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  1. Log uploaded on Friday, December 14, 2018, 10:08:45 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Blueprints: Blueprints(2.0.36.0)
  5. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  6. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
  7. Increased Stack: (no assemblies)
  8. Replace Stuff - Dev Build: (no assemblies)
  9.  
  10. Active Harmony patches:
  11. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  12. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  13. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  14. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  15. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  16. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  17. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  18. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  19. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  20. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  21. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  22. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  23. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  24. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  25. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  26. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  27. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  28. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  29. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  30. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib; 1.1.0.0: EdB.PrepareCarefully
  31.  
  32. Platform information: (hidden, hold Shift while publishing to include)
  33.  
  34. Log file contents:
  35. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  36. GfxDevice: [Renderer information redacted]
  37. Begin MonoManager ReloadAssembly
  38. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  39. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  40. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  41. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  42. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  43. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  44. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  45. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  46. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  47. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  48. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  49. RimWorld 1.0.2059 rev1005
  50.  
  51. [HugsLib] version 6.1.1
  52.  
  53. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  54. GfxDevice: creating device client; threaded=1
  55. Setting up 2 worker threads for Enlighten.
  56. Thread -> id: 21c8 -> priority: 1
  57. Thread -> id: 14c4 -> priority: 1
  58. Direct3D:
  59. Version: Direct3D 9.0c [igdumdim64.dll 25.20.100.6323]
  60. Renderer: Intel(R) HD Graphics 610
  61. Vendor: Intel
  62. VRAM: 1075 MB (via DXGI)
  63. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  64. Begin MonoManager ReloadAssembly
  65. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  66. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  67. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  68. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  69. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  70. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  71. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  72. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  73. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  74. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  75. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  76. RimWorld 1.0.2059 rev1005
  77.  
  78. [HugsLib] version 6.1.1
  79.  
  80. Could not find a type named Replace_Stuff.Designator_ReplaceStuff
  81.  
  82. Knowledge data was missing key BuildersTryMine. Adding it...
  83.  
  84. Knowledge data was missing key BuildersTryMine. Adding it...
  85.  
  86. DesignationCategoryDefStructure could not instantiate special designator from class .
  87. Exception:
  88. System.ArgumentNullException: Argument cannot be null.
  89. Parameter name: type
  90. at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
  91. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  92. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  93. at Verse.DesignationCategoryDef.ResolveDesignators () [0x00000] in <filename unknown>:0
  94.  
  95. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  96.  
  97. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 8886.
  98. Total: 63.804298 ms (FindLiveObjects: 0.874500 ms CreateObjectMapping: 1.872900 ms MarkObjects: 60.969902 ms DeleteObjects: 0.086400 ms)
  99.  
  100. Loading game from file Eterno Aliança De Hibo Do Sul 3 with mods Core, Blueprints, HugsLib, EdBPrepareCarefully, Increased Stack, RimWorld-ReplaceStuff-master
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16072.
  105. Total: 117.516502 ms (FindLiveObjects: 1.128300 ms CreateObjectMapping: 1.357300 ms MarkObjects: 114.983093 ms DeleteObjects: 0.046600 ms)
  106.  
  107. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  108.  
  109. Unloading 6906 unused Assets to reduce memory usage. Loaded Objects now: 9409.
  110. Total: 70.764496 ms (FindLiveObjects: 1.271600 ms CreateObjectMapping: 1.957600 ms MarkObjects: 46.927799 ms DeleteObjects: 20.599800 ms)
  111.  
  112. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  113.  
  114. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10245.
  115. Total: 121.357796 ms (FindLiveObjects: 0.828100 ms CreateObjectMapping: 1.329500 ms MarkObjects: 119.179001 ms DeleteObjects: 0.020600 ms)
  116.  
  117. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  118.  
  119. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 10621.
  120. Total: 123.817505 ms (FindLiveObjects: 0.601500 ms CreateObjectMapping: 1.114700 ms MarkObjects: 122.056900 ms DeleteObjects: 0.043700 ms)
  121.  
  122. Initializing new game with mods Core, Blueprints, HugsLib, EdBPrepareCarefully, Increased Stack, RimWorld-ReplaceStuff-master
  123.  
  124. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  125.  
  126. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17163.
  127. Total: 147.028900 ms (FindLiveObjects: 1.389000 ms CreateObjectMapping: 3.299800 ms MarkObjects: 142.300995 ms DeleteObjects: 0.037800 ms)
  128.  
  129. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  130.  
  131. Unloading 6599 unused Assets to reduce memory usage. Loaded Objects now: 10648.
  132. Total: 105.694504 ms (FindLiveObjects: 1.084800 ms CreateObjectMapping: 2.156400 ms MarkObjects: 68.244896 ms DeleteObjects: 34.207798 ms)
  133.  
  134. Setting up 2 worker threads for Enlighten.
  135. Thread -> id: 1288 -> priority: 1
  136. Thread -> id: e14 -> priority: 1
  137. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  138. GfxDevice: creating device client; threaded=1
  139. Direct3D:
  140. Version: Direct3D 9.0c [igdumdim64.dll 25.20.100.6323]
  141. Renderer: Intel(R) HD Graphics 610
  142. Vendor: Intel
  143. VRAM: 1075 MB (via DXGI)
  144. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  145. Begin MonoManager ReloadAssembly
  146. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  147. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  148. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  149. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  150. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  151. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  152. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  153. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  154. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  155. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  156. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  157. RimWorld 1.0.2059 rev1005
  158.  
  159. [HugsLib] version 6.1.1
  160.  
  161. Could not resolve cross-reference to RimWorld.ConceptDef named BuildersTryMine (wanter=knowledge)
  162.  
  163. Failed to load key/value pair: , 0
  164.  
  165. Could not resolve cross-reference to RimWorld.ConceptDef named BuildersTryMine (wanter=knowledge)
  166.  
  167. Failed to load key/value pair: , 0
  168.  
  169. Setting up 2 worker threads for Enlighten.
  170. Thread -> id: 494 -> priority: 1
  171. Thread -> id: 630 -> priority: 1
  172. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  173. GfxDevice: creating device client; threaded=1
  174. Direct3D:
  175. Version: Direct3D 9.0c [igdumdim64.dll 25.20.100.6323]
  176. Renderer: Intel(R) HD Graphics 610
  177. Vendor: Intel
  178. VRAM: 1075 MB (via DXGI)
  179. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  180. Begin MonoManager ReloadAssembly
  181. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  182. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  183. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  184. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  185. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  186. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  187. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  188. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  189. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  190. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  191. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  192. RimWorld 1.0.2059 rev1005
  193.  
  194. [HugsLib] version 6.1.1
  195.  
  196. Could not find a type named Replace_Stuff.Designator_ReplaceStuff
  197.  
  198. Knowledge data was missing key BuildersTryMine. Adding it...
  199.  
  200. Knowledge data was missing key BuildersTryMine. Adding it...
  201.  
  202. DesignationCategoryDefStructure could not instantiate special designator from class .
  203. Exception:
  204. System.ArgumentNullException: Argument cannot be null.
  205. Parameter name: type
  206. at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
  207. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  208. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  209. at Verse.DesignationCategoryDef.ResolveDesignators () [0x00000] in <filename unknown>:0
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