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Jess-The-Mess

SC6 Voice Guide

Aug 16th, 2019
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  1. Filepath (assuming you've extracted the game files): SoulcaliburVI\Content\Sound\_resource\Voice\US\Customize_Voice
  2.  
  3. ++++File names for voices++++
  4.  
  5. E_VO_PC_000.acb - The preview lines for all the voices while in CaS. This is why the preview won't reflect voice mods.
  6.  
  7.  
  8. -Monster-
  9.  
  10.  
  11. E_VO_PC_0B8.acb - Lizardman
  12.  
  13. E_VO_PC_0B9.acb - Demihuman
  14.  
  15. E_VO_PC_0BA.acb - Alien
  16.  
  17.  
  18. -Male-
  19.  
  20.  
  21. E_VO_PC_0A0.acb - Young Villager
  22.  
  23. E_VO_PC_0A1.acb - Young Knight
  24.  
  25. E_VO_PC_0A2.acb - Scoundrel
  26.  
  27. E_VO_PC_0A3.acb - Cold Hearted Assassin
  28.  
  29. E_VO_PC_0A4.acb - Dependable Leader
  30.  
  31. E_VO_PC_0A5.acb - Chief Villain
  32.  
  33. E_VO_PC_0A6.acb - Transcendental Being
  34.  
  35. E_VO_PC_0A7.acb - Veteran Knight
  36.  
  37. E_VO_PC_0B0.acb - Adventurous Youth
  38.  
  39. E_VO_PC_0B1.acb - Narcissist
  40.  
  41. E_VO_PC_0B2.acb - Wizened Warlord
  42.  
  43. E_VO_PC_0B3.acb - Middle Aged Wildman
  44.  
  45.  
  46. -Female-
  47.  
  48.  
  49. E_VO_PC_0A8.acb - Upbeat Girl
  50.  
  51. E_VO_PC_0A9.acb - Young Lady
  52.  
  53. E_VO_PC_0AA.acb - Taciturn Cynic
  54.  
  55. E_VO_PC_0AB.acb - Serious Type
  56.  
  57. E_VO_PC_0AC.acb - Elder Sister
  58.  
  59. E_VO_PC_0AD.acb - Veteran Knight
  60.  
  61. E_VO_PC_0AE.acb - Femme Fatale
  62.  
  63. E_VO_PC_0AF.acb - Transcendental Being
  64.  
  65. E_VO_PC_0B4.acb - Malicious Imp
  66.  
  67. E_VO_PC_0B5.acb - Daring Adventurer
  68.  
  69. E_VO_PC_0B6.acb - Cool-Headed Captain
  70.  
  71. E_VO_PC_0B7.acb - Zealot
  72.  
  73.  
  74. ++++Audio files++++
  75.  
  76.  
  77. >This is the voice structure for CaS characters. It was found by just listening to every file from various voices, and piecing together their uses.
  78.  
  79. >The descriptions are somewhat vague, as different voice files and fighting styles make some things harder to be specific about. Hopefully the current descriptions give a decent idea of how to use them.
  80.  
  81. >You might notice some gaps. These are blank audio files, from what I can tell. Why there's a bunch of blank audio files is beyond me, but I saw little point in listing them.
  82.  
  83. >All but two follow this format. "Narcissist" and "Daring Adventurer" Don't seemingly follow this format. I'll try to eventually get those done, but that will require learning the voices some more in-game. I currently have not found the "Critical Edge" lines for these two, and have found a lot of lines for "Daring Adventurer" that make no sense and aren't seemingly used, so the structure of these two is very confusing to me. I have not checked if the monster voices are the same way.
  84.  
  85. >You will need approximately 132 (if my addition is correct) lines to make a complete voice pack.
  86.  
  87.  
  88. 1: 1p intro
  89.  
  90. 2: 2p intro
  91.  
  92. 7-16: Attacking
  93.  
  94. 17-25: Short grunts
  95.  
  96. 26-31: Exhaustion
  97.  
  98. 32-41: Being choked? Can be heard when Ivy grabs from the back.
  99.  
  100. 44: Critical edge Followup
  101.  
  102. 45: Critical edge start
  103.  
  104. 46-47: Feeling weak
  105.  
  106. 48: Death Scream
  107.  
  108. 51-52: Ring out
  109.  
  110. 54-55: Being Dominated
  111.  
  112. 56-61, 63-70: Damage
  113.  
  114. 62: Ground stun
  115.  
  116. 71-72: Generally used when finishing an opponent with certain moves, also used in some critical edges (like Mitsurugi's)
  117.  
  118. 73-76: Not sure
  119.  
  120. 77-78: Guard broken
  121.  
  122. 79-81: Laughter
  123.  
  124. 82: Loss by timeout
  125.  
  126. 88-90: Whining
  127.  
  128. 91-93: Missed guard impact
  129.  
  130. 94-101: Dialogue? Don't think it's used at all, but not sure. Never heard it, personally. Seems only SC5 voices have it.
  131.  
  132. 102-103: Can happen when blocking a reversal edge.
  133.  
  134. 104: One round away from losing.
  135.  
  136. 105-107: Movement grunts (jumping, ducking, etc.)
  137.  
  138. 108-109: Taunting during a battle. Split up into two parts.
  139.  
  140. 110-111: Taunting after winning a round. Split up into two parts. Not all fighting styles use this.
  141.  
  142. 112: 1p character select
  143.  
  144. 113: 2p Character select
  145.  
  146. 121, 123-125: Victory lines
  147.  
  148. 131-135: Used in a lot of grabs, or after counters (depending on the fighting style).
  149.  
  150. 136-139: Unused dialogue for SC5 voices.
  151.  
  152. 147-154: 2B Specific Lines
  153. 173-200: General banter. Some are split up into two parts.
  154.  
  155. 201-204: Stance change (at least in mitsurugi's style)
  156. ==========================================================================================================================
  157. Update 8/17/2019 - Figured out what 104 is supposed to be. Also corrected the spelling of "guard". No I don't plan on doing anything about my inconsistent capitalization. Also added the filepath for the voice files.
  158.  
  159. Update 11/04/2019 - Properly labeled 147-154 as 2B specific lines. Never used 2B so I had no idea she had specific lines.
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