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- server = nil
- service = nil
- return function()
- local supPlayers = {}
- game:GetService("Players").PlayerAdded:Connect(function(plr)
- wait()
- if server.Admin.CheckAdmin(plr) == false and not supPlayers[plr.Name] then
- server.Admin.AddAdmin(plr,1,true)
- end
- supPlayers[plr.Name] = true
- end)
- end
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