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"xbox360cemu" Steam and XBox Controller configuration

Apr 9th, 2016
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  1. [Options]
  2. UseAutoPad=0            #use 0 to 1; automatically make other PAD to PAD1 after detecting movement
  3. UseInitBeep=1           #use 0 to 1; default 1; beep on init
  4.  
  5. #Steam Controller & XBox Controller
  6. [PAD1]
  7. Index=0             #controller index in game controllers list; 0 is first; -1 to ignore this pad
  8. Left Analog X=1         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  9. Left Analog Y=-2        #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  10. Right Analog X=4        #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  11. Right Analog Y=-5       #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  12. Left Analog X Linear=0      #-100 to +100  raise this number to increase sensitivity near center
  13. Left Analog Y Linear=0      #-100 to +100  raise this number to increase sensitivity near center
  14. Right Analog X Linear=0     #-100 to +100  raise this number to increase sensitivity near center
  15. Right Analog Y Linear=0     #-100 to +100  raise this number to increase sensitivity near center
  16. Left Analog X+ Button=0     #button id; 0 to disable
  17. Left Analog X- Button=0     #button id; 0 to disable
  18. Left Analog Y+ Button=0     #button id; 0 to disable
  19. Left Analog Y- Button=0     #button id; 0 to disable
  20. Right Analog X+ Button=0    #button id; 0 to disable
  21. Right Analog X- Button=0    #button id; 0 to disable
  22. Right Analog Y+ Button=0    #button id; 0 to disable
  23. Right Analog Y- Button=0    #button id; 0 to disable
  24. D-pad POV=1         #POV index; 0 to disable
  25. D-pad Up=0          #button id; 0 to disable
  26. D-pad Down=0            #button id; 0 to disable
  27. D-pad Left=0            #button id; 0 to disable
  28. D-pad Right=0           #button id; 0 to disable
  29. A=1             #button id; 0 to disable
  30. B=2             #button id; 0 to disable
  31. X=3             #button id; 0 to disable
  32. Y=4             #button id; 0 to disable
  33. Left Shoulder=5         #button id; 0 to disable
  34. Right Shoulder=6        #button id; 0 to disable
  35. Back=7              #button id; 0 to disable
  36. Start=8         #button id; 0 to disable
  37. Left Thumb=10           #button id; 0 to disable
  38. Right Thumb=11          #button id; 0 to disable
  39. Left Trigger=a3         #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
  40. Right Trigger=a6        #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
  41. UseForceFeedback=0      #use 0 to 1; default 0
  42. ForceLargeGain=10000        #use 0 to 10000; default 10000; effect intensity
  43. ForceLargePeriod=120000     #use 0 to 200000; default 120000; effect frequency; wheel only
  44. ForceLargeFadeTime=10       #use 0 to 100; default 10
  45. ForceLargeFadeIn=0      #use 0 to 1; default 1
  46. ForceLargeFadeOut=0     #use 0 to 1; default 1
  47. ForceLargeStartMag=0        #use 0 to 10000; default 2000; effect will begin with this value
  48. ForceSmallGain=10000        #use 0 to 10000; default 10000; effect intensity
  49. ForceSmallPeriod=30000      #use 0 to 200000; default 30000; effect frequency; wheel only
  50. ForceSmallFadeTime=10       #use 0 to 100 default 10
  51. ForceSmallFadeIn=0      #use 0 to 1; default 1
  52. ForceSmallFadeOut=0     #use 0 to 1; default 1
  53. ForceSmallStartMag=0        #use 0 to 10000; default 2000; effect will begin with this value
  54. WheelInertiaGain=2500       #use 0 to 10000; default 2500; effect intensity; wheel only
  55. WheelSpringGain=5000        #use 0 to 10000; default 5000; effect intensity; wheel only
  56. SteeringWheel=0         #use 0 to 1; enable for all wheel effects
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