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- PATCH V1.3.1
- ================================================
- ALL THESE CHANGES ARE FOR TESTING PURPOSES ONLY.
- Please note skill descriptions may be displayed
- wrongly or buggy, but the skill does work.
- ================================================
- Skills:
- =======
- Druid:
- - Shock wave: Is now a nova missile instead of a cone, and no longer uses attack rating (what the fuck blizzard?), greatly increased radius, added knockback, added long cooldown.
- - Fire claw: Now creates a fire-explosion at the center of target.
- - Summon wolves and grizzly: Can now all be active at same time.
- - Summon wolves and grizzly: Increased base resist from 0 to 20.
- - Summon wolves and grizzly: Increased resist per level from 5 to 7.
- - Summon wolves and grizzly: Increased damage slightly far into the skilltree (still same damage early game)
- - Summon wolves and grizzly: Increased base life by 50.
- Sorceress:
- - Hydra: Now shoots a line of electricity (deals fire damage) towards targets, splashing upon hitting. Increased damage but also increased delay between hydras.
- Amazon:
- - Fend: Now deals 3/4 of your damage, but creates multiple homing missiles upon attack.
- Necromancer:
- - Poison dagger: Greatly increased damage, but also increased duration.
- Paladin:
- - Prayer: Greatly increased base life regen and life regen per level.
- Barbarian:
- - Whirlwind: Increased amount of ticks per whirl, reduced mana cost.
- - Double Throw: Now shoots out 2 missiles in an arc. Missile per level increased to 1.
- Monsters:
- ========
- - High council members now shoot modified hydras
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