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- AlphaBlaze:
- Type: BLAZE
- Display: '&c&lAlpha Blaze'
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 golems
- Health: 200
- Damage: 5
- Drops:
- - emerald_block 3 0.3
- - emerald_block 2 0.7
- - emerald_block 4 1
- - emerald 20 1
- BossBar:
- Enabled: true
- Title: '&c&lAlpha Blaze'
- Range: 50
- Color: RED
- Options:
- AlwaysShowName: true
- Despawn: false
- FollowRange: 1000
- KnockbackResistance: 1
- PreventOtherDrops: true
- RepeatAllSkills: true
- DamageModifiers:
- - DROWING 0
- - LIGHTNING 0
- - FALLING_BLOCK 0
- - THORNS 0
- - LAVA -1.10
- - FIRE_TICK -1.25
- - FIRE -1.25
- - HOT_FLOOR -1.25
- - FALL 0
- - SUFFOCATION 0
- - CONTACT 0
- - ENTITY_EXPLOSION 0
- - BLOCK_EXPLOSION 0
- Skills:
- - ignite{ticks=100} @target ~onTimer:200 <50%
- - effect:particlesphere{p=flame;amount=1000;r=3} @target ~onTimer:200 <50%
- - sound{s=entity.zombie_villager.converted} @LivingEntitiesInRadius{r=15} ~onTimer:200 <50%
- - damage{amount=2;i=false} @target ~onTimer:200 <50%
- - shootfireball{y=2;v=1;ps=true} @target ~onTimer:100 >30%
- - heal{a=5,oh=false} @self ~onTimer:10
- - effect:particlesphere{p=lava;amount=20;r=4} @self ~onTimer:5
- - ignite{ticks=50} @target ~onAttack
- - shootfireball{y=3;v=1;ps=true} @target ~onTimer:100 <30%
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- SkeletonKing2:
- Type: SKELETON
- Display: '&5&lSkeleton King'
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 golems
- Health: 300
- Damage: 10
- BossBar:
- Enabled: true
- Title: '&5&lSkeleton King'
- Range: 50
- Color: PINK
- Options:
- AlwaysShowName: true
- Despawn: false
- FollowRange: 1000
- KnockbackResistance: 1
- MovementSpeed: 0.25
- PreventOtherDrops: true
- RepeatAllSkills: false
- DamageModifiers:
- - DROWING 0
- - LIGHTNING 0
- - LAVA 0
- - FIRE_TICK 0
- - FIRE 0
- - HOT_FLOOR 0
- - FALL 0
- - SUFFOCATION 0
- - CONTACT 0
- - ENTITY_EXPLOSION 0
- - BLOCK_EXPLOSION 0
- Equipment:
- - iron_sword:0
- - iron_boots:1
- - iron_leggings:2
- - iron_chestplate:3
- Skills:
- - command{c="replaceitem entity <mob.uuid> slot.armor.head minecraft<&co>skull 1 3 <&lc>display<&co><&lc>Name<&co><&dq>§5§lSkeletonKing<&sq>s Skull<&dq><&rc>,SkullOwner<&co><&lc>Id<&co><&dq>f78a4d8d-d51b-4b39-98a3-230f2de0c670<&dq>,Properties<&co><&lc>textures<&co><&lb><&lc>Value<&co><&dq>eyJ0aW1lc3RhbXAiOjE1MTU0NzAzMjA0NTcsInByb2ZpbGVJZCI6IjkyOTMzNWVkZDkzNTRjNTc5NzFlNjIyOWYyMjU0NmE5IiwicHJvZmlsZU5hbWUiOiJBa28xNzEyIiwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2Q2ZmQ5NzEwODFjNzczNmQ4ODM0MzBmZTZmNzAzNmY0NDVjOTU1YjRjM2I5NzU3NmM2ZDg2ZTI5YjU3OTU5In19fQ<&eq><&eq><&dq><&rc><&rb><&rc><&rc><&rc>"} @self ~onSpawn
- - command{c="entitydata <mob.uuid> <&lc>Fire<&co>-1<&rc>"} @self ~onSpawn
- - command{c="effect <mob.uuid> fire_resistance 1000000 0 true"} @self ~onSpawn
- - command{c="execute <mob.uuid> ~ ~ ~ particle hugeexplosion ~ ~1 ~ 1 1 1 0 3 force"} @self ~onDeath
- - skill{s=Blaster-Fade} @target ~onTimer:200 =70%-100%
- - skill{s=PressHard} @target ~onTimer:100 0.2
- - skill{s=TripleBlaster} @target ~onTimer:200 =30%-70%
- - skill{s=FiveBlaster} @target ~onTimer:350 =1%-30%
- - sound{s=entity.lightning.thunder;v=3} @self ~onDamaged =50%
- - lightning @LivingEntitiesInRadius{r=30} ~onTimer:300 <50%
- - skill{s=Burst} @self ~onTimer:120 0.5
- - skill{s=Teleport} @NearestPlayer{r=60} ~onTimer:90
- - sound{s=entity.player.attack.sweep} @self ~onAttack
- - sound{s=item.shield.break} @self ~onDamaged
- - skill{s=Teleport} @NearestPlayer{r=60} ~onDamaged 0.2
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- WitherInvader:
- Type: WITHER
- Display: '&5&lWither'
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 golems
- Health: 50
- Damage: 5
- Drops:
- - emerald_block 1 0.3
- - emerald_block 2 0.7
- - emerald_block 2 1
- - emerald 10 1
- Options:
- AlwaysShowName: true
- Despawn: false
- FollowRange: 1000
- MovementSpeed: 0.25
- PreventOtherDrops: true
- RepeatAllSkills: false
- DamageModifiers:
- - DROWING 0
- - LIGHTNING 0
- - LAVA 0
- - FIRE_TICK 0
- - FIRE 0
- - HOT_FLOOR 0
- - FALL 0
- - SUFFOCATION 0
- - CONTACT 0
- - ENTITY_EXPLOSION 0
- - BLOCK_EXPLOSION 0
- Skills:
- - skill{s=SkullShoot} @target ~onTimer:120
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- ZombieInvader1:
- Type: ZOMBIE
- Display: 'Zombie Invader'
- AIGoalSelectors:
- - gotolocation -179,21,32
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 attacker
- Health: 20
- Damage: 2
- Drops:
- - emerald 1 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- SkeletonInvader1:
- Type: SKELETON
- Display: 'Skeleton Invader'
- AIGoalSelectors:
- - gotolocation -179,21,32
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 attacker
- Health: 20
- Damage: 0
- Drops:
- - emerald 1 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Equipment:
- - stone_sword:0
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- - command{c="replaceitem entity <mob.uuid> slot.weapon.mainhand stone_sword"} @self ~onSpawn
- CreeperInvader1:
- Type: CREEPER
- Display: 'Creeper Invader'
- AIGoalSelectors:
- - gotolocation -179,21,32
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 attacker
- Health: 20
- Damage: 1
- Drops:
- - emerald 1 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- SpiderInvader1:
- Type: SPIDER
- Display: 'Spider Invader'
- AIGoalSelectors:
- - gotolocation -179,21,32
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 attacker
- Health: 20
- Damage: 2
- Drops:
- - emerald 1 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- ZombieInvader2:
- Type: ZOMBIE
- Display: 'Zombie Invader'
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 players
- Health: 20
- Damage: 2
- Drops:
- - emerald 1 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- SkeletonInvader2:
- Type: SKELETON
- Display: 'Skeleton Invader'
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 players
- Health: 20
- Damage: 3
- Drops:
- - emerald 1 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- CreeperInvader2:
- Type: CREEPER
- Display: 'Creeper Invader'
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 players
- Health: 20
- Damage: 1
- Drops:
- - emerald 1 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- SpiderInvader2:
- Type: SPIDER
- Display: 'Spider Invader'
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 players
- Health: 20
- Damage: 2
- Drops:
- - emerald 1 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- ZombiePigmanInvader1:
- Type: PIG_ZOMBIE
- Display: 'Zombie Pigman Invader'
- AIGoalSelectors:
- - gotolocation -179,21,32
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 players
- Health: 30
- Damage: 3
- Drops:
- - emerald 2 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- - command{c="entitydata <mob.uuid> {Anger:32767s}"} @self ~onSpawn
- WitherSkeletonInvader1:
- Type: WITHER_SKELETON
- Display: 'Wither Skeleton Invader'
- AIGoalSelectors:
- - gotolocation -179,21,32
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 attacker
- Health: 30
- Damage: 3
- Drops:
- - emerald 2 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- - command{c="replaceitem entity <mob.uuid> slot.weapon.mainhand stone_sword"} @self ~onSpawn
- BlazeInvader1:
- Type: BLAZE
- Display: 'Blaze Invader'
- AIGoalSelectors:
- - gotolocation -179,21,32
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 attacker
- Health: 30
- Damage: 3
- Drops:
- - emerald 2 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- CaveSpiderInvader1:
- Type: CAVE_SPIDER
- Display: 'Cave Spider Invader'
- AIGoalSelectors:
- - gotolocation -179,21,32
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 attacker
- Health: 30
- Damage: 3
- Drops:
- - emerald 2 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- ZombiePigmanInvader2:
- Type: PIG_ZOMBIE
- Display: 'Zombie Pigman Invader'
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 players
- Health: 30
- Damage: 3
- Drops:
- - emerald 2 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- - command{c="entitydata <mob.uuid> {Anger:32767s}"} @self ~onSpawn
- WitherSkeletonInvader2:
- Type: WITHER_SKELETON
- Display: 'Wither Skeleton Invader'
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 players
- Health: 30
- Damage: 3
- Drops:
- - emerald 2 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Equipment:
- - bow:0
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- BlazeInvader2:
- Type: BLAZE
- Display: 'Blaze Invader'
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 players
- Health: 30
- Damage: 3
- Drops:
- - emerald 2 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- CaveSpiderInvader2:
- Type: CAVE_SPIDER
- Display: 'Cave Spider Invader'
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 players
- Health: 30
- Damage: 3
- Drops:
- - emerald 2 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- VindicatorInvader1:
- Type: VINDICATOR
- Display: 'Vindicator Invader'
- AIGoalSelectors:
- - gotolocation -179,21,32
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 attacker
- Health: 40
- Damage: 1
- Drops:
- - emerald 3 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- HuskInvader1:
- Type: HUSK
- Display: 'Husk Invader'
- AIGoalSelectors:
- - gotolocation -179,21,32
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 attacker
- Health: 40
- Damage: 5
- Drops:
- - emerald 3 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- StrayInvader1:
- Type: STRAY
- Display: 'Stray Invader'
- AIGoalSelectors:
- - gotolocation -179,21,32
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 attacker
- Health: 40
- Damage: 1
- Drops:
- - emerald 3 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Equipment:
- - iron_sword:0
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- - command{c="replaceitem entity <mob.uuid> slot.weapon.mainhand iron_sword"} @self ~onSpawn
- EvokerInvader1:
- Type: EVOKER
- Display: 'Evoker Invader'
- AIGoalSelectors:
- - gotolocation -179,21,32
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 attacker
- Health: 40
- Damage: 5
- Drops:
- - emerald 3 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- MovementSpeed: 0.2
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- VindicatorInvader2:
- Type: VINDICATOR
- Display: 'Vindicator Invader'
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 players
- Health: 40
- Damage: 1
- Drops:
- - emerald 3 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- HuskInvader2:
- Type: HUSK
- Display: 'Husk Invader'
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 players
- Health: 40
- Damage: 5
- Drops:
- - emerald 3 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- StrayInvader2:
- Type: STRAY
- Display: 'Stray Invader'
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 players
- Health: 40
- Damage: 1
- Drops:
- - emerald 3 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
- EvokerInvader2:
- Type: EVOKER
- Display: 'Evoker Invader'
- AITargetSelectors:
- - 0 clear
- - 1 golems
- - 2 players
- Health: 40
- Damage: 5
- Drops:
- - emerald 3 0.7
- Options:
- Despawn: false
- FollowRange: 1000
- MovementSpeed: 0.2
- PreventOtherDrops: true
- RepeatAllSkills: false
- Skills:
- - command{c="scoreboard teams join invader <mob.uuid>"} @self ~onSpawn
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