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- minetest.register_on_generated(function(minp, maxp)
- local amount = math.random(0, 50)
- for a=0,amount do
- local pos = {
- x = math.random(minp.x, maxp.x),
- y = math.random(minp.y, maxp.y),
- z = math.random(minp.z, maxp.z),
- }
- for i=-1,1 do
- for j=-1,1 do
- for k=-1,1 do
- if math.random() > 0.2 then
- continue
- end
- local p = {x=pos.x+i, y=pos.y+j, z=pos.z+k}
- local n = minetest.env:get_node(p)
- if n.name == "default:stone" then
- minetest.env:add_node(p, {name="yourmod:stone_with_yourmineral"})
- end
- end
- end
- end
- end
- end)
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