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  1. 0.001 2017-05-20 10:53:15; Factorio 0.15.12 (build 29834, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 1607)
  3. 0.002 Program arguments: "D:\SteamGames\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.002 Read data path: D:/SteamGames/steamapps/common/Factorio/data
  5. 0.002 Write data path: C:/Users/Kavics/AppData/Roaming/Factorio
  6. 0.002 Binaries path: D:/SteamGames/steamapps/common/Factorio/bin
  7. 0.072 System info: [CPU: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz, 4 cores, RAM: 16242MB]
  8. 0.142 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 66.5789%] [MultiSampling: OFF] [Screen: 255]
  9. 0.147 Available display adapters: 3
  10. 0.147 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x01, [1280,0], 1280x1024, 32bit, 60Hz}
  11. 0.147 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1280x768, 32bit, 60Hz}
  12. 0.147 [4]: \\.\DISPLAY5 - Intel(R) HD Graphics 530 {0x01, [-1280,0], 1280x1024, 32bit, 60Hz}
  13. 0.148 Create display on adapter 1. Size 1280x720 at position [-10, 6].
  14. 0.270 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 21.21.13.7892
  15. 0.275 Video memory size (dedicated video/dedicated system/shared system/available): 4059/0/8121/4092 MB
  16. 0.356 DSound: Starting _dsound_update thread
  17. 0.356 DSound: Enter _dsound_update; tid=4040
  18. 0.356 Device reset internal.
  19. 0.360 Desktop composition is active.
  20. 0.360 Graphics settings preset: very-high
  21. 0.360 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
  22. 0.469 Loading mod core 0.0.0 (data.lua)
  23. 0.497 Loading mod base 0.15.12 (data.lua)
  24. 0.861 Loading mod base 0.15.12 (data-updates.lua)
  25. 0.926 Checksum for core: 3549671022
  26. 0.926 Checksum of base: 2844691227
  27. 1.236 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495143794
  28. 1.236 Info PlayerData.cpp:63: Cloud player-data.json unavailable
  29. 1.375 Loaded shader file D:/SteamGames/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  30. 1.378 Loaded shader file D:/SteamGames/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  31. 1.389 Initial atlas bitmap size is 16384
  32. 1.392 Created atlas bitmap 16384x5053
  33. 1.563 Created atlas bitmap 8192x2101
  34. 1.589 Created atlas bitmap 8192x1443
  35. 1.603 Created atlas bitmap 4096x3644
  36. 1.623 Created atlas bitmap 4096x1568
  37. 1.632 Created atlas bitmap 4096x1844
  38. 21.047 Sprites loaded
  39. 21.047 Convert atlas 4096x3644 to: mipmap
  40. 21.143 Convert atlas 4096x1568 to: mipmap
  41. 21.195 Convert atlas 4096x1844 to: trilinear-filtering
  42. 21.428 Loading sounds...
  43. 25.811 Custom inputs active: 0
  44. 25.944 Device reset internal.
  45. 26.265 Factorio initialised
  46. 55.308 Loading map C:\Users\Kavics\AppData\Roaming\Factorio\saves\LR_OK.zip: 22624247 bytes.
  47. 55.438 Loading Level.dat: 47206641 bytes.
  48. 55.443 Info Scenario.cpp:133: Map version 0.15.12-0
  49. 56.634 Info BlueprintLibrary.cpp:190: Loaded library shelves:
  50. 56.634 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 1; timestamp = 1493189721; records: (id: 65535, 0; label: "", preview: false, empty: false; single)
  51. 56.634 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 6; timestamp = 1494917687; records: (id: 0, 0; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single)
  52. 56.732 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 6; timestamp = 1494917687; records: (id: 0, 0; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single)
  53. 56.732 Loading script.dat: 190 bytes.
  54. 56.791 Checksum for script C:/Users/Kavics/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
  55. 1247.212 Loading map C:\Users\Kavics\AppData\Roaming\Factorio\saves\LR_OK.zip: 24342269 bytes.
  56. 1247.264 Loading Level.dat: 50662954 bytes.
  57. 1247.269 Info Scenario.cpp:133: Map version 0.15.12-0
  58. 1248.576 Info BlueprintLibrary.cpp:190: Loaded library shelves:
  59. 1248.576 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 1; timestamp = 1493189721; records: (id: 65535, 0; label: "", preview: false, empty: false; single)
  60. 1248.576 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 6; timestamp = 1494917687; records: (id: 0, 0; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single)
  61. 1248.676 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 6; timestamp = 1494917687; records: (id: 0, 0; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single)
  62. 1248.676 Loading script.dat: 190 bytes.
  63. 1248.678 Checksum for script C:/Users/Kavics/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
  64. 2575.448 Loading map C:\Users\Kavics\AppData\Roaming\Factorio\saves\_autosave1.zip: 25380183 bytes.
  65. 2575.507 Loading Level.dat: 52457625 bytes.
  66. 2575.512 Info Scenario.cpp:133: Map version 0.15.12-0
  67. 2576.883 Info BlueprintLibrary.cpp:190: Loaded library shelves:
  68. 2576.883 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 1; timestamp = 1493189721; records: (id: 65535, 0; label: "", preview: false, empty: false; single)
  69. 2576.883 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 6; timestamp = 1494917687; records: (id: 0, 0; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single)
  70. 2576.983 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 6; timestamp = 1494917687; records: (id: 0, 0; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single)
  71. 2576.983 Loading script.dat: 190 bytes.
  72. 2576.985 Checksum for script C:/Users/Kavics/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
  73. 2847.854 Unlocked achievement "pyromaniac"
  74. 10597.508 DSound: Stopping voice
  75. 10597.508 DSound: Joining thread
  76. 10597.513 DSound: Exit _dsound_update; tid=4040
  77. 10597.513 DSound: Waiting for voice to stop ... signaled
  78. 10597.513 DSound: Joined thread
  79. 10597.513 DSound: Destroying thread
  80. 10597.513 DSound: Thread destroyed
  81. 10597.513 DSound: Releasing buffer
  82. 10597.513 DSound: Voice stopped
  83. 10597.513 DSound: Deallocating voice
  84. 10597.513 DSound: Deallocated voice
  85. 10597.688 Steam API shutdown.
  86. 10597.709 Goodbye
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