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- Heroic Challenger - Lumberjack
- Level 4 / EARTH
- Warrior / Effect
- 1600 / 300
- Once per turn, this card is destroyed by battle. If this card is sent from the field to the Graveyard: You can Special Summon 1 "Heroic" monster from your hand or Deck, except "Heroic Challenger - Lumberjack". You can only use this effect of "Heroic Challenger - Lumberjack" once per turn.
- Heroic Challenger - Juggernaut
- Level 4 / EARTH
- Warrior / Effect
- 1400 / 1800
- If this card is Summoned: You can target 1 "Heroic" monster from your Graveyard, except "Heroic Challenger - Juggernaut"; Special Summon that target. You can only use this effect of "Heroic Challenger - Juggernaut" once per turn. An Xyz Monster that was Summoned using this card as Xyz Material gains this effect.
- ● When it is Xyz Summoned: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target.
- Heroic Champion - Vorpal Blade
- Rank 4 / DARK
- Warrior / Xyz / Effect
- 2400 / 2000
- 2 Level 4 Warrior-Type monsters
- This card can attack all monsters your opponent controls, once each. At the end of the Battle Phase, banish cards from your opponent's hand or Graveyard, equal to the number of times this card battled this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Vorpal Token" (Level 4/DARK/Winged Beast-Type/ATK 800/DEF 800) to your opponent's side of the field. If this card battles a Defense Position "Vorpal Token" your opponent controls, this card inflicts piercing battle damage to your opponent.
- Lightray Alchemist
- Level 4 / LIGHT
- Spellcaster / Effect
- 1300 / 1800
- Once per turn: You can banish the top card of your Deck, and if that card is a LIGHT monster, add 1 "Lightray" monster from your Deck to your hand, except "Lightray Alchemist", otherwise destroy this card. If this card is sent to the Graveyard: You can target 1 of your banished LIGHT monsters; return that monster to the Graveyard. You take no damage from battles involving this card.
- Lodolo the Wind Djinn
- Rank 3 / FIRE
- Fiend / Xyz / Effect
- 1300 / 1900
- 2 Level 3 monsters
- Cannot be destroyed by battle. If you took damage from battles involving "Djinn" Xyz Monsters you control: You can detach 1 Xyz Material from this card; the opponent's monster loses ATK equal to the damage you took, also this card gains 1000 ATK.
- Town of Beginnings
- Field Spell
- The Special Summons of "LV" monsters cannot be negated. If a "LV" monster you control battles, your opponent cannot activate cards or effects, until the end of this turn. If this card is sent to the Graveyard: You can add 1 "LV" monster from your Deck to your hand.
- Transfer Change
- Quick-Play Spell
- If you control a Synchro Summoned Synchro Monster: You can target the Tuner that was used as a Synchro Material Monster; Special Summon that target. You can only activate 1 "Transfer Change" per turn.
- Nimble Platypus
- Rank 2 / EARTH
- Beast / Xyz / Effect
- 1500 / 300
- 2 Level 2 monsters
- Once per turn: You can detach 1 Xyz Material from this card; Special Summon 2 "Platypus Tokens" (Level 2/EARTH/Beast-Type/ATK 1000/DEF 1000) to your opponent's side of the field. If a "Platypus Token" is destroyed, inflict 800 damage to the controller of that card. If this card, without Xyz Materials, is sent to the Graveyard: You can Special Summon 2 "Nimble" monsters from your hand or Deck with the same name. You can only use this effect of "Nimble Platypus" per turn.
- Dododo Viking
- Rank 6 / EARTH
- Warrior / Xyz / Effect
- 2600 / 1300
- 2 Level 6 monsters
- Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of the following effects.
- ● Target 1 Defense Position monster your opponent controls; change that monster to Attack Position, and if you do, halve that monster's ATK.
- ● Target 1 Attack Position Special Summoned monster your opponent controls; its ATK becomes 0, until the end of this turn.
- Ghostrick Werewolf
- Level 3 / DARK
- Zombie / Effect
- 300 / 1900
- Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 monster your opponent controls; change its battle position. You can only use this effect of "Ghostrick Werewolf" once per turn.
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