wedgesize" 36
- "cmd" "playerradio Radio.Num6 Six"
- }
- "seven"
- {
- "label" "Seven"
- "wedgesize" 36
- "cmd" "playerradio Radio.Num7 Seven"
- }
- "eight"
- {
- "label" "Eight"
- "wedgesize" 36
- "cmd" "playerradio Radio.Num8 Eight"
- }
- "nine"
- {
- "label" "Nine"
- "wedgesize" 36
- "cmd" "playerradio Radio.Num9 Nine"
- }
- "ten"
- {
- "label" "Ten"
- "wedgesize" 36
- "cmd" "playerradio Radio.Num10 Ten"
- }
- }
- }
- "locations"
- {
- "wedgesize" 0
- "label" "Locations"
- "Commands"
- {
- "locationsaf"
- {
- "label" "Locations A-F"
- "wedgesize" 180
- "nav" "locationsaf"
- }
- "locationsgz"
- {
- "label" "Locations G-Z"
- "wedgesize" 180
- "nav" "locationsgz"
- }
- }
- }
- "locationsaf"
- {
- "wedgesize" 0
- "label" "Locations A-F"
- "Commands"
- {
- "abombsite"
- {
- "label" "Bombsite A"
- "wedgesize" 36
- "cmd" "playerradio Radio.LocBombA \"A bomb site\""
- }
- "bbombsite"
- {
- "label" "Bombsite B"
- "wedgesize" 36
- "cmd" "playerradio Radio.LocBombB \"B bomb site\""
- }
- "back"
- {
- "label" "Back"
- "wedgesize" 36
- "cmd" "playerradio Radio.LocBack Back"
- }
- "catwalk"
- {
- "label" "Catwalk"
- "wedgesize" 36
- "cmd" "playerradio Radio.LocCatwalk Catwalk"
- }
- "connector"
- {
- "label" "Connector"
- "wedgesize" 36
- "cmd" "playerradio Radio.LocConnector Connector"
- }
- "enemyspawn"
- {
- "label" "Enemy Spawn"
- "wedgesize" 36
- "cmd" "playerradio Radio.LocEnemySpawn \"Enemy spawn\""
- }
- "door"
- {
- "label" "Door"
- "wedgesize" 36
- "cmd" "playerradio Radio.LocDoor Door"
- }
- "doubledoors"
- {
- "label" "Double Doors"
- "wedgesize" 36
- "cmd" "playerradio Radio.LocDoubleDoors \"Double door\""
- }
- "hostageescapezone"
- {
- "label" "Hostage Escape Zone"
- "wedgesize" 36
- "cmd" "playerradio Radio.LocHostageEscapeZone \"Hostage escape zone\""
- }
- "front"
- {
- "label" "Front"
- "wedgesize" 36
- "cmd" "playerradio Radio.LocFront Front"
- }
- }
- }
- "locationsgz"
- {
- "wedgesize" 0
- "label" "Locations G-Z"
- "Commands"
- {
- "hostage"
- {
- "label" "Hostage"
- "wedgesize" 33
- "cmd" "playerradio Radio.LocHostage Hostage"
- }
- "hut"
- {
- "label" "Hut"
- "wedgesize" 33
- "cmd" "playerradio Radio.LocHut Hut"
- }
- "long"
- {
- "label" "Long"
- "wedgesize" 33
- "cmd" "playerradio Radio.LocLong Long"
- }
- "mid"
- {
- "label" "Mid"
- "wedgesize" 33
- "cmd" "playerradio Radio.LocMid Mid"
- }
- "overpass"
- {
- "label" "Overpass"
- "wedgesize" 33
- "cmd" "playerradio Radio.LocOverpass Overpass"
- }
- "palace"
- {
- "label" "Palace"
- "wedgesize" 33
- "cmd" "playerradio Radio.LocPalace Palace"
- }
- "platform"
- {
- "label" "Platform"
- "wedgesize" 33
- "cmd" "playerradio Radio.LocPlatform platform"
- }
- "ramp"
- {
- "label" "Ramp"
- "wedgesize" 33
- "cmd" "playerradio Radio.LocRamp ramp"
- }
- "snipersnest"
- {
- "label" "Sniper's Nest"
- "wedgesize" 33
- "cmd" "playerradio Radio.LocSnipersNest snipersnest"
- }
- "stairs"
- {
- "label" "Stairs"
- "wedgesize" 33
- "cmd" "playerradio Radio.LocStairs Stairs"
- }
- "ourspawn"
- {
- "label" "Our Spawn"
- "wedgesize" 33
- "cmd" "playerradio Radio.LocOurSpawn \"Our spawn\""
- }
- }
- }
- }
- }
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