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  1. Initialize engine version: 5.5.1f1 (88d00a7498cd)
  2. GfxDevice: creating device client; threaded=1
  3. Renderer: 67EF:CF
  4. Vendor: ATI Technologies Inc.
  5. Version: 4.5.13474 Core Profile Forward-Compatible Context 22.19.162.4
  6. GLES: 0
  7. GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_half_float GL_AMD_gpu_shader_half_float2 GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_occlusion_query_event GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_sparse_texture_pool GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL
  8. _ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_AR
  9. B_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shad
  10. er_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture
  11. _query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend
  12. _func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compr
  13. ession_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_textur
  14. e_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
  15. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 65537
  16. Begin MonoManager ReloadAssembly
  17. Platform assembly: E:\games\FactoryHiro_PC\Factory_Data\Managed\UnityEngine.dll (this message is harmless)
  18. Loading E:\games\FactoryHiro_PC\Factory_Data\Managed\UnityEngine.dll into Unity Child Domain
  19. Platform assembly: E:\games\FactoryHiro_PC\Factory_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  20. Loading E:\games\FactoryHiro_PC\Factory_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  21. Platform assembly: E:\games\FactoryHiro_PC\Factory_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  22. Loading E:\games\FactoryHiro_PC\Factory_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  23. Platform assembly: E:\games\FactoryHiro_PC\Factory_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  24. Loading E:\games\FactoryHiro_PC\Factory_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  25. Platform assembly: E:\games\FactoryHiro_PC\Factory_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  26. Loading E:\games\FactoryHiro_PC\Factory_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  27. Platform assembly: E:\games\FactoryHiro_PC\Factory_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  28. Loading E:\games\FactoryHiro_PC\Factory_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  29. - Completed reload, in 0.018 seconds
  30. Desired shader compiler platform 15 is not available in shader blob
  31.  
  32. (Filename: Line: 540)
  33.  
  34. Desired shader compiler platform 15 is not available in shader blob
  35.  
  36. (Filename: Line: 540)
  37.  
  38. Desired shader compiler platform 15 is not available in shader blob
  39.  
  40. (Filename: Line: 540)
  41.  
  42. Desired shader compiler platform 15 is not available in shader blob
  43.  
  44. (Filename: Line: 540)
  45.  
  46. Desired shader compiler platform 15 is not available in shader blob
  47.  
  48. (Filename: Line: 540)
  49.  
  50. Desired shader compiler platform 15 is not available in shader blob
  51.  
  52. (Filename: Line: 540)
  53.  
  54. Desired shader compiler platform 15 is not available in shader blob
  55.  
  56. (Filename: Line: 540)
  57.  
  58. Desired shader compiler platform 15 is not available in shader blob
  59.  
  60. (Filename: Line: 540)
  61.  
  62. Desired shader compiler platform 15 is not available in shader blob
  63.  
  64. (Filename: Line: 540)
  65.  
  66. Desired shader compiler platform 15 is not available in shader blob
  67.  
  68. (Filename: Line: 540)
  69.  
  70. Desired shader compiler platform 15 is not available in shader blob
  71.  
  72. (Filename: Line: 540)
  73.  
  74. Desired shader compiler platform 15 is not available in shader blob
  75.  
  76. (Filename: Line: 540)
  77.  
  78. Desired shader compiler platform 15 is not available in shader blob
  79.  
  80. (Filename: Line: 540)
  81.  
  82. Desired shader compiler platform 15 is not available in shader blob
  83.  
  84. (Filename: Line: 540)
  85.  
  86. Desired shader compiler platform 15 is not available in shader blob
  87.  
  88. (Filename: Line: 540)
  89.  
  90. Desired shader compiler platform 15 is not available in shader blob
  91.  
  92. (Filename: Line: 540)
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  94. Desired shader compiler platform 15 is not available in shader blob
  95.  
  96. (Filename: Line: 540)
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  98. Desired shader compiler platform 15 is not available in shader blob
  99.  
  100. (Filename: Line: 540)
  101.  
  102. Desired shader compiler platform 15 is not available in shader blob
  103.  
  104. (Filename: Line: 540)
  105.  
  106. Desired shader compiler platform 15 is not available in shader blob
  107.  
  108. (Filename: Line: 540)
  109.  
  110. Desired shader compiler platform 15 is not available in shader blob
  111.  
  112. (Filename: Line: 540)
  113.  
  114. Desired shader compiler platform 15 is not available in shader blob
  115.  
  116. (Filename: Line: 540)
  117.  
  118. Desired shader compiler platform 15 is not available in shader blob
  119.  
  120. (Filename: Line: 540)
  121.  
  122. Desired shader compiler platform 15 is not available in shader blob
  123.  
  124. (Filename: Line: 540)
  125.  
  126. Platform assembly: E:\games\FactoryHiro_PC\Factory_Data\Managed\System.Core.dll (this message is harmless)
  127. Platform assembly: E:\games\FactoryHiro_PC\Factory_Data\Managed\System.dll (this message is harmless)
  128. WARNING: Shader Unsupported: 'Hidden/Internal-DeferredShading' - Pass '' has no vertex shader
  129. WARNING: Shader Unsupported: 'Hidden/Internal-DeferredShading' - Setting to default shader.
  130. WARNING: Shader Unsupported: 'Hidden/Internal-DeferredReflections' - Pass '' has no vertex shader
  131. WARNING: Shader Unsupported: 'Hidden/Internal-DeferredReflections' - Setting to default shader.
  132. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  133. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  134. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  135. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  136. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Setting to default shader.
  137. WARNING: Shader Unsupported: 'Hidden/Internal-PrePassLighting' - Pass '' has no vertex shader
  138. WARNING: Shader Unsupported: 'Hidden/Internal-PrePassLighting' - Setting to default shader.
  139. WARNING: Shader Unsupported: 'Hidden/Internal-DepthNormalsTexture' - Pass '' has no vertex shader
  140. WARNING: Shader Unsupported: 'Hidden/Internal-DepthNormalsTexture' - Pass '' has no vertex shader
  141. WARNING: Shader Unsupported: 'Hidden/Internal-DepthNormalsTexture' - Pass '' has no vertex shader
  142. WARNING: Shader Unsupported: 'Hidden/Internal-DepthNormalsTexture' - Pass '' has no vertex shader
  143. WARNING: Shader Unsupported: 'Hidden/Internal-DepthNormalsTexture' - Pass '' has no vertex shader
  144. WARNING: Shader Unsupported: 'Hidden/Internal-DepthNormalsTexture' - Pass '' has no vertex shader
  145. WARNING: Shader Unsupported: 'Hidden/Internal-DepthNormalsTexture' - Pass '' has no vertex shader
  146. WARNING: Shader Unsupported: 'Hidden/Internal-DepthNormalsTexture' - Pass '' has no vertex shader
  147. WARNING: Shader Unsupported: 'Hidden/Internal-DepthNormalsTexture' - Pass '' has no vertex shader
  148. WARNING: Shader Unsupported: 'Hidden/Internal-DepthNormalsTexture' - Setting to default shader.
  149. WARNING: Shader Unsupported: 'Hidden/Internal-MotionVectors' - Pass '' has no vertex shader
  150. WARNING: Shader Unsupported: 'Hidden/Internal-MotionVectors' - Pass '' has no vertex shader
  151. WARNING: Shader Unsupported: 'Hidden/Internal-MotionVectors' - Setting to default shader.
  152. WARNING: Shader Unsupported: 'Hidden/Internal-Halo' - Pass '' has no vertex shader
  153. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-Halo' - Setting to default shader.
  154. WARNING: Shader Unsupported: 'Hidden/Internal-Flare' - Pass '' has no vertex shader
  155. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-Flare' - Setting to default shader.
  156. WARNING: Shader Unsupported: 'Legacy Shaders/VertexLit' - Pass '' has no vertex shader
  157. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Legacy Shaders/VertexLit' - Setting to default shader.
  158. WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'FORWARD' has no vertex shader
  159. WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'FORWARD' has no vertex shader
  160. WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'PREPASS' has no vertex shader
  161. WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'PREPASS' has no vertex shader
  162. WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'DEFERRED' has no vertex shader
  163. WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'META' has no vertex shader
  164. WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All passes removed
  165. WARNING: Shader Unsupported: 'Hidden/CubeBlur' - Pass '' has no vertex shader
  166. WARNING: Shader Unsupported: 'Hidden/CubeBlur' - Pass '' has no vertex shader
  167. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/CubeBlur' - Setting to default shader.
  168. WARNING: Shader Unsupported: 'Hidden/CubeCopy' - Pass '' has no vertex shader
  169. WARNING: Shader Unsupported: 'Hidden/CubeCopy' - Pass '' has no vertex shader
  170. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/CubeCopy' - Setting to default shader.
  171. WARNING: Shader Unsupported: 'Hidden/CubeBlend' - Pass '' has no vertex shader
  172. WARNING: Shader Unsupported: 'Hidden/CubeBlend' - Pass '' has no vertex shader
  173. WARNING: Shader Unsupported: 'Hidden/CubeBlend' - Setting to default shader.
  174. WARNING: Shader Unsupported: 'UI/Default' - Pass 'DEFAULT' has no vertex shader
  175. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'UI/Default' - Setting to default shader.
  176. WARNING: Shader Unsupported: 'Hidden/Internal-StencilWrite' - Pass '' has no vertex shader
  177. WARNING: Shader Unsupported: 'Hidden/Internal-StencilWrite' - Setting to default shader.
  178. WARNING: Shader Unsupported: 'Hidden/Internal-CombineDepthNormals' - Pass '' has no vertex shader
  179. WARNING: Shader Unsupported: 'Hidden/Internal-CombineDepthNormals' - Setting to default shader.
  180. WARNING: Shader Unsupported: 'Hidden/BlitCopy' - Pass '' has no vertex shader
  181. WARNING: Shader Unsupported: 'Hidden/BlitCopy' - Setting to default shader.
  182. WARNING: Shader Unsupported: 'Hidden/BlitCopyDepth' - Pass '' has no vertex shader
  183. WARNING: Shader Unsupported: 'Hidden/BlitCopyDepth' - Setting to default shader.
  184. WARNING: Shader Unsupported: 'Hidden/Internal-GUITextureClip' - Pass '' has no vertex shader
  185. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-GUITextureClip' - Setting to default shader.
  186. WARNING: Shader Unsupported: 'Hidden/Internal-GUITextureClipText' - Pass '' has no vertex shader
  187. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-GUITextureClipText' - Setting to default shader.
  188. WARNING: Shader Unsupported: 'Hidden/Internal-GUITexture' - Pass '' has no vertex shader
  189. WARNING: Shader Unsupported: 'Hidden/Internal-GUITexture' - Setting to default shader.
  190. WARNING: Shader Unsupported: 'Hidden/Internal-GUITextureBlit' - Pass '' has no vertex shader
  191. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-GUITextureBlit' - Setting to default shader.
  192. WARNING: Shader Unsupported: 'Sprites/Default' - Pass '' has no vertex shader
  193. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Sprites/Default' - Setting to default shader.
  194. desktop: 1920x1080 59Hz; virtual: 3840x1080 at 0,0
  195. <RI> Initializing input.
  196.  
  197. <RI> Input initialized.
  198.  
  199. <RI> Initialized touch support.
  200.  
  201. Desired shader compiler platform 15 is not available in shader blob
  202.  
  203. (Filename: Line: 540)
  204.  
  205. Desired shader compiler platform 15 is not available in shader blob
  206.  
  207. (Filename: Line: 540)
  208.  
  209. Desired shader compiler platform 15 is not available in shader blob
  210.  
  211. (Filename: Line: 540)
  212.  
  213. Desired shader compiler platform 15 is not available in shader blob
  214.  
  215. (Filename: Line: 540)
  216.  
  217. Desired shader compiler platform 15 is not available in shader blob
  218.  
  219. (Filename: Line: 540)
  220.  
  221. Desired shader compiler platform 15 is not available in shader blob
  222.  
  223. (Filename: Line: 540)
  224.  
  225. Desired shader compiler platform 15 is not available in shader blob
  226.  
  227. (Filename: Line: 540)
  228.  
  229. Desired shader compiler platform 15 is not available in shader blob
  230.  
  231. (Filename: Line: 540)
  232.  
  233. Desired shader compiler platform 15 is not available in shader blob
  234.  
  235. (Filename: Line: 540)
  236.  
  237. WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/VertexLit' - Pass '' has no vertex shader
  238. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/VertexLit' - Setting to default shader.
  239. WARNING: Shader Unsupported: 'Sprites/Diffuse' - Pass 'FORWARD' has no vertex shader
  240. WARNING: Shader Unsupported: 'Sprites/Diffuse' - Pass 'FORWARD' has no vertex shader
  241. WARNING: Shader Unsupported: 'Sprites/Diffuse' - Pass 'PREPASS' has no vertex shader
  242. WARNING: Shader Unsupported: 'Sprites/Diffuse' - Pass 'PREPASS' has no vertex shader
  243. WARNING: Shader Unsupported: 'Sprites/Diffuse' - Pass 'DEFERRED' has no vertex shader
  244. WARNING: Shader Unsupported: 'Sprites/Diffuse' - Pass 'META' has no vertex shader
  245. WARNING: Shader Unsupported: 'Sprites/Diffuse' - All passes removed
  246. WARNING: Shader Unsupported: 'Factory/StencilTexture' - Pass '' has no vertex shader
  247. WARNING: Shader Unsupported: 'Solid Color' - Pass '' has no vertex shader
  248. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Solid Color' - Setting to default shader.
  249. WARNING: Shader Unsupported: 'Factory/Page Turning' - Pass 'FORWARD' has no vertex shader
  250. WARNING: Shader Unsupported: 'Factory/Page Turning' - Pass 'FORWARD' has no vertex shader
  251. WARNING: Shader Unsupported: 'Factory/Page Turning' - Pass 'PREPASS' has no vertex shader
  252. WARNING: Shader Unsupported: 'Factory/Page Turning' - Pass 'PREPASS' has no vertex shader
  253. WARNING: Shader Unsupported: 'Factory/Page Turning' - Pass 'DEFERRED' has no vertex shader
  254. WARNING: Shader Unsupported: 'Factory/Page Turning' - Pass 'SHADOWCASTER' has no vertex shader
  255. WARNING: Shader Unsupported: 'Factory/Page Turning' - Pass 'META' has no vertex shader
  256. WARNING: Shader Unsupported: 'Factory/Page Turning' - All passes removed
  257. WARNING: Shader Unsupported: 'Factory/Page Turning' - Setting to default shader.
  258. WARNING: Shader Unsupported: 'Factory/Alpha Multiply Double' - Pass '' has no vertex shader
  259. WARNING: Shader Unsupported: 'Particles/Alpha Blended' - Pass '' has no vertex shader
  260. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Particles/Alpha Blended' - Setting to default shader.
  261. WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD' has no vertex shader
  262. WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD_DELTA' has no vertex shader
  263. WARNING: Shader Unsupported: 'Standard' - Pass 'SHADOWCASTER' has no vertex shader
  264. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  265. WARNING: Shader Unsupported: 'Standard' - All passes removed
  266. WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD' has no vertex shader
  267. WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD_DELTA' has no vertex shader
  268. WARNING: Shader Unsupported: 'Standard' - Pass 'SHADOWCASTER' has no vertex shader
  269. WARNING: Shader Unsupported: 'Standard' - Pass 'DEFERRED' has no vertex shader
  270. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  271. WARNING: Shader Unsupported: 'Standard' - All passes removed
  272. WARNING: Shader Unsupported: 'Unlit/Transparent Cutout' - Pass '' has no vertex shader
  273. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Unlit/Transparent Cutout' - Setting to default shader.
  274. UnloadTime: 0.966245 ms
  275. ChecksumID[0xD3040CCC] != GetChecksum[0x00000000]
  276.  
  277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  278.  
  279. Platform assembly: E:\games\FactoryHiro_PC\Factory_Data\Managed\System.Xml.dll (this message is harmless)
  280. [1]: [Synthedestroyer] PlaySong: preGame
  281.  
  282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  283.  
  284. Setting up 2 worker threads for Enlighten.
  285. Thread -> id: 1b90 -> priority: 1
  286. Thread -> id: 101c -> priority: 1
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