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- new Text:BJ_GLOBAL_TEXTDRAW[116];
- new Text:BJ_PLAYER_TEXTDRAW[MAX_PLAYERS][20];
- BJ_GLOBAL_TEXTDRAW[0] = TextDrawCreate(546.200012, 66.400002, "LD_SPAC:white");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[0], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[0], 61.500000, 8.800000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[0], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[0], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[0], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[0], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[0], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[0], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[0], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[0], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[0], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[0], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[0]);
- BJ_GLOBAL_TEXTDRAW[1] = TextDrawCreate(548.200012, 68.599998, "LD_SPAC:white");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[1], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[1], 57.599998, 5.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[1], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[1], 0x5A0C0EFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[1], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[1], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[1], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[1], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[1], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[1], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[1], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[1], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[1]);
- BJ_GLOBAL_TEXTDRAW[2] = TextDrawCreate(248.666641, 430.592621, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[2], 0.000000, 1.399999);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[2], 544.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[2], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[2], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[2], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[2], 0x21212BFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[2], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[2], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[2], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[2], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[2], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[2], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[2], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[2]);
- BJ_GLOBAL_TEXTDRAW[3] = TextDrawCreate(242.666733, 427.548187, "LD_bEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[3], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[3], 8.000000, 9.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[3], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[3], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[3], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[3], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[3], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[3], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[3], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[3], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[3], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[3], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[3]);
- BJ_GLOBAL_TEXTDRAW[4] = TextDrawCreate(242.666733, 437.448792, "LD_bEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[4], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[4], 8.000000, 9.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[4], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[4], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[4], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[4], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[4], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[4], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[4], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[4], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[4], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[4], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[4]);
- BJ_GLOBAL_TEXTDRAW[5] = TextDrawCreate(256.767120, 433.592804, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[5], 0.000000, 0.666665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[5], 242.500519, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[5], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[5], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[5], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[5], 0x21212BFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[5], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[5], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[5], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[5], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[5], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[5], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[5], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[5]);
- BJ_GLOBAL_TEXTDRAW[6] = TextDrawCreate(541.666931, 427.618530, "LD_bEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[6], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[6], 8.000000, 9.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[6], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[6], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[6], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[6], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[6], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[6], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[6], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[6], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[6], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[6], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[6]);
- BJ_GLOBAL_TEXTDRAW[7] = TextDrawCreate(541.666931, 437.419128, "LD_bEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[7], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[7], 8.000000, 9.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[7], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[7], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[7], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[7], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[7], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[7], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[7], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[7], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[7], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[7], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[7]);
- BJ_GLOBAL_TEXTDRAW[8] = TextDrawCreate(549.800537, 433.877991, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[8], 0.000000, 0.666665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[8], 536.900024, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[8], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[8], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[8], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[8], 0x21212BFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[8], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[8], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[8], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[8], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[8], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[8], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[8], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[8]);
- BJ_GLOBAL_TEXTDRAW[9] = TextDrawCreate(212.267838, 439.126404, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[9], 0.000000, -0.400000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[9], 240.300568, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[9], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[9], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[9], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[9], 0xFFFFFFFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[9], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[9], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[9], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[9], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[9], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[9], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[9], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[9]);
- BJ_GLOBAL_TEXTDRAW[10] = TextDrawCreate(206.766800, 435.389496, "LD_bEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[10], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[10], 3.000000, 4.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[10], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[10], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[10], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[10], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[10], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[10], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[10], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[10], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[10], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[10], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[10]);
- BJ_GLOBAL_TEXTDRAW[11] = TextDrawCreate(127.133255, 413.500031, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[11], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[11], 35.000000, 48.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[11], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[11], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[11], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[11], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[11], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[11], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[11], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[11], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[11], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[11], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[11], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[11]);
- BJ_GLOBAL_TEXTDRAW[12] = TextDrawCreate(399.033417, 418.392639, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[12], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[12], 31.000000, 39.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[12], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[12], 0xFFFFFF50);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[12], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[12], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[12], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[12], 0xFFFFFF00);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[12], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[12], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[12], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[12], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[12], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[12]);
- BJ_GLOBAL_TEXTDRAW[13] = TextDrawCreate(204.833649, 424.577332, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[13], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[13], -101.000000, 17.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[13], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[13], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[13], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[13], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[13], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[13], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[13], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[13], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[13], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[13], 1317);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[13], 90.000000, 90.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[13]);
- BJ_GLOBAL_TEXTDRAW[14] = TextDrawCreate(155.999954, 433.096252, "$");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[14], 0.143665, 0.774518);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[14], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[14], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[14], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[14], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[14], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[14], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[14], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[14], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[14], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[14], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[14], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[14]);
- BJ_GLOBAL_TEXTDRAW[15] = TextDrawCreate(176.999969, 433.511078, "128.152$");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[15], 0.105663, 0.666665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[15], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[15], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[15], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[15], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[15], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[15], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[15], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[15], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[15], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[15], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[15], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[15]);
- BJ_GLOBAL_TEXTDRAW[16] = TextDrawCreate(201.333298, 433.896301, "$");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[16], 0.092666, 0.591997);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[16], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[16], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[16], 0x008000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[16], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[16], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[16], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[16], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[16], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[16], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[16], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[16], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[16]);
- BJ_GLOBAL_TEXTDRAW[17] = TextDrawCreate(85.699928, 424.562592, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[17], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[17], 99.000000, 17.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[17], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[17], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[17], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[17], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[17], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[17], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[17], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[17], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[17], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[17], 1317);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[17], 90.000000, 90.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[17]);
- BJ_GLOBAL_TEXTDRAW[18] = TextDrawCreate(139.534439, 439.082062, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[18], 0.000000, -0.333332);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[18], 150.199951, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[18], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[18], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[18], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[18], 0xFFFFFFFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[18], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[18], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[18], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[18], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[18], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[18], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[18], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[18]);
- BJ_GLOBAL_TEXTDRAW[19] = TextDrawCreate(129.598343, 433.396271, "G");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[19], 0.143665, 0.774518);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[19], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[19], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[19], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[19], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[19], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[19], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[19], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[19], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[19], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[19], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[19], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[19]);
- BJ_GLOBAL_TEXTDRAW[20] = TextDrawCreate(90.666656, 433.896332, "0g");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[20], 0.105663, 0.666665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[20], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[20], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[20], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[20], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[20], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[20], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[20], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[20], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[20], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[20], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[20], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[20]);
- BJ_GLOBAL_TEXTDRAW[21] = TextDrawCreate(87.466652, 434.296326, "G");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[21], 0.092666, 0.591997);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[21], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[21], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[21], 0xFFA500FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[21], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[21], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[21], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[21], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[21], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[21], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[21], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[21], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[21]);
- BJ_GLOBAL_TEXTDRAW[22] = TextDrawCreate(233.833298, 418.589081, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[22], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[22], 31.000000, 39.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[22], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[22], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[22], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[22], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[22], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[22], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[22], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[22], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[22], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[22], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[22], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[22]);
- BJ_GLOBAL_TEXTDRAW[23] = TextDrawCreate(235.533401, 416.488953, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[23], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[23], 31.000000, 39.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[23], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[23], 0xFFFFFF80);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[23], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[23], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[23], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[23], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[23], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[23], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[23], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[23], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[23], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[23]);
- BJ_GLOBAL_TEXTDRAW[24] = TextDrawCreate(237.300079, 418.492615, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[24], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[24], 31.000000, 39.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[24], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[24], 0xFFFFFF50);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[24], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[24], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[24], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[24], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[24], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[24], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[24], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[24], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[24], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[24]);
- BJ_GLOBAL_TEXTDRAW[25] = TextDrawCreate(258.033325, 434.511078, "Pridruzite_nam_se_nasem_TeamSpeaku_3,_IP_pogledajte_na_/teamspeak");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[25], 0.094663, 0.550517);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[25], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[25], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[25], 0xC0C0C0FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[25], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[25], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[25], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[25], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[25], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[25], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[25], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[25], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[25]);
- BJ_GLOBAL_TEXTDRAW[26] = TextDrawCreate(395.533356, 418.489105, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[26], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[26], 31.000000, 39.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[26], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[26], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[26], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[26], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[26], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[26], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[26], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[26], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[26], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[26], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[26], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[26]);
- BJ_GLOBAL_TEXTDRAW[27] = TextDrawCreate(397.300049, 416.374176, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[27], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[27], 31.000000, 39.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[27], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[27], 0xFFFFFF80);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[27], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[27], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[27], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[27], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[27], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[27], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[27], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[27], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[27], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[27]);
- BJ_GLOBAL_TEXTDRAW[28] = TextDrawCreate(567.833374, 431.277924, "BLACK");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[28], 0.143997, 0.679111);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[28], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[28], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[28], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[28], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[28], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[28], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[28], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[28], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[28], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[28], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[28], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[28]);
- BJ_GLOBAL_TEXTDRAW[29] = TextDrawCreate(582.199524, 431.248352, "JACK");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[29], 0.143997, 0.679111);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[29], 0.089997, 0.219999);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[29], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[29], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[29], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[29], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[29], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[29], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[29], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[29], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[29], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[29], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[29]);
- BJ_GLOBAL_TEXTDRAW[30] = TextDrawCreate(560.266296, 436.900085, "ONLINE_GAMING_COMMUNITY");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[30], 0.076664, 0.479999);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[30], 0.089997, 0.289999);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[30], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[30], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[30], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[30], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[30], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[30], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[30], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[30], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[30], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[30], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[30]);
- BJ_GLOBAL_TEXTDRAW[31] = TextDrawCreate(616.266357, 397.826202, "ld_card:cd11s");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[31], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[31], 9.000000, 21.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[31], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[31], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[31], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[31], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[31], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[31], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[31], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[31], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[31], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[31], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[31]);
- BJ_GLOBAL_TEXTDRAW[32] = TextDrawCreate(600.732483, 399.340973, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[32], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[32], 39.000000, 47.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[32], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[32], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[32], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[32], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[32], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[32], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[32], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[32], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[32], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[32], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[32]);
- BJ_GLOBAL_TEXTDRAW[33] = TextDrawCreate(621.567200, 396.752228, "LD_CARd:cd1s");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[33], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[33], 11.000000, 21.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[33], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[33], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[33], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[33], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[33], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[33], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[33], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[33], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[33], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[33], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[33]);
- BJ_GLOBAL_TEXTDRAW[34] = TextDrawCreate(611.700439, 431.926117, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[34], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[34], 16.000000, 17.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[34], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[34], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[34], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[34], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[34], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[34], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[34], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[34], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[34], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[34], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[34]);
- BJ_GLOBAL_TEXTDRAW[35] = TextDrawCreate(597.099976, 397.081512, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[35], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[35], 45.000000, 54.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[35], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[35], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[35], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[35], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[35], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[35], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[35], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[35], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[35], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[35], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[35]);
- BJ_GLOBAL_TEXTDRAW[36] = TextDrawCreate(598.699463, 399.370392, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[36], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[36], 42.000000, 50.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[36], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[36], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[36], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[36], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[36], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[36], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[36], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[36], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[36], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[36], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[36]);
- BJ_GLOBAL_TEXTDRAW[37] = TextDrawCreate(600.166321, 401.000092, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[37], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[37], 39.000000, 47.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[37], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[37], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[37], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[37], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[37], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[37], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[37], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[37], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[37], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[37], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[37]);
- BJ_GLOBAL_TEXTDRAW[38] = TextDrawCreate(613.766846, 432.581787, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[38], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[38], 13.000000, 15.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[38], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[38], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[38], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[38], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[38], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[38], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[38], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[38], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[38], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[38], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[38]);
- BJ_GLOBAL_TEXTDRAW[39] = TextDrawCreate(614.100464, 430.870453, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[39], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[39], 12.000000, 16.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[39], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[39], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[39], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[39], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[39], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[39], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[39], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[39], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[39], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[39], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[39]);
- BJ_GLOBAL_TEXTDRAW[40] = TextDrawCreate(600.166321, 401.000092, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[40], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[40], 39.000000, 47.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[40], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[40], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[40], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[40], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[40], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[40], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[40], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[40], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[40], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[40], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[40]);
- BJ_GLOBAL_TEXTDRAW[41] = TextDrawCreate(603.234192, 401.433319, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[41], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[41], 15.000000, 19.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[41], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[41], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[41], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[41], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[41], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[41], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[41], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[41], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[41], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[41], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[41]);
- BJ_GLOBAL_TEXTDRAW[42] = TextDrawCreate(604.733826, 402.133362, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[42], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[42], 13.000000, 19.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[42], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[42], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[42], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[42], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[42], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[42], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[42], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[42], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[42], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[42], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[42]);
- BJ_GLOBAL_TEXTDRAW[43] = TextDrawCreate(605.467529, 403.377838, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[43], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[43], 14.000000, 18.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[43], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[43], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[43], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[43], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[43], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[43], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[43], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[43], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[43], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[43], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[43]);
- BJ_GLOBAL_TEXTDRAW[44] = TextDrawCreate(600.166321, 401.000092, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[44], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[44], 39.000000, 47.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[44], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[44], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[44], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[44], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[44], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[44], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[44], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[44], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[44], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[44], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[44]);
- BJ_GLOBAL_TEXTDRAW[45] = TextDrawCreate(617.001221, 409.600067, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[45], 0.000000, -1.466663);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[45], 615.299927, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[45], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[45], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[45], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[45], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[45], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[45], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[45], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[45], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[45], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[45], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[45], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[45]);
- BJ_GLOBAL_TEXTDRAW[46] = TextDrawCreate(633.068054, 420.593048, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[46], 0.000000, -2.799997);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[46], 631.600098, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[46], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[46], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[46], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[46], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[46], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[46], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[46], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[46], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[46], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[46], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[46], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[46]);
- BJ_GLOBAL_TEXTDRAW[47] = TextDrawCreate(633.834473, 399.437469, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[47], 0.000000, -0.533330);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[47], 621.099976, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[47], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[47], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[47], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[47], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[47], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[47], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[47], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[47], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[47], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[47], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[47], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[47]);
- BJ_GLOBAL_TEXTDRAW[48] = TextDrawCreate(623.468079, 400.067078, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[48], 0.000000, -0.499998);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[48], 614.400391, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[48], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[48], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[48], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[48], 0x00FF00FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[48], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[48], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[48], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[48], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[48], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[48], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[48], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[48]);
- BJ_GLOBAL_TEXTDRAW[49] = TextDrawCreate(617.001709, 398.237335, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[49], 0.000000, 1.000000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[49], 614.300171, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[49], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[49], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[49], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[49], 0xFFFFFFFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[49], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[49], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[49], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[49], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[49], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[49], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[49], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[49]);
- BJ_GLOBAL_TEXTDRAW[50] = TextDrawCreate(616.734802, 397.878113, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[50], 0.000000, -0.266663);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[50], 621.499878, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[50], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[50], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[50], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[50], 0xFFFFFFFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[50], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[50], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[50], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[50], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[50], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[50], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[50], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[50]);
- BJ_GLOBAL_TEXTDRAW[51] = TextDrawCreate(623.568298, 397.063293, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[51], 0.000000, -0.266663);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[51], 629.400391, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[51], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[51], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[51], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[51], 0xFFFFFFFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[51], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[51], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[51], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[51], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[51], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[51], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[51], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[51]);
- BJ_GLOBAL_TEXTDRAW[52] = TextDrawCreate(625.867737, 397.063293, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[52], 0.000000, -0.266663);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[52], 631.699829, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[52], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[52], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[52], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[52], 0xFFFFFFFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[52], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[52], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[52], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[52], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[52], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[52], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[52], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[52]);
- BJ_GLOBAL_TEXTDRAW[53] = TextDrawCreate(634.600830, 397.637299, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[53], 0.000000, 1.908334);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[53], 631.099976, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[53], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[53], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[53], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[53], 0xFFFFFFFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[53], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[53], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[53], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[53], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[53], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[53], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[53], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[53]);
- BJ_GLOBAL_TEXTDRAW[54] = TextDrawCreate(634.600830, 400.737488, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[54], 0.000000, 1.908334);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[54], 631.099976, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[54], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[54], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[54], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[54], 0xFFFFFFFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[54], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[54], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[54], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[54], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[54], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[54], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[54], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[54]);
- BJ_GLOBAL_TEXTDRAW[55] = TextDrawCreate(607.166321, 408.781616, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[55], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[55], 25.000000, 31.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[55], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[55], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[55], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[55], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[55], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[55], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[55], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[55], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[55], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[55], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[55]);
- BJ_GLOBAL_TEXTDRAW[56] = TextDrawCreate(580.532532, 394.370605, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[56], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[56], 61.000000, 76.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[56], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[56], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[56], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[56], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[56], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[56], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[56], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[56], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[56], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[56], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[56], 0.000000, 37.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[56]);
- BJ_GLOBAL_TEXTDRAW[57] = TextDrawCreate(598.366272, 379.266724, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[57], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[57], 61.000000, 76.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[57], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[57], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[57], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[57], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[57], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[57], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[57], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[57], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[57], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[57], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[57], 0.000000, 37.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[57]);
- BJ_GLOBAL_TEXTDRAW[58] = TextDrawCreate(597.699646, 394.285278, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[58], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[58], 61.000000, 76.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[58], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[58], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[58], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[58], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[58], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[58], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[58], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[58], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[58], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[58], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[58], 0.000000, 50.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[58]);
- BJ_GLOBAL_TEXTDRAW[59] = TextDrawCreate(579.866455, 379.522400, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[59], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[59], 61.000000, 76.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[59], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[59], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[59], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[59], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[59], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[59], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[59], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[59], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[59], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[59], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[59], 0.000000, 50.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[59]);
- BJ_GLOBAL_TEXTDRAW[60] = TextDrawCreate(605.367004, 407.051941, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[60], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[60], 29.000000, 35.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[60], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[60], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[60], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[60], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[60], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[60], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[60], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[60], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[60], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[60], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[60]);
- BJ_GLOBAL_TEXTDRAW[61] = TextDrawCreate(607.166321, 408.781616, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[61], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[61], 25.000000, 31.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[61], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[61], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[61], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[61], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[61], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[61], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[61], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[61], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[61], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[61], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[61]);
- BJ_GLOBAL_TEXTDRAW[62] = TextDrawCreate(610.499695, 412.515015, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[62], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[62], 17.990000, 23.040001);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[62], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[62], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[62], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[62], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[62], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[62], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[62], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[62], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[62], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[62], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[62]);
- BJ_GLOBAL_TEXTDRAW[63] = TextDrawCreate(607.933472, 404.444458, "B");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[63], 0.642665, 2.711703);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[63], 19.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[63], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[63], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[63], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[63], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[63], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[63], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[63], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[63], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[63], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[63], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[63]);
- BJ_GLOBAL_TEXTDRAW[64] = TextDrawCreate(606.633789, 404.029633, "B");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[64], 0.580331, 2.566518);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[64], 10.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[64], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[64], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[64], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[64], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[64], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[64], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[64], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[64], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[64], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[64], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[64]);
- BJ_GLOBAL_TEXTDRAW[65] = TextDrawCreate(615.700256, 413.570343, "J");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[65], 0.442333, 2.728296);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[65], 27.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[65], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[65], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[65], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[65], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[65], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[65], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[65], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[65], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[65], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[65], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[65]);
- BJ_GLOBAL_TEXTDRAW[66] = TextDrawCreate(607.933472, 404.444458, "B");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[66], 0.580331, 2.566518);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[66], 10.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[66], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[66], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[66], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[66], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[66], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[66], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[66], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[66], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[66], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[66], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[66]);
- BJ_GLOBAL_TEXTDRAW[67] = TextDrawCreate(618.199646, 413.570343, "J");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[67], 0.442333, 2.728296);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[67], 27.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[67], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[67], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[67], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[67], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[67], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[67], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[67], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[67], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[67], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[67], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[67]);
- BJ_GLOBAL_TEXTDRAW[68] = TextDrawCreate(616.600037, 413.570343, "J");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[68], 0.460666, 2.703407);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[68], 10.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[68], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[68], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[68], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[68], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[68], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[68], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[68], 0);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[68], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[68], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[68], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[68]);
- BJ_GLOBAL_TEXTDRAW[69] = TextDrawCreate(423.100220, 420.366730, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[69], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[69], 35.000000, 49.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[69], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[69], 0x008000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[69], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[69], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[69], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[69], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[69], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[69], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[69], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[69], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[69], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[69]);
- BJ_GLOBAL_TEXTDRAW[70] = TextDrawCreate(427.666718, 432.166656, "HAPPYHOURS");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[70], 0.093332, 0.575407);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[70], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[70], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[70], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[70], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[70], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[70], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[70], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[70], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[70], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[70], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[70], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[70]);
- BJ_GLOBAL_TEXTDRAW[71] = TextDrawCreate(430.399689, 436.400085, "UKLJUCEN");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[71], 0.093332, 0.575407);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[71], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[71], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[71], 0x008000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[71], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[71], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[71], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[71], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[71], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[71], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[71], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[71], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[71]);
- BJ_GLOBAL_TEXTDRAW[72] = TextDrawCreate(460.100311, 419.951874, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[72], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[72], 35.000000, 49.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[72], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[72], 0x008000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[72], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[72], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[72], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[72], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[72], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[72], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[72], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[72], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[72], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[72]);
- BJ_GLOBAL_TEXTDRAW[73] = TextDrawCreate(467.367676, 432.096222, "HAPPYJOB");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[73], 0.093332, 0.575407);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[73], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[73], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[73], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[73], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[73], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[73], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[73], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[73], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[73], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[73], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[73], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[73]);
- BJ_GLOBAL_TEXTDRAW[74] = TextDrawCreate(465.201080, 436.129578, "Stocar");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[74], 0.093332, 0.575407);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[74], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[74], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[74], 0x008000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[74], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[74], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[74], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[74], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[74], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[74], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[74], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[74], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[74]);
- BJ_GLOBAL_TEXTDRAW[75] = TextDrawCreate(485.200287, 418.274231, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[75], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[75], 31.000000, 39.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[75], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[75], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[75], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[75], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[75], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[75], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[75], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[75], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[75], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[75], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[75], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[75]);
- BJ_GLOBAL_TEXTDRAW[76] = TextDrawCreate(486.633575, 416.418488, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[76], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[76], 31.000000, 39.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[76], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[76], 0xFFFFFF80);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[76], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[76], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[76], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[76], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[76], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[76], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[76], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[76], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[76], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[76]);
- BJ_GLOBAL_TEXTDRAW[77] = TextDrawCreate(488.366760, 418.163025, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[77], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[77], 31.000000, 39.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[77], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[77], 0xFFFFFF50);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[77], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[77], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[77], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[77], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[77], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[77], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[77], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[77], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[77], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[77]);
- BJ_GLOBAL_TEXTDRAW[78] = TextDrawCreate(536.099976, 430.111237, "ld_Beat:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[78], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[78], 11.000000, 14.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[78], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[78], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[78], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[78], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[78], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[78], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[78], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[78], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[78], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[78], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[78]);
- BJ_GLOBAL_TEXTDRAW[79] = TextDrawCreate(539.333374, 429.763000, "/");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[79], 0.373333, 1.728592);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[79], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[79], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[79], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[79], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[79], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[79], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[79], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[79], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[79], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[79], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[79], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[79]);
- BJ_GLOBAL_TEXTDRAW[80] = TextDrawCreate(543.666504, 434.326080, "/");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[80], -0.310665, 1.309628);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[80], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[80], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[80], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[80], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[80], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[80], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[80], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[80], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[80], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[80], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[80], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[80]);
- BJ_GLOBAL_TEXTDRAW[81] = TextDrawCreate(513.199951, 432.381348, "REKORD:");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[81], 0.076999, 0.583702);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[81], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[81], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[81], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[81], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[81], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[81], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[81], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[81], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[81], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[81], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[81], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[81]);
- BJ_GLOBAL_TEXTDRAW[82] = TextDrawCreate(528.366394, 432.481323, "600");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[82], 0.076999, 0.583702);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[82], 0.000000, 0.200000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[82], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[82], 0xADD8E6FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[82], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[82], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[82], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[82], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[82], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[82], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[82], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[82], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[82]);
- BJ_GLOBAL_TEXTDRAW[83] = TextDrawCreate(513.199951, 436.681610, "ONLINE:");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[83], 0.076999, 0.583702);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[83], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[83], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[83], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[83], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[83], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[83], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[83], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[83], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[83], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[83], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[83], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[83]);
- BJ_GLOBAL_TEXTDRAW[84] = TextDrawCreate(526.566833, 436.911163, "299");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[84], 0.076999, 0.583702);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[84], 0.000000, 0.200000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[84], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[84], 0xADD8E6FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[84], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[84], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[84], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[84], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[84], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[84], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[84], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[84], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[84]);
- BJ_GLOBAL_TEXTDRAW[85] = TextDrawCreate(551.333313, 7.481470, "BLACK");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[85], 0.218333, 0.894814);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[85], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[85], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[85], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[85], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[85], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[85], 1);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[85], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[85], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[85], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[85], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[85], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[85]);
- BJ_GLOBAL_TEXTDRAW[86] = TextDrawCreate(574.032715, 6.781470, "JACK");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[86], 0.154666, 0.981925);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[86], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[86], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[86], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[86], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[86], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[86], 1);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[86], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[86], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[86], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[86], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[86], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[86]);
- BJ_GLOBAL_TEXTDRAW[87] = TextDrawCreate(551.666504, 15.777765, "ONLINE_GAMING_COMMUNITY");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[87], 0.126000, 0.658370);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[87], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[87], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[87], 0xC0C0C0FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[87], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[87], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[87], 1);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[87], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[87], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[87], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[87], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[87], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[87]);
- BJ_GLOBAL_TEXTDRAW[88] = TextDrawCreate(573.500305, 457.200531, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[88], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[88], 175.000000, 71.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[88], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[88], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[88], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[88], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[88], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[88], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[88], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[88], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[88], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[88], 1317);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[88], 90.000000, 90.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[88]);
- BJ_GLOBAL_TEXTDRAW[89] = TextDrawCreate(579.866455, 1.118515, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[89], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[89], 50.000000, 29.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[89], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[89], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[89], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[89], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[89], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[89], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[89], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[89], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[89], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[89], 26);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[89], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[89]);
- BJ_GLOBAL_TEXTDRAW[90] = TextDrawCreate(551.666443, 22.414803, "NICK:");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[90], 0.126000, 0.658370);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[90], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[90], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[90], 0xC0C0C0FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[90], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[90], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[90], 1);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[90], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[90], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[90], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[90], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[90], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[90]);
- BJ_GLOBAL_TEXTDRAW[91] = TextDrawCreate(618.067200, 5.507390, "3");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[91], 0.234332, 1.064888);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[91], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[91], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[91], 0xFF0000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[91], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[91], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[91], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[91], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[91], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[91], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[91], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[91], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[91]);
- BJ_GLOBAL_TEXTDRAW[92] = TextDrawCreate(614.468079, 5.092575, "<");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[92], 0.231333, 1.168591);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[92], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[92], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[92], 0xFF0000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[92], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[92], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[92], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[92], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[92], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[92], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[92], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[92], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[92]);
- BJ_GLOBAL_TEXTDRAW[93] = TextDrawCreate(615.767761, 5.092575, "<");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[93], 0.231333, 1.168591);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[93], 1280.000000, 1280.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[93], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[93], 0xFF0000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[93], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[93], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[93], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[93], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[93], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[93], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[93], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[93], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[93]);
- BJ_GLOBAL_TEXTDRAW[94] = TextDrawCreate(618.733215, 10.699997, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[94], 0.000000, -0.266665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[94], 620.399902, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[94], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[94], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[94], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[94], 0xFF0000FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[94], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[94], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[94], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[94], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[94], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[94], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[94], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[94]);
- BJ_GLOBAL_TEXTDRAW[95] = TextDrawCreate(620.633240, 12.159256, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[95], 0.000000, -0.062665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[95], 619.819946, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[95], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[95], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[95], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[95], 0xFF0000FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[95], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[95], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[95], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[95], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[95], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[95], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[95], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[95]);
- BJ_GLOBAL_TEXTDRAW[96] = TextDrawCreate(619.533020, 10.299997, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[96], 0.000000, -0.062665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[96], 618.899780, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[96], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[96], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[96], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[96], 0xFF0000FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[96], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[96], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[96], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[96], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[96], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[96], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[96], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[96]);
- BJ_GLOBAL_TEXTDRAW[97] = TextDrawCreate(619.033142, 10.299997, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[97], 0.000000, -0.062665);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[97], 618.399902, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[97], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[97], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[97], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[97], 0xFF0000FF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[97], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[97], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[97], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[97], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[97], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[97], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[97], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[97]);
- BJ_GLOBAL_TEXTDRAW[98] = TextDrawCreate(260.732849, -80.759178, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[98], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[98], 146.000000, 153.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[98], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[98], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[98], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[98], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[98], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[98], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[98], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[98], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[98], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[98], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[98], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[98]);
- BJ_GLOBAL_TEXTDRAW[99] = TextDrawCreate(573.200256, 424.870300, "01:28:54");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[99], 0.107332, 0.745481);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[99], -0.109999, 0.109999);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[99], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[99], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[99], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[99], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[99], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[99], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[99], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[99], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[99], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[99], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[99]);
- BJ_GLOBAL_TEXTDRAW[100] = TextDrawCreate(571.568298, 1.888846, "22/10/2023");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[100], 0.097332, 0.683259);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[100], -0.099999, -0.200000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[100], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[100], 0x000000FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[100], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[100], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[100], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[100], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[100], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[100], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[100], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[100], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[100]);
- BJ_GLOBAL_TEXTDRAW[101] = TextDrawCreate(270.133331, 6.237073, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[101], 0.000000, 0.599999);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[101], 395.799988, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[101], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[101], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[101], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[101], 0x21212BFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[101], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[101], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[101], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[101], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[101], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[101], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[101], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[101]);
- BJ_GLOBAL_TEXTDRAW[102] = TextDrawCreate(265.900085, 3.707431, "LD_bEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[102], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[102], 5.000000, 6.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[102], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[102], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[102], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[102], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[102], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[102], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[102], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[102], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[102], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[102], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[102]);
- BJ_GLOBAL_TEXTDRAW[103] = TextDrawCreate(265.900085, 8.507430, "LD_bEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[103], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[103], 5.000000, 6.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[103], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[103], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[103], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[103], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[103], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[103], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[103], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[103], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[103], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[103], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[103]);
- BJ_GLOBAL_TEXTDRAW[104] = TextDrawCreate(394.900177, 3.829652, "LD_bEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[104], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[104], 5.000000, 6.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[104], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[104], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[104], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[104], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[104], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[104], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[104], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[104], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[104], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[104], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[104]);
- BJ_GLOBAL_TEXTDRAW[105] = TextDrawCreate(394.900177, 8.429650, "LD_bEAT:chit");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[105], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[105], 5.000000, 6.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[105], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[105], 0x21212BFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[105], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[105], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[105], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[105], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[105], 4);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[105], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[105], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[105], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[105]);
- BJ_GLOBAL_TEXTDRAW[106] = TextDrawCreate(268.333344, 7.066689, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[106], 0.000000, 0.199998);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[106], 301.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[106], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[106], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[106], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[106], 0x21212BFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[106], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[106], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[106], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[106], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[106], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[106], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[106], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[106]);
- BJ_GLOBAL_TEXTDRAW[107] = TextDrawCreate(366.133484, 8.340760, "box");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[107], 0.000000, 0.199998);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[107], 398.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[107], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[107], 0xFFFFFFFF);
- TextDrawUseBox(BJ_GLOBAL_TEXTDRAW[107], 1);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[107], 0x21212BFF);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[107], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[107], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[107], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[107], 1);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[107], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[107], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[107], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[107]);
- BJ_GLOBAL_TEXTDRAW[108] = TextDrawCreate(275.866669, 7.237031, "DA_POGLEDATE_LISTU_ZADATAKA_KUCAJTE:");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[108], 0.103332, 0.372148);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[108], -78.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[108], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[108], 0xC0C0C0FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[108], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[108], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[108], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[108], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[108], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[108], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[108], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[108], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[108]);
- BJ_GLOBAL_TEXTDRAW[109] = TextDrawCreate(258.033386, -3.022075, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[109], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[109], 24.000000, 25.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[109], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[109], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[109], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[109], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[109], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[109], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[109], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[109], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[109], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[109], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[109], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[109]);
- BJ_GLOBAL_TEXTDRAW[110] = TextDrawCreate(259.233459, -4.322073, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[110], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[110], 24.000000, 25.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[110], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[110], 0xFFFFFF90);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[110], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[110], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[110], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[110], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[110], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[110], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[110], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[110], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[110], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[110]);
- BJ_GLOBAL_TEXTDRAW[111] = TextDrawCreate(260.433533, -2.722075, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[111], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[111], 24.000000, 25.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[111], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[111], 0xFFFFFF55);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[111], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[111], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[111], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[111], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[111], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[111], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[111], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[111], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[111], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[111]);
- BJ_GLOBAL_TEXTDRAW[112] = TextDrawCreate(368.966797, 7.237030, "/ZADACI");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[112], 0.103332, 0.372148);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[112], -78.000000, 0.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[112], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[112], 0x00FF00FF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[112], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[112], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[112], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[112], 0x000000FF);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[112], 2);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[112], 1);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[112], 0);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[112], 0.000000, 0.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[112]);
- BJ_GLOBAL_TEXTDRAW[113] = TextDrawCreate(378.866852, -2.907259, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[113], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[113], 24.000000, 25.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[113], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[113], 0xFFFFFFFF);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[113], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[113], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[113], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[113], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[113], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[113], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[113], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[113], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[113], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[113]);
- BJ_GLOBAL_TEXTDRAW[114] = TextDrawCreate(380.066925, -4.407258, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[114], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[114], 24.000000, 25.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[114], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[114], 0xFFFFFF90);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[114], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[114], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[114], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[114], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[114], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[114], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[114], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[114], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[114], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[114]);
- BJ_GLOBAL_TEXTDRAW[115] = TextDrawCreate(381.567017, -3.322074, "");
- TextDrawLetterSize(BJ_GLOBAL_TEXTDRAW[115], 0.480000, 1.120000);
- TextDrawTextSize(BJ_GLOBAL_TEXTDRAW[115], 24.000000, 25.000000);
- TextDrawAlignment(BJ_GLOBAL_TEXTDRAW[115], 1);
- TextDrawColor(BJ_GLOBAL_TEXTDRAW[115], 0xFFFFFF60);
- TextDrawBoxColor(BJ_GLOBAL_TEXTDRAW[115], 0x80808080);
- TextDrawSetShadow(BJ_GLOBAL_TEXTDRAW[115], 0);
- TextDrawSetOutline(BJ_GLOBAL_TEXTDRAW[115], 0);
- TextDrawBackgroundColor(BJ_GLOBAL_TEXTDRAW[115], 0x00000000);
- TextDrawFont(BJ_GLOBAL_TEXTDRAW[115], 5);
- TextDrawSetProportional(BJ_GLOBAL_TEXTDRAW[115], 0);
- TextDrawSetSelectable(BJ_GLOBAL_TEXTDRAW[115], 0);
- TextDrawSetPreviewModel(BJ_GLOBAL_TEXTDRAW[115], 19182);
- TextDrawSetPreviewRot(BJ_GLOBAL_TEXTDRAW[115], 0.000000, 45.000000, 0.000000, 1.000000);
- TextDrawShowForPlayer(playerid, BJ_GLOBAL_TEXTDRAW[115]);
- BJ_PLAYER_TEXTDRAW[playerid][0] = CreatePlayerTextDraw(playerid, 568.333191, 22.414803, "User_Name");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0.126000, 0.658370);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 1280.000000, 1280.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 1);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0x008000FF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 1);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 3);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][0], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][0]);
- BJ_PLAYER_TEXTDRAW[playerid][1] = CreatePlayerTextDraw(playerid, 557.000000, 377.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0.610000, 4.400001);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 516.000000, 126.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0x00000099);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][1], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][1]);
- BJ_PLAYER_TEXTDRAW[playerid][2] = CreatePlayerTextDraw(playerid, 589.000000, 408.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0.610000, 0.800000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 546.000000, 58.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0x000000FF);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][2], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][2]);
- BJ_PLAYER_TEXTDRAW[playerid][3] = CreatePlayerTextDraw(playerid, 596.000000, 408.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0.610000, 0.800000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 546.000000, 45.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0x0F0F0FFF);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][3], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][3]);
- BJ_PLAYER_TEXTDRAW[playerid][4] = CreatePlayerTextDraw(playerid, 589.000000, 394.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0.610000, 0.800000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 546.000000, 58.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0x000000FF);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][4], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][4]);
- BJ_PLAYER_TEXTDRAW[playerid][5] = CreatePlayerTextDraw(playerid, 596.000000, 394.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0.610000, 0.800000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 546.000000, 45.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0x0F0F0FFF);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][5], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][5]);
- BJ_PLAYER_TEXTDRAW[playerid][6] = CreatePlayerTextDraw(playerid, 534.500000, 339.000000, "MODELAUTO");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 0.500000, 5.199998);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 46.000000, 66.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 0x00000000);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 0x00000000);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 5);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 0);
- PlayerTextDrawSetPreviewModel(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 522);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], -10.000000, 0.000000, 90.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, BJ_PLAYER_TEXTDRAW[playerid][6], 1, 1);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][6]);
- BJ_PLAYER_TEXTDRAW[playerid][7] = CreatePlayerTextDraw(playerid, 525.000000, 408.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0.610000, 0.800000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 546.000000, 58.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0x000000FF);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][7], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][7]);
- BJ_PLAYER_TEXTDRAW[playerid][8] = CreatePlayerTextDraw(playerid, 518.000000, 408.000000, "_");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0.610000, 0.800000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 546.000000, 45.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0xFFFFFFFF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0x0F0F0FFF);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 1);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][8], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][8]);
- BJ_PLAYER_TEXTDRAW[playerid][9] = CreatePlayerTextDraw(playerid, 516.000000, 392.000000, "0");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0.289999, 1.399999);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 1280.000000, 1280.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 2);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0x00FF00FF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 3);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][9], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][9]);
- BJ_PLAYER_TEXTDRAW[playerid][10] = CreatePlayerTextDraw(playerid, 525.000000, 395.000000, "KM/H");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0.149998, 1.000000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 1280.000000, 1280.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0x00FF00FF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 2);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][10], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][10]);
- BJ_PLAYER_TEXTDRAW[playerid][11] = CreatePlayerTextDraw(playerid, 556.500000, 390.000000, "MODELGORIVO");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 0.500000, 1.000000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 15.000000, 14.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 0xFFFFFFC8);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 0x00000000);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 0x00000000);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 5);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 0);
- PlayerTextDrawSetPreviewModel(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 1650);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][11], 0.000000, 0.000000, 180.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][11]);
- BJ_PLAYER_TEXTDRAW[playerid][12] = CreatePlayerTextDraw(playerid, 560.500000, 406.000000, "MODELKILOMETRI");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0.500000, 1.000000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 9.000000, 10.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0xFFFFFFC8);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0x00000000);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0x00000000);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 5);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0);
- PlayerTextDrawSetPreviewModel(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 1073);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][12], 0.000000, 0.000000, 90.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][12]);
- BJ_PLAYER_TEXTDRAW[playerid][13] = CreatePlayerTextDraw(playerid, 540.500000, 405.000000, "MODELINFO");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0.500000, 1.000000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 18.000000, 12.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0xFFFFFFC8);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0x00000000);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0x00000000);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 5);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0);
- PlayerTextDrawSetPreviewModel(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 1239);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][13], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][13]);
- BJ_PLAYER_TEXTDRAW[playerid][14] = CreatePlayerTextDraw(playerid, 574.000000, 408.000000, "N/A km");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0.119998, 0.699998);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 1280.000000, 1280.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0xFFFFFFFF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0x1E5096FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 2);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][14], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][14]);
- BJ_PLAYER_TEXTDRAW[playerid][15] = CreatePlayerTextDraw(playerid, 574.000000, 394.000000, "28 L");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0.119998, 0.699998);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 1280.000000, 1280.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0xFFFFFFFF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0x1E5096FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 2);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][15], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][15]);
- BJ_PLAYER_TEXTDRAW[playerid][16] = CreatePlayerTextDraw(playerid, 617.000000, 394.000000, "DIZEL");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0.119998, 0.699998);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 1280.000000, 1280.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 3);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0xFFFFFFFF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0x1E5096FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 2);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][16], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][16]);
- BJ_PLAYER_TEXTDRAW[playerid][17] = CreatePlayerTextDraw(playerid, 495.500000, 403.000000, "MODELSVJETLA");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0.500000, 1.000000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 16.000000, 15.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0x000000FF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0x00000000);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0x00000000);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 5);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0);
- PlayerTextDrawSetPreviewModel(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 19154);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][17], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][17]);
- BJ_PLAYER_TEXTDRAW[playerid][18] = CreatePlayerTextDraw(playerid, 502.500000, 403.000000, "MODELSVJETLA2");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0.500000, 1.000000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 16.000000, 15.000000);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0x000000FF);
- PlayerTextDrawUseBox(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 1);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0x00000000);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 1);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0x00000000);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 5);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 1);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0);
- PlayerTextDrawSetPreviewModel(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 19154);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][18], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][18]);
- BJ_PLAYER_TEXTDRAW[playerid][19] = CreatePlayerTextDraw(playerid, 548.200012, 68.599998, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0.480000, 1.120000);
- PlayerTextDrawTextSize(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 57.599998, 5.000000);
- PlayerTextDrawAlignment(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 1);
- PlayerTextDrawColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0xB4191DFF);
- PlayerTextDrawBoxColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0x80808080);
- PlayerTextDrawSetShadow(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0);
- PlayerTextDrawSetOutline(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0);
- PlayerTextDrawBackgroundColor(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0x000000FF);
- PlayerTextDrawFont(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 4);
- PlayerTextDrawSetProportional(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0);
- PlayerTextDrawSetSelectable(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0);
- PlayerTextDrawSetPreviewRot(playerid, BJ_PLAYER_TEXTDRAW[playerid][19], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawShow(playerid, BJ_PLAYER_TEXTDRAW[playerid][19]);
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