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  1. -----------------------------------------------------------
  2. 2020-08-04 22:48:33.695 INFO [7476] [il2geInit:@411] *** il2ge.dll initialization ***
  3. 2020-08-04 22:48:33.695 INFO [7476] [il2geInit:@412] Build: 654854108
  4. 2020-08-04 22:48:33.695 INFO [7476] [il2geInit:@413] Debug: 0
  5. 2020-08-04 22:48:33.695 INFO [7476] [il2geInit:@414] Commit: edecc5a1fccd03c851b610f6508945663debc808
  6. 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@52]
  7. 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@53] *** IL2GE Configuration ***
  8. 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] EnableGE: on
  9. 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] EnableObjectShaders: on
  10. 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] EnableBumpH: off
  11. 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] EnableCirrusClouds: off
  12. 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] EnableTransparentShader: off
  13. 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] RealisticShadowColor: off
  14. 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] Atmosphere: Default
  15. 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] Atmosphere.Precomputed.AccurateLuminance: off
  16. 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] Atmosphere.Precomputed.Haziness: 0.0
  17. 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] Atmosphere.Precomputed.SingleMieScatteringHorizonHack: off
  18. 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@62]
  19. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.rts.Time
  20. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: setSpeedReal
  21. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: setCurrent
  22. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.RenderContext
  23. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: Begin
  24. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: End
  25. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.Renders
  26. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: PrePreRenders
  27. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: PostPreRenders
  28. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: PostRenders
  29. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.Render
  30. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: prepareStates
  31. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: clearStates
  32. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: flush
  33. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: shadows
  34. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.Landscape
  35. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: cPreRender
  36. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: cRender0
  37. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: cRender1
  38. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: cLoadMap
  39. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: cUnloadMap
  40. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: setPixelMapH
  41. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.Camera
  42. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: SetCameraPos
  43. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: SetOrtho2D
  44. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: SetViewportCrop
  45. 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: SetFOV
  46. 2020-08-04 22:48:33.698 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.GObj
  47. 2020-08-04 22:48:33.698 DEBUG [7476] [jni_wrapper::init:@127] method: Finalize
  48. 2020-08-04 22:48:33.698 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.fm.Wind
  49. 2020-08-04 22:48:33.698 DEBUG [7476] [jni_wrapper::init:@127] method: SetWind
  50. 2020-08-04 22:48:33.698 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\bin\hpi.dll
  51. 2020-08-04 22:48:33.699 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\bin\verify.dll
  52. 2020-08-04 22:48:33.699 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\bin\java.dll
  53. 2020-08-04 22:48:33.699 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\bin\zip.dll
  54. 2020-08-04 22:48:33.721 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: wrapper.dll
  55. 2020-08-04 22:48:34.139 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\il2fb.exe
  56. 2020-08-04 22:48:34.224 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\DT.dll
  57. 2020-08-04 22:48:34.455 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\pathfind.dll
  58. 2020-08-04 22:48:34.504 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\il2_core.dll
  59. 2020-08-04 22:48:34.508 INFO [7476] [il2ge::core_wrapper::init:@59] *** il2_core wrapper initialisation ***
  60. 2020-08-04 22:48:34.512 INFO [7476] [il2ge::core_wrapper::init:@75] *** il2_core wrapper initialisation finished ***
  61. 2020-08-04 22:48:34.941 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\il2_usgs2.dll
  62. 2020-08-04 22:48:36.418 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\mg_snd_sse.dll
  63. 2020-08-04 22:48:37.619 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\jgl.dll
  64. 2020-08-04 22:48:37.646 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: dinput8.dll
  65. 2020-08-04 22:48:37.686 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\bin\net.dll
  66. 2020-08-04 22:48:37.690 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: ws2_32.dll
  67. 2020-08-04 22:48:37.727 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\bin\zip.dll
  68. 2020-08-04 22:48:37.776 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_rts_Time_setCurrent@24
  69. 2020-08-04 22:48:37.801 DEBUG [7476] [{anonymous}::wrap_JGL_LoadLibrary:@269] jgl => LoadLibrary: Opengl32.dll
  70. 2020-08-04 22:48:38.074 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_RenderContext_Begin@16
  71. 2020-08-04 22:48:38.077 DEBUG [7476] [render_util::TextureManager::TextureManager:@181] max texunits: 108
  72. 2020-08-04 22:48:38.077 DEBUG [7476] [render_util::TextureManager::TextureManager:@186] TEXUNIT_NUM: 35
  73. 2020-08-04 22:48:38.077 DEBUG [7476] [render_util::TextureManager::TextureManager:@187] highest_unit: 64
  74. 2020-08-04 22:48:38.600 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/quad_2d.program
  75. 2020-08-04 22:48:38.602 INFO [7476] [core::initJavaClasses:@118] Loading class com/maddox/il2ge/HotKeys ...
  76. 2020-08-04 22:48:38.603 WARN [7476] [core::initJavaClasses:@123] Exception encountered when loading class com/maddox/il2ge/HotKeys.
  77. 2020-08-04 22:48:38.607 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Render_prepareStates@8
  78. 2020-08-04 22:48:38.760 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Renders_PrePreRenders@8
  79. 2020-08-04 22:48:38.761 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Camera_SetViewportCrop@52
  80. 2020-08-04 22:48:38.761 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Camera_SetOrtho2D@32
  81. 2020-08-04 22:48:38.762 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Camera_SetCameraPos@12
  82. 2020-08-04 22:48:38.762 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Renders_PostPreRenders@8
  83. 2020-08-04 22:48:38.766 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/invisible.program
  84. 2020-08-04 22:48:38.781 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Render_flush@8
  85. 2020-08-04 22:48:38.783 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Renders_PostRenders@8
  86. 2020-08-04 22:48:52.246 DEBUG [7200] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_GObj_Finalize@12
  87. 2020-08-04 22:48:52.331 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_rts_Time_setSpeedReal@12
  88. 2020-08-04 22:48:52.346 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Landscape_cLoadMap@24
  89. 2020-08-04 22:48:52.347 INFO [7476] [core::checkHardwareShaders:@323] cfgHardwareShaders: 1
  90. 2020-08-04 22:48:52.373 INFO [7476] [il2ge::map_loader::createTypeMap:@484] loading type map ...
  91. 2020-08-04 22:48:52.389 INFO [7476] [{anonymous}::createWaterNormalMaps:@392] loading water textures...
  92. 2020-08-04 22:48:52.674 DEBUG [7476] [il2ge::map_loader::createMapTextures:@522] creating water map ...
  93. 2020-08-04 22:48:52.944 DEBUG [7476] [il2ge::map_loader::createMapTextures:@530] creating water map done.
  94. 2020-08-04 22:48:53.221 INFO [7476] [{anonymous}::createTextureArray:@233] resampling textures ...
  95. 2020-08-04 22:48:54.289 INFO [7476] [{anonymous}::createTextureArray:@241] resampling textures ... done.
  96. 2020-08-04 22:48:54.299 DEBUG [7476] [il2ge::map_loader::createForestTextures:@178] loading forest texture ...
  97. 2020-08-04 22:48:54.379 DEBUG [7476] [il2ge::map_loader::createForestTextures:@189] loading forest texture done.
  98. 2020-08-04 22:48:54.379 WARN [7476] [{anonymous}::loadRandomCirrusTexture:@446] filesystem error: directory iterator cannot open directory [il2ge_random_cirrus_textures]
  99. 2020-08-04 22:48:54.380 INFO [7476] [il2ge::map_loader::createMapTextures:@610] creating map textures done.
  100. 2020-08-04 22:48:54.672 INFO [7476] [{anonymous}::createFieldTextures:@310] generating far texture ...
  101. 2020-08-04 22:48:54.672 DEBUG [7476] [render_util::createMapFarTexture:@750] generating far texture...
  102. 2020-08-04 22:48:55.009 DEBUG [7476] [render_util::createMapFarTexture:@798] generating map texture finished.
  103. 2020-08-04 22:48:56.646 INFO [7476] [render_util::TerrainCDLODBase::createHeightMapTexture:@67] TerrainCDLOD: creating height map texture ...
  104. 2020-08-04 22:48:56.681 INFO [7476] [render_util::TerrainCDLODBase::createNormalMapTexture:@36] TerrainCDLOD: creating normal map ...
  105. 2020-08-04 22:48:57.012 INFO [7476] [render_util::TerrainCDLODBase::createNormalMapTexture:@38] TerrainCDLOD: creating normal map done.
  106. 2020-08-04 22:48:57.031 INFO [7476] [render_util::TerrainCDLODBase::createNormalMapTexture:@46] TerrainCDLOD: creating normal map texture done.
  107. 2020-08-04 22:48:57.033 DEBUG [7476] [render_util::TerrainCDLOD::build:@715] TerrainCDLOD: creating nodes ...
  108. 2020-08-04 22:48:57.039 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  109. 2020-08-04 22:48:57.061 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  110. 2020-08-04 22:48:57.074 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  111. 2020-08-04 22:48:57.087 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  112. 2020-08-04 22:48:57.103 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  113. 2020-08-04 22:48:57.126 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  114. 2020-08-04 22:48:57.142 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  115. 2020-08-04 22:48:57.158 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  116. 2020-08-04 22:48:57.171 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  117. 2020-08-04 22:48:57.187 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  118. 2020-08-04 22:48:57.200 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  119. 2020-08-04 22:48:57.216 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  120. 2020-08-04 22:48:57.232 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  121. 2020-08-04 22:48:57.245 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  122. 2020-08-04 22:48:57.262 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  123. 2020-08-04 22:48:57.274 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  124. 2020-08-04 22:48:57.290 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  125. 2020-08-04 22:48:57.305 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  126. 2020-08-04 22:48:57.318 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  127. 2020-08-04 22:48:57.334 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
  128. 2020-08-04 22:48:57.362 DEBUG [7476] [render_util::TerrainCDLOD::build:@717] TerrainCDLOD: creating nodes done.
  129. 2020-08-04 22:48:57.362 DEBUG [7476] [render_util::TerrainCDLOD::build:@719] TerrainCDLOD: done building terrain.
  130. 2020-08-04 22:48:59.416 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_fm_Wind_SetWind@28
  131. 2020-08-04 22:49:01.531 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Landscape_cPreRender@20
  132. 2020-08-04 22:49:01.902 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Camera_SetFOV@20
  133. 2020-08-04 22:49:01.948 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Render_clearStates@8
  134. 2020-08-04 22:49:01.953 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Landscape_cRender0@12
  135. 2020-08-04 22:49:01.953 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/sky.program
  136. 2020-08-04 22:49:02.198 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: FarLandFog
  137. 2020-08-04 22:49:02.200 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  138. 2020-08-04 22:49:02.202 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  139. 2020-08-04 22:49:02.203 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: FogFar2Tex2D
  140. 2020-08-04 22:49:02.254 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: FogFar2Tex2D.FarLandFog
  141. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  142. Vertex link error: INVALID_OPERATION.
  143. ERROR: error(#97) No program main found
  144. fragment link error: INVALID_OPERATION.
  145. ERROR: error(#97) No program main found
  146.  
  147. 2020-08-04 22:49:02.260 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: NearNoBlendNoise
  148. 2020-08-04 22:49:02.262 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  149. 2020-08-04 22:49:02.263 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  150. 2020-08-04 22:49:02.264 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 4Tex2D
  151. 2020-08-04 22:49:02.285 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: 4Tex2D.NearNoBlendNoise
  152. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  153. Vertex link error: INVALID_OPERATION.
  154. ERROR: error(#97) No program main found
  155. fragment link error: INVALID_OPERATION.
  156. ERROR: error(#97) No program main found
  157.  
  158. 2020-08-04 22:49:02.286 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: NearBlendNoise
  159. 2020-08-04 22:49:02.288 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  160. 2020-08-04 22:49:02.289 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  161. 2020-08-04 22:49:02.290 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 4Tex2D
  162. 2020-08-04 22:49:02.314 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: 4Tex2D.NearBlendNoise
  163. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  164. Vertex link error: INVALID_OPERATION.
  165. ERROR: error(#97) No program main found
  166. fragment link error: INVALID_OPERATION.
  167. ERROR: error(#97) No program main found
  168.  
  169. 2020-08-04 22:49:02.317 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  170. 2020-08-04 22:49:02.318 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  171. 2020-08-04 22:49:02.334 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: NearLandFog
  172. 2020-08-04 22:49:02.336 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  173. 2020-08-04 22:49:02.337 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  174. 2020-08-04 22:49:02.338 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: FogNoTex
  175. 2020-08-04 22:49:02.360 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: FogNoTex.NearLandFog
  176. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  177. Vertex link error: INVALID_OPERATION.
  178. ERROR: error(#97) No program main found
  179. fragment link error: INVALID_OPERATION.
  180. ERROR: error(#97) No program main found
  181.  
  182. 2020-08-04 22:49:02.361 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: 4Tex2D
  183. 2020-08-04 22:49:02.362 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  184. 2020-08-04 22:49:02.363 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  185. 2020-08-04 22:49:02.364 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 4Tex2D
  186. 2020-08-04 22:49:02.386 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: 4Tex2D.4Tex2D
  187. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  188. Vertex link error: INVALID_OPERATION.
  189. ERROR: error(#97) No program main found
  190. fragment link error: INVALID_OPERATION.
  191. ERROR: error(#97) No program main found
  192.  
  193. 2020-08-04 22:49:02.387 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: CausticSimple
  194. 2020-08-04 22:49:02.388 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  195. 2020-08-04 22:49:02.389 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  196. 2020-08-04 22:49:02.390 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 6Tex2D
  197. 2020-08-04 22:49:02.413 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: 6Tex2D.CausticSimple
  198. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  199. Vertex link error: INVALID_OPERATION.
  200. ERROR: error(#97) No program main found
  201. fragment link error: INVALID_OPERATION.
  202. ERROR: error(#97) No program main found
  203.  
  204. 2020-08-04 22:49:02.414 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: Caustic
  205. 2020-08-04 22:49:02.415 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  206. 2020-08-04 22:49:02.417 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  207. 2020-08-04 22:49:02.418 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 6Tex2D
  208. 2020-08-04 22:49:02.439 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: 6Tex2D.Caustic
  209. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  210. Vertex link error: INVALID_OPERATION.
  211. ERROR: error(#97) No program main found
  212. fragment link error: INVALID_OPERATION.
  213. ERROR: error(#97) No program main found
  214.  
  215. 2020-08-04 22:49:02.441 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: CoastBump
  216. 2020-08-04 22:49:02.442 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  217. 2020-08-04 22:49:02.444 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  218. 2020-08-04 22:49:02.445 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog4Tex2D
  219. 2020-08-04 22:49:02.467 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: Fog4Tex2D.CoastBump
  220. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  221. Vertex link error: INVALID_OPERATION.
  222. ERROR: error(#97) No program main found
  223. fragment link error: INVALID_OPERATION.
  224. ERROR: error(#97) No program main found
  225.  
  226. 2020-08-04 22:49:02.469 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: WaterSunLightFast
  227. 2020-08-04 22:49:02.470 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  228. 2020-08-04 22:49:02.472 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  229. 2020-08-04 22:49:02.473 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: WaterSunLight_FP
  230. 2020-08-04 22:49:02.495 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: WaterSunLight_FP.WaterSunLightFast
  231. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  232. Vertex link error: INVALID_OPERATION.
  233. ERROR: error(#97) No program main found
  234. fragment link error: INVALID_OPERATION.
  235. ERROR: error(#97) No program main found
  236.  
  237. 2020-08-04 22:49:02.496 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: WaterSunLightFast
  238. 2020-08-04 22:49:02.497 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  239. 2020-08-04 22:49:02.499 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  240. 2020-08-04 22:49:02.500 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: WaterSunLight_FP
  241. 2020-08-04 22:49:02.522 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: WaterSunLight_FP.WaterSunLightFast
  242. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  243. Vertex link error: INVALID_OPERATION.
  244. ERROR: error(#97) No program main found
  245. fragment link error: INVALID_OPERATION.
  246. ERROR: error(#97) No program main found
  247.  
  248. 2020-08-04 22:49:02.523 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: CoastFoamFast
  249. 2020-08-04 22:49:02.524 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  250. 2020-08-04 22:49:02.525 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  251. 2020-08-04 22:49:02.527 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: FogFar8Tex2D
  252. 2020-08-04 22:49:02.548 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: FogFar8Tex2D.CoastFoamFast
  253. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  254. Vertex link error: INVALID_OPERATION.
  255. ERROR: error(#97) No program main found
  256. fragment link error: INVALID_OPERATION.
  257. ERROR: error(#97) No program main found
  258.  
  259. 2020-08-04 22:49:02.551 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: ForestPlane
  260. 2020-08-04 22:49:02.552 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  261. 2020-08-04 22:49:02.553 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  262. 2020-08-04 22:49:02.554 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog4Tex2D
  263. 2020-08-04 22:49:02.577 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: Fog4Tex2D.ForestPlane
  264. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  265. Vertex link error: INVALID_OPERATION.
  266. ERROR: error(#97) No program main found
  267. fragment link error: INVALID_OPERATION.
  268. ERROR: error(#97) No program main found
  269.  
  270. 2020-08-04 22:49:02.578 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: ForestPlaneEdges
  271. 2020-08-04 22:49:02.580 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  272. 2020-08-04 22:49:02.581 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  273. 2020-08-04 22:49:02.582 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog4Tex2D_UV2
  274. 2020-08-04 22:49:02.604 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: Fog4Tex2D_UV2.ForestPlaneEdges
  275. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  276. Vertex link error: INVALID_OPERATION.
  277. ERROR: error(#97) No program main found
  278. fragment link error: INVALID_OPERATION.
  279. ERROR: error(#97) No program main found
  280.  
  281. 2020-08-04 22:49:02.605 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: FarBlend
  282. 2020-08-04 22:49:02.606 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  283. 2020-08-04 22:49:02.608 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  284. 2020-08-04 22:49:02.609 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog2Tex2DBlend
  285. 2020-08-04 22:49:02.630 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: Fog2Tex2DBlend.FarBlend
  286. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  287. Vertex link error: INVALID_OPERATION.
  288. ERROR: error(#97) No program main found
  289. fragment link error: INVALID_OPERATION.
  290. ERROR: error(#97) No program main found
  291.  
  292. 2020-08-04 22:49:02.635 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  293. 2020-08-04 22:49:02.636 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  294. 2020-08-04 22:49:02.653 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  295. 2020-08-04 22:49:02.654 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  296. 2020-08-04 22:49:02.662 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  297. 2020-08-04 22:49:02.664 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  298. 2020-08-04 22:49:02.674 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  299. 2020-08-04 22:49:02.675 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  300. 2020-08-04 22:49:02.681 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Landscape_cRender1@12
  301. 2020-08-04 22:49:02.696 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  302. 2020-08-04 22:49:02.697 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  303. 2020-08-04 22:49:02.716 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  304. 2020-08-04 22:49:02.717 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  305. 2020-08-04 22:49:02.737 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  306. 2020-08-04 22:49:02.738 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  307. -----------------------------------------------------------
  308. 2020-08-04 22:49:02.895 ERROR [7476] [{anonymous}::loadCrashHandlerLibrary:@196] Could not load il2ge/lib/mingw_crash_handler.dll - backtrace disabled.
  309. 2020-08-04 22:49:02.895 ERROR [7476] [{anonymous}::loadCrashHandlerLibrary:@197] To get a useful backtrace please download https://github.com/jrfonseca/drmingw/releases/download/0.8.2/drmingw-0.8.2-win32.7z and copy the file bin/mgwhelp.dll to your IL-2 directory.
  310. 2020-08-04 22:49:12.278 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  311. 2020-08-04 22:49:12.279 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  312. 2020-08-04 22:49:12.290 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  313. 2020-08-04 22:49:12.291 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  314. 2020-08-04 22:49:12.727 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: ForestPlaneEdgesNoise
  315. 2020-08-04 22:49:12.728 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  316. 2020-08-04 22:49:12.730 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  317. 2020-08-04 22:49:12.731 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog4Tex2D_UV2
  318. 2020-08-04 22:49:12.755 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: Fog4Tex2D_UV2.ForestPlaneEdgesNoise
  319. Vertex shader(s) failed to link, fragment shader(s) failed to link.
  320. Vertex link error: INVALID_OPERATION.
  321. ERROR: error(#97) No program main found
  322. fragment link error: INVALID_OPERATION.
  323. ERROR: error(#97) No program main found
  324.  
  325. 2020-08-04 22:49:14.479 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
  326. 2020-08-04 22:49:14.480 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  327.  
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