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- 2020-08-04 22:48:33.695 INFO [7476] [il2geInit:@411] *** il2ge.dll initialization ***
- 2020-08-04 22:48:33.695 INFO [7476] [il2geInit:@412] Build: 654854108
- 2020-08-04 22:48:33.695 INFO [7476] [il2geInit:@413] Debug: 0
- 2020-08-04 22:48:33.695 INFO [7476] [il2geInit:@414] Commit: edecc5a1fccd03c851b610f6508945663debc808
- 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@52]
- 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@53] *** IL2GE Configuration ***
- 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] EnableGE: on
- 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] EnableObjectShaders: on
- 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] EnableBumpH: off
- 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] EnableCirrusClouds: off
- 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] EnableTransparentShader: off
- 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] RealisticShadowColor: off
- 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] Atmosphere: Default
- 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] Atmosphere.Precomputed.AccurateLuminance: off
- 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] Atmosphere.Precomputed.Haziness: 0.0
- 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@57] Atmosphere.Precomputed.SingleMieScatteringHorizonHack: off
- 2020-08-04 22:48:33.696 INFO [7476] [il2ge::core_wrapper::readConfig:@62]
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.rts.Time
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: setSpeedReal
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: setCurrent
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.RenderContext
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: Begin
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: End
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.Renders
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: PrePreRenders
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: PostPreRenders
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: PostRenders
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.Render
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: prepareStates
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: clearStates
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: flush
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: shadows
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.Landscape
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: cPreRender
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: cRender0
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: cRender1
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: cLoadMap
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: cUnloadMap
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: setPixelMapH
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.Camera
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: SetCameraPos
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: SetOrtho2D
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: SetViewportCrop
- 2020-08-04 22:48:33.697 DEBUG [7476] [jni_wrapper::init:@127] method: SetFOV
- 2020-08-04 22:48:33.698 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.GObj
- 2020-08-04 22:48:33.698 DEBUG [7476] [jni_wrapper::init:@127] method: Finalize
- 2020-08-04 22:48:33.698 DEBUG [7476] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.fm.Wind
- 2020-08-04 22:48:33.698 DEBUG [7476] [jni_wrapper::init:@127] method: SetWind
- 2020-08-04 22:48:33.698 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\bin\hpi.dll
- 2020-08-04 22:48:33.699 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\bin\verify.dll
- 2020-08-04 22:48:33.699 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\bin\java.dll
- 2020-08-04 22:48:33.699 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\bin\zip.dll
- 2020-08-04 22:48:33.721 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: wrapper.dll
- 2020-08-04 22:48:34.139 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\il2fb.exe
- 2020-08-04 22:48:34.224 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\DT.dll
- 2020-08-04 22:48:34.455 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\pathfind.dll
- 2020-08-04 22:48:34.504 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\il2_core.dll
- 2020-08-04 22:48:34.508 INFO [7476] [il2ge::core_wrapper::init:@59] *** il2_core wrapper initialisation ***
- 2020-08-04 22:48:34.512 INFO [7476] [il2ge::core_wrapper::init:@75] *** il2_core wrapper initialisation finished ***
- 2020-08-04 22:48:34.941 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\il2_usgs2.dll
- 2020-08-04 22:48:36.418 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\mg_snd_sse.dll
- 2020-08-04 22:48:37.619 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\jgl.dll
- 2020-08-04 22:48:37.646 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: dinput8.dll
- 2020-08-04 22:48:37.686 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\bin\net.dll
- 2020-08-04 22:48:37.690 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: ws2_32.dll
- 2020-08-04 22:48:37.727 INFO [7476] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: D:\Programok\Il-2\Il-2 1946 HSFX7\bin\zip.dll
- 2020-08-04 22:48:37.776 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_rts_Time_setCurrent@24
- 2020-08-04 22:48:37.801 DEBUG [7476] [{anonymous}::wrap_JGL_LoadLibrary:@269] jgl => LoadLibrary: Opengl32.dll
- 2020-08-04 22:48:38.074 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_RenderContext_Begin@16
- 2020-08-04 22:48:38.077 DEBUG [7476] [render_util::TextureManager::TextureManager:@181] max texunits: 108
- 2020-08-04 22:48:38.077 DEBUG [7476] [render_util::TextureManager::TextureManager:@186] TEXUNIT_NUM: 35
- 2020-08-04 22:48:38.077 DEBUG [7476] [render_util::TextureManager::TextureManager:@187] highest_unit: 64
- 2020-08-04 22:48:38.600 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/quad_2d.program
- 2020-08-04 22:48:38.602 INFO [7476] [core::initJavaClasses:@118] Loading class com/maddox/il2ge/HotKeys ...
- 2020-08-04 22:48:38.603 WARN [7476] [core::initJavaClasses:@123] Exception encountered when loading class com/maddox/il2ge/HotKeys.
- 2020-08-04 22:48:38.607 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Render_prepareStates@8
- 2020-08-04 22:48:38.760 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Renders_PrePreRenders@8
- 2020-08-04 22:48:38.761 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Camera_SetViewportCrop@52
- 2020-08-04 22:48:38.761 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Camera_SetOrtho2D@32
- 2020-08-04 22:48:38.762 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Camera_SetCameraPos@12
- 2020-08-04 22:48:38.762 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Renders_PostPreRenders@8
- 2020-08-04 22:48:38.766 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/invisible.program
- 2020-08-04 22:48:38.781 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Render_flush@8
- 2020-08-04 22:48:38.783 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Renders_PostRenders@8
- 2020-08-04 22:48:52.246 DEBUG [7200] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_GObj_Finalize@12
- 2020-08-04 22:48:52.331 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_rts_Time_setSpeedReal@12
- 2020-08-04 22:48:52.346 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Landscape_cLoadMap@24
- 2020-08-04 22:48:52.347 INFO [7476] [core::checkHardwareShaders:@323] cfgHardwareShaders: 1
- 2020-08-04 22:48:52.373 INFO [7476] [il2ge::map_loader::createTypeMap:@484] loading type map ...
- 2020-08-04 22:48:52.389 INFO [7476] [{anonymous}::createWaterNormalMaps:@392] loading water textures...
- 2020-08-04 22:48:52.674 DEBUG [7476] [il2ge::map_loader::createMapTextures:@522] creating water map ...
- 2020-08-04 22:48:52.944 DEBUG [7476] [il2ge::map_loader::createMapTextures:@530] creating water map done.
- 2020-08-04 22:48:53.221 INFO [7476] [{anonymous}::createTextureArray:@233] resampling textures ...
- 2020-08-04 22:48:54.289 INFO [7476] [{anonymous}::createTextureArray:@241] resampling textures ... done.
- 2020-08-04 22:48:54.299 DEBUG [7476] [il2ge::map_loader::createForestTextures:@178] loading forest texture ...
- 2020-08-04 22:48:54.379 DEBUG [7476] [il2ge::map_loader::createForestTextures:@189] loading forest texture done.
- 2020-08-04 22:48:54.379 WARN [7476] [{anonymous}::loadRandomCirrusTexture:@446] filesystem error: directory iterator cannot open directory [il2ge_random_cirrus_textures]
- 2020-08-04 22:48:54.380 INFO [7476] [il2ge::map_loader::createMapTextures:@610] creating map textures done.
- 2020-08-04 22:48:54.672 INFO [7476] [{anonymous}::createFieldTextures:@310] generating far texture ...
- 2020-08-04 22:48:54.672 DEBUG [7476] [render_util::createMapFarTexture:@750] generating far texture...
- 2020-08-04 22:48:55.009 DEBUG [7476] [render_util::createMapFarTexture:@798] generating map texture finished.
- 2020-08-04 22:48:56.646 INFO [7476] [render_util::TerrainCDLODBase::createHeightMapTexture:@67] TerrainCDLOD: creating height map texture ...
- 2020-08-04 22:48:56.681 INFO [7476] [render_util::TerrainCDLODBase::createNormalMapTexture:@36] TerrainCDLOD: creating normal map ...
- 2020-08-04 22:48:57.012 INFO [7476] [render_util::TerrainCDLODBase::createNormalMapTexture:@38] TerrainCDLOD: creating normal map done.
- 2020-08-04 22:48:57.031 INFO [7476] [render_util::TerrainCDLODBase::createNormalMapTexture:@46] TerrainCDLOD: creating normal map texture done.
- 2020-08-04 22:48:57.033 DEBUG [7476] [render_util::TerrainCDLOD::build:@715] TerrainCDLOD: creating nodes ...
- 2020-08-04 22:48:57.039 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.061 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.074 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.087 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.103 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.126 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.142 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.158 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.171 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.187 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.200 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.216 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.232 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.245 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.262 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.274 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.290 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.305 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.318 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.334 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/terrain_cdlod.program
- 2020-08-04 22:48:57.362 DEBUG [7476] [render_util::TerrainCDLOD::build:@717] TerrainCDLOD: creating nodes done.
- 2020-08-04 22:48:57.362 DEBUG [7476] [render_util::TerrainCDLOD::build:@719] TerrainCDLOD: done building terrain.
- 2020-08-04 22:48:59.416 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_fm_Wind_SetWind@28
- 2020-08-04 22:49:01.531 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Landscape_cPreRender@20
- 2020-08-04 22:49:01.902 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Camera_SetFOV@20
- 2020-08-04 22:49:01.948 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Render_clearStates@8
- 2020-08-04 22:49:01.953 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Landscape_cRender0@12
- 2020-08-04 22:49:01.953 DEBUG [7476] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_default/sky.program
- 2020-08-04 22:49:02.198 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: FarLandFog
- 2020-08-04 22:49:02.200 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.202 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.203 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: FogFar2Tex2D
- 2020-08-04 22:49:02.254 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: FogFar2Tex2D.FarLandFog
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.260 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: NearNoBlendNoise
- 2020-08-04 22:49:02.262 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.263 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.264 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 4Tex2D
- 2020-08-04 22:49:02.285 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: 4Tex2D.NearNoBlendNoise
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.286 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: NearBlendNoise
- 2020-08-04 22:49:02.288 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.289 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.290 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 4Tex2D
- 2020-08-04 22:49:02.314 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: 4Tex2D.NearBlendNoise
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.317 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.318 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.334 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: NearLandFog
- 2020-08-04 22:49:02.336 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.337 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.338 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: FogNoTex
- 2020-08-04 22:49:02.360 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: FogNoTex.NearLandFog
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.361 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: 4Tex2D
- 2020-08-04 22:49:02.362 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.363 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.364 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 4Tex2D
- 2020-08-04 22:49:02.386 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: 4Tex2D.4Tex2D
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.387 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: CausticSimple
- 2020-08-04 22:49:02.388 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.389 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.390 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 6Tex2D
- 2020-08-04 22:49:02.413 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: 6Tex2D.CausticSimple
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.414 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: Caustic
- 2020-08-04 22:49:02.415 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.417 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.418 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 6Tex2D
- 2020-08-04 22:49:02.439 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: 6Tex2D.Caustic
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.441 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: CoastBump
- 2020-08-04 22:49:02.442 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.444 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.445 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog4Tex2D
- 2020-08-04 22:49:02.467 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: Fog4Tex2D.CoastBump
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.469 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: WaterSunLightFast
- 2020-08-04 22:49:02.470 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.472 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.473 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: WaterSunLight_FP
- 2020-08-04 22:49:02.495 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: WaterSunLight_FP.WaterSunLightFast
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.496 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: WaterSunLightFast
- 2020-08-04 22:49:02.497 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.499 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.500 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: WaterSunLight_FP
- 2020-08-04 22:49:02.522 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: WaterSunLight_FP.WaterSunLightFast
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.523 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: CoastFoamFast
- 2020-08-04 22:49:02.524 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.525 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.527 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: FogFar8Tex2D
- 2020-08-04 22:49:02.548 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: FogFar8Tex2D.CoastFoamFast
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.551 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: ForestPlane
- 2020-08-04 22:49:02.552 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.553 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.554 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog4Tex2D
- 2020-08-04 22:49:02.577 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: Fog4Tex2D.ForestPlane
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.578 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: ForestPlaneEdges
- 2020-08-04 22:49:02.580 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.581 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.582 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog4Tex2D_UV2
- 2020-08-04 22:49:02.604 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: Fog4Tex2D_UV2.ForestPlaneEdges
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.605 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: FarBlend
- 2020-08-04 22:49:02.606 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.608 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.609 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog2Tex2DBlend
- 2020-08-04 22:49:02.630 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: Fog2Tex2DBlend.FarBlend
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:02.635 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.636 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.653 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.654 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.662 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.664 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.674 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.675 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.681 DEBUG [7476] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Landscape_cRender1@12
- 2020-08-04 22:49:02.696 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.697 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.716 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.717 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:02.737 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:02.738 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- -----------------------------------------------------------
- 2020-08-04 22:49:02.895 ERROR [7476] [{anonymous}::loadCrashHandlerLibrary:@196] Could not load il2ge/lib/mingw_crash_handler.dll - backtrace disabled.
- 2020-08-04 22:49:02.895 ERROR [7476] [{anonymous}::loadCrashHandlerLibrary:@197] To get a useful backtrace please download https://github.com/jrfonseca/drmingw/releases/download/0.8.2/drmingw-0.8.2-win32.7z and copy the file bin/mgwhelp.dll to your IL-2 directory.
- 2020-08-04 22:49:12.278 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:12.279 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:12.290 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:12.291 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:12.727 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: ForestPlaneEdgesNoise
- 2020-08-04 22:49:12.728 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:12.730 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
- 2020-08-04 22:49:12.731 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog4Tex2D_UV2
- 2020-08-04 22:49:12.755 ERROR [7476] [render_util::ShaderProgram::link:@433] Error linking program: Fog4Tex2D_UV2.ForestPlaneEdgesNoise
- Vertex shader(s) failed to link, fragment shader(s) failed to link.
- Vertex link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- fragment link error: INVALID_OPERATION.
- ERROR: error(#97) No program main found
- 2020-08-04 22:49:14.479 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: functions
- 2020-08-04 22:49:14.480 ERROR [7476] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
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