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- // Ammocan, 50 cal link
- //model = "\A3\Structures_F_EPB\Items\Military\Ammobox_rounds_F.p3d";
- //Barrel of trash (blue)
- //model = "\A3\Structures_F\Items\Vessels\BarrelTrash_F.p3d";
- // Artillery shell
- //model = "\A3\Weapons_f\ammo\shell";
- // Old tin canteen
- //model = "\A3\Structures_F_EPA\Items\Vessels\TinContainer_F.p3d";
- //junk pile- iron and tires
- //model = "\A3\Structures_F\Civ\Garbage\JunkPile_F.p3d";
- // large cylinder food container
- //model = "\A3\Structures_F_Bootcamp\Items\Food\FoodContainer_01_F.p3d";
- //water bottle
- // model = "\A3\Structures_F_EPA\Items\Food\BottlePlastic_V2_F.p3d";
- class CfgPatches
- {
- class GIED
- {
- units[] = {};
- weapons[] = {};
- requiredVersion = 0.1;
- requiredAddons[] = {"A3_Weapons_F"};
- };
- };
- class CfgWeapons
- {
- class Default;
- class Put: Default
- {
- scope = 2;
- value = 0;
- type = 0;
- canDrop = 0;
- muzzles[] = {"DemoChargeMuzzle","PipeBombMuzzle","MineMuzzle","DirectionalMineRemoteMuzzle","ClassicMineRangeMuzzle","BoundingMineRangeMuzzle","DirectionalMineRangeMuzzle","ClassicMineWireMuzzle","IEDMuzzle"};
- displayName = "$STR_A3_CfgWeapons_Put0";
- class PutMuzzle;
- class IEDMuzzle: PutMuzzle
- {
- autoreload = 0;
- displayName = "Standard IEDs";
- magazines[] = {
- "GIED_U_Big_Remote_mag","GIED_U_Big_Pressure_mag","GIED_U_Small_Remote_mag","GIED_U_Small_Pressure_mag",
- "GIED_L_Big_Remote_mag","GIED_L_Big_Pressure_mag","GIED_L_Small_Remote_mag","GIED_L_Small_Pressure_mag",
- "GIED_Garbage_Pressure_mag","GIED_Garbage_Remote_Mag",
- "GIED_Canister_Pressure_mag","GIED_Canister_Remote_Mag",
- "GIED_Ammocan_Remote_Mag","GIED_Ammocan_Pressure_Mag"
- };
- enableAttack = 1;
- showToPlayer = 0;
- };
- };
- };
- class cfgAmmo
- {
- class MineCore;
- class BoundingMineCore;
- class DirectionalBombCore;
- class PipeBombCore;
- class IEDBombBase: PipeBombCore
- {
- icon = "iconExplosiveGP";
- mapsize = 1;
- explosionType = "bomb";
- soundTrigger[] = {"A3\Sounds_F\weapons\mines\electron_trigger_1",0.56234133,1,50};
- soundActivation[] = {"A3\Sounds_F\weapons\mines\electron_activate_mine_1",0.56234133,1,50};
- soundDeactivation[] = {"A3\Sounds_F\weapons\mines\deactivate_mine_3a",0.56234133,1,50};
- triggerWhenDestroyed = 0;
- underwaterHitRangeCoef = 2;
- };
- class GIED_U_Big_Remote_Ammo: IEDBombBase
- {
- hit = 2000;
- indirectHit = 2000;
- indirectHitRange = 5;
- model = "\A3\Weapons_F\Explosives\IED_urban_big";
- mineModelDisabled = "\A3\Weapons_F\Explosives\IED_urban_big_d";
- defaultMagazine = "GIED_U_Big_Remote_Mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_debris_7",1.2589254,1,2000};
- CraterEffects = "IEDMineBigGarbageCrater";
- explosionEffects = "IEDMineBigExplosion";
- whistleDist = 20;
- mineInconspicuousness = 3;
- mineTrigger = "RemoteTrigger";
- };
- class GIED_U_Big_Pressure_Ammo: GIED_U_Big_Remote_Ammo
- {
- hit = 2000;
- indirectHit = 2000;
- indirectHitRange = 5;
- model = "\A3\Weapons_F\Explosives\IED_urban_big";
- mineModelDisabled = "\A3\Weapons_F\Explosives\IED_urban_big_d";
- defaultMagazine = "GIED_U_Big_Pressure_Mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_debris_7",1.2589254,1,2000};
- CraterEffects = "IEDMineBigGarbageCrater";
- explosionEffects = "IEDMineBigExplosion";
- whistleDist = 20;
- mineInconspicuousness = 3;
- mineTrigger = "RangeTriggerBounding";
- };
- class GIED_U_Small_Remote_Ammo: IEDBombBase
- {
- hit = 1000;
- indirectHit = 1000;
- indirectHitRange = 3;
- model = "\A3\Weapons_F\Explosives\IED_urban_small";
- mineModelDisabled = "\A3\Weapons_F\Explosives\IED_urban_small_d";
- defaultMagazine = "GIED_U_Small_Remote_Mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_4",2.5118864,1,1600};
- CraterEffects = "IEDMineSmallGarbageCrater";
- explosionEffects = "IEDMineSmallExplosion";
- whistleDist = 12;
- cost = 200;
- mineInconspicuousness = 40;
- mineTrigger = "RemoteTrigger";
- };
- class GIED_U_Small_Pressure_Ammo: GIED_U_Small_Remote_Ammo
- {
- hit = 1000;
- indirectHit = 1000;
- indirectHitRange = 3;
- model = "\A3\Weapons_F\Explosives\IED_urban_small";
- mineModelDisabled = "\A3\Weapons_F\Explosives\IED_urban_small_d";
- defaultMagazine = "GIED_U_Small_Pressure_Mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_4",2.5118864,1,1600};
- CraterEffects = "IEDMineSmallGarbageCrater";
- explosionEffects = "IEDMineSmallExplosion";
- whistleDist = 12;
- cost = 200;
- mineInconspicuousness = 40;
- mineTrigger = "RangeTriggerBounding";
- };
- class GIED_L_Big_Remote_Ammo: IEDBombBase
- {
- hit = 2000;
- indirectHit = 2000;
- indirectHitRange = 5;
- model = "\A3\Weapons_F\Explosives\IED_land_big";
- mineModelDisabled = "\A3\Weapons_F\Explosives\IED_land_big_d";
- defaultMagazine = "GIED_L_Big_Remote_Mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_debris_4",3.981072,1,1500};
- soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1",0.56234133,1,30};
- soundActivation[] = {"A3\Sounds_F\weapons\mines\mech_activate_mine_1",0.56234133,1,30};
- CraterEffects = "IEDMineBigLandCrater";
- explosionEffects = "IEDMineBigExplosion";
- whistleDist = 8;
- cost = 2000;
- mineInconspicuousness = 30;
- mineTrigger = "RemoteTrigger";
- };
- class GIED_L_Big_Pressure_Ammo: GIED_L_Big_Remote_Ammo
- {
- hit = 2000;
- indirectHit = 2000;
- indirectHitRange = 5;
- model = "\A3\Weapons_F\Explosives\IED_land_big";
- mineModelDisabled = "\A3\Weapons_F\Explosives\IED_land_big_d";
- defaultMagazine = "GIED_L_Big_Pressure_Mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_debris_4",3.981072,1,1500};
- soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1",0.56234133,1,30};
- soundActivation[] = {"A3\Sounds_F\weapons\mines\mech_activate_mine_1",0.56234133,1,30};
- CraterEffects = "IEDMineBigLandCrater";
- explosionEffects = "IEDMineBigExplosion";
- whistleDist = 8;
- cost = 2000;
- mineInconspicuousness = 30;
- mineTrigger = "RangeTriggerBounding";
- };
- class GIED_L_Small_Remote_Ammo: IEDBombBase
- {
- hit = 1000;
- indirectHit = 1000;
- indirectHitRange = 3;
- model = "\A3\Weapons_F\Explosives\IED_land_small";
- mineModelDisabled = "\A3\Weapons_F\Explosives\IED_land_small_d";
- defaultMagazine = "GIED_L_Small_Remote_Mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_debris_6",2.5118864,1,1500};
- soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1",0.56234133,1,40};
- soundActivation[] = {"A3\Sounds_F\weapons\mines\mech_activate_mine_1",0.56234133,1,40};
- CraterEffects = "IEDMineSmallLandCrater";
- explosionEffects = "IEDMineSmallExplosion";
- whistleDist = 6;
- cost = 200;
- mineInconspicuousness = 50;
- mineTrigger = "RemoteTrigger";
- };
- class GIED_L_Small_Pressure_Ammo: GIED_L_Small_Remote_Ammo
- {
- hit = 1000;
- indirectHit = 1000;
- indirectHitRange = 3;
- model = "\A3\Weapons_F\Explosives\IED_land_small";
- mineModelDisabled = "\A3\Weapons_F\Explosives\IED_land_small_d";
- defaultMagazine = "GIED_L_Small_Pressure_Mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_debris_6",2.5118864,1,1500};
- soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1",0.56234133,1,40};
- soundActivation[] = {"A3\Sounds_F\weapons\mines\mech_activate_mine_1",0.56234133,1,40};
- CraterEffects = "IEDMineSmallLandCrater";
- explosionEffects = "IEDMineSmallExplosion";
- whistleDist = 6;
- cost = 200;
- mineInconspicuousness = 50;
- mineTrigger = "RangeTriggerBounding";
- };
- class GIED_Garbage_Pressure_Ammo: GIED_U_Big_Pressure_Ammo
- {
- hit = 2000;
- indirectHit = 2000;
- indirectHitRange = 5;
- model = "\A3\Structures_F\Civ\Garbage\GarbageBags_F.p3d";
- mineModelDisabled = "\A3\Structures_F\Civ\Garbage\GarbageBags_F.p3d";
- defaultMagazine = "GIED_Garbage_Pressure_Mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_debris_7",1.2589254,1,2000};
- CraterEffects = "IEDMineBigGarbageCrater";
- explosionEffects = "IEDMineBigExplosion";
- whistleDist = 20;
- mineInconspicuousness = 3;
- mineTrigger = "RangeTriggerBounding";
- };
- class GIED_Garbage_Remote_Ammo: GIED_Garbage_Pressure_Ammo
- {
- hit = 2000;
- indirectHit = 2000;
- indirectHitRange = 5;
- model = "\A3\Structures_F\Civ\Garbage\GarbageBags_F.p3d";
- mineModelDisabled = "\A3\Structures_F\Civ\Garbage\GarbageBags_F.p3d";
- defaultMagazine = "GIED_Garbage_Remote_Mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_debris_7",1.2589254,1,2000};
- CraterEffects = "IEDMineBigGarbageCrater";
- explosionEffects = "IEDMineBigExplosion";
- whistleDist = 20;
- mineInconspicuousness = 3;
- mineTrigger = "RemoteTrigger";
- };
- class GIED_Canister_Pressure_Ammo: GIED_U_Big_Pressure_Ammo
- {
- hit = 2000;
- indirectHit = 2000;
- indirectHitRange = 5;
- model = "\A3\Structures_F\Items\Vessels\CanisterPlastic_F.p3d";
- mineModelDisabled = "\A3\Structures_F\Items\Vessels\CanisterPlastic_F.p3d";
- defaultMagazine = "GIED_Canister_Pressure_mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_debris_7",1.2589254,1,2000};
- CraterEffects = "IEDMineBigGarbageCrater";
- explosionEffects = "IEDMineBigExplosion";
- whistleDist = 20;
- mineInconspicuousness = 3;
- mineTrigger = "RangeTriggerBounding";
- };
- class GIED_Canister_Remote_Ammo: GIED_Canister_Pressure_Ammo
- {
- hit = 2000;
- indirectHit = 2000;
- indirectHitRange = 5;
- model = "\A3\Structures_F\Items\Vessels\CanisterPlastic_F.p3d";
- mineModelDisabled = "\A3\Structures_F\Items\Vessels\CanisterPlastic_F.p3d";
- defaultMagazine = "GIED_Canister_Remote_mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_debris_7",1.2589254,1,2000};
- CraterEffects = "IEDMineBigGarbageCrater";
- explosionEffects = "IEDMineBigExplosion";
- whistleDist = 20;
- mineInconspicuousness = 3;
- mineTrigger = "RemoteTrigger";
- };
- class GIED_Ammocan_Remote_Ammo: GIED_Canister_Remote_Ammo
- {
- hit = 2000;
- indirectHit = 2000;
- indirectHitRange = 5;
- model = "\A3\Structures_F_EPB\Items\Military\Ammobox_rounds_F.p3d";
- mineModelDisabled = "\A3\Structures_F_EPB\Items\Military\Ammobox_rounds_F.p3d";
- defaultMagazine = "GIED_Ammocan_Remote_mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_debris_7",1.2589254,1,2000};
- CraterEffects = "IEDMineBigGarbageCrater";
- explosionEffects = "IEDMineBigExplosion";
- whistleDist = 20;
- mineInconspicuousness = 3;
- mineTrigger = "RemoteTrigger";
- };
- class GIED_Ammocan_Pressure_Ammo: GIED_Canister_Pressure_Ammo
- {
- hit = 2000;
- indirectHit = 2000;
- indirectHitRange = 5;
- model = "\A3\Structures_F_EPB\Items\Military\Ammobox_rounds_F.p3d";
- mineModelDisabled = "\A3\Structures_F_EPB\Items\Military\Ammobox_rounds_F.p3d";
- defaultMagazine = "GIED_Ammocan_Pressure_mag";
- soundHit[] = {"A3\sounds_f\weapons\Mines\mine_debris_7",1.2589254,1,2000};
- CraterEffects = "IEDMineBigGarbageCrater";
- explosionEffects = "IEDMineBigExplosion";
- whistleDist = 20;
- mineInconspicuousness = 3;
- mineTrigger = "RangeTriggerBounding";
- };
- };
- class cfgMagazines
- {
- class CA_Magazine;
- class GIED_U_Big_Remote_Mag: CA_Magazine
- {
- scope = 2;
- displayName = "Urban IED - Large (Remote)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Weapons_F\Explosives\IED_urban_big";
- descriptionShort = "Urban IED - Large (Remote)";
- class Library
- {
- libTextDesc = "Large IED designed for Urban Applications. Activated using a remote trigger";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_U_Big_Remote_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- class GIED_U_Big_Pressure_Mag: GIED_U_Big_Remote_Mag
- {
- scope = 2;
- displayName = "Urban IED - Large (Pressure)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Weapons_F\Explosives\IED_urban_big";
- descriptionShort = "Urban IED - Large (Pressure)";
- class Library
- {
- libTextDesc = "Large IED designed for Urban Applications. Activated using a pressure plate";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_U_Big_Pressure_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- class GIED_U_Small_Remote_Mag: CA_Magazine
- {
- scope = 2;
- displayName = "Urban IED - Small (Remote)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Weapons_F\Explosives\IED_urban_small";
- descriptionShort = "Urban IED - Small (Remote)";
- class Library
- {
- libTextDesc = "Small IED designed for Urban Applications. Activated using a remote trigger";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_U_Small_Remote_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- class GIED_U_Small_Pressure_Mag: GIED_U_Small_Remote_Mag
- {
- scope = 2;
- displayName = "Urban IED - Small (Pressure)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Weapons_F\Explosives\IED_urban_small";
- descriptionShort = "Urban IED - Small (Pressure)";
- class Library
- {
- libTextDesc = "Small IED designed for Urban Applications. Activated using a pressure plate";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_U_small_Pressure_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- class GIED_L_Big_Remote_Mag: CA_Magazine
- {
- scope = 2;
- displayName = "Land IED - Large (Remote)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Weapons_F\Explosives\IED_land_big";
- descriptionShort = "Land IED - Large (Remote)";
- class Library
- {
- libTextDesc = "Large IED buried in the ground. Activated using a remote trigger";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_L_Big_Remote_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- class GIED_L_Big_Pressure_Mag: GIED_L_Big_Remote_Mag
- {
- scope = 2;
- displayName = "Land IED - Large (Pressure)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Weapons_F\Explosives\IED_land_big";
- descriptionShort = "Urban IED - Large (Pressure)";
- class Library
- {
- libTextDesc = "Large IED buried in the ground. Activated using a pressure plate";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_L_Big_Pressure_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- class GIED_L_Small_Remote_Mag: CA_Magazine
- {
- scope = 2;
- displayName = "Land IED - Small (Remote)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Weapons_F\Explosives\IED_land_small";
- descriptionShort = "Land IED - Small (Remote)";
- class Library
- {
- libTextDesc = "Small IED buried in the ground. Activated using a remote trigger";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_L_Small_Remote_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- class GIED_L_Small_Pressure_Mag: GIED_L_Small_Remote_Mag
- {
- scope = 2;
- displayName = "Land IED - Small (Pressure)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Weapons_F\Explosives\IED_land_small";
- descriptionShort = "Land IED - Small (Pressure)";
- class Library
- {
- libTextDesc = "Small IED buried in the ground. Activated using a pressure plate";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_L_small_Pressure_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- class GIED_Garbage_Pressure_Mag: GIED_U_Big_Remote_Mag
- {
- scope = 2;
- displayName = "Garbage IED - Large (Pressure)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Structures_F\Civ\Garbage\GarbageBags_F.p3d";
- descriptionShort = "Garbage IED - Large (Pressure)";
- class Library
- {
- libTextDesc = "A Large IED buried within a pile of Garbage. Activated via pressure plate";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_Garbage_Pressure_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- class GIED_Garbage_Remote_Mag: GIED_Garbage_Pressure_Mag
- {
- scope = 2;
- displayName = "Garbage IED - Large (Remote)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Structures_F\Civ\Garbage\GarbageBags_F.p3d";
- descriptionShort = "Garbage IED - Large (Remote)";
- class Library
- {
- libTextDesc = "A Large IED buried within a pile of Garbage. Activated via remote";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_Garbage_Remote_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- class GIED_Canister_Pressure_Mag: GIED_U_Big_Pressure_Mag
- {
- scope = 2;
- displayName = "Canister IED - Large (Pressure)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Structures_F\Items\Vessels\CanisterPlastic_F.p3d";
- descriptionShort = "Canister IED - Large (Pressure)";
- class Library
- {
- libTextDesc = "A Large IED enclosed in a plastic canister. Activated via pressure plate";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_Canister_Pressure_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- class GIED_Canister_Remote_Mag: GIED_Canister_Pressure_Mag
- {
- scope = 2;
- displayName = "Canister IED - Large (Remote)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Structures_F\Items\Vessels\CanisterPlastic_F.p3d";
- descriptionShort = "Canister IED - Large (Remote)";
- class Library
- {
- libTextDesc = "A Large IED enclosed in a plastic canister. Activated via remote";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_Canister_Remote_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- class GIED_Ammocan_Remote_Mag: GIED_Canister_Remote_Mag
- {
- scope = 2;
- displayName = "Ammocan IED - Large (Remote)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Structures_F_EPB\Items\Military\Ammobox_rounds_F.p3d";
- descriptionShort = "Ammocan IED - Large (Remote)";
- class Library
- {
- libTextDesc = "A Large IED hidden in an Ammo can. Activated via remote";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_Ammocan_Remote_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- class GIED_Ammocan_Pressure_Mag: GIED_Canister_Pressure_Mag
- {
- scope = 2;
- displayName = "Ammocan IED - Large (Pressure)";
- picture = "\A3\Weapons_f\data\UI\gear_satchel_CA.paa";
- model = "\A3\Structures_F_EPB\Items\Military\Ammobox_rounds_F.p3d";
- descriptionShort = "Ammocan IED - Large (Pressure)";
- class Library
- {
- libTextDesc = "A Large IED hidden in an Ammo can. Activated via pressure plate";
- };
- descriptionUse = "$STR_A3_use_charge";
- type = "2* 256";
- value = 5;
- ammo = "GIED_Ammocan_Pressure_Ammo";
- mass = 1;
- count = 1;
- initSpeed = 0;
- maxLeadSpeed = 0;
- nameSoundWeapon = "satchelcharge";
- nameSound = "satchelcharge";
- weaponPoolAvailable = 1;
- useAction = 1;
- useActionTitle = "$STR_ACTION_PUTBOMB";
- sound[] = {"A3\sounds_f\dummysound",0.00031622776,1,10};
- };
- };
- class CfgVehicles
- {
- class NATO_Box_Base;
- class iedbox: NATO_Box_Base
- {
- scope = 2;
- vehicleClass = "Ammo";
- displayName = "IED Supply Box";
- model = "\A3\weapons_F\AmmoBoxes\WpnsBox_F";
- icon = "iconCrateWpns";
- transportMaxWeapons = 100;
- transportMaxMagazines = 1000;
- class TransportMagazines
- {
- class _xx_GIED_U_Big_Remote_Mag
- {
- magazine = "GIED_U_Big_Remote_Mag";
- count = 10;
- };
- class _xx_GIED_U_Big_Pressure_Mag
- {
- magazine = "GIED_U_Big_Pressure_Mag";
- count = 10;
- };
- class _xx_GIED_U_Small_Remote_Mag
- {
- magazine = "GIED_U_Small_Remote_Mag";
- count = 10;
- };
- class _xx_GIED_U_Small_Pressure_Mag
- {
- magazine = "GIED_U_Small_Pressure_Mag";
- count = 10;
- };
- class _xx_GIED_L_Big_Remote_Mag
- {
- magazine = "GIED_L_Big_Remote_Mag";
- count = 10;
- };
- class _xx_GIED_L_Big_Pressure_Mag
- {
- magazine = "GIED_L_Big_Pressure_Mag";
- count = 10;
- };
- class _xx_GIED_L_Small_Remote_Mag
- {
- magazine = "GIED_L_Small_Remote_Mag";
- count = 10;
- };
- class _xx_GIED_L_Small_Pressure_Mag
- {
- magazine = "GIED_L_Small_Pressure_Mag";
- count = 10;
- };
- class _xx_GIED_Garbage_Pressure_Mag
- {
- magazine = "GIED_Garbage_Pressure_Mag";
- count = 10;
- };
- class _xx_GIED_Garbage_Remote_Mag
- {
- magazine = "GIED_Garbage_Remote_Mag";
- count = 10;
- };
- class _xx_GIED_Canister_Pressure_Mag
- {
- magazine = "GIED_Canister_Pressure_Mag";
- count = 10;
- };
- class _xx_GIED_Canister_Remote_Mag
- {
- magazine = "GIED_Canister_Remote_Mag";
- count = 10;
- };
- class _xx_GIED_Ammocan_Remote_Mag
- {
- magazine = "GIED_Ammocan_Remote_Mag";
- count = 10;
- };
- class _xx_GIED_Ammocan_Pressure_Mag
- {
- magazine = "GIED_Ammocan_Pressure_Mag";
- count = 10;
- };
- };
- class TransportWeapons{};
- class TransportItems{};
- };
- class MineGeneric;
- class MineBase: MineGeneric
- {
- icon = "iconExplosiveGP";
- mapsize = 1;
- };
- class GIED_U_Big_R: MineBase
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_U_Big_Remote_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Urban IED - Large (Remote)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Large IED";
- class Library
- {
- libTextDesc = "Large IED designed for Urban Applications. Activated using a remote trigger";
- };
- };
- class GIED_U_Big_P: GIED_U_Big_R
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_U_Big_Pressure_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Urban IED - Large (Pressure)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Large IED";
- class Library
- {
- libTextDesc = "Large IED designed for Urban Applications. Activated using a pressure plate";
- };
- };
- class GIED_U_Small_R: MineBase
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_U_Small_Remote_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Urban IED - Small (Remote)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Small IED";
- class Library
- {
- libTextDesc = "Small IED designed for Urban Applications. Activated using a remote trigger";
- };
- };
- class GIED_U_Small_P: GIED_U_Big_P
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_U_Small_Pressure_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Urban IED - Small (Pressure)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Small IED";
- class Library
- {
- libTextDesc = "Small IED designed for Urban Applications. Activated using a pressure plate";
- };
- };
- class GIED_L_Big_R: GIED_U_Big_R
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_L_Big_Remote_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Land IED - Large (Remote)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Large IED";
- class Library
- {
- libTextDesc = "Large IED buried in the ground. Activated using a remote trigger";
- };
- };
- class GIED_L_Big_P: GIED_L_Big_R
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_L_Big_Pressure_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Land IED - Large (Pressure)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Large IED";
- class Library
- {
- libTextDesc = "Large IED buried in the ground. Activated using a pressure plate";
- };
- };
- class GIED_L_Small_R: MineBase
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_L_Small_Remote_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Land IED - Small (Remote)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Small IED";
- class Library
- {
- libTextDesc = "Small IED buried in the ground. Activated using a remote trigger";
- };
- };
- class GIED_L_Small_P: GIED_L_Big_P
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_L_Small_Pressure_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Land IED - Small (Pressure)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Small IED";
- class Library
- {
- libTextDesc = "Small IED IED buried in the ground. Activated using a pressure plate";
- };
- };
- class GIED_Big_G_P: GIED_U_Big_P
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_Garbage_Pressure_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Garbage IED - Large (Pressure)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Large IED";
- class Library
- {
- libTextDesc = "Large IED buried with a garbage pile. Activated using a pressure plate";
- };
- };
- class GIED_Big_G_R: GIED_Big_G_P
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_Garbage_Remote_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Garbage IED - Large (Remote)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Large IED";
- class Library
- {
- libTextDesc = "Large IED buried with a garbage pile. Activated using a remote";
- };
- };
- class GIED_Big_C_P: GIED_U_Big_P
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_Canister_Pressure_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Canister IED - Large (Pressure)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Large IED";
- class Library
- {
- libTextDesc = "Large IED hidden in a plastic canister. Activated using a pressure plate";
- };
- };
- class GIED_Big_C_R: GIED_Big_C_P
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_Canister_Remote_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Canister IED - Large (Remote)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Large IED";
- class Library
- {
- libTextDesc = "Large IED hidden in a plastic canister. Activated using a remote";
- };
- };
- class GIED_Big_AC_R: GIED_Big_C_R
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_Ammocan_Remote_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Ammocan IED - Large (Remote)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Large IED";
- class Library
- {
- libTextDesc = "Large IED hidden in an Ammocan. Activated using a remote";
- };
- };
- class GIED_Big_AC_P: GIED_Big_AC_R
- {
- author = "Grey";
- scope = 2;
- ammo = "GIED_Ammocan_Pressure_Ammo";
- icon = "iconExplosiveAT";
- displayName = "Ammocan IED - Large (Pressure)";
- picture = "\A3\Weapons_F\Data\clear_empty.paa";
- descriptionShort = "Large IED";
- class Library
- {
- libTextDesc = "Large IED hidden in an Ammocan. Activated using a pressure plate";
- };
- };
- };
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