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- #include "..\..\script_macros.hpp"
- /*
- File: fn_restrainAction.sqf
- Author: Bryan "Tonic" Boardwine
- Description:
- Restrains the target.
- */
- private ["_unit"];
- _unit = cursorObject;
- if (isNull _unit) exitWith {}; //Not valid
- if (player distance _unit > 3) exitWith {};
- if (_unit getVariable "restrained") exitWith {};
- if (side _unit isEqualTo west) exitWith {};
- if (player isEqualTo _unit) exitWith {};
- if (!isPlayer _unit) exitWith {};
- //Broadcast!
- _unit setVariable ["playerSurrender",false,true];
- _unit setVariable ["restrained",true,true];
- [player] remoteExec ["life_fnc_restrain",_unit];
- [0,"STR_NOTF_Restrained",true,[_unit getVariable ["realname", name _unit], profileName]] remoteExecCall ["life_fnc_broadcast",west];
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