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- update-12b macosx steam compiled 14:09:54, Jul 3 2017
- Steam Breakpad Build Id: 3001202
- Loading Preferences from /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
- BEGIN DataRegistry DUMP:
- Screen
- ScreenW [int] 0
- ScreenH [int] 0
- ScreenWindowed [bool] 0
- ScreenHighDPI [bool] 0
- ScreenMultiSampled [bool] 0
- ScreenSuperSampled [bool] 0
- Sound
- SoundMixFrequency [int] 22050
- SoundVolume [int] 255
- SoundSwapStereo [bool] 0
- SoundEnableDsp [bool] 1
- RenderRooms [bool] 1
- RecentMap [string] autosave.prison
- FirstTime [bool] 0
- AutoSaveTimer [int] 10
- HardwareCompat [int] 0
- LastKnownVersion [string] update-12b-macosx-steam
- FlashMobYear [int] 0
- RegistrationShown [bool] 1
- TimeLapseCamera [int] 0
- TimeLapseInterval [int] 1
- TimeLapseFPSNumerator [int] 24
- TimeLapseFPSDenominator [int] 1
- TimeLapseQuality [int] 63
- Mods [string] The Snitch Sorter (Ignore Death Row & Super Max Version),Cell Quality Quickbuilds
- LastSubCheck [int] 0
- UiScale [float] 1.00
- EnabledVBOs [bool] 0
- ForumId [int] 0
- SteamUser [bool] 1
- V2Gui [bool] 1
- ZoomToMouse [bool] 1
- OneClickRapsheet [bool] 1
- ClockType [int] 0
- DisableAnalytics [bool] 1
- MotdId [string]
- NameInGameHash [string]
- LoadCJKFonts [bool] 1
- Language [string] english
- TempInC [bool] 1
- END DataRegistry DUMP:
- Display supports High DPI: scaling factor is 2.000000 x 2.000000
- Suggested resolution : 1280 x 800
- Opening window 1280 x 800 x 32, fullscreen
- Opening on display 0 with bounds (0, 0) - (1280 x 800)
- WindowManagerSDL2: Warning, high DPI scale factor has changed.
- Screen 1280 x 800, bpp 32 (High DPI Scale 1.000000, 1.000000)
- OpenGL Vendor : Intel Inc.
- OpenGL Renderer : Intel HD Graphics 4000 OpenGL Engine
- OpenGL Version : 2.1 INTEL-10.25.13
- OpenGL GLSL : 1.20
- Parsing archive main.dat...
- Parsing archive at path '/Users/benjamincole/Library/Application Support/Steam/SteamApps/common/Prison Architect/Prison Architect.app/Contents/Resources/main.dat'
- DONE
- Parsing archive sounds.dat...
- Parsing archive at path '/Users/benjamincole/Library/Application Support/Steam/SteamApps/common/Prison Architect/Prison Architect.app/Contents/Resources/sounds.dat'
- DONE
- There are 2 mod sub directories
- Compiled with libpng libpng version 1.5.10 - March 29, 2012
- (Running with version 1.5.10)
- OpenGL using gluBuild2DMipmaps to generate mipmaps.
- Loading user sprite images for path: /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/sprites.png
- Loading user sprite images for path: data/sprites.png
- Failed to get sprites.png for data/sprites.png
- PackRectangles (1 spaces) packing 1 rectangles
- Packing:
- WorldRenderer::LoadUserSpriteImages Compositing image /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/sprites.png (64 x 96) to 2048, 1952
- Created FrameBuffer of size 64 x 64 in 0ms
- Object spritebank composite took 859ms
- Warning: Loading a very high res image (2688x128)
- Warning: mipmaps requested for non-power-of-two image (2688x128), will break on OpenGL ES
- [SteamWrapper] SteamAPI is initialised.
- [SteamAchievementsWrapper] Waiting for Steam Achievement service? Yes
- [SteamInventoryWrapper::Init] Failed to get item definition array size
- [SteamWorkshopWrapper::ListPublishedFiles] Listing published files from index 0
- Parsing archive collectables.dat...
- Parsing archive at path '/Users/benjamincole/Library/Application Support/Steam/SteamApps/common/Prison Architect/Prison Architect.app/Contents/Resources/collectables.dat'
- DONE
- BiographyGenerator reading bios...
- BiographyGenerator read 27 fornames, 235 surnames, 48 crimes
- BiographyGenerator reading Names in the Game...
- BiographyGenerator read 26778 Names in the Game (including 83 Faces in the game)
- Curl version libcurl/7.51.0 SecureTransport zlib/1.2.8
- MessageQueue HTTPThread (0x309f1dc0) running.
- Initialising SDL Audio:
- [SDL] Audio driver: coreaudio
- Frequency: 22050
- Format: 32784
- Channels: 2
- Samples: 512
- Size of Stereo Sample: 4
- SoundSystem started : 22050Hz x 64 sound channels (including 8 music channels)
- Requesting message-of-the-day...
- Couldn't open unicode language file /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/language/fullgame.txt
- Detected encoding UTF8 for file /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/language/base-language.txt
- Loaded in 4 strings
- Couldn't open unicode hyphenation file /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/language/hyphenations.txt
- Couldn't open unicode language file /Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/language/fullgame.txt
- Detected encoding UTF8 for file /Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/language/base-language.txt
- Loaded in 24 strings
- Couldn't open unicode hyphenation file /Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/language/hyphenations.txt
- Detected encoding UTF8 for file data/language/fullgame.txt
- Loaded in 772 strings
- Detected encoding UTF8 for file data/language/base-language.txt
- Loaded in 3699 strings
- Couldn't open unicode hyphenation file data/language/hyphenations.txt
- Warning: Failed to load BMFont font data/fonts/verdana-bold.fnt
- Warning: Failed to load BMFont font data/fonts/verdana-bold-outlined.fnt
- Fonts loaded in 150ms
- OpenGL Max texture Size 16384 x 16384 [16 tex units]
- Multisampled Framebuffer support : yes
- Supersampling support at screen res 1280 x 800 : yes
- Loading page 0 of bitmap font data/fonts/catalogue.fnt.
- ================
- == NEW MAP ===
- ================
- World Initialised to size 100 x 80 cells
- MaterialLibrary reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/materials.txt'
- Added custom sprite SnitchSorter_1 with index 754 (spritebank index 754) having 0 markers
- MaterialLibrary found new custom Object 'SnitchSorter', assigned type 187
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- DataRegistry Warning : Failed to match enum value 'calming'
- GridRoutingSystem(0x2b2b4d20) constructed.
- Grid Navigation System initialised
- EscapeMap Initialised : 62Kb
- Lightmap initialised in 0ms : 93Kb
- GridRoutingSystem created Route Work-In-Progress and CellInfo (size 562Kb)
- Weathermap initialised in 0ms : 187Kb
- Danger initialised : 62Kb
- Patrol System Initialised : 218Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 0ms
- Water System Initialised : 593Kb
- PowerSystem initialised : 62Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ConstructionSystem reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/prefabs.txt'
- ConstructionSystem reading from 'data/prefabs.txt'
- ERROR : Failed to load job file 'data/jobs.txt'
- Generating new world...
- Create starting world done...
- Saving Preferences to /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
- Save successful!
- FoodSystem Recalculate took 0.0ms
- [SteamWorkshopWrapper::OnListPublishedFiles] Starting subscribed files listing
- [SteamWorkshopWrapper::ListSubscribedFiles] Listing published files from index 0
- [SteamInventoryWrapper::Init] Getting list of item definition ids
- [SteamInventoryWrapper::Init] Found 6 item definition ids
- [SteamInventoryWrapper::Init] Finding properties for item id 100
- [SteamInventoryWrapper::Init] Item 100 got property appid = 233450
- [SteamInventoryWrapper::Init] Item 100 got property itemdefid = 100
- [SteamInventoryWrapper::Init] Item 100 got property Timestamp = 201
- [SteamInventoryWrapper::Init] Item 100 got property modified = 201
- [SteamInventoryWrapper::Init] Item 100 got property type = ite
- [SteamInventoryWrapper::Init] Item 100 got property display_type =
- [SteamInventoryWrapper::Init] Item 100 got property name =
- [SteamInventoryWrapper::Init] Item 100 got property quantity =
- [SteamInventoryWrapper::Init] Item 100 got property description =
- [SteamInventoryWrapper::Init] Item 100 got property background_color =
- [SteamInventoryWrapper::Init] Item 100 got property icon_url =
- [SteamInventoryWrapper::Init] Item 100 got property icon_url_large =
- [SteamInventoryWrapper::Init] Item 100 got property name_color =
- [SteamInventoryWrapper::Init] Item 100 got property tradable =
- [SteamInventoryWrapper::Init] Item 100 got property marketable =
- [SteamInventoryWrapper::Init] Item 100 got property commodity =
- [SteamInventoryWrapper::Init] Item 100 got property drop_interval =
- [SteamInventoryWrapper::Init] Item 100 got property workshopid =
- [SteamInventoryWrapper::Init] Item 100 got property item_name =
- [SteamInventoryWrapper::Init] Item 100 got property item_quality =
- [SteamInventoryWrapper::Init] Item 100 got property item_slot =
- [SteamInventoryWrapper::Init] Item 100 got property market_hash_name =
- [SteamInventoryWrapper::Init] Item 100 got property market_name =
- [SteamInventoryWrapper::Init] Item 100 got property proper_name =
- [SteamInventoryWrapper::Init] Finding properties for item id 101
- [SteamInventoryWrapper::Init] Item 101 got property appid = 233450
- [SteamInventoryWrapper::Init] Item 101 got property itemdefid = 101
- [SteamInventoryWrapper::Init] Item 101 got property Timestamp = 201
- [SteamInventoryWrapper::Init] Item 101 got property modified = 201
- [SteamInventoryWrapper::Init] Item 101 got property type = ite
- [SteamInventoryWrapper::Init] Item 101 got property display_type =
- [SteamInventoryWrapper::Init] Item 101 got property name =
- [SteamInventoryWrapper::Init] Item 101 got property quantity =
- [SteamInventoryWrapper::Init] Item 101 got property description =
- [SteamInventoryWrapper::Init] Item 101 got property background_color =
- [SteamInventoryWrapper::Init] Item 101 got property icon_url =
- [SteamInventoryWrapper::Init] Item 101 got property icon_url_large =
- [SteamInventoryWrapper::Init] Item 101 got property name_color =
- [SteamInventoryWrapper::Init] Item 101 got property tradable =
- [SteamInventoryWrapper::Init] Item 101 got property marketable =
- [SteamInventoryWrapper::Init] Item 101 got property commodity =
- [SteamInventoryWrapper::Init] Item 101 got property drop_interval =
- [SteamInventoryWrapper::Init] Item 101 got property workshopid =
- [SteamInventoryWrapper::Init] Item 101 got property item_name =
- [SteamInventoryWrapper::Init] Item 101 got property item_quality =
- [SteamInventoryWrapper::Init] Item 101 got property item_slot =
- [SteamInventoryWrapper::Init] Item 101 got property market_hash_name =
- [SteamInventoryWrapper::Init] Item 101 got property market_name =
- [SteamInventoryWrapper::Init] Item 101 got property proper_name =
- [SteamInventoryWrapper::Init] Finding properties for item id 102
- [SteamInventoryWrapper::Init] Item 102 got property appid = 233450
- [SteamInventoryWrapper::Init] Item 102 got property itemdefid = 102
- [SteamInventoryWrapper::Init] Item 102 got property Timestamp = 201
- [SteamInventoryWrapper::Init] Item 102 got property modified = 201
- [SteamInventoryWrapper::Init] Item 102 got property type = ite
- [SteamInventoryWrapper::Init] Item 102 got property display_type =
- [SteamInventoryWrapper::Init] Item 102 got property name =
- [SteamInventoryWrapper::Init] Item 102 got property quantity =
- [SteamInventoryWrapper::Init] Item 102 got property description =
- [SteamInventoryWrapper::Init] Item 102 got property background_color =
- [SteamInventoryWrapper::Init] Item 102 got property icon_url =
- [SteamInventoryWrapper::Init] Item 102 got property icon_url_large =
- [SteamInventoryWrapper::Init] Item 102 got property name_color =
- [SteamInventoryWrapper::Init] Item 102 got property tradable =
- [SteamInventoryWrapper::Init] Item 102 got property marketable =
- [SteamInventoryWrapper::Init] Item 102 got property commodity =
- [SteamInventoryWrapper::Init] Item 102 got property drop_interval =
- [SteamInventoryWrapper::Init] Item 102 got property workshopid =
- [SteamInventoryWrapper::Init] Item 102 got property item_name =
- [SteamInventoryWrapper::Init] Item 102 got property item_quality =
- [SteamInventoryWrapper::Init] Item 102 got property item_slot =
- [SteamInventoryWrapper::Init] Item 102 got property market_hash_name =
- [SteamInventoryWrapper::Init] Item 102 got property market_name =
- [SteamInventoryWrapper::Init] Item 102 got property proper_name =
- [SteamInventoryWrapper::Init] Finding properties for item id 103
- [SteamInventoryWrapper::Init] Item 103 got property appid = 233450
- [SteamInventoryWrapper::Init] Item 103 got property itemdefid = 103
- [SteamInventoryWrapper::Init] Item 103 got property Timestamp = 201
- [SteamInventoryWrapper::Init] Item 103 got property modified = 201
- [SteamInventoryWrapper::Init] Item 103 got property type = ite
- [SteamInventoryWrapper::Init] Item 103 got property display_type =
- [SteamInventoryWrapper::Init] Item 103 got property name =
- [SteamInventoryWrapper::Init] Item 103 got property quantity =
- [SteamInventoryWrapper::Init] Item 103 got property description =
- [SteamInventoryWrapper::Init] Item 103 got property background_color =
- [SteamInventoryWrapper::Init] Item 103 got property icon_url =
- [SteamInventoryWrapper::Init] Item 103 got property icon_url_large =
- [SteamInventoryWrapper::Init] Item 103 got property name_color =
- [SteamInventoryWrapper::Init] Item 103 got property tradable =
- [SteamInventoryWrapper::Init] Item 103 got property marketable =
- [SteamInventoryWrapper::Init] Item 103 got property commodity =
- [SteamInventoryWrapper::Init] Item 103 got property drop_interval =
- [SteamInventoryWrapper::Init] Item 103 got property workshopid =
- [SteamInventoryWrapper::Init] Item 103 got property item_name =
- [SteamInventoryWrapper::Init] Item 103 got property item_quality =
- [SteamInventoryWrapper::Init] Item 103 got property item_slot =
- [SteamInventoryWrapper::Init] Item 103 got property market_hash_name =
- [SteamInventoryWrapper::Init] Item 103 got property market_name =
- [SteamInventoryWrapper::Init] Item 103 got property proper_name =
- [SteamInventoryWrapper::Init] Finding properties for item id 104
- [SteamInventoryWrapper::Init] Item 104 got property appid = 233450
- [SteamInventoryWrapper::Init] Item 104 got property itemdefid = 104
- [SteamInventoryWrapper::Init] Item 104 got property Timestamp = 201
- [SteamInventoryWrapper::Init] Item 104 got property modified = 201
- [SteamInventoryWrapper::Init] Item 104 got property type = ite
- [SteamInventoryWrapper::Init] Item 104 got property display_type =
- [SteamInventoryWrapper::Init] Item 104 got property name =
- [SteamInventoryWrapper::Init] Item 104 got property quantity =
- [SteamInventoryWrapper::Init] Item 104 got property description =
- [SteamInventoryWrapper::Init] Item 104 got property background_color =
- [SteamInventoryWrapper::Init] Item 104 got property icon_url =
- [SteamInventoryWrapper::Init] Item 104 got property icon_url_large =
- [SteamInventoryWrapper::Init] Item 104 got property name_color =
- [SteamInventoryWrapper::Init] Item 104 got property tradable =
- [SteamInventoryWrapper::Init] Item 104 got property marketable =
- [SteamInventoryWrapper::Init] Item 104 got property commodity =
- [SteamInventoryWrapper::Init] Item 104 got property drop_interval =
- [SteamInventoryWrapper::Init] Item 104 got property workshopid =
- [SteamInventoryWrapper::Init] Item 104 got property item_name =
- [SteamInventoryWrapper::Init] Item 104 got property item_quality =
- [SteamInventoryWrapper::Init] Item 104 got property item_slot =
- [SteamInventoryWrapper::Init] Item 104 got property market_hash_name =
- [SteamInventoryWrapper::Init] Item 104 got property market_name =
- [SteamInventoryWrapper::Init] Item 104 got property proper_name =
- [SteamInventoryWrapper::Init] Finding properties for item id 105
- [SteamInventoryWrapper::Init] Item 105 got property appid = 233450
- [SteamInventoryWrapper::Init] Item 105 got property itemdefid = 105
- [SteamInventoryWrapper::Init] Item 105 got property Timestamp = 201
- [SteamInventoryWrapper::Init] Item 105 got property modified = 201
- [SteamInventoryWrapper::Init] Item 105 got property type = ite
- [SteamInventoryWrapper::Init] Item 105 got property display_type =
- [SteamInventoryWrapper::Init] Item 105 got property name =
- [SteamInventoryWrapper::Init] Item 105 got property quantity =
- [SteamInventoryWrapper::Init] Item 105 got property description =
- [SteamInventoryWrapper::Init] Item 105 got property background_color =
- [SteamInventoryWrapper::Init] Item 105 got property icon_url =
- [SteamInventoryWrapper::Init] Item 105 got property icon_url_large =
- [SteamInventoryWrapper::Init] Item 105 got property name_color =
- [SteamInventoryWrapper::Init] Item 105 got property tradable =
- [SteamInventoryWrapper::Init] Item 105 got property marketable =
- [SteamInventoryWrapper::Init] Item 105 got property commodity =
- [SteamInventoryWrapper::Init] Item 105 got property drop_interval =
- [SteamInventoryWrapper::Init] Item 105 got property workshopid =
- [SteamInventoryWrapper::Init] Item 105 got property item_name =
- [SteamInventoryWrapper::Init] Item 105 got property item_quality =
- [SteamInventoryWrapper::Init] Item 105 got property item_slot =
- [SteamInventoryWrapper::Init] Item 105 got property market_hash_name =
- [SteamInventoryWrapper::Init] Item 105 got property market_name =
- [SteamInventoryWrapper::Init] Item 105 got property proper_name =
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
- [SteamAchievementsWrapper::OnUserStatsReceived] Got an OK from Steam achievements
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
- [SteamWorkshopWrapper::OnListSubscribedFiles] Getting file details
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
- WorldRenderer: vexCellTypes initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : LightMapNoColour
- ShaderOpenGL successfully compiled : LightMap
- WorldRenderer: vexCell2ndLayer initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : LightMapNoTexture
- WorldRenderer: vexDetails initialised in 1ms : 16000 triangles (vex,tex,col), 1.1 MBytes
- ShaderOpenGL successfully compiled : SunShadows
- WorldRenderer: vexFowBlueprint initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : VisMap
- Waited for prerender group to finish for 0.000001 seconds
- Warning: mipmaps requested for non-power-of-two image (1000x1000), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (359x436), will break on OpenGL ES
- Saving Preferences to /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
- Save successful!
- Performance: Waited 0.000000 s or Update Thread to complete.
- Waited for prerender group to finish for 0.000001 seconds
- Performance: Waited 0.000001 s or Update Thread to complete.
- Performance: Waited 0.000001 s or Update Thread to complete.
- SectorSystem check: There are 1 new sectors.
- Performance: Waited 0.000001 s or Update Thread to complete.
- LaundrySystem Recalculate took 0.0ms
- Waited for prerender group to finish for 0.000001 seconds
- Performance: Waited 0.000002 s or Update Thread to complete.
- Waited for prerender group to finish for 0.000001 seconds
- Waited for prerender group to finish for 0.000002 seconds
- Waited for prerender group to finish for 0.000002 seconds
- Waited for prerender group to finish for 0.000002 seconds
- Waited for prerender group to finish for 0.000002 seconds
- Waited for prerender group to finish for 0.000002 seconds
- Waited for prerender group to finish for 0.000003 seconds
- Waited for prerender group to finish for 0.000119 seconds
- Performance: Waited 0.000229 s or Update Thread to complete.
- Waited for prerender group to finish for 0.000151 seconds
- UpdateNITG: Latest nitg is 10508668 bytes long with ETag "a0597c-5545368dc65b7"
- [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "The Snitch Sorter (Ignore Death Row & Super Max Version)"
- [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Cell Quality Quickbuilds"
- Waited for prerender group to finish for 0.000266 seconds
- FoodSystem Recalculate took 0.0ms
- Warning: mipmaps requested for non-power-of-two image (1105x700), will break on OpenGL ES
- WARNING: Failed to activate checkbox 'SortBy'
- WARNING: Failed to activate checkbox 'SortBy'
- WARNING in Image constructor : Failed to open file 'saves/num 2.png'
- [SteamWorkshopWrapper::OnCloudReadComplete] We read a file from the cloud with result: 1
- Waited for prerender group to finish for 0.000296 seconds
- Saving Preferences to /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
- Save successful!
- [SteamWorkshopWrapper::OnCloudReadComplete] We read a file from the cloud with result: 1
- CLOSING MAP...
- Destroying FrameBuffer of size 512 x 512
- GridRoutingSystem(0x2b2b4d20) destroyed.
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ================
- == LOAD MAP ==
- ================
- Loading map from 'saves/num 2.prison'...
- World Initialised to size 100 x 80 cells
- MaterialLibrary reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/materials.txt'
- Added custom sprite SnitchSorter_2 with index 754 (spritebank index 754) having 0 markers
- MaterialLibrary found new custom Object 'SnitchSorter', assigned type 187
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- GridRoutingSystem(0xd6e410) constructed.
- Grid Navigation System initialised
- GridRoutingSystem created Route Work-In-Progress and CellInfo (size 562Kb)
- EscapeMap Initialised : 62Kb
- Lightmap initialised in 0ms : 93Kb
- Weathermap initialised in 0ms : 187Kb
- Danger initialised : 62Kb
- Patrol System Initialised : 218Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 0ms
- Water System Initialised : 593Kb
- PowerSystem initialised : 62Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ConstructionSystem reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/prefabs.txt'
- ConstructionSystem reading from 'data/prefabs.txt'
- ERROR : Failed to load job file 'data/jobs.txt'
- loaded providers - 453
- Failed to find FastLList HighPriority
- SectorSystem check: No changes found.
- FoodSystem Recalculate took 0.2ms
- Load completed in 213ms (60ms to read file, 153ms to parse data)
- WorldRenderer: vexCellTypes initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : LightMapNoColour
- ShaderOpenGL successfully compiled : LightMap
- WorldRenderer: vexCell2ndLayer initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : LightMapNoTexture
- WorldRenderer: vexDetails initialised in 2ms : 16000 triangles (vex,tex,col), 1.1 MBytes
- ShaderOpenGL successfully compiled : SunShadows
- WorldRenderer: vexFowBlueprint initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : VisMap
- LaundrySystem Recalculate took 0.0ms
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- LaundrySystem Recalculate took 0.0ms
- FoodSystem Recalculate took 0.2ms
- LaundrySystem Recalculate took 0.2ms
- FoodSystem Recalculate took 0.2ms
- Waited for prerender group to finish for 0.000328 seconds
- Waited for prerender group to finish for 0.000335 seconds
- Performance: Waited 0.000866 s or Update Thread to complete.
- WARNING: Failed to activate checkbox 'SortBy'
- WARNING: Failed to activate checkbox 'SortBy'
- CLOSING MAP...
- Destroying FrameBuffer of size 512 x 512
- GridRoutingSystem(0xd6e410) destroyed.
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ================
- == LOAD MAP ==
- ================
- Loading map from '/Users/benjamincole/Library/Application Support/Prison Architect/saves/autosave.prison'...
- World Initialised to size 250 x 160 cells
- MaterialLibrary reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/materials.txt'
- Added custom sprite SnitchSorter_3 with index 754 (spritebank index 754) having 0 markers
- MaterialLibrary found new custom Object 'SnitchSorter', assigned type 187
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- GridRoutingSystem(0x44d18c80) constructed.
- Grid Navigation System initialised
- EscapeMap Initialised : 312Kb
- Lightmap initialised in 0ms : 468Kb
- Weathermap initialised in 0ms : 937Kb
- Danger initialised : 312Kb
- GridRoutingSystem created Route Work-In-Progress and CellInfo (size 2812Kb)
- Patrol System Initialised : 1093Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 0ms
- Water System Initialised : 2968Kb
- PowerSystem initialised : 312Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ConstructionSystem reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/prefabs.txt'
- ConstructionSystem reading from 'data/prefabs.txt'
- ERROR : Failed to load job file 'data/jobs.txt'
- loaded providers - 1436
- ScriptSystem initialised in 0ms
- Parsing LUA script '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/scripts/SnitchSorter.lua'
- ScriptSystem initialised in 0ms
- Parsing LUA script '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/scripts/SnitchSorter.lua'
- ScriptSystem initialised in 0ms
- Parsing LUA script '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/scripts/SnitchSorter.lua'
- ScriptSystem initialised in 0ms
- Parsing LUA script '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/scripts/SnitchSorter.lua'
- Failed to find FastLList HighPriority
- SectorSystem check: Old sector id 503 [index 503] has been deleted.
- FoodSystem Recalculate took 0.5ms
- Load completed in 850ms (294ms to read file, 556ms to parse data)
- WorldRenderer: vexCellTypes initialised in 7ms : 80000 triangles (vex,tex), 4.6 MBytes
- ShaderOpenGL successfully compiled : LightMapNoColour
- ShaderOpenGL successfully compiled : LightMap
- WorldRenderer: vexCell2ndLayer initialised in 7ms : 80000 triangles (vex,tex), 4.6 MBytes
- ShaderOpenGL successfully compiled : LightMapNoTexture
- WorldRenderer: vexDetails initialised in 7ms : 80000 triangles (vex,tex,col), 5.5 MBytes
- ShaderOpenGL successfully compiled : SunShadows
- WorldRenderer: vexFowBlueprint initialised in 6ms : 80000 triangles (vex,tex), 4.6 MBytes
- ShaderOpenGL successfully compiled : VisMap
- Saving Preferences to /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
- Save successful!
- Waited for prerender group to finish for 0.006346 seconds
- FoodSystem Recalculate took 0.8ms
- Performance: Waited 0.001129 s or Update Thread to complete.
- LaundrySystem Recalculate took 0.2ms
- LaundrySystem Recalculate took 0.3ms
- FoodSystem Recalculate took 1.0ms
- FoodSystem Recalculate took 1.0ms
- SWAP with prisoner 910 who deserves quality 1, current quality 2. (Cost reduction:2)
- SWAP with prisoner 734 who deserves quality 1, current quality 2. (Cost reduction:2)
- SWAP with prisoner 2223 who deserves quality 1, current quality 2. (Cost reduction:2)
- Performance: Waited 0.001270 s or Update Thread to complete.
- FoodSystem Recalculate took 1.3ms
- FoodSystem Recalculate took 1.3ms
- SoundSampleBank WARNING : Missing sound file : guardvox_stoporbeshot_
- Sound Instance WARNING : Sample failed to load 'guardvox_stoporbeshot_'
- Performance: Waited 0.001498 s or Update Thread to complete.
- SoundSampleBank WARNING : Missing sound file : guardvox_stoporbeshot_
- Sound Instance WARNING : Sample failed to load 'guardvox_stoporbeshot_'
- FoodSystem Recalculate took 1.9ms
- SoundSampleBank WARNING : Missing sound file : guardvox_stoporbeshot_
- Sound Instance WARNING : Sample failed to load 'guardvox_stoporbeshot_'
- LaundrySystem Recalculate took 0.3ms
- Performance: Waited 0.002218 s or Update Thread to complete.
- Performance: Waited 0.002666 s or Update Thread to complete.
- Performance: Waited 0.005006 s or Update Thread to complete.
- TRADE: Prisoner 2013 bought item 'Baton' from prisoner 684
- Performance: Waited 0.006406 s or Update Thread to complete.
- Warning: mipmaps requested for non-power-of-two image (738x993), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (62x141), will break on OpenGL ES
- Performance: Waited 0.006635 s or Update Thread to complete.
- SoundSampleBank WARNING : Missing sound file : guardvox_stoporbeshot_
- Sound Instance WARNING : Sample failed to load 'guardvox_stoporbeshot_'
- SoundSampleBank WARNING : Missing sound file : guardvox_stoporbeshot_
- Sound Instance WARNING : Sample failed to load 'guardvox_stoporbeshot_'
- Misconduct system discarding report index 734 because prisoner [734 2578601] no longer exists
- FoodSystem Recalculate took 2.0ms
- TRADE: Prisoner 2190 bought item 'Medicine' from prisoner 695
- Performance: Waited 0.007068 s or Update Thread to complete.
- Performance: Waited 0.007667 s or Update Thread to complete.
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- FoodSystem Recalculate took 2.4ms
- Waited for prerender group to finish for 0.010040 seconds
- Misconduct system discarding report index 692 because prisoner [692 2575496] no longer exists
- Waited for prerender group to finish for 0.020564 seconds
- LaundrySystem Recalculate took 0.3ms
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Performance: Waited 0.007739 s or Update Thread to complete.
- Performance: Waited 0.008416 s or Update Thread to complete.
- Performance: Waited 0.009172 s or Update Thread to complete.
- NewIntakeSystem day 42, adding 31 prisoners to the pool
- TRADE: Prisoner 2013 bought item 'Knife' from prisoner 2390
- TRADE: Prisoner 695 bought item 'Medicine' from prisoner 2190
- Misconduct system discarding report index 2294 because prisoner [2294 3580029] no longer exists
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