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Pac-Man GA Any% Route

Mar 28th, 2017
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  1. ------ Pac-Man and the Ghostly Adventures Any% Route ------
  2. Notes:
  3. > APPROX current pellets in a level will be denoted with [number]
  4. > APPROX current pellets in school will be denoted with <number>
  5. > Those stupid tube cutscenes that take up about half this run are denoted with "Elevator"
  6. > Ghosts should be chomp-dashed to when directly in front of you; dash chains are the fastest way to travel
  7. > Routed-in chomp-dashes are denoted with "CD" followed by the color of the ghost(s) in parentheses
  8. > At each level end, mash A to skip stats box
  9. > Run starts on selecting "Yes" on NG screen
  10. > Run ends on contact with Pineapple in "Ghost of a Chance"
  11.  
  12. WARNING: Grinding for pellets is literally 20 minutes of the run if you don't wanna do this for 20 minutes don't run this game
  13. Each cycle takes ~28 seconds
  14. Each cycle acquires ~60 pellets
  15. ~2 pellets/sec (use this for potential pellet rerouting because grinding sucks)
  16.  
  17. Intro cutscene (mash A to skip)
  18. :: INVASION! ::
  19. Info screen (mash A)
  20. Double jump across debris
  21. CD (pink)
  22. Elevator [29-30]
  23. Avoid text trigger (walk around checkpoint)
  24. CD (pink)
  25. Bush pellets (5)
  26. CD (pink)
  27. Walk on turntable
  28. CD (up to 3?; most convenient)
  29. Eat all 9 ghosts
  30. Pull switch
  31. All pellets across blue platforms
  32. Double jump + CD to moving platform
  33. Double jump (+ CD if necessary) to checkpoint
  34. CD (blue, pink)
  35. CD (pink around corner)
  36. CD (if convenient)
  37. NO power berry
  38. Dash chain to elevator [70-75]
  39. Trigger and skip Slimetanium text with death
  40. Double jump + dash to fountain
  41. Collect pellets to elevator [80-85]
  42. Power berry (ice)
  43. Ice-Pac info (mash A)
  44. Freeze fountain, jump across
  45. Freeze fire ghosts
  46. CD (fire, fire)
  47. End [~95]
  48.  
  49. :: PARK PANIC ::
  50. Collect pellets to drop down, cut corner
  51. Bush pellets (5)
  52. CD (pink)
  53. CD (red)
  54. Double jump over corners
  55. Friend cutscene
  56. Save friends (3 chomps)
  57. Pull switch
  58. Elevator [~20]
  59. Bush pellets (4)
  60. Double jump
  61. Double jump + CD
  62. Bush pellets (7)
  63. Double jump left
  64. NO power berry
  65. Double jump
  66. Ring of pellets
  67. Double jump + CD
  68. Bush pellets (9)
  69. Cross platforms
  70. Bush pellets (8?)
  71. Elevator [~68]
  72. Pull switch
  73. Elevator [~70]
  74. CD (red by blue platforms)
  75. Climb platforms (skip last)
  76. CD (green, pink)
  77. Eat all 6 ghosts
  78. Pull switch
  79. Eat all 12 ghosts
  80. End [~85]
  81.  
  82. :: COLD CASE ::
  83. Power berry (fire)
  84. Fire Pac info (mash A)
  85. Cross platforms to the right
  86. CD (red)
  87. CD (red)
  88. Elevator [19]
  89. Fireball toward pull switch
  90. Pull switch
  91. Elevator [19]
  92. Slide CENTER
  93. Double jump + CD right
  94. Elevator [38]
  95. CD left before cherry cutscene
  96. Melt one fountain
  97. Double jump + CD to higher fountain
  98. End [~40]
  99.  
  100. :: HEDGE MAZE ::
  101. Wait on first platform
  102. Double jump + CD (corner jump for pellets)
  103. CD (blue)
  104. CD (red)
  105. First platform
  106. Double jump + CD (corner jump for pellets)
  107. Bush pellets (6)
  108. Elevator [41]
  109. CD (red)
  110. Ascend platforms around right
  111. Ring of pellets
  112. Elevator [56]
  113. Double jump up
  114. CD (red)
  115. Elevator [58]
  116. CD (red)
  117. CD (blue)
  118. Bush pellets (8)
  119. CD (red)
  120. Left
  121. CD (red)
  122. CD (pink)
  123. CD (blue)
  124. CD (red)
  125. CD (pink)
  126. Eat all 15 ghosts
  127. Ignore your friends lol
  128. Bush pellets (8)
  129. CD (blue)
  130. CD (red on right)
  131. CD (pink)
  132. CD (boss's tail)
  133. End [~155]
  134.  
  135. <~375 hopefully more>
  136.  
  137. ---- WORLD 1 DONE ----
  138.  
  139. :: ROCK 'TIL YOU DROP ::
  140. Power berry (granite ball)
  141. Granite Ball Pac info (mash A)
  142. Dash up half-pipe to switch 1
  143. Dash around to switch 2
  144. Through hole
  145. Jump down left
  146. Charge shot toward platform in center of room
  147. Damage boost onto platform
  148. Double jump + CD
  149. Double jump right
  150. Ring of pellets
  151. Power berry (granite ball)
  152. Push each boulder into the slot
  153. Through hole
  154. Kill golem thing in back of room
  155. Jump off bottom statue on staircase to get to door on right
  156. Around to switch 1
  157. Straight through center to switch 2
  158. Through hole
  159. End [~95]
  160.  
  161. :: RUBBER AND STONE ::
  162. Power berry (granite ball)
  163. Damage boost to path
  164. Double jump + CD + damage boost TWICE to ramp on left
  165. Power berry on right (granite ball)
  166. Damage boost across right through door
  167. Ride platform up
  168. Damage boost to turntable gear
  169. Power berry (rubber)
  170. Rubber Pac info (mash A)
  171. Wall jump up
  172. Activate switch 1 behind blue sign
  173. Activate switch 2 down left
  174. Wall jump up to switch 3
  175. Wall jump up to switch 4 (middle), 5 (circle platform), and 6 (near exit)
  176. Maze switch 1 (top left)
  177. Keep ascending while it turns
  178. Maze switch 2 (top right)
  179. Fall to bottom while it turns
  180. Exit top right
  181. End [~95-100]
  182.  
  183. :: GEARS OF WARNING ::
  184. Power berry (rubber)
  185. Wall jump up
  186. Run straight through gauntlet (don't need to wait)
  187. Ground pound spring 1
  188. Ground pound spring 2
  189. Wall jump up, hit both switches
  190. Ring of pellets
  191. Wall jump up with cycles
  192. Spring
  193. Ring of pellets (CD both ghosts if in the way)
  194. Spring
  195. Ring of pellets
  196. Spring
  197. Jump up left side of moving blocks
  198. End [~100]
  199.  
  200. :: HIDDEN PAST ::
  201. Power berry (chameleon)
  202. Chameleon Pac info (mash A)
  203. Cross with tongue and a double jump
  204. Hit both switches
  205. Double jump to turntable (no tongue)
  206. Jump around second gear (tongue)
  207. Pellets on platform
  208. Continue around gear (TAKE DAMAGE ONCE)
  209. Left path
  210. CD (blue)
  211. Ascending platform
  212. Jump toward red ghost
  213. Walk with edge of gear
  214. CD (convenience)
  215. Double jump + CD
  216. End [~105-110]
  217.  
  218. <~395-405 hopefully more>
  219.  
  220. :: SCHOOL ::
  221. GRINDING TO 2600 <~770-780>
  222. Map room:
  223. Yellow bin
  224. Circle room
  225. Hall:
  226. Blue bin
  227. Yellow bin
  228. Blue bin
  229. 3 vending machines
  230. Yellow bin
  231. Vending machine
  232. Quit to menu
  233. Continue
  234. Per cycle: ~60 pellets, ~28 seconds
  235. Return to map at 2600
  236.  
  237. :: TEMPLE OF SLIME ::
  238. NO power berry
  239. Cross bridge
  240. Double jump + CD right
  241. Power berry (granite ball)
  242. Cannon at tower 1
  243. Power berry (granite ball)
  244. Cannon at tower 2
  245. Power berry (granite ball)
  246. Cannon at tower 3
  247. Power berry (granite ball)
  248. Cannon at platform pillar
  249. Power berry (granite ball)
  250. Switch
  251. On 10th square ramp thing dash directly left
  252. Boss:
  253. Sit at power berry (granite ball)
  254. Boulder attack:
  255. Dash boulder into teeth (RNG is fun)
  256. Earthquake attack:
  257. Getting hit as granite ball is fine
  258. Jump as Pac-Man
  259. End [~35]
  260.  
  261. :: RUINED MAZE ::
  262. Bush pellets (4)
  263. Double jump to ring of pellets
  264. Double jump + CD left to ring of pellets
  265. Bush pellets (6)
  266. Double jump + CD
  267. Ring of pellets
  268. Double jump
  269. Double jump
  270. Power berry (rubber)
  271. Wall jump up
  272. Take damage near switch
  273. Switch
  274. Climb crumbling stairs
  275. Moving platform
  276. Double jump + CD to lower platform
  277. Double jump + CD to dome platform
  278. Ring of pellets
  279. Climb up
  280. Eat all 11 ghosts
  281. End [~110]
  282.  
  283. <~2745 hopefully more>
  284.  
  285. ---- WORLD 2 DONE ----
  286.  
  287. :: SPIKY VALLEY ::
  288. Power berry (ice)
  289. Freeze lava stairs
  290. Double jump + CD
  291. Down and around right
  292. Climb first section of stairs
  293. Double jump + CD to center platform
  294. Down toward lava falls (left)
  295. Bush pellets (6)
  296. Lava boost (3X)
  297. Down and right
  298. Damage boost across
  299. Power berry (ice)
  300. Platforming
  301. Power berry (if you needed to damage boost)
  302. Double jump + CD (don't freeze)
  303. Double jump + CD down
  304. Double jump + CD (damage boost necessary??)
  305. Pull switch
  306. Lava boost
  307. Power berry (ice)
  308. Pull switch
  309. Autoscroller (spam attack)
  310. Freeze bats
  311. Stand where cherry spawns
  312. End [~190]
  313.  
  314. :: DRAGON VALLEY ::
  315. Power berry (ice)
  316. Up through doors
  317. Double jump + freeze lava
  318. Damage boost
  319. Double jump + CD
  320. Power berry (ice)
  321. Freeze lava
  322. Left to cutscene (skip)
  323. Avoid fireballs
  324. Cutscene (skip)
  325. Boss:
  326. Power berry if you lost it (ice)
  327. Freeze fireballs before dragon inhales
  328. Phase 2 positioning is hard, try to spread them out
  329. Phase 3 positioning is harder
  330. End [~45]
  331.  
  332. :: CASTLE CRASHER ::
  333. Circle around left
  334. CD (red ghost staircase)
  335. Power berry (chameleon)
  336. Stealth
  337. Pull switch
  338. Tongue staircase
  339. Cooking dad:
  340. Phase 1 eat all the purple stuff
  341. Phase 2 eat more purple stuff
  342. Phase 3 eat the purple + green stuff
  343. Power berry (chameleon)
  344. Tongue staircase
  345. Stealth
  346. Pull switch
  347. Cutscene (skip)
  348. End [~40]
  349.  
  350. :: FIERY MAZE ::
  351. Power berry (ice)
  352. Double jump + CD down left
  353. Platforming, climb stairs
  354. Double jump + CD + damage boost straight
  355. Double jump + CD
  356. Lure ghost
  357. Pull switch
  358. Take damage as stair cutscene starts so you can move again
  359. Double jump + CD
  360. Vending machine if you need HP
  361. Double jump + CD after stairs from corner across
  362. Power berry (ice)
  363. Freeze ghosts
  364. Lava boost
  365. Bush pellets (4)
  366. Double jump + CD (damage boost necessary?)
  367. Power berry if you don't have it (ice)
  368. Dash + CD + damage boost (3X)
  369. Lava boost
  370. End [~40]
  371.  
  372. <~3060 hopefully more>
  373.  
  374. ---- WORLD 3 DONE ----
  375.  
  376. :: KILLER FROST ::
  377. Cutscene (skip)
  378. Start moving right
  379. Double jump + CD to ice platform
  380. Power berry (fire)
  381. Jump from purple thing to ice pillar
  382. CD (blue, red)
  383. Melt left ice pillar
  384. Light torch 1
  385. CD (blue)
  386. Light torch 2
  387. Platforming
  388. Light torch 3 (left)
  389. Platforming
  390. Light torch 4 (right by door)
  391. Melt ice ghost for safety
  392. Lava boost (2X)
  393. CD (if convenient)
  394. Lava boost
  395. CD (ghost stairs)
  396. Slide
  397. Eat both big ghosts and eat/kill all others
  398. End [~90]
  399.  
  400. :: FLURRY OF ACTIVITY ::
  401. Power berry (metal)
  402. Metal pac info (mash A)
  403. CD (convenience)
  404. 2D 1 (jumping)
  405. 2D 2
  406. Double jump + CD
  407. Damage
  408. Power berry (balloon)
  409. Balloon pac info (mash A)
  410. Float up
  411. Power berry (balloon)
  412. Float up
  413. Power berry (metal)
  414. 2D 3 (skip last bar with double jump)
  415. Power berry (balloon)
  416. Ride fan
  417. End [~165]
  418.  
  419. :: ICY LAKE ::
  420. Climb up (CD when convenient)
  421. Power berry (ice)
  422. Freeze lava and jump across (2X)
  423. Freeze lava and climb (3X)
  424. Cutscene (skip)
  425. Jump to first ice platform
  426. Double jump + CD
  427. Collect pellets while waiting
  428. First pillar frozen
  429. Double jump + CD to platform
  430. Double jump to far pillar
  431. Damage boost (2X)
  432. Spook ghosts
  433. Vending machine pellets
  434. Double jump + CD to farthest ice platform
  435. Double jump + CD
  436. Power berry (fire)
  437. Torches
  438. Slide
  439. Travel around room (CD when convenient)
  440. Power berry (ice)
  441. Bat murder
  442. End [~190]
  443.  
  444. :: FRIGID CAVES ::
  445. Power berry (ice)
  446. Slide 1 (right path) (get pellets as you go)
  447. Slide 2 (left path)
  448. Slide 3
  449. Platforming (good idea to get most of the pellet rings here, whether before/after the button)
  450. Button
  451. Jump down to big platform
  452. Double jump (+ CD?)
  453. Freeze/eat all ghosts
  454. End [~215]
  455.  
  456. :: TEMPLE OF ICE ::
  457. Power berry (fire)
  458. Around left wall
  459. After last melting platforms, fireball ice wall across
  460. Torches
  461. Left to gate
  462. Cutscene (skip)
  463. Boss:
  464. Melt ice up stairs
  465. Light 3 torches
  466. Destroy 3 cores
  467. Cutscene (skip)
  468. End [~55]
  469. Cutscene (skip)
  470.  
  471. :: ICE MAZE ::
  472. Power berry (balloon)
  473. Float up right wall (3 fans)
  474. Spook ghosts by power berry
  475. Power berry (balloon)
  476. Float up under fan to platform + CD
  477. Jump down by big blue ghost
  478. Power berry (balloon)
  479. Up
  480. Power berry (balloon)
  481. Ride first fan (refresh balloon)
  482. Keep going in that direction, ignore fans
  483. Kill all ghosts
  484. End [~35]
  485. Cutscene (skip)
  486.  
  487. <~3810 hopefully more>
  488.  
  489. ---- WORLD 4 DONE ----
  490.  
  491. :: METAL MANIA ::
  492. Power berry (fire)
  493. Cutscene (unskippable)
  494. Save friends (fire/chomp)
  495. Elevator [10]
  496. Power berry (metal)
  497. Double jump straight to diagonal beam
  498. 2D 1
  499. 2D 2 (left path > top platform)
  500. Take damage
  501. Elevator [80-85]
  502. Jump on checkpoint > across beams
  503. End [~90]
  504.  
  505. :: PAC IN PACOPOLIS ::
  506. Power berry (spin)
  507. Spin pac info (mash A)
  508. Dash everywhere
  509. Pull switch
  510. Dash some more
  511. Dash to get both buttons
  512. Look at all that dashing
  513. Jump across the blue platforms instead of dashing
  514. Power berry (fire)
  515. Collect pellets from bins during voice lines
  516. Kill 40 ghosts (clusters are best)
  517. End [~50]
  518.  
  519. :: ROUNDHOUSE RUMBLE ::
  520. Cutscene (2X) (skip)
  521. Spook ghosts
  522. Power berry (balloon)
  523. Float to rightmost vertical fan
  524. Power berry (balloon)
  525. Float through both right-facing fans
  526. Power berry (ice)
  527. Kill bat
  528. Power berry (balloon)
  529. Float over closest fan and to platform
  530. Kill ghosts for safety
  531. Power berry (balloon)
  532. Next platform
  533. Power berry (balloon)
  534. Float toward 2 fans
  535. Drop to platform
  536. Power berry (balloon)
  537. Float to bats
  538. Power berry (ice)
  539. Kill bats
  540. Power berry (balloon)
  541. Ride fan up
  542. Float to fan on left (refresh balloon)
  543. End [~20]
  544. Cutscene (skip)
  545.  
  546. <~3970 hopefully more>
  547.  
  548. ---- WORLD 5 DONE ----
  549.  
  550. :: A FLUFFY RECEPTION ::
  551. Cutscene (skip)
  552. Boss:
  553. Make dog charge bone
  554. Chomp tail
  555. Eat wizard ghosts
  556. End [0]
  557.  
  558. :: SCHOOL ::
  559. GRINDING TO 4500 <~3970>
  560. Map room:
  561. Yellow bin
  562. Circle room
  563. Hall:
  564. Blue bin
  565. Yellow bin
  566. Blue bin
  567. 3 vending machines
  568. Yellow bin
  569. Vending machine
  570. Quit to menu
  571. Continue
  572. Per cycle: ~60 pellets, ~28 seconds
  573. Return to map at 4500
  574.  
  575. :: TEMPLE OF MYSTERY ::
  576. Jump + CD across platforms to portal 1
  577. Jump + CD across platforms to portal 2 (no berry)
  578. Power berry (granite ball)
  579. Cannon at tower
  580. Double jump + CD from second statue on stairs to portal 3
  581. Power berry (balloon)
  582. Float to other berry (refresh balloon)
  583. Float directly to portal 4
  584. Boss:
  585. Power berry (ice)
  586. Stand near spring
  587. Freeze fireball that will hit spring
  588. 4 times
  589. End [~5]
  590. Cutscene (skip)
  591.  
  592. :: PIPE MAZE ::
  593. Power berry (granite ball)
  594. Cannon to left tower
  595. Power berry (granite ball)
  596. Cannon to caves by vending machine
  597. Follow right wall
  598. Power berry (spin)
  599. Spin2win
  600. Hit all 3 buttons
  601. Power berry (bounce)
  602. Bounce up, through tunnel
  603. Power berry (balloon)
  604. Float to big blue ghost
  605. Power berry (balloon)
  606. Float to wizard at top
  607. End [~70]
  608.  
  609. :: GHOST OF A CHANCE ::
  610. Boss:
  611. Stand on a mirror thing
  612. Reflect laser
  613. 4X
  614. Run ends on contact with Pineapple
  615.  
  616. Wow that was a disappointing final boss fight
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