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BGE 20AE - Custom keyboard+mouse keybinds (universal)

Jul 20th, 2024 (edited)
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  1. WARNING : as of July 24th 2024, this setup doesn't allow the player to properly shoot Gyrodisks.
  2.  
  3. SETUP :
  4. - Add the "main content" section to BGE.player.ini, located in C:\Users\<username>\Saved Games\Beyond Good & Evil - 20th Anniversary Edition
  5.  
  6. EFFECTS :
  7. - This sets most controls from the original game.
  8. - Notable exceptions :
  9. - no zoom with Mouse Wheel.
  10. - no left/right lean in photo mode with left/right inputs.
  11. - F is used for Compass / Companion Action, E is used for all interactions.
  12. - P is used for Ubisoft pause menu.
  13. - Contrary to HD, you won't be able to Quickdisks, as this requires the Gyrodisk shoot button and the jump button to be on different keys.
  14.  
  15. ALTERNATIVE
  16. - If you really want OG inputs for Compass / Companion Action, and interactions, we found nothing better than using a macro. Reminder that macros ARE NOT ACCEPTED when submitting runs, as they are assimilated to using an external tool which offers functionalities missing from the game. However, we are very pessimistic about Ubisoft's will to tackle the keybindings issue, and ruleset regarding macros might change in the future. After all these warnings, if you still want to use a more OG-compliant layout despite it using a macro, see this link : https://pastebin.com/j3tSRT9N
  17.  
  18.  
  19.  
  20. ### MAIN CONTENT ###
  21.  
  22. [Infos]
  23. # Skip intro message
  24. SkipBootUpMsg=1
  25.  
  26. [KeySetting]
  27. # SelectedKeySetting_PC=
  28. # 0 : deactivate action if custom code assigned ?
  29. # 1 : override key if custom code assigned, otherwise uses default key
  30. # 2-8 : garbage data that can make the game crash at startup. If the game still runs, then key mappings will make no sense
  31. SelectedKeySetting_PC=1
  32.  
  33. [Keybindings]
  34. # Leaving the code blank sets the action to its default key
  35. # Code : associated key (AZERTY/QWERTY if it's not the same)
  36.  
  37. # This layout keeps default keys for compass and actions.
  38. # The rest is as close to OG as possible.
  39.  
  40. # 33 : F
  41. INO_KEY_COMPASS=33
  42. # 258 : Left Mouse Button
  43. INO_KEY_ATTACK=258
  44. # 15 : Tab
  45. INO_KEY_MAP=15
  46. # 57 : Space
  47. INO_KEY_ACCELERATE=57
  48. # 46 : C
  49. INO_KEY_CENTER_CAMERA=46
  50. # 259 : Right Mouse Button
  51. INO_KEY_JUMP=259
  52. # 18 : E
  53. INO_KEY_ACTION=18
  54. # 1 : Esc
  55. INO_KEY_INVENTORY=1
  56. # 42 : Shift
  57. INO_KEY_OBSERVE=42
  58. # 3 : 2
  59. INO_KEY_PREV=3
  60. # 4 : 3
  61. INO_KEY_NEXT=4
  62. # 25 : P
  63. INO_KEY_PAUSE=25
  64. # 29 : Ctrl
  65. INO_KEY_CROUCH=29
  66. # 16 : A/Q
  67. INO_KEY_USE=16
  68.  
  69. # 259 : Right Mouse Button
  70. INO_KEY_BACK=259
  71. # 258 : Left Mouse Button
  72. INO_KEY_CONFIRM=258
  73.  
  74. # 57 : Space
  75. INO_KEY_MENU_INFO=57
  76. # 57 : Space
  77. INO_KEY_MAP_ZOOM=57
  78. # 17 : Z/W
  79. INO_KEY_UP=17
  80. # 30 : Q
  81. INO_KEY_LEFT=30
  82. # 31 : S
  83. INO_KEY_DOWN=31
  84. # 32 : D
  85. INO_KEY_RIGHT=32
  86. # 258 : Left Mouse Button
  87. INO_KEY_TAKE_PHOTO=258
  88. # 259 : Right Mouse Button
  89. INO_KEY_GYRODISK_SHOOT=259
  90.  
  91. INO_KEY_RESET=
  92. INO_KEY_PUCK_SWAP=
  93. INO_KEY_PUCK_SHOOT=
  94. INO_KEY_UP_BAK=
  95. INO_KEY_LEFT_BAK=
  96. INO_KEY_DOWN_BAK=
  97. INO_KEY_RIGHT_BAK=
  98. INO_KEY_NAVIGATE_DOWN=
  99. INO_KEY_NAVIGATE_UP=
  100. INO_KEY_NAVIGATE_RIGHT=
  101. INO_KEY_NAVIGATE_LEFT=
  102.  
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