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- My AI's fixes:
- -Steel troopers now uses their ability on vehicles.
- -AI now uses Sniper team's air strike.
- -AI now trains the Mastodon more often.
- -Travelers 59's AI now should unpack its Explorers.
- EA's AI's bugs fixes/Improvements:
- -Fixed a lot of random issues with the AI's code that EA left behind, as result the AI should work much more smoother now.
- -All Nod's AIs now builds Disruption towers and Voice of Kanes.
- -All Nod's AIs now trains Reckoners and Enlightened.
- -All Nod's AIs now uses Awakened's, Enlightened's, and Raider buggy's, emp abilities.
- -MoK's AI now properly uses Magnetic Mines.
- -Travelers 59's AI now uses Mechapede.
- -All Nod's AIs now uses the Decoy Army support power.
- -ZOCOM's AI now properly uses their Airborne support power.
- -Steel Talon's AI now properly use their Bloodhound support power.
- -Fixed a critical bug where the AI could summon its Kodiak/Mothership via the player's Space Command Uplink/SignalTransmitter.
- -All of Scrin's AIs now uses Stasis Shield/Temporal Wormhole, Ichor Seed, Infestation, Reconstruction Drones, and Phase Field better/often/at all.
- -Travelers 59's AI now uses Overlords Wrath more often.
- -Travelers 59's AI now trains Eradicator more often.
- -ZOCOM's AI now trains Zone Raiders more often.
- -MoK's AI now properly trains Tiberium troopers.
- -All GDI's faction's AIs now spams less Slingshots.
- -All GDI's faction's AIs now uses Grenadier Squad's emp grenade ability.
- -All Nod's faction's AIs now use Tiberium Vapor Bomb better.
- -GDI's and ZOCOM's AIs now trains Zone Shatterers/Shatterers more often.
- -AI should now uses Sonic Repulsion Field and Laser Fencing.
- -An attempt been made to make the Nod's AIs to use cloaking field more often.
- -Nod's AIs now properly uses Radar Jamming Missile support power and Signature Generators abiliy.
- -All of GDI's/ST's/ZOCOM's faction's AIs now uses Orbital Strike, Shockwave Artillery, and Zone Trooper Drop Pod/Zone Raider Drop Pod better/often/at all.
- -All Nod's AIs now properly launches their nuclear missiles.
- -All Scrin's AIs now summons their Motherships.
- -All GDI's AIs now trains RIGs (when they feels like it.)
- -AI's uses of Redemption had been improved.
- -An attempt had been made to stop the AI from using Tiberium Vein Detonation support power outside of Tiberium field had been applied, the result still uncertain.
- -Enemy AI uses of Ravagers been improved, Ravagers no longer use their Tiberium Agitation on husks.
- -Enemy AI now should use the Zone Shatterer's Overload Sweep ability better.
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