Advertisement
Guest User

Untitled

a guest
Aug 8th, 2018
151
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.50 KB | None | 0 0
  1. public OnPlayerSpawn(playerid)
  2. {
  3. if(PlayerInfo[playerid][pPet] > 0) UpdatePet(playerid);
  4. SetPlayerSkin(playerid,PlayerInfo[playerid][pModel]);
  5. SetPlayerHealthEx(playerid, 100);
  6. SetPlayerArmourEx(playerid, 0);
  7. TextDrawShowForPlayer(playerid, Time);
  8. TextDrawShowForPlayer(playerid, Date);
  9. SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWantedLevel]);
  10. DestroyDynamic3DTextLabel(WantedScris[playerid]);
  11. if(PlayerInfo[playerid][pWantedLevel] > 0)
  12. {
  13. Tigaanel[playerid] = 1;
  14. DestroyDynamic3DTextLabel(WantedScris[playerid]);
  15. new str2[256];
  16. format(str2,sizeof(str2),"{FF00FF}Wanted Level: %d", PlayerInfo[playerid][pWantedLevel]);
  17. WantedScris[playerid] = CreateDynamic3DTextLabel(str2, COLOR_WHITE, 0, 0, -20, 20, playerid);
  18. Streamer_SetFloatData(STREAMER_TYPE_3D_TEXT_LABEL, WantedScris[playerid] , E_STREAMER_ATTACH_OFFSET_Z, 0.48);
  19. }
  20. DestroyDynamic3DTextLabel(DeadScris[playerid]);
  21. if(PlayerInfo[playerid][pWantedLevel] >= 1)
  22. {
  23. new str1[256];
  24. PlayerTextDrawShow(playerid, WantedText[playerid]);
  25. format(str1,sizeof(str1),"WANTED SCADE IN: ~r~%d MINUTE",wantedlost[playerid]/60+1);
  26. PlayerTextDrawSetString(playerid, WantedText[playerid], str1);
  27. }
  28. SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]);
  29. if(OnDuty[playerid] > 0)
  30. {
  31. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
  32. {
  33. GivePlayerWeaponEx(playerid, 24, 500);
  34. GivePlayerWeaponEx(playerid, 3, 1);
  35. GivePlayerWeaponEx(playerid, 41, 500);
  36. GivePlayerWeaponEx(playerid, 29, 1000);
  37. GivePlayerWeaponEx(playerid, 31, 1000);
  38. SetPlayerArmourEx(playerid, 100);
  39. SetPlayerHealthEx(playerid, 100);
  40. }
  41. if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
  42. {
  43. GivePlayerWeaponEx(playerid, 24, 500);
  44. GivePlayerWeaponEx(playerid, 3, 1);
  45. GivePlayerWeaponEx(playerid, 41, 500);
  46. GivePlayerWeaponEx(playerid, 29, 1000);
  47. GivePlayerWeaponEx(playerid, 31, 1000);
  48. SetPlayerArmourEx(playerid, 100);
  49. SetPlayerHealthEx(playerid, 100);
  50. }
  51. if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
  52. {
  53. GivePlayerWeaponEx(playerid, 24, 500);
  54. GivePlayerWeaponEx(playerid, 41, 500);
  55. GivePlayerWeaponEx(playerid, 29, 1000);
  56. GivePlayerWeaponEx(playerid, 31, 1000);
  57. SetPlayerArmourEx(playerid, 100);
  58. SetPlayerHealthEx(playerid, 100);
  59. }
  60. if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
  61. {
  62. GivePlayerWeaponEx(playerid, 24, 500);
  63. GivePlayerWeaponEx(playerid, 3, 1);
  64. GivePlayerWeaponEx(playerid, 41, 500);
  65. GivePlayerWeaponEx(playerid, 29, 1000);
  66. GivePlayerWeaponEx(playerid, 31, 1000);
  67. SetPlayerArmourEx(playerid, 100);
  68. SetPlayerHealthEx(playerid, 100);
  69. }
  70. }
  71. if(!gPlayerAnimLibsPreloaded[playerid])
  72. {
  73. PreloadAnimLib(playerid,"BOMBER");
  74. PreloadAnimLib(playerid,"RAPPING");
  75. PreloadAnimLib(playerid,"SHOP");
  76. PreloadAnimLib(playerid,"BEACH");
  77. PreloadAnimLib(playerid,"SMOKING");
  78. PreloadAnimLib(playerid,"FOOD");
  79. PreloadAnimLib(playerid,"ON_LOOKERS");
  80. PreloadAnimLib(playerid,"DEALER");
  81. PreloadAnimLib(playerid,"MISC");
  82. PreloadAnimLib(playerid,"SWEET");
  83. PreloadAnimLib(playerid,"RIOT");
  84. PreloadAnimLib(playerid,"PED");
  85. PreloadAnimLib(playerid,"POLICE");
  86. PreloadAnimLib(playerid,"CRACK");
  87. PreloadAnimLib(playerid,"CARRY");
  88. PreloadAnimLib(playerid,"COP_AMBIENT");
  89. PreloadAnimLib(playerid,"PARK");
  90. PreloadAnimLib(playerid,"INT_HOUSE");
  91. PreloadAnimLib(playerid,"FOOD");
  92. gPlayerAnimLibsPreloaded[playerid] = 1;
  93. }
  94. gTeam[playerid] = PlayerInfo[playerid][pTeam];
  95. if(gTeam[playerid] == 4)
  96. {
  97. gTeam[playerid] = 4;
  98. }
  99. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
  100. {
  101. gTeam[playerid] = 2;
  102. PlayerInfo[playerid][pTeam] = 2;
  103. }
  104. if(gPlayerLogged[playerid] == 0)
  105. {
  106. SendClientMessage(playerid, COLOR_LIGHTRED, "** This server requires a Login BEFORE spawn (Kicked) **");
  107. Kick(playerid);
  108. return 1;
  109. }
  110. ChosenSkin[playerid] = 1;
  111. SetPlayerSpawn(playerid);
  112. SetPlayerToTeamColor(playerid);
  113. playerdeath[playerid] = 0;
  114. Undercover[playerid] = 0;
  115. SetPlayerTeam(playerid,4);
  116. StopAudioStreamForPlayer(playerid);
  117. return 1;
  118. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement