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  1. update-12b macosx steam compiled 14:09:54, Jul 3 2017
  2. Steam Breakpad Build Id: 3001202
  3. Loading Preferences from /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
  4. BEGIN DataRegistry DUMP:
  5. Screen
  6. ScreenW [int] 0
  7. ScreenH [int] 0
  8. ScreenWindowed [bool] 0
  9. ScreenHighDPI [bool] 0
  10. ScreenMultiSampled [bool] 0
  11. ScreenSuperSampled [bool] 0
  12. Sound
  13. SoundMixFrequency [int] 22050
  14. SoundVolume [int] 255
  15. SoundSwapStereo [bool] 0
  16. SoundEnableDsp [bool] 1
  17. RenderRooms [bool] 1
  18. RecentMap [string] autosave.prison
  19. FirstTime [bool] 0
  20. AutoSaveTimer [int] 10
  21. HardwareCompat [int] 0
  22. LastKnownVersion [string] update-12b-macosx-steam
  23. FlashMobYear [int] 0
  24. RegistrationShown [bool] 1
  25. TimeLapseCamera [int] 0
  26. TimeLapseInterval [int] 1
  27. TimeLapseFPSNumerator [int] 24
  28. TimeLapseFPSDenominator [int] 1
  29. TimeLapseQuality [int] 63
  30. Mods [string] The Snitch Sorter (Ignore Death Row & Super Max Version),Cell Quality Quickbuilds
  31. LastSubCheck [int] 0
  32. UiScale [float] 1.00
  33. EnabledVBOs [bool] 0
  34. ForumId [int] 0
  35. SteamUser [bool] 1
  36. V2Gui [bool] 1
  37. ZoomToMouse [bool] 1
  38. OneClickRapsheet [bool] 1
  39. ClockType [int] 0
  40. DisableAnalytics [bool] 1
  41. MotdId [string]
  42. NameInGameHash [string]
  43. LoadCJKFonts [bool] 1
  44. Language [string] english
  45. TempInC [bool] 1
  46. END DataRegistry DUMP:
  47. Display supports High DPI: scaling factor is 2.000000 x 2.000000
  48. Suggested resolution : 1280 x 800
  49. Opening window 1280 x 800 x 32, fullscreen
  50. Opening on display 0 with bounds (0, 0) - (1280 x 800)
  51. WindowManagerSDL2: Warning, high DPI scale factor has changed.
  52. Screen 1280 x 800, bpp 32 (High DPI Scale 1.000000, 1.000000)
  53. OpenGL Vendor : Intel Inc.
  54. OpenGL Renderer : Intel HD Graphics 4000 OpenGL Engine
  55. OpenGL Version : 2.1 INTEL-10.25.13
  56. OpenGL GLSL : 1.20
  57. Parsing archive main.dat...
  58. Parsing archive at path '/Users/benjamincole/Library/Application Support/Steam/SteamApps/common/Prison Architect/Prison Architect.app/Contents/Resources/main.dat'
  59. DONE
  60. Parsing archive sounds.dat...
  61. Parsing archive at path '/Users/benjamincole/Library/Application Support/Steam/SteamApps/common/Prison Architect/Prison Architect.app/Contents/Resources/sounds.dat'
  62. DONE
  63. There are 2 mod sub directories
  64. Compiled with libpng libpng version 1.5.10 - March 29, 2012
  65. (Running with version 1.5.10)
  66. OpenGL using gluBuild2DMipmaps to generate mipmaps.
  67. Loading user sprite images for path: /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/sprites.png
  68. Loading user sprite images for path: data/sprites.png
  69. Failed to get sprites.png for data/sprites.png
  70. PackRectangles (1 spaces) packing 1 rectangles
  71. Packing:
  72. WorldRenderer::LoadUserSpriteImages Compositing image /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/sprites.png (64 x 96) to 2048, 1952
  73. Created FrameBuffer of size 64 x 64 in 0ms
  74. Object spritebank composite took 859ms
  75. Warning: Loading a very high res image (2688x128)
  76. Warning: mipmaps requested for non-power-of-two image (2688x128), will break on OpenGL ES
  77. [SteamWrapper] SteamAPI is initialised.
  78. [SteamAchievementsWrapper] Waiting for Steam Achievement service? Yes
  79. [SteamInventoryWrapper::Init] Failed to get item definition array size
  80. [SteamWorkshopWrapper::ListPublishedFiles] Listing published files from index 0
  81. Parsing archive collectables.dat...
  82. Parsing archive at path '/Users/benjamincole/Library/Application Support/Steam/SteamApps/common/Prison Architect/Prison Architect.app/Contents/Resources/collectables.dat'
  83. DONE
  84. BiographyGenerator reading bios...
  85. BiographyGenerator read 27 fornames, 235 surnames, 48 crimes
  86. BiographyGenerator reading Names in the Game...
  87. BiographyGenerator read 26778 Names in the Game (including 83 Faces in the game)
  88. Curl version libcurl/7.51.0 SecureTransport zlib/1.2.8
  89. MessageQueue HTTPThread (0x309f1dc0) running.
  90. Initialising SDL Audio:
  91. [SDL] Audio driver: coreaudio
  92. Frequency: 22050
  93. Format: 32784
  94. Channels: 2
  95. Samples: 512
  96. Size of Stereo Sample: 4
  97. SoundSystem started : 22050Hz x 64 sound channels (including 8 music channels)
  98. Requesting message-of-the-day...
  99. Couldn't open unicode language file /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/language/fullgame.txt
  100. Detected encoding UTF8 for file /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/language/base-language.txt
  101. Loaded in 4 strings
  102. Couldn't open unicode hyphenation file /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/language/hyphenations.txt
  103. Couldn't open unicode language file /Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/language/fullgame.txt
  104. Detected encoding UTF8 for file /Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/language/base-language.txt
  105. Loaded in 24 strings
  106. Couldn't open unicode hyphenation file /Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/language/hyphenations.txt
  107. Detected encoding UTF8 for file data/language/fullgame.txt
  108. Loaded in 772 strings
  109. Detected encoding UTF8 for file data/language/base-language.txt
  110. Loaded in 3699 strings
  111. Couldn't open unicode hyphenation file data/language/hyphenations.txt
  112. Warning: Failed to load BMFont font data/fonts/verdana-bold.fnt
  113. Warning: Failed to load BMFont font data/fonts/verdana-bold-outlined.fnt
  114. Fonts loaded in 150ms
  115. OpenGL Max texture Size 16384 x 16384 [16 tex units]
  116. Multisampled Framebuffer support : yes
  117. Supersampling support at screen res 1280 x 800 : yes
  118. Loading page 0 of bitmap font data/fonts/catalogue.fnt.
  119. ================
  120. == NEW MAP ===
  121. ================
  122. World Initialised to size 100 x 80 cells
  123. MaterialLibrary reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/materials.txt'
  124. Added custom sprite SnitchSorter_1 with index 754 (spritebank index 754) having 0 markers
  125. MaterialLibrary found new custom Object 'SnitchSorter', assigned type 187
  126. MaterialLibrary reading from 'data/materials.txt'
  127. ReformProgramManager reading from data/reform_programs.txt...
  128. DataRegistry Warning : Failed to match enum value 'calming'
  129. GridRoutingSystem(0x2b2b4d20) constructed.
  130. Grid Navigation System initialised
  131. EscapeMap Initialised : 62Kb
  132. Lightmap initialised in 0ms : 93Kb
  133. GridRoutingSystem created Route Work-In-Progress and CellInfo (size 562Kb)
  134. Weathermap initialised in 0ms : 187Kb
  135. Danger initialised : 62Kb
  136. Patrol System Initialised : 218Kb
  137. Gang System Initialised
  138. Created FrameBuffer of size 512 x 512 in 0ms
  139. Water System Initialised : 593Kb
  140. PowerSystem initialised : 62Kb
  141. Reading production.txt...
  142. PolaroidSystem has 177 polaroids in the database
  143. ScriptSystem initialised in 0ms
  144. Parsing LUA script 'data/grants.lua'
  145. ConstructionSystem reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/prefabs.txt'
  146. ConstructionSystem reading from 'data/prefabs.txt'
  147. ERROR : Failed to load job file 'data/jobs.txt'
  148. Generating new world...
  149. Create starting world done...
  150. Saving Preferences to /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
  151. Save successful!
  152. FoodSystem Recalculate took 0.0ms
  153. [SteamWorkshopWrapper::OnListPublishedFiles] Starting subscribed files listing
  154. [SteamWorkshopWrapper::ListSubscribedFiles] Listing published files from index 0
  155. [SteamInventoryWrapper::Init] Getting list of item definition ids
  156. [SteamInventoryWrapper::Init] Found 6 item definition ids
  157. [SteamInventoryWrapper::Init] Finding properties for item id 100
  158. [SteamInventoryWrapper::Init] Item 100 got property appid = 233450
  159. [SteamInventoryWrapper::Init] Item 100 got property itemdefid = 100
  160. [SteamInventoryWrapper::Init] Item 100 got property Timestamp = 201
  161. [SteamInventoryWrapper::Init] Item 100 got property modified = 201
  162. [SteamInventoryWrapper::Init] Item 100 got property type = ite
  163. [SteamInventoryWrapper::Init] Item 100 got property display_type =
  164. [SteamInventoryWrapper::Init] Item 100 got property name =
  165. [SteamInventoryWrapper::Init] Item 100 got property quantity =
  166. [SteamInventoryWrapper::Init] Item 100 got property description =
  167. [SteamInventoryWrapper::Init] Item 100 got property background_color =
  168. [SteamInventoryWrapper::Init] Item 100 got property icon_url =
  169. [SteamInventoryWrapper::Init] Item 100 got property icon_url_large =
  170. [SteamInventoryWrapper::Init] Item 100 got property name_color =
  171. [SteamInventoryWrapper::Init] Item 100 got property tradable =
  172. [SteamInventoryWrapper::Init] Item 100 got property marketable =
  173. [SteamInventoryWrapper::Init] Item 100 got property commodity =
  174. [SteamInventoryWrapper::Init] Item 100 got property drop_interval =
  175. [SteamInventoryWrapper::Init] Item 100 got property workshopid =
  176. [SteamInventoryWrapper::Init] Item 100 got property item_name =
  177. [SteamInventoryWrapper::Init] Item 100 got property item_quality =
  178. [SteamInventoryWrapper::Init] Item 100 got property item_slot =
  179. [SteamInventoryWrapper::Init] Item 100 got property market_hash_name =
  180. [SteamInventoryWrapper::Init] Item 100 got property market_name =
  181. [SteamInventoryWrapper::Init] Item 100 got property proper_name =
  182. [SteamInventoryWrapper::Init] Finding properties for item id 101
  183. [SteamInventoryWrapper::Init] Item 101 got property appid = 233450
  184. [SteamInventoryWrapper::Init] Item 101 got property itemdefid = 101
  185. [SteamInventoryWrapper::Init] Item 101 got property Timestamp = 201
  186. [SteamInventoryWrapper::Init] Item 101 got property modified = 201
  187. [SteamInventoryWrapper::Init] Item 101 got property type = ite
  188. [SteamInventoryWrapper::Init] Item 101 got property display_type =
  189. [SteamInventoryWrapper::Init] Item 101 got property name =
  190. [SteamInventoryWrapper::Init] Item 101 got property quantity =
  191. [SteamInventoryWrapper::Init] Item 101 got property description =
  192. [SteamInventoryWrapper::Init] Item 101 got property background_color =
  193. [SteamInventoryWrapper::Init] Item 101 got property icon_url =
  194. [SteamInventoryWrapper::Init] Item 101 got property icon_url_large =
  195. [SteamInventoryWrapper::Init] Item 101 got property name_color =
  196. [SteamInventoryWrapper::Init] Item 101 got property tradable =
  197. [SteamInventoryWrapper::Init] Item 101 got property marketable =
  198. [SteamInventoryWrapper::Init] Item 101 got property commodity =
  199. [SteamInventoryWrapper::Init] Item 101 got property drop_interval =
  200. [SteamInventoryWrapper::Init] Item 101 got property workshopid =
  201. [SteamInventoryWrapper::Init] Item 101 got property item_name =
  202. [SteamInventoryWrapper::Init] Item 101 got property item_quality =
  203. [SteamInventoryWrapper::Init] Item 101 got property item_slot =
  204. [SteamInventoryWrapper::Init] Item 101 got property market_hash_name =
  205. [SteamInventoryWrapper::Init] Item 101 got property market_name =
  206. [SteamInventoryWrapper::Init] Item 101 got property proper_name =
  207. [SteamInventoryWrapper::Init] Finding properties for item id 102
  208. [SteamInventoryWrapper::Init] Item 102 got property appid = 233450
  209. [SteamInventoryWrapper::Init] Item 102 got property itemdefid = 102
  210. [SteamInventoryWrapper::Init] Item 102 got property Timestamp = 201
  211. [SteamInventoryWrapper::Init] Item 102 got property modified = 201
  212. [SteamInventoryWrapper::Init] Item 102 got property type = ite
  213. [SteamInventoryWrapper::Init] Item 102 got property display_type =
  214. [SteamInventoryWrapper::Init] Item 102 got property name =
  215. [SteamInventoryWrapper::Init] Item 102 got property quantity =
  216. [SteamInventoryWrapper::Init] Item 102 got property description =
  217. [SteamInventoryWrapper::Init] Item 102 got property background_color =
  218. [SteamInventoryWrapper::Init] Item 102 got property icon_url =
  219. [SteamInventoryWrapper::Init] Item 102 got property icon_url_large =
  220. [SteamInventoryWrapper::Init] Item 102 got property name_color =
  221. [SteamInventoryWrapper::Init] Item 102 got property tradable =
  222. [SteamInventoryWrapper::Init] Item 102 got property marketable =
  223. [SteamInventoryWrapper::Init] Item 102 got property commodity =
  224. [SteamInventoryWrapper::Init] Item 102 got property drop_interval =
  225. [SteamInventoryWrapper::Init] Item 102 got property workshopid =
  226. [SteamInventoryWrapper::Init] Item 102 got property item_name =
  227. [SteamInventoryWrapper::Init] Item 102 got property item_quality =
  228. [SteamInventoryWrapper::Init] Item 102 got property item_slot =
  229. [SteamInventoryWrapper::Init] Item 102 got property market_hash_name =
  230. [SteamInventoryWrapper::Init] Item 102 got property market_name =
  231. [SteamInventoryWrapper::Init] Item 102 got property proper_name =
  232. [SteamInventoryWrapper::Init] Finding properties for item id 103
  233. [SteamInventoryWrapper::Init] Item 103 got property appid = 233450
  234. [SteamInventoryWrapper::Init] Item 103 got property itemdefid = 103
  235. [SteamInventoryWrapper::Init] Item 103 got property Timestamp = 201
  236. [SteamInventoryWrapper::Init] Item 103 got property modified = 201
  237. [SteamInventoryWrapper::Init] Item 103 got property type = ite
  238. [SteamInventoryWrapper::Init] Item 103 got property display_type =
  239. [SteamInventoryWrapper::Init] Item 103 got property name =
  240. [SteamInventoryWrapper::Init] Item 103 got property quantity =
  241. [SteamInventoryWrapper::Init] Item 103 got property description =
  242. [SteamInventoryWrapper::Init] Item 103 got property background_color =
  243. [SteamInventoryWrapper::Init] Item 103 got property icon_url =
  244. [SteamInventoryWrapper::Init] Item 103 got property icon_url_large =
  245. [SteamInventoryWrapper::Init] Item 103 got property name_color =
  246. [SteamInventoryWrapper::Init] Item 103 got property tradable =
  247. [SteamInventoryWrapper::Init] Item 103 got property marketable =
  248. [SteamInventoryWrapper::Init] Item 103 got property commodity =
  249. [SteamInventoryWrapper::Init] Item 103 got property drop_interval =
  250. [SteamInventoryWrapper::Init] Item 103 got property workshopid =
  251. [SteamInventoryWrapper::Init] Item 103 got property item_name =
  252. [SteamInventoryWrapper::Init] Item 103 got property item_quality =
  253. [SteamInventoryWrapper::Init] Item 103 got property item_slot =
  254. [SteamInventoryWrapper::Init] Item 103 got property market_hash_name =
  255. [SteamInventoryWrapper::Init] Item 103 got property market_name =
  256. [SteamInventoryWrapper::Init] Item 103 got property proper_name =
  257. [SteamInventoryWrapper::Init] Finding properties for item id 104
  258. [SteamInventoryWrapper::Init] Item 104 got property appid = 233450
  259. [SteamInventoryWrapper::Init] Item 104 got property itemdefid = 104
  260. [SteamInventoryWrapper::Init] Item 104 got property Timestamp = 201
  261. [SteamInventoryWrapper::Init] Item 104 got property modified = 201
  262. [SteamInventoryWrapper::Init] Item 104 got property type = ite
  263. [SteamInventoryWrapper::Init] Item 104 got property display_type =
  264. [SteamInventoryWrapper::Init] Item 104 got property name =
  265. [SteamInventoryWrapper::Init] Item 104 got property quantity =
  266. [SteamInventoryWrapper::Init] Item 104 got property description =
  267. [SteamInventoryWrapper::Init] Item 104 got property background_color =
  268. [SteamInventoryWrapper::Init] Item 104 got property icon_url =
  269. [SteamInventoryWrapper::Init] Item 104 got property icon_url_large =
  270. [SteamInventoryWrapper::Init] Item 104 got property name_color =
  271. [SteamInventoryWrapper::Init] Item 104 got property tradable =
  272. [SteamInventoryWrapper::Init] Item 104 got property marketable =
  273. [SteamInventoryWrapper::Init] Item 104 got property commodity =
  274. [SteamInventoryWrapper::Init] Item 104 got property drop_interval =
  275. [SteamInventoryWrapper::Init] Item 104 got property workshopid =
  276. [SteamInventoryWrapper::Init] Item 104 got property item_name =
  277. [SteamInventoryWrapper::Init] Item 104 got property item_quality =
  278. [SteamInventoryWrapper::Init] Item 104 got property item_slot =
  279. [SteamInventoryWrapper::Init] Item 104 got property market_hash_name =
  280. [SteamInventoryWrapper::Init] Item 104 got property market_name =
  281. [SteamInventoryWrapper::Init] Item 104 got property proper_name =
  282. [SteamInventoryWrapper::Init] Finding properties for item id 105
  283. [SteamInventoryWrapper::Init] Item 105 got property appid = 233450
  284. [SteamInventoryWrapper::Init] Item 105 got property itemdefid = 105
  285. [SteamInventoryWrapper::Init] Item 105 got property Timestamp = 201
  286. [SteamInventoryWrapper::Init] Item 105 got property modified = 201
  287. [SteamInventoryWrapper::Init] Item 105 got property type = ite
  288. [SteamInventoryWrapper::Init] Item 105 got property display_type =
  289. [SteamInventoryWrapper::Init] Item 105 got property name =
  290. [SteamInventoryWrapper::Init] Item 105 got property quantity =
  291. [SteamInventoryWrapper::Init] Item 105 got property description =
  292. [SteamInventoryWrapper::Init] Item 105 got property background_color =
  293. [SteamInventoryWrapper::Init] Item 105 got property icon_url =
  294. [SteamInventoryWrapper::Init] Item 105 got property icon_url_large =
  295. [SteamInventoryWrapper::Init] Item 105 got property name_color =
  296. [SteamInventoryWrapper::Init] Item 105 got property tradable =
  297. [SteamInventoryWrapper::Init] Item 105 got property marketable =
  298. [SteamInventoryWrapper::Init] Item 105 got property commodity =
  299. [SteamInventoryWrapper::Init] Item 105 got property drop_interval =
  300. [SteamInventoryWrapper::Init] Item 105 got property workshopid =
  301. [SteamInventoryWrapper::Init] Item 105 got property item_name =
  302. [SteamInventoryWrapper::Init] Item 105 got property item_quality =
  303. [SteamInventoryWrapper::Init] Item 105 got property item_slot =
  304. [SteamInventoryWrapper::Init] Item 105 got property market_hash_name =
  305. [SteamInventoryWrapper::Init] Item 105 got property market_name =
  306. [SteamInventoryWrapper::Init] Item 105 got property proper_name =
  307. [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
  308. [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
  309. [SteamAchievementsWrapper::OnUserStatsReceived] Got an OK from Steam achievements
  310. [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
  311. [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
  312. [SteamWorkshopWrapper::OnListSubscribedFiles] Getting file details
  313. [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
  314. [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
  315. WorldRenderer: vexCellTypes initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
  316. ShaderOpenGL successfully compiled : LightMapNoColour
  317. ShaderOpenGL successfully compiled : LightMap
  318. WorldRenderer: vexCell2ndLayer initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
  319. ShaderOpenGL successfully compiled : LightMapNoTexture
  320. WorldRenderer: vexDetails initialised in 1ms : 16000 triangles (vex,tex,col), 1.1 MBytes
  321. ShaderOpenGL successfully compiled : SunShadows
  322. WorldRenderer: vexFowBlueprint initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
  323. ShaderOpenGL successfully compiled : VisMap
  324. Waited for prerender group to finish for 0.000001 seconds
  325. Warning: mipmaps requested for non-power-of-two image (1000x1000), will break on OpenGL ES
  326. Warning: mipmaps requested for non-power-of-two image (359x436), will break on OpenGL ES
  327. Saving Preferences to /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
  328. Save successful!
  329. Performance: Waited 0.000000 s or Update Thread to complete.
  330. Waited for prerender group to finish for 0.000001 seconds
  331. Performance: Waited 0.000001 s or Update Thread to complete.
  332. Performance: Waited 0.000001 s or Update Thread to complete.
  333. SectorSystem check: There are 1 new sectors.
  334. Performance: Waited 0.000001 s or Update Thread to complete.
  335. LaundrySystem Recalculate took 0.0ms
  336. Waited for prerender group to finish for 0.000001 seconds
  337. Performance: Waited 0.000002 s or Update Thread to complete.
  338. Waited for prerender group to finish for 0.000001 seconds
  339. Waited for prerender group to finish for 0.000002 seconds
  340. Waited for prerender group to finish for 0.000002 seconds
  341. Waited for prerender group to finish for 0.000002 seconds
  342. Waited for prerender group to finish for 0.000002 seconds
  343. Waited for prerender group to finish for 0.000002 seconds
  344. Waited for prerender group to finish for 0.000003 seconds
  345. Waited for prerender group to finish for 0.000119 seconds
  346. Performance: Waited 0.000229 s or Update Thread to complete.
  347. Waited for prerender group to finish for 0.000151 seconds
  348. UpdateNITG: Latest nitg is 10508668 bytes long with ETag "a0597c-5545368dc65b7"
  349. [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "The Snitch Sorter (Ignore Death Row & Super Max Version)"
  350. [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Cell Quality Quickbuilds"
  351. Waited for prerender group to finish for 0.000266 seconds
  352. FoodSystem Recalculate took 0.0ms
  353. Warning: mipmaps requested for non-power-of-two image (1105x700), will break on OpenGL ES
  354. WARNING: Failed to activate checkbox 'SortBy'
  355. WARNING: Failed to activate checkbox 'SortBy'
  356. WARNING in Image constructor : Failed to open file 'saves/num 2.png'
  357. [SteamWorkshopWrapper::OnCloudReadComplete] We read a file from the cloud with result: 1
  358. Waited for prerender group to finish for 0.000296 seconds
  359. Saving Preferences to /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
  360. Save successful!
  361. [SteamWorkshopWrapper::OnCloudReadComplete] We read a file from the cloud with result: 1
  362. CLOSING MAP...
  363. Destroying FrameBuffer of size 512 x 512
  364. GridRoutingSystem(0x2b2b4d20) destroyed.
  365. ShaderOpenGL TODO : Destroy method
  366. ShaderOpenGL TODO : Destroy method
  367. ShaderOpenGL TODO : Destroy method
  368. ShaderOpenGL TODO : Destroy method
  369. ShaderOpenGL TODO : Destroy method
  370. ================
  371. == LOAD MAP ==
  372. ================
  373. Loading map from 'saves/num 2.prison'...
  374. World Initialised to size 100 x 80 cells
  375. MaterialLibrary reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/materials.txt'
  376. Added custom sprite SnitchSorter_2 with index 754 (spritebank index 754) having 0 markers
  377. MaterialLibrary found new custom Object 'SnitchSorter', assigned type 187
  378. MaterialLibrary reading from 'data/materials.txt'
  379. ReformProgramManager reading from data/reform_programs.txt...
  380. GridRoutingSystem(0xd6e410) constructed.
  381. Grid Navigation System initialised
  382. GridRoutingSystem created Route Work-In-Progress and CellInfo (size 562Kb)
  383. EscapeMap Initialised : 62Kb
  384. Lightmap initialised in 0ms : 93Kb
  385. Weathermap initialised in 0ms : 187Kb
  386. Danger initialised : 62Kb
  387. Patrol System Initialised : 218Kb
  388. Gang System Initialised
  389. Created FrameBuffer of size 512 x 512 in 0ms
  390. Water System Initialised : 593Kb
  391. PowerSystem initialised : 62Kb
  392. Reading production.txt...
  393. PolaroidSystem has 177 polaroids in the database
  394. ScriptSystem initialised in 0ms
  395. Parsing LUA script 'data/grants.lua'
  396. ConstructionSystem reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/prefabs.txt'
  397. ConstructionSystem reading from 'data/prefabs.txt'
  398. ERROR : Failed to load job file 'data/jobs.txt'
  399. loaded providers - 453
  400. Failed to find FastLList HighPriority
  401. SectorSystem check: No changes found.
  402. FoodSystem Recalculate took 0.2ms
  403. Load completed in 213ms (60ms to read file, 153ms to parse data)
  404. WorldRenderer: vexCellTypes initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
  405. ShaderOpenGL successfully compiled : LightMapNoColour
  406. ShaderOpenGL successfully compiled : LightMap
  407. WorldRenderer: vexCell2ndLayer initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
  408. ShaderOpenGL successfully compiled : LightMapNoTexture
  409. WorldRenderer: vexDetails initialised in 2ms : 16000 triangles (vex,tex,col), 1.1 MBytes
  410. ShaderOpenGL successfully compiled : SunShadows
  411. WorldRenderer: vexFowBlueprint initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
  412. ShaderOpenGL successfully compiled : VisMap
  413. LaundrySystem Recalculate took 0.0ms
  414. Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
  415. LaundrySystem Recalculate took 0.0ms
  416. FoodSystem Recalculate took 0.2ms
  417. LaundrySystem Recalculate took 0.2ms
  418. FoodSystem Recalculate took 0.2ms
  419. Waited for prerender group to finish for 0.000328 seconds
  420. Waited for prerender group to finish for 0.000335 seconds
  421. Performance: Waited 0.000866 s or Update Thread to complete.
  422. WARNING: Failed to activate checkbox 'SortBy'
  423. WARNING: Failed to activate checkbox 'SortBy'
  424. CLOSING MAP...
  425. Destroying FrameBuffer of size 512 x 512
  426. GridRoutingSystem(0xd6e410) destroyed.
  427. ShaderOpenGL TODO : Destroy method
  428. ShaderOpenGL TODO : Destroy method
  429. ShaderOpenGL TODO : Destroy method
  430. ShaderOpenGL TODO : Destroy method
  431. ShaderOpenGL TODO : Destroy method
  432. ================
  433. == LOAD MAP ==
  434. ================
  435. Loading map from '/Users/benjamincole/Library/Application Support/Prison Architect/saves/autosave.prison'...
  436. World Initialised to size 250 x 160 cells
  437. MaterialLibrary reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/materials.txt'
  438. Added custom sprite SnitchSorter_3 with index 754 (spritebank index 754) having 0 markers
  439. MaterialLibrary found new custom Object 'SnitchSorter', assigned type 187
  440. MaterialLibrary reading from 'data/materials.txt'
  441. ReformProgramManager reading from data/reform_programs.txt...
  442. GridRoutingSystem(0x44d18c80) constructed.
  443. Grid Navigation System initialised
  444. EscapeMap Initialised : 312Kb
  445. Lightmap initialised in 0ms : 468Kb
  446. Weathermap initialised in 0ms : 937Kb
  447. Danger initialised : 312Kb
  448. GridRoutingSystem created Route Work-In-Progress and CellInfo (size 2812Kb)
  449. Patrol System Initialised : 1093Kb
  450. Gang System Initialised
  451. Created FrameBuffer of size 512 x 512 in 0ms
  452. Water System Initialised : 2968Kb
  453. PowerSystem initialised : 312Kb
  454. Reading production.txt...
  455. PolaroidSystem has 177 polaroids in the database
  456. ScriptSystem initialised in 0ms
  457. Parsing LUA script 'data/grants.lua'
  458. ConstructionSystem reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/prefabs.txt'
  459. ConstructionSystem reading from 'data/prefabs.txt'
  460. ERROR : Failed to load job file 'data/jobs.txt'
  461. loaded providers - 1436
  462. ScriptSystem initialised in 0ms
  463. Parsing LUA script '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/scripts/SnitchSorter.lua'
  464. ScriptSystem initialised in 0ms
  465. Parsing LUA script '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/scripts/SnitchSorter.lua'
  466. ScriptSystem initialised in 0ms
  467. Parsing LUA script '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/scripts/SnitchSorter.lua'
  468. ScriptSystem initialised in 0ms
  469. Parsing LUA script '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/scripts/SnitchSorter.lua'
  470. Failed to find FastLList HighPriority
  471. SectorSystem check: Old sector id 503 [index 503] has been deleted.
  472. FoodSystem Recalculate took 0.5ms
  473. Load completed in 850ms (294ms to read file, 556ms to parse data)
  474. WorldRenderer: vexCellTypes initialised in 7ms : 80000 triangles (vex,tex), 4.6 MBytes
  475. ShaderOpenGL successfully compiled : LightMapNoColour
  476. ShaderOpenGL successfully compiled : LightMap
  477. WorldRenderer: vexCell2ndLayer initialised in 7ms : 80000 triangles (vex,tex), 4.6 MBytes
  478. ShaderOpenGL successfully compiled : LightMapNoTexture
  479. WorldRenderer: vexDetails initialised in 7ms : 80000 triangles (vex,tex,col), 5.5 MBytes
  480. ShaderOpenGL successfully compiled : SunShadows
  481. WorldRenderer: vexFowBlueprint initialised in 6ms : 80000 triangles (vex,tex), 4.6 MBytes
  482. ShaderOpenGL successfully compiled : VisMap
  483. Saving Preferences to /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
  484. Save successful!
  485. Waited for prerender group to finish for 0.006346 seconds
  486. FoodSystem Recalculate took 0.8ms
  487. Performance: Waited 0.001129 s or Update Thread to complete.
  488. LaundrySystem Recalculate took 0.2ms
  489. LaundrySystem Recalculate took 0.3ms
  490. FoodSystem Recalculate took 1.0ms
  491. FoodSystem Recalculate took 1.0ms
  492. SWAP with prisoner 910 who deserves quality 1, current quality 2. (Cost reduction:2)
  493.  
  494.  
  495. SWAP with prisoner 734 who deserves quality 1, current quality 2. (Cost reduction:2)
  496.  
  497.  
  498.  
  499. SWAP with prisoner 2223 who deserves quality 1, current quality 2. (Cost reduction:2)
  500.  
  501.  
  502.  
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  506.  
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  508.  
  509.  
  510.  
  511.  
  512.  
  513.  
  514.  
  515.  
  516.  
  517. Performance: Waited 0.001270 s or Update Thread to complete.
  518. FoodSystem Recalculate took 1.3ms
  519. FoodSystem Recalculate took 1.3ms
  520. SoundSampleBank WARNING : Missing sound file : guardvox_stoporbeshot_
  521. Sound Instance WARNING : Sample failed to load 'guardvox_stoporbeshot_'
  522. Performance: Waited 0.001498 s or Update Thread to complete.
  523. SoundSampleBank WARNING : Missing sound file : guardvox_stoporbeshot_
  524. Sound Instance WARNING : Sample failed to load 'guardvox_stoporbeshot_'
  525.  
  526.  
  527.  
  528.  
  529.  
  530.  
  531.  
  532.  
  533.  
  534.  
  535. FoodSystem Recalculate took 1.9ms
  536. SoundSampleBank WARNING : Missing sound file : guardvox_stoporbeshot_
  537. Sound Instance WARNING : Sample failed to load 'guardvox_stoporbeshot_'
  538. LaundrySystem Recalculate took 0.3ms
  539. Performance: Waited 0.002218 s or Update Thread to complete.
  540.  
  541. Performance: Waited 0.002666 s or Update Thread to complete.
  542. Performance: Waited 0.005006 s or Update Thread to complete.
  543.  
  544. TRADE: Prisoner 2013 bought item 'Baton' from prisoner 684
  545. Performance: Waited 0.006406 s or Update Thread to complete.
  546. Warning: mipmaps requested for non-power-of-two image (738x993), will break on OpenGL ES
  547. Warning: mipmaps requested for non-power-of-two image (62x141), will break on OpenGL ES
  548. Performance: Waited 0.006635 s or Update Thread to complete.
  549.  
  550. SoundSampleBank WARNING : Missing sound file : guardvox_stoporbeshot_
  551. Sound Instance WARNING : Sample failed to load 'guardvox_stoporbeshot_'
  552. SoundSampleBank WARNING : Missing sound file : guardvox_stoporbeshot_
  553. Sound Instance WARNING : Sample failed to load 'guardvox_stoporbeshot_'
  554. Misconduct system discarding report index 734 because prisoner [734 2578601] no longer exists
  555.  
  556. FoodSystem Recalculate took 2.0ms
  557. TRADE: Prisoner 2190 bought item 'Medicine' from prisoner 695
  558. Performance: Waited 0.007068 s or Update Thread to complete.
  559.  
  560. Performance: Waited 0.007667 s or Update Thread to complete.
  561.  
  562. Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
  563. FoodSystem Recalculate took 2.4ms
  564.  
  565. Waited for prerender group to finish for 0.010040 seconds
  566. Misconduct system discarding report index 692 because prisoner [692 2575496] no longer exists
  567. Waited for prerender group to finish for 0.020564 seconds
  568. LaundrySystem Recalculate took 0.3ms
  569.  
  570.  
  571.  
  572.  
  573. Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
  574.  
  575. Performance: Waited 0.007739 s or Update Thread to complete.
  576.  
  577. Performance: Waited 0.008416 s or Update Thread to complete.
  578. Performance: Waited 0.009172 s or Update Thread to complete.
  579.  
  580. NewIntakeSystem day 42, adding 31 prisoners to the pool
  581. TRADE: Prisoner 2013 bought item 'Knife' from prisoner 2390
  582. TRADE: Prisoner 695 bought item 'Medicine' from prisoner 2190
  583.  
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  638.  
  639.  
  640.  
  641.  
  642. Misconduct system discarding report index 2294 because prisoner [2294 3580029] no longer exists
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