Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
- Loading player data from D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2022.3.54f1 (129125d4e700)
- [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 960M (ID=0x139b)
- Vendor: NVIDIA
- VRAM: 4055 MB
- Driver: 24.21.13.9835
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.734 seconds
- - Finished resetting the current domain, in 0.002 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
- UnloadTime: 1.331300 ms
- 2025-07-09T03:12:12 0.063 INF Backtrace Initialized
- 2025-07-09T03:12:12 0.121 INF Version: V 2.0 (b295) Compatibility Version: V 2.0, Build: WindowsPlayer 64 Bit
- 2025-07-09T03:12:12 0.122 INF System information:
- 2025-07-09T03:12:12 0.123 INF OS: Windows 10 (10.0.19045) 64bit
- 2025-07-09T03:12:12 0.124 INF CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (cores: 8)
- 2025-07-09T03:12:12 0.125 INF RAM: 16282 MB
- 2025-07-09T03:12:12 0.126 INF GPU: NVIDIA GeForce GTX 960M (4055 MB)
- 2025-07-09T03:12:12 0.134 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
- 2025-07-09T03:12:12 0.138 INF Local UTC offset: -5 hours
- 2025-07-09T03:12:12 0.175 INF Command line arguments: "D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe" -force-d3d11 -nogs -logfile C:\Users\Kenneth\AppData\Roaming\7DaysToDie\logs\output_log_client__2025-07-09__03-11-49.txt
- 2025-07-09T03:12:12 0.178 INF UserDataFolder: C:\Users\Kenneth\AppData\Roaming/7DaysToDie
- 2025-07-09T03:12:12 0.182 INF [Platform] Init
- 2025-07-09T03:12:13 0.254 INF [Platform] Using native platform: Steam
- 2025-07-09T03:12:13 0.257 INF [Platform] Using cross platform: EOS
- 2025-07-09T03:12:13 0.258 INF [Platform] Using server platform: Steam
- 2025-07-09T03:12:13 0.259 INF [Platform] Using server platform: XBL
- 2025-07-09T03:12:13 0.260 INF [Platform] Using server platform: PSN
- 2025-07-09T03:12:13 0.262 INF [Platform] Using server platform: LAN
- 2025-07-09T03:12:13 0.279 INF Starting PlayerInputManager...
- 2025-07-09T03:12:13 0.282 INF InControl (version 1.8.9 build 9376, native module = True, XInput = True)
- 2025-07-09T03:12:13 0.287 INF InControl (version 1.8.9 build 9376)
- 2025-07-09T03:12:13 0.355 INF InControl Native (version 1.0.6)
- 2025-07-09T03:12:13 0.554 INF [InControl] NativeInputDeviceManager enabled.
- 2025-07-09T03:12:13 0.588 INF [Platform] Initializing Steam
- 2025-07-09T03:12:13 0.621 WRN could not get platform prefix in Twitch Entitlements Manager
- 2025-07-09T03:12:14 1.733 INF [Steamworks.NET] SteamAPI_Init() ok
- 2025-07-09T03:12:14 1.735 INF [Steamworks.NET] Registering auth callbacks
- 2025-07-09T03:12:14 1.738 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2025-07-09T03:12:14 1.739 INF [Platform] Initializing EOS
- 2025-07-09T03:12:14 2.108 INF [EOS] Initialize: Success
- 2025-07-09T03:12:15 2.405 INF [EOS-Voice] Successfully initialized.
- 2025-07-09T03:12:15 2.408 INF [Platform] Initializing XBL
- 2025-07-09T03:12:15 2.419 INF [Platform] Initializing PSN
- 2025-07-09T03:12:15 2.420 INF [Platform] Initializing LAN
- 2025-07-09T03:12:15 2.425 INF [SaveDataUtils] InitStatic Begin
- 2025-07-09T03:12:15 2.428 INF [SaveDataUtils] SdPlayerPrefs -> Unity
- 2025-07-09T03:12:15 2.428 INF [SaveDataUtils] InitStatic Complete
- 2025-07-09T03:12:15 2.688 INF Last played version: V 2.0
- 2025-07-09T03:12:15 3.172 INF Localization language from prefs: english
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
- UnloadTime: 1.936000 ms
- 2025-07-09T03:12:15 3.214 INF Texture quality is set to 1
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 6072.
- Total: 13.000900 ms (FindLiveObjects: 0.337600 ms CreateObjectMapping: 0.285800 ms MarkObjects: 12.316000 ms DeleteObjects: 0.061200 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
- UnloadTime: 2.625700 ms
- 2025-07-09T03:12:23 11.031 INF Awake IsFocused: True
- 2025-07-09T03:12:23 11.032 INF Awake
- 2025-07-09T03:12:24 11.527 INF Occlusion: Awake
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6274.
- Total: 15.951500 ms (FindLiveObjects: 0.329500 ms CreateObjectMapping: 0.270600 ms MarkObjects: 15.316700 ms DeleteObjects: 0.034300 ms)
- 2025-07-09T03:12:24 11.621 INF ApplyAllOptions streaming budget 3649.5 MB
- 2025-07-09T03:12:24 11.624 INF ApplyAllOptions current screen 1920 x 1080, 60.020425119435hz, window 1920 x 1080, mode FullScreenWindow
- 2025-07-09T03:12:24 11.629 INF Texture quality is set to 1
- 2025-07-09T03:12:24 11.630 INF ApplyTextureFilter 1, AF Enable
- 2025-07-09T03:12:24 11.631 INF ApplyTerrainOptions 2
- 2025-07-09T03:12:24 11.923 INF [MODS] Start loading from: 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
- 2025-07-09T03:12:24 11.929 INF [MODS] Trying to load from folder: '0_TFP_Harmony'
- 2025-07-09T03:12:24 11.952 INF [MODS] AntiCheat enabled, mod skipped because it is set not to load
- 2025-07-09T03:12:24 11.953 INF [MODS] Initializing mod code
- 2025-07-09T03:12:24 11.953 INF [MODS] Loading done
- 2025-07-09T03:12:24 11.972 INF Permissions file 'serveradmin.xml' not found, creating.
- 2025-07-09T03:12:24 12.014 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.016 INF Command "createwebuser" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.018 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.019 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.020 INF Command "decomgr" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.022 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.022 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.023 INF Command "getlogpath" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.024 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.024 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.025 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.026 INF Command "graph" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.028 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.030 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.031 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.032 INF Command "loot" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.033 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.034 INF Command "meshdatamanager" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.043 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.048 INF Command "uioptions" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2025-07-09T03:12:24 12.069 INF GameSense server not found (no props file), disabling
- 2025-07-09T03:12:24 12.206 INF [Discord] Loaded settings with DiscordDisabled=False
- 2025-07-09T03:12:25 12.434 INF [Discord] Initializing, version 1.2.8656, # 5550fa6139a51bd9700d40e6b7713aa3b1508b19
- 2025-07-09T03:12:25 12.494 INF [Discord] Registering game for Discord invites: Success
- 2025-07-09T03:12:25 12.515 INF [Discord] Initialized
- 2025-07-09T03:12:25 12.533 INF [PartyQuests] Initialized
- 2025-07-09T03:12:25 12.569 INF Awake done in 1537 ms
- 2025-07-09T03:12:25 12.722 INF Reloading serveradmin.xml
- 2025-07-09T03:12:25 12.723 INF Loading permissions file at 'C:\Users\Kenneth\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
- 2025-07-09T03:12:25 12.745 INF Permissions file unchanged, skipping reloading
- 2025-07-09T03:12:25 12.802 INF [XUi] Instantiating XUi from default prefab.
- 2025-07-09T03:12:25 12.816 INF [XUi] XUi instantiation completed in 12 ms
- 2025-07-09T03:12:25 12.888 WRN [Steam] Tick took exceptionally long: 35 ms
- 2025-07-09T03:12:25 12.965 WRN [Discord][RTC][Log] Will not log any `WebRTC.Audio.Apm.AppliedInputVolume.*` histogram stats. (input_volume_stats_reporter.cc:98)
- 2025-07-09T03:12:25 12.966 WRN [Discord][RTC][Log] Will not log any `WebRTC.Audio.Apm.RecommendedInputVolume.*` histogram stats. (input_volume_stats_reporter.cc:98)
- 2025-07-09T03:12:25 12.967 WRN [Discord][RTC][Log] AudioDeviceWindowsCore::~AudioDeviceWindowsCore() the Avrt DLL module is now unloaded (audio_device_core_win.cc:603)
- 2025-07-09T03:12:25 12.990 INF [XUi] Loading XUi asynchronously
- 2025-07-09T03:12:25 13.021 INF Updated culture for display texts
- 2025-07-09T03:12:25 13.209 WRN [Discord][RTC][Log] AudioDeviceWindowsCore::~AudioDeviceWindowsCore() the Avrt DLL module is now unloaded (audio_device_core_win.cc:603)
- 2025-07-09T03:12:25 13.211 WRN [Discord][RTC][Log] Will not log any `WebRTC.Audio.Apm.AppliedInputVolume.*` histogram stats. (input_volume_stats_reporter.cc:98)
- 2025-07-09T03:12:25 13.211 WRN [Discord][RTC][Log] Will not log any `WebRTC.Audio.Apm.RecommendedInputVolume.*` histogram stats. (input_volume_stats_reporter.cc:98)
- 2025-07-09T03:12:26 13.406 INF [Discord] Current output device: default // default (Speakers (Conexant SmartAudio HD)) // True
- 2025-07-09T03:12:26 13.407 INF [Discord] Current input device: default // default (Microphone (Conexant SmartAudio HD)) // True
- 2025-07-09T03:12:26 13.408 INF [Discord] Current output device: default // default (Speakers (Conexant SmartAudio HD)) // True
- 2025-07-09T03:12:26 13.408 INF [Discord] Current input device: default // default (Microphone (Conexant SmartAudio HD)) // True
- 2025-07-09T03:12:26 13.469 INF [EOS] Read cached (NewsFeatured.xml) completed: 1897 bytes
- 2025-07-09T03:12:26 13.504 INF [EOS] Read cached (News.xml) completed: 4968 bytes
- 2025-07-09T03:12:27 14.743 INF [XUi] Parsing all window groups completed in 1508 ms total.
- Couldn't create a Convex Mesh from source mesh "hull_forklift_tire" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2025-07-09T03:12:27 15.185 INF [EOS] Read cached (news_featured_bm3.jpg) completed: 371831 bytes
- 2025-07-09T03:12:28 15.254 INF [EOS] Read cached (news_features_yttfp.jpg) completed: 102985 bytes
- 2025-07-09T03:12:28 15.309 INF [EOS] Read cached (news_featured_tfpmerch.jpg) completed: 78916 bytes
- 2025-07-09T03:12:28 15.349 INF [EOS] Read cached (news_featured_soundtrack.jpg) completed: 235045 bytes
- 2025-07-09T03:12:28 15.416 INF [EOS] Read cached (news_game_06_2.0_stable.jpg) completed: 96807 bytes
- 2025-07-09T03:12:28 15.448 INF [EOS] Read cached (news_game_06_b294exp.jpg) completed: 103907 bytes
- 2025-07-09T03:12:28 15.477 INF [EOS] Read cached (news_game_06_b292exp.jpg) completed: 103720 bytes
- 2025-07-09T03:12:28 15.507 INF [EOS] Read cached (news_game__06_b289exp.jpg) completed: 110544 bytes
- 2025-07-09T03:12:28 15.540 INF [EOS] Read cached (game_news_06_EXP.jpg) completed: 110240 bytes
- 2025-07-09T03:12:28 15.568 INF [EOS] Read cached (news_game_2.0_info.jpg) completed: 103730 bytes
- 2025-07-09T03:12:28 15.599 INF [EOS] Read cached (news_game_1.4_stable.png) completed: 609523 bytes
- 2025-07-09T03:12:29 16.774 INF Loaded default EULA
- 2025-07-09T03:12:29 16.895 INF [XUi] Initialized all window groups completed in 1911 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2025-07-09T03:12:31 18.689 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2025-07-09T03:12:32 20.119 INF LoadTextureArraysForQuality took 1.428
- 2025-07-09T03:12:32 20.220 INF Loaded (local): events in 0.03
- 2025-07-09T03:12:33 20.319 INF Loaded (local): rwgmixer in 0.03
- 2025-07-09T03:12:33 20.914 INF Loaded (local): archetypes in 0.53
- 2025-07-09T03:12:33 21.019 INF Loaded (local): loadingscreen in 0.03
- 2025-07-09T03:12:33 21.111 INF Added 1336 subtitle data entries and 3 speaker colors
- 2025-07-09T03:12:33 21.119 INF Loaded (local): subtitles in 0.03
- 2025-07-09T03:12:33 21.219 INF Loaded (local): videos in 0.03
- 2025-07-09T03:12:33 21.220 INF WorldStaticData.Init() needed 7.000s
- 2025-07-09T03:12:34 21.241 INF [Steamworks.NET] Login ok.
- 2025-07-09T03:12:34 21.243 INF [EOS] Login
- 2025-07-09T03:12:34 21.555 INF AchievementManager: Received stats and achievements from Steam
- 2025-07-09T03:12:34 21.598 WRN [Steam] Tick took exceptionally long: 45 ms
- 2025-07-09T03:12:35 22.555 INF [EOS] Login succeeded, PUID: 000209be751345b4a2ff04053f061e94
- 2025-07-09T03:12:35 22.557 INF [EOS] Getting native user for 000209be751345b4a2ff04053f061e94
- 2025-07-09T03:12:35 22.561 INF [EOS] CopyIdToken result: Success
- 2025-07-09T03:12:35 23.137 INF [EOS] Created RFS Request: NewsFeatured.xml
- 2025-07-09T03:12:35 23.139 INF [EOS] Created RFS Request: News.xml
- 2025-07-09T03:12:35 23.145 INF [EOS] Created RFS Request: DLCConfiguration
- 2025-07-09T03:12:35 23.146 INF [EOS] Created RFS Request: eula_english
- 2025-07-09T03:12:35 23.148 INF [PermissionsManager] ResolvePermissions(_perms: [Multiplayer, Communication, Crossplay], _canPrompt: False)
- 2025-07-09T03:12:35 23.156 INF [PermissionsManager] ResolvePermissions(_perms: [Multiplayer, Communication, Crossplay], _canPrompt: False) Fetching Title Storage Overrides...
- 2025-07-09T03:12:35 23.158 INF [EOS] Created RFS Request: PlatformOverrides
- 2025-07-09T03:12:35 23.169 INF [EOS] ResolvePermissions(_perms: [Multiplayer, Communication, Crossplay], _canPrompt: False)
- 2025-07-09T03:12:36 24.034 INF [EOS] Read (BlockedPlayerList) completed: Success, received 8 bytes
- 2025-07-09T03:12:37 24.261 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 1897 bytes
- 2025-07-09T03:12:37 24.264 INF [EOS] Created RFS Request: news_featured_bm3.jpg
- 2025-07-09T03:12:37 24.264 INF [EOS] Created RFS Request: news_features_yttfp.jpg
- 2025-07-09T03:12:37 24.265 INF [EOS] Created RFS Request: news_featured_tfpmerch.jpg
- 2025-07-09T03:12:37 24.505 INF [EOS] Read (News.xml) completed: Success, received 4968 bytes
- 2025-07-09T03:12:37 24.507 INF [EOS] Created RFS Request: news_game_06_2.0_stable.jpg
- 2025-07-09T03:12:37 24.508 INF [EOS] Created RFS Request: news_game_06_b294exp.jpg
- 2025-07-09T03:12:37 24.508 INF [EOS] Created RFS Request: news_game_06_b292exp.jpg
- 2025-07-09T03:12:37 24.709 INF [EOS] Read (DLCConfiguration) completed: Success, received 1390 bytes
- 2025-07-09T03:12:37 24.716 INF [DLCTitleStorageManager] Successfully retrieved DLC configuration.
- 2025-07-09T03:12:38 25.296 INF [EOS] Read (eula_english) completed: Success, received 34433 bytes
- 2025-07-09T03:12:38 25.298 INF [EOS] Created RFS Request: backtraceconfig.xml
- 2025-07-09T03:12:38 25.624 INF [EOS] Read (PlatformOverrides) completed: Success, received 532 bytes
- 2025-07-09T03:12:38 25.626 INF [TitleStorageOverridesManager] Successfully retrieved overrides.
- 2025-07-09T03:12:38 25.628 INF [PermissionsManager] ResolvePermissions(_perms: [Multiplayer, Communication, Crossplay], _canPrompt: False) Fetched Title Storage Overrides!
- 2025-07-09T03:12:39 26.638 INF [EOS] Read (news_features_yttfp.jpg) completed: Success, received 102985 bytes
- 2025-07-09T03:12:39 26.640 INF [EOS] Created RFS Request: news_featured_soundtrack.jpg
- 2025-07-09T03:12:39 26.778 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes
- 2025-07-09T03:12:39 26.985 INF [EOS] Read (news_game_06_2.0_stable.jpg) completed: Success, received 96807 bytes
- 2025-07-09T03:12:39 26.990 INF [EOS] Created RFS Request: news_game__06_b289exp.jpg
- 2025-07-09T03:12:40 27.318 INF [EOS] Read (news_game_06_b294exp.jpg) completed: Success, received 103907 bytes
- 2025-07-09T03:12:40 27.320 INF [EOS] Created RFS Request: game_news_06_EXP.jpg
- 2025-07-09T03:12:40 27.353 INF [EOS] Read (news_game_06_b292exp.jpg) completed: Success, received 103720 bytes
- 2025-07-09T03:12:40 27.355 INF [EOS] Created RFS Request: news_game_2.0_info.jpg
- 2025-07-09T03:12:40 27.438 INF [EOS] Read (news_featured_bm3.jpg) completed: Success, received 371831 bytes
- 2025-07-09T03:12:40 27.507 INF [EOS] Read (backtraceconfig.xml) completed: Success, received 2028 bytes
- 2025-07-09T03:12:40 27.512 INF [BACKTRACE] Bug reporting Enabled with save uploading: Disabled
- 2025-07-09T03:12:40 27.512 INF [BACKTRACE] Save Attaching Feature: Disabled
- 2025-07-09T03:12:40 27.513 INF [BACKTRACE] Entire World Attaching Feature: Disabled
- 2025-07-09T03:12:40 27.513 INF Backtrace Configuration refreshed from XML: Enabled False
- 2025-07-09T03:12:40 27.513 INF [BACKTRACE] Bug reporting: Enabled
- 2025-07-09T03:12:40 27.514 INF [BACKTRACE] Bug reporting attach save feature: Disabled
- 2025-07-09T03:12:40 27.514 INF [BACKTRACE] Bug reporting attach entire world feature: Disabled
- 2025-07-09T03:12:41 28.475 INF [EOS] Read (news_game__06_b289exp.jpg) completed: Success, received 110544 bytes
- 2025-07-09T03:12:41 28.477 INF [EOS] Created RFS Request: news_game_1.4_stable.png
- 2025-07-09T03:12:41 28.829 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes
- 2025-07-09T03:12:41 28.891 INF [EOS] Read (game_news_06_EXP.jpg) completed: Success, received 110240 bytes
- 2025-07-09T03:12:41 28.919 INF [EOS] Read (news_game_2.0_info.jpg) completed: Success, received 103730 bytes
- 2025-07-09T03:12:44 31.342 INF [EOS] Read (news_game_1.4_stable.png) completed: Success, received 609523 bytes
- 2025-07-09T03:22:59 646.931 INF [Discord] Logging in with provisional account
- 2025-07-09T03:22:59 646.932 INF [EOS] CopyIdToken result: Success
- 2025-07-09T03:23:01 648.910 INF [Discord] Saving settings with DiscordDisabled=False
- 2025-07-09T03:23:01 648.930 INF [Discord] Logged in
- 2025-07-09T03:23:01 648.937 INF [EOS] Created RFS Request: PlatformOverrides
- 2025-07-09T03:23:01 648.942 WRN [Discord][Log] RPC manager reset: RPC manager connecting with new client ID Status:0 (rpc_manager.cpp:130)
- 2025-07-09T03:23:01 648.943 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
- 2025-07-09T03:23:01 648.944 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
- 2025-07-09T03:23:02 649.475 INF [EOS] Read (PlatformOverrides) completed: Success, received 532 bytes
- 2025-07-09T03:23:02 649.477 INF [TitleStorageOverridesManager] Successfully retrieved overrides.
- 2025-07-09T03:23:03 650.904 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
- 2025-07-09T03:23:03 650.905 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
- 2025-07-09T03:23:07 654.902 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
- 2025-07-09T03:23:07 654.903 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
- 2025-07-09T03:23:15 662.916 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
- 2025-07-09T03:23:15 662.917 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
- 2025-07-09T03:23:31 678.911 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
- 2025-07-09T03:23:31 678.912 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
- 2025-07-09T03:24:03 710.918 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
- 2025-07-09T03:24:03 710.921 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
- 2025-07-09T03:25:03 770.947 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
- 2025-07-09T03:25:03 770.948 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
- 2025-07-09T03:26:03 830.910 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
- 2025-07-09T03:26:03 830.910 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
- 2025-07-09T03:26:24 851.578 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/base_01.raw, size 512, height False (1), alpha True (0), water False, in 0.083
- 2025-07-09T03:26:24 851.646 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/canyon_01.raw, size 512, height False (0), alpha True (0), water False, in 0.067
- 2025-07-09T03:26:24 851.729 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/crater_01.raw, size 512, height True (0.113283), alpha True (0), water False, in 0.082
- 2025-07-09T03:26:24 851.783 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/desert_land_border_01.raw, size 512, height False (1), alpha True (0), water False, in 0.054
- 2025-07-09T03:26:24 851.841 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/desert_land_border_02.raw, size 512, height False (1), alpha True (0), water False, in 0.056
- 2025-07-09T03:26:24 851.914 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/desert_mountains_01.raw, size 512, height False (1), alpha True (0), water False, in 0.072
- 2025-07-09T03:26:24 851.987 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/desert_mountains_02.raw, size 512, height False (1), alpha True (0), water False, in 0.07300001
- 2025-07-09T03:26:24 852.222 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/ground_01.raw, size 1024, height False (0.1333333), alpha False (1), water False, in 0.233
- 2025-07-09T03:26:25 852.286 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/hills_01.raw, size 512, height False (1), alpha True (0), water False, in 0.061
- 2025-07-09T03:26:25 852.344 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/hills_02.raw, size 512, height False (1), alpha True (0), water False, in 0.057
- 2025-07-09T03:26:25 852.403 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/lake_01.raw, size 512, height False (0), alpha True (0), water True, in 0.058
- 2025-07-09T03:26:25 852.462 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/lake_02.raw, size 512, height False (0), alpha True (0), water True, in 0.058
- 2025-07-09T03:26:25 852.516 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/land_border_01.raw, size 512, height False (1), alpha True (0), water False, in 0.052
- 2025-07-09T03:26:25 852.597 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/mountains_01.raw, size 512, height False (1), alpha True (0), water False, in 0.08000001
- 2025-07-09T03:26:25 852.679 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/mountains_02.raw, size 512, height False (1), alpha True (0), water False, in 0.081
- 2025-07-09T03:26:25 852.740 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/plains_01.raw, size 512, height False (1), alpha True (0), water False, in 0.06
- 2025-07-09T03:26:25 852.804 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/plains_02.raw, size 512, height False (1), alpha True (0), water False, in 0.057
- 2025-07-09T03:26:25 852.863 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/water_border_01.raw, size 512, height False (0), alpha True (0), water False, in 0.057
- 2025-07-09T03:26:25 852.865 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/filler_biome_01.png, size 128, height True (0), alpha True (0), water True, in 0.001
- 2025-07-09T03:26:25 852.876 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/river_01.png, size 512, height True (0.1254902), alpha True (0), water True, in 0.01
- 2025-07-09T03:26:25 852.891 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/river_02.png, size 512, height True (0.1254902), alpha True (0), water True, in 0.014
- 2025-07-09T03:26:25 852.893 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/rwg_tile_cap.png, size 150, height True (0), alpha True (0), water False, in 0.001
- 2025-07-09T03:26:25 852.894 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/rwg_tile_corner.png, size 150, height True (0), alpha True (0), water False, in 0
- 2025-07-09T03:26:25 852.896 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/rwg_tile_intersection.png, size 150, height True (0), alpha True (0), water False, in 0
- 2025-07-09T03:26:25 852.898 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/rwg_tile_straight.png, size 150, height True (0), alpha True (0), water False, in 0
- 2025-07-09T03:26:25 852.926 INF LoadStamp D:/SteamLibrary/steamapps/common/7 Days To Die/Data/Stamps/rwg_tile_t.png, size 150, height True (0), alpha True (0), water False, in 0.028
- 2025-07-09T03:26:25 852.928 INF LoadStamps in 1.443
- 2025-07-09T03:26:25 852.941 INF WorldGenerator:Generating Xuwurifo Territory: Time 0:01
- 2025-07-09T03:26:26 853.424 INF generateBiomeTiles start at 2.151, r=527675d7
- 2025-07-09T03:26:26 853.436 INF GenerateTerrainTiles start at 2.163, r=2321299f
- 2025-07-09T03:26:26 853.459 INF generateBaseStamps start at 2.186, r=131efc8d
- 2025-07-09T03:26:26 853.653 INF generateBaseStamps radThread in 0.005
- 2025-07-09T03:26:26 854.010 INF generateBaseStamps biomeThreads in 0.358
- 2025-07-09T03:26:34 862.157 INF generateBaseStamps terrainBorderThread in 8.51
- 2025-07-09T03:26:34 862.168 INF GenerateTerrainFromTiles plains, start at 10.895, r=3f6751f9
- 2025-07-09T03:26:34 862.196 INF GenerateTerrainFromTiles hills, start at 10.923, r=287de204
- 2025-07-09T03:26:34 862.206 INF GenerateTerrainFromTiles mountains, start at 10.933, r=7e826472
- 2025-07-09T03:26:34 862.234 INF writeStampsToMaps start at 10.961, r=d263fa9
- 2025-07-09T03:26:35 862.244 INF DrawStampGroup c32 'Radiation Layer', count 0, in 0
- 2025-07-09T03:26:35 862.245 INF writeStampsToMaps rad in 0
- 2025-07-09T03:26:35 862.348 INF DrawStampGroup c32 'Biome Layer', count 453, in 0.106
- 2025-07-09T03:26:35 862.349 INF writeStampsToMaps biome in 0.107
- 2025-07-09T03:26:35 862.652 INF writeStampsToMaps terrain in 0.412
- 2025-07-09T03:26:36 864.019 INF writeStampsToMaps WaterMap in 1.773
- 2025-07-09T03:26:36 864.033 INF writeStampsToMaps end at 12.76, r=d263fa9
- 2025-07-09T03:26:41 868.714 INF LoadPrefabs 1398 of 1731 in 0.412
- 2025-07-09T03:26:41 868.982 INF TownPlanner Plan 31 in 0.255
- 2025-07-09T03:26:41 868.983 INF TownPlanner forest has 6 townships, forest_countrytown 4, roadside 2
- 2025-07-09T03:26:41 868.984 INF TownPlanner burntForest has 6 townships, bforest_town 1, bforest_countrytown 3, roadside 2
- 2025-07-09T03:26:41 868.984 INF TownPlanner desert has 7 townships, city 1, town 1, countrytown 1, oldwest 1, roadside 3
- 2025-07-09T03:26:41 868.985 INF TownPlanner snow has 7 townships, city 1, town 1, countrytown 2, roadside 3
- 2025-07-09T03:26:41 868.985 INF TownPlanner wasteland has 5 townships, citybig 1, wasteland_city 1, roadside 3
- 2025-07-09T03:26:41 869.002 INF generateTerrainFeature lake in 0.008
- 2025-07-09T03:26:41 869.008 INF generateTerrainFeature river in 0.004
- 2025-07-09T03:26:41 869.013 INF generateTerrainFeature canyon in 0.005
- 2025-07-09T03:26:41 869.019 INF generateTerrainFeature crater in 0.004
- 2025-07-09T03:26:41 869.215 INF DrawWaterStampGroup 'Water Layer', count 7, in 0.194
- 2025-07-09T03:26:42 869.622 INF DrawStampGroup 'Lower Layer', count 8, in 0.601
- 2025-07-09T03:27:03 890.906 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
- 2025-07-09T03:27:03 890.907 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
- 2025-07-09T03:27:12 900.067 INF DrawStampGroup 'Top Layer', count 1010, in 30.444
- 2025-07-09T03:27:14 901.386 INF GenerateTerrainLast done in 32.397, r=6882413
- 2025-07-09T03:27:17 905.230 INF POISmoother SmoothStreetTiles in 3.826
- 2025-07-09T03:27:20 907.906 INF WildernessPlanner Plan 482 prefabs spawned, in 2.653, retries 187, r=6882413
- 2025-07-09T03:27:20 908.074 INF Smooth Wilderness Terrain in 0.16, r=6882413
- 2025-07-09T03:27:37 925.011 INF HighwayPlanner Plan townships in 16.9
- 2025-07-09T03:27:38 925.512 INF HighwayPlanner cleanupHighwayConnections in 0.497, r=6882413
- 2025-07-09T03:27:55 942.241 INF HighwayPlanner runTownshipDirtRoads #0 unused exits c1870 in 16.713, r=6882413
- 2025-07-09T03:27:55 942.242 INF HighwayPlanner runTownshipDirtRoads, countryTownships 1, in 16.727, r=6882413
- 2025-07-09T03:27:55 942.243 INF HighwayPlanner Plan in 34.131, r=6882413
- 2025-07-09T03:27:55 942.802 INF Trader trader_joel, wasteland, gateway, marker , at 1725, 3266
- 2025-07-09T03:27:55 942.818 INF Trader trader_joel, wasteland, gateway, marker , at 935, 2133
- 2025-07-09T03:27:56 943.381 INF Trader trader_hugh, snow, gateway, marker , at 1465, 5192
- 2025-07-09T03:27:56 943.388 INF Trader trader_hugh, snow, gateway, marker , at 1316, 3975
- 2025-07-09T03:27:56 944.151 INF Trader trader_bob, desert, gateway, marker , at 6375, 6334
- 2025-07-09T03:27:58 945.603 INF Trader trader_hugh, snow, gateway, marker , at 2135, 7426
- 2025-07-09T03:27:58 946.095 INF Trader trader_bob, desert, gateway, marker , at 7235, 5589
- 2025-07-09T03:27:59 946.705 INF Trader trader_jen, burntForest, gateway, marker , at 5735, 2289
- 2025-07-09T03:27:59 947.162 INF Trader trader_jen, burntForest, gateway, marker , at 7389, 3415
- 2025-07-09T03:28:00 948.198 INF Trader trader_jen, burntForest, gateway, marker , at 7084, 2025
- 2025-07-09T03:28:01 948.688 INF Trader trader_hugh, snow, gateway, marker , at 2815, 6092
- 2025-07-09T03:28:01 949.176 WRN SpawnMarkerPartsAndPrefabs retry2 countryresidential, tags , size 25, 25 25, 25, totalDensityLeft 6, picked trailer_11, density 1
- 2025-07-09T03:28:01 949.188 WRN SpawnMarkerPartsAndPrefabs retry2 countryresidential, tags , size 25, 25 25, 25, totalDensityLeft 6, picked trailer_05, density 2
- 2025-07-09T03:28:01 949.197 INF Trader trader_bob, desert, gateway, marker , at 5285, 7726
- 2025-07-09T03:28:02 949.909 INF Trader trader_rekt, forest, gateway, marker , at 3865, 5192
- 2025-07-09T03:28:03 950.306 INF Trader trader_rekt, forest, gateway, marker , at 3785, 3826
- 2025-07-09T03:28:03 950.756 INF Trader trader_rekt, forest, gateway, marker , at 4916, 4125
- 2025-07-09T03:28:03 951.190 INF Trader trader_joel, wasteland, gateway, marker , at 1384, 1125
- 2025-07-09T03:28:03 951.221 INF Trader trader_bob, desert, gateway, marker , at 5942, 4985
- 2025-07-09T03:28:04 951.254 INF Trader trader_rekt, forest, gateway, marker , at 2885, 4539
- 2025-07-09T03:28:04 951.263 INF Trader trader_jen, burntForest, gateway, marker , at 4875, 1534
- 2025-07-09T03:28:04 951.291 INF TownPlanner SpawnPrefabs in 9.041, r=6882413
- 2025-07-09T03:28:04 951.303 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
- 2025-07-09T03:28:04 951.304 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
- 2025-07-09T03:28:29 976.546 INF WildernessPathPlanner Plan #441 in 25.252, r=755c139c
- Unloading 2 Unused Serialized files (Serialized files now loaded: 113)
- Unloading 10361 unused Assets to reduce memory usage. Loaded Objects now: 137207.
- Total: 119.887400 ms (FindLiveObjects: 17.836700 ms CreateObjectMapping: 7.946900 ms MarkObjects: 83.343100 ms DeleteObjects: 10.760400 ms)
- 2025-07-09T03:28:29 976.814 INF WorldGenerator:Draw Roads: Time 2:05
- 2025-07-09T03:28:33 981.097 INF DrawRoads in 4.249
- 2025-07-09T03:28:33 981.098 INF WorldGenerator:Smooth Road Terrain: Time 2:09
- 2025-07-09T03:28:45 993.234 INF Smooth Road Terrain in 12.125
- 2025-07-09T03:28:47 994.497 INF FinalizeWater in 1.261
- Unloading 0 Unused Serialized files (Serialized files now loaded: 113)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 137207.
- Total: 85.780500 ms (FindLiveObjects: 11.407100 ms CreateObjectMapping: 5.934900 ms MarkObjects: 68.265100 ms DeleteObjects: 0.173200 ms)
- 2025-07-09T03:28:47 994.709 INF RWG final in 2:23, r=755c139c
- 2025-07-09T03:28:47 994.712 WRN Could not find selectable element btnStart in WindowGroup saveSpaceNeeded
- 2025-07-09T03:28:47 994.763 INF Saved 'spawnpoints.xml' in 0.025 s (task thread)
- 2025-07-09T03:28:47 994.785 INF Saved 'map_info.xml' in 0.004 s (task thread)
- 2025-07-09T03:28:47 994.797 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2025-07-09T03:28:47 994.805 INF Saved 'main.ttw' in 0.067 s (task thread)
- 2025-07-09T03:28:47 994.840 INF Saved 'prefabs.xml' in 0.102 s (task thread)
- 2025-07-09T03:28:47 994.846 INF Saved 'biomes.png' in 0.108 s (task thread)
- 2025-07-09T03:28:49 996.376 INF Create water in 1.632
- 2025-07-09T03:28:50 997.426 INF Saved 'dtm.raw' in 2.688 s (task thread)
- 2025-07-09T03:28:51 998.426 INF Saved 'splat3.png' in 3.687 s (task thread)
- 2025-07-09T03:28:51 998.585 INF Saved 'radiation.png' in 3.846 s (task thread)
- 2025-07-09T03:28:52 999.750 INF Saved 'splat4.png' in 5.011 s (task thread)
- 2025-07-09T03:28:52 999.804 INF RWG SaveData in 5.089 s
- Unloading 0 Unused Serialized files (Serialized files now loaded: 113)
- 2025-07-09T03:28:52 999.861 WRN Could not find selectable element btnStart in WindowGroup saveSpaceNeeded
- 2025-07-09T03:28:52 999.861 INF [SaveSpaceNeeded] Auto-Confirming.
- 2025-07-09T03:28:52 999.867 INF NET: Starting offline server.
- 2025-07-09T03:28:52 999.871 INF [PlatformApplication] restart required = False
- 2025-07-09T03:28:52 999.872 INF StartGame
- 2025-07-09T03:28:52 999.875 INF NetPackageManager Init
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 137201.
- Total: 92.628300 ms (FindLiveObjects: 10.801600 ms CreateObjectMapping: 11.321500 ms MarkObjects: 70.327100 ms DeleteObjects: 0.177900 ms)
- 2025-07-09T03:28:52 1000.089 INF [XUi] Instantiating XUi from default prefab.
- 2025-07-09T03:28:52 1000.136 INF [XUi] XUi instantiation completed in 46 ms
- 2025-07-09T03:28:52 1000.155 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AllowSpawnNearFriend = 2
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 60
- GamePref.BiomeProgression = False
- GamePref.BlockDamageAI = 25
- GamePref.BlockDamageAIBM = 50
- GamePref.BlockDamagePlayer = 300
- GamePref.BloodMoonEnemyCount = 4
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DeathPenalty = 1
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugPanelsEnabled = ,Ply,Ge,Sp,Fo,Pr,
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.EulaLatestVersion = 2
- GamePref.EulaVersionAccepted = 2
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Hellstorm
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = V 2.0
- GamePref.GameWorld = Xuwurifo Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.IgnoreEOSSanctions = False
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 50
- GamePref.LandClaimDecayMode = 2
- GamePref.LandClaimExpiryTime = 30
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 71
- GamePref.Language = english
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 25
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 40
- GamePref.MaxSpawnedAnimals = 80
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsAutoPartyWithFriends = True
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsChatCommunication = True
- GamePref.OptionsControllerAimAssists = True
- GamePref.OptionsControllerCursorHoverSensitivity = 0.5
- GamePref.OptionsControllerCursorSnap = True
- GamePref.OptionsControllerIconStyle = 0
- GamePref.OptionsControllerJoystickLayout = 0
- GamePref.OptionsControllerLookAcceleration = 4
- GamePref.OptionsControllerLookAxisDeadzone = 0.1
- GamePref.OptionsControllerLookInvert = False
- GamePref.OptionsControllerMoveAxisDeadzone = 0.1
- GamePref.OptionsControllerSensitivityX = 0.35
- GamePref.OptionsControllerSensitivityY = 0.25
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVehicleSensitivity = 1
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControllerVibrationStrength = 2
- GamePref.OptionsControllerWeaponAiming = False
- GamePref.OptionsControllerZoomSensitivity = 0.5
- GamePref.OptionsControlsResetRevision = 7
- GamePref.OptionsControlsSprintLock = True
- GamePref.OptionsCrossplay = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDisableXmlEvents = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFilterProfanity = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 2
- GamePref.OptionsGfxAASharpness = 0
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.7
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 1
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxFSRPreset = 2
- GamePref.OptionsGfxGrassDistance = 2
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxMotionBlurEnabled = False
- GamePref.OptionsGfxObjQuality = 2
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 4
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxShadowQuality = 2
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 2
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUpscalerMode = 2
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 2.980232E-09
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowConsoleButton = False
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiCompassUseEnglishCardinalDirections = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceInputDevice = {303595bb-e1c7-4a9d-b9a3-c88186a611b2}
- GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{549361c9-85d9-47c1-a9b7-b53b844d977a}
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = kingbls88
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.QuestProgressionDailyLimit = -1
- GamePref.RebuildMap = False
- GamePref.Region = NorthAmericaEast
- GamePref.SaveDataLimit = -1
- GamePref.SaveDataLimitType = Unlimited
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerAllowCrossplay = True
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerEACPeerToPeer = True
- GamePref.ServerEnabled = False
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMatchmakingGroup =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.SkipSpawnButton = False
- GamePref.StormFreq = 100
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_NewGameSetDefaults =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsGfxGameplayResolutionHeight =
- GamePref.UNUSED_OptionsGfxGameplayResolutionWidth =
- GamePref.UNUSED_OptionsGfxUMATexQuality =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UNUSED_SaveGameFolder =
- GamePref.UNUSED_UserDataFolder =
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 125
- GamePref.ZombieBMMove = 1
- GamePref.ZombieFeralMove = 2
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BiomeProgression = True
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 7
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DeathPenalty = XPOnly
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 5
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.QuestProgressionDailyLimit = 4
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.StormFreq = 100
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2025-07-09T03:28:52 1000.189 INF StartAsServer
- 2025-07-09T03:28:52 1000.204 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2025-07-09T03:28:52 1000.204 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2025-07-09T03:28:52 1000.205 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 4, default = 8
- 2025-07-09T03:28:52 1000.205 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
- 2025-07-09T03:28:52 1000.206 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
- 2025-07-09T03:28:52 1000.206 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 50, default = 100
- 2025-07-09T03:28:52 1000.206 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 7
- 2025-07-09T03:28:52 1000.207 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
- 2025-07-09T03:28:52 1000.207 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 125, default = 100
- 2025-07-09T03:28:53 1000.295 INF Wrong hash on Data/Config/items.xml
- 2025-07-09T03:28:53 1000.310 INF Wrong hash on Data/Config/recipes.xml
- 2025-07-09T03:28:53 1000.343 WRN save folder does not exist
- 2025-07-09T03:28:53 1000.603 INF Loaded (local): events in 0.03
- 2025-07-09T03:28:57 1005.186 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2025-07-09T03:28:57 1005.186 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2025-07-09T03:28:57 1005.187 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2025-07-09T03:28:57 1005.219 INF Loaded (local): materials in 4.55
- 2025-07-09T03:28:58 1005.318 INF Loaded (local): physicsbodies in 0.03
- 2025-07-09T03:28:58 1005.418 INF Loaded (local): painting in 0.03
- 2025-07-09T03:28:58 1005.604 INF Loaded (local): shapes in 0.04
- 2025-07-09T03:29:03 1010.957 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
- 2025-07-09T03:29:03 1010.958 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 130)
- 2025-07-09T03:29:42 1050.169 INF Block IDs with mapping
- 2025-07-09T03:29:42 1050.183 INF Block IDs total 24260, terr 30, last 24481
- 2025-07-09T03:29:42 1050.210 INF Loaded (local): blocks in 43.99
- Unloading 4638 unused Assets to reduce memory usage. Loaded Objects now: 325432.
- Total: 438.522900 ms (FindLiveObjects: 24.065200 ms CreateObjectMapping: 27.097400 ms MarkObjects: 380.010000 ms DeleteObjects: 7.349900 ms)
- 2025-07-09T03:29:43 1050.892 INF Loaded (local): progression in 0.13
- 2025-07-09T03:29:43 1051.189 INF Loaded (local): buffs in 0.17
- 2025-07-09T03:29:44 1051.302 INF Loaded (local): misc in 0.03
- 2025-07-09T03:29:44 1051.878 ERR XML loader: Loading and parsing 'items.xml' failed
- 2025-07-09T03:29:44 1051.905 EXC Input string was not in a correct format.
- at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <819cf46d02f74ba4ae2d757a73aa5ae9>:0
- at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <819cf46d02f74ba4ae2d757a73aa5ae9>:0
- at System.Int32.Parse (System.String s) [0x00016] in <819cf46d02f74ba4ae2d757a73aa5ae9>:0
- at ItemClassesFromXml.parseItem (System.Xml.Linq.XElement _node) [0x0029a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at ItemClassesFromXml+<CreateItems>d__1.MoveNext () [0x001a5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__50.MoveNext () [0x00044] in <c97b2cb3e84445e394436f40d1db3b23>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- <>c__DisplayClass51_0:<loadSingleXml>b__4(Exception)
- <CoroutineWrapperWithExceptionCallback>d__50:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2025-07-09T03:29:45 1052.436 INF Item IDs with mapping
- 2025-07-09T03:29:45 1052.437 INF ItemIDs from Mapping
- 2025-07-09T03:29:45 1052.442 INF ItemClass assignLeftOverItems 66042 of 81920
- 2025-07-09T03:29:45 1052.533 ERR Error loading item class 'plantedGraceCorn1'. Property UnlockedBy refers to '' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.534 ERR Error loading item class 'plantedGraceCorn2'. Property UnlockedBy refers to '' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.536 ERR Error loading item class 'foodCanSham'. Property UnlockedBy refers to 'foodCanShamSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.537 ERR Error loading item class 'modGunBarrelExtender'. Property UnlockedBy refers to 'modGunBarrelExtenderSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.537 ERR Error loading item class 'modGunMuzzleBrake'. Property UnlockedBy refers to 'modGunMuzzleBrakeSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.538 ERR Error loading item class 'modGunSoundSuppressorSilencer'. Property UnlockedBy refers to 'modGunSoundSuppressorSilencerSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.539 ERR Error loading item class 'modGunLaserSight'. Property UnlockedBy refers to 'modGunLaserSightSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.539 ERR Error loading item class 'modGunFlashlight'. Property UnlockedBy refers to 'modGunFlashlightSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.540 ERR Error loading item class 'modGunScopeSmall'. Property UnlockedBy refers to 'modGunScopeSmallSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.540 ERR Error loading item class 'modGunScopeMedium'. Property UnlockedBy refers to 'modGunScopeMediumSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.541 ERR Error loading item class 'modGunScopeLarge'. Property UnlockedBy refers to 'modGunScopeLargeSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.541 ERR Error loading item class 'modGunReflexSight'. Property UnlockedBy refers to 'modGunReflexSightSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.542 ERR Error loading item class 'modGunTriggerGroupSemi'. Property UnlockedBy refers to 'modGunTriggerGroupSemiSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.542 ERR Error loading item class 'modGunTriggerGroupBurst3'. Property UnlockedBy refers to 'modGunTriggerGroupBurst3Schematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.543 ERR Error loading item class 'modGunTriggerGroupAutomatic'. Property UnlockedBy refers to 'modGunTriggerGroupAutomaticSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.543 ERR Error loading item class 'modGunBipod'. Property UnlockedBy refers to 'modGunBipodSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.544 ERR Error loading item class 'modGunForegrip'. Property UnlockedBy refers to 'modGunForegripSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.544 ERR Error loading item class 'modGunRetractingStock'. Property UnlockedBy refers to 'modGunRetractingStockSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.545 ERR Error loading item class 'modShotgunSawedOffBarrel'. Property UnlockedBy refers to 'modShotgunSawedOffBarrelSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.546 ERR Error loading item class 'modGunDuckbill'. Property UnlockedBy refers to 'modGunDuckbillSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.546 ERR Error loading item class 'modGunChoke'. Property UnlockedBy refers to 'modGunChokeSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.547 ERR Error loading item class 'modGunMagazineExtender'. Property UnlockedBy refers to 'modGunMagazineExtenderSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.547 ERR Error loading item class 'modGunCrippleEm'. Property UnlockedBy refers to 'modGunCrippleEmSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.548 ERR Error loading item class 'modGunBowPolymerString'. Property UnlockedBy refers to 'modGunBowPolymerStringSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.548 ERR Error loading item class 'modGunBowArrowRest'. Property UnlockedBy refers to 'modGunBowArrowRestSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.549 ERR Error loading item class 'modGunMeleeTheHunter'. Property UnlockedBy refers to 'modGunMeleeTheHunterSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.549 ERR Error loading item class 'modGunMeleeRadRemover'. Property UnlockedBy refers to 'modGunMeleeRadRemoverSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.550 ERR Error loading item class 'modMeleeTemperedBlade'. Property UnlockedBy refers to 'modMeleeTemperedBladeSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.550 ERR Error loading item class 'modMeleeSerratedBlade'. Property UnlockedBy refers to 'modMeleeSerratedBladeSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.551 ERR Error loading item class 'modMeleeWeightedHead'. Property UnlockedBy refers to 'modMeleeWeightedHeadSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.551 ERR Error loading item class 'modMeleeStructuralBrace'. Property UnlockedBy refers to 'modMeleeStructuralBraceSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.552 ERR Error loading item class 'modMeleeErgonomicGrip'. Property UnlockedBy refers to 'modMeleeErgonomicGripSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.552 ERR Error loading item class 'modMeleeFortifyingGrip'. Property UnlockedBy refers to 'modMeleeFortifyingGripSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.553 ERR Error loading item class 'modMeleeClubBarbedWire'. Property UnlockedBy refers to 'modMeleeClubBarbedWireSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.553 ERR Error loading item class 'modMeleeClubMetalSpikes'. Property UnlockedBy refers to 'modMeleeClubMetalSpikesSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.554 ERR Error loading item class 'modMeleeClubBurningShaft'. Property UnlockedBy refers to 'modMeleeClubBurningShaftSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.554 ERR Error loading item class 'modMeleeGraveDigger'. Property UnlockedBy refers to 'modMeleeGraveDiggerSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.554 ERR Error loading item class 'modMeleeBunkerBuster'. Property UnlockedBy refers to 'modMeleeBunkerBusterSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.555 ERR Error loading item class 'modMeleeIronBreaker'. Property UnlockedBy refers to 'modMeleeIronBreakerSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.555 ERR Error loading item class 'modMeleeWoodSplitter'. Property UnlockedBy refers to 'modMeleeWoodSplitterSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.556 ERR Error loading item class 'modFuelTankSmall'. Property UnlockedBy refers to 'modFuelTankSmallSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.556 ERR Error loading item class 'modFuelTankLarge'. Property UnlockedBy refers to 'modFuelTankLargeSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.557 ERR Error loading item class 'modArmorBandolier'. Property UnlockedBy refers to 'modArmorBandolierSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.557 ERR Error loading item class 'modArmorImprovedFittings'. Property UnlockedBy refers to 'modArmorImprovedFittingsSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.558 ERR Error loading item class 'modArmorCustomizedFittings'. Property UnlockedBy refers to 'modArmorCustomizedFittingsSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.558 ERR Error loading item class 'modArmorPlatingBasic'. Property UnlockedBy refers to 'modArmorPlatingBasicSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.558 ERR Error loading item class 'modArmorPlatingReinforced'. Property UnlockedBy refers to 'modArmorPlatingReinforcedSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.559 ERR Error loading item class 'modArmorStoragePocket'. Property UnlockedBy refers to 'modArmorStoragePocketSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.559 ERR Error loading item class 'modArmorDoubleStoragePocket'. Property UnlockedBy refers to 'modArmorDoubleStoragePocketSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.560 ERR Error loading item class 'modArmorTripleStoragePocket'. Property UnlockedBy refers to 'modArmorTripleStoragePocketSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.561 ERR Error loading item class 'modArmorQuadStoragePocket'. Property UnlockedBy refers to 'modArmorQuadStoragePocketSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.561 ERR Error loading item class 'modArmorMuffledConnectors'. Property UnlockedBy refers to 'modArmorMuffledConnectorsSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.562 ERR Error loading item class 'modArmorAdvancedMuffledConnectors'. Property UnlockedBy refers to 'modArmorAdvancedMuffledConnectorsSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.562 ERR Error loading item class 'modArmorImpactBracing'. Property UnlockedBy refers to 'modArmorImpactBracingSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.563 ERR Error loading item class 'modArmorWaterPurifier'. Property UnlockedBy refers to 'modArmorWaterPurifierSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.563 ERR Error loading item class 'modArmorHelmetLight'. Property UnlockedBy refers to 'modArmorHelmetLightSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.564 ERR Error loading item class 'modVehicleFuelSaver'. Property UnlockedBy refers to 'modVehicleFuelSaverSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.564 ERR Error loading item class 'modVehicleOffRoadHeadlights'. Property UnlockedBy refers to 'modVehicleOffRoadHeadlightsSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.565 ERR Error loading item class 'modVehicleSuperCharger'. Property UnlockedBy refers to 'modVehicleSuperChargerSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.565 ERR Error loading item class 'modVehicleExpandedSeat'. Property UnlockedBy refers to 'modVehicleExpandedSeatSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.566 ERR Error loading item class 'modVehicleReserveFuelTank'. Property UnlockedBy refers to 'modVehicleReserveFuelTankSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.566 ERR Error loading item class 'modVehiclePlow'. Property UnlockedBy refers to 'modVehiclePlowSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.567 ERR Error loading item class 'modVehicleArmor'. Property UnlockedBy refers to 'modVehicleArmorSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.568 ERR Error loading item class 'modRoboticDroneArmorPlatingMod'. Property UnlockedBy refers to 'modRoboticDroneArmorPlatingModSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.569 ERR Error loading item class 'modRoboticDroneCargoMod'. Property UnlockedBy refers to 'modRoboticDroneCargoModSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.569 ERR Error loading item class 'modRoboticDroneMoraleBoosterMod'. Property UnlockedBy refers to 'modRoboticDroneMoraleBoosterModSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.570 ERR Error loading item class 'modRoboticDroneHeadlampMod'. Property UnlockedBy refers to 'modRoboticDroneHeadlampModSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.570 ERR Error loading item class 'modRoboticDroneMedicMod'. Property UnlockedBy refers to 'modRoboticDroneMedicModSchematic' which is neither a perk nor item.
- 2025-07-09T03:29:45 1052.625 INF Loaded (local): item_modifiers in 0.19
- 2025-07-09T03:29:45 1052.871 INF Loaded (local): entityclasses in 0.14
- 2025-07-09T03:29:45 1052.986 INF Loaded (local): qualityinfo in 0.03
- 2025-07-09T03:29:46 1053.237 INF Loaded (local): sounds in 0.09
- 2025-07-09T03:29:46 1053.338 ERR XML loader: Loading and parsing 'recipes.xml' failed
- 2025-07-09T03:29:46 1053.339 EXC No item/block with name 'resourceScrapPolymers' existing
- at RecipesFromXml+<LoadRecipies>d__1.MoveNext () [0x000e7] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__50.MoveNext () [0x00044] in <c97b2cb3e84445e394436f40d1db3b23>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- <>c__DisplayClass51_0:<loadSingleXml>b__4(Exception)
- <CoroutineWrapperWithExceptionCallback>d__50:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2025-07-09T03:29:46 1053.485 INF Loaded (local): blockplaceholders in 0.03
- 2025-07-09T03:29:46 1053.626 ERR XML loader: Loading and parsing 'loot.xml' failed
- 2025-07-09T03:29:46 1053.627 EXC Item with name 'resourceScrapLead' not found!
- at LootFromXml.ParseItemList (System.String _containerId, System.Collections.Generic.IEnumerable`1[T] _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 _minQualityBase, System.Int32 _maxQualityBase) [0x00182] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at LootFromXml.LoadLootGroup (System.Xml.Linq.XElement _elementGroup) [0x0020d] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at LootFromXml+<LoadLootContainers>d__2.MoveNext () [0x00081] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__50.MoveNext () [0x00044] in <c97b2cb3e84445e394436f40d1db3b23>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- <>c__DisplayClass51_0:<loadSingleXml>b__4(Exception)
- <CoroutineWrapperWithExceptionCallback>d__50:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2025-07-09T03:29:46 1053.790 INF Loaded (local): entitygroups in 0.06
- 2025-07-09T03:29:46 1053.902 INF Loaded (local): utilityai in 0.03
- 2025-07-09T03:29:46 1054.019 INF Loaded (local): vehicles in 0.03
- 2025-07-09T03:29:46 1054.135 INF Loaded (local): rwgmixer in 0.03
- 2025-07-09T03:29:47 1054.251 INF Loaded (local): weathersurvival in 0.03
- 2025-07-09T03:29:47 1054.369 INF Loaded (local): archetypes in 0.03
- 2025-07-09T03:29:47 1054.492 INF Loaded (local): challenges in 0.04
- 2025-07-09T03:29:47 1054.658 ERR XML loader: Loading and parsing 'quests.xml' failed
- 2025-07-09T03:29:47 1054.659 EXC Object reference not set to an instance of an object
- at QuestsFromXml.ParseQuestItems (System.Xml.Linq.XElement e) [0x00099] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at QuestsFromXml.ParseNode (System.Xml.Linq.XElement root) [0x0006d] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at QuestsFromXml+<CreateQuests>d__0.MoveNext () [0x0003d] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__50.MoveNext () [0x00044] in <c97b2cb3e84445e394436f40d1db3b23>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- <>c__DisplayClass51_0:<loadSingleXml>b__4(Exception)
- <CoroutineWrapperWithExceptionCallback>d__50:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2025-07-09T03:29:47 1054.790 ERR XML loader: Loading and parsing 'traders.xml' failed
- 2025-07-09T03:29:47 1054.791 EXC Item with name 'resourceBulletCasing' not found!
- at TradersFromXml.parseItemList (System.String _containerId, System.Collections.Generic.IEnumerable`1[T] _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0014e] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at TradersFromXml.ParseTraderItemGroup (System.Xml.Linq.XElement e) [0x0018a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at TradersFromXml.ParseTraderItemGroups (System.Xml.Linq.XElement e) [0x0001e] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at TradersFromXml.ParseNode (System.Xml.Linq.XElement e) [0x001d7] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at TradersFromXml+<LoadTraderInfo>d__0.MoveNext () [0x00029] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__50.MoveNext () [0x00044] in <c97b2cb3e84445e394436f40d1db3b23>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- <>c__DisplayClass51_0:<loadSingleXml>b__4(Exception)
- <CoroutineWrapperWithExceptionCallback>d__50:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2025-07-09T03:29:47 1054.945 INF Loaded (local): npc in 0.04
- 2025-07-09T03:29:47 1055.068 INF Loaded (local): dialogs in 0.03
- 2025-07-09T03:29:47 1055.191 INF Loaded (local): ui_display in 0.04
- 2025-07-09T03:29:48 1055.306 INF Loaded (local): nav_objects in 0.04
- 2025-07-09T03:29:48 1055.417 INF Loaded (local): gamestages in 0.03
- 2025-07-09T03:29:48 1055.853 INF Loaded (local): gameevents in 0.35
- 2025-07-09T03:29:48 1055.983 INF Loaded (local): twitch in 0.07
- 2025-07-09T03:29:48 1056.118 INF Loaded (local): twitch_events in 0.03
- 2025-07-09T03:29:49 1056.254 INF Loaded (local): dmscontent in 0.05
- 2025-07-09T03:29:49 1056.367 INF Loaded (local): XUi_Common/styles in 0.03
- 2025-07-09T03:29:49 1056.485 INF Loaded (local): XUi_Common/controls in 0.03
- 2025-07-09T03:29:49 1056.601 INF Loaded (local): XUi/styles in 0.03
- 2025-07-09T03:29:49 1056.718 INF Loaded (local): XUi/controls in 0.03
- 2025-07-09T03:29:49 1056.834 INF Loaded (local): XUi/windows in 0.03
- 2025-07-09T03:29:49 1056.950 INF [XUi] Loading XUi asynchronously
- 2025-07-09T03:29:49 1056.976 INF Loaded (local): XUi/xui in 0.06
- 2025-07-09T03:29:50 1057.372 INF Loaded (local): biomes in 0.18
- 2025-07-09T03:29:50 1057.916 INF Loaded (local): worldglobal in 0.09
- 2025-07-09T03:29:50 1058.236 INF Loaded (local): spawning in 0.13
- 2025-07-09T03:29:51 1058.494 INF [XUi] Parsing all window groups completed in 1199 ms total.
- 2025-07-09T03:29:51 1058.632 INF Loaded (local): loadingscreen in 0.15
- 2025-07-09T03:29:51 1059.114 INF Added 1336 subtitle data entries and 3 speaker colors
- 2025-07-09T03:29:51 1059.223 INF Loaded (local): subtitles in 0.20
- 2025-07-09T03:29:52 1059.842 INF Loaded (local): videos in 0.19
- 2025-07-09T03:29:52 1060.035 INF Loading players.xml
- 2025-07-09T03:29:52 1060.040 INF createWorld: Xuwurifo Territory, Hellstorm, GameModeSurvival
- 2025-07-09T03:29:52 1060.042 INF Occlusion: Enabled
- 2025-07-09T03:29:52 1060.105 INF Started thread ChunkRegeneration
- 2025-07-09T03:29:52 1060.107 INF Started thread ChunkCalc
- 2025-07-09T03:29:52 1060.109 INF Started thread ChunkMeshBake
- 2025-07-09T03:29:53 1060.695 INF ShapeControllers: 96
- 2025-07-09T03:29:53 1060.702 INF World.Load: Xuwurifo Territory
- 2025-07-09T03:29:53 1060.706 INF Loading base world file header...
- 2025-07-09T03:29:53 1060.710 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2025-07-09T03:29:53 1060.789 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2025-07-09T03:29:53 1060.871 INF Started thread WaterSimulationApplyChanges
- 2025-07-09T03:29:54 1062.171 INF [XUi] Initialized all window groups completed in 1817 ms total.
- 2025-07-09T03:30:03 1070.956 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
- 2025-07-09T03:30:03 1070.957 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
- 2025-07-09T03:30:06 1073.766 INF Started thread GenerateChunks
- Unloading 3 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 24082 unused Assets to reduce memory usage. Loaded Objects now: 443270.
- Total: 1280.802600 ms (FindLiveObjects: 38.211000 ms CreateObjectMapping: 49.767200 ms MarkObjects: 1178.551300 ms DeleteObjects: 14.272700 ms)
- 2025-07-09T03:30:09 1076.311 INF Calculating world hashes took 372 ms (world size 132 MiB)
- 2025-07-09T03:30:09 1076.314 INF Processing world files
- 2025-07-09T03:30:09 1076.317 INF Initial ENABLE_FILE_BACKED_ARRAYS == False
- Unloading 0 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 443272.
- Total: 1217.260500 ms (FindLiveObjects: 35.496200 ms CreateObjectMapping: 44.032800 ms MarkObjects: 1135.525000 ms DeleteObjects: 2.206200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 443272.
- Total: 1176.690200 ms (FindLiveObjects: 33.802300 ms CreateObjectMapping: 43.918700 ms MarkObjects: 1096.726200 ms DeleteObjects: 2.242700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 443274.
- Total: 1181.494600 ms (FindLiveObjects: 34.605200 ms CreateObjectMapping: 43.876500 ms MarkObjects: 1100.857100 ms DeleteObjects: 2.155400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 443274.
- Total: 1180.956700 ms (FindLiveObjects: 37.777900 ms CreateObjectMapping: 44.136900 ms MarkObjects: 1097.016900 ms DeleteObjects: 2.024700 ms)
- 2025-07-09T03:30:45 1112.931 INF Calculating world hashes took 665 ms (world size 266 MiB)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 443274.
- Total: 1161.587500 ms (FindLiveObjects: 34.179000 ms CreateObjectMapping: 44.043800 ms MarkObjects: 1081.224500 ms DeleteObjects: 2.140000 ms)
- 2025-07-09T03:30:47 1114.932 INF Loading and creating dtm raw file took 38617ms
- Unloading 0 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 443274.
- Total: 1191.308400 ms (FindLiveObjects: 34.508600 ms CreateObjectMapping: 44.227700 ms MarkObjects: 1110.303100 ms DeleteObjects: 2.268600 ms)
- 2025-07-09T03:30:49 1117.002 INF Biomes image size w= 1024, h = 1024
- Unloading 0 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 443274.
- Total: 1161.901900 ms (FindLiveObjects: 34.273700 ms CreateObjectMapping: 44.832800 ms MarkObjects: 1080.673700 ms DeleteObjects: 2.121400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 443274.
- Total: 1175.860500 ms (FindLiveObjects: 40.768600 ms CreateObjectMapping: 48.580400 ms MarkObjects: 1084.249800 ms DeleteObjects: 2.261200 ms)
- 2025-07-09T03:30:56 1123.679 INF Loading and creating biomes took 49873ms
- Unloading 0 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 443274.
- Total: 1161.386400 ms (FindLiveObjects: 33.482300 ms CreateObjectMapping: 44.154500 ms MarkObjects: 1081.614400 ms DeleteObjects: 2.134700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 443274.
- Total: 1275.139300 ms (FindLiveObjects: 33.100300 ms CreateObjectMapping: 44.129400 ms MarkObjects: 1195.741400 ms DeleteObjects: 2.167900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 443274.
- Total: 1174.605600 ms (FindLiveObjects: 38.052400 ms CreateObjectMapping: 45.272800 ms MarkObjects: 1089.157900 ms DeleteObjects: 2.122300 ms)
- 2025-07-09T03:31:02 1129.857 INF Loading and creating shader control textures took 6176ms
- Unloading 0 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 443276.
- Total: 1190.333300 ms (FindLiveObjects: 34.569200 ms CreateObjectMapping: 45.698300 ms MarkObjects: 1107.896800 ms DeleteObjects: 2.168100 ms)
- 2025-07-09T03:31:04 1131.912 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
- 2025-07-09T03:31:04 1131.913 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
- 2025-07-09T03:31:04 1131.975 INF Loading and parsing of generator took 2118ms
- 2025-07-09T03:31:04 1132.044 INF Computed 1424 chunk groups containing a total of 33360 chunks. Largest group contains 417 chunks.
- 2025-07-09T03:31:04 1132.050 INF Started thread SaveChunks C:\Users\Kenneth\AppData\Roaming\7DaysToDie\Saves\Xuwurifo Territory\Hellstorm\Region
- Unloading 0 Unused Serialized files (Serialized files now loaded: 130)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 443274.
- Total: 1199.108600 ms (FindLiveObjects: 33.167000 ms CreateObjectMapping: 44.739700 ms MarkObjects: 1118.967200 ms DeleteObjects: 2.234400 ms)
- 2025-07-09T03:31:09 1136.341 INF [DECO] read
- 2025-07-09T03:31:09 1136.383 INF DecoManager chunks
- 2025-07-09T03:31:11 1138.713 INF Dynamic Music Initialized on Server
- 2025-07-09T03:31:11 1138.748 INF Dynamic Music Initialized on Client
- 2025-07-09T03:31:11 1138.749 INF Begin DMS Conductor Preload Routine
- 2025-07-09T03:31:11 1138.751 INF Preloading LayeredSection Exploration : Type: DynamicMusic.Adventure
- 2025-07-09T03:31:11 1138.753 INF Loading new config for Exploration...
- 2025-07-09T03:31:11 1138.867 INF Loading new ClipSets for Exploration...
- 2025-07-09T03:31:12 1139.450 INF Exploration loaded new config and clipsets
- 2025-07-09T03:31:12 1139.605 INF Preloading LayeredSection Suspense : Type: DynamicMusic.Adventure
- 2025-07-09T03:31:12 1139.606 INF Loading new config for Suspense...
- 2025-07-09T03:31:12 1139.637 INF Loading new ClipSets for Suspense...
- 2025-07-09T03:31:12 1139.924 INF Suspense loaded new config and clipsets
- 2025-07-09T03:31:12 1139.998 INF Preloading LayeredSection Combat : Type: DynamicMusic.Combat
- 2025-07-09T03:31:12 1139.999 INF Loading new config for Combat...
- 2025-07-09T03:31:12 1140.032 INF Loading new ClipSets for Combat...
- 2025-07-09T03:31:13 1140.374 INF Combat loaded new config and clipsets
- 2025-07-09T03:31:13 1140.448 INF Preloading LayeredSection Bloodmoon : Type: DynamicMusic.Bloodmoon
- 2025-07-09T03:31:13 1140.450 INF Loading new config for Bloodmoon...
- 2025-07-09T03:31:14 1141.238 INF AstarManager Init
- 2025-07-09T03:31:15 1142.514 INF createWorld() done
- Exception: Item with name 'noteDuke01' not found in class playerMale
- at EntityAlive.CopyPropertiesFromEntityClass () [0x009db] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayer.CopyPropertiesFromEntityClass () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.CopyPropertiesFromEntityClass () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at Entity.InitCommon () [0x00029] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at Entity.Init (System.Int32 _entityClass) [0x00007] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayer.Init (System.Int32 _entityClass) [0x0002e] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Init (System.Int32 _entityClass) [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x00164] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at GameManager+<StartAsServer>d__162.MoveNext () [0x005fb] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <be2cce08ca774b9684099a81093ecac0>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityPlayer.SetVisible (System.Boolean _isVisible) [0x00028] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayer.Start () [0x0000d] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- 2025-07-09T03:31:30 1158.163 INF Preparing quit
- 2025-07-09T03:31:30 1158.165 INF Disconnect
- 2025-07-09T03:31:30 1158.176 INF [NET] ServerShutdown
- 2025-07-09T03:31:30 1158.177 INF NET: Stopping server protocols
- 2025-07-09T03:31:30 1158.181 INF SaveAndCleanupWorld
- 2025-07-09T03:31:30 1158.185 INF [Discord] Saving settings with DiscordDisabled=False
- 2025-07-09T03:31:30 1158.219 INF Saving 0 of chunks took 20ms
- 2025-07-09T03:31:31 1158.272 INF [DECO] written 135991, in 50ms
- 2025-07-09T03:31:31 1158.278 INF [Steamworks.NET] Exiting Lobby
- 2025-07-09T03:31:31 1158.280 INF [Steamworks.NET] Stopping server
- 2025-07-09T03:31:31 1158.286 INF [DECO] write thread 13ms
- 2025-07-09T03:31:31 1158.937 INF [EOS] Created RFS Request: NewsFeatured.xml
- 2025-07-09T03:31:31 1158.938 INF [EOS] Created RFS Request: News.xml
- 2025-07-09T03:31:31 1158.939 INF [EOS] Created RFS Request: eula_english
- 2025-07-09T03:31:31 1158.947 INF [EOS] Created RFS Request: PlatformOverrides
- 2025-07-09T03:31:31 1158.950 INF AstarManager Cleanup
- 2025-07-09T03:31:32 1159.965 INF Clearing queues.
- 2025-07-09T03:31:32 1159.967 INF Cleared queues.
- 2025-07-09T03:31:32 1159.980 INF World.Unload
- 2025-07-09T03:31:32 1159.987 INF Exited thread GenerateChunks
- 2025-07-09T03:31:32 1159.989 INF Exited thread SaveChunks C:\Users\Kenneth\AppData\Roaming\7DaysToDie\Saves\Xuwurifo Territory\Hellstorm\Region
- 2025-07-09T03:31:32 1160.013 INF World.Cleanup
- 2025-07-09T03:31:32 1160.017 INF Exited thread ChunkRegeneration
- 2025-07-09T03:31:32 1160.026 INF Exited thread ChunkCalc
- 2025-07-09T03:31:32 1160.027 INF Exited thread ChunkMeshBake
- 2025-07-09T03:31:32 1160.035 INF Exited thread WaterSimulationApplyChanges
- 2025-07-09T03:31:32 1160.057 INF Persistent GamePrefs saved
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
- at UnityEngine.Component.GetComponent[T] () [0x00021] in <be2cce08ca774b9684099a81093ecac0>:0
- at LocalPlayerUI.get_windowManager () [0x0000e] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x0003f] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.Update () [0x0013d] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayer.Update () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
- at UnityEngine.Component.GetComponent[T] () [0x00021] in <be2cce08ca774b9684099a81093ecac0>:0
- at LocalPlayerUI.get_windowManager () [0x0000e] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x0003f] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.Update () [0x0013d] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayer.Update () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
- at UnityEngine.Component.GetComponent[T] () [0x00021] in <be2cce08ca774b9684099a81093ecac0>:0
- at LocalPlayerUI.get_windowManager () [0x0000e] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x0003f] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.Update () [0x0013d] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayer.Update () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- 2025-07-09T03:31:33 1160.469 INF Persistent GamePrefs saved
- 2025-07-09T03:31:33 1160.470 INF Cleanup
- 2025-07-09T03:31:33 1160.471 INF [Discord] Saving settings with DiscordDisabled=False
- 2025-07-09T03:31:33 1160.472 INF [Discord] Cleanup
- 2025-07-09T03:31:33 1160.732 WRN [EOS] [LogEOSTitleStorage - Warning] Attempted to read file but not allowed.
- 2025-07-09T03:31:33 1160.733 WRN [EOS] [LogEOSTitleStorage - Warning] Attempted to read file but not allowed.
- 2025-07-09T03:31:33 1160.808 WRN [EOS] [LogEOSTitleStorage - Warning] Attempted to read file but not allowed.
- 2025-07-09T03:31:33 1160.814 WRN [EOS] [LogHttp - Warning] Request cancelled on https://eos-general.s3.amazonaws.com/c9ccbd00333f4dd6995beb7c75000942/private/000209be751345b4a2ff04053f061e94/BlockedPlayerList?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Date=20250709T083133Z&X-Amz-SignedHeaders=host&X-Amz-Expires=300&X-Amz-Credential=AKIAZ2GSRHL7GKNBPZDB%2F20250709%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Signature=d447c883d5419510d4a17573e8dd3176cc04711ced5e2a3e1ef5e47af0f7073d
- 2025-07-09T03:31:33 1160.818 WRN [EOS] [LogEOSPlayerDataStorage - Warning] Deleting local scratch file due to failed download. ScratchFilename=[C:/...Die/datastorage/scratch/8a44365d5ccb43328b4df2f8ca199e43/000...e94/BlockedPlayerList]
- 2025-07-09T03:31:33 1160.819 WRN [EOS] [LogEOSPlayerDataStorage - Warning] Downloading file failed. Filename=[BlockedPlayerList]
- 2025-07-09T03:31:33 1160.840 WRN [EOS] [LogHttp - Warning] 000001D10DA7D620: request was cancelled
- 2025-07-09T03:31:33 1160.919 WRN [EOS] [LogEOSTitleStorage - Warning] Attempted to read file but not allowed.
- 2025-07-09T03:31:34 1161.320 INF AchievementManager.Cleanup
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- 2025-07-09T03:31:34 1161.658 WRN [Discord][Log] RPC manager reset: RPC manager disconnecting (rpc_manager.cpp:130)
- 2025-07-09T03:31:34 1161.659 WRN [Discord][RTC][Log] AudioDeviceWindowsCore::~AudioDeviceWindowsCore() the Avrt DLL module is now unloaded (audio_device_core_win.cc:603)
- 2025-07-09T03:31:34 1161.660 WRN [Discord][RTC][Log] AudioDeviceWindowsCore::~AudioDeviceWindowsCore() the Avrt DLL module is now unloaded (audio_device_core_win.cc:603)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
- at UnityEngine.Component.GetComponent[T] () [0x00021] in <be2cce08ca774b9684099a81093ecac0>:0
- at LocalPlayerUI.get_windowManager () [0x0000e] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x0003f] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.Update () [0x0013d] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayer.Update () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
- at UnityEngine.Component.GetComponent[T] () [0x00021] in <be2cce08ca774b9684099a81093ecac0>:0
- at LocalPlayerUI.get_windowManager () [0x0000e] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at PlayerMoveController.Update () [0x0003f] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.Update () [0x0013d] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayer.Update () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.Update () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- NullReferenceException: Object reference not set to an instance of an object
- at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
- at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
- 2025-07-09T03:31:34 1161.732 INF Terminating threads
- 2025-07-09T03:31:34 1161.733 INF OnApplicationQuit
- 2025-07-09T03:31:34 1161.741 INF Terminating threads
- 2025-07-09T03:31:34 1161.742 INF OnApplicationQuit
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [0-1.0 KB]: 20408 frames, [1.0 KB-2.0 KB]: 152 frames, [2.0 KB-4.0 KB]: 81 frames, [4.0 KB-8.0 KB]: 7 frames, [8.0 KB-16.0 KB]: 33317 frames, [16.0 KB-32.0 KB]: 152 frames, [32.0 KB-64.0 KB]: 175 frames, [64.0 KB-128.0 KB]: 37 frames, [128.0 KB-256.0 KB]: 27 frames, [256.0 KB-0.5 MB]: 312 frames, [0.5 MB-1.0 MB]: 35 frames, [1.0 MB-2.0 MB]: 48 frames, [2.0 MB-4.0 MB]: 21 frames, [4.0 MB-8.0 MB]: 21 frames
- Initial Block Size 4.0 MB
- Current Block Size 8.0 MB
- Peak Allocated Bytes 7.8 MB
- Overflow Count 21307
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 511.6 KB
- Overflow Count 2538
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 56.0 KB
- Peak Allocated Bytes 53.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 56.0 KB
- Peak Allocated Bytes 53.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 23.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 64.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 40.0 KB
- Peak Allocated Bytes 38.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 27.1 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 94.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 71.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 318 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 4
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 11.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.9 KB
- Overflow Count 3
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 40.0 KB
- Peak Allocated Bytes 35.9 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.1 KB
- Overflow Count 0
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 67.3 KB
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 138 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 2.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 2.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 71.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 340.0 KB
- Peak Allocated Bytes 285.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 20.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 17.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 336 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 16.6 KB
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 186414
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 4 Subsections = 4096 buckets. Failed count: 834610
- 32B: 34 Subsections = 17408 buckets. Failed count: 417832
- 48B: 28 Subsections = 9557 buckets. Failed count: 1040265
- 64B: 25 Subsections = 6400 buckets. Failed count: 437101
- 80B: 67 Subsections = 13721 buckets. Failed count: 223976
- 96B: 78 Subsections = 13312 buckets. Failed count: 138029
- 112B: 12 Subsections = 1755 buckets. Failed count: 98708
- 128B: 8 Subsections = 1024 buckets. Failed count: 166440
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 2073 frames, [32.0 MB-64.0 MB]: 38005 frames, [64.0 MB-128.0 MB]: 13454 frames, [128.0 MB-256.0 MB]: 1259 frames, [256.0 MB-0.50 GB]: 2 frames
- Requested Block Size 16.0 MB
- Peak Block count 13
- Peak Allocated memory 422.2 MB
- Peak Large allocation bytes 288.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [8.0 MB-16.0 MB]: 10 frames, [16.0 MB-32.0 MB]: 39897 frames, [32.0 MB-64.0 MB]: 12349 frames, [64.0 MB-128.0 MB]: 4 frames, [128.0 MB-256.0 MB]: 2233 frames, [256.0 MB-0.50 GB]: 70 frames, [0.50 GB-1.00 GB]: 230 frames
- Requested Block Size 16.0 MB
- Peak Block count 17
- Peak Allocated memory 0.78 GB
- Peak Large allocation bytes 0.75 GB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 16
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 1
- Overflow Count (too large) 5
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 18
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 4 Subsections = 4096 buckets. Failed count: 834610
- 32B: 34 Subsections = 17408 buckets. Failed count: 417832
- 48B: 28 Subsections = 9557 buckets. Failed count: 1040265
- 64B: 25 Subsections = 6400 buckets. Failed count: 437101
- 80B: 67 Subsections = 13721 buckets. Failed count: 223976
- 96B: 78 Subsections = 13312 buckets. Failed count: 138029
- 112B: 12 Subsections = 1755 buckets. Failed count: 98708
- 128B: 8 Subsections = 1024 buckets. Failed count: 166440
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [32.0 KB-64.0 KB]: 4 frames, [64.0 KB-128.0 KB]: 2067 frames, [256.0 KB-0.5 MB]: 43 frames, [0.5 MB-1.0 MB]: 26 frames, [1.0 MB-2.0 MB]: 37929 frames, [2.0 MB-4.0 MB]: 496 frames, [4.0 MB-8.0 MB]: 1065 frames, [8.0 MB-16.0 MB]: 4162 frames, [16.0 MB-32.0 MB]: 7440 frames, [32.0 MB-64.0 MB]: 64 frames, [64.0 MB-128.0 MB]: 1338 frames, [128.0 MB-256.0 MB]: 4 frames, [256.0 MB-0.50 GB]: 1 frames, [0.50 GB-1.00 GB]: 55 frames, [1.00 GB-2.00 GB]: 99 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 1.41 GB
- Peak Large allocation bytes 1.35 GB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [0-1.0 KB]: 4 frames, [128.0 KB-256.0 KB]: 123 frames, [256.0 KB-0.5 MB]: 1935 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 3 frames, [4.0 MB-8.0 MB]: 35 frames, [8.0 MB-16.0 MB]: 28 frames, [16.0 MB-32.0 MB]: 38219 frames, [32.0 MB-64.0 MB]: 1261 frames, [64.0 MB-128.0 MB]: 11452 frames, [128.0 MB-256.0 MB]: 1732 frames
- Requested Block Size 16.0 MB
- Peak Block count 12
- Peak Allocated memory 178.7 MB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 11344
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 4 Subsections = 4096 buckets. Failed count: 834610
- 32B: 34 Subsections = 17408 buckets. Failed count: 417832
- 48B: 28 Subsections = 9557 buckets. Failed count: 1040265
- 64B: 25 Subsections = 6400 buckets. Failed count: 437101
- 80B: 67 Subsections = 13721 buckets. Failed count: 223976
- 96B: 78 Subsections = 13312 buckets. Failed count: 138029
- 112B: 12 Subsections = 1755 buckets. Failed count: 98708
- 128B: 8 Subsections = 1024 buckets. Failed count: 166440
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [2.0 MB-4.0 MB]: 3 frames, [4.0 MB-8.0 MB]: 2055 frames, [8.0 MB-16.0 MB]: 38692 frames, [16.0 MB-32.0 MB]: 12115 frames, [32.0 MB-64.0 MB]: 361 frames, [64.0 MB-128.0 MB]: 1566 frames, [128.0 MB-256.0 MB]: 1 frames
- Requested Block Size 4.0 MB
- Peak Block count 30
- Peak Allocated memory 128.6 MB
- Peak Large allocation bytes 47.0 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [64.0 KB-128.0 KB]: 3 frames, [128.0 KB-256.0 KB]: 1 frames, [16.0 MB-32.0 MB]: 2053 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 2 frames, [128.0 MB-256.0 MB]: 39279 frames, [256.0 MB-0.50 GB]: 13454 frames
- Requested Block Size 4.0 MB
- Peak Block count 93
- Peak Allocated memory 422.1 MB
- Peak Large allocation bytes 86.5 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 1
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 4 Subsections = 4096 buckets. Failed count: 834610
- 32B: 34 Subsections = 17408 buckets. Failed count: 417832
- 48B: 28 Subsections = 9557 buckets. Failed count: 1040265
- 64B: 25 Subsections = 6400 buckets. Failed count: 437101
- 80B: 67 Subsections = 13721 buckets. Failed count: 223976
- 96B: 78 Subsections = 13312 buckets. Failed count: 138029
- 112B: 12 Subsections = 1755 buckets. Failed count: 98708
- 128B: 8 Subsections = 1024 buckets. Failed count: 166440
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [4.0 KB-8.0 KB]: 2050 frames, [8.0 KB-16.0 KB]: 38028 frames, [16.0 KB-32.0 KB]: 12788 frames, [128.0 KB-256.0 KB]: 1927 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 202.9 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [0-1.0 KB]: 4 frames, [2.0 KB-4.0 KB]: 2046 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 5 frames, [2.0 MB-4.0 MB]: 2 frames, [4.0 MB-8.0 MB]: 41962 frames, [8.0 MB-16.0 MB]: 10773 frames
- Requested Block Size 2.0 MB
- Peak Block count 6
- Peak Allocated memory 10.7 MB
- Peak Large allocation bytes 0 B
Advertisement
Add Comment
Please, Sign In to add comment