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- m_rawinput "1"
- m_filter "0"
- m_acceleration "0"
- fps_max 0
- bind "w" "+forward; dof_enable 0"
- bind "F1" "disconnect"
- bind "F7" "exec autoexec.cfg"
- cl_cull_weapon_fx 0
- cl_detaildist 0
- mat_diffuse 1
- cl_detailfade 0
- cl_disable_ragdolls 1
- cl_drawshadowtexture 0
- cl_ejectbrass 0
- cl_jiggle_bone_framerate_cutoff 0
- cl_new_impact_effects 0
- cl_show_splashes 0
- cl_particle_max_count 0
- csm_enableunlock 1
- csm_coverage 0
- csm_enabled 0
- csm_world_shadows 0
- dlight_enable 0
- env_lightglow 0
- dof_enable 0
- fog_enable 0
- fog_enable_water_fog 0
- fog_volume 0
- fog_enableskybox 1
- fps_max 0 //unlimited fps
- fps_max_use_refresh 0
- mat_autoexposure_max_multiplier 5
- mat_autoexposure_min_multiplier 1.0
- hud_setting_adsDof 0
- lightmap_ambient 0
- lightmap_realtimelight 0
- lightmap_realtimeshadows 0
- m_rawinput 1 //raw mouse input
- mat_bloom_max_lighting_value 0
- map_settings_override 1
- mat_bloom_streak_amount 0
- mat_bloom_wide_amount 0
- mat_bloomscale 0
- mat_bumpmap 0
- mat_colorcorrection 0
- mat_compressedtextures 1
- mat_depthbias_shadowmap 0
- mat_depthbias_tightshadowmap 0
- mat_disable_bloom 1 //disables bloom
- mat_disable_dof 1
- mat_disable_fancy_blending 1
- mat_disable_lightmap_ambient 1
- mat_disable_lightmaps 1
- mat_disable_lightwarp 1
- mat_disable_model_ambient 1
- mat_disable_particles 1
- mat_displacementmap 0
- mat_dof_enabled 0
- mat_dof_max_blur_radius 0
- mat_dof_quality 0
- mat_dynamic_tonemapping 0
- mat_enable_ssr 0
- mat_envmapsize 8
- mat_envmaptgasize 8
- mat_fastnobump 1
- mat_fastspecular 1
- mat_filterlightmaps 0
- mat_filtertextures 0
- mat_force_bloom 0
- mat_global_lighting 0
- mat_hdr_enabled 0
- mat_hdr_level 0
- mat_hide_sun_in_last_cascade 1
- mat_motion_blur_enabled 0
- mat_non_hdr_bloom_scalefactor 0
- mat_normalmaps 0
- mat_normals 0
- cl_drawmonitors 0 //disabling banner pics
- mat_parallaxmap 0
- mat_phong 0
- mat_postprocess_enable 0
- mat_reducefillrate 1
- mat_reduceparticles 1
- mat_screen_blur_enabled 0 //menu blur
- mat_shadercount 0
- mat_shadowstate 0
- mat_showlowresimage 1
- mat_specular 0
- mat_use_compressed_hdr_textures 1
- mat_instancing 1
- mat_vignette_enable 0
- miles_occlusion 0 //sound fix
- miles_occlusion_force 0 //sound fix
- miles_occlusion_partial 0 //sound fix
- particle_dlights_enable 0
- r_decals 0
- r_DrawDisp 0
- r_PhysPropStaticLighting 0
- r_ambientrefraction 0
- r_drawdetailprops 0
- r_drawflecks 0
- r_drawmodeldecals 0
- r_drawparticles 0
- r_drawscreenspaceparticles 0
- r_drawsprites 0
- r_drawstaticlight 0
- r_drawviewmodel 0
- r_dynamic 0
- r_dynamiclighting 0
- r_fog 0
- r_forcecheapwater 1
- r_fullscreen 1
- r_lightstyle 0
- r_lightmap 0
- r_particle_lighting_enable 0
- r_particle_lighting_force 0
- r_rimlight 0
- r_shadowmaxrendered 0
- r_shadowrendertotexture 0
- r_shadows 0
- r_sse_s 0
- r_updaterefracttexture 0
- shadow_capable 0
- shadow_default_filter_size 0
- shadow_filter_maxstep 0
- shadow_enable 0
- shadow_maxspotshadows 0
- shadow_maxspotshadows 0
- ssao_blur 0
- sssss_enable 0
- static_shadow 1
- static_shadow_res 0
- stream_cache_high_priority_static_models 0
- stream_drop_unused 1
- stream_enable 0
- stream_mode "none"
- stream_picmip "4.0"
- hud_setting_minimapRotate 1 //rotate minimap 0-off 1-on
- hud_setting_pingAlpha "0.400000" //banner trasparency 1.0-max 0.0-off
- cl_ejectbrass "0"
- alias "+shoot" "+attack; r_particle_timescale 300" //muzzle flash
- alias "-shoot" "-attack; r_particle_timescale 1" //muzzle flash
- bind "mouse1" "+shoot" //muzzle flash
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