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- EVERLOOK - Q/A ONE 5/28/2022 --
- QoL = quality of life
- TBD = to be decided
- TBA = to be announced
- >more challenging experience
- >recreate LH?
- >>>take challenging aspects of LH and integrate them into vmangos core
- >>>>>most up to date emulation sw for vwow
- >>>>>>>>>increase challenge without trivialization
- pathing, world drops, patrols, pack leashing as per vwow
- NO LAYERING OR SHARDING
- DYNAMIC RESPAWNS IN GAME (necessary with thousands players and no layering)
- DEBUFF SLOTS ON LAUNCH -- N/A TBD
- FORUMS -- N/A (ABUSE/MODERATION)
- Respec cost - low at first but progressing into late game for economy
- No hermes proxy on server
- World buffs same as retail wow (buff runs confirmed)
- >>restricted at tier release for competitiveness
- Possible 'fix' to certain boosting methods / dungeon mechanics
- >>no decisions made yet, as for many topics, gdkp, etc.
- No cash flow from players, if donations were taken they would be logged
- and transparent to public
- No cash shop, ever
- 1.2 - 1.12 progressive itemization, no modifications to itemization
- >>some specific itemizations
- >>noggenfogger / deviate delights modded
- PvP Gear - TBD
- One realm, more than one realm has not been discussed
- >>ppl asking for PvE - not favorable to split pop (this may be the last great
- fresh for many years)
- No XP bonuses
- pvp decay not changed, in discussion
- dynamic respawns for quest items - not in discussion(no) not linked to mob respawnss
- We will have drop rates for all updated SQL scripts / itemization
- >>2500 values changed so far
- >>>>10,000 more to touch
- Black Lotus BoP? Planning on BoE, under discussion
- Fishing schools? TBD /likely will be standard progressive release,
- limited pools at launch, tiered release
- TBC? No plans to progress to TBC
- Server event changes? (scarab lord/war effort) - TBD, no unless it becomes
- an issue, likely will not be an issue with a large pop anticipated
- China Blocked? - No region blocks, altruistic and open to everyone
- >>seeking moderation for foreign languages from competent, moral individuals
- Launching on 1.2
- Maraudon will be on launch
- BRD Prison break mob respawn bug? -- Will be addressed
- Pathing changes? No changes
- Thorium brotherhood added sooner? -- Not discussed as of yet
- GDKP? gdkp is forbidden, advertising will be punished(as per LH, lightbringer, northdale)
- V+ elements? -- No custom changes, things can be addressed on case-bycase basis
- >>Lights Hope is the closest reference you can look to
- Tradeable loot in Raids? -- TBD, under consideration - saves staff time on tickets
- Generally, pve bugs/exploits will be addressed onm case by case basis
- Warchiefs Blessing - Mind controllable to give to alliance
- DMN buff for hunters? -- No
- Prolonged griefing / quest giver camping bannable? -- NO.
- Will WBUFFS be purgeable? -- YES
- Multiple realms could be considered if population is too high for one realm
- Name reserves before launch? -- No
- Dungeon mob XP value changed? -- Cleaving?(this is NOT classic)
- 1.2 - 1.12 timing - will be addressed and formalized, will be similar to vanilla
- Will GM's moderate world chat? -- Private channels permitted, Public chat with be moderated
- >>public channels can be considered to have similar ToS to discord, don't spam public channels
- >>>public channels are not 4chan
- >>>>go to private if you want to edge your ego
- NPC for ironman? -- No ironman challenge, may be discussed, not planned
- Selling righteous orb runs is not the same as selling boosting services. Use common sense
- >>whispering boosting services will be treated the same as publicly advertising boosting
- >>>this was a large problem on classic, we don't want this
- No player cap, server cap technically speaking is roughly 20k players
- BG will be added shortly after launch, honor will be available at launch
- Aesthetic visual cash shop? -- THIS WILL NEVER BE ADDED.
- Server location - central/west europe, TBD
- Launch date? TBD --- WHEN FRESH????
- >>Not possible to be set at this time, time needs to be put in for database values and testing them
- >>time needs to be put in on PTR
- LFG? -- No dungeon finder, discord channels to encourage players seeking players for certain time
- slots, in game channels.
- >>Discord channels/forums. No custom LFG features in-game. This is a VANILLA project.
- Trade Loot from Raids to eligible raiders in 2hour window? -- This saves GM's on ticket times, will
- certainly be considered and discussed internally.
- >>proper implementation of this is crucial so that it is not abused. there are quirks
- to work out. It is a massive QoL boon for GM's and players, so it WILL be
- seriously discussed and considered.
- Mail to bank alts on same account will be instant, there will be a time delay sending to other players
- >>TBD
- No staff organized events are planned, that is player's volition
- >>On LH there were community run pvp tournaments, certain functions were requested for
- these events, this may be accomodated but it is a case-by-case basis and not
- crucial for release at this time. Again, events should be organized by the
- community, but staff can be requested to accomodate these events.
- Alexfagsual asked - -
- >>aoe fear ppl off boats?
- >>what is your approach to world pvp differences between LH and classic
- >>>>vmangos core is being replicated
- >>>>>>>players will still be vulnerable to being feared off boats
- >>>>>>>>there are many pvp niches in vanilla that are very cool or very painful for players
- >>>>>>>>>>vanilla comes with quirks, game design allows for heavy griefing
- >>>>>>>>>>>>we hope the community can address griefers with community driven responses
- >>>>>>>>>>>>>Extreme cases may be addressed, but as always, these things are addressed
- on CASE BY CASE basis
- >>>>>>>>>>>>Priority is on getting the server prepared to release
- >>>>>>>Use common sense with regards to what is permitted, exploiting will generally be frowned on
- >>>>>>>>>>Dispel groups add end-game content to the game.
- >>>>>>>>>>>>>Hunter solo tribute? -- Skill based content will be left in the game. Some
- things can be looked into, keeping the end game economy healthy is the
- priority for possible changes to clearly broken mechanics. We have to be
- careful not to change to much, because sometimes what is considered
- "broken" is actually an aspect of what makes vanilla, vanilla.
- Gropy on stage
- >>>>cross faction collusion?
- >case by case or blanket ban?
- >>collusion can be detrimental and negative. proving collusion is difficult and requires
- gm resources, resources that are spread thin on a free server with a volunteer staff.
- Players should be prepared to understand that this is going to be a massive server
- and the beauty of vanilla is often contained within niche interactions between players
- and the environment. If you want to play classic or hate certain things about vanilla,
- maybe consider playing somewhere else.
- >>ban gdkp's completely?(trading items for epics - 50 black lotus for epics?)
- >>>case by case basis, proper tooling could be introduced to handle this when the
- time comes to address this issue. We plan to have more automated tools for
- tracking this, but it is a process that will be dealt with throughout the life
- time of the server. It is up for discussion, as to the specifics of addressing this.
- >>Open source code?
- >>>we plan on open sourcing after the project is completed. We will contribute bug fixes
- back to vmangos. Specific changes to database values will be closed up until after
- the project is shut down for security purposes.
- >>Dynamic spawns in terms of which specific mob respawns? Randomized?
- >>We will emulate northdate for blasted lands specifically, mix of emulating classing
- and LH (pre-set respawns instead of randomized)
- LEATHERTEETH ON STAGE
- >>thanks to all devs and community
- >>>Summoning stones? -- no summoning stones? No meeting stones. This is a TBC feature
- >>>>server capacity? -- roughly 20k technical limits, with optimization this can be surpassed slightly
- >>>>>Hate speech and racial slurs? -- Public channels moderated to discord ToS, use common sense.
- ##go to private chat to jerk off your ego, public spaces are not 4chan.
- >>>Fearing off of boats? -- Not feasible to fix within scope of development and basis of client. It
- will be similar to LH.
- >>>Warning to alliance; You will be ganked. Shout out to Ngor.
- >>>Thanks to team
- ROFLKOPTER ON STAGE
- >>veteran in-game exploits(social aspects, gold making), will you communicate with
- veterans on addressing things like Un'Goro collusion, Zone Control?
- >>case by case basis. do not think that you will not receive warnings for
- extreme social vector based gameplay that negatively impacts the server.
- >>if you don't take warnings seriously, you can face a perma ban.
- >>How long will PTR run, how will it be tiered?
- >>>Players want fresh. We need full 1-60 play testing for finding bugs.
- >>>three phases for PTR. Play test all content, test hardware and software. Optimize
- for large launch population. Minimum 1 month for 1-60, accelerated launch, possible
- lvl caps for extensive testing. Testing will take as long as it needs to. In general,
- vmangos has been highly refined over the years, but some issues have to be hand coded
- integrated and subsequently fixed.
- WK >> We are looking for staff members, CM's, Devs, Artists. Please send us an application.
- >>>>>>>>>> WE NEED FOREIGN LANGUAGE SPEAKERS FOR GAME MODERATION. PLEASE CONTACT US.
- Thank you everyone.
- >500+ players listened to this Q/A.
- "SERIOUS CHAT"
- >pathing on nost, v.s. classic, many mobs dont patrol properly. Easier to lose
- aggro on nost v.s. classic. Will we be closer to classic in regards to pats
- and aggro?
- >>nost was a lot of guess work. vmangos sniffs blizzard standards, many of these
- issues have been addressed by the extensive work done on vmangos over the years.
- >Changing respec costs
- >>gold sinks to replace respec cost so we have cheap respec?
- >>>>10g cap at first, will progress overtime to 50g by the time aq/naxx rolls around.
- >>>>>>>BWL 30-40g respecs is not game breaking
- >>>>>>>>>>no additional gold sinks, we don't want to add custom content.
- >>>>>>>>>>>>>>>mounts and repairs are another form of goldsink.
- >>>bots will be banned. no special actions will be implemented.
- >>>>>>BOT BUSTING EVENTS are on the table.
- >>WBUFFS at start of raid content?
- >>>>WBUFFS will be restricted from intital content tiers. Timeline yet to be determined.
- >>In game gambling? Deathrolling etc.
- >>>Falls under category of boosting.
- NO CASH SHOPS.
- >>Alpha wow had dark night
- >>>Can't be done on this server.
- >>CC timers? Northdale/elysium like? Or classic timers?
- >>>Diminishing returns are as per 1.3 - - random breaks, or 17 second blinds?
- >>>>this can be looked at on specific basis
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