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- [Apr 16, 2018 9:45:46 PM] ------------ BEGIN log session -------------
- OpenGL provider: Opengl32.dll
- OpenGL library:
- Vendor: NVIDIA Corporation
- Render: GeForce GTX 760/PCIe/SSE2
- Version: 4.6.0 NVIDIA 391.35
- Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- Size: 1920x1080
- ColorBits: 32
- DepthBits: 24
- StencilBits: 8
- isDoubleBuffered: true
- DirectX Joystick NOT created: DirectX joystick driver: device not attached
- *** Looking for Advanced CPU Instructions...
- [x] PentiumPro
- [x] Multimedia (MMX)
- [x] 3D (SSE)
- [x] 3D (SSE2)
- [-] 3D (3DNow)
- ColourBits 32, ABits 0, ZBits 24
- *** Looking for Render API Extensions ...
- [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
- [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
- [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
- [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
- [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
- [x] 'GL_ARB_multitexture' extension - Multitexturing.
- [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
- [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
- [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
- [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
- [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
- [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
- [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
- Maximum texture size : 16384
- Maximum simultaneous textures :4
- MaxAnisotropic (1.0 = none) : 16.000000
- 15 Splashscreens available.
- BAT Version Info (from BAT.version file): IL-2 1946 · Battlefield-Airborne-Tactical · v3.3 · PATHFINDER
- AutoMounting SFS files from folder BAT02 now...
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- INTERNAL ERROR: Str2FloatClamp() - Clamped 600 -> 32 (delta = -568) to Range 0..32
- INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/JetSmoke.mat'
- WARNING: object '3DO/Effects/TEXTURES/JetSmoke.mat' of class 'TMaterial' not loaded
- No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke24'
- No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke25'
- No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke26'
- Initializing DirectSound playback device...
- Primary buffer created.
- Playback format is set : sampling rate = 44100, num channels = 2.
- Buffer caps : Transfer rate = 0, CPU overhead = 0.
- Default speaker config is : 4.
- Direct sound audio device initialized successfully :
- DX Version : 7
- Hardware - enabled [buffers : 129]
- Extensions - enabled :
- EAX ver. 1 [X] - enabled
- EAX ver. 2 [X] - enabled
- EAX ver. 3 [X] - enabled
- I3D ver. 2 [ ] - disabled
- ZoomFX [ ] - disabled
- MacroFX [ ] - disabled
- SIMD render [X]
- num channels 32
- Cannot open audio file samples/infinite 1
- Loading mission single/ru/DCG/OpelPerformance.mis...
- Month = 11 , Hour = 7
- Temperature - 0m = 1.0 .
- Temperature - 1000m = -5.48999 .
- Temperature - 2000m = -11.980011 .
- Temperature - 3000m = -18.470001 .
- Temperature - 4000m = -24.960007 .
- Temperature - 5000m = -31.449997 .
- Temperature - 6000m = -37.940002 .
- Temperature - 7000m = -44.429993 .
- Temperature - 8000m = -50.92 .
- Temperature - 9000m = -56.5 .
- Temperature - 10000m = -56.5 .
- Temperature - 11000m = -56.5 .
- Temperature - 12000m = -56.5 .
- Loading map.ini defined airfields:
- Detected Vertex Shaders 3.0.
- *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- Vertex texture units: 32
- PBuffer: suitable formats: 12
- Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- Depth = 24, stencil = 8
- PBuffer: suitable formats: 12
- Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- Depth = 24, stencil = 8
- Loading vertex/fragment programs: *737815688*
- *** Loading: [vpFogFar2Tex2D]
- *** Loading: [vpFog2Tex2DBlend]
- *** Loading: [vpFogFar4Tex2D]
- *** Loading: [vpFogFar8Tex2D]
- *** Loading: [vpFogNoTex]
- *** Loading: [vpFog4Tex2D]
- *** Loading: [vpFog4Tex2D_UV2]
- *** Loading: [vp4Tex2D]
- *** Loading: [vp6Tex2D]
- *** Loading: [vpTexUVTex2D]
- *** Loading: [vpWaterGrid_NV]
- *** Loading: [vpWaterSunLight_NV]
- *** Loading: [vpWaterSunLight_ATI]
- *** Loading: [vpWaterSunLight_FP]
- *** Loading: [vpTreeSprite]
- *** Loading: [vpTreeTrunk]
- *** Loading: [vpVAObjectsN]
- *** Loading: [vpVAObjectsL0]
- *** Loading: [vpSprites]
- *** Loading: [vpSimpleGL]
- *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- *** Loading: [fpCoastBump] -> NV3X Optimized!
- *** Loading: [fpCoastFoam] -> NV3X Optimized!
- *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- *** Loading: [fpCausticSimple] -> NV3X Optimized!
- *** Loading: [fpCaustic] -> NV3X Optimized!
- *** Loading: [fpSprites] -> NV3X Optimized!
- *** Loading: [fpObjectsL0] -> NV3X Optimized!
- *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- *** Loading: [fpSimpleGL]
- *** Loading: [fpNearLandFog] -> NV3X Optimized!
- *** Loading: [fpFarLandFog] -> NV3X Optimized!
- *** Loading: [fpRiverCoastAA]
- *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- *** Loading: [vpWaterDM_CPU]
- *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- *** Loading: [fpWaterLFogDM]
- *** Loading: [fpIceWater] -> NV3X Optimized!
- *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- *** Loading: [fpNearBlend] -> NV3X Optimized!
- *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- *** Loading: [fpFarBlend] -> NV3X Optimized!
- *** Loading: [fpForestPlane] -> NV3X Optimized!
- *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- Load bridges
- Load static objects
- ##### House without collision (3do/Tree/Tree2.sim)
- ##### House without collision (3do/Buildings/England/memorial/live.sim)
- ##### House without collision (3do/Buildings/French/frenchvillage1/live.sim)
- ##### House without collision (3do/Buildings/England/signpost/live.sim)
- ##### House without collision (3do/Trains/PRVZb_B/body.sim)
- ##### House without collision (3do/Buildings/Port/Floor/live.sim)
- ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
- ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
- ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
- ##### House without collision (3do/Buildings/Furniture/5x1_White/mono.sim)
- ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
- ##### House without collision (3do/Buildings/46/Trench4/live.sim)
- ##### House without collision (3do/Buildings/46/Trench1/live.sim)
- ##### House without collision (3do/Buildings/46/Trench3/live.sim)
- ##### House without collision (3do/Buildings/46/Trench7/live.sim)
- ##### House without collision (3do/Buildings/46/Trench5/live.sim)
- ##### House without collision (3do/Buildings/46/ATTrench2/live.sim)
- ##### House without collision (3do/Buildings/46/Trench6/live.sim)
- ##### House without collision (3do/Buildings/46/MGTrench/live.sim)
- INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
- INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- java.io.FileNotFoundException
- at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
- at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:362)
- at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:73)
- at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1581)
- at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1122)
- at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1102)
- at com.maddox.il2.game.Mission.loadWings(Mission.java:1089)
- at com.maddox.il2.game.Mission._load(Mission.java:653)
- at com.maddox.il2.game.Mission.access$600(Mission.java:123)
- at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:409)
- at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/I-15_m22/Default'
- INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/I-15_m22/Default' size: 0 != 512 | 1024
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- cannot open file for reading
- Cannot open audio file samples/Fiat_2701.wav
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- ##### House without collision (3do/Buildings/BlocksNWE/BuildBlock4NWE/live.sim)
- ##### House without collision (3do/Buildings/BlocksNWE/BuildBlock5NWE/live.sim)
- ##### House without collision (3do/Buildings/BlocksNWE/BuildBlock6NWE/live.sim)
- Mission: ActorSpawn for 'vehicles.planes.Plane$D510' not found
- Mission: ActorSpawn for 'vehicles.planes.Plane$D510' not found
- Mission: ActorSpawn for 'vehicles.planes.Plane$D510' not found
- Mission: class 'vehicles.artillery.Artillery$Armor.4-PzIIF' not found
- ERROR file: File users/harvey/Icons not found
- Mission: single/ru/DCG/OpelPerformance.mis is Playing
- INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- INTERNAL ERROR: HierMesh: Can't find chunk 'FlapL_D0'
- INTERNAL ERROR: HierMesh: Can't find chunk 'FlapR_D0'
- INTERNAL ERROR: HierMesh: Can't find chunk 'FlapL_D0'
- INTERNAL ERROR: HierMesh: Can't find chunk 'FlapR_D0'
- INTERNAL ERROR: HierMesh: Can't find chunk 'FlapL_D0'
- INTERNAL ERROR: HierMesh: Can't find chunk 'FlapR_D0'
- INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
- INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
- INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
- INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
- INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
- INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
- -------------------------------- MISSION COMPLETE ---------------------
- warning: no files : music/inflight
- INTERNAL ERROR: Can't open file '3do/Cars/OpelBlitz6700A_summer/summer/base.mat'
- WARNING: object '3do/Cars/OpelBlitz6700A_summer/summer/base.mat' of class 'TMaterial' not loaded
- INTERNAL ERROR: Can't open file '3do/Cars/OpelBlitz6700A_summer/OpelBlitzTextures/damage64.tga'
- WARNING: object '3do/Cars/OpelBlitz6700A_summer/OpelBlitzTextures/damage64.tga' of class 'TTexture2D' not loaded
- INTERNAL ERROR: Texture required
- WARNING: object '3do/Cars/OpelBlitz6700A_summer/summer/Damage.mat' of class 'TMaterial' not loaded
- INTERNAL ERROR: Material: Can't load 'Damage.mat'
- com.maddox.il2.engine.GObjException: Mesh 3do/Cars/OpelBlitz6700A_summer/summer/dead.sim not created
- at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
- at com.maddox.il2.engine.ActorMesh.setMesh(ActorMesh.java:72)
- at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:86)
- at com.maddox.il2.objects.vehicles.cars.CarGeneric.setMesh(CarGeneric.java:937)
- at com.maddox.il2.objects.vehicles.cars.CarGeneric.ActivateMesh(CarGeneric.java:832)
- at com.maddox.il2.objects.vehicles.cars.CarGeneric.MakeCrush(CarGeneric.java:862)
- at com.maddox.il2.objects.vehicles.cars.CarGeneric.Die(CarGeneric.java:894)
- at com.maddox.il2.objects.vehicles.cars.CarGeneric.msgShot(CarGeneric.java:763)
- at com.maddox.il2.ai.MsgShot.invokeListener(MsgShot.java:57)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1158)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Message.send(Message.java:1079)
- at com.maddox.il2.ai.MsgShot.send(MsgShot.java:46)
- at com.maddox.il2.objects.weapons.Bullet.collided(Bullet.java:149)
- at com.maddox.il2.engine.MsgBulletCollision.invokeListener(MsgBulletCollision.java:39)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- Time overflow (17507): speed 0.85227275
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- Time overflow (17527): speed 0.5769231
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._bulletCollide(CollideEnvXY.java:636)
- at com.maddox.il2.engine.CollideEnvXY.bulletCollide(CollideEnvXY.java:741)
- at com.maddox.il2.engine.CollideEnvXY.doBulletMoveAndCollision(CollideEnvXY.java:809)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:183)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- Time overflow (17547): speed 0.7389163
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY._collideSphere(CollideEnvXY.java:452)
- at com.maddox.il2.engine.CollideEnvXY.collideSphere(CollideEnvXY.java:395)
- at com.maddox.il2.engine.CollideEnvXY.doCollision(CollideEnvXY.java:619)
- at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:182)
- at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendTo(Message.java:1134)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:252)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- null
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY.remove(CollideEnvXY.java:1385)
- at com.maddox.il2.engine.ActorPos.clearEnvs(ActorPos.java:360)
- at com.maddox.il2.engine.ActorPosMove.destroy(ActorPosMove.java:794)
- at com.maddox.il2.engine.Actor.destroy(Actor.java:748)
- at com.maddox.il2.engine.ActorMesh.destroy(ActorMesh.java:49)
- at com.maddox.il2.engine.ActorHMesh.destroy(ActorHMesh.java:66)
- at com.maddox.il2.objects.vehicles.cars.CarGeneric.destroy(CarGeneric.java:916)
- at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
- at com.maddox.il2.engine.DrawEnvXY.resetGameClear(DrawEnvXY.java:746)
- at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:205)
- at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
- at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2020)
- at com.maddox.il2.game.Main.resetGame(Main.java:144)
- at com.maddox.il2.game.Mission.clear(Mission.java:619)
- at com.maddox.il2.game.Mission.destroy(Mission.java:586)
- at com.maddox.il2.gui.GUISingleStat.doNext(GUISingleStat.java:47)
- at com.maddox.il2.gui.GUIStat$DialogClient.notify(GUIStat.java:331)
- at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
- at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
- at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendToArray(Message.java:1147)
- at com.maddox.rts.Message.sendTo(Message.java:1128)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:180)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- null
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY.remove(CollideEnvXY.java:1385)
- at com.maddox.il2.engine.ActorPos.clearEnvs(ActorPos.java:360)
- at com.maddox.il2.engine.ActorPosMove.destroy(ActorPosMove.java:794)
- at com.maddox.il2.engine.Actor.destroy(Actor.java:748)
- at com.maddox.il2.engine.ActorMesh.destroy(ActorMesh.java:49)
- at com.maddox.il2.engine.ActorHMesh.destroy(ActorHMesh.java:66)
- at com.maddox.il2.objects.vehicles.cars.CarGeneric.destroy(CarGeneric.java:916)
- at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
- at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1431)
- at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:206)
- at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
- at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2020)
- at com.maddox.il2.game.Main.resetGame(Main.java:144)
- at com.maddox.il2.game.Mission.clear(Mission.java:619)
- at com.maddox.il2.game.Mission.destroy(Mission.java:586)
- at com.maddox.il2.gui.GUISingleStat.doNext(GUISingleStat.java:47)
- at com.maddox.il2.gui.GUIStat$DialogClient.notify(GUIStat.java:331)
- at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
- at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
- at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendToArray(Message.java:1147)
- at com.maddox.rts.Message.sendTo(Message.java:1128)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:180)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- null
- java.lang.NullPointerException
- at com.maddox.il2.engine.ActorHMesh.collisionR(ActorHMesh.java:21)
- at com.maddox.il2.engine.CollideEnvXY.remove(CollideEnvXY.java:1385)
- at com.maddox.il2.engine.ActorPos.clearEnvs(ActorPos.java:360)
- at com.maddox.il2.engine.ActorPosMove.destroy(ActorPosMove.java:794)
- at com.maddox.il2.engine.Actor.destroy(Actor.java:748)
- at com.maddox.il2.engine.ActorMesh.destroy(ActorMesh.java:49)
- at com.maddox.il2.engine.ActorHMesh.destroy(ActorHMesh.java:66)
- at com.maddox.il2.objects.vehicles.cars.CarGeneric.destroy(CarGeneric.java:916)
- at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
- at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:213)
- at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
- at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2020)
- at com.maddox.il2.game.Main.resetGame(Main.java:144)
- at com.maddox.il2.game.Mission.clear(Mission.java:619)
- at com.maddox.il2.game.Mission.destroy(Mission.java:586)
- at com.maddox.il2.gui.GUISingleStat.doNext(GUISingleStat.java:47)
- at com.maddox.il2.gui.GUIStat$DialogClient.notify(GUIStat.java:331)
- at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
- at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
- at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- at com.maddox.rts.Message._send(Message.java:1217)
- at com.maddox.rts.Message.sendToObject(Message.java:1191)
- at com.maddox.rts.Message.sendToArray(Message.java:1147)
- at com.maddox.rts.Message.sendTo(Message.java:1128)
- at com.maddox.rts.Message.trySend(Message.java:1115)
- at com.maddox.rts.Time.loopMessages(Time.java:180)
- at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- at com.maddox.il2.game.Main.exec(Main.java:422)
- at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- ObjState.finalize: Object of com.maddox.il2.ai.TDefenceGround NOT destroyed
- [Apr 16, 2018 9:55:45 PM] -------------- END log session -------------
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