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- global script testdmapscreend{
- void run(){
- Game->SetDMapScreenD(0,0,1,40);
- while(1){
- if ( Link->PressEx1 ) {
- Trace( Game->GetDMapScreenD(0,0,1) );
- }
- Waitdraw(); Waitframe();
- }
- }
- }
- global script testscreend{
- void run(){
- Screen->D[1] = 40;
- while(1){
- if ( Link->PressEx1 ) {
- Trace( Game->GetDMapScreenD(0,0,1) );
- }
- Waitdraw(); Waitframe();
- }
- }
- }
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