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- [INFO] RetroArch 1.6.7 (Git a235c0b)
- [INFO] === Build =======================================
- [INFO] Version: 1.6.7
- [INFO] Git: a235c0b
- [INFO] =================================================
- [INFO] [Config]: Loading default config.
- [INFO] [Config]: loading config from: (null).
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "E:\Emulators\RetroArch\saves\.srm".
- [INFO] Redirecting savestate to "E:\Emulators\RetroArch\states\.state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 29900.07 Hz.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL]: wglSwapInterval(0)
- [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1060 6GB/PCIe/SSE2.
- [INFO] [GL]: Version: 4.5.0 NVIDIA 385.69.
- [INFO] [GL]: Supported extensions:
- [INFO] GL_AMD_multi_draw_indirect
- [INFO] GL_AMD_seamless_cubemap_per_texture
- [INFO] GL_AMD_vertex_shader_viewport_index
- [INFO] GL_AMD_vertex_shader_layer
- [INFO] GL_ARB_arrays_of_arrays
- [INFO] GL_ARB_base_instance
- [INFO] GL_ARB_bindless_texture
- [INFO] GL_ARB_blend_func_extended
- [INFO] GL_ARB_buffer_storage
- [INFO] GL_ARB_clear_buffer_object
- [INFO] GL_ARB_clear_texture
- [INFO] GL_ARB_clip_control
- [INFO] GL_ARB_color_buffer_float
- [INFO] GL_ARB_compatibility
- [INFO] GL_ARB_compressed_texture_pixel_storage
- [INFO] GL_ARB_conservative_depth
- [INFO] GL_ARB_compute_shader
- [INFO] GL_ARB_compute_variable_group_size
- [INFO] GL_ARB_conditional_render_inverted
- [INFO] GL_ARB_copy_buffer
- [INFO] GL_ARB_copy_image
- [INFO] GL_ARB_cull_distance
- [INFO] GL_ARB_debug_output
- [INFO] GL_ARB_depth_buffer_float
- [INFO] GL_ARB_depth_clamp
- [INFO] GL_ARB_depth_texture
- [INFO] GL_ARB_derivative_control
- [INFO] GL_ARB_direct_state_access
- [INFO] GL_ARB_draw_buffers
- [INFO] GL_ARB_draw_buffers_blend
- [INFO] GL_ARB_draw_indirect
- [INFO] GL_ARB_draw_elements_base_vertex
- [INFO] GL_ARB_draw_instanced
- [INFO] GL_ARB_enhanced_layouts
- [INFO] GL_ARB_ES2_compatibility
- [INFO] GL_ARB_ES3_compatibility
- [INFO] GL_ARB_ES3_1_compatibility
- [INFO] GL_ARB_ES3_2_compatibility
- [INFO] GL_ARB_explicit_attrib_location
- [INFO] GL_ARB_explicit_uniform_location
- [INFO] GL_ARB_fragment_coord_conventions
- [INFO] GL_ARB_fragment_layer_viewport
- [INFO] GL_ARB_fragment_program
- [INFO] GL_ARB_fragment_program_shadow
- [INFO] GL_ARB_fragment_shader
- [INFO] GL_ARB_fragment_shader_interlock
- [INFO] GL_ARB_framebuffer_no_attachments
- [INFO] GL_ARB_framebuffer_object
- [INFO] GL_ARB_framebuffer_sRGB
- [INFO] GL_ARB_geometry_shader4
- [INFO] GL_ARB_get_program_binary
- [INFO] GL_ARB_get_texture_sub_image
- [INFO] GL_ARB_gl_spirv
- [INFO] GL_ARB_gpu_shader5
- [INFO] GL_ARB_gpu_shader_fp64
- [INFO] GL_ARB_gpu_shader_int64
- [INFO] GL_ARB_half_float_pixel
- [INFO] GL_ARB_half_float_vertex
- [INFO] GL_ARB_imaging
- [INFO] GL_ARB_indirect_parameters
- [INFO] GL_ARB_instanced_arrays
- [INFO] GL_ARB_internalformat_query
- [INFO] GL_ARB_internalformat_query2
- [INFO] GL_ARB_invalidate_subdata
- [INFO] GL_ARB_map_buffer_alignment
- [INFO] GL_ARB_map_buffer_range
- [INFO] GL_ARB_multi_bind
- [INFO] GL_ARB_multi_draw_indirect
- [INFO] GL_ARB_multisample
- [INFO] GL_ARB_multitexture
- [INFO] GL_ARB_occlusion_query
- [INFO] GL_ARB_occlusion_query2
- [INFO] GL_ARB_parallel_shader_compile
- [INFO] GL_ARB_pipeline_statistics_query
- [INFO] GL_ARB_pixel_buffer_object
- [INFO] GL_ARB_point_parameters
- [INFO] GL_ARB_point_sprite
- [INFO] GL_ARB_post_depth_coverage
- [INFO] GL_ARB_program_interface_query
- [INFO] GL_ARB_provoking_vertex
- [INFO] GL_ARB_query_buffer_object
- [INFO] GL_ARB_robust_buffer_access_behavior
- [INFO] GL_ARB_robustness
- [INFO] GL_ARB_sample_locations
- [INFO] GL_ARB_sample_shading
- [INFO] GL_ARB_sampler_objects
- [INFO] GL_ARB_seamless_cube_map
- [INFO] GL_ARB_seamless_cubemap_per_texture
- [INFO] GL_ARB_separate_shader_objects
- [INFO] GL_ARB_shader_atomic_counter_ops
- [INFO] GL_ARB_shader_atomic_counters
- [INFO] GL_ARB_shader_ballot
- [INFO] GL_ARB_shader_bit_encoding
- [INFO] GL_ARB_shader_clock
- [INFO] GL_ARB_shader_draw_parameters
- [INFO] GL_ARB_shader_group_vote
- [INFO] GL_ARB_shader_image_load_store
- [INFO] GL_ARB_shader_image_size
- [INFO] GL_ARB_shader_objects
- [INFO] GL_ARB_shader_precision
- [INFO] GL_ARB_shader_storage_buffer_object
- [INFO] GL_ARB_shader_subroutine
- [INFO] GL_ARB_shader_texture_image_samples
- [INFO] GL_ARB_shader_texture_lod
- [INFO] GL_ARB_shading_language_100
- [INFO] GL_ARB_shader_viewport_layer_array
- [INFO] GL_ARB_shading_language_420pack
- [INFO] GL_ARB_shading_language_include
- [INFO] GL_ARB_shading_language_packing
- [INFO] GL_ARB_shadow
- [INFO] GL_ARB_sparse_buffer
- [INFO] GL_ARB_sparse_texture
- [INFO] GL_ARB_sparse_texture2
- [INFO] GL_ARB_sparse_texture_clamp
- [INFO] GL_ARB_stencil_texturing
- [INFO] GL_ARB_sync
- [INFO] GL_ARB_tessellation_shader
- [INFO] GL_ARB_texture_barrier
- [INFO] GL_ARB_texture_border_clamp
- [INFO] GL_ARB_texture_buffer_object
- [INFO] GL_ARB_texture_buffer_object_rgb32
- [INFO] GL_ARB_texture_buffer_range
- [INFO] GL_ARB_texture_compression
- [INFO] GL_ARB_texture_compression_bptc
- [INFO] GL_ARB_texture_compression_rgtc
- [INFO] GL_ARB_texture_cube_map
- [INFO] GL_ARB_texture_cube_map_array
- [INFO] GL_ARB_texture_env_add
- [INFO] GL_ARB_texture_env_combine
- [INFO] GL_ARB_texture_env_crossbar
- [INFO] GL_ARB_texture_env_dot3
- [INFO] GL_ARB_texture_filter_minmax
- [INFO] GL_ARB_texture_float
- [INFO] GL_ARB_texture_gather
- [INFO] GL_ARB_texture_mirror_clamp_to_edge
- [INFO] GL_ARB_texture_mirrored_repeat
- [INFO] GL_ARB_texture_multisample
- [INFO] GL_ARB_texture_non_power_of_two
- [INFO] GL_ARB_texture_query_levels
- [INFO] GL_ARB_texture_query_lod
- [INFO] GL_ARB_texture_rectangle
- [INFO] GL_ARB_texture_rg
- [INFO] GL_ARB_texture_rgb10_a2ui
- [INFO] GL_ARB_texture_stencil8
- [INFO] GL_ARB_texture_storage
- [INFO] GL_ARB_texture_storage_multisample
- [INFO] GL_ARB_texture_swizzle
- [INFO] GL_ARB_texture_view
- [INFO] GL_ARB_timer_query
- [INFO] GL_ARB_transform_feedback2
- [INFO] GL_ARB_transform_feedback3
- [INFO] GL_ARB_transform_feedback_instanced
- [INFO] GL_ARB_transform_feedback_overflow_query
- [INFO] GL_ARB_transpose_matrix
- [INFO] GL_ARB_uniform_buffer_object
- [INFO] GL_ARB_vertex_array_bgra
- [INFO] GL_ARB_vertex_array_object
- [INFO] GL_ARB_vertex_attrib_64bit
- [INFO] GL_ARB_vertex_attrib_binding
- [INFO] GL_ARB_vertex_buffer_object
- [INFO] GL_ARB_vertex_program
- [INFO] GL_ARB_vertex_shader
- [INFO] GL_ARB_vertex_type_10f_11f_11f_rev
- [INFO] GL_ARB_vertex_type_2_10_10_10_rev
- [INFO] GL_ARB_viewport_array
- [INFO] GL_ARB_window_pos
- [INFO] GL_ATI_draw_buffers
- [INFO] GL_ATI_texture_float
- [INFO] GL_ATI_texture_mirror_once
- [INFO] GL_S3_s3tc
- [INFO] GL_EXT_texture_env_add
- [INFO] GL_EXT_abgr
- [INFO] GL_EXT_bgra
- [INFO] GL_EXT_bindable_uniform
- [INFO] GL_EXT_blend_color
- [INFO] GL_EXT_blend_equation_separate
- [INFO] GL_EXT_blend_func_separate
- [INFO] GL_EXT_blend_minmax
- [INFO] GL_EXT_blend_subtract
- [INFO] GL_EXT_compiled_vertex_array
- [INFO] GL_EXT_Cg_shader
- [INFO] GL_EXT_depth_bounds_test
- [INFO] GL_EXT_direct_state_access
- [INFO] GL_EXT_draw_buffers2
- [INFO] GL_EXT_draw_instanced
- [INFO] GL_EXT_draw_range_elements
- [INFO] GL_EXT_fog_coord
- [INFO] GL_EXT_framebuffer_blit
- [INFO] GL_EXT_framebuffer_multisample
- [INFO] GL_EXTX_framebuffer_mixed_formats
- [INFO] GL_EXT_framebuffer_multisample_blit_scaled
- [INFO] GL_EXT_framebuffer_object
- [INFO] GL_EXT_framebuffer_sRGB
- [INFO] GL_EXT_geometry_shader4
- [INFO] GL_EXT_gpu_program_parameters
- [INFO] GL_EXT_gpu_shader4
- [INFO] GL_EXT_multi_draw_arrays
- [INFO] GL_EXT_packed_depth_stencil
- [INFO] GL_EXT_packed_float
- [INFO] GL_EXT_packed_pixels
- [INFO] GL_EXT_pixel_buffer_object
- [INFO] GL_EXT_point_parameters
- [INFO] GL_EXT_polygon_offset_clamp
- [INFO] GL_EXT_post_depth_coverage
- [INFO] GL_EXT_provoking_vertex
- [INFO] GL_EXT_raster_multisample
- [INFO] GL_EXT_rescale_normal
- [INFO] GL_EXT_secondary_color
- [INFO] GL_EXT_separate_shader_objects
- [INFO] GL_EXT_separate_specular_color
- [INFO] GL_EXT_shader_image_load_formatted
- [INFO] GL_EXT_shader_image_load_store
- [INFO] GL_EXT_shader_integer_mix
- [INFO] GL_EXT_shadow_funcs
- [INFO] GL_EXT_sparse_texture2
- [INFO] GL_EXT_stencil_two_side
- [INFO] GL_EXT_stencil_wrap
- [INFO] GL_EXT_texture3D
- [INFO] GL_EXT_texture_array
- [INFO] GL_EXT_texture_buffer_object
- [INFO] GL_EXT_texture_compression_dxt1
- [INFO] GL_EXT_texture_compression_latc
- [INFO] GL_EXT_texture_compression_rgtc
- [INFO] GL_EXT_texture_compression_s3tc
- [INFO] GL_EXT_texture_cube_map
- [INFO] GL_EXT_texture_edge_clamp
- [INFO] GL_EXT_texture_env_combine
- [INFO] GL_EXT_texture_env_dot3
- [INFO] GL_EXT_texture_filter_anisotropic
- [INFO] GL_EXT_texture_filter_minmax
- [INFO] GL_EXT_texture_integer
- [INFO] GL_EXT_texture_lod
- [INFO] GL_EXT_texture_lod_bias
- [INFO] GL_EXT_texture_mirror_clamp
- [INFO] GL_EXT_texture_object
- [INFO] GL_EXT_texture_shared_exponent
- [INFO] GL_EXT_texture_sRGB
- [INFO] GL_EXT_texture_sRGB_decode
- [INFO] GL_EXT_texture_storage
- [INFO] GL_EXT_texture_swizzle
- [INFO] GL_EXT_timer_query
- [INFO] GL_EXT_transform_feedback2
- [INFO] GL_EXT_vertex_array
- [INFO] GL_EXT_vertex_array_bgra
- [INFO] GL_EXT_vertex_attrib_64bit
- [INFO] GL_EXT_window_rectangles
- [INFO] GL_EXT_import_sync_object
- [INFO] GL_IBM_rasterpos_clip
- [INFO] GL_IBM_texture_mirrored_repeat
- [INFO] GL_KHR_context_flush_control
- [INFO] GL_KHR_debug
- [INFO] GL_EXT_memory_object
- [INFO] GL_EXT_memory_object_win32
- [INFO] GL_EXT_win32_keyed_mutex
- [INFO] GL_KHR_no_error
- [INFO] GL_KHR_robust_buffer_access_behavior
- [INFO] GL_KHR_robustness
- [INFO] GL_EXT_semaphore
- [INFO] GL_EXT_semaphore_win32
- [INFO] GL_KTX_buffer_region
- [INFO] GL_NV_alpha_to_coverage_dither_control
- [INFO] GL_NV_bindless_multi_draw_indirect
- [INFO] GL_NV_bindless_multi_draw_indirect_count
- [INFO] GL_NV_bindless_texture
- [INFO] GL_NV_blend_equation_advanced
- [INFO] GL_NV_blend_equation_advanced_coherent
- [INFO] GL_NVX_blend_equation_advanced_multi_draw_buffers
- [INFO] GL_NV_blend_square
- [INFO] GL_NV_clip_space_w_scaling
- [INFO] GL_NV_command_list
- [INFO] GL_NV_compute_program5
- [INFO] GL_NV_conditional_render
- [INFO] GL_NV_conservative_raster
- [INFO] GL_NV_conservative_raster_dilate
- [INFO] GL_NV_conservative_raster_pre_snap_triangles
- [INFO] GL_NV_copy_depth_to_color
- [INFO] GL_NV_copy_image
- [INFO] GL_NV_depth_buffer_float
- [INFO] GL_NV_depth_clamp
- [INFO] GL_NV_draw_texture
- [INFO] GL_NV_draw_vulkan_image
- [INFO] GL_NV_ES1_1_compatibility
- [INFO] GL_NV_ES3_1_compatibility
- [INFO] GL_NV_explicit_multisample
- [INFO] GL_NV_fence
- [INFO] GL_NV_fill_rectangle
- [INFO] GL_NV_float_buffer
- [INFO] GL_NV_fog_distance
- [INFO] GL_NV_fragment_coverage_to_color
- [INFO] GL_NV_fragment_program
- [INFO] GL_NV_fragment_program_option
- [INFO] GL_NV_fragment_program2
- [INFO] GL_NV_fragment_shader_interlock
- [INFO] GL_NV_framebuffer_mixed_samples
- [INFO] GL_NV_framebuffer_multisample_coverage
- [INFO] GL_NV_geometry_shader4
- [INFO] GL_NV_geometry_shader_passthrough
- [INFO] GL_NV_gpu_program4
- [INFO] GL_NV_internalformat_sample_query
- [INFO] GL_NV_gpu_program4_1
- [INFO] GL_NV_gpu_program5
- [INFO] GL_NV_gpu_program5_mem_extended
- [INFO] GL_NV_gpu_program_fp64
- [INFO] GL_NV_gpu_shader5
- [INFO] GL_NV_half_float
- [INFO] GL_NV_light_max_exponent
- [INFO] GL_NV_multisample_coverage
- [INFO] GL_NV_multisample_filter_hint
- [INFO] GL_NV_occlusion_query
- [INFO] GL_NV_packed_depth_stencil
- [INFO] GL_NV_parameter_buffer_object
- [INFO] GL_NV_parameter_buffer_object2
- [INFO] GL_NV_path_rendering
- [INFO] GL_NV_path_rendering_shared_edge
- [INFO] GL_NV_pixel_data_range
- [INFO] GL_NV_point_sprite
- [INFO] GL_NV_primitive_restart
- [INFO] GL_NV_register_combiners
- [INFO] GL_NV_register_combiners2
- [INFO] GL_NV_sample_locations
- [INFO] GL_NV_sample_mask_override_coverage
- [INFO] GL_NV_shader_atomic_counters
- [INFO] GL_NV_shader_atomic_float
- [INFO] GL_NV_shader_atomic_float64
- [INFO] GL_NV_shader_atomic_fp16_vector
- [INFO] GL_NV_shader_atomic_int64
- [INFO] GL_NV_shader_buffer_load
- [INFO] GL_NV_shader_storage_buffer_object
- [INFO] GL_NV_stereo_view_rendering
- [INFO] GL_NV_texgen_reflection
- [INFO] GL_NV_texture_barrier
- [INFO] GL_NV_texture_compression_vtc
- [INFO] GL_NV_texture_env_combine4
- [INFO] GL_NV_texture_multisample
- [INFO] GL_NV_texture_rectangle
- [INFO] GL_NV_texture_shader
- [INFO] GL_NV_texture_shader2
- [INFO] GL_NV_texture_shader3
- [INFO] GL_NV_transform_feedback
- [INFO] GL_NV_transform_feedback2
- [INFO] GL_NV_uniform_buffer_unified_memory
- [INFO] GL_NV_vertex_array_range
- [INFO] GL_NV_vertex_array_range2
- [INFO] GL_NV_vertex_attrib_integer_64bit
- [INFO] GL_NV_vertex_buffer_unified_memory
- [INFO] GL_NV_vertex_program
- [INFO] GL_NV_vertex_program1_1
- [INFO] GL_NV_vertex_program2
- [INFO] GL_NV_vertex_program2_option
- [INFO] GL_NV_vertex_program3
- [INFO] GL_NV_viewport_array2
- [INFO] GL_NV_viewport_swizzle
- [INFO] GL_NVX_conditional_render
- [INFO] GL_NVX_gpu_memory_info
- [INFO] GL_NVX_multigpu_info
- [INFO] GL_NVX_nvenc_interop
- [INFO] GL_NV_shader_thread_group
- [INFO] GL_NV_shader_thread_shuffle
- [INFO] GL_KHR_blend_equation_advanced
- [INFO] GL_KHR_blend_equation_advanced_coherent
- [INFO] GL_SGIS_generate_mipmap
- [INFO] GL_SGIS_texture_lod
- [INFO] GL_SGIX_depth_texture
- [INFO] GL_SGIX_shadow
- [INFO] GL_SUN_slice_accum
- [INFO] GL_WIN_swap_hint
- [INFO] WGL_EXT_swap_control
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [XInput]: Found XInput v1.3.
- [INFO] [XInput]: Found controller, user #0
- [INFO] [XInput]: Pads connected: 1
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {021F} VID:{0E6F}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [XInput]: Attempting autoconf for, user #0
- [INFO] [XInput]: Attempting autoconf for, user #1
- [INFO] [XInput]: Attempting autoconf for, user #2
- [INFO] [XInput]: Attempting autoconf for, user #3
- [INFO] [XInput]: Attempting autoconf for, user #4
- [INFO] [XInput]: Attempting autoconf for, user #5
- [INFO] [XInput]: Attempting autoconf for, user #6
- [INFO] [XInput]: Attempting autoconf for, user #7
- [INFO] [XInput]: Attempting autoconf for, user #8
- [INFO] [XInput]: Attempting autoconf for, user #9
- [INFO] [XInput]: Attempting autoconf for, user #10
- [INFO] [XInput]: Attempting autoconf for, user #11
- [INFO] [XInput]: Attempting autoconf for, user #12
- [INFO] [XInput]: Attempting autoconf for, user #13
- [INFO] [XInput]: Attempting autoconf for, user #14
- [INFO] [XInput]: Attempting autoconf for, user #15
- [INFO] [Joypad]: Found joypad driver: "xinput".
- [INFO] [Autoconf]: 60 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Autoconf]: selected configuration: E:\Emulators\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg
- [INFO] [Menu]: Found menu display driver: "menu_display_gl".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_history.lpl].
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => off
- [INFO] [WGL]: wglSwapInterval(0)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Updating firmware status for: E:\Emulators\RetroArch\cores\mednafen_psx_hw_libretro.dll on E:\Emulators\RetroArch\system
- [INFO] Using content: E:\Emulators\PS1\ROMS\Roms2\MediEvil 2 (E) (En,Fr,De) [SCES-02544]\MediEvil 2 (Europe) (En,Fr,De).cue.
- [INFO] arg #0: retroarch
- [INFO] arg #1: E:\Emulators\PS1\ROMS\Roms2\MediEvil 2 (E) (En,Fr,De) [SCES-02544]\MediEvil 2 (Europe) (En,Fr,De).cue
- [INFO] arg #2: -s
- [INFO] arg #3: E:\Emulators\RetroArch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: E:\Emulators\RetroArch\states
- [INFO] arg #6: -c
- [INFO] arg #7: E:\Emulators\RetroArch\retroarch.cfg
- [INFO] arg #8: -L
- [INFO] arg #9: E:\Emulators\RetroArch\cores\mednafen_psx_hw_libretro.dll
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] Set config file to : E:\Emulators\RetroArch\retroarch.cfg
- [INFO] RetroArch 1.6.7 (Git a235c0b)
- [INFO] Redirecting save file to "E:\Emulators\RetroArch\saves\MediEvil 2 (Europe) (En,Fr,De).srm".
- [INFO] Redirecting savestate to "E:\Emulators\RetroArch\states\MediEvil 2 (Europe) (En,Fr,De).state".
- [INFO] === Build =======================================
- [INFO] Version: 1.6.7
- [INFO] Git: a235c0b
- [INFO] =================================================
- [INFO] Loading dynamic libretro core from: "E:\Emulators\RetroArch\cores\mednafen_psx_hw_libretro.dll"
- [INFO] [overrides] no core-specific overrides found at E:\Emulators\RetroArch\config\Beetle PSX HW\Beetle PSX HW.cfg.
- [INFO] [overrides] no game-specific overrides found at E:\Emulators\RetroArch\config\Beetle PSX HW\MediEvil 2 (Europe) (En,Fr,De).cfg.
- [INFO] Shaders: preset directory: E:\Emulators\RetroArch\shaders\presets
- [INFO] Shaders: no game-specific preset found at E:\Emulators\RetroArch\shaders\presets\Beetle PSX HW\MediEvil 2 (Europe) (En,Fr,De).cgp.
- [INFO] Shaders: no game-specific preset found at E:\Emulators\RetroArch\shaders\presets\Beetle PSX HW\MediEvil 2 (Europe) (En,Fr,De).glslp.
- [INFO] Shaders: no core-specific preset found at E:\Emulators\RetroArch\shaders\presets\Beetle PSX HW\Beetle PSX HW.cgp.
- [INFO] Shaders: no core-specific preset found at E:\Emulators\RetroArch\shaders\presets\Beetle PSX HW\Beetle PSX HW.glslp.
- [INFO] Environ SET_VARIABLES.
- [INFO] Per-Game Options: game-specific core options found at E:\Emulators\RetroArch\config\Beetle PSX HW\MediEvil 2 (Europe) (En,Fr,De).opt
- [INFO] Environ SET_CONTROLLER_INFO.
- [INFO] Controller port: 1
- [INFO] PS1 Joypad (ID: 1)
- [INFO] DualAnalog (ID: 261)
- [INFO] DualShock (ID: 517)
- [INFO] FlightStick (ID: 773)
- [INFO] Controller port: 2
- [INFO] PS1 Joypad (ID: 1)
- [INFO] DualAnalog (ID: 261)
- [INFO] DualShock (ID: 517)
- [INFO] FlightStick (ID: 773)
- [INFO] Controller port: 3
- [INFO] PS1 Joypad (ID: 1)
- [INFO] DualAnalog (ID: 261)
- [INFO] DualShock (ID: 517)
- [INFO] FlightStick (ID: 773)
- [INFO] Controller port: 4
- [INFO] PS1 Joypad (ID: 1)
- [INFO] DualAnalog (ID: 261)
- [INFO] DualShock (ID: 517)
- [INFO] FlightStick (ID: 773)
- [INFO] Controller port: 5
- [INFO] PS1 Joypad (ID: 1)
- [INFO] DualAnalog (ID: 261)
- [INFO] DualShock (ID: 517)
- [INFO] FlightStick (ID: 773)
- [INFO] Controller port: 6
- [INFO] PS1 Joypad (ID: 1)
- [INFO] DualAnalog (ID: 261)
- [INFO] DualShock (ID: 517)
- [INFO] FlightStick (ID: 773)
- [INFO] Controller port: 7
- [INFO] PS1 Joypad (ID: 1)
- [INFO] DualAnalog (ID: 261)
- [INFO] DualShock (ID: 517)
- [INFO] FlightStick (ID: 773)
- [INFO] Controller port: 8
- [INFO] PS1 Joypad (ID: 1)
- [INFO] DualAnalog (ID: 261)
- [INFO] DualShock (ID: 517)
- [INFO] FlightStick (ID: 773)
- [INFO] Remaps: remap directory: E:\Emulators\RetroArch\config\remaps
- [INFO] Remaps: no game-specific remap found at E:\Emulators\RetroArch\config\remaps\Beetle PSX HW\MediEvil 2 (Europe) (En,Fr,De).rmp.
- [INFO] Remaps: no core-specific remap found at E:\Emulators\RetroArch\config\remaps\Beetle PSX HW\Beetle PSX HW.rmp.
- [INFO] Redirecting save file to "E:\Emulators\RetroArch\saves\MediEvil 2 (Europe) (En,Fr,De).srm".
- [INFO] Redirecting savestate to "E:\Emulators\RetroArch\states\MediEvil 2 (Europe) (En,Fr,De).state".
- [INFO] Environ GET_LOG_INTERFACE.
- [INFO] Environ SYSTEM_DIRECTORY: "E:\Emulators\RetroArch\system".
- [INFO] Environ SET_DISK_CONTROL_INTERFACE.
- [INFO] Environ GET_PERF_INTERFACE.
- [INFO] Environ PERFORMANCE_LEVEL: 15.
- [INFO] Content loading skipped. Implementation will load it on its own.
- [INFO] Environ SET_INPUT_DESCRIPTORS:
- [INFO] RetroPad, User 1, Button "B (bottom)" => "Cross"
- [INFO] RetroPad, User 1, Button "Y (left)" => "Square"
- [INFO] RetroPad, User 1, Button "Select" => "Select"
- [INFO] RetroPad, User 1, Button "Start" => "Start"
- [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 1, Button "A (right)" => "Circle"
- [INFO] RetroPad, User 1, Button "X (up)" => "Triangle"
- [INFO] RetroPad, User 1, Button "L" => "L1"
- [INFO] RetroPad, User 1, Button "R" => "R1"
- [INFO] RetroPad, User 1, Button "L2" => "L2"
- [INFO] RetroPad, User 1, Button "R2" => "R2"
- [INFO] RetroPad, User 1, Button "L3" => "L3"
- [INFO] RetroPad, User 1, Button "R3" => "R3"
- [INFO] RetroPad, User 2, Button "B (bottom)" => "Cross"
- [INFO] RetroPad, User 2, Button "Y (left)" => "Square"
- [INFO] RetroPad, User 2, Button "Select" => "Select"
- [INFO] RetroPad, User 2, Button "Start" => "Start"
- [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 2, Button "A (right)" => "Circle"
- [INFO] RetroPad, User 2, Button "X (up)" => "Triangle"
- [INFO] RetroPad, User 2, Button "L" => "L1"
- [INFO] RetroPad, User 2, Button "R" => "R1"
- [INFO] RetroPad, User 2, Button "L2" => "L2"
- [INFO] RetroPad, User 2, Button "R2" => "R2"
- [INFO] RetroPad, User 2, Button "L3" => "L3"
- [INFO] RetroPad, User 2, Button "R3" => "R3"
- [INFO] RetroPad, User 3, Button "B (bottom)" => "Cross"
- [INFO] RetroPad, User 3, Button "Y (left)" => "Square"
- [INFO] RetroPad, User 3, Button "Select" => "Select"
- [INFO] RetroPad, User 3, Button "Start" => "Start"
- [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 3, Button "A (right)" => "Circle"
- [INFO] RetroPad, User 3, Button "X (up)" => "Triangle"
- [INFO] RetroPad, User 3, Button "L" => "L1"
- [INFO] RetroPad, User 3, Button "R" => "R1"
- [INFO] RetroPad, User 3, Button "L2" => "L2"
- [INFO] RetroPad, User 3, Button "R2" => "R2"
- [INFO] RetroPad, User 3, Button "L3" => "L3"
- [INFO] RetroPad, User 3, Button "R3" => "R3"
- [INFO] RetroPad, User 4, Button "B (bottom)" => "Cross"
- [INFO] RetroPad, User 4, Button "Y (left)" => "Square"
- [INFO] RetroPad, User 4, Button "Select" => "Select"
- [INFO] RetroPad, User 4, Button "Start" => "Start"
- [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 4, Button "A (right)" => "Circle"
- [INFO] RetroPad, User 4, Button "X (up)" => "Triangle"
- [INFO] RetroPad, User 4, Button "L" => "L1"
- [INFO] RetroPad, User 4, Button "R" => "R1"
- [INFO] RetroPad, User 4, Button "L2" => "L2"
- [INFO] RetroPad, User 4, Button "R2" => "R2"
- [INFO] RetroPad, User 4, Button "L3" => "L3"
- [INFO] RetroPad, User 4, Button "R3" => "R3"
- [INFO] RetroPad, User 5, Button "B (bottom)" => "Cross"
- [INFO] RetroPad, User 5, Button "Y (left)" => "Square"
- [INFO] RetroPad, User 5, Button "Select" => "Select"
- [INFO] RetroPad, User 5, Button "Start" => "Start"
- [INFO] RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 5, Button "A (right)" => "Circle"
- [INFO] RetroPad, User 5, Button "X (up)" => "Triangle"
- [INFO] RetroPad, User 5, Button "L" => "L1"
- [INFO] RetroPad, User 5, Button "R" => "R1"
- [INFO] RetroPad, User 5, Button "L2" => "L2"
- [INFO] RetroPad, User 5, Button "R2" => "R2"
- [INFO] RetroPad, User 5, Button "L3" => "L3"
- [INFO] RetroPad, User 5, Button "R3" => "R3"
- [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
- [INFO] Environ GET_VARIABLE beetle_psx_hw_renderer:
- [INFO] vulkan
- [INFO] Environ GET_VARIABLE beetle_psx_hw_cdimagecache:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_cpu_overclock:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_skipbios:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_widescreen_hack:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_enable_memcard1:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_analog_calibration:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_renderer_software_fb:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_internal_resolution:
- [INFO] 1x(native)
- [INFO] Environ GET_VARIABLE beetle_psx_hw_adaptive_smoothing:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_widescreen_hack:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_dither_mode:
- [INFO] 1x(native)
- [INFO] Environ GET_VARIABLE beetle_psx_hw_pgxp_mode:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_pgxp_caching:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_pgxp_texture:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_analog_toggle:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_enable_multitap_port1:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_enable_multitap_port2:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_initial_scanline:
- [INFO] 0
- [INFO] Environ GET_VARIABLE beetle_psx_hw_last_scanline:
- [INFO] 239
- [INFO] Environ GET_VARIABLE beetle_psx_hw_initial_scanline_pal:
- [INFO] 0
- [INFO] Environ GET_VARIABLE beetle_psx_hw_last_scanline_pal:
- [INFO] 287
- [INFO] Environ GET_VARIABLE beetle_psx_hw_use_mednafen_memcard0_method:
- [INFO] libretro
- [INFO] Environ GET_VARIABLE beetle_psx_hw_shared_memory_cards:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_frame_duping_enable:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_display_internal_framerate:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_crop_overscan:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_image_offset:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_image_crop:
- [INFO] disabled
- [INFO] Environ GET_RUMBLE_INTERFACE.
- [libretro INFO] Rumble interface supported!
- [libretro INFO] Loading E:\Emulators\PS1\ROMS\Roms2\MediEvil 2 (E) (En,Fr,De) [SCES-02544]\MediEvil 2 (Europe) (En,Fr,De).cue...
- [libretro ERROR] Error opening file:
- E:\Emulators\RetroArch\saves\MediEvil 2 (Europe) (En,Fr,De).1.mcr
- No such file or directory
- [libretro ERROR] Error opening file:
- E:\Emulators\RetroArch\saves\MediEvil 2 (Europe) (En,Fr,De).2.mcr
- No such file or directory
- [libretro ERROR] Error opening file:
- E:\Emulators\RetroArch\saves\MediEvil 2 (Europe) (En,Fr,De).3.mcr
- No such file or directory
- [libretro ERROR] Error opening file:
- E:\Emulators\RetroArch\saves\MediEvil 2 (Europe) (En,Fr,De).4.mcr
- No such file or directory
- [libretro ERROR] Error opening file:
- E:\Emulators\RetroArch\saves\MediEvil 2 (Europe) (En,Fr,De).5.mcr
- No such file or directory
- [libretro ERROR] Error opening file:
- E:\Emulators\RetroArch\saves\MediEvil 2 (Europe) (En,Fr,De).6.mcr
- No such file or directory
- [libretro ERROR] Error opening file:
- E:\Emulators\RetroArch\saves\MediEvil 2 (Europe) (En,Fr,De).7.mcr
- No such file or directory
- [INFO] Environ SET_HW_RENDER.
- [INFO] Requesting Vulkan context.
- [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
- [INFO] Environ SET_HW_RENDER.
- [INFO] Requesting core OpenGL context (3.1).
- [INFO] CHEEVOS system RAM: 0000000000000000 0
- [INFO] CHEEVOS save RAM: 000000000FC55531 131072
- [INFO] CHEEVOS video RAM: 0000000000000000 0
- [INFO] CHEEVOS RTC: 0000000000000000 0
- [INFO] Skipping SRAM load..
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] Environ GET_VARIABLE beetle_psx_hw_internal_resolution:
- [INFO] 1x(native)
- [INFO] Environ GET_VARIABLE beetle_psx_hw_display_vram:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_widescreen_hack:
- [INFO] disabled
- [INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
- [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 59.80 Hz, Game = 49.76 Hz)
- [INFO] [Video]: Video @ fullscreen
- [INFO] [Video]: Using HW render, OpenGL driver forced.
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL]: wglSwapInterval(0)
- [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1060 6GB/PCIe/SSE2.
- [INFO] [GL]: Version: 3.1.0 NVIDIA 385.69.
- [INFO] [GL]: Using Core GL context.
- [INFO] [GL]: Supported extensions:
- [INFO] GL_AMD_multi_draw_indirect
- [INFO] GL_AMD_seamless_cubemap_per_texture
- [INFO] GL_AMD_vertex_shader_viewport_index
- [INFO] GL_AMD_vertex_shader_layer
- [INFO] GL_ARB_arrays_of_arrays
- [INFO] GL_ARB_base_instance
- [INFO] GL_ARB_bindless_texture
- [INFO] GL_ARB_blend_func_extended
- [INFO] GL_ARB_buffer_storage
- [INFO] GL_ARB_clear_buffer_object
- [INFO] GL_ARB_clear_texture
- [INFO] GL_ARB_clip_control
- [INFO] GL_ARB_color_buffer_float
- [INFO] GL_ARB_compatibility
- [INFO] GL_ARB_compressed_texture_pixel_storage
- [INFO] GL_ARB_conservative_depth
- [INFO] GL_ARB_compute_shader
- [INFO] GL_ARB_compute_variable_group_size
- [INFO] GL_ARB_conditional_render_inverted
- [INFO] GL_ARB_copy_buffer
- [INFO] GL_ARB_copy_image
- [INFO] GL_ARB_cull_distance
- [INFO] GL_ARB_debug_output
- [INFO] GL_ARB_depth_buffer_float
- [INFO] GL_ARB_depth_clamp
- [INFO] GL_ARB_depth_texture
- [INFO] GL_ARB_derivative_control
- [INFO] GL_ARB_direct_state_access
- [INFO] GL_ARB_draw_buffers
- [INFO] GL_ARB_draw_buffers_blend
- [INFO] GL_ARB_draw_indirect
- [INFO] GL_ARB_draw_elements_base_vertex
- [INFO] GL_ARB_draw_instanced
- [INFO] GL_ARB_enhanced_layouts
- [INFO] GL_ARB_ES2_compatibility
- [INFO] GL_ARB_ES3_compatibility
- [INFO] GL_ARB_ES3_1_compatibility
- [INFO] GL_ARB_ES3_2_compatibility
- [INFO] GL_ARB_explicit_attrib_location
- [INFO] GL_ARB_explicit_uniform_location
- [INFO] GL_ARB_fragment_coord_conventions
- [INFO] GL_ARB_fragment_layer_viewport
- [INFO] GL_ARB_fragment_program
- [INFO] GL_ARB_fragment_program_shadow
- [INFO] GL_ARB_fragment_shader
- [INFO] GL_ARB_fragment_shader_interlock
- [INFO] GL_ARB_framebuffer_no_attachments
- [INFO] GL_ARB_framebuffer_object
- [INFO] GL_ARB_framebuffer_sRGB
- [INFO] GL_ARB_geometry_shader4
- [INFO] GL_ARB_get_program_binary
- [INFO] GL_ARB_get_texture_sub_image
- [INFO] GL_ARB_gl_spirv
- [INFO] GL_ARB_gpu_shader5
- [INFO] GL_ARB_gpu_shader_fp64
- [INFO] GL_ARB_gpu_shader_int64
- [INFO] GL_ARB_half_float_pixel
- [INFO] GL_ARB_half_float_vertex
- [INFO] GL_ARB_imaging
- [INFO] GL_ARB_indirect_parameters
- [INFO] GL_ARB_instanced_arrays
- [INFO] GL_ARB_internalformat_query
- [INFO] GL_ARB_internalformat_query2
- [INFO] GL_ARB_invalidate_subdata
- [INFO] GL_ARB_map_buffer_alignment
- [INFO] GL_ARB_map_buffer_range
- [INFO] GL_ARB_multi_bind
- [INFO] GL_ARB_multi_draw_indirect
- [INFO] GL_ARB_multisample
- [INFO] GL_ARB_multitexture
- [INFO] GL_ARB_occlusion_query
- [INFO] GL_ARB_occlusion_query2
- [INFO] GL_ARB_parallel_shader_compile
- [INFO] GL_ARB_pipeline_statistics_query
- [INFO] GL_ARB_pixel_buffer_object
- [INFO] GL_ARB_point_parameters
- [INFO] GL_ARB_point_sprite
- [INFO] GL_ARB_post_depth_coverage
- [INFO] GL_ARB_program_interface_query
- [INFO] GL_ARB_provoking_vertex
- [INFO] GL_ARB_query_buffer_object
- [INFO] GL_ARB_robust_buffer_access_behavior
- [INFO] GL_ARB_robustness
- [INFO] GL_ARB_sample_locations
- [INFO] GL_ARB_sample_shading
- [INFO] GL_ARB_sampler_objects
- [INFO] GL_ARB_seamless_cube_map
- [INFO] GL_ARB_seamless_cubemap_per_texture
- [INFO] GL_ARB_separate_shader_objects
- [INFO] GL_ARB_shader_atomic_counter_ops
- [INFO] GL_ARB_shader_atomic_counters
- [INFO] GL_ARB_shader_ballot
- [INFO] GL_ARB_shader_bit_encoding
- [INFO] GL_ARB_shader_clock
- [INFO] GL_ARB_shader_draw_parameters
- [INFO] GL_ARB_shader_group_vote
- [INFO] GL_ARB_shader_image_load_store
- [INFO] GL_ARB_shader_image_size
- [INFO] GL_ARB_shader_objects
- [INFO] GL_ARB_shader_precision
- [INFO] GL_ARB_shader_storage_buffer_object
- [INFO] GL_ARB_shader_subroutine
- [INFO] GL_ARB_shader_texture_image_samples
- [INFO] GL_ARB_shader_texture_lod
- [INFO] GL_ARB_shading_language_100
- [INFO] GL_ARB_shader_viewport_layer_array
- [INFO] GL_ARB_shading_language_420pack
- [INFO] GL_ARB_shading_language_include
- [INFO] GL_ARB_shading_language_packing
- [INFO] GL_ARB_shadow
- [INFO] GL_ARB_sparse_buffer
- [INFO] GL_ARB_sparse_texture
- [INFO] GL_ARB_sparse_texture2
- [INFO] GL_ARB_sparse_texture_clamp
- [INFO] GL_ARB_stencil_texturing
- [INFO] GL_ARB_sync
- [INFO] GL_ARB_tessellation_shader
- [INFO] GL_ARB_texture_barrier
- [INFO] GL_ARB_texture_border_clamp
- [INFO] GL_ARB_texture_buffer_object
- [INFO] GL_ARB_texture_buffer_object_rgb32
- [INFO] GL_ARB_texture_buffer_range
- [INFO] GL_ARB_texture_compression
- [INFO] GL_ARB_texture_compression_bptc
- [INFO] GL_ARB_texture_compression_rgtc
- [INFO] GL_ARB_texture_cube_map
- [INFO] GL_ARB_texture_cube_map_array
- [INFO] GL_ARB_texture_env_add
- [INFO] GL_ARB_texture_env_combine
- [INFO] GL_ARB_texture_env_crossbar
- [INFO] GL_ARB_texture_env_dot3
- [INFO] GL_ARB_texture_filter_minmax
- [INFO] GL_ARB_texture_float
- [INFO] GL_ARB_texture_gather
- [INFO] GL_ARB_texture_mirror_clamp_to_edge
- [INFO] GL_ARB_texture_mirrored_repeat
- [INFO] GL_ARB_texture_multisample
- [INFO] GL_ARB_texture_non_power_of_two
- [INFO] GL_ARB_texture_query_levels
- [INFO] GL_ARB_texture_query_lod
- [INFO] GL_ARB_texture_rectangle
- [INFO] GL_ARB_texture_rg
- [INFO] GL_ARB_texture_rgb10_a2ui
- [INFO] GL_ARB_texture_stencil8
- [INFO] GL_ARB_texture_storage
- [INFO] GL_ARB_texture_storage_multisample
- [INFO] GL_ARB_texture_swizzle
- [INFO] GL_ARB_texture_view
- [INFO] GL_ARB_timer_query
- [INFO] GL_ARB_transform_feedback2
- [INFO] GL_ARB_transform_feedback3
- [INFO] GL_ARB_transform_feedback_instanced
- [INFO] GL_ARB_transform_feedback_overflow_query
- [INFO] GL_ARB_transpose_matrix
- [INFO] GL_ARB_uniform_buffer_object
- [INFO] GL_ARB_vertex_array_bgra
- [INFO] GL_ARB_vertex_array_object
- [INFO] GL_ARB_vertex_attrib_64bit
- [INFO] GL_ARB_vertex_attrib_binding
- [INFO] GL_ARB_vertex_buffer_object
- [INFO] GL_ARB_vertex_program
- [INFO] GL_ARB_vertex_shader
- [INFO] GL_ARB_vertex_type_10f_11f_11f_rev
- [INFO] GL_ARB_vertex_type_2_10_10_10_rev
- [INFO] GL_ARB_viewport_array
- [INFO] GL_ARB_window_pos
- [INFO] GL_ATI_draw_buffers
- [INFO] GL_ATI_texture_float
- [INFO] GL_ATI_texture_mirror_once
- [INFO] GL_S3_s3tc
- [INFO] GL_EXT_texture_env_add
- [INFO] GL_EXT_abgr
- [INFO] GL_EXT_bgra
- [INFO] GL_EXT_bindable_uniform
- [INFO] GL_EXT_blend_color
- [INFO] GL_EXT_blend_equation_separate
- [INFO] GL_EXT_blend_func_separate
- [INFO] GL_EXT_blend_minmax
- [INFO] GL_EXT_blend_subtract
- [INFO] GL_EXT_compiled_vertex_array
- [INFO] GL_EXT_Cg_shader
- [INFO] GL_EXT_depth_bounds_test
- [INFO] GL_EXT_direct_state_access
- [INFO] GL_EXT_draw_buffers2
- [INFO] GL_EXT_draw_instanced
- [INFO] GL_EXT_draw_range_elements
- [INFO] GL_EXT_fog_coord
- [INFO] GL_EXT_framebuffer_blit
- [INFO] GL_EXT_framebuffer_multisample
- [INFO] GL_EXTX_framebuffer_mixed_formats
- [INFO] GL_EXT_framebuffer_multisample_blit_scaled
- [INFO] GL_EXT_framebuffer_object
- [INFO] GL_EXT_framebuffer_sRGB
- [INFO] GL_EXT_geometry_shader4
- [INFO] GL_EXT_gpu_program_parameters
- [INFO] GL_EXT_gpu_shader4
- [INFO] GL_EXT_multi_draw_arrays
- [INFO] GL_EXT_packed_depth_stencil
- [INFO] GL_EXT_packed_float
- [INFO] GL_EXT_packed_pixels
- [INFO] GL_EXT_pixel_buffer_object
- [INFO] GL_EXT_point_parameters
- [INFO] GL_EXT_polygon_offset_clamp
- [INFO] GL_EXT_post_depth_coverage
- [INFO] GL_EXT_provoking_vertex
- [INFO] GL_EXT_raster_multisample
- [INFO] GL_EXT_rescale_normal
- [INFO] GL_EXT_secondary_color
- [INFO] GL_EXT_separate_shader_objects
- [INFO] GL_EXT_separate_specular_color
- [INFO] GL_EXT_shader_image_load_formatted
- [INFO] GL_EXT_shader_image_load_store
- [INFO] GL_EXT_shader_integer_mix
- [INFO] GL_EXT_shadow_funcs
- [INFO] GL_EXT_sparse_texture2
- [INFO] GL_EXT_stencil_two_side
- [INFO] GL_EXT_stencil_wrap
- [INFO] GL_EXT_texture3D
- [INFO] GL_EXT_texture_array
- [INFO] GL_EXT_texture_buffer_object
- [INFO] GL_EXT_texture_compression_dxt1
- [INFO] GL_EXT_texture_compression_latc
- [INFO] GL_EXT_texture_compression_rgtc
- [INFO] GL_EXT_texture_compression_s3tc
- [INFO] GL_EXT_texture_cube_map
- [INFO] GL_EXT_texture_edge_clamp
- [INFO] GL_EXT_texture_env_combine
- [INFO] GL_EXT_texture_env_dot3
- [INFO] GL_EXT_texture_filter_anisotropic
- [INFO] GL_EXT_texture_filter_minmax
- [INFO] GL_EXT_texture_integer
- [INFO] GL_EXT_texture_lod
- [INFO] GL_EXT_texture_lod_bias
- [INFO] GL_EXT_texture_mirror_clamp
- [INFO] GL_EXT_texture_object
- [INFO] GL_EXT_texture_shared_exponent
- [INFO] GL_EXT_texture_sRGB
- [INFO] GL_EXT_texture_sRGB_decode
- [INFO] GL_EXT_texture_storage
- [INFO] GL_EXT_texture_swizzle
- [INFO] GL_EXT_timer_query
- [INFO] GL_EXT_transform_feedback2
- [INFO] GL_EXT_vertex_array
- [INFO] GL_EXT_vertex_array_bgra
- [INFO] GL_EXT_vertex_attrib_64bit
- [INFO] GL_EXT_window_rectangles
- [INFO] GL_EXT_import_sync_object
- [INFO] GL_IBM_rasterpos_clip
- [INFO] GL_IBM_texture_mirrored_repeat
- [INFO] GL_KHR_context_flush_control
- [INFO] GL_KHR_debug
- [INFO] GL_EXT_memory_object
- [INFO] GL_EXT_memory_object_win32
- [INFO] GL_EXT_win32_keyed_mutex
- [INFO] GL_KHR_no_error
- [INFO] GL_KHR_robust_buffer_access_behavior
- [INFO] GL_KHR_robustness
- [INFO] GL_EXT_semaphore
- [INFO] GL_EXT_semaphore_win32
- [INFO] GL_KTX_buffer_region
- [INFO] GL_NV_alpha_to_coverage_dither_control
- [INFO] GL_NV_bindless_multi_draw_indirect
- [INFO] GL_NV_bindless_multi_draw_indirect_count
- [INFO] GL_NV_bindless_texture
- [INFO] GL_NV_blend_equation_advanced
- [INFO] GL_NV_blend_equation_advanced_coherent
- [INFO] GL_NVX_blend_equation_advanced_multi_draw_buffers
- [INFO] GL_NV_blend_square
- [INFO] GL_NV_clip_space_w_scaling
- [INFO] GL_NV_command_list
- [INFO] GL_NV_compute_program5
- [INFO] GL_NV_conditional_render
- [INFO] GL_NV_conservative_raster
- [INFO] GL_NV_conservative_raster_dilate
- [INFO] GL_NV_conservative_raster_pre_snap_triangles
- [INFO] GL_NV_copy_depth_to_color
- [INFO] GL_NV_copy_image
- [INFO] GL_NV_depth_buffer_float
- [INFO] GL_NV_depth_clamp
- [INFO] GL_NV_draw_texture
- [INFO] GL_NV_draw_vulkan_image
- [INFO] GL_NV_ES1_1_compatibility
- [INFO] GL_NV_ES3_1_compatibility
- [INFO] GL_NV_explicit_multisample
- [INFO] GL_NV_fence
- [INFO] GL_NV_fill_rectangle
- [INFO] GL_NV_float_buffer
- [INFO] GL_NV_fog_distance
- [INFO] GL_NV_fragment_coverage_to_color
- [INFO] GL_NV_fragment_program
- [INFO] GL_NV_fragment_program_option
- [INFO] GL_NV_fragment_program2
- [INFO] GL_NV_fragment_shader_interlock
- [INFO] GL_NV_framebuffer_mixed_samples
- [INFO] GL_NV_framebuffer_multisample_coverage
- [INFO] GL_NV_geometry_shader4
- [INFO] GL_NV_geometry_shader_passthrough
- [INFO] GL_NV_gpu_program4
- [INFO] GL_NV_internalformat_sample_query
- [INFO] GL_NV_gpu_program4_1
- [INFO] GL_NV_gpu_program5
- [INFO] GL_NV_gpu_program5_mem_extended
- [INFO] GL_NV_gpu_program_fp64
- [INFO] GL_NV_gpu_shader5
- [INFO] GL_NV_half_float
- [INFO] GL_NV_light_max_exponent
- [INFO] GL_NV_multisample_coverage
- [INFO] GL_NV_multisample_filter_hint
- [INFO] GL_NV_occlusion_query
- [INFO] GL_NV_packed_depth_stencil
- [INFO] GL_NV_parameter_buffer_object
- [INFO] GL_NV_parameter_buffer_object2
- [INFO] GL_NV_path_rendering
- [INFO] GL_NV_path_rendering_shared_edge
- [INFO] GL_NV_pixel_data_range
- [INFO] GL_NV_point_sprite
- [INFO] GL_NV_primitive_restart
- [INFO] GL_NV_register_combiners
- [INFO] GL_NV_register_combiners2
- [INFO] GL_NV_sample_locations
- [INFO] GL_NV_sample_mask_override_coverage
- [INFO] GL_NV_shader_atomic_counters
- [INFO] GL_NV_shader_atomic_float
- [INFO] GL_NV_shader_atomic_float64
- [INFO] GL_NV_shader_atomic_fp16_vector
- [INFO] GL_NV_shader_atomic_int64
- [INFO] GL_NV_shader_buffer_load
- [INFO] GL_NV_shader_storage_buffer_object
- [INFO] GL_NV_stereo_view_rendering
- [INFO] GL_NV_texgen_reflection
- [INFO] GL_NV_texture_barrier
- [INFO] GL_NV_texture_compression_vtc
- [INFO] GL_NV_texture_env_combine4
- [INFO] GL_NV_texture_multisample
- [INFO] GL_NV_texture_rectangle
- [INFO] GL_NV_texture_shader
- [INFO] GL_NV_texture_shader2
- [INFO] GL_NV_texture_shader3
- [INFO] GL_NV_transform_feedback
- [INFO] GL_NV_transform_feedback2
- [INFO] GL_NV_uniform_buffer_unified_memory
- [INFO] GL_NV_vertex_array_range
- [INFO] GL_NV_vertex_array_range2
- [INFO] GL_NV_vertex_attrib_integer_64bit
- [INFO] GL_NV_vertex_buffer_unified_memory
- [INFO] GL_NV_vertex_program
- [INFO] GL_NV_vertex_program1_1
- [INFO] GL_NV_vertex_program2
- [INFO] GL_NV_vertex_program2_option
- [INFO] GL_NV_vertex_program3
- [INFO] GL_NV_viewport_array2
- [INFO] GL_NV_viewport_swizzle
- [INFO] GL_NVX_conditional_render
- [INFO] GL_NVX_gpu_memory_info
- [INFO] GL_NVX_multigpu_info
- [INFO] GL_NVX_nvenc_interop
- [INFO] GL_NV_shader_thread_group
- [INFO] GL_NV_shader_thread_shuffle
- [INFO] GL_KHR_blend_equation_advanced
- [INFO] GL_KHR_blend_equation_advanced_coherent
- [INFO] GL_SGIS_generate_mipmap
- [INFO] GL_SGIS_texture_lod
- [INFO] GL_SGIX_depth_texture
- [INFO] GL_SGIX_shadow
- [INFO] GL_SUN_slice_accum
- [INFO] GL_WIN_swap_hint
- [INFO] WGL_EXT_swap_control
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] Shader log: 0(4) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: Fragment info
- -------------
- 0(4) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] Shader log: 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] Shader log: 0(4) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: Vertex info
- -----------
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- Fragment info
- -------------
- 0(4) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] Shader log: 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] Shader log: 0(4) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: Vertex info
- -----------
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- Fragment info
- -------------
- 0(4) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] Shader log: 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 140.
- [INFO] Shader log: 0(4) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: Vertex info
- -----------
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(4) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- Fragment info
- -------------
- 0(4) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [INFO] [GL]: Using 1 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Initializing HW render (1024 x 1024).
- [INFO] [GL]: Max texture size: 32768 px, renderbuffer size: 32768 px.
- [INFO] [GL]: Supports FBO (render-to-texture).
- [INFO] [GL debug (Low, API, Other)]: Framebuffer detailed info: The driver allocated storage for renderbuffer 1.
- [INFO] [XInput]: Found XInput v1.3.
- [INFO] [XInput]: Found controller, user #0
- [INFO] [XInput]: Pads connected: 1
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {021F} VID:{0E6F}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [XInput]: Attempting autoconf for, user #0
- [INFO] [XInput]: Attempting autoconf for, user #1
- [INFO] [XInput]: Attempting autoconf for, user #2
- [INFO] [XInput]: Attempting autoconf for, user #3
- [INFO] [XInput]: Attempting autoconf for, user #4
- [INFO] [XInput]: Attempting autoconf for, user #5
- [INFO] [XInput]: Attempting autoconf for, user #6
- [INFO] [XInput]: Attempting autoconf for, user #7
- [INFO] [XInput]: Attempting autoconf for, user #8
- [INFO] [XInput]: Attempting autoconf for, user #9
- [INFO] [XInput]: Attempting autoconf for, user #10
- [INFO] [XInput]: Attempting autoconf for, user #11
- [INFO] [XInput]: Attempting autoconf for, user #12
- [INFO] [XInput]: Attempting autoconf for, user #13
- [INFO] [XInput]: Attempting autoconf for, user #14
- [INFO] [XInput]: Attempting autoconf for, user #15
- [INFO] [Joypad]: Found joypad driver: "xinput".
- [INFO] [Autoconf]: 60 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [libretro INFO] gl_context_reset called.
- [INFO] Environ GET_VARIABLE beetle_psx_hw_internal_resolution:
- [INFO] 1x(native)
- [INFO] Environ GET_VARIABLE beetle_psx_hw_display_vram:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_filter:
- [INFO] nearest
- [INFO] Environ GET_VARIABLE beetle_psx_hw_internal_color_depth:
- [INFO] dithered 16bpp (native)
- [INFO] Environ GET_VARIABLE beetle_psx_hw_dither_mode:
- [INFO] 1x(native)
- [INFO] Environ GET_VARIABLE beetle_psx_hw_wireframe:
- [INFO] disabled
- [libretro INFO] Building OpenGL state (1x internal res., 16bpp)
- [libretro INFO] Binding program for first time: 27
- [libretro INFO] Unbinding program for first time: 27
- [libretro INFO] Binding program for first time: 28
- [libretro INFO] Unbinding program for first time: 28
- [libretro INFO] Binding program for first time: 29
- [libretro INFO] Unbinding program for first time: 29
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Autoconf]: selected configuration: E:\Emulators\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_history.lpl].
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => off
- [INFO] [WGL]: wglSwapInterval(0)
- [libretro INFO] Target framebuffer size: 256x240
- [INFO] Environ SET_GEOMETRY.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL debug (Low, API, Other)]: Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] No content, starting dummy core.
- [INFO] arg #0: retroarch
- [INFO] arg #1: --menu
- [INFO] arg #2: -s
- [INFO] arg #3: E:\Emulators\RetroArch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: E:\Emulators\RetroArch\states
- [INFO] arg #6: -c
- [INFO] arg #7: E:\Emulators\RetroArch\retroarch.cfg
- [INFO] arg #8: -v
- [INFO] Saving RAM type #0 to "E:\Emulators\RetroArch\saves\MediEvil 2 (Europe) (En,Fr,De).srm".
- [INFO] Saved successfully to "E:\Emulators\RetroArch\saves\MediEvil 2 (Europe) (En,Fr,De).srm".
- [libretro INFO] gl_context_destroy called.
- [libretro INFO] [Beetle PSX HW]: Samples / Frame: 744.88357
- [libretro INFO] [Beetle PSX HW]: Estimated FPS: 59.20388
- [INFO] Saved core options file to "E:\Emulators\RetroArch\config\Beetle PSX HW\MediEvil 2 (Europe) (En,Fr,De).opt"
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] [Audio]: Average audio buffer saturation: 94.26 %, standard deviation (percentage points): 7.97 %.
- [INFO] [Audio]: Amount of time spent close to underrun: 0.39 %. Close to blocking: 98.96 %.
- [INFO] Set config file to : E:\Emulators\RetroArch\retroarch.cfg
- [INFO] RetroArch 1.6.7 (Git a235c0b)
- [INFO] === Build =======================================
- [INFO] Version: 1.6.7
- [INFO] Git: a235c0b
- [INFO] =================================================
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "E:\Emulators\RetroArch\saves\MediEvil 2 (Europe) (En,Fr,De).srm".
- [INFO] Redirecting savestate to "E:\Emulators\RetroArch\states\MediEvil 2 (Europe) (En,Fr,De).state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 29900.07 Hz.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL]: wglSwapInterval(0)
- [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1060 6GB/PCIe/SSE2.
- [INFO] [GL]: Version: 4.5.0 NVIDIA 385.69.
- [INFO] [GL]: Supported extensions:
- [INFO] GL_AMD_multi_draw_indirect
- [INFO] GL_AMD_seamless_cubemap_per_texture
- [INFO] GL_AMD_vertex_shader_viewport_index
- [INFO] GL_AMD_vertex_shader_layer
- [INFO] GL_ARB_arrays_of_arrays
- [INFO] GL_ARB_base_instance
- [INFO] GL_ARB_bindless_texture
- [INFO] GL_ARB_blend_func_extended
- [INFO] GL_ARB_buffer_storage
- [INFO] GL_ARB_clear_buffer_object
- [INFO] GL_ARB_clear_texture
- [INFO] GL_ARB_clip_control
- [INFO] GL_ARB_color_buffer_float
- [INFO] GL_ARB_compatibility
- [INFO] GL_ARB_compressed_texture_pixel_storage
- [INFO] GL_ARB_conservative_depth
- [INFO] GL_ARB_compute_shader
- [INFO] GL_ARB_compute_variable_group_size
- [INFO] GL_ARB_conditional_render_inverted
- [INFO] GL_ARB_copy_buffer
- [INFO] GL_ARB_copy_image
- [INFO] GL_ARB_cull_distance
- [INFO] GL_ARB_debug_output
- [INFO] GL_ARB_depth_buffer_float
- [INFO] GL_ARB_depth_clamp
- [INFO] GL_ARB_depth_texture
- [INFO] GL_ARB_derivative_control
- [INFO] GL_ARB_direct_state_access
- [INFO] GL_ARB_draw_buffers
- [INFO] GL_ARB_draw_buffers_blend
- [INFO] GL_ARB_draw_indirect
- [INFO] GL_ARB_draw_elements_base_vertex
- [INFO] GL_ARB_draw_instanced
- [INFO] GL_ARB_enhanced_layouts
- [INFO] GL_ARB_ES2_compatibility
- [INFO] GL_ARB_ES3_compatibility
- [INFO] GL_ARB_ES3_1_compatibility
- [INFO] GL_ARB_ES3_2_compatibility
- [INFO] GL_ARB_explicit_attrib_location
- [INFO] GL_ARB_explicit_uniform_location
- [INFO] GL_ARB_fragment_coord_conventions
- [INFO] GL_ARB_fragment_layer_viewport
- [INFO] GL_ARB_fragment_program
- [INFO] GL_ARB_fragment_program_shadow
- [INFO] GL_ARB_fragment_shader
- [INFO] GL_ARB_fragment_shader_interlock
- [INFO] GL_ARB_framebuffer_no_attachments
- [INFO] GL_ARB_framebuffer_object
- [INFO] GL_ARB_framebuffer_sRGB
- [INFO] GL_ARB_geometry_shader4
- [INFO] GL_ARB_get_program_binary
- [INFO] GL_ARB_get_texture_sub_image
- [INFO] GL_ARB_gl_spirv
- [INFO] GL_ARB_gpu_shader5
- [INFO] GL_ARB_gpu_shader_fp64
- [INFO] GL_ARB_gpu_shader_int64
- [INFO] GL_ARB_half_float_pixel
- [INFO] GL_ARB_half_float_vertex
- [INFO] GL_ARB_imaging
- [INFO] GL_ARB_indirect_parameters
- [INFO] GL_ARB_instanced_arrays
- [INFO] GL_ARB_internalformat_query
- [INFO] GL_ARB_internalformat_query2
- [INFO] GL_ARB_invalidate_subdata
- [INFO] GL_ARB_map_buffer_alignment
- [INFO] GL_ARB_map_buffer_range
- [INFO] GL_ARB_multi_bind
- [INFO] GL_ARB_multi_draw_indirect
- [INFO] GL_ARB_multisample
- [INFO] GL_ARB_multitexture
- [INFO] GL_ARB_occlusion_query
- [INFO] GL_ARB_occlusion_query2
- [INFO] GL_ARB_parallel_shader_compile
- [INFO] GL_ARB_pipeline_statistics_query
- [INFO] GL_ARB_pixel_buffer_object
- [INFO] GL_ARB_point_parameters
- [INFO] GL_ARB_point_sprite
- [INFO] GL_ARB_post_depth_coverage
- [INFO] GL_ARB_program_interface_query
- [INFO] GL_ARB_provoking_vertex
- [INFO] GL_ARB_query_buffer_object
- [INFO] GL_ARB_robust_buffer_access_behavior
- [INFO] GL_ARB_robustness
- [INFO] GL_ARB_sample_locations
- [INFO] GL_ARB_sample_shading
- [INFO] GL_ARB_sampler_objects
- [INFO] GL_ARB_seamless_cube_map
- [INFO] GL_ARB_seamless_cubemap_per_texture
- [INFO] GL_ARB_separate_shader_objects
- [INFO] GL_ARB_shader_atomic_counter_ops
- [INFO] GL_ARB_shader_atomic_counters
- [INFO] GL_ARB_shader_ballot
- [INFO] GL_ARB_shader_bit_encoding
- [INFO] GL_ARB_shader_clock
- [INFO] GL_ARB_shader_draw_parameters
- [INFO] GL_ARB_shader_group_vote
- [INFO] GL_ARB_shader_image_load_store
- [INFO] GL_ARB_shader_image_size
- [INFO] GL_ARB_shader_objects
- [INFO] GL_ARB_shader_precision
- [INFO] GL_ARB_shader_storage_buffer_object
- [INFO] GL_ARB_shader_subroutine
- [INFO] GL_ARB_shader_texture_image_samples
- [INFO] GL_ARB_shader_texture_lod
- [INFO] GL_ARB_shading_language_100
- [INFO] GL_ARB_shader_viewport_layer_array
- [INFO] GL_ARB_shading_language_420pack
- [INFO] GL_ARB_shading_language_include
- [INFO] GL_ARB_shading_language_packing
- [INFO] GL_ARB_shadow
- [INFO] GL_ARB_sparse_buffer
- [INFO] GL_ARB_sparse_texture
- [INFO] GL_ARB_sparse_texture2
- [INFO] GL_ARB_sparse_texture_clamp
- [INFO] GL_ARB_stencil_texturing
- [INFO] GL_ARB_sync
- [INFO] GL_ARB_tessellation_shader
- [INFO] GL_ARB_texture_barrier
- [INFO] GL_ARB_texture_border_clamp
- [INFO] GL_ARB_texture_buffer_object
- [INFO] GL_ARB_texture_buffer_object_rgb32
- [INFO] GL_ARB_texture_buffer_range
- [INFO] GL_ARB_texture_compression
- [INFO] GL_ARB_texture_compression_bptc
- [INFO] GL_ARB_texture_compression_rgtc
- [INFO] GL_ARB_texture_cube_map
- [INFO] GL_ARB_texture_cube_map_array
- [INFO] GL_ARB_texture_env_add
- [INFO] GL_ARB_texture_env_combine
- [INFO] GL_ARB_texture_env_crossbar
- [INFO] GL_ARB_texture_env_dot3
- [INFO] GL_ARB_texture_filter_minmax
- [INFO] GL_ARB_texture_float
- [INFO] GL_ARB_texture_gather
- [INFO] GL_ARB_texture_mirror_clamp_to_edge
- [INFO] GL_ARB_texture_mirrored_repeat
- [INFO] GL_ARB_texture_multisample
- [INFO] GL_ARB_texture_non_power_of_two
- [INFO] GL_ARB_texture_query_levels
- [INFO] GL_ARB_texture_query_lod
- [INFO] GL_ARB_texture_rectangle
- [INFO] GL_ARB_texture_rg
- [INFO] GL_ARB_texture_rgb10_a2ui
- [INFO] GL_ARB_texture_stencil8
- [INFO] GL_ARB_texture_storage
- [INFO] GL_ARB_texture_storage_multisample
- [INFO] GL_ARB_texture_swizzle
- [INFO] GL_ARB_texture_view
- [INFO] GL_ARB_timer_query
- [INFO] GL_ARB_transform_feedback2
- [INFO] GL_ARB_transform_feedback3
- [INFO] GL_ARB_transform_feedback_instanced
- [INFO] GL_ARB_transform_feedback_overflow_query
- [INFO] GL_ARB_transpose_matrix
- [INFO] GL_ARB_uniform_buffer_object
- [INFO] GL_ARB_vertex_array_bgra
- [INFO] GL_ARB_vertex_array_object
- [INFO] GL_ARB_vertex_attrib_64bit
- [INFO] GL_ARB_vertex_attrib_binding
- [INFO] GL_ARB_vertex_buffer_object
- [INFO] GL_ARB_vertex_program
- [INFO] GL_ARB_vertex_shader
- [INFO] GL_ARB_vertex_type_10f_11f_11f_rev
- [INFO] GL_ARB_vertex_type_2_10_10_10_rev
- [INFO] GL_ARB_viewport_array
- [INFO] GL_ARB_window_pos
- [INFO] GL_ATI_draw_buffers
- [INFO] GL_ATI_texture_float
- [INFO] GL_ATI_texture_mirror_once
- [INFO] GL_S3_s3tc
- [INFO] GL_EXT_texture_env_add
- [INFO] GL_EXT_abgr
- [INFO] GL_EXT_bgra
- [INFO] GL_EXT_bindable_uniform
- [INFO] GL_EXT_blend_color
- [INFO] GL_EXT_blend_equation_separate
- [INFO] GL_EXT_blend_func_separate
- [INFO] GL_EXT_blend_minmax
- [INFO] GL_EXT_blend_subtract
- [INFO] GL_EXT_compiled_vertex_array
- [INFO] GL_EXT_Cg_shader
- [INFO] GL_EXT_depth_bounds_test
- [INFO] GL_EXT_direct_state_access
- [INFO] GL_EXT_draw_buffers2
- [INFO] GL_EXT_draw_instanced
- [INFO] GL_EXT_draw_range_elements
- [INFO] GL_EXT_fog_coord
- [INFO] GL_EXT_framebuffer_blit
- [INFO] GL_EXT_framebuffer_multisample
- [INFO] GL_EXTX_framebuffer_mixed_formats
- [INFO] GL_EXT_framebuffer_multisample_blit_scaled
- [INFO] GL_EXT_framebuffer_object
- [INFO] GL_EXT_framebuffer_sRGB
- [INFO] GL_EXT_geometry_shader4
- [INFO] GL_EXT_gpu_program_parameters
- [INFO] GL_EXT_gpu_shader4
- [INFO] GL_EXT_multi_draw_arrays
- [INFO] GL_EXT_packed_depth_stencil
- [INFO] GL_EXT_packed_float
- [INFO] GL_EXT_packed_pixels
- [INFO] GL_EXT_pixel_buffer_object
- [INFO] GL_EXT_point_parameters
- [INFO] GL_EXT_polygon_offset_clamp
- [INFO] GL_EXT_post_depth_coverage
- [INFO] GL_EXT_provoking_vertex
- [INFO] GL_EXT_raster_multisample
- [INFO] GL_EXT_rescale_normal
- [INFO] GL_EXT_secondary_color
- [INFO] GL_EXT_separate_shader_objects
- [INFO] GL_EXT_separate_specular_color
- [INFO] GL_EXT_shader_image_load_formatted
- [INFO] GL_EXT_shader_image_load_store
- [INFO] GL_EXT_shader_integer_mix
- [INFO] GL_EXT_shadow_funcs
- [INFO] GL_EXT_sparse_texture2
- [INFO] GL_EXT_stencil_two_side
- [INFO] GL_EXT_stencil_wrap
- [INFO] GL_EXT_texture3D
- [INFO] GL_EXT_texture_array
- [INFO] GL_EXT_texture_buffer_object
- [INFO] GL_EXT_texture_compression_dxt1
- [INFO] GL_EXT_texture_compression_latc
- [INFO] GL_EXT_texture_compression_rgtc
- [INFO] GL_EXT_texture_compression_s3tc
- [INFO] GL_EXT_texture_cube_map
- [INFO] GL_EXT_texture_edge_clamp
- [INFO] GL_EXT_texture_env_combine
- [INFO] GL_EXT_texture_env_dot3
- [INFO] GL_EXT_texture_filter_anisotropic
- [INFO] GL_EXT_texture_filter_minmax
- [INFO] GL_EXT_texture_integer
- [INFO] GL_EXT_texture_lod
- [INFO] GL_EXT_texture_lod_bias
- [INFO] GL_EXT_texture_mirror_clamp
- [INFO] GL_EXT_texture_object
- [INFO] GL_EXT_texture_shared_exponent
- [INFO] GL_EXT_texture_sRGB
- [INFO] GL_EXT_texture_sRGB_decode
- [INFO] GL_EXT_texture_storage
- [INFO] GL_EXT_texture_swizzle
- [INFO] GL_EXT_timer_query
- [INFO] GL_EXT_transform_feedback2
- [INFO] GL_EXT_vertex_array
- [INFO] GL_EXT_vertex_array_bgra
- [INFO] GL_EXT_vertex_attrib_64bit
- [INFO] GL_EXT_window_rectangles
- [INFO] GL_EXT_import_sync_object
- [INFO] GL_IBM_rasterpos_clip
- [INFO] GL_IBM_texture_mirrored_repeat
- [INFO] GL_KHR_context_flush_control
- [INFO] GL_KHR_debug
- [INFO] GL_EXT_memory_object
- [INFO] GL_EXT_memory_object_win32
- [INFO] GL_EXT_win32_keyed_mutex
- [INFO] GL_KHR_no_error
- [INFO] GL_KHR_robust_buffer_access_behavior
- [INFO] GL_KHR_robustness
- [INFO] GL_EXT_semaphore
- [INFO] GL_EXT_semaphore_win32
- [INFO] GL_KTX_buffer_region
- [INFO] GL_NV_alpha_to_coverage_dither_control
- [INFO] GL_NV_bindless_multi_draw_indirect
- [INFO] GL_NV_bindless_multi_draw_indirect_count
- [INFO] GL_NV_bindless_texture
- [INFO] GL_NV_blend_equation_advanced
- [INFO] GL_NV_blend_equation_advanced_coherent
- [INFO] GL_NVX_blend_equation_advanced_multi_draw_buffers
- [INFO] GL_NV_blend_square
- [INFO] GL_NV_clip_space_w_scaling
- [INFO] GL_NV_command_list
- [INFO] GL_NV_compute_program5
- [INFO] GL_NV_conditional_render
- [INFO] GL_NV_conservative_raster
- [INFO] GL_NV_conservative_raster_dilate
- [INFO] GL_NV_conservative_raster_pre_snap_triangles
- [INFO] GL_NV_copy_depth_to_color
- [INFO] GL_NV_copy_image
- [INFO] GL_NV_depth_buffer_float
- [INFO] GL_NV_depth_clamp
- [INFO] GL_NV_draw_texture
- [INFO] GL_NV_draw_vulkan_image
- [INFO] GL_NV_ES1_1_compatibility
- [INFO] GL_NV_ES3_1_compatibility
- [INFO] GL_NV_explicit_multisample
- [INFO] GL_NV_fence
- [INFO] GL_NV_fill_rectangle
- [INFO] GL_NV_float_buffer
- [INFO] GL_NV_fog_distance
- [INFO] GL_NV_fragment_coverage_to_color
- [INFO] GL_NV_fragment_program
- [INFO] GL_NV_fragment_program_option
- [INFO] GL_NV_fragment_program2
- [INFO] GL_NV_fragment_shader_interlock
- [INFO] GL_NV_framebuffer_mixed_samples
- [INFO] GL_NV_framebuffer_multisample_coverage
- [INFO] GL_NV_geometry_shader4
- [INFO] GL_NV_geometry_shader_passthrough
- [INFO] GL_NV_gpu_program4
- [INFO] GL_NV_internalformat_sample_query
- [INFO] GL_NV_gpu_program4_1
- [INFO] GL_NV_gpu_program5
- [INFO] GL_NV_gpu_program5_mem_extended
- [INFO] GL_NV_gpu_program_fp64
- [INFO] GL_NV_gpu_shader5
- [INFO] GL_NV_half_float
- [INFO] GL_NV_light_max_exponent
- [INFO] GL_NV_multisample_coverage
- [INFO] GL_NV_multisample_filter_hint
- [INFO] GL_NV_occlusion_query
- [INFO] GL_NV_packed_depth_stencil
- [INFO] GL_NV_parameter_buffer_object
- [INFO] GL_NV_parameter_buffer_object2
- [INFO] GL_NV_path_rendering
- [INFO] GL_NV_path_rendering_shared_edge
- [INFO] GL_NV_pixel_data_range
- [INFO] GL_NV_point_sprite
- [INFO] GL_NV_primitive_restart
- [INFO] GL_NV_register_combiners
- [INFO] GL_NV_register_combiners2
- [INFO] GL_NV_sample_locations
- [INFO] GL_NV_sample_mask_override_coverage
- [INFO] GL_NV_shader_atomic_counters
- [INFO] GL_NV_shader_atomic_float
- [INFO] GL_NV_shader_atomic_float64
- [INFO] GL_NV_shader_atomic_fp16_vector
- [INFO] GL_NV_shader_atomic_int64
- [INFO] GL_NV_shader_buffer_load
- [INFO] GL_NV_shader_storage_buffer_object
- [INFO] GL_NV_stereo_view_rendering
- [INFO] GL_NV_texgen_reflection
- [INFO] GL_NV_texture_barrier
- [INFO] GL_NV_texture_compression_vtc
- [INFO] GL_NV_texture_env_combine4
- [INFO] GL_NV_texture_multisample
- [INFO] GL_NV_texture_rectangle
- [INFO] GL_NV_texture_shader
- [INFO] GL_NV_texture_shader2
- [INFO] GL_NV_texture_shader3
- [INFO] GL_NV_transform_feedback
- [INFO] GL_NV_transform_feedback2
- [INFO] GL_NV_uniform_buffer_unified_memory
- [INFO] GL_NV_vertex_array_range
- [INFO] GL_NV_vertex_array_range2
- [INFO] GL_NV_vertex_attrib_integer_64bit
- [INFO] GL_NV_vertex_buffer_unified_memory
- [INFO] GL_NV_vertex_program
- [INFO] GL_NV_vertex_program1_1
- [INFO] GL_NV_vertex_program2
- [INFO] GL_NV_vertex_program2_option
- [INFO] GL_NV_vertex_program3
- [INFO] GL_NV_viewport_array2
- [INFO] GL_NV_viewport_swizzle
- [INFO] GL_NVX_conditional_render
- [INFO] GL_NVX_gpu_memory_info
- [INFO] GL_NVX_multigpu_info
- [INFO] GL_NVX_nvenc_interop
- [INFO] GL_NV_shader_thread_group
- [INFO] GL_NV_shader_thread_shuffle
- [INFO] GL_KHR_blend_equation_advanced
- [INFO] GL_KHR_blend_equation_advanced_coherent
- [INFO] GL_SGIS_generate_mipmap
- [INFO] GL_SGIS_texture_lod
- [INFO] GL_SGIX_depth_texture
- [INFO] GL_SGIX_shadow
- [INFO] GL_SUN_slice_accum
- [INFO] GL_WIN_swap_hint
- [INFO] WGL_EXT_swap_control
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [XInput]: Found XInput v1.3.
- [INFO] [XInput]: Found controller, user #0
- [INFO] [XInput]: Pads connected: 1
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {021F} VID:{0E6F}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [XInput]: Attempting autoconf for, user #0
- [INFO] [XInput]: Attempting autoconf for, user #1
- [INFO] [XInput]: Attempting autoconf for, user #2
- [INFO] [XInput]: Attempting autoconf for, user #3
- [INFO] [XInput]: Attempting autoconf for, user #4
- [INFO] [XInput]: Attempting autoconf for, user #5
- [INFO] [XInput]: Attempting autoconf for, user #6
- [INFO] [XInput]: Attempting autoconf for, user #7
- [INFO] [XInput]: Attempting autoconf for, user #8
- [INFO] [XInput]: Attempting autoconf for, user #9
- [INFO] [XInput]: Attempting autoconf for, user #10
- [INFO] [XInput]: Attempting autoconf for, user #11
- [INFO] [XInput]: Attempting autoconf for, user #12
- [INFO] [XInput]: Attempting autoconf for, user #13
- [INFO] [XInput]: Attempting autoconf for, user #14
- [INFO] [XInput]: Attempting autoconf for, user #15
- [INFO] [Joypad]: Found joypad driver: "xinput".
- [INFO] [Autoconf]: 60 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Autoconf]: selected configuration: E:\Emulators\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_history.lpl].
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [E:\Emulators\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => off
- [INFO] [WGL]: wglSwapInterval(0)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [Config]: Saved new config to "E:\Emulators\RetroArch\retroarch.cfg".
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
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