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- Log uploaded on Friday, March 01, 2019, 10:47:24 PM
- Loaded mods:
- Core: (no assemblies)
- Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.16.756)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6912.6017)
- Range Animal Framework: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6920.6054)
- Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
- Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
- [1.0] Trading Economy Mod 3.1: WalkingProblemUpdateNote(1.0.0.0)
- Giddy-up! Core[ov:1.1.0]: GiddyUpCore(0.0.0.0)
- Rah's Bionics and Surgery Expansion: ScarRemoving(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Increased Stack: (no assemblies)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.6.435)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.4.69)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
- MendAndRecycle: MendAndRecycle(1.0.6913.27770)
- More Trade Ships: (no assemblies)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- A Dog Said... Animal Prosthetics: (no assemblies)
- Let's Have a Cat!: (no assemblies)
- Let's Have a Cat! - A Dog Said Patch: (no assemblies)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- More Furniture [1.0]: (no assemblies)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.4.494)
- Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
- Glass+Lights: (no assemblies)
- Glass+Lights Efficient Lights: (no assemblies)
- Chickens Efficient Light: (no assemblies)
- Dragon Mod: 0Harmony(1.2.0.1), DragonMod(1.0.6910.32556), ModCheck(1.8.0.0)
- Colorful Traits: (no assemblies)
- Dub's Paint Shop: 0Harmony(1.2.0.1), Dubs Paint Shop(1.0.6975.2515)
- Dual Wield: $HugsLibChecker(0.5.0.0), DualWield(1.0.0.0)
- Electric Stonecutting Table: (no assemblies)
- [RF] Realistic Planets [1.0]: 0Harmony(1.2.0.1), Rainbeau's Realistic Planets(1.0.6913.20726)
- Recipe icons: 0Harmony(1.2.0.0), RecipeIcons(1.0.379.18)
- Roads of the Rim: 0Harmony(1.2.0.1), RoadsOfTheRim(1.0.6987.30534), UnityEngine(0.0.0.0)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793)
- Tilled Soil: (no assemblies)
- [Syulipia]SlimeMOD: (no assemblies)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
- Apparello 2: (no assemblies)
- Better Pawn Control[ov:1.9.9]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- [1.0] DE Surgeries for RBSE only: (no assemblies)
- DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
- [1.0] Defenses Expanded: (no assemblies)
- Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Extended Storage: 0Harmony(1.2.0.1), ExtendedStorage(3.4.1.8646), _harmonycheck(1.0.0.0)
- Extended Turrets: 0Harmony(1.1.0.0), LaserBeam(1.0.0.0)
- [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
- Faction Discovery: Faction Discovery(1.0.3.0)
- FashionRIMsta: (no assemblies)
- GeneticRim Megafauna Patch: (no assemblies)
- Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0)
- Giddy-up! Caravan[ov:1.1.0]: GiddyUpCaravan(0.0.0.0)
- Glitter Tech: (no assemblies)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.12.0)
- Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
- Industrialisation: Industrialisation(0.0.0.0)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- Labels on Floor: $HugsLibChecker(0.5.0.0), LabelsOnFloor(1.0.3.0)
- Let's Trade! [1.0]: (no assemblies)
- Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
- Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- Mines: (no assemblies)
- MiningCo. MMS: MiningCo. MMS(1.0.0.0)
- Misc. Robots: AIRobot(1.0.4.0)
- Misc. Robots++: (no assemblies)
- More Vanilla Turrets [1.0]: (no assemblies)
- Musical Instruments: 0Harmony(1.2.0.1), MusicalInstruments(1.0.0.0)
- [WD] Nerfed Parasites 1.0: (no assemblies)
- Night Light [1.0]: (no assemblies)
- Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.3)
- Outdoor Lighting: (no assemblies)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
- Prisoner Harvesting: (no assemblies)
- Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
- QualitySurgeon: 0Harmony(1.2.0.1), QualitySurgeon(1.0.3.0)
- Real Ruins: 0Harmony(1.2.0.1), RealRuins(1.4.2.23439)
- Remote Tech: $HugsLibChecker(0.5.0.0), RemoteTech(av:2.1.0.0,fv:2.1.2)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- RIMkea: (no assemblies)
- Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- Run and Hide: RunandHide(18.10.30.0)
- Selling prisoners with no guilt: (no assemblies)
- Skilled Stonecutting: (no assemblies)
- Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
- Stone Painting [1.0]: (no assemblies)
- Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(av:1.0.0.0,fv:1.2.60)
- [1.0] Talons Faction New pawns and races: (no assemblies)
- Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0)
- VGP Garden Drinks: Drinks(1.0.0.0)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Garden Resources: (no assemblies)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- [Ling]MoveSteamGeyser: (no assemblies)
- Invisible Conduit: 0Harmony(1.1.0.0), GoAwaySmallWire(1.0.0.0)
- Active Harmony patches:
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
- <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
- <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
- Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.FacilityChanged: post: LabelsOnFloor.Building_Bed_Medical_Patch.Postfix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.get_DrawColorTwo: post: DubRoss.Harmony_BedColour.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, RoadsOfTheRim.Patch_Caravan_GetGizmos.Postfix
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix, RoadsOfTheRim.Patch_Caravan_GetInspectString.Postfix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.GetAvailableJoyKindsFor: post: MusicalInstruments.PatchGetAvailableJoyKindsFor.Postfix
- Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: MusicalInstruments.PatchTrySatisfyJoyNeed.Transpiler
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- CompUsable.get_FloatMenuOptionLabel: PRE: MusicalInstruments.PatchFloatMenuOptionLabel.Prefix
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompressibilityDeciderUtility.IsSaveCompressible: post: ExtendedStorage.Patches.CompressibilityDeciderUtility_IsSaveCompressible.Postfix
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs
- DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
- DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- DesignatorManager.ProcessInputEvents: PRE: DubRoss.Harmony_ProcessInputEvents.Prefix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_RemoveBridge.CanDesignateCell: post: RoadsOfTheRim.Patch_Designator_RemoveBridge_CanDesignateCell.Postfix
- Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
- Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- DynamicDrawManager.DrawDynamicThings: PRE: LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.TryAffectGoodwillWith: TRANS: RemoteTech.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
- FactionDialogMaker.FactionDialogFor: post: RoadsOfTheRim.Patch_FactionDialogMaker_FactionDialogFor.Postfix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: [600]Planets_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix, FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
- FactionGenerator.NewGeneratedFaction: PRE: [600]Planets_Code.FactionGenerator_NewGeneratedFaction.Prefix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
- FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
- FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: ExtendedStorage.Patches.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, DualWield.Harmony.FloatMenuMakerMap_AddHumanlikeOrders.Postfix TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
- Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix, RealRuins.RealRuins+SaveGame_Patch.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix
- GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: post: RoadsOfTheRim.Patch_GenConstruct_CanBuildOnTerrain.Postfix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, RoadsOfTheRim.Patch_GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix, RealRuins.RealRuins+GameOver_Patch.Postfix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenHostility.AnyHostileActiveThreatToPlayer: PRE: RealRuins.RealRuins+PlayerThreat_Patch.Prefix, RealRuins.RealRuins+PlayerThreat_Patch.Prefix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenLeaving.GetBuildingResourcesLeaveCalculator: post: RemoteTech.Patches.GenLeaving_GetLeaveCalculator_Patch.FullRefundOnDeconstruct
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: ExtendedStorage.Patches.GenSpawn_Spawn.Transpiler
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenTemperature.SeasonalShiftAmplitudeAt: post: Planets_Code.GenTemperature_SeasonalShiftAmplitudeAt.Postfix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, SmartMedicine.FindBestMedicine.Prefix
- HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
- HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
- Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
- ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
- ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab post: ExtendedStorage.Patches.ITab_Storage_FillTab.Postfix
- IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
- IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
- IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
- JobDriver_Wait.CheckForAutoAttack: TRANS: DualWield.Harmony.Jobdriver_Wait_CheckForAutoAttack.Transpiler
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix, AnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix, AnimalRangeAttack.ARA__ManHunter_Patch.Prefix TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- JoyUtility.JoyKindsOnMapString: post: MusicalInstruments.PatchJoyKindsOnMapString.Postfix
- JoyUtility.JoyKindsOnMapTempList: PRE: MusicalInstruments.PatchJoyKindsOnMapTempList.Prefix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix
- ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix
- Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- Map.FinalizeLoading: TRANS: ExtendedStorage.Patches.Map_FinalizeLoading.Transpiler
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- MinifyUtility.MakeMinified: PRE: ExtendedStorage.Patches.MinifyUtility_MakeMinified.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- OverallTemperatureUtility.GetTemperatureCurve: post: Planets_Code.OverallTemperatureUtility_GetTemperatureCurve.Postfix
- PageUtility.StitchedPages: post: [600]Planets_Code.PageUtility_StitchedPages.Postfix
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick, DualWield.Harmony.Pawn_Tick.Postfix
- Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix, AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.TryStartAttack: post: DualWield.Harmony.Pawn_TryStartAttack.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_CurrentEffectiveVerb: post: DualWield.Harmony.Pawn_get_CurrentEffectiveVerb.Postfix
- Pawn.get_DrawPos: PRE: GiddyUpCore.Harmony.Pawn_get_DrawPos.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
- PawnComponentsUtility.AddComponentsForSpawn: post: DualWield.Harmony.PawnComponentsUtility_AddComponentsForSpawn.Postfix
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, MusicalInstruments.PatchGenerateGearFor.Postfix
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException, AlienRace.HarmonyPatches.GenerateTraitsPrefix post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, DualWield.Harmony.PawnRenderer_DrawEquipmentAiming.Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, DualWield.Harmony.PawnRenderer_RenderPawnAt.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnInternal: TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnTable.PawnTableOnGUI: TRANS: Numbers.Numbers.MakeHeadersReOrderable
- PawnUtility.GetAvoidGrid: post: RemoteTech.Patches.PawnUtility_GetAvoidGrid_Patch.ReturnFriendlyAvoidGrid
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.KnownDangerAt: post: RemoteTech.Patches.PawnUtility_KnownDangerAt_Patch.ConsiderFriendlyAvoidGrid
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix, DualWield.Harmony.PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.AddEquipment: post: DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Postfix TRANS: DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Transpiler
- Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
- Pawn_EquipmentTracker.MakeRoomFor: PRE: DualWield.Harmony.Pawn_EquipmentTracker_MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
- Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_InventoryTracker.get_FirstUnloadableThing: PRE: MusicalInstruments.PatchFirstUnloadableThing.Prefix
- Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
- Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: DualWield.Harmony.Pawn_MeleeVerbs_GetUpdatedAvailableVerbsList.Postfix
- Pawn_MeleeVerbs.TryMeleeAttack: post: DualWield.Harmony.Pawn_MeleeVerbs_TryMeleeAttack.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_PathFollower.CostToMoveIntoCell: post: DoorsExpanded.HarmonyPatches.CostToMoveIntoCell_PostFix_ChangeDoorPathCost
- Pawn_PathFollower.PatherTick: TRANS: DualWield.Harmony.Pawn_PathFollower_PatherTick.Transpiler
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix post: DualWield.Harmony.Pawn_RotationTracker_UpdateRotation.Postfix
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
- Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
- PlanetShapeGenerator.DoGenerate: PRE: [200]Planets_Code.PlanetShapeGenerator_DoGenerate.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
- PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PowerNetGraphics.PrintWirePieceConnecting: PRE: GoAwaySmallWire.Patch_ThatSmallWire.Prefix
- PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Projectile.Launch: PRE: DualWield.Harmony.Projectile_Launch.Prefix
- RCellFinder.TryFindRandomCellInRegionUnforbidden: PRE: AllowTool.Patches.RCellFinder_TryFindRandomCellInRegionUnforbidden_Patch.SkipPlayerAvoidGridCells
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- RoadDefGenStep_Place.Place: post: RoadsOfTheRim.Patch_RoadDefGenStep_Place_Place.Postfix
- Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix
- Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix
- Room.Notify_RoomShapeOrContainedBedsChanged: post: LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix
- Room.RemoveRegion: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix
- Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- RunAndGun.Stub: post: DualWield.Harmony.RunAndGun.Postfix
- Sandy_Detailed_RPG_GearTab.DrawThingRow: TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
- Sandy_Detailed_RPG_GearTab.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- Sandy_Detailed_RPG_GearTab.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
- SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
- SavedGameLoaderNow.LoadGameFromSaveFileNow: post: Planets_Code.SavedGameLoaderNow_LoadGameFromSaveFileNow.Postfix
- SectionLayer_Terrain.Regenerate: PRE: DubRoss.HarmonyPatches.Regenerate
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
- StorageSettings.set_Priority: post: ExtendedStorage.Patches.StorageSettings_set_Priority.Postfix
- StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
- SymbolResolver_CultivatedPlants.DeterminePlantDef: post: RemoteTech.Patches.CultivatedPlants_DeterminePlantDef_Patch.ReplaceSparkweedWithPotatoes
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix, RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
- TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix, RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix, DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainGrid.SetTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainGrid.SetUnderTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- Thing.DrawAt: PRE: ExtendedStorage.Patches.Thing_DrawAt.Prefix
- Thing.DrawExtraSelectionOverlays: TRANS: RemoteTech.Patches.Thing_DrawExtraSelectionOverlays_Patch.DrawThingRefPlaceWorkers
- Thing.DrawGUIOverlay: PRE: ExtendedStorage.Patches.Thing_DrawGUIOverlay.Prefix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.Print: PRE: ExtendedStorage.Patches.Thing_Print.Prefix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.SpawnSetup: TRANS: ExtendedStorage.Patches.Thing_SpawnSetup.Transpiler
- Thing.SplitOff: post: ExtendedStorage.Patches.Thing_SplitOff.Postfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- ThingDef.get_ConnectToPower: post: RemoteTech.Patches.ThingDef_ConnectToPower_Patch.AllowPolymorphicComps
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
- ThingOwner`1.Remove: post: DualWield.Harmony.ThingOwner_Remove.Postfix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- TileFinder.RandomSettlementTileFor: PRE: [600]Planets_Code.TileFinder_RandomSettlementTileFor.Prefix, FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix, RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.TryCastNextBurstShot: TRANS: [200]DualWield.Harmony.Verb_TryCastNextBurstShot.Transpiler
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix post: DualWield.Harmony.Verb_TryStartCastOn.Postfix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, DualWield.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbProperties.AdjustedCooldown: post: DualWield.Harmony.VerbProperties_AdjustedCooldown.Postfix
- VerbTracker.CreateVerbTargetCommand: PRE: DualWield.Harmony.VerbTracker_CreateVerbTargetCommand.Prefix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix post: DualWield.Harmony.VerbTracker_GetVerbsCommands_Postfix.Postfix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: TRANS: DualWield.Harmony.Verb_MeleeAttack_TryCastShot.Transpiler
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
- Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
- WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
- WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
- WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- WorldGenStep_Terrain.SetupElevationNoise: PRE: Planets_Code.WorldGenStep_Terrain_SetupElevationNoise.Prefix
- WorldGrid.GetRoadMovementDifficultyMultiplier: post: RoadsOfTheRim.Patch_WorldGrid_GetRoadMovementDifficultyMultiplier.Postifx
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix
- Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix
- Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix
- ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix
- ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix
- Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix
- Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main; 1.2.0.1: fluffy.modmanager, UnlimitedHugs.HugsLib, RimHUD, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, com.rimfridge.rimworld.mod, HugsLib.Hospitality, com.rimworld.modcheck, fluffy.colonymanager, Fluffy.StuffedFloors, fluffy.medicaltab, mehni.rimworld.numbers, Fluffy.ResearchTree, net.rainbeau.rimworld.mod.realisticplanets, com.rimworld.mod.factioncontrol, com.extendedstorage.patches, Uuugggg.rimworld.Replace_Stuff.main, HugsLib.DualWield, mehni.rimworld.pickupandhaul.main, RSA, io.github.ratysz.madskills, fluffy.rimworld.pharmacist, uuugggg.rimworld.SmartMedicine.main, Loconeko.Rimworld.RoadsOfTheRim, Dubwise.DubsPaintShop, Bubbles, RSA.Core, com.geneticrim, HugsLib.GiddyUpCaravan, com.dogproblems.rimworldmods.musicalinstruments, com.github.rimworld.mod.AnimalRangeAttack, de.hatti.rimworld.mod.qualitybuilder, com.tammybee.whereismyweapon, com.github.restive2k12.rimworld.mod.moodbar, HugsLib.Psychology, rimworld.psychology.prepare_carefully_patch, de.hatti.rimworld.mod.qualitysurgeron, com.woolstrand.realruins, HugsLib.RealRuins, uuugggg.rimworld.SmartMedicine.RPGInventory, mehni.rimworld.shipchunks.main, HugsLib.DefensivePositions, HugsLib.BattleMounts, HugsLib.LabelsOnFloor, HugsLib.RemoteTech, HugsLib.RunandHide; 1.2.0.0: com.github.automatic1111.recipeicons; 1.1.0.0: EdB.PrepareCarefully, de.hatti.rimworld.mod.deadmansclothing, small.wire.go.away.zzz.mod; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.doorsexpanded, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.vehicle, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3520x1161 at 0,-81
- RimWorld 1.0.2150 rev801
- [HugsLib] version 6.1.1
- Dubs Paint Shop 1.0.66
- Extended Storage 3.4.1.8646 - Harmony patches successful
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- RSA Core loaded...
- RSA Main injected ...
- Range Animal Framework: Adding Range attack to Dragon Mod.
- Detected Dog Said, Patching for Dragon_Race Mod
- Range Animal Framework: Adding Range Definition to Dragon Mod.
- A Dog Said... has been detected, enjoy using it with Megafauna!
- Giddy-up! Core has been detected, enjoy using it with Megafauna!
- XML error: Could not find parent node named "VG_CookingProductBase" for node "ThingDef". Full node: <ThingDef ParentName="VG_CookingProductBase"><defName>Rawsugarcane</defName><label>sugarcane</label><description>Harvested canes from the sugarcane plant.</description><graphicData><texPath>Things/Veg/sugarcane</texPath></graphicData><statBases><MarketValue>2.0</MarketValue></statBases><comps><li Class="CompProperties_Rottable"><daysToRotStart>60</daysToRotStart><rotDestroys>true</rotDestroys></li></comps></ThingDef>
- XML error: Could not find parent node named "VG_PlantDef" for node "ThingDef". Full node: <ThingDef ParentName="VG_PlantDef"><defName>Plantsugarcane</defName><label>sugarcane plant</label><description>Cane plant refines into sugar.</description><graphicData><texPath>Things/Plants/sugarcanePlant</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><plant><harvestedThingDef>Rawsugarcane</harvestedThingDef><harvestYield>5</harvestYield><sowMinSkill>7</sowMinSkill><growDays>3.75</growDays><fertilitySensitivity>0.6</fertilitySensitivity><visualSizeRange><min>0.25</min><max>1.00</max></visualSizeRange></plant></ThingDef>
- [MadSkills]: changed behavior of Great Memory trait.
- Config error in Rawsugarcane: graphicClass is null
- Config error in Rawsugarcane: has null thingClass.
- Config error in Rawsugarcane: has components but it's thingClass is not a ThingWithComps
- Config error in Rawsugarcane: CompRottable needs tickerType Rare or Normal, has Never
- Config error in Plantsugarcane: has null thingClass.
- Config error in Rawsugarcane: graphicClass is null
- Config error in Rawsugarcane: has null thingClass.
- Config error in Rawsugarcane: has components but it's thingClass is not a ThingWithComps
- Config error in Rawsugarcane: CompRottable needs tickerType Rare or Normal, has Never
- Config error in Plantsugarcane: has null thingClass.
- Translation data for language English has 19 errors. Generate translation report for more info.
- Removed Log Error from Manhunter Job
- [RotR] - initiliasing roadDef DirtPath
- [RotR] - initiliasing roadDef DirtRoad
- [RotR] - initiliasing roadDef StoneRoad
- [RotR] - initiliasing roadDef AncientAsphaltRoad
- [RotR] - initiliasing roadDef AncientAsphaltHighway
- [RotR] - initiliasing roadDef DirtPathBuilt
- [RotR] - initiliasing roadDef DirtRoadBuilt
- [RotR] - initiliasing roadDef StoneRoadBuilt
- [RotR] - initiliasing roadDef AsphaltRoad
- [RotR] - initiliasing roadDef GlitterRoad
- [RotR] - builtRoadTerrains - Adding : Bridge
- [RotR] - builtRoadTerrains - Adding : DirtRecent
- [RotR] - builtRoadTerrains - Adding : ConcreteBridge
- [RotR] - builtRoadTerrains - Adding : StoneRecent
- [RotR] - builtRoadTerrains - Adding : AsphaltRecent
- [RotR] - builtRoadTerrains - Adding : GlitterRoad
- [RotR] - Roads of the Rim loaded
- [ColorCodedMoodBar] initialized
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- Alien race successfully completed 144 patches with harmony.
- [Bubbles v1.5] Initialized
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- RealRuins started patching at 3/1/2019 10:35:46 PM
- RealRuins finished patching at 3/1/2019 10:35:46 PM (29.3155 msec)
- Loading some snapshots...
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Dynamic patching Boolean <>m__0()
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- Type GUIDrawUtility probably needs a StaticConstructorOnStartup attribute, because it has a field disabledTex of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Loaded list of 50 elements...
- Loading 50 files...
- Loading snapshot 8EE35AD2-0C1C-4CC7-88DF-C864CECFE13B
- Exception during loading map by link 8EE35AD2-0C1C-4CC7-88DF-C864CECFE13B: System.Exception: timed out
- at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Loading snapshot 645746CA-CA14-45EB-ABC8-62C008845EF0
- [HugsLib] initializing GiddyUpCore, MURWallLight, DualWield, BetterPawnControl, DefensivePositions, FactionDiscovery, BattleMounts, GiddyUpCaravan, Hospitality, LabelsOnFloor, Psychology, RealRuins, RemoteTech, RunandHide
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, TempSleepSpot
- [RemoteTech] Injected stock generators for 7 traders
- System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
- at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
- [RemoteTech] Injected 13 alternate explosives recipes.
- Exception during loading map by link 645746CA-CA14-45EB-ABC8-62C008845EF0: System.Exception: timed out
- at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Loading snapshot B781149F-8DB7-46E4-B426-A571B476E5BA
- Loading snapshot 062692A4-B497-47BD-B218-AB8F09F6825F
- Loading snapshot CCC4DC6B-ADFC-49C6-BE28-051A2A87E6DF
- Loading snapshot 0C425269-79D7-41DC-AA2F-7A8C336ED430
- Loading snapshot 9C562663-FBFA-4AB1-96BA-6CAF8494D7DB
- Loading snapshot 2A7107DF-70C0-4FAB-8465-0F216FA1CEBC
- Loading snapshot 77D7D6CA-0AC1-428C-867A-15416DDDCFE0
- Loading snapshot 266FE187-EDEA-4317-94AD-747FFC94A37B
- Loading snapshot 5943EB4A-4376-415F-94CA-FC16E0B5EEFB
- Loading snapshot 8B619C73-1A25-4807-B52E-3427883EFE6B
- Loading snapshot AB5AF47E-E0AC-41C9-A3CA-97A7EE1F5711
- Loading snapshot 955D5483-79E6-471C-B767-66AEB39D4807
- Loading snapshot 73855D44-9B98-4C8D-ACCB-A3C205EE8059
- Loading snapshot 7412A134-6B38-465C-9A3B-B914E37197B5
- Loading snapshot 1A25BB83-AAAB-4016-B1E4-822FBD167531
- Loading snapshot 93E197AF-F04E-4745-949F-7F0D48803D09
- Loading snapshot 2B7FDE1B-871D-4747-B309-773CC5FE1FAB
- Loading snapshot FA72B6EB-C2B7-43AF-9D22-EE81254E1CF3
- Loading snapshot 852F3CDA-89D9-4306-ADA5-1DE6BB493FB6
- Loading snapshot FF825063-F93B-47A7-9111-4E6C8A8829E5
- Loading snapshot 4D7CE1A8-7E07-427F-914E-BFFBAC58F2BB
- Loading snapshot 54EBAE7F-2BF4-450F-811C-785C34EBD947
- Loading snapshot 9668FB0C-11B0-4559-BA55-DB762F32A19E
- Loading snapshot F168BC72-DEA8-4361-864D-261F58CE69C5
- Loading snapshot 8375B82C-B923-4D8E-9737-0A839FE13564
- Loading snapshot 10EBFE8D-B8FF-498F-8FE7-9E91E0537C91
- Loading snapshot E4B3C5F0-CAA7-4AF5-A965-966C2B88A98B
- Loading snapshot 99AA34D6-DA22-451E-A85A-230CA8147512
- Loading snapshot 385F4F0F-69F3-4253-8553-0F661BC78549
- Loading snapshot A50F8C2C-4A7D-45D4-99D6-37A83418048E
- Loading snapshot E0D8C657-C705-4C7E-91D7-F61896910FD6
- Loading snapshot 17E9680D-8802-4BDE-A6CF-5C902CBB5198
- Loading snapshot 54D327D5-4CA7-48C8-B077-AD05F838BB0C
- Loading snapshot AE1E8248-10AF-4109-8899-9A74822B03C9
- Loading snapshot 54D25829-FAFE-4201-808A-160F1FDC6E77
- Loading snapshot F955448E-A380-4FDA-8B3F-A38AFB80AFAF
- Loading snapshot 711583B1-F92D-4562-8F0E-F1842DA6A806
- Loading snapshot D4611C4B-129A-44C7-8384-4A7E45BF7B6D
- Loading snapshot 9372429F-B34B-4ADE-BC73-696407CB072A
- Loading snapshot 991C8CCA-27F4-469C-9041-CF2B647B9DA1
- Loading snapshot FFA12A89-F68E-462B-A1A3-2A490DE4EEC0
- Loading snapshot C64848F7-82C7-4449-8597-52BCEBB438CC
- Loading snapshot 752EC13C-0774-4E7D-A96A-0005D7BE38C8
- Loading snapshot 5F885B87-E865-4934-AD72-B90D3DB41A35
- Loading snapshot 58400859-6EBE-426E-9DDB-1270C34A1E32
- Loading snapshot 66790EF1-12F6-4C92-B920-BA8A37FFFC14
- Loading snapshot 767122D7-57AA-4391-8A0E-8AC0145E66C9
- Loading snapshot 4CFA9576-D3A6-47C0-B04A-CA77862A3C9C
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 788 -> priority: 1
- Thread -> id: 2b38 -> priority: 1
- Thread -> id: 2294 -> priority: 1
- Thread -> id: 2480 -> priority: 1
- Thread -> id: 28e4 -> priority: 1
- Thread -> id: 31e8 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9924]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 4043 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3520x1161 at 0,-81
- RimWorld 1.0.2150 rev801
- [HugsLib] version 6.1.1
- Dubs Paint Shop 1.0.66
- Extended Storage 3.4.1.8646 - Harmony patches successful
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- RSA Core loaded...
- RSA Main injected ...
- Range Animal Framework: Adding Range attack to Dragon Mod.
- Detected Dog Said, Patching for Dragon_Race Mod
- Range Animal Framework: Adding Range Definition to Dragon Mod.
- A Dog Said... has been detected, enjoy using it with Megafauna!
- Giddy-up! Core has been detected, enjoy using it with Megafauna!
- XML error: Could not find parent node named "VG_CookingProductBase" for node "ThingDef". Full node: <ThingDef ParentName="VG_CookingProductBase"><defName>Rawsugarcane</defName><label>sugarcane</label><description>Harvested canes from the sugarcane plant.</description><graphicData><texPath>Things/Veg/sugarcane</texPath></graphicData><statBases><MarketValue>2.0</MarketValue></statBases><comps><li Class="CompProperties_Rottable"><daysToRotStart>60</daysToRotStart><rotDestroys>true</rotDestroys></li></comps></ThingDef>
- XML error: Could not find parent node named "VG_PlantDef" for node "ThingDef". Full node: <ThingDef ParentName="VG_PlantDef"><defName>Plantsugarcane</defName><label>sugarcane plant</label><description>Cane plant refines into sugar.</description><graphicData><texPath>Things/Plants/sugarcanePlant</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><plant><harvestedThingDef>Rawsugarcane</harvestedThingDef><harvestYield>5</harvestYield><sowMinSkill>7</sowMinSkill><growDays>3.75</growDays><fertilitySensitivity>0.6</fertilitySensitivity><visualSizeRange><min>0.25</min><max>1.00</max></visualSizeRange></plant></ThingDef>
- Could not find type named ThinkNode_ConditionalWPVehicleCaravan from node <li Class="ThinkNode_ConditionalWPVehicleCaravan"><subNodes><li Class="ThinkNode_ConditionalWPAttackAnyEnemyNearMe"><distance>30</distance><subNodes><li Class="ThinkNode_ConditionalWPLowHealthPanicExitMap"><threshold>0.5</threshold><subNodes><li Class="JobGiver_ExitMapPanic" /></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><subNodes><li Class="JobGiver_ExitMapPanic" /><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger><locomotionUrgency>Jog</locomotionUrgency></li></subNodes></li><li Class="ThinkNode_ConditionalShouldFollowMaster"><subNodes><li Class="JobGiver_AIFollowMaster" /><li Class="JobGiver_WanderNearMaster" /></subNodes></li></subNodes></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <subNodes><li Class="ThinkNode_Subtree"><treeDef>BurningResponse</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>MentalStateCritical</treeDef></li><li Class="ThinkNode_ConditionalWPVehicleCaravan"><subNodes><li Class="ThinkNode_ConditionalWPAttackAnyEnemyNearMe"><distance>30</distance><subNodes><li Class="ThinkNode_ConditionalWPLowHealthPanicExitMap"><threshold>0.5</threshold><subNodes><li Class="JobGiver_ExitMapPanic" /></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><subNodes><li Class="JobGiver_ExitMapPanic" /><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger><locomotionUrgency>Jog</locomotionUrgency></li></subNodes></li><li Class="ThinkNode_ConditionalShouldFollowMaster"><subNodes><li Class="JobGiver_AIFollowMaster" /><li Class="JobGiver_WanderNearMaster" /></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalWPNotOfPlayerFaction"><subNodes><li Class="ThinkNode_ConditionalWPAttackAnyEnemyNearMe"><distance>30</distance></li></subNodes></li><li Class="ThinkNode_ConditionalOfPlayerFaction"><subNodes><li Class="JobGiver_WPAutoSkill" /></subNodes></li><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_WPChancePerHour_Constant"><mtbHours>0.1</mtbHours><subNodes><li Class="JobGiver_WPAutoWeapon" /></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalOfPlayerFaction"><subNodes><li Class="ThinkNode_ConditionalWPArtyUnleashed"><subNodes><li Class="ThinkNode_ConditionalWPAttackAnyEnemyNearMe"><distance>30</distance></li></subNodes></li></subNodes></li><!-- React to close melee threat --><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="JobGiver_ReactToCloseMeleeThreat" /></subNodes></li><!-- Leave if timed out --><li Class="ThinkNode_ConditionalExitTimedOut"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><!-- Mental state non critical --><li Class="ThinkNode_Subtree"><treeDef>MentalStateNonCritical</treeDef></li><li Class="ThinkNode_ConditionalMentalState"><state>GiveUpExit</state><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag" /><!-- Wild animals leave map in some conditions --><li Class="ThinkNode_ConditionalHasFaction"><invert>true</invert><subNodes><li Class="ThinkNode_Subtree"><treeDef>LeaveIfWrongSeason</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>LeaveIfStarving</treeDef></li><!-- Wild animals randomly leave map --><li Class="ThinkNode_ChancePerHour_Constant"><mtbDays>60</mtbDays><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalOfPlayerFaction"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>TrainedAnimalBehavior</tagToGive><subNodes><!-- Trained behavior: obedience: Follow and defend master--><li Class="ThinkNode_ConditionalTrainableCompleted"><trainable>Obedience</trainable><subNodes><li Class="ThinkNode_ConditionalShouldFollowMaster"><subNodes><li Class="ThinkNode_ConditionalWPArtyUnleashed"><subNodes><li Class="ThinkNode_ConditionalWPAttackAnyEnemyNearMe"><distance>30</distance></li></subNodes></li><li Class="JobGiver_WPArtyAIDefendMaster"><attackMeleeThreatEvenIfNotHostile>true</attackMeleeThreatEvenIfNotHostile></li><li Class="JobGiver_AIFollowMaster" /><li Class="JobGiver_WanderNearMaster" /></subNodes></li><li Class="ThinkNode_ConditionalWPNotFollowingMaster"><subNodes><li Class="ThinkNode_ConditionalWPAttackAnyEnemyNearMe"><distance>30</distance></li></subNodes></li></subNodes></li><!-- Trained behavior: Rescue--><li Class="ThinkNode_ConditionalTrainableCompleted"><trainable>Rescue</trainable><subNodes><li Class="JobGiver_RescueNearby"><radius>50</radius></li></subNodes></li></subNodes></li><li Class="JobGiver_SeekAllowedArea" /><li Class="JobGiver_SeekSafeTemperature" /></subNodes></li><li Class="ThinkNode_Subtree"><treeDef>SatisfyBasicNeeds</treeDef></li><li Class="ThinkNode_ConditionalHasFaction"><subNodes><li Class="ThinkNode_Subtree"><treeDef>JoinAutoJoinableCaravan</treeDef></li></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag" /><!-- Do a queued job --><li Class="ThinkNode_QueuedJob" /><!-- Forced goto --><li Class="ThinkNode_ConditionalForcedGoto"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ForcedGoto" /></subNodes></li></subNodes></li><!-- Lord directives --><li Class="ThinkNode_Subtree"><treeDef>LordDuty</treeDef></li><!-- Of neutral faction: rest and then exit the map --><li Class="ThinkNode_ConditionalNonPlayerNonHostileFaction"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapBest"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalWPVehicleCaravan"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalShouldFollowMaster"><subNodes><li Class="JobGiver_AIFollowMaster" /><li Class="JobGiver_WanderNearMaster" /></subNodes></li><li Class="ThinkNode_ConditionalWPNotFollowingMaster"><subNodes><li Class="JobGiver_WPAIFightAnyone" /></subNodes></li></subNodes></li></subNodes></li></subNodes></li></subNodes></li><li Class="JobGiver_IdleError" /></subNodes>
- Could not find type named ThinkNode_ConditionalWPVehicleCaravan from node <li Class="ThinkNode_ConditionalWPVehicleCaravan"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalWPNotFollowingMaster"><subNodes><li Class="ThinkNode_ConditionalWPAttackAnyEnemyNearMe"><distance>30</distance></li></subNodes></li></subNodes></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <subNodes><li Class="ThinkNode_Subtree"><treeDef>BurningResponse</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>MentalStateCritical</treeDef></li><li Class="ThinkNode_ConditionalWPVehicleCaravan"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalWPNotFollowingMaster"><subNodes><li Class="ThinkNode_ConditionalWPAttackAnyEnemyNearMe"><distance>30</distance></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalWPVehicleCaravan"><subNodes><li Class="ThinkNode_ConditionalWPAttackAnyEnemyNearMe"><distance>30</distance><subNodes><li Class="ThinkNode_ConditionalWPLowHealthPanicExitMap"><threshold>0.5</threshold><subNodes><li Class="JobGiver_ExitMapPanic" /></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><subNodes><li Class="JobGiver_ExitMapPanic" /><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger><locomotionUrgency>Jog</locomotionUrgency></li></subNodes></li><li Class="ThinkNode_ConditionalShouldFollowMaster"><subNodes><li Class="JobGiver_AIFollowMaster" /><li Class="JobGiver_WanderNearMaster" /></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalOfPlayerFaction"><subNodes><li Class="JobGiver_WPAutoSkill" /></subNodes></li><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_WPChancePerHour_Constant"><mtbHours>0.1</mtbHours><subNodes><li Class="JobGiver_WPAutoWeapon" /></subNodes></li></subNodes></li></subNodes></li><!-- React to close melee threat --><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="JobGiver_ReactToCloseMeleeThreat" /></subNodes></li><!-- Leave if timed out --><li Class="ThinkNode_ConditionalExitTimedOut"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><!-- Mental state non critical --><li Class="ThinkNode_Subtree"><treeDef>MentalStateNonCritical</treeDef></li><li Class="ThinkNode_ConditionalMentalState"><state>GiveUpExit</state><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag" /><!-- Wild animals leave map in some conditions --><li Class="ThinkNode_ConditionalHasFaction"><invert>true</invert><subNodes><li Class="ThinkNode_Subtree"><treeDef>LeaveIfWrongSeason</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>LeaveIfStarving</treeDef></li><!-- Wild animals randomly leave map --><li Class="ThinkNode_ChancePerHour_Constant"><mtbDays>60</mtbDays><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalOfPlayerFaction"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>TrainedAnimalBehavior</tagToGive><subNodes><!-- Trained behavior: obedience: Follow and defend master--><li Class="ThinkNode_ConditionalTrainableCompleted"><trainable>Obedience</trainable><subNodes><li Class="ThinkNode_ConditionalShouldFollowMaster"><subNodes><li Class="JobGiver_WPArtyAIDefendMaster"><attackMeleeThreatEvenIfNotHostile>true</attackMeleeThreatEvenIfNotHostile></li><li Class="JobGiver_AIFollowMaster" /><!--<li Class="JobGiver_WanderNearMaster" />--></subNodes></li></subNodes></li><!-- Trained behavior: Rescue--><li Class="ThinkNode_ConditionalTrainableCompleted"><trainable>Rescue</trainable><subNodes><li Class="JobGiver_RescueNearby"><radius>50</radius></li></subNodes></li></subNodes></li><li Class="JobGiver_SeekAllowedArea" /><li Class="JobGiver_SeekSafeTemperature" /></subNodes></li><li Class="ThinkNode_Subtree"><treeDef>SatisfyBasicNeeds</treeDef></li><li Class="ThinkNode_ConditionalHasFaction"><subNodes><li Class="ThinkNode_Subtree"><treeDef>JoinAutoJoinableCaravan</treeDef></li></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag" /><!-- Do a queued job --><li Class="ThinkNode_QueuedJob" /><!-- Forced goto --><li Class="ThinkNode_ConditionalForcedGoto"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ForcedGoto" /></subNodes></li></subNodes></li><!-- Lord directives --><li Class="ThinkNode_Subtree"><treeDef>LordDuty</treeDef></li><!-- Of neutral faction: rest and then exit the map --><li Class="ThinkNode_ConditionalNonPlayerNonHostileFaction"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapBest"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalWPVehicleCaravan"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalShouldFollowMaster"><subNodes><li Class="JobGiver_AIFollowMaster" /><li Class="JobGiver_WanderNearMaster" /></subNodes></li><li Class="ThinkNode_ConditionalWPNotFollowingMaster"><subNodes><li Class="JobGiver_WPAIFightAnyone" /></subNodes></li></subNodes></li></subNodes></li></subNodes></li></subNodes></li><li Class="JobGiver_IdleError" /></subNodes>
- Could not find a type named DeathActionWorker_WalkblemExplosion
- Could not find a type named DeathActionWorker_WalkblemExplosion
- Could not find a type named DeathActionWorker_WalkblemExplosion
- Could not find a type named DeathActionWorker_WalkblemExplosion
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- [MadSkills]: changed behavior of Great Memory trait.
- Config error in FactionBase_WalkblemPharma: ArchotechEye tradeability doesn't allow traders to sell this thing
- Config error in FactionBase_WalkblemPharma: ArchotechArm tradeability doesn't allow traders to sell this thing
- Config error in FactionBase_WalkblemPharma: ArchotechLeg tradeability doesn't allow traders to sell this thing
- Config error in Caravan_WalkblemPharma_Bionics: ArchotechEye tradeability doesn't allow traders to sell this thing
- Config error in Caravan_WalkblemPharma_Bionics: ArchotechArm tradeability doesn't allow traders to sell this thing
- Config error in Caravan_WalkblemPharma_Bionics: ArchotechLeg tradeability doesn't allow traders to sell this thing
- Config error in Rawsugarcane: graphicClass is null
- Config error in Rawsugarcane: has null thingClass.
- Config error in Rawsugarcane: has components but it's thingClass is not a ThingWithComps
- Config error in Rawsugarcane: CompRottable needs tickerType Rare or Normal, has Never
- Config error in Plantsugarcane: has null thingClass.
- Config error in Rawsugarcane: graphicClass is null
- Config error in Rawsugarcane: has null thingClass.
- Config error in Rawsugarcane: has components but it's thingClass is not a ThingWithComps
- Config error in Rawsugarcane: CompRottable needs tickerType Rare or Normal, has Never
- Config error in Plantsugarcane: has null thingClass.
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal (wanter=recipes)
- Translation data for language English has 19 errors. Generate translation report for more info.
- Removed Log Error from Manhunter Job
- [RotR] - initiliasing roadDef DirtPath
- [RotR] - initiliasing roadDef DirtRoad
- [RotR] - initiliasing roadDef StoneRoad
- [RotR] - initiliasing roadDef AncientAsphaltRoad
- [RotR] - initiliasing roadDef AncientAsphaltHighway
- [RotR] - initiliasing roadDef DirtPathBuilt
- [RotR] - initiliasing roadDef DirtRoadBuilt
- [RotR] - initiliasing roadDef StoneRoadBuilt
- [RotR] - initiliasing roadDef AsphaltRoad
- [RotR] - initiliasing roadDef GlitterRoad
- [RotR] - builtRoadTerrains - Adding : Bridge
- [RotR] - builtRoadTerrains - Adding : DirtRecent
- [RotR] - builtRoadTerrains - Adding : ConcreteBridge
- [RotR] - builtRoadTerrains - Adding : StoneRecent
- [RotR] - builtRoadTerrains - Adding : AsphaltRecent
- [RotR] - builtRoadTerrains - Adding : GlitterRoad
- [RotR] - Roads of the Rim loaded
- [ColorCodedMoodBar] initialized
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- Alien race successfully completed 144 patches with harmony.
- [Bubbles v1.5] Initialized
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- RealRuins started patching at 3/1/2019 10:41:28 PM
- RealRuins finished patching at 3/1/2019 10:41:28 PM (236.473 msec)
- Loading some snapshots...
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Dynamic patching Boolean <>m__0()
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- Type GUIDrawUtility probably needs a StaticConstructorOnStartup attribute, because it has a field disabledTex of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Loaded list of 50 elements...
- Loading 50 files...
- Loading snapshot 2AA81A66-F98E-4FC3-BBB2-66E986669B7A
- Exception during loading map by link 2AA81A66-F98E-4FC3-BBB2-66E986669B7A: System.Exception: timed out
- at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Loading snapshot 0C5B588B-E888-4D06-AFE0-B3988872FBE1
- [HugsLib] initializing GiddyUpCore, MURWallLight, DualWield, BetterPawnControl, DefensivePositions, FactionDiscovery, BattleMounts, GiddyUpCaravan, Hospitality, LabelsOnFloor, Psychology, RealRuins, RemoteTech, RunandHide
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, TempSleepSpot
- [RemoteTech] Injected stock generators for 7 traders
- System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
- at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
- [RemoteTech] Injected 13 alternate explosives recipes.
- Exception during loading map by link 0C5B588B-E888-4D06-AFE0-B3988872FBE1: System.Exception: timed out
- at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Loading snapshot 8819DFDB-11F6-4BA3-AF75-4D3417736E93
- Loading snapshot 3A96075B-1A57-4F40-9E1F-9CE56BD6C43D
- Loading snapshot 42871B38-0ABE-4859-8EAD-300317D1C39A
- Loading snapshot D8E2D7B5-B09B-4677-936E-42920D06E047
- Loading snapshot 2CE949D4-CEDC-4947-A696-8E358CE5C2FE
- Loading snapshot 7755905A-9345-4734-9AA6-5BBF26AB607E
- Loading snapshot AE38B529-750C-442A-A771-63D93ADC4B11
- Loading snapshot 6CAD5525-6553-403F-96DA-87B3699AA30D
- Loading snapshot F0AF1649-F937-42E0-BEF4-53176D5C3447
- Loading snapshot F2FEE347-73B6-4573-B1A7-93CB62F89EFE
- Loading snapshot D23FDA25-7C95-43A6-B999-D514646E6360
- Loading snapshot C0324F93-BBE6-46FF-9B01-7AE0584C9D13
- Loading snapshot 529C6755-0661-432A-8767-EA517C677E2C
- Loading snapshot EBB78D0C-F00E-4659-8CDD-EDB71A43EBDB
- Loading snapshot 6A33B133-670E-4966-A0BB-2FBCC97C2ABB
- Loading snapshot 4F1A4572-8F17-417A-8C75-7FE609DD0E46
- Loading snapshot DAAC30D8-34D0-4E02-9814-7849E4FCA49E
- Loading snapshot EFC0A0F8-5461-4C2A-B674-BB80BEECDA24
- Loading snapshot DEA87A70-7218-45CE-82C3-294E17A30578
- Loading snapshot C4FACB15-656A-4766-A3DC-E98AD60BE442
- Loading snapshot 82AB1D8E-EE96-4727-A873-CC7379248455
- Loading snapshot 5FCAEA0A-1E66-459F-B9D2-C12134980AAD
- Loading snapshot 0C749367-046B-46E5-9679-37DCE12200B2
- Loading snapshot FB8C5C79-0A64-4418-822F-6900A5360606
- Loading snapshot 399929DD-97CE-4828-A3A5-D2B16EB445C3
- Loading snapshot E3D63001-927C-4857-B92E-D5063672BE3A
- Loading snapshot FB6CEC93-DBF9-4455-952D-DE1B9CFB7C76
- Loading snapshot D30E5252-EF77-4866-A249-59B9E63A90FE
- Loading snapshot 994AA512-8AD8-4CCC-B229-FBE93A44F6C5
- Loading snapshot 17C8C30B-3637-4D80-BF41-9326CEBC6437
- Loading snapshot 11EEF43F-56BD-45C3-B2EC-3B664739B921
- Loading snapshot 5ED8DE35-9652-4104-AF09-63D8032B9085
- Loading snapshot F6A8E062-6790-4C7C-9B3C-705FE162D3CD
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- Loading snapshot BB288F70-68CC-481C-AE3F-E62520EB5C5A
- Loading snapshot 330C1325-3249-4AC5-A569-0180F237FBEF
- Loading snapshot 2371AFBC-1E9D-4EAE-92C5-30B9C12DDF85
- Loading snapshot 1C10F835-9187-422C-94D7-714BBFC53127
- Loading snapshot 89887BD9-0673-49AD-9987-2308C6D2B93C
- Loading snapshot 57683A93-3750-4086-B9CC-19EF820B0449
- Loading snapshot CBDE7152-6521-4DA9-84F4-AD4D5AD9AB2C
- Loading snapshot 4FD7C89D-9E6A-49E2-AB38-2DF643ADE101
- Loading snapshot 14CF9E6D-A411-4F37-B142-44FA85E8B7BC
- Loading snapshot CA4F877D-26FB-4615-906B-1E6D3C6B95B5
- Loading snapshot FEAA6B63-2804-4375-9FF7-29A67009EF41
- Loading snapshot C67B1A33-F793-4E49-B28A-09BF0120A237
- Loading snapshot 7B82AA68-077A-40AC-B91E-3428CA47B103
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] Integrated with Interaction Bubbles
- QualityBuilder added property to '244' things
- Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 16513.
- Total: 100.424767 ms (FindLiveObjects: 0.809273 ms CreateObjectMapping: 0.861776 ms MarkObjects: 98.660774 ms DeleteObjects: 0.092333 ms)
- Loading game from file Meteo with mods Core, Mod Manager, HugsLib, JecsTools, Animals Logic, Range Animal Framework, Miscellaneous 'CORE', Genetic Rim, [1.0] Trading Economy Mod 3.1, Giddy-up! Core, Rah's Bionics and Surgery Expansion, EdB Prepare Carefully, Increased Stack, Colony Manager, Medical Tab, QualityBuilder, MendAndRecycle, More Trade Ships, Doors Expanded, A Dog Said... Animal Prosthetics, Let's Have a Cat!, Let's Have a Cat! - A Dog Said Patch, Wall Light, More Furniture [1.0], Research Tree, Where is my weapon?, Glass+Lights, Glass+Lights Efficient Lights, Chickens Efficient Light, Dragon Mod, Colorful Traits, Dub's Paint Shop, Dual Wield, Electric Stonecutting Table, [RF] Realistic Planets [1.0], Recipe icons, Roads of the Rim, [1.0] RPG Style Inventory, Tilled Soil, [Syulipia]SlimeMOD, [sd] advanced powergeneration, Apparello 2, Better Pawn Control, Blueprints, Color Coded Mood Bar, [1.0] DE Surgeries for RBSE only, DeadMansClothing, [1.0] Defenses Expanded, Defensive Positions, ED-Embrasures, ED-ShieldsBasic, Expanded Prosthetics and Organ Engineering, Extended Storage, Extended Turrets, [KV] Faction Control - 1.0, Faction Discovery, FashionRIMsta, GeneticRim Megafauna Patch, Giddy-up! Battle Mounts, Giddy-up! Caravan, Glitter Tech, Hospitality, Humanoid Alien Races 2.0, Industrialisation, Interaction Bubbles, Labels on Floor, Let's Trade! [1.0], Mad Skills, Megafauna, Mines, MiningCo. MMS, Misc. Robots, Misc. Robots++, More Vanilla Turrets [1.0], Musical Instruments, [WD] Nerfed Parasites 1.0, Night Light [1.0], Numbers, Outdoor Lighting, Pharmacist, Pick Up And Haul, Prisoner Harvesting, Psychology, QualitySurgeon, Real Ruins, Remote Tech, Replace Stuff, RimHUD, [KV] RimFridge - 1.0, RIMkea, Rimworld Search Agency, RT Fuse, Run and Hide, Selling prisoners with no guilt, Skilled Stonecutting, Smart Medicine, Stone Painting [1.0], Stuffed Floors, [1.0] Talons Faction New pawns and races, Various Space Ship Chunk, VGP Garden Drinks, VGP Garden Medicine, VGP Garden Resources, VGP Vegetable Garden, [Ling]MoveSteamGeyser, Invisible Conduit
- Could not resolve reference to object with loadID Thing_MineableSteel445401 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
- Could not resolve reference to object with loadID Thing_Human501415 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501423 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501429 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501440 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501583 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501589 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501627 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501702 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501776 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501781 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501797 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501802 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501925 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501937 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501943 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human501948 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502149 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502163 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502180 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502192 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502349 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502585 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502590 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502607 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502712 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502743 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502762 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502770 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502857 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human502984 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human503122 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human503143 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human503195 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human503211 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human503294 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human503306 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human503347 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human503352 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human503480 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human503522 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human503630 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human503863 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human504005 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human504403 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human504462 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human504669 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human505007 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human505046 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human505418 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human505821 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human505966 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human505991 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human506019 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human506097 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human506153 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human506306 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human506344 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human506428 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human506614 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human506623 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human506639 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human506668 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human505908 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human507056 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human507240 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human507292 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human507394 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human507455 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human505008 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human507456 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human507960 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human508189 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human508352 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human508535 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human508541 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human508645 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human508670 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human508676 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human508971 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human509230 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human509245 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human509425 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human509720 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human509754 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human509759 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human510305 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human510452 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human510619 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human510735 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human503363 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human511500 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human511643 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human511685 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Could not resolve reference to object with loadID Thing_Human504754 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504398 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506519 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510547 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506847 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508201 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504359 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511863 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506429 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504823 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506241 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502255 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502608 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502612 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509484 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509537 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502869 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506725 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502869 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502939 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508767 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503057 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505419 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507175 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504095 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504102 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504739 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505072 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503363 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505258 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503619 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504383 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502524 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506097 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503876 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511401 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507917 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510127 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504134 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510459 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504158 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504453 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505365 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502803 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508469 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508834 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511414 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505072 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506429 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505110 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509235 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505278 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508767 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505419 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505502 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507576 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507376 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510020 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507299 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506609 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506872 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510127 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508241 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506232 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509331 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506269 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507175 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506890 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507076 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508646 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508433 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508240 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509720 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507395 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507576 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511118 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509963 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507520 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509235 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504095 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507819 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507933 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509138 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human512071 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509431 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511097 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510819 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510237 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510383 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511097 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510987 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506847 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511966 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504636 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504453 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504468 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504474 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505779 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509138 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503278 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504555 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506538 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506194 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511831 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human501542 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509917 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504591 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504718 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human495071 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503352 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human501746 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510487 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503813 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human495139 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502250 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506194 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509682 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502002 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504806 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507204 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human501480 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503272 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504157 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Replaced verb RimWorld.Verb_MeleeAttack/Hediff_3904_0_0; may have been changed through a version update or a mod change
- Could not instantiate Verb (directOwner=Verse.HediffComp_VerbGiver): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
- Could not resolve reference to object with loadID Thing_Human506639 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502144 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506173 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509007 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504669 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human501596 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human501415 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165286) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human501596 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502254 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503178 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human501702 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165305) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human502192 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502255 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505355 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502907 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504823 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505472 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502402 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502449 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502149 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165336) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human505691 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502803 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504133 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510850 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503294 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502558 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507691 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507716 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507721 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502803 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502672 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508151 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504185 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503057 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508761 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human501440 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165370) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human507819 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507395 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503630 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503876 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502869 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503614 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502558 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503034 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504739 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502712 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503178 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503122 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165396) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human503982 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507076 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503363 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503294 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165407) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human502328 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506269 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511013 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504383 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503630 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165426) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human504701 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506987 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505301 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505278 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503876 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505104 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507265 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507270 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509331 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504468 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504474 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human512294 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505008 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505013 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504005 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165444) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human504095 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504102 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502608 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502612 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505258 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507455 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510507 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506506 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504403 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165466) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human504134 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507369 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504739 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504823 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505157 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505148 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502803 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505649 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505110 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505649 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504134 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506872 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504005 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505669 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505229 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505235 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505365 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505908 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505914 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507563 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502939 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505790 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505797 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509503 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507353 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502328 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505156 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505821 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165549) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human506952 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505966 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165557) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human507677 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502939 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506640 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506648 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503224 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507204 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506705 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506614 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165590) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human506872 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506890 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510987 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505908 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165601) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human502996 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503363 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508480 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507076 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507204 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509759 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508624 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507456 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507265 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507270 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506760 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506705 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510237 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508670 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507576 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507686 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506250 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human512078 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507758 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511938 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507917 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505669 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511823 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509431 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507456 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human501596 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506987 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505669 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507299 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507933 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509292 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508645 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Mounted (Job_3165703) curPathRelToParent=/targetA
- Could not resolve reference to object with loadID Thing_Human508834 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509312 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504185 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511192 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503178 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504556 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511759 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504556 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509331 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504158 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510741 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human504185 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509963 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507292 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510127 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508241 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508646 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505933 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505940 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502328 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511500 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510452 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510459 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human507698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510383 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human503080 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510987 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505157 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human511972 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human502996 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505301 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human505502 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human510601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human509292 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human508469 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human506250 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Pawn Grey has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Jet has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Henriette has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sari has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Van Vugt has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Callahan has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Frenchy has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hector has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Bill has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Loser has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn O'Connor has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Oxana has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Wakefield has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sunbin has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sunbin has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sunbin has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kristy has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kristy has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Alberto has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Alberto has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Speedy has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Erick has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Estelle has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Rosa has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hitomi has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hitomi has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ceti has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hiroto has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hiroto has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hiroto has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Murdoc has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Bray has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Chantal has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kumiko has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Omega has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Chandler has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Goo has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Darcey has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Vince has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Morrin has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Beniko has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Bundy has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Bundy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Harvey has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Zippy has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Flamingo has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Flamingo has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Raven has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Raven has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ziggy has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ziggy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Monroe has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Monroe has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Midori has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lev has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lev has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hilda has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lucky has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Jupiter has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Micko has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Daviau has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Travis has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Travis has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kanade has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lorenzo has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Paola has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dallas has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Alex has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Babbi has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Vitaly has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Alistair has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sweetpea has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Gumpy has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Inessa has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Akemi has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Rin has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Smith has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn McCann has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Grump has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Alan has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Tico has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Yukiko has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Duarte has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Duarte has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dolly has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hicklin has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Rabbit has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Izolda has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Tadashi has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ivo has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Karl has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Theys has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Pollard has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Zavorrina has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Eduard has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Johnston has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn De Ste Croix has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lara has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Flossie has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Maddog has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Urist has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dixon has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kees has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kees has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Xorkun has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Simpson has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Simpson has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ivy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ivy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ivy has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Wouter has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dankman has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Marjot has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Bear has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Fritz has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Camp has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Svejgaard has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Mushinto has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Crink has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dichter has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Watta has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Watta has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kane has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Stench has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ghost has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Reed has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kazuko has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dueban has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kangaroo has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Meretrix has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Southpaw has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Agerra has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Tony has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Slag has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Flo has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kaylena has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Mal has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Oldor has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Foxy has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Levi has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Vent has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lisa has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Jane has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Bowers has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Bowers has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Blackjack has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Blackjack has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Zack has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Heath has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Heath has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Pan has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Beard has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Beard has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Tiffy has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Strick has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Castro has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hutch has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Thorgan has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lady has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Tobias has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Gnugfur has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Gnugfur has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Natsuki has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Orc has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Orc has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Simsy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hawk has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Wu has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sergio has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Chili has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Upgrade has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Upgrade has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Gardiner has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Gardiner has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Belle has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kranz has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kranz has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Bernard has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Gorilla has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Eugene has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Eugene has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Gazelle has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Gazelle has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Taiki has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lacey has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kelly has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Mack has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Tara has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Gardner has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Gardner has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Coeur has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Bubs has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Nog has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Chambers has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn El has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn El has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Runyan has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Carroll has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Carroll has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Carroll has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lottie has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lottie has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Juliette has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Juliette has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Coriveau has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Coriveau has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dean has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dean has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dean has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hussie has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kevin has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Shen has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Starry has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Shigeko has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Trigger has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ricky has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Richi has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Mathis has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Khan has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Celine has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Jose has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Jase has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Melendez has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sugar has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Grunt has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Grunt has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Wally has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Wally has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Laufeyski has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Leya has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Nadine has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Terrell has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Jazza has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Steele has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Steele has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Steele has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Batter has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Oleg has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Oleg has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dovah has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dovah has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Jally has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Rambo has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Emily has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Emily has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Vasilisa has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Glen has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ryan has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ryan has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Fox has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Jubilee has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Novak has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Zima has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Zima has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Yue has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Yakov has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Glendening has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Glendening has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Warner has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Steven has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Penny has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Penny has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Wanda has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Chen has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Susy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Christian has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Aletta has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Aletta has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kristina has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kaori has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Madam has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Yoshiko has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Chiyo has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Violet has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Rennie has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Anya has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn English has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Toad has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kiko has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Roslyn has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lewin has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lewin has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Patton has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn William has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Amanda has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Amanda has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Morrical has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sims has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sims has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ed has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ed has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Bogdan has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Mariya has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Vertolli has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Nika has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Phillips has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dillon has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Irina has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Moore has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn York has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Blackburn has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Missy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kraigg has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Arthur has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Laura has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Laura has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Teresa has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Scrooge has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Chigg has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Barrera has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Cella has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Eita has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Joyce has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lamb has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Whitehouse has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Nipz has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Guillermo has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Ella has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Emma has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Marie has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Glasses has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lorena has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Naharis has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 30786.
- Total: 347.374542 ms (FindLiveObjects: 4.132364 ms CreateObjectMapping: 2.521662 ms MarkObjects: 340.660156 ms DeleteObjects: 0.059443 ms)
- Dragon frequency adjusted :: Current Factor: 1
- System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x000e3>
- at Verse.AI.Pawn_JobTracker.CheckForJobOverride () <0x00178>
- at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x002e0>
- at GiddyUpCore.Utilities.NPCMountUtility.ConfigureSpawnedAnimal (Verse.Pawn,Verse.Pawn&) <0x00269>
- at GiddyUpCore.Utilities.NPCMountUtility.generateMounts (System.Collections.Generic.List`1<Verse.Pawn>&,RimWorld.IncidentParms,int,int,int,int,int) <0x00b18>
- at GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.MountAnimals (RimWorld.IncidentWorker_TraderCaravanArrival,RimWorld.IncidentParms) <0x001cd>
- at (wrapper dynamic-method) RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x0010d>
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
- at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
- at RimWorld.Storyteller.StorytellerTick () <0x0002f>
- at Verse.TickManager.DoSingleTick () <0x00610>
- System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x000e3>
- at Verse.AI.Pawn_JobTracker.CheckForJobOverride () <0x00178>
- at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x002e0>
- at GiddyUpCore.Utilities.NPCMountUtility.ConfigureSpawnedAnimal (Verse.Pawn,Verse.Pawn&) <0x00269>
- at GiddyUpCore.Utilities.NPCMountUtility.generateMounts (System.Collections.Generic.List`1<Verse.Pawn>&,RimWorld.IncidentParms,int,int,int,int,int) <0x00b18>
- at GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.MountAnimals (RimWorld.IncidentWorker_TraderCaravanArrival,RimWorld.IncidentParms) <0x001cd>
- at (wrapper dynamic-method) RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x0010d>
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
- at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
- at RimWorld.Storyteller.StorytellerTick () <0x0002f>
- at Verse.TickManager.DoSingleTick () <0x00610>
- System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x000e3>
- at Verse.AI.Pawn_JobTracker.CheckForJobOverride () <0x00178>
- at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x002e0>
- at GiddyUpCore.Utilities.NPCMountUtility.ConfigureSpawnedAnimal (Verse.Pawn,Verse.Pawn&) <0x00269>
- at GiddyUpCore.Utilities.NPCMountUtility.generateMounts (System.Collections.Generic.List`1<Verse.Pawn>&,RimWorld.IncidentParms,int,int,int,int,int) <0x00b18>
- at GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.MountAnimals (RimWorld.IncidentWorker_TraderCaravanArrival,RimWorld.IncidentParms) <0x001cd>
- at (wrapper dynamic-method) RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x0010d>
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
- at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
- at RimWorld.Storyteller.StorytellerTick () <0x0002f>
- at Verse.TickManager.DoSingleTick () <0x00610>
- System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x000e3>
- at Verse.AI.Pawn_JobTracker.CheckForJobOverride () <0x00178>
- at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x002e0>
- at GiddyUpCore.Utilities.NPCMountUtility.ConfigureSpawnedAnimal (Verse.Pawn,Verse.Pawn&) <0x00269>
- at GiddyUpCore.Utilities.NPCMountUtility.generateMounts (System.Collections.Generic.List`1<Verse.Pawn>&,RimWorld.IncidentParms,int,int,int,int,int) <0x00b18>
- at GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.MountAnimals (RimWorld.IncidentWorker_TraderCaravanArrival,RimWorld.IncidentParms) <0x001cd>
- at (wrapper dynamic-method) RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x0010d>
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
- at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
- at RimWorld.Storyteller.StorytellerTick () <0x0002f>
- at Verse.TickManager.DoSingleTick () <0x00610>
- System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x000e3>
- at Verse.AI.Pawn_JobTracker.CheckForJobOverride () <0x00178>
- at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x002e0>
- at GiddyUpCore.Utilities.NPCMountUtility.ConfigureSpawnedAnimal (Verse.Pawn,Verse.Pawn&) <0x00269>
- at GiddyUpCore.Utilities.NPCMountUtility.generateMounts (System.Collections.Generic.List`1<Verse.Pawn>&,RimWorld.IncidentParms,int,int,int,int,int) <0x00b18>
- at GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.MountAnimals (RimWorld.IncidentWorker_TraderCaravanArrival,RimWorld.IncidentParms) <0x001cd>
- at (wrapper dynamic-method) RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x0010d>
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
- at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
- at RimWorld.Storyteller.StorytellerTick () <0x0002f>
- at Verse.TickManager.DoSingleTick () <0x00610>
- System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x000e3>
- at Verse.AI.Pawn_JobTracker.CheckForJobOverride () <0x00178>
- at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x002e0>
- at GiddyUpCore.Utilities.NPCMountUtility.ConfigureSpawnedAnimal (Verse.Pawn,Verse.Pawn&) <0x00269>
- at GiddyUpCore.Utilities.NPCMountUtility.generateMounts (System.Collections.Generic.List`1<Verse.Pawn>&,RimWorld.IncidentParms,int,int,int,int,int) <0x00b18>
- at GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.MountAnimals (RimWorld.IncidentWorker_TraderCaravanArrival,RimWorld.IncidentParms) <0x001cd>
- at (wrapper dynamic-method) RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x0010d>
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
- at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
- at RimWorld.Storyteller.StorytellerTick () <0x0002f>
- at Verse.TickManager.DoSingleTick () <0x00610>
- System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x000e3>
- at Verse.AI.Pawn_JobTracker.CheckForJobOverride () <0x00178>
- at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x002e0>
- at GiddyUpCore.Utilities.NPCMountUtility.ConfigureSpawnedAnimal (Verse.Pawn,Verse.Pawn&) <0x00269>
- at GiddyUpCore.Utilities.NPCMountUtility.generateMounts (System.Collections.Generic.List`1<Verse.Pawn>&,RimWorld.IncidentParms,int,int,int,int,int) <0x00b18>
- at GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.MountAnimals (RimWorld.IncidentWorker_TraderCaravanArrival,RimWorld.IncidentParms) <0x001cd>
- at (wrapper dynamic-method) RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x0010d>
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
- at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
- at RimWorld.Storyteller.StorytellerTick () <0x0002f>
- at Verse.TickManager.DoSingleTick () <0x00610>
- System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x000e3>
- at Verse.AI.Pawn_JobTracker.CheckForJobOverride () <0x00178>
- at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x002e0>
- at GiddyUpCore.Utilities.NPCMountUtility.ConfigureSpawnedAnimal (Verse.Pawn,Verse.Pawn&) <0x00269>
- at GiddyUpCore.Utilities.NPCMountUtility.generateMounts (System.Collections.Generic.List`1<Verse.Pawn>&,RimWorld.IncidentParms,int,int,int,int,int) <0x00b18>
- at GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.MountAnimals (RimWorld.IncidentWorker_TraderCaravanArrival,RimWorld.IncidentParms) <0x001cd>
- at (wrapper dynamic-method) RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x0010d>
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
- at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
- at RimWorld.Storyteller.StorytellerTick () <0x0002f>
- at Verse.TickManager.DoSingleTick () <0x00610>
- System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x000e3>
- at Verse.AI.Pawn_JobTracker.CheckForJobOverride () <0x00178>
- at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x002e0>
- at GiddyUpCore.Utilities.NPCMountUtility.ConfigureSpawnedAnimal (Verse.Pawn,Verse.Pawn&) <0x00269>
- at GiddyUpCore.Utilities.NPCMountUtility.generateMounts (System.Collections.Generic.List`1<Verse.Pawn>&,RimWorld.IncidentParms,int,int,int,int,int) <0x00b18>
- at GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.MountAnimals (RimWorld.IncidentWorker_TraderCaravanArrival,RimWorld.IncidentParms) <0x001cd>
- at (wrapper dynamic-method) RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x0010d>
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
- at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
- at RimWorld.Storyteller.StorytellerTick () <0x0002f>
- at Verse.TickManager.DoSingleTick () <0x00610>
- System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x000e3>
- at Verse.AI.Pawn_JobTracker.CheckForJobOverride () <0x00178>
- at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x002e0>
- at GiddyUpCore.Utilities.NPCMountUtility.ConfigureSpawnedAnimal (Verse.Pawn,Verse.Pawn&) <0x00269>
- at GiddyUpCore.Utilities.NPCMountUtility.generateMounts (System.Collections.Generic.List`1<Verse.Pawn>&,RimWorld.IncidentParms,int,int,int,int,int) <0x00b18>
- at GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.MountAnimals (RimWorld.IncidentWorker_TraderCaravanArrival,RimWorld.IncidentParms) <0x001cd>
- at (wrapper dynamic-method) RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x0010d>
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
- at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
- at RimWorld.Storyteller.StorytellerTick () <0x0002f>
- at Verse.TickManager.DoSingleTick () <0x00610>
- System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x000e3>
- at Verse.AI.Pawn_JobTracker.CheckForJobOverride () <0x00178>
- at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x002e0>
- at GiddyUpCore.Utilities.NPCMountUtility.ConfigureSpawnedAnimal (Verse.Pawn,Verse.Pawn&) <0x00269>
- at GiddyUpCore.Utilities.NPCMountUtility.generateMounts (System.Collections.Generic.List`1<Verse.Pawn>&,RimWorld.IncidentParms,int,int,int,int,int) <0x00b18>
- at GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.MountAnimals (RimWorld.IncidentWorker_TraderCaravanArrival,RimWorld.IncidentParms) <0x001cd>
- at (wrapper dynamic-method) RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x0010d>
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
- at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
- at RimWorld.Storyteller.StorytellerTick () <0x0002f>
- at Verse.TickManager.DoSingleTick () <0x00610>
- System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x000e3>
- at Verse.AI.Pawn_JobTracker.CheckForJobOverride () <0x00178>
- at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x002e0>
- at GiddyUpCore.Utilities.NPCMountUtility.ConfigureSpawnedAnimal (Verse.Pawn,Verse.Pawn&) <0x00269>
- at GiddyUpCore.Utilities.NPCMountUtility.generateMounts (System.Collections.Generic.List`1<Verse.Pawn>&,RimWorld.IncidentParms,int,int,int,int,int) <0x00b18>
- at GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.MountAnimals (RimWorld.IncidentWorker_TraderCaravanArrival,RimWorld.IncidentParms) <0x001cd>
- at (wrapper dynamic-method) RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x0010d>
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
- at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
- at RimWorld.Storyteller.StorytellerTick () <0x0002f>
- at Verse.TickManager.DoSingleTick () <0x00610>
- System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x000e3>
- at Verse.AI.Pawn_JobTracker.CheckForJobOverride () <0x00178>
- at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x002e0>
- at GiddyUpCore.Utilities.NPCMountUtility.ConfigureSpawnedAnimal (Verse.Pawn,Verse.Pawn&) <0x00269>
- at GiddyUpCore.Utilities.NPCMountUtility.generateMounts (System.Collections.Generic.List`1<Verse.Pawn>&,RimWorld.IncidentParms,int,int,int,int,int) <0x00b18>
- at GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.MountAnimals (RimWorld.IncidentWorker_TraderCaravanArrival,RimWorld.IncidentParms) <0x001cd>
- at (wrapper dynamic-method) RimWorld.IncidentWorker_TraderCaravanArrival.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x0010d>
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
- at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
- at RimWorld.Storyteller.StorytellerTick () <0x0002f>
- at Verse.TickManager.DoSingleTick () <0x00610>
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