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TheInsidiousOne

Squippit, omg

Apr 22nd, 2015
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  1. Heroic Challenger - Lumberjack
  2. Level 4 / EARTH
  3. Warrior / Effect
  4. 1600 / 300
  5. Once per turn, this card is destroyed by battle. If this card is sent from the field to the Graveyard: You can Special Summon 1 "Heroic" monster from your hand or Deck, except "Heroic Challenger - Lumberjack". You can only use this effect of "Heroic Challenger - Lumberjack" once per turn.
  6.  
  7. Heroic Challenger - Juggernaut
  8. Level 4 / EARTH
  9. Warrior / Effect
  10. 1400 / 1800
  11. If this card is Summoned: You can target 1 "Heroic" monster from your Graveyard, except "Heroic Challenger - Juggernaut"; Special Summon that target. You can only use this effect of "Heroic Challenger - Juggernaut" once per turn. An Xyz Monster that was Summoned using this card as Xyz Material gains this effect.
  12. ● When it is Xyz Summoned: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target.
  13.  
  14. Heroic Champion - Vorpal Blade
  15. Rank 4 / DARK
  16. Warrior / Xyz / Effect
  17. 2400 / 2000
  18. 2 Level 4 Warrior-Type monsters
  19. This card can attack all monsters your opponent controls, once each. At the end of the Battle Phase, banish cards from your opponent's hand or Graveyard, equal to the number of times this card battled this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Vorpal Token" (Level 4/DARK/Winged Beast-Type/ATK 800/DEF 800) to your opponent's side of the field. If this card battles a Defense Position "Vorpal Token" your opponent controls, this card inflicts piercing battle damage to your opponent.
  20.  
  21. Lightray Alchemist
  22. Level 4 / LIGHT
  23. Spellcaster / Effect
  24. 1300 / 1800
  25. Once per turn: You can banish the top card of your Deck, and if that card is a LIGHT monster, add 1 "Lightray" monster from your Deck to your hand, except "Lightray Alchemist", otherwise destroy this card. If this card is sent to the Graveyard: You can target 1 of your banished LIGHT monsters; return that monster to the Graveyard. You take no damage from battles involving this card.
  26.  
  27. Lodolo the Wind Djinn
  28. Rank 3 / FIRE
  29. Fiend / Xyz / Effect
  30. 1300 / 1900
  31. 2 Level 3 monsters
  32. Cannot be destroyed by battle. If you took damage from battles involving "Djinn" Xyz Monsters you control: You can detach 1 Xyz Material from this card; the opponent's monster loses ATK equal to the damage you took, also this card gains 1000 ATK.
  33.  
  34. Town of Beginnings
  35. Field Spell
  36. The Special Summons of "LV" monsters cannot be negated. If a "LV" monster you control battles, your opponent cannot activate cards or effects, until the end of this turn. If this card is sent to the Graveyard: You can add 1 "LV" monster from your Deck to your hand.
  37.  
  38. Transfer Change
  39. Quick-Play Spell
  40. If you control a Synchro Summoned Synchro Monster: You can target the Tuner that was used as a Synchro Material Monster; Special Summon that target. You can only activate 1 "Transfer Change" per turn.
  41.  
  42. Nimble Platypus
  43. Rank 2 / EARTH
  44. Beast / Xyz / Effect
  45. 1500 / 300
  46. 2 Level 2 monsters
  47. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 2 "Platypus Tokens" (Level 2/EARTH/Beast-Type/ATK 1000/DEF 1000) to your opponent's side of the field. If a "Platypus Token" is destroyed, inflict 800 damage to the controller of that card. If this card, without Xyz Materials, is sent to the Graveyard: You can Special Summon 2 "Nimble" monsters from your hand or Deck with the same name. You can only use this effect of "Nimble Platypus" per turn.
  48.  
  49. Dododo Viking
  50. Rank 6 / EARTH
  51. Warrior / Xyz / Effect
  52. 2600 / 1300
  53. 2 Level 6 monsters
  54. Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of the following effects.
  55. ● Target 1 Defense Position monster your opponent controls; change that monster to Attack Position, and if you do, halve that monster's ATK.
  56. ● Target 1 Attack Position Special Summoned monster your opponent controls; its ATK becomes 0, until the end of this turn.
  57.  
  58. Ghostrick Werewolf
  59. Level 3 / DARK
  60. Zombie / Effect
  61. 300 / 1900
  62. Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 monster your opponent controls; change its battle position. You can only use this effect of "Ghostrick Werewolf" once per turn.
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