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Dudermonman

Dude and cat's fusion (Not done at all XD)

Jun 14th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. wait(2.0)
  7. local char = game.Players.LocalPlayer.Character
  8. for i,v in pairs(char:children()) do
  9. if v:IsA("Accessory") then
  10. v:Destroy()
  11. end
  12. end
  13. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  14. aura.Size = NumberSequence.new(0)
  15. aura.Lifetime = NumberRange.new(0)
  16. aura.LightEmission = 0
  17. local jun = game.Players.LocalPlayer
  18. local p = game.Players.LocalPlayer
  19. local char = p.Character
  20. local mouse = p:GetMouse()
  21. local larm = char["Left Arm"]
  22. local rarm = char["Right Arm"]
  23. local lleg = char["Left Leg"]
  24. local rleg = char["Right Leg"]
  25. local hed = char.Head
  26. local torso = char.Torso
  27. local hum = char.Humanoid
  28. local cam = game.Workspace.CurrentCamera
  29. local root = char.HumanoidRootPart
  30. local deb = false
  31. local shot = 0
  32. local debris=game:service"Debris"
  33. local l = game:GetService("Lighting")
  34. local rs = game:GetService("RunService").RenderStepped
  35.  
  36. ypcall(function()
  37. shirt = Instance.new("Shirt", char)
  38. shirt.Name = "Shirt"
  39. pants = Instance.new("Pants", char)
  40. pants.Name = "Pants"
  41. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=382538294"
  42. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=382537949"
  43. end)
  44. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  45. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  46. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  47. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  48. Hair99 = Instance.new("Part")
  49.  
  50. Hair99.Parent = jun.Character
  51. Hair99.Name = "Hair"
  52. Hair99.formFactor = "Symmetric"
  53. Hair99.Size = Vector3.new(1, 1, 1)
  54. Hair99.CFrame = jun.Character.Head.CFrame
  55. Hair99:BreakJoints()
  56. Hair99.CanCollide = false
  57. Hair99.TopSurface = "Smooth"
  58. Hair99.BottomSurface = "Smooth"
  59. Hair99.BrickColor = BrickColor.new("New Yeller")
  60. Hair99.Transparency = 1
  61.  
  62. Weld = Instance.new("Weld")
  63. Weld.Part0 = jun.Character.Head
  64. Weld.Part1 = Hair99
  65. Weld.Parent = jun.Character.Head
  66. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  67.  
  68. Hair7 = Instance.new("Part")
  69. Hair7.Parent = jun.Character
  70. Hair7.Name = "Hair"
  71. Hair7.CanCollide = false
  72. Hair7.Locked = true
  73. Hair7.TopSurface = "Smooth"
  74. Hair7.BottomSurface = "Smooth"
  75. Hair7.formFactor = "Symmetric"
  76. Hair7.Material = "Neon"
  77. Hair7.BrickColor = BrickColor.new("Earth orange")
  78. Hair7.CFrame = jun.Character.Torso.CFrame
  79. Hair7.Size = Vector3.new(3, 3, 3)
  80. Hair7.Transparency = 1
  81.  
  82. Mesh = Instance.new("SpecialMesh")
  83. Mesh.Parent = Hair99
  84. Mesh.MeshType = "Sphere"
  85. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  86. Mesh.Scale = Vector3.new(0, 0, 0)
  87.  
  88.  
  89. Weld = Instance.new("Weld")
  90. Weld.Parent = jun.Character.Head
  91. Weld.Part0 = jun.Character.Head
  92. Weld.Part1 = Hair7
  93. Weld.C0 = CFrame.new(0, 1, 0)
  94.  
  95. Mesh = Instance.new("SpecialMesh")
  96. Mesh.Offset = Vector3.new(-.1, -0.7, .2)
  97. Mesh.Parent = Hair7
  98. Mesh.Scale = Vector3.new(1, 1, 1)
  99. Mesh.MeshType = "FileMesh"
  100. Mesh.MeshId = "http://www.roblox.com/asset/?id=81504052"
  101. Mesh.TextureId = ""
  102.  
  103.  
  104. for i = 1, 6 do
  105. Hair99.Transparency = Hair99.Transparency - .2
  106. Hair7.Transparency = Hair7.Transparency - .2
  107. wait(0)
  108. end
  109. local m = Instance.new("Model")
  110. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0"
  111. local p = game.Players.LocalPlayer
  112. local char = p.Character
  113. local mouse = p:GetMouse()
  114. local larm = char["Left Arm"]
  115. local rarm = char["Right Arm"]
  116. local lleg = char["Left Leg"]
  117. local rleg = char["Right Leg"]
  118. local hed = char.Head
  119. local torso = char.Torso
  120. local hum = char.Humanoid
  121. local cam = game.Workspace.CurrentCamera
  122. local root = char.HumanoidRootPart
  123. local deb = false
  124. local shot = 0
  125. local debris=game:service"Debris"
  126. local l = game:GetService("Lighting")
  127. local rs = game:GetService("RunService").RenderStepped
  128.  
  129.  
  130. local p = game.Players.LocalPlayer
  131. local char = p.Character
  132. z = Instance.new("Sound", char)
  133. z.SoundId = "rbxassetid://740161429"
  134. z.Pitch = 1
  135. z.Volume = 999
  136. wait(.1)
  137. z:Play()
  138. Dude = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  139. Dude.Name = "Dude"
  140. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Dude)
  141. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Dude)
  142. shirt.Name = "Shirt"
  143. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Dude)
  144. pants.Name = "Pants"
  145. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude)
  146. torso.Size = Vector3.new(2,2,1)
  147. torso.Rotation = Vector3.new(0,180,0)
  148. torso.Position = Vector3.new(0,4,0)
  149. torso.BrickColor = BrickColor.new("Bright red")
  150. torso.Name = "Torso"
  151. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude)
  152. head.Size = Vector3.new(1.25,1.25,1.25)
  153. head.BrickColor = BrickColor.new("Pastel brown")
  154. head.Name = "Head"
  155. head.Position = Vector3.new(0,6,0)
  156. headmesh = Instance.new("SpecialMesh",head)
  157. headmesh.MeshType = "Head"
  158. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude)
  159. larm.Size = Vector3.new(1,2,1)
  160. larm.BrickColor = BrickColor.new("Bright red")
  161. larm.Name = "Left Arm"
  162. larm.Position = Vector3.new(-2,4,0)
  163. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude)
  164. rarm.Size = Vector3.new(1,2,1)
  165. rarm.BrickColor = BrickColor.new("Bright red")
  166. rarm.Name = "Right Arm"
  167. rarm.Position = Vector3.new(2,4,0)
  168. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude)
  169. lleg.Size = Vector3.new(1,2,1)
  170. lleg.Name = "Left Leg"
  171. lleg.Position = Vector3.new(1,2,0)
  172. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude)
  173. rleg.Size = Vector3.new(1,2,1)
  174. rleg.Name = "Right Leg"
  175. rleg.Position = Vector3.new(-1,2,0)
  176. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Dude.Head)
  177. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Head
  178. headweld.Part1 = torso
  179. headweld.C0 = CFrame.new(0, -1.5, 0)
  180. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Dude.Torso)
  181. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Torso
  182. larmweld.Part1 = larm
  183. larmweld.C0 = CFrame.new(1.5, 0, 0)
  184. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Dude.Torso)
  185. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Torso
  186. rarmweld.Part1 = rarm
  187. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  188. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Dude.Torso)
  189. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Torso
  190. rlegweld.Part1 = rleg
  191. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  192. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Dude.Torso)
  193. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Torso
  194. llegweld.Part1 = lleg
  195. llegweld.C0 = CFrame.new(0.5, -2, 0)
  196. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Dude)
  197. modelhair.Name = "Hair"
  198. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude.Hair)
  199. hair.Name = "hair"
  200. hair.BrickColor = BrickColor.new("Bright violet")
  201. hairmesh = Instance.new("SpecialMesh",hair)
  202. hairmesh.Scale = Vector3.new(1,1,1)
  203. hairmesh.Offset = Vector3.new(0, 0.5, 0)
  204. hairmesh.MeshType = "FileMesh"
  205. hairmesh.MeshId = "http://www.roblox.com/asset/?id=346578029"
  206. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Dude.Hair)
  207. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Head
  208. hairweld.Part1 = hair
  209. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  210. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  211. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  212. npctoplayer.Part1 = torso
  213. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  214. game.Players.LocalPlayer.Character.Torso.Dude.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1407904133"
  215. game.Players.LocalPlayer.Character.Torso.Dude.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=778701807"
  216. hum.WalkSpeed = 0
  217.  
  218.  
  219. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  220. earring1.Size = Vector3.new(2,2,2)
  221. earring1.CanCollide = false
  222. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  223. earring1.BrickColor = BrickColor.new("New Yeller")
  224. earmesh1 = Instance.new("SpecialMesh",earring1)
  225. earmesh1.MeshType = "Sphere"
  226. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  227. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  228. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Head
  229. earweld1.Part1 = earring1
  230. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  231. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude.Head)
  232. earring2.Size = Vector3.new(2,2,2)
  233. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  234. earring2.CanCollide = false
  235. earring2.BrickColor = BrickColor.new("New Yeller")
  236. earmesh2 = Instance.new("SpecialMesh",earring2)
  237. earmesh2.MeshType = "Sphere"
  238. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  239. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  240. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  241. earweld2.Part1 = earring2
  242. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  243. wait(3)
  244. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  245. wait(2.0)
  246. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  247. earring5.Size = Vector3.new(2,2,2)
  248. earring5.CanCollide = false
  249. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  250. earring5.BrickColor = BrickColor.new("White")
  251. earmesh5 = Instance.new("SpecialMesh",earring5)
  252. earmesh5.MeshType = "Sphere"
  253. earring5.TopSurface = "Smooth"
  254. earring5.BottomSurface = "Smooth"
  255. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  256. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  257. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  258. earweld5.Part1 = earring5
  259. earweld5.C0 = CFrame.new(2.5, 1, 0)
  260.  
  261. for i=1,5 do
  262. wait(0.1)
  263. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  264. end
  265.  
  266. wait(0.1)
  267.  
  268. game.Players.LocalPlayer.Character.Torso.Dude:Destroy()
  269.  
  270.  
  271. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  272. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  273. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  274. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  275. local p = game.Players.LocalPlayer
  276. local char = p.Character
  277. local mouse = p:GetMouse()
  278. local larm = char["Left Arm"]
  279. local rarm = char["Right Arm"]
  280. local lleg = char["Left Leg"]
  281. local rleg = char["Right Leg"]
  282. local hed = char.Head
  283. local torso = char.Torso
  284. local hum = char.Humanoid
  285. local cam = game.Workspace.CurrentCamera
  286. local root = char.HumanoidRootPart
  287. local deb = false
  288. local shot = 0
  289. local debris=game:service"Debris"
  290. local l = game:GetService("Lighting")
  291. local rs = game:GetService("RunService").RenderStepped
  292. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  293. function lerp(a, b, t) -- Linear interpolation
  294. return a + (b - a)*t
  295. end
  296.  
  297. function slerp(a, b, t) --Spherical interpolation
  298. dot = a:Dot(b)
  299. if dot > 0.99999 or dot < -0.99999 then
  300. return t <= 0.5 and a or b
  301. else
  302. r = math.acos(dot)
  303. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  304. end
  305. end
  306. function matrixInterpolate(a, b, t)
  307. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  308. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  309. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  310. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  311. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  312. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  313. local t = v1:Dot(v2)
  314. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  315. return CFrame.new()
  316. end
  317. return CFrame.new(
  318. v0.x, v0.y, v0.z,
  319. v1.x, v1.y, v1.z,
  320. v2.x, v2.y, v2.z,
  321. v3.x, v3.y, v3.z)
  322. end
  323. ----------------------------------------------------
  324. function genWeld(a,b)
  325. local w = Instance.new("Weld",a)
  326. w.Part0 = a
  327. w.Part1 = b
  328. return w
  329. end
  330. function weld(a, b)
  331. local weld = Instance.new("Weld")
  332. weld.Name = "W"
  333. weld.Part0 = a
  334. weld.Part1 = b
  335. weld.C0 = a.CFrame:inverse() * b.CFrame
  336. weld.Parent = a
  337. return weld;
  338. end
  339. ----------------------------------------------------
  340. function Lerp(c1,c2,al)
  341. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  342. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  343. for i,v in pairs(com1) do
  344. com1[i] = v+(com2[i]-v)*al
  345. end
  346. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  347. end
  348. ----------------------------------------------------
  349. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  350. local wld = Instance.new("Weld", wp1)
  351. wld.Part0 = wp0
  352. wld.Part1 = wp1
  353. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  354. end
  355. ----------------------------------------------------
  356. function weld5(part0, part1, c0, c1)
  357. weeld=Instance.new("Weld", part0)
  358. weeld.Part0=part0
  359. weeld.Part1=part1
  360. weeld.C0=c0
  361. weeld.C1=c1
  362. return weeld
  363. end
  364. ----------------------------------------------------
  365. function HasntTouched(plrname)
  366. local ret = true
  367. for _, v in pairs(Touche) do
  368. if v == plrname then
  369. ret = false
  370. end
  371. end
  372. return ret
  373. end
  374. newWeld(torso, larm, -1.5, 0.5, 0)
  375. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  376. newWeld(torso, rarm, 1.5, 0.5, 0)
  377. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  378. newWeld(torso, hed, 0, 1.5, 0)
  379. newWeld(torso, lleg, -0.5, -1, 0)
  380. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  381. newWeld(torso, rleg, 0.5, -1, 0)
  382. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  383. newWeld(root, torso, 0, -1, 0)
  384. torso.Weld.C1 = CFrame.new(0, -1, 0)
  385. hum.MaxHealth = math.huge
  386. wait(1)
  387. hum.Health = math.huge
  388. ----------------------------------------------------
  389. local p = game.Players.LocalPlayer
  390. local char = p.Character
  391. local mouse = p:GetMouse()
  392. local larm = char["Left Arm"]
  393. local rarm = char["Right Arm"]
  394. local lleg = char["Left Leg"]
  395. local rleg = char["Right Leg"]
  396. local hed = char.Head
  397. local torso = char.Torso
  398. local hum = char.Humanoid
  399. local cam = game.Workspace.CurrentCamera
  400. local root = char.HumanoidRootPart
  401. local deb = false
  402. local shot = 0
  403. local debris=game:service"Debris"
  404. local l = game:GetService("Lighting")
  405. local rs = game:GetService("RunService").RenderStepped
  406. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  407. math.randomseed(os.time())
  408. for i,v in pairs(char:children()) do
  409. if v:IsA("Hat") then
  410. v:Destroy()
  411. end
  412. end
  413. for i,v in pairs (hed:GetChildren()) do
  414. if v:IsA("Sound") then
  415. v:Destroy()
  416. end
  417. end
  418. ----------------------------------------------------
  419. Debounces = {
  420. CanAttack = true;
  421. NoIdl = false;
  422. Slashing = false;
  423. Slashed = false;
  424. RPunch = false;
  425. RPunched = false;
  426. LPunch = false;
  427. LPunched = false;
  428. }
  429. local Touche = {char.Name, }
  430. ----------------------------------------------------
  431.  
  432. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  433. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  434. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  435. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  436. ----------------------------------------------------
  437.  
  438. ----------------------------------------------------
  439. function lerp(a, b, t) -- Linear interpolation
  440. return a + (b - a)*t
  441. end
  442.  
  443. function slerp(a, b, t) --Spherical interpolation
  444. dot = a:Dot(b)
  445. if dot > 0.99999 or dot < -0.99999 then
  446. return t <= 0.5 and a or b
  447. else
  448. r = math.acos(dot)
  449. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  450. end
  451. end
  452.  
  453. function matrixInterpolate(a, b, t)
  454. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  455. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  456. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  457. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  458. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  459. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  460. local t = v1:Dot(v2)
  461. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  462. return CFrame.new()
  463. end
  464. return CFrame.new(
  465. v0.x, v0.y, v0.z,
  466. v1.x, v1.y, v1.z,
  467. v2.x, v2.y, v2.z,
  468. v3.x, v3.y, v3.z)
  469. end
  470. ----------------------------------------------------
  471. function genWeld(a,b)
  472. local w = Instance.new("Weld",a)
  473. w.Part0 = a
  474. w.Part1 = b
  475. return w
  476. end
  477. function weld(a, b)
  478. local weld = Instance.new("Weld")
  479. weld.Name = "W"
  480. weld.Part0 = a
  481. weld.Part1 = b
  482. weld.C0 = a.CFrame:inverse() * b.CFrame
  483. weld.Parent = a
  484. return weld;
  485. end
  486. ----------------------------------------------------
  487. function Lerp(c1,c2,al)
  488. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  489. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  490. for i,v in pairs(com1) do
  491. com1[i] = v+(com2[i]-v)*al
  492. end
  493. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  494. end
  495. ----------------------------------------------------
  496. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  497. local wld = Instance.new("Weld", wp1)
  498. wld.Part0 = wp0
  499. wld.Part1 = wp1
  500. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  501. end
  502. ----------------------------------------------------
  503. function weld5(part0, part1, c0, c1)
  504. weeld=Instance.new("Weld", part0)
  505. weeld.Part0=part0
  506. weeld.Part1=part1
  507. weeld.C0=c0
  508. weeld.C1=c1
  509. return weeld
  510. end
  511. ----------------------------------------------------
  512. function HasntTouched(plrname)
  513. local ret = true
  514. for _, v in pairs(Touche) do
  515. if v == plrname then
  516. ret = false
  517. end
  518. end
  519. return ret
  520. end
  521. ----------------------------------------------------
  522.  
  523. ----------------------------------------------------
  524.  
  525. ----------------------------------------------------
  526. local Transforming = true
  527.  
  528.  
  529.  
  530.  
  531. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  532. if c.className == "Hat" then -- base form hair.
  533. c.Handle.Transparency = 0 -- Put after transformation
  534. end
  535. if c.Name == "Hair" then
  536. c:Remove()
  537. end
  538. end
  539. wait(1.0)
  540. ypcall(function()
  541.  
  542. shirt = Instance.new("Shirt", char)
  543. shirt.Name = "Shirt"
  544. pants = Instance.new("Pants", char)
  545. pants.Name = "Pants"
  546. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=519769931"
  547. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=977179369"
  548. end)
  549. ----------------------------------------------------
  550. local m = Instance.new("Model")
  551. m.Name = "Hair"
  552. b1 = Instance.new("SpecialMesh", p)
  553. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  554. b1.TextureId = ""
  555. b1.MeshType = Enum.MeshType.FileMesh
  556. b1.Name = "Mesh"
  557. b1.VertexColor = Vector3.new(0, 0, 0)
  558. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  559. p2 = Instance.new("Part", m)
  560. p2.BrickColor = BrickColor.new("Bright red")
  561. p2.Transparency = 1
  562. p2.Name = "Head"
  563. p2.FormFactor = Enum.FormFactor.Symmetric
  564. p2.Size = Vector3.new(2, 1, 1)
  565. p2.CFrame = CFrame.new(9,9,9)
  566. p2.CanCollide = false
  567. p2.Locked = true
  568. p2.TopSurface = Enum.SurfaceType.Smooth
  569. b2 = Instance.new("SpecialMesh", p2)
  570. b2.MeshType = Enum.MeshType.Head
  571. b2.Name = "Mesh"
  572. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  573. p3 = Instance.new("Part", m)
  574. p3.BrickColor = BrickColor.new("Bright red")
  575. p3.FormFactor = Enum.FormFactor.Symmetric
  576. p3.Size = Vector3.new(3,3,3)
  577. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  578. p3.CanCollide = false
  579. p3.Locked = true
  580. p3.BottomSurface = Enum.SurfaceType.Smooth
  581. p3.TopSurface = Enum.SurfaceType.Smooth
  582. b3 = Instance.new("SpecialMesh", p3)
  583. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  584. b3.TextureId = ""
  585. b3.MeshType = Enum.MeshType.FileMesh
  586. b3.Name = "Mesh"
  587. b3.VertexColor = Vector3.new(170, 0, 127)
  588. b3.Scale = Vector3.new(6.2,6.2,6.2)
  589. w1 = Instance.new("Weld", p1)
  590. w1.Name = "Head_Weld"
  591. w1.Part0 = p1
  592. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  593. w1.Part1 = p2
  594. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  595. w2 = Instance.new("Weld", p2)
  596. w2.Name = "Part_Weld"
  597. w2.Part0 = p2
  598. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  599. w2.Part1 = p3
  600. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  601. w3 = Instance.new("Weld", p3)
  602. w3.Name = "Part_Weld"
  603. w3.Part0 = p3
  604. w3.C0 = CFrame.new()
  605. w3.Part1 = p4
  606. w3.C1 = CFrame.new()
  607.  
  608. m.Parent = char
  609. m:MakeJoints()
  610. ----------------------------------------------------
  611. local cor = Instance.new("Part", char.Hair)
  612. cor.Name = "Link"
  613. cor.Locked = true
  614. cor.BottomSurface = 0
  615. cor.CanCollide = false
  616. cor.Size = Vector3.new(1, 9, 1)
  617. cor.Transparency = 1
  618. cor.TopSurface = 0
  619. corw = Instance.new("Weld", cor)
  620. corw.Part0 = hed
  621. corw.Part1 = cor
  622. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  623. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  624. weld1 = Instance.new("Weld", char.Hair)
  625. weld1.Part0 = cor
  626. weld1.Part1 = char.Hair.Head
  627. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  628. ----------------------------------------------------
  629. GroundWave1 = function()
  630. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  631. local Colors = {"Bright red", "Bright red"}
  632. local wave = Instance.new("Part", torso)
  633. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  634. wave.Anchored = true
  635. wave.CanCollide = false
  636. wave.Locked = true
  637. wave.Size = Vector3.new(1, 1, 1)
  638. wave.TopSurface = "Smooth"
  639. wave.BottomSurface = "Smooth"
  640. wave.Transparency = 0.35
  641. wave.CFrame = HandCF
  642. wm = Instance.new("SpecialMesh", wave)
  643. wm.MeshId = "rbxassetid://3270017"
  644. coroutine.wrap(function()
  645. for i = 1, 30, 1 do
  646. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  647. wave.Size = wm.Scale
  648. wave.CFrame = HandCF
  649. wave.Transparency = i/30
  650. wait()
  651. end
  652. wait()
  653. wave:Destroy()
  654. end)()
  655. end
  656. ----------------------------------------------------
  657. GroundWave = function()
  658. if Transforming == true then
  659. local wave = Instance.new("Part", torso)
  660. wave.BrickColor = BrickColor.new("Bright red")
  661. wave.Anchored = true
  662. wave.CanCollide = false
  663. wave.Locked = true
  664. wave.Size = Vector3.new(1, 1, 1)
  665. wave.TopSurface = "Smooth"
  666. wave.BottomSurface = "Smooth"
  667. wave.Transparency = 0.35
  668. wm = Instance.new("SpecialMesh", wave)
  669. wm.MeshType = "Sphere"
  670. wm.Scale = Vector3.new(1,1,1)
  671. coroutine.wrap(function()
  672.  
  673. wait()
  674. wave:Destroy()
  675. end)()
  676. elseif Transforming == false then
  677. wait()
  678. end
  679. end
  680.  
  681.  
  682.  
  683. spawn(function()
  684. while wait(1) do
  685. GroundWave()
  686. end
  687. end)
  688.  
  689. wait(4)
  690.  
  691. Transforming = false
  692. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  693. earring1.Size = Vector3.new(2,2,2)
  694. earring1.CanCollide = false
  695. earring1.Position = Vector3.new(999,999,999)
  696. earring1.BrickColor = BrickColor.new("New Yeller")
  697. earmesh1 = Instance.new("SpecialMesh",earring1)
  698. earmesh1.MeshType = "Sphere"
  699. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  700. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  701. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  702. earweld1.Part1 = earring1
  703. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  704. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  705. earring2.Size = Vector3.new(2,2,2)
  706. earring2.CanCollide = false
  707. earring2.Position = Vector3.new(999,999,999)
  708. earring2.BrickColor = BrickColor.new("New Yeller")
  709. earmesh2 = Instance.new("SpecialMesh",earring2)
  710. earmesh2.MeshType = "Sphere"
  711. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  712. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  713. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  714. earweld2.Part1 = earring2
  715. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  716. earring5:Destroy()
  717. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  718. hum.Jump = true
  719. burst = Instance.new("BodyThrust",torso)
  720. burst.Force = Vector3.new(0,5000,-8000)
  721. for i = 1,20 do
  722.  
  723. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  724. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  725. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  728. end
  729. wait(1)
  730. for i = 1,20 do
  731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  734.  
  735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  737.  
  738. end
  739. burst:Destroy()
  740. wait(11)
  741. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  742. wait(4.5)
  743. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between Cat and Dude","Red")
  744. wait(3.2)
  745. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Cade.","Red")
  746. wait(2)
  747. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  748. wait(1.3)
  749. for i = 1,20 do
  750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  751.  
  752. end
  753. wait(0.4)
  754. for i = 1,20 do
  755.  
  756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  757. end
  758. wait(0.8)
  759. for i = 1,20 do
  760. wait()
  761. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  764. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  765. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  766. end
  767. wait(0.5)
  768. for i = 1,20 do
  769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  772.  
  773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  775.  
  776. end
  777. wait()
  778. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"CADE KAIOKEN 1000!","Red")
  779. bomb = Instance.new("Explosion",torso)
  780. bomb.BlastRadius = 0
  781. bomb.DestroyJointRadiusPercent = 100
  782. bomb.ExplosionType = "CratersAndDebris"
  783. bomb = Instance.new("Explosion",torso)
  784. bomb.BlastRadius = 0
  785. bomb.DestroyJointRadiusPercent = 100
  786. bomb.ExplosionType = "CratersAndDebris"
  787. bomb = Instance.new("Explosion",torso)
  788. bomb.BlastRadius = 0
  789. bomb.DestroyJointRadiusPercent = 100
  790. bomb.ExplosionType = "CratersAndDebris"
  791. bomb = Instance.new("Explosion",torso)
  792. bomb.BlastRadius = 0
  793. bomb.DestroyJointRadiusPercent = 100
  794. bomb.ExplosionType = "CratersAndDebris"
  795. wait()
  796.  
  797. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  798. if c.className == "Hat" then -- base form hair.
  799. c.Handle.Transparency = 0 -- Put after transformation
  800. end
  801. if c.Name == "Hair" then
  802. c:Remove()
  803. end
  804. end
  805. wait(0.00001)
  806. local m = Instance.new("Model")
  807. m.Name = "Hair"
  808. b1 = Instance.new("SpecialMesh", p)
  809. b1.MeshId = "http://www.roblox.com/asset/?id=1191145114"
  810. b1.TextureId = ""
  811. b1.MeshType = Enum.MeshType.FileMesh
  812. b1.Name = "Mesh"
  813. b1.VertexColor = Vector3.new(0, 0, 0)
  814. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  815. p2 = Instance.new("Part", m)
  816. p2.BrickColor = BrickColor.new("Earth orange")
  817. p2.Transparency = 1
  818. p2.Name = "Head"
  819. p2.FormFactor = Enum.FormFactor.Symmetric
  820. p2.Size = Vector3.new(2, 1, 1)
  821. p2.CFrame = CFrame.new(9,9,9)
  822. p2.CanCollide = false
  823. p2.Locked = true
  824. p2.TopSurface = Enum.SurfaceType.Smooth
  825. b2 = Instance.new("SpecialMesh", p2)
  826. b2.MeshType = Enum.MeshType.Head
  827. b2.Name = "Mesh"
  828. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  829. p3 = Instance.new("Part", m)
  830. p3.BrickColor = BrickColor.new("Bright red")
  831. p3.FormFactor = Enum.FormFactor.Symmetric
  832. p3.Size = Vector3.new(3,3,3)
  833. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  834. p3.CanCollide = false
  835. p3.Locked = true
  836. p3.BottomSurface = Enum.SurfaceType.Smooth
  837. p3.TopSurface = Enum.SurfaceType.Smooth
  838. b3 = Instance.new("SpecialMesh", p3)
  839. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  840. b3.TextureId = ""
  841. b3.MeshType = Enum.MeshType.FileMesh
  842. b3.Name = "Mesh"
  843. b3.VertexColor = Vector3.new(170, 0, 127)
  844. b3.Scale = Vector3.new(6.2,6.2,6.2)
  845. w1 = Instance.new("Weld", p1)
  846. w1.Name = "Head_Weld"
  847. w1.Part0 = p1
  848. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  849. w1.Part1 = p2
  850. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  851. w2 = Instance.new("Weld", p2)
  852. w2.Name = "Part_Weld"
  853. w2.Part0 = p2
  854. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  855. w2.Part1 = p3
  856. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  857. w3 = Instance.new("Weld", p3)
  858. w3.Name = "Part_Weld"
  859. w3.Part0 = p3
  860. w3.C0 = CFrame.new()
  861. w3.Part1 = p4
  862. w3.C1 = CFrame.new()
  863.  
  864. m.Parent = char
  865. m:MakeJoints()
  866. ----------------------------------------------------
  867. local cor = Instance.new("Part", char.Hair)
  868. cor.Name = "Link"
  869. cor.Locked = true
  870. cor.BottomSurface = 0
  871. cor.CanCollide = false
  872. cor.Size = Vector3.new(1, 9, 1)
  873. cor.Transparency = 1
  874. cor.TopSurface = 0
  875. corw = Instance.new("Weld", cor)
  876. corw.Part0 = hed
  877. corw.Part1 = cor
  878. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  879. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  880. weld1 = Instance.new("Weld", char.Hair)
  881. weld1.Part0 = cor
  882. weld1.Part1 = char.Hair.Head
  883. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  884.  
  885. local torso = game.Players.LocalPlayer.Character.Torso
  886. local block = Instance.new("Part",torso)
  887. block.Size = Vector3.new(0.1,0.1,0.1)
  888. block.Position = block.Position + Vector3.new(2,2,2)
  889. block.Transparency = 1
  890. local weld = Instance.new("Weld",torso)
  891. weld.Part0 = torso
  892. weld.Part1 = block
  893. weld.C0 = CFrame.new(0,5,0)
  894. local tables = {5,4,3,2,1}
  895. local part = Instance.new("ParticleEmitter")
  896. part.Parent = game.Players.LocalPlayer.Character.Torso
  897. part.LockedToPart = true
  898.  
  899. part.Texture = "rbxassetid://300899517"
  900. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  901. part.Transparency = NumberSequence.new(0.7)
  902. part.Lifetime = NumberRange.new(2)
  903. part.Rate = 30
  904. local part2 = Instance.new("ParticleEmitter",block)
  905. part2.Lifetime = NumberRange.new(5)
  906. part2.Speed = NumberRange.new(0)
  907. part2.Size = NumberSequence.new(18)
  908. part2.LockedToPart = true
  909. part2.Transparency = NumberSequence.new(0.5)
  910. part2.Rate = 3
  911. part2.Color = ColorSequence.new(Color3.fromRGB(176,52,54))
  912. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  913. local model = Instance.new("Model",torso)
  914.  
  915. local ball0 = Instance.new("Part",model)
  916. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  917. ball0.Transparency = 0.5
  918. ball0.BrickColor = BrickColor.new("Bright red")
  919. ball0.Size = Vector3.new(1,1,1)
  920. ball0mesh = Instance.new("SpecialMesh",ball0)
  921. ball0mesh.MeshType = "Sphere"
  922. ball0mesh.Scale = Vector3.new(1,1,1)
  923. ballweld = Instance.new("Weld",model)
  924. ballweld.Part0 = torso
  925. ballweld.Part1 = ball0
  926. for i = 1,15 do
  927. wait(0.1)
  928. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  929. part2.Size = NumberSequence.new(15)
  930. for i = 1 , 3 do
  931. wait()
  932. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  933.  
  934. end
  935.  
  936. wait(0.1)
  937. part2.Size = NumberSequence.new(8)
  938. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  939. ball0mesh.Scale = Vector3.new(1,1,1)
  940.  
  941. end
  942.  
  943. hum.WalkSpeed = 16
  944. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  945. local wave = Instance.new("Part", torso)
  946. wave.BrickColor = BrickColor.new("Institutional white")
  947. wave.Anchored = true
  948. wave.CanCollide = false
  949. wave.Locked = true
  950. wave.Size = Vector3.new(1, 1, 1)
  951. wave.TopSurface = "Smooth"
  952. wave.BottomSurface = "Smooth"
  953. wave.Transparency = 0.35
  954. wave.CFrame = HandCF
  955. wm = Instance.new("SpecialMesh", wave)
  956. wm.MeshId = "rbxassetid://3270017"
  957. coroutine.wrap(function()
  958. for i = 1, 14, 1 do
  959. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  960. wave.Size = wm.Scale
  961. wave.CFrame = HandCF
  962. wave.Transparency = i/14
  963. wait()
  964. end
  965. wait()
  966. wave:Destroy()
  967. end)()
  968.  
  969.  
  970. z1 = Instance.new("Sound", char)
  971. z1.SoundId = "rbxassetid://600060450"
  972. z1.Pitch = 1
  973. z1.Volume = 1
  974. z1.Looped = true
  975. wait(.1)
  976. z1:Play()
  977. ----------------------------------------------------
  978. Blast = function()
  979. local Colors = {"Bright red", "Bright red"}
  980. local wave = Instance.new("Part", torso)
  981. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  982. wave.Anchored = true
  983. wave.CanCollide = false
  984. wave.Locked = true
  985. wave.Size = Vector3.new(1, 1, 1)
  986. wave.TopSurface = "Smooth"
  987. wave.BottomSurface = "Smooth"
  988. wave.Transparency = 0.35
  989. wave.CFrame = rarm.CFrame
  990. wm = Instance.new("SpecialMesh", wave)
  991. wm.MeshType = "Sphere"
  992. wm.Scale = Vector3.new(1,1,1)
  993. z = Instance.new("Sound",wave)
  994. z.SoundId = "rbxassetid://237035051"
  995. z.Volume = 1
  996. z.Pitch = .9
  997. z:Play()
  998. coroutine.wrap(function()
  999. for i = 1, 30, 1 do
  1000. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1001. --wave.Size = wm.Scale
  1002. wave.CFrame = rarm.CFrame
  1003. wave.Transparency = (1/14)
  1004. rs:wait()
  1005. end
  1006. rs:wait()
  1007. wave:Destroy()
  1008. z:Destroy()
  1009. end)()
  1010. end
  1011. ----------------------------------------------------
  1012. rarm.Touched:connect(function(ht)
  1013. hit = ht.Parent
  1014. if ht and hit:IsA("Model") then
  1015. if hit:FindFirstChild("Humanoid") then
  1016. if hit.Name ~= p.Name then
  1017. if Debounces.RPunch == true and Debounces.RPunched == false then
  1018. Debounces.RPunched = true
  1019. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1020. if Debounces.ks==true then
  1021. z = Instance.new("Sound",hed)
  1022. z.SoundId = "rbxassetid://169380525"
  1023. z.Pitch = ptz[math.random(1,#ptz)]
  1024. z.Volume = 1
  1025. z:Play()
  1026. end
  1027. wait(.2)
  1028. Debounces.RPunched = false
  1029. end
  1030. end
  1031. end
  1032. elseif ht and hit:IsA("Hat") then
  1033. if hit.Parent.Name ~= p.Name then
  1034. if hit.Parent:FindFirstChild("Humanoid") then
  1035. if Debounces.RPunch == true and Debounces.RPunched == false then
  1036. Debounces.RPunched = true
  1037. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1038. if Debounces.ks==true then
  1039. z = Instance.new("Sound",hed)
  1040. z.SoundId = "rbxassetid://169380525"
  1041. z.Pitch = ptz[math.random(1,#ptz)]
  1042. z.Volume = 1
  1043. z:Play()
  1044. end
  1045. wait(.2)
  1046. Debounces.RPunched = false
  1047. end
  1048. end
  1049. end
  1050. end
  1051. end)
  1052. larm.Touched:connect(function(ht)
  1053. hit = ht.Parent
  1054. if ht and hit:IsA("Model") then
  1055. if hit:FindFirstChild("Humanoid") then
  1056. if hit.Name ~= p.Name then
  1057. if Debounces.LPunch == true and Debounces.LPunched == false then
  1058. Debounces.LPunched = true
  1059. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1060. if Debounces.ks2==true then
  1061. z = Instance.new("Sound",hed)
  1062. z.SoundId = "rbxassetid://169380525"
  1063. z.Pitch = ptz[math.random(1,#ptz)]
  1064. z.Volume = 1
  1065. z:Play()
  1066. end
  1067. wait(.2)
  1068. Debounces.LPunched = false
  1069. end
  1070. end
  1071. end
  1072. elseif ht and hit:IsA("Hat") then
  1073. if hit.Parent.Name ~= p.Name then
  1074. if hit.Parent:FindFirstChild("Humanoid") then
  1075. if Debounces.LPunch == true and Debounces.LPunched == false then
  1076. Debounces.LPunched = true
  1077. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1078. if Debounces.ks2==true then
  1079. z = Instance.new("Sound",hed)
  1080. z.SoundId = "rbxassetid://169380525"
  1081. z.Pitch = ptz[math.random(1,#ptz)]
  1082. z.Volume = 1
  1083. z:Play()
  1084. end
  1085. wait(.2)
  1086. Debounces.LPunched = false
  1087. end
  1088. end
  1089. end
  1090. end
  1091. end)
  1092. ----------------------------------------------------
  1093. mod4 = Instance.new("Model",char)
  1094.  
  1095. ptez = {0.7, 0.8, 0.9, 1}
  1096.  
  1097. function FindNearestTorso(Position,Distance,SinglePlayer)
  1098. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1099. local List = {}
  1100. for i,v in pairs(workspace:GetChildren())do
  1101. if v:IsA("Model")then
  1102. if v:findFirstChild("Torso")then
  1103. if v ~= char then
  1104. if(v.Torso.Position -Position).magnitude <= Distance then
  1105. table.insert(List,v)
  1106. end
  1107. end
  1108. end
  1109. end
  1110. end
  1111. return List
  1112. end
  1113.  
  1114. function Punch()
  1115. part=Instance.new('Part',mod4)
  1116. part.Anchored=true
  1117. part.CanCollide=false
  1118. part.FormFactor='Custom'
  1119. part.Size=Vector3.new(.2,.2,.2)
  1120. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1121. part.Transparency=.7
  1122. part.BrickColor=BrickColor.new('Bright red')
  1123. mesh=Instance.new('SpecialMesh',part)
  1124. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1125. mesh.Scale=Vector3.new(3,3,3)
  1126. part2=Instance.new('Part',mod4)
  1127. part2.Anchored=true
  1128. part2.CanCollide=false
  1129. part2.FormFactor='Custom'
  1130. part2.Size=Vector3.new(.2,.2,.2)
  1131. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1132. part2.Transparency=.7
  1133. part2.BrickColor=BrickColor.new('Bright red')
  1134. mesh2=Instance.new('SpecialMesh',part2)
  1135. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1136. mesh2.Scale=Vector3.new(3,1.5,3)
  1137. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1138. if v:FindFirstChild('Humanoid') then
  1139. v.Humanoid:TakeDamage(math.random(9999,9999))
  1140. end
  1141. end
  1142. coroutine.resume(coroutine.create(function()
  1143. for i=0,0.62,0.4 do
  1144. wait()
  1145. part.CFrame=part.CFrame
  1146. part.Transparency=i
  1147. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1148. part2.CFrame=part2.CFrame
  1149. part2.Transparency=i
  1150. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1151. end
  1152. part.Parent=nil
  1153. part2.Parent=nil
  1154. end))
  1155. end
  1156. ----------------------------------------------------
  1157. rarm.Touched:connect(function(ht)
  1158. hit = ht.Parent
  1159. if ht and hit:IsA("Model") then
  1160. if hit:FindFirstChild("Humanoid") then
  1161. if hit.Name ~= p.Name then
  1162. if Debounces.RPunch == true and Debounces.RPunched == false then
  1163. Debounces.RPunched = true
  1164. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1165. if Debounces.ks==true then
  1166. z = Instance.new("Sound",hed)
  1167. z.SoundId = "rbxassetid://169380525"
  1168. z.Pitch = ptz[math.random(1,#ptz)]
  1169. z.Volume = 1
  1170. z:Play()
  1171. end
  1172. wait(.2)
  1173. Debounces.RPunched = false
  1174. end
  1175. end
  1176. end
  1177. elseif ht and hit:IsA("Hat") then
  1178. if hit.Parent.Name ~= p.Name then
  1179. if hit.Parent:FindFirstChild("Humanoid") then
  1180. if Debounces.RPunch == true and Debounces.RPunched == false then
  1181. Debounces.RPunched = true
  1182. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1183. if Debounces.ks==true then
  1184. z = Instance.new("Sound",hed)
  1185. z.SoundId = "rbxassetid://169380525"
  1186. z.Pitch = ptz[math.random(1,#ptz)]
  1187. z.Volume = 1
  1188. z:Play()
  1189. end
  1190. wait(.2)
  1191. Debounces.RPunched = false
  1192. end
  1193. end
  1194. end
  1195. end
  1196. end)
  1197. larm.Touched:connect(function(ht)
  1198. hit = ht.Parent
  1199. if ht and hit:IsA("Model") then
  1200. if hit:FindFirstChild("Humanoid") then
  1201. if hit.Name ~= p.Name then
  1202. if Debounces.LPunch == true and Debounces.LPunched == false then
  1203. Debounces.LPunched = true
  1204. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1205. if Debounces.ks2==true then
  1206. z = Instance.new("Sound",hed)
  1207. z.SoundId = "rbxassetid://169380525"
  1208. z.Pitch = ptz[math.random(1,#ptz)]
  1209. z.Volume = 1
  1210. z:Play()
  1211. end
  1212. wait(.2)
  1213. Debounces.LPunched = false
  1214. end
  1215. end
  1216. end
  1217. elseif ht and hit:IsA("Hat") then
  1218. if hit.Parent.Name ~= p.Name then
  1219. if hit.Parent:FindFirstChild("Humanoid") then
  1220. if Debounces.LPunch == true and Debounces.LPunched == false then
  1221. Debounces.LPunched = true
  1222. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1223. if Debounces.ks2==true then
  1224. z = Instance.new("Sound",hed)
  1225. z.SoundId = "rbxassetid://169380525"
  1226. z.Pitch = ptz[math.random(1,#ptz)]
  1227. z.Volume = 1
  1228. z:Play()
  1229. end
  1230. wait(.2)
  1231. Debounces.LPunched = false
  1232. end
  1233. end
  1234. end
  1235. end
  1236. end)
  1237. ----------------------------------------------------
  1238. local player = game.Players.LocalPlayer
  1239. local pchar = player.Character
  1240. local mouse = player:GetMouse()
  1241. local cam = workspace.CurrentCamera
  1242.  
  1243. local rad = math.rad
  1244.  
  1245. local keysDown = {}
  1246. local flySpeed = 0
  1247. local MAX_FLY_SPEED = 150
  1248.  
  1249. local canFly = false
  1250. local flyToggled = false
  1251.  
  1252. local forward, side = 0, 0
  1253. local lastForward, lastSide = 0, 0
  1254.  
  1255. local floatBP = Instance.new("BodyPosition")
  1256. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1257. local flyBV = Instance.new("BodyVelocity")
  1258. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1259. local turnBG = Instance.new("BodyGyro")
  1260. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1261.  
  1262. mouse.KeyDown:connect(function(key)
  1263. keysDown[key] = true
  1264.  
  1265. if key == "f" then
  1266. flyToggled = not flyToggled
  1267.  
  1268. if not flyToggled then
  1269. stanceToggle = "Normal"
  1270. floatBP.Parent = nil
  1271. flyBV.Parent = nil
  1272. turnBG.Parent = nil
  1273. root.Velocity = Vector3.new()
  1274. pchar.Humanoid.PlatformStand = false
  1275. end
  1276. end
  1277.  
  1278. end)
  1279. mouse.KeyUp:connect(function(key)
  1280. keysDown[key] = nil
  1281. end)
  1282.  
  1283. local function updateFly()
  1284.  
  1285. if not flyToggled then return end
  1286.  
  1287. lastForward = forward
  1288. lastSide = side
  1289.  
  1290. forward = 0
  1291. side = 0
  1292.  
  1293. if keysDown.w then
  1294. forward = forward + 1
  1295. end
  1296. if keysDown.s then
  1297. forward = forward - 1
  1298. end
  1299. if keysDown.a then
  1300. side = side - 1
  1301. end
  1302. if keysDown.d then
  1303. side = side + 1
  1304. end
  1305.  
  1306. canFly = (forward ~= 0 or side ~= 0)
  1307.  
  1308. if canFly then
  1309. stanceToggle = "Floating"
  1310. turnBG.Parent = root
  1311. floatBP.Parent = nil
  1312. flyBV.Parent = root
  1313.  
  1314. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1315. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1316. else
  1317. floatBP.position = root.Position
  1318. floatBP.Parent = root
  1319.  
  1320. flySpeed = flySpeed - 1
  1321. if flySpeed < 0 then flySpeed = 0 end
  1322. end
  1323.  
  1324. local camCF = cam.CoordinateFrame
  1325. local in_forward = canFly and forward or lastForward
  1326. local in_side = canFly and side or lastSide
  1327.  
  1328. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1329. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1330.  
  1331. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1332. 0)
  1333. end
  1334.  
  1335. game:service'RunService'.RenderStepped:connect(function()
  1336. if flyToggled then
  1337. pchar.Humanoid.PlatformStand = true
  1338. end
  1339. updateFly()
  1340. end)
  1341. -------------------------------
  1342. mouse.KeyDown:connect(function(key)
  1343. if key == "q" then
  1344.  
  1345. if Debounces.CanAttack == true then
  1346. Debounces.CanAttack = false
  1347. Debounces.NoIdl = true
  1348. Debounces.on = true
  1349. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  1350. function FindNearestTorso(Position,Distance,SinglePlayer)
  1351. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1352. local List = {}
  1353. for i,v in pairs(workspace:GetChildren())do
  1354. if v:IsA("Model")then
  1355. if v:findFirstChild("Torso")then
  1356. if v ~= char then
  1357. if(v.Torso.Position -Position).magnitude <= Distance then
  1358. table.insert(List,v)
  1359. end
  1360. end
  1361. end
  1362. end
  1363. end
  1364. return List
  1365. end
  1366. z = Instance.new("Sound",hed)
  1367. z.SoundId = "rbxassetid://232213955"
  1368. z.Pitch = 1
  1369. z.Volume = 1
  1370. wait(0.2)
  1371. z:Play()
  1372. sp = Instance.new("Part",hed)
  1373. sp.Anchored = true
  1374. sp.CanCollide = false
  1375. sp.Locked = false
  1376. sp.Transparency = 0
  1377. sp.Material = "Neon"
  1378. sp.Size = Vector3.new(1,1,1)
  1379. sp.TopSurface = "SmoothNoOutlines"
  1380. sp.BottomSurface = "SmoothNoOutlines"
  1381. sp.BrickColor = BrickColor.new("Bright red")
  1382. spm = Instance.new("SpecialMesh",sp)
  1383. spm.MeshType = "Sphere"
  1384. spm.Scale = Vector3.new(1,1,1)
  1385. sp2 = Instance.new("Part", rarm)
  1386. sp2.Name = "Energy"
  1387. sp2.BrickColor = BrickColor.new("Bright red")
  1388. sp2.Size = Vector3.new(1,1,1)
  1389. sp2.Shape = "Ball"
  1390. sp2.CanCollide = false
  1391. sp2.Anchored = true
  1392. sp2.Locked = true
  1393. sp2.TopSurface = 0
  1394. sp2.BottomSurface = 0
  1395. sp2.Transparency = 1
  1396. spm2 = Instance.new("SpecialMesh",sp2)
  1397. spm2.MeshId = "rbxassetid://9982590"
  1398. spm2.Scale = Vector3.new(1,1,1)
  1399. for i = 1, 20 do
  1400. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1401. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1408. if Debounces.on == false then break end
  1409. rs:wait()
  1410. end
  1411. for i = 1, 100, 20 do rs:wait()
  1412. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1413. end
  1414. for i = 1, 20 do
  1415. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1416. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1417. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1418. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1419. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1420. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1421. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1422. if Debounces.on == false then break end
  1423. rs:wait()
  1424. end
  1425. sp.Transparency = 0
  1426. for i = 1, 20 do
  1427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1433. if Debounces.on == false then break end
  1434. rs:wait()
  1435. end
  1436. wait(1)
  1437. sp.Transparency = 0
  1438. sp2.Transparency = 0.84
  1439. for i = 1, 20 do
  1440. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1441. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1442. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1449. if Debounces.on == false then break end
  1450. rs:wait()
  1451. end
  1452. for i = 1, 2880, 50 do
  1453. rs:wait()
  1454. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1455. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1456. rs:wait()
  1457. end
  1458. sp:Destroy()
  1459. sp2:Destroy()
  1460. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1461. local X = Instance.new("Part",char)
  1462. local O = Instance.new("ObjectValue",X)
  1463. O.Name = "creator"
  1464. X.Locked = true
  1465. X.Name = "Shell"
  1466. X.Anchored = false
  1467. X.CanCollide = false
  1468. X.Transparency = 0
  1469. X.Reflectance = 0
  1470. X.BottomSurface = 0
  1471. X.TopSurface = 0
  1472. X.Shape = 0
  1473. local V = Instance.new("ObjectValue",X)
  1474. V.Value = char
  1475. V.Name = "creator"
  1476. X.BrickColor = BrickColor.new("Bright red")
  1477. X.Size = Vector3.new(1,1,1)
  1478. X.Material = "Neon"
  1479. local Z = Instance.new("SpecialMesh",X)
  1480. Z.MeshType = "Sphere"
  1481. Z.Scale = Vector3.new(15,15,15)
  1482. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1483. local bv = Instance.new("BodyVelocity",X)
  1484. bv.maxForce = Vector3.new(99999,99999,99999)
  1485. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1486. bv.velocity = X.CFrame.lookVector*65
  1487.  
  1488. Explode = X.Touched:connect(function(hit)
  1489.  
  1490. local cf = X.CFrame
  1491. bv:Destroy()
  1492. X.Anchored = true
  1493. Z:Remove()
  1494. Explode:disconnect()
  1495. X.Size = Vector3.new(3,3,3)
  1496. X.Touched:connect(function(hit) end)
  1497. X.CanCollide = false
  1498. local part3 = Instance.new("Part", rarm)
  1499. part3.Anchored=true
  1500. part3.CanCollide=false
  1501. part3.Locked = true
  1502. part3.TopSurface = "SmoothNoOutlines"
  1503. part3.BottomSurface = "SmoothNoOutlines"
  1504. part3.FormFactor='Custom'
  1505. part3.Size=Vector3.new(1,1, 1)
  1506. part3.CFrame=X.CFrame
  1507. part3.Transparency=0
  1508. part3.BrickColor=BrickColor.new("Bright red")
  1509. local mesh3 = Instance.new("SpecialMesh",part3)
  1510. mesh3.MeshType = "Sphere"
  1511. mesh3.Scale = Vector3.new(1,1,1)
  1512. --debris:AddItem(X,8)
  1513. local part4 = Instance.new("Part", rarm)
  1514. part4.Material = "Neon"
  1515. part4.Anchored=true
  1516. part4.CanCollide=false
  1517. part4.Locked = true
  1518. part4.TopSurface = "SmoothNoOutlines"
  1519. part4.BottomSurface = "SmoothNoOutlines"
  1520. part4.FormFactor='Custom'
  1521. part4.Size=Vector3.new(1,1, 1)
  1522. part4.CFrame=X.CFrame
  1523. part4.Transparency=0
  1524. part4.BrickColor=BrickColor.new("Bright red")
  1525. local mesh4 = Instance.new("SpecialMesh",part4)
  1526. mesh4.MeshType = "Sphere"
  1527. mesh4.Scale = Vector3.new(.5,.5,.5)
  1528. local part7 = Instance.new("Part", rarm)
  1529. part7.Material = "Neon"
  1530. part7.Anchored=true
  1531. part7.CanCollide=false
  1532. part7.Locked = true
  1533. part7.TopSurface = "SmoothNoOutlines"
  1534. part7.BottomSurface = "SmoothNoOutlines"
  1535. part7.FormFactor='Custom'
  1536. part7.Size=Vector3.new(1,1, 1)
  1537. part7.CFrame=X.CFrame
  1538. part7.Transparency=0
  1539. part7.BrickColor=BrickColor.new("Bright red")
  1540. local mesh7 = Instance.new("SpecialMesh",part7)
  1541. mesh7.MeshType = "Sphere"
  1542. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1543. --[[X.Touched:connect(function(ht)
  1544. hit = ht.Parent
  1545. if ht and hit:IsA("Model") then
  1546. if hit:FindFirstChild("Humanoid") then
  1547. if hit.Name ~= p.Name then
  1548. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1549. wait(.3)
  1550. end
  1551. end
  1552. elseif ht and hit:IsA("Hat") then
  1553. if hit.Parent.Name ~= p.Name then
  1554. if hit.Parent:FindFirstChild("Humanoid") then
  1555. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1556. wait(.3)
  1557. end
  1558. end
  1559. end
  1560. end)
  1561. part3.Touched:connect(function(ht)
  1562. hit = ht.Parent
  1563. if ht and hit:IsA("Model") then
  1564. if hit:FindFirstChild("Humanoid") then
  1565. if hit.Name ~= p.Name then
  1566. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1567. wait(.3)
  1568. end
  1569. end
  1570. elseif ht and hit:IsA("Hat") then
  1571. if hit.Parent.Name ~= p.Name then
  1572. if hit.Parent:FindFirstChild("Humanoid") then
  1573. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1574. wait(.3)
  1575. end
  1576. end
  1577. end
  1578. end)]]--
  1579. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1580. if v:FindFirstChild('Humanoid') then
  1581. v.Humanoid:TakeDamage(math.random(100,100))
  1582. v.Humanoid.PlatformStand = true
  1583. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1584. end
  1585. end
  1586.  
  1587. local acos = math.acos
  1588. local sqrt = math.sqrt
  1589. local Vec3 = Vector3.new
  1590. local fromAxisAngle = CFrame.fromAxisAngle
  1591.  
  1592. local function toAxisAngle(CFr)
  1593. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1594. local Angle = math.acos((R00+R11+R22-1)/2)
  1595. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1596. A = A == 0 and 0.00001 or A
  1597. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1598. B = B == 0 and 0.00001 or B
  1599. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1600. C = C == 0 and 0.00001 or C
  1601. local x = (R21-R12)/sqrt(A)
  1602. local y = (R02-R20)/sqrt(B)
  1603. local z = (R10-R01)/sqrt(C)
  1604. return Vec3(x,y,z),Angle
  1605. end
  1606.  
  1607. function ApplyTrig(Num,Func)
  1608. local Min,Max = Func(0),Func(1)
  1609. local i = Func(Num)
  1610. return (i-Min)/(Max-Min)
  1611. end
  1612.  
  1613. function LerpCFrame(CFrame1,CFrame2,Num)
  1614. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1615. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1616. end
  1617.  
  1618. function Crater(Torso,Radius)
  1619. Spawn(function()
  1620. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1621. local Ignore = {}
  1622. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1623. if v.Character ~= nil then
  1624. Ignore[#Ignore+1] = v.Character
  1625. end
  1626. end
  1627. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1628. if Hit == nil then return end
  1629. local Parts = {}
  1630. for i = 1,360,10 do
  1631. local P = Instance.new("Part",Torso.Parent)
  1632. P.Anchored = true
  1633. P.FormFactor = "Custom"
  1634. P.BrickColor = Hit.BrickColor
  1635. P.Material = Hit.Material
  1636. P.TopSurface = "Smooth"
  1637. P.BottomSurface = "Smooth"
  1638. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1639. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1640. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1641. if math.random(0,5) == 0 then -- rubble
  1642. local P = Instance.new("Part",Torso.Parent)
  1643. P.Anchored = true
  1644. P.FormFactor = "Custom"
  1645. P.BrickColor = Hit.BrickColor
  1646. P.Material = Hit.Material
  1647. P.TopSurface = "Smooth"
  1648. P.BottomSurface = "Smooth"
  1649. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1650. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1651. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1652. end
  1653. end
  1654. for i = 0,1,0.05 do
  1655. for i2,v in pairs(Parts) do
  1656. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1657. end
  1658. wait(0.02)
  1659. end
  1660. for i,v in pairs(Parts) do
  1661. if v[1].Size.X > 2.1 then
  1662. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1663. end
  1664. v[1].Anchored = false
  1665. end
  1666. for i = 0,1,0.05 do
  1667. for i2,v in pairs(Parts) do
  1668. v[1].Transparency = i
  1669. if i == 1 then
  1670. v[1]:Destroy()
  1671. elseif i >= 0.25 then
  1672. v[1].CanCollide = false
  1673. end
  1674. end
  1675. wait(0.02)
  1676. end
  1677. Parts = nil
  1678. end)
  1679. end
  1680.  
  1681. local ROW = function(out, trans, s, wt, t, ang, plus)
  1682. for i = 1, 360, 360/t do
  1683. local c = Instance.new("Part", game.Workspace)
  1684. c.FormFactor = 3
  1685. c.TopSurface = 0
  1686. c.BottomSurface = 0
  1687. c.Size = s
  1688. c.Anchored = true
  1689. c.CanCollide = wt
  1690. c.Material=workspace.Base.Material
  1691. c.Transparency = trans
  1692. c.BrickColor = workspace.Base.BrickColor
  1693. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1694. c.Locked=true
  1695. game.Debris:AddItem(c,15)
  1696. end
  1697. end
  1698.  
  1699. Part = function(x,y,z,color,tr,cc,an,parent)
  1700. local p = Instance.new('Part',parent or Weapon)
  1701. p.formFactor = 'Custom'
  1702. p.Size = Vector3.new(x,y,z)
  1703. p.BrickColor = BrickColor.new(color)
  1704. p.CanCollide = cc
  1705. p.Transparency = tr
  1706. p.Anchored = an
  1707. p.TopSurface,p.BottomSurface = 0,0
  1708. p.Locked=true
  1709. p:BreakJoints()
  1710. return p end
  1711.  
  1712. Mesh = function(par,num,x,y,z)
  1713. local msh = _
  1714. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1715. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1716. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1717. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1718. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1719. end msh.Scale = Vector3.new(x,y,z)
  1720. return msh end
  1721.  
  1722. function explosion(col1,col2,cfr,sz,rng,dmg)
  1723. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1724. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1725. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1726. v1,v2,v3=sz.x,sz.y,sz.z
  1727. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1728. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1729. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1730. a.CFrame=cfr
  1731. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1732. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1733.  
  1734. spawn(function()
  1735. while wait() do
  1736. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1737. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1738. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1739. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1740. a.Transparency=a.Transparency+0.05
  1741. a2.Transparency=a2.Transparency+0.05
  1742. a3.Transparency=a3.Transparency+0.05
  1743. end
  1744. end)
  1745. end
  1746.  
  1747. Crater(X,20)
  1748. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1749. z = Instance.new("Sound",X)
  1750. z.SoundId = "rbxassetid://231917744"
  1751. z.Pitch = .5
  1752. z.Volume = 10
  1753. z1 = Instance.new("Sound",X)
  1754. z1.SoundId = "rbxassetid://231917744"
  1755. z1.Pitch = .5
  1756. z1.Volume = 10
  1757. z2 = Instance.new("Sound",X)
  1758. z2.SoundId = "rbxassetid://231917744"
  1759. z2.Pitch = .5
  1760. z2.Volume = 10
  1761. z3 = Instance.new("Sound",X)
  1762. z3.SoundId = "rbxassetid://245537790"
  1763. z3.Pitch = .7
  1764. z3.Volume = 1
  1765. z4 = Instance.new("Sound",X)
  1766. z4.SoundId = "rbxassetid://245537790"
  1767. z4.Pitch = .7
  1768. z4.Volume = 1
  1769. wait(0.1)
  1770. z:Play()
  1771. z1:Play()
  1772. z2:Play()
  1773. z3:Play()
  1774. z4:Play()
  1775.  
  1776. local part=Instance.new('Part',rarm)
  1777. part.Anchored=true
  1778. part.CanCollide=false
  1779. part.Locked = true
  1780. part.FormFactor='Custom'
  1781. part.Size=Vector3.new(1,1,1)
  1782. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1783. part.Transparency=0
  1784. part.BrickColor=BrickColor.new('Bright red')
  1785. local mesh=Instance.new('SpecialMesh',part)
  1786. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1787. mesh.Scale=Vector3.new(2,2,2)
  1788. local part2=part:clone()
  1789. part2.Parent = rarm
  1790. part2.BrickColor=BrickColor.new("Bright red")
  1791. local part5=part:clone()
  1792. part5.Parent = rarm
  1793. part5.BrickColor=BrickColor.new("Bright red")
  1794. local part6=part:clone()
  1795. part6.Parent = rarm
  1796. part6.BrickColor=BrickColor.new("Bright red")
  1797. local mesh2=mesh:clone()
  1798. mesh2.Parent=part2
  1799. mesh2.Scale=Vector3.new(3, 3, 3)
  1800. local mesh5=mesh:clone()
  1801. mesh5.Parent=part5
  1802. mesh5.Scale=Vector3.new(3, 3, 3)
  1803. local mesh6=mesh:clone()
  1804. mesh6.Parent=part6
  1805. mesh6.Scale=Vector3.new(3, 3, 3)
  1806. local blast = Instance.new("Part", rarm)
  1807. blast.BrickColor = BrickColor.new("Bright red")
  1808. blast.Anchored = true
  1809. blast.CanCollide = false
  1810. blast.Locked = true
  1811. blast.Size = Vector3.new(1, 1, 1)
  1812. blast.TopSurface = "Smooth"
  1813. blast.BottomSurface = "Smooth"
  1814. blast.Transparency = 0
  1815. blast.CFrame = HandCF
  1816. local bm = Instance.new("SpecialMesh", blast)
  1817. bm.Scale = Vector3.new(5,1,5)
  1818. bm.MeshId = "rbxassetid://3270017"
  1819. local blast2 = Instance.new("Part", rarm)
  1820. blast2.BrickColor = BrickColor.new("Bright red")
  1821. blast2.Anchored = true
  1822. blast2.CanCollide = false
  1823. blast2.Locked = true
  1824. blast2.Size = Vector3.new(1, 1, 1)
  1825. blast2.TopSurface = "Smooth"
  1826. blast2.BottomSurface = "Smooth"
  1827. blast2.Transparency = 0
  1828. blast2.CFrame = HandCF
  1829. local bm2 = Instance.new("SpecialMesh", blast2)
  1830. bm2.Scale = Vector3.new(3,1,3)
  1831. bm2.MeshId = "rbxassetid://3270017"
  1832. local blast3 = Instance.new("Part", rarm)
  1833. blast3.BrickColor = BrickColor.new("Bright red")
  1834. blast3.Anchored = true
  1835. blast3.CanCollide = false
  1836. blast3.Locked = true
  1837. blast3.Size = Vector3.new(1, 1, 1)
  1838. blast3.TopSurface = "Smooth"
  1839. blast3.BottomSurface = "Smooth"
  1840. blast3.Transparency = 0
  1841. blast3.CFrame = HandCF
  1842. local bm3 = Instance.new("SpecialMesh", blast3)
  1843. bm3.Scale = Vector3.new(3,1,3)
  1844. bm3.MeshId = "rbxassetid://3270017"
  1845. for i = 1,120 do rs:wait()
  1846.  
  1847. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1848. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1849. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1850. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1851. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1852. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1853. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1854. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1855. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1856. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1857. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1858. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1859. X.CFrame = cf
  1860. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1861. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1862. part3.CFrame=X.CFrame
  1863. part4.CFrame=X.CFrame
  1864. part7.CFrame=X.CFrame
  1865. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1866. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1867. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1868. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1869. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1870. rs:wait()
  1871. end
  1872. X:Destroy()
  1873. part:Destroy()
  1874. part2:Destroy()
  1875. part3:Destroy()
  1876. part4:Destroy()
  1877. part5:Destroy()
  1878. part6:Destroy()
  1879. blast:Destroy()
  1880. blast2:Destroy()
  1881. blast3:Destroy()
  1882. z:Destroy()
  1883. z1:Destroy()
  1884. z2:Destroy()
  1885. z3:Destroy()
  1886. z4:Destroy()
  1887.  
  1888. end)
  1889. for i = 1, 20 do
  1890. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1891. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1892. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1893. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1894. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1895. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1896. if Debounces.on == false then break end
  1897. rs:wait()
  1898. end
  1899. if Debounces.CanAttack == false then
  1900. Debounces.CanAttack = true
  1901. Debounces.NoIdl = false
  1902. Debounces.on = false
  1903. end
  1904. end
  1905. end
  1906. end)
  1907. ----------------------------------------------------
  1908. mouse.KeyDown:connect(function(key)
  1909. if key == "e" then
  1910. if Debounces.CanAttack == true then
  1911. Debounces.CanAttack = false
  1912. Debounces.on = true
  1913. Debounces.NoIdl = true
  1914. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1915. z = Instance.new("Sound", rarm)
  1916. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1917. z.Volume = .6
  1918. z.Pitch = pt[math.random(1,#pt)]
  1919. z.Looped = false
  1920. z:Play()
  1921. Debounces.RPunch = true
  1922. Debounces.LPunch = true
  1923. Debounces.ks = true
  1924. Debounces.ks2 = true
  1925. for i = 1, 3 do
  1926. wait()
  1927. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1933.  
  1934. end
  1935. z2 = Instance.new("Sound", larm)
  1936. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1937. z2.Volume = .6
  1938. z2.Pitch = pt[math.random(1,#pt)]
  1939. z2.Looped = false
  1940. z2:Play()
  1941. for i = 1, 3 do
  1942. wait()
  1943. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1945. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1946. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1949.  
  1950. end
  1951. z3 = Instance.new("Sound", rarm)
  1952. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1953. z3.Volume = 0.6
  1954. z3.Pitch = pt[math.random(1,#pt)]
  1955. z3.Looped = false
  1956. z3:Play()
  1957. for i = 1, 3 do
  1958. wait()
  1959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1961. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1963. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1964. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1965.  
  1966. end
  1967. z4 = Instance.new("Sound", larm)
  1968. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1969. z4.Volume = .6
  1970. z4.Pitch = pt[math.random(1,#pt)]
  1971. z4.Looped = false
  1972. z4:Play()
  1973. for i = 1, 3 do
  1974. wait()
  1975. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1976. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1977. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1978. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1979. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1980. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1981.  
  1982. end
  1983. z5 = Instance.new("Sound", rarm)
  1984. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1985. z5.Volume = .6
  1986. z5.Pitch = pt[math.random(1,#pt)]
  1987. z5.Looped = false
  1988. z5:Play()
  1989. for i = 1, 3 do
  1990. wait()
  1991. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1992. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1993. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1994. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1995. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1996. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1997.  
  1998. end
  1999. z6 = Instance.new("Sound", larm)
  2000. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2001. z6.Volume = .6
  2002. z6.Pitch = pt[math.random(1,#pt)]
  2003. z6.Looped = false
  2004. z6:Play()
  2005. for i = 1, 3 do
  2006. wait()
  2007. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2008. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2009. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2010. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2011. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2012. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2013.  
  2014. end
  2015. z7 = Instance.new("Sound", rarm)
  2016. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2017. z7.Volume = .6
  2018. z7.Pitch = pt[math.random(1,#pt)]
  2019. z7.Looped = false
  2020. z7:Play()
  2021. for i = 1, 3 do
  2022. wait()
  2023. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2024. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2025. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2026. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2027. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2028. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2029.  
  2030. end
  2031. z8 = Instance.new("Sound", larm)
  2032. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2033. z8.Volume = .6
  2034. z8.Pitch = pt[math.random(1,#pt)]
  2035. z8.Looped = false
  2036. z8:Play()
  2037. for i = 1, 3 do
  2038. wait()
  2039. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2040. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2041. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2042. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2043. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2044. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2045.  
  2046. end
  2047. z9 = Instance.new("Sound", rarm)
  2048. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2049. z9.Volume = 0.6
  2050. z9.Pitch = pt[math.random(1,#pt)]
  2051. z9.Looped = false
  2052. z9:Play()
  2053. for i = 1, 3 do
  2054. wait()
  2055. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2056. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2057. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2058. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2059. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2060. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2061.  
  2062. end
  2063. z10 = Instance.new("Sound", larm)
  2064. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2065. z10.Volume = .6
  2066. z10.Pitch = pt[math.random(1,#pt)]
  2067. z10.Looped = false
  2068. z10:Play()
  2069. for i = 1, 3 do
  2070. wait()
  2071. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2072. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2073. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2074. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2075. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2076. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2077.  
  2078. end
  2079. z11 = Instance.new("Sound", rarm)
  2080. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2081. z11.Volume = .6
  2082. z11.Pitch = pt[math.random(1,#pt)]
  2083. z11.Looped = false
  2084. z11:Play()
  2085. for i = 1, 3 do
  2086. wait()
  2087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2089. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2090. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2091. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2092. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2093.  
  2094. end
  2095. z12 = Instance.new("Sound", larm)
  2096. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2097. z12.Volume = .6
  2098. z12.Pitch = pt[math.random(1,#pt)]
  2099. z12.Looped = false
  2100. z12:Play()
  2101. for i = 1, 3 do
  2102. wait()
  2103. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2104. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2105. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2106. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2107. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2108. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2109.  
  2110.  
  2111. end
  2112. z13 = Instance.new("Sound", rarm)
  2113. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2114. z13.Volume = 0.6
  2115. z13.Pitch = pt[math.random(1,#pt)]
  2116. z13.Looped = false
  2117. z13:Play()
  2118. for i = 1, 3 do
  2119. wait()
  2120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2125. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2126.  
  2127. end
  2128. z14 = Instance.new("Sound", larm)
  2129. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2130. z14.Volume = .6
  2131. z14.Pitch = pt[math.random(1,#pt)]
  2132. z14.Looped = false
  2133. z14:Play()
  2134. for i = 1, 3 do
  2135. wait()
  2136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2142.  
  2143. end
  2144. z15 = Instance.new("Sound", rarm)
  2145. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2146. z15.Volume = .6
  2147. z15.Pitch = pt[math.random(1,#pt)]
  2148. z15.Looped = false
  2149. z15:Play()
  2150. for i = 1, 3 do
  2151. wait()
  2152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2154. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2155. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2156. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2158.  
  2159. end
  2160. z16 = Instance.new("Sound", larm)
  2161. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2162. z16.Volume = .6
  2163. z16.Pitch = pt[math.random(1,#pt)]
  2164. z16.Looped = false
  2165. z16:Play()
  2166. for i = 1, 3 do
  2167. wait()
  2168. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2169. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2170. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2171. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2172. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2173. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2174.  
  2175. end
  2176. z17 = Instance.new("Sound", rarm)
  2177. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2178. z17.Volume = .6
  2179. z17.Pitch = pt[math.random(1,#pt)]
  2180. z17.Looped = false
  2181. z17:Play()
  2182. for i = 1, 3 do
  2183. wait()
  2184. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2185. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2186. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2187. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2188. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2189. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2190.  
  2191. end
  2192. z18 = Instance.new("Sound", larm)
  2193. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2194. z18.Volume = .6
  2195. z18.Pitch = pt[math.random(1,#pt)]
  2196. z18.Looped = false
  2197. z18:Play()
  2198. for i = 1, 3 do
  2199. wait()
  2200. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2206.  
  2207. end
  2208. z19 = Instance.new("Sound", rarm)
  2209. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2210. z19.Volume = 0.6
  2211. z19.Pitch = pt[math.random(1,#pt)]
  2212. z19.Looped = false
  2213. z19:Play()
  2214. for i = 1, 3 do
  2215. wait()
  2216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2217. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2218. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2219. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2220. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2221. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2222.  
  2223. end
  2224. z20 = Instance.new("Sound", larm)
  2225. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2226. z20.Volume = .6
  2227. z20.Pitch = pt[math.random(1,#pt)]
  2228. z20.Looped = false
  2229. z20:Play()
  2230. for i = 1, 3 do
  2231. wait()
  2232. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2233. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2234. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2235. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2236. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2237. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2238.  
  2239. end
  2240. z:Destroy()
  2241. z2:Destroy()
  2242. z3:Destroy()
  2243. z4:Destroy()
  2244. z5:Destroy()
  2245. z6:Destroy()
  2246. z7:Destroy()
  2247. z8:Destroy()
  2248. z9:Destroy()
  2249. z10:Destroy()
  2250. z11:Destroy()
  2251. z12:Destroy()
  2252. z13:Destroy()
  2253. z14:Destroy()
  2254. z15:Destroy()
  2255. z16:Destroy()
  2256. z17:Destroy()
  2257. z18:Destroy()
  2258. z19:Destroy()
  2259. z20:Destroy()
  2260. Debounces.LPunch = false
  2261. Debounces.RPunch = false
  2262. Debounces.ks = false
  2263. Debounces.ks2 = false
  2264. if Debounces.CanAttack == false then
  2265. Debounces.CanAttack = true
  2266. Debounces.on = false
  2267. Debounces.NoIdl = false
  2268. end
  2269. end
  2270. end
  2271. end)
  2272. -------------------------------
  2273. mouse.KeyDown:connect(function(key)
  2274. if key == "t" then
  2275. if Debounces.CanAttack == true then
  2276. Debounces.CanAttack = false
  2277. Debounces.NoIdl = true
  2278. Debounces.on = true
  2279. Debounces.ks = true
  2280. kik = rleg.Touched:connect(function(ht)
  2281. hit = ht.Parent
  2282. if ht and hit:IsA("Model") then
  2283. if hit:FindFirstChild("Humanoid") then
  2284. if hit.Name ~= p.Name then
  2285. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2286. Debounces.Slashed = true]]--
  2287. if Debounces.ks==true then
  2288. z = Instance.new("Sound",hed)
  2289. z.SoundId = "rbxassetid://169380525"
  2290. z.Volume = 1
  2291. z:Play()
  2292. Debounces.ks=false
  2293. end
  2294. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2295. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2296. --Debounces.Slashed = false
  2297. --end
  2298. end
  2299. end
  2300. elseif ht and hit:IsA("Hat") then
  2301. if hit.Parent.Name ~= p.Name then
  2302. if hit.Parent:FindFirstChild("Humanoid") then
  2303. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2304. Debounces.Slashed = true]]--
  2305. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2306. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2307. --Debounces.Slashed = false
  2308. --end
  2309. end
  2310. end
  2311. end
  2312. end)
  2313. for i = 1,20 do
  2314. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2316. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2317. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2318. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2319. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2320. if Debounces.on == false then break end
  2321. rs:wait()
  2322. end
  2323. kik:disconnect()
  2324. if Debounces.CanAttack == false then
  2325. Debounces.CanAttack = true
  2326. Debounces.NoIdl = false
  2327. Debounces.on = false
  2328. end
  2329. end
  2330. end
  2331. end)
  2332. ----------------------------------------------------
  2333.  
  2334. mouse.KeyDown:connect(function(key)
  2335. if key == "y" then
  2336.  
  2337.  
  2338.  
  2339. if Debounces.CanAttack == true then
  2340. Debounces.CanAttack = false
  2341. Debounces.on = true
  2342. Debounces.NoIdl = true
  2343. for i = 1, 15 do
  2344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2350. if Debounces.on == false then break end
  2351. rs:wait(7.7)
  2352. end
  2353. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2354. wait(1.0)
  2355.  
  2356.  
  2357. Debounces.on = false
  2358. Debounces.Here = false
  2359. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2360. wait(1.8)
  2361. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2362. wait(1.8)
  2363. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2364. shot = shot + 1
  2365. for i = 1, 15 do
  2366. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2367. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2368. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2369. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2370. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2371. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2372.  
  2373. rs:wait(7.7)
  2374. end
  2375. local rng = Instance.new("Part", larm)
  2376. rng.Anchored = true
  2377. rng.BrickColor = BrickColor.new("New Yeller")
  2378. rng.CanCollide = false
  2379. rng.FormFactor = 3
  2380. rng.Name = "Ring"
  2381. rng.Size = Vector3.new(1, 1, 1)
  2382. rng.Transparency = 0.35
  2383. rng.TopSurface = 0
  2384. rng.BottomSurface = 0
  2385. rng2 = rng:clone()
  2386. rng3 = rng2:clone()
  2387. rng4 = rng2:clone()
  2388. local rngm = Instance.new("SpecialMesh", rng)
  2389. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2390. rngm.Scale = Vector3.new(10, 10, 1)
  2391. rngm2 = rngm:clone()
  2392. rngm2.Scale = Vector3.new(5, 5, 3)
  2393. rngm3=rngm2:clone()
  2394. rngm3.Parent = rng3
  2395. rngm3.Scale = Vector3.new(8, 8, 1)
  2396. rngm4 = rngm2:clone()
  2397. rngm4.Parent = rng4
  2398. rngm4.Scale = Vector3.new(6, 6, 1)
  2399. local bem = Instance.new("Part", larm)
  2400. bem.Anchored = true
  2401. bem.BrickColor = BrickColor.new("Bright red")
  2402. bem.CanCollide = false
  2403. bem.FormFactor = 3
  2404. bem.Name = "Beam" .. shot
  2405. bem.Size = Vector3.new(1, 1, 1)
  2406. bem.Transparency = 0.35
  2407. bem.TopSurface = 0
  2408. bem.BottomSurface = 0
  2409. local bemm = Instance.new("SpecialMesh", bem)
  2410. bemm.MeshType = 4
  2411. bemm.Scale = Vector3.new(1, 4, 4)
  2412. local out = Instance.new("Part", larm)
  2413. out.Anchored = true
  2414. out.BrickColor = BrickColor.new("Bright red")
  2415. out.CanCollide = false
  2416. out.FormFactor = 3
  2417. out.Name = "Out"
  2418. out.Size = Vector3.new(4, 4, 4)
  2419. out.Transparency = 0.35
  2420. out.TopSurface = 0
  2421. out.BottomSurface = 0
  2422. local outm = Instance.new("SpecialMesh", out)
  2423. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2424. outm.Scale = Vector3.new(6, 4, 6)
  2425. local bnd = Instance.new("Part", larm)
  2426. bnd.Anchored = true
  2427. bnd.BrickColor = BrickColor.new("Bright red")
  2428. bnd.CanCollide = false
  2429. bnd.FormFactor = 3
  2430. bnd.Name = "Bend"
  2431. bnd.Size = Vector3.new(1, 1, 1)
  2432. bnd.Transparency = 1
  2433. bnd.TopSurface = 0
  2434. bnd.BottomSurface = 0
  2435. local bndm = Instance.new("SpecialMesh", bnd)
  2436. bndm.MeshType = 3
  2437. bndm.Scale = Vector3.new(8, 8, 8)
  2438. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2439. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2440. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2441. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2442. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2443. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2444. Debounces.Shewt = true
  2445. coroutine.wrap(function()
  2446. for i = 1, 20, 0.2 do
  2447. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2448. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2449. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2450. rng.Transparency = i/20
  2451. rng3.Transparency = 1/24
  2452. rng4.Transparency = i/26
  2453. wait()
  2454. end
  2455. wait(3.0)
  2456. rng:Destroy()
  2457. end)()
  2458. if Debounces.Shewt == true then
  2459. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2460. hit = ht.Parent
  2461. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2462. if HasntTouched(hit.Name) == true and deb == false then
  2463. deb = true
  2464. coroutine.wrap(function()
  2465. hit:FindFirstChild("Humanoid").PlatformStand = true
  2466. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2467. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2468. end)()
  2469. table.insert(Touche, hit.Name)
  2470. deb = false
  2471. end
  2472. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2473. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2474. deb = true
  2475. coroutine.wrap(function()
  2476. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2477. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2478. wait(1)
  2479. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2480. end)()
  2481. table.insert(Touche, hit.Parent.Name)
  2482. deb = false
  2483. for i, v in pairs(Touche) do
  2484. print(v)
  2485. end
  2486. end
  2487. end
  2488. end)
  2489. end
  2490. for i = 0, 260, 8 do
  2491. bem.Size = Vector3.new(i, 3, 3)
  2492. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2493. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2494. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2495. bnd.Size = Vector3.new(1,1,1)
  2496. bndm.Scale = Vector3.new(8,8,8)
  2497. if i % 10 == 0 then
  2498. local newRng = rng2:Clone()
  2499. newRng.Parent = larm
  2500. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2501. local newRngm = rngm2:clone()
  2502. newRngm.Parent=newRng
  2503. coroutine.wrap(function()
  2504. for i = 1, 10, 0.2 do
  2505. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2506. newRng.Transparency = i/10
  2507. wait()
  2508. end
  2509. wait(3.0)
  2510. newRng:Destroy()
  2511. end)()
  2512. end
  2513. wait()
  2514. end
  2515. wait(3.0)
  2516. Debounces.Shewt = false
  2517. bem:Destroy()
  2518. out:Destroy()
  2519. bnd:Destroy()
  2520. Debounces.Ready = false
  2521. for i, v in pairs(Touche) do
  2522. table.remove(Touche, i)
  2523. end
  2524. wait()
  2525. table.insert(Touche, char.Name)
  2526. Debounces.NoIdl = false
  2527. if Debounces.CanAttack == false then
  2528. Debounces.CanAttack = true
  2529. end
  2530. end
  2531. end
  2532. end)
  2533. ----------------------------------------------------
  2534. --[[mouse.KeyDown:connect(function(key)
  2535. if key == "y" then
  2536. if Debounces.CanAttack == true then
  2537. Debounces.CanAttack = false
  2538. Debounces.NoIdl = true
  2539. Debounces.on = true
  2540. local shell = Instance.new("Part",torso)
  2541. shell.BrickColor = BrickColor.new("New Yeller")
  2542. shell.Anchored = false
  2543. shell.CanCollide = false
  2544. shell.Locked = true
  2545. shell.TopSurface = "SmoothNoOutlines"
  2546. shell.BottomSurface = "SmoothNoOutlines"
  2547. shell.Size = Vector3.new(1.2,1.2,1.2)
  2548. shell.FormFactor = 3
  2549. local shellm = Instance.new("SpecialMesh",shell)
  2550. shellm.MeshType = "Sphere"
  2551. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2552. Omega = function()
  2553. local X = Instance.new("Part",char)
  2554. local O = Instance.new("ObjectValue",X)
  2555. O.Name = "creator"
  2556. X.Locked = true
  2557. X.Name = "Shell"
  2558. X.Anchored = false
  2559. X.CanCollide = false
  2560. X.Transparency = 0.5
  2561. X.Reflectance = 0
  2562. X.BottomSurface = 0
  2563. X.TopSurface = 0
  2564. X.Shape = 0
  2565. local V = Instance.new("ObjectValue",X)
  2566. V.Value = char
  2567. V.Name = "creator"
  2568. X.BrickColor = BrickColor.new("Bright red")
  2569. X.Size = Vector3.new(40,40,40)
  2570. --X.Material = "Neon"
  2571. local Z = Instance.new("SpecialMesh",X)
  2572. Z.MeshType = "Sphere"
  2573. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2574. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2575. local bv = Instance.new("BodyVelocity",X)
  2576. bv.maxForce = Vector3.new(99999,99999,99999)
  2577. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2578. bv.velocity = root.CFrame.lookVector*10
  2579. Explode = X.Touched:connect(function(hit)
  2580. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2581. local cf = X.CFrame
  2582. bv:Destroy()
  2583. X.Anchored = true
  2584. Z:Remove()
  2585. Explode:disconnect()
  2586. X.Size = Vector3.new(3,3,3)
  2587. X.Touched:connect(function(hit) end)
  2588. X.CanCollide = false
  2589. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2590. if v:FindFirstChild('Humanoid') then
  2591. v.Humanoid:TakeDamage(math.random(9999,9999))
  2592. end
  2593. end
  2594. for i = 1, (40) do rs:wait()
  2595. X.Transparency = X.Transparency + (1/40)
  2596. X.Size = X.Size + Vector3.new(1,1,1)
  2597. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2598. end
  2599. X:Destroy()
  2600. end
  2601. end)
  2602. end
  2603. for i = 1,200 do
  2604. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2611. if Debounces.on == false then break end
  2612. rs:wait()
  2613. end
  2614. for i = 1,30 do
  2615. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2616. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2617. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2618. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2619. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2620. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2621. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2622. if Debounces.on == false then break end
  2623. rs:wait()
  2624. end
  2625. for i = 1,40 do
  2626. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2627. shell.Size = shell.Size + Vector3.new(1,1,1)
  2628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2634. if Debounces.on == false then break end
  2635. rs:wait()
  2636. end
  2637. for i = 1,40 do
  2638. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2639. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2640. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2641. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2642. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2643. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2644. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2645. if Debounces.on == false then break end
  2646. rs:wait()
  2647. end
  2648. for i = 1,60 do
  2649. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2650. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2651. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2652. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2653. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2654. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2655. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2656. if Debounces.on == false then break end
  2657. rs:wait()
  2658. end
  2659. for i = 1,60 do
  2660. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2661. shell.Size = shell.Size + Vector3.new(1,1,1)
  2662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2668. if Debounces.on == false then break end
  2669. rs:wait()
  2670. end
  2671. if Debounces.CanAttack == false then
  2672. Debounces.CanAttack = true
  2673. Debounces.NoIdl = false
  2674. Debounces.on = false
  2675. end
  2676. end
  2677. end
  2678. end)]]
  2679. ----------------------------------------------------
  2680.  
  2681. mouse.KeyDown:connect(function(key)
  2682. if key == "h" then
  2683.  
  2684.  
  2685.  
  2686. if Debounces.CanAttack == true then
  2687. Debounces.CanAttack = false
  2688. Debounces.on = true
  2689. Debounces.NoIdl = true
  2690. for i = 1, 15 do
  2691. wait()
  2692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2698. if Debounces.on == false then break end
  2699.  
  2700. end
  2701. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2702. wait(1.0)
  2703. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
  2704.  
  2705. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2706. local balls = Instance.new("Part",larm)
  2707. balls.Anchored = false
  2708. local aura = Instance.new("ParticleEmitter",balls)
  2709. aura.Size = NumberSequence.new(2)
  2710. aura.Lifetime = NumberRange.new(0.5)
  2711. aura.LightEmission = 1
  2712. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2713. aura.Speed = NumberRange.new(0)
  2714. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2715. aura.Rate = 20
  2716. balls.Material = "Neon"
  2717. balls.CanCollide = false
  2718. balls.Locked = true
  2719. balls.Transparency = 0
  2720. balls.Material = "SmoothPlastic"
  2721. balls.Size = Vector3.new(1,1,1)
  2722. balls.TopSurface = "SmoothNoOutlines"
  2723. balls.BottomSurface = "SmoothNoOutlines"
  2724. balls.BrickColor = BrickColor.new("Bright red")
  2725. ballsm = Instance.new("SpecialMesh",balls)
  2726. ballsm.MeshType = "Sphere"
  2727. ballsm.Scale = Vector3.new(2,2,2)
  2728. local cor = Instance.new("Part", larm)
  2729. cor.Name = "Link"
  2730. cor.Locked = true
  2731. cor.BottomSurface = 0
  2732. cor.CanCollide = false
  2733. cor.Size = Vector3.new(1, 9, 1)
  2734. cor.Transparency = 1
  2735. cor.TopSurface = 0
  2736. corw = Instance.new("Weld",larm)
  2737. corw.Part0 = larm
  2738. corw.Part1 = cor
  2739. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2740. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2741. weld1 = Instance.new("Weld",larm)
  2742. weld1.Part0 = balls
  2743. weld1.Part1 = torso
  2744. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2745.  
  2746. x = Instance.new("Sound",char)
  2747. x.SoundId = "rbxassetid://670166779"
  2748. x.Pitch = 1
  2749. x.Volume = 5
  2750. wait(.0000001)
  2751. x:Play()
  2752. for i = 1, 15 do
  2753. wait()
  2754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2760.  
  2761.  
  2762. end
  2763.  
  2764. wait(0.5)
  2765.  
  2766.  
  2767. Debounces.on = false
  2768. Debounces.Here = false
  2769. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2770.  
  2771. wait(0.7)
  2772.  
  2773. for i = 1, 15 do
  2774. wait()
  2775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2781. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2782. end
  2783.  
  2784. wait()
  2785. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2786. wait()
  2787. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2788. balls:Destroy()
  2789. wait()
  2790. for i = 1, 15 do
  2791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2797.  
  2798.  
  2799. end
  2800. wait(1.6)
  2801. shot = shot + 1
  2802.  
  2803.  
  2804. local rng = Instance.new("Part",larm)
  2805. rng.Anchored = true
  2806. rng.BrickColor = BrickColor.new("New Yeller")
  2807. rng.CanCollide = false
  2808. rng.FormFactor = 3
  2809. rng.Name = "Ring"
  2810. rng.Size = Vector3.new(8,8,8)
  2811. rng.Transparency = 0.35
  2812. rng.TopSurface = 0
  2813. rng.BottomSurface = 0
  2814. rng2 = rng:clone()
  2815. rng3 = rng2:clone()
  2816. rng4 = rng2:clone()
  2817. local rngm = Instance.new("SpecialMesh", rng)
  2818. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2819. rngm.Scale = Vector3.new(1,1,1)
  2820. rngm2 = rngm:clone()
  2821. rngm2.Scale = Vector3.new(1,1,1)
  2822. rngm3=rngm2:clone()
  2823. rngm3.Parent = rng3
  2824. rngm3.Scale = Vector3.new(1,1,1)
  2825. rngm4 = rngm2:clone()
  2826. rngm4.Parent = rng4
  2827. rngm4.Scale = Vector3.new(1,1,1)
  2828. local bem = Instance.new("Part",larm)
  2829. bem.Anchored = true
  2830. bem.Position = bem.Position + Vector3.new(0,0,5)
  2831. bem.BrickColor = BrickColor.new("Bright red")
  2832. bem.CanCollide = false
  2833. local aura = Instance.new("ParticleEmitter",bem)
  2834. aura.Size = NumberSequence.new(11)
  2835. aura.Lifetime = NumberRange.new(0.5)
  2836. aura.LightEmission = 1
  2837. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2838. aura.Speed = NumberRange.new(0)
  2839. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2840. aura.Rate = 400
  2841. bem.FormFactor = 3
  2842. bem.Name = "Beam" .. shot
  2843. bem.Size = Vector3.new(50,50,50)
  2844. bem.Transparency = 0.35
  2845. bem.TopSurface = 0
  2846. bem.BottomSurface = 0
  2847. local bemm = Instance.new("SpecialMesh", bem)
  2848. bemm.MeshType = 4
  2849. bemm.Scale = Vector3.new(1, 1, 1)
  2850. local out = Instance.new("Part",char)
  2851. out.Anchored = true
  2852. out.BrickColor = BrickColor.new("Bright red")
  2853. out.CanCollide = false
  2854. out.FormFactor = 3
  2855. out.Name = "Out"
  2856. out.Size = Vector3.new(1,1,1)
  2857. out.Transparency = 0.35
  2858. out.TopSurface = 0
  2859. out.BottomSurface = 0
  2860. local outm = Instance.new("SpecialMesh", out)
  2861. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2862. outm.Scale = Vector3.new(1, 1, 1)
  2863. local bnd = Instance.new("Part", larm)
  2864. bnd.Anchored = true
  2865. bnd.BrickColor = BrickColor.new("Bright red")
  2866. bnd.CanCollide = false
  2867. bnd.FormFactor = 3
  2868. bnd.Name = "Bend"
  2869. bnd.Size = Vector3.new(10,10,10)
  2870. bnd.Transparency = 1
  2871. bnd.TopSurface = 0
  2872. bnd.BottomSurface = 0
  2873. local bndm = Instance.new("SpecialMesh", bnd)
  2874. bndm.MeshType = 3
  2875. bndm.Scale = Vector3.new(1,1,1)
  2876. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2877. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2878. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2879. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2880. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2881. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2882. Debounces.Shewt = true
  2883. coroutine.wrap(function()
  2884. for i = 1, 20, 0.2 do
  2885. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2886. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2887. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2888. rng.Transparency = i/20
  2889. rng3.Transparency = 1/24
  2890. rng4.Transparency = i/26
  2891. wait()
  2892. end
  2893. wait(5.0)
  2894. rng:Destroy()
  2895. end)()
  2896. if Debounces.Shewt == true then
  2897. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2898. hit = ht.Parent
  2899. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2900. if HasntTouched(hit.Name) == true and deb == false then
  2901. deb = true
  2902. coroutine.wrap(function()
  2903. hit:FindFirstChild("Humanoid").PlatformStand = true
  2904. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2905. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2906. end)()
  2907. table.insert(Touche, hit.Name)
  2908. deb = false
  2909. end
  2910. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2911. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2912. deb = true
  2913. coroutine.wrap(function()
  2914. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2915. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2916. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2917. wait(1)
  2918. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2919. end)()
  2920. table.insert(Touche, hit.Parent.Name)
  2921. deb = false
  2922. for i, v in pairs(Touche) do
  2923. print(v)
  2924. end
  2925. end
  2926. end
  2927. end)
  2928. end
  2929. for i = 0, 260, 8 do
  2930. bem.Size = Vector3.new(i, 16,16)
  2931. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2932. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2933. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2934. bnd.Size = Vector3.new(10,10,10)
  2935. bndm.Scale = Vector3.new(10,10,10)
  2936. if i % 10 == 0 then
  2937. local newRng = rng2:Clone()
  2938. newRng.Parent = torso
  2939. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2940. local newRngm = rngm2:clone()
  2941. newRngm.Parent=newRng
  2942. coroutine.wrap(function()
  2943. for i = 1, 10, 0.2 do
  2944. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  2945. newRng.Transparency = i/10
  2946. wait()
  2947. end
  2948. wait(3.0)
  2949. newRng:Destroy()
  2950. pt:Destroy()
  2951. pt2:Destroy()
  2952. end)()
  2953. end
  2954. wait()
  2955. end
  2956. wait(3.0)
  2957. Debounces.Shewt = false
  2958. bem:Destroy()
  2959. out:Destroy()
  2960. bnd:Destroy()
  2961. Debounces.Ready = false
  2962. for i, v in pairs(Touche) do
  2963. table.remove(Touche, i)
  2964. end
  2965. wait()
  2966. table.insert(Touche, char.Name)
  2967. Debounces.NoIdl = false
  2968. if Debounces.CanAttack == false then
  2969. Debounces.CanAttack = true
  2970. end
  2971. end
  2972. end
  2973. end)
  2974. ----------------------------------------------------
  2975. --[[mouse.KeyDown:connect(function(key)
  2976. if key == "h" then
  2977. if Debounces.CanAttack == true then
  2978. Debounces.CanAttack = false
  2979. Debounces.NoIdl = true
  2980. Debounces.on = true
  2981. local shell = Instance.new("Part",torso)
  2982. shell.BrickColor = BrickColor.new("New Yeller")
  2983. shell.Anchored = false
  2984. shell.CanCollide = false
  2985. shell.Locked = true
  2986. shell.TopSurface = "SmoothNoOutlines"
  2987. shell.BottomSurface = "SmoothNoOutlines"
  2988. shell.Size = Vector3.new(1.2,1.2,1.2)
  2989. shell.FormFactor = 3
  2990. local shellm = Instance.new("SpecialMesh",shell)
  2991. shellm.MeshType = "Sphere"
  2992. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2993. Omega = function()
  2994. local X = Instance.new("Part",char)
  2995. local O = Instance.new("ObjectValue",X)
  2996. O.Name = "creator"
  2997. X.Locked = true
  2998. X.Name = "Shell"
  2999. X.Anchored = false
  3000. X.CanCollide = false
  3001. X.Transparency = 0.5
  3002. X.Reflectance = 0
  3003. X.BottomSurface = 0
  3004. X.TopSurface = 0
  3005. X.Shape = 0
  3006. local V = Instance.new("ObjectValue",X)
  3007. V.Value = char
  3008. V.Name = "creator"
  3009. X.BrickColor = BrickColor.new("New Yeller")
  3010. X.Size = Vector3.new(40,40,40)
  3011. --X.Material = "Neon"
  3012. local Z = Instance.new("SpecialMesh",X)
  3013. Z.MeshType = "Sphere"
  3014. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3015. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3016. local bv = Instance.new("BodyVelocity",X)
  3017. bv.maxForce = Vector3.new(99999,99999,99999)
  3018. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3019. bv.velocity = root.CFrame.lookVector*10
  3020. Explode = X.Touched:connect(function(hit)
  3021. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3022. local cf = X.CFrame
  3023. bv:Destroy()
  3024. X.Anchored = true
  3025. Z:Remove()
  3026. Explode:disconnect()
  3027. X.Size = Vector3.new(3,3,3)
  3028. X.Touched:connect(function(hit) end)
  3029. X.CanCollide = false
  3030. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3031. if v:FindFirstChild('Humanoid') then
  3032. v.Humanoid:TakeDamage(math.random(9999,9999))
  3033. end
  3034. end
  3035. for i = 1, (40) do rs:wait()
  3036. X.Transparency = X.Transparency + (1/40)
  3037. X.Size = X.Size + Vector3.new(1,1,1)
  3038. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3039. end
  3040. X:Destroy()
  3041. end
  3042. end)
  3043. end
  3044. for i = 1,200 do
  3045. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3046. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3047. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3048. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3049. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3050. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3051. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3052. if Debounces.on == false then break end
  3053. rs:wait()
  3054. end
  3055. for i = 1,30 do
  3056. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3057. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3058. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3059. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3060. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3061. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3062. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3063. if Debounces.on == false then break end
  3064. rs:wait()
  3065. end
  3066. for i = 1,40 do
  3067. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3068. shell.Size = shell.Size + Vector3.new(1,1,1)
  3069. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3070. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3071. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3072. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3073. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3074. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3075. if Debounces.on == false then break end
  3076. rs:wait()
  3077. end
  3078. for i = 1,40 do
  3079. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3080. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3081. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3082. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3083. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3084. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3085. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3086. if Debounces.on == false then break end
  3087. rs:wait()
  3088. end
  3089. for i = 1,60 do
  3090. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3091. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3093. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3094. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3097. if Debounces.on == false then break end
  3098. rs:wait()
  3099. end
  3100. for i = 1,60 do
  3101. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3102. shell.Size = shell.Size + Vector3.new(1,1,1)
  3103. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3104. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3105. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3106. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3107. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3108. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3109. if Debounces.on == false then break end
  3110. rs:wait()
  3111. end
  3112. if Debounces.CanAttack == false then
  3113. Debounces.CanAttack = true
  3114. Debounces.NoIdl = false
  3115. Debounces.on = false
  3116. end
  3117. end
  3118. end
  3119. end)]]
  3120. ----------------------------------------------------
  3121. Charging = false
  3122. mouse.KeyDown:connect(function(key)
  3123. if key == "r" then
  3124. if Charging == false then
  3125. Charging = true
  3126. if Debounces.CanAttack == true then
  3127. Debounces.CanAttack = false
  3128. Debounces.NoIdl = true
  3129. Debounces.on = true
  3130. for i = 1,20 do
  3131. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3133. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3134. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3135. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3136. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3137. if Debounces.on == false then break end
  3138. rs:wait()
  3139. end
  3140. --[[for i = 1,20 do
  3141. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3142. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3143. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3145. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3146. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3147. if Debounces.on == false then break end
  3148. rs:wait()
  3149. end]]--
  3150. pt=Instance.new('Part',torso)
  3151. pt.Anchored=true
  3152. pt.CanCollide=false
  3153. pt.Locked = true
  3154. pt.FormFactor='Custom'
  3155. pt.Size=Vector3.new(1,1,1)
  3156. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3157. pt.Transparency=.6
  3158. pt.BrickColor=BrickColor.new('Bright red')
  3159. msh=Instance.new('SpecialMesh',pt)
  3160. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3161. msh.Scale=Vector3.new(8,4,8)
  3162. pt2=pt:clone()
  3163. pt2.Parent = torso
  3164. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3165. pt2.BrickColor=BrickColor.new("Bright red")
  3166. msh2=msh:clone()
  3167. msh2.Parent=pt2
  3168. msh2.Scale=Vector3.new(10,5,10)
  3169.  
  3170. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3171.  
  3172. bl = Instance.new("Part", char)
  3173. bl.Locked = true
  3174. bl.Name = "Shell"
  3175. bl.BrickColor = BrickColor.new("Bright red")
  3176. bl.Anchored = true
  3177. bl.CanCollide = false
  3178. bl.Transparency = 0
  3179. bl.Reflectance = 0
  3180. bl.BottomSurface = 0
  3181. bl.TopSurface = 0
  3182. bl.Shape = 0
  3183. blm = Instance.new("SpecialMesh",bl)
  3184. blm.MeshType = "Sphere"
  3185. blm.Scale = Vector3.new(1,1,1)
  3186. blm.MeshId = "rbxassetid://9982590"
  3187.  
  3188. coroutine.resume(coroutine.create(function()
  3189. for i=1, math.huge, 4 do
  3190. if Charging == true then
  3191. rs:wait()
  3192. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3193. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3194. bl.Transparency = bl.Transparency + 0.005
  3195. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3196. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3197. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3198. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3199. elseif Charging == false then break
  3200. end
  3201. end
  3202. end))
  3203.  
  3204. repeat
  3205. local p = Instance.new('Part',torso)
  3206. p.formFactor = 'Custom'
  3207. p.Size = Vector3.new(1,1,1)
  3208. p.BrickColor = workspace.Base.BrickColor
  3209. p.CanCollide = false
  3210. p.Transparency = 0
  3211. p.Anchored = true
  3212. p.Locked=true
  3213. p.Material = workspace.Base.Material
  3214. s = math.random(1,40)/10
  3215. local m = Instance.new("BlockMesh",p)
  3216. m.Scale = Vector3.new(s,s,s)
  3217. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3218. --[[coroutine.wrap(function()
  3219. wait(2)
  3220. while Charging == true do
  3221. wait(2)
  3222. GroundWave1()
  3223. wait(2)
  3224. end
  3225. end)()]]--
  3226. Spawn(function()
  3227. while rs:wait() do
  3228. if Charging == true then
  3229. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3230. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3231. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3232. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3233. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3234. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3235. elseif Charging == false then break
  3236. end
  3237. end
  3238. end)
  3239. Spawn(function()
  3240. while rs:wait() do
  3241. if p.Transparency >= 1 then p:Destroy() break end
  3242. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3243. p.Transparency = p.Transparency+0.01
  3244. end
  3245. end)
  3246. wait(.3)
  3247. until Charging == false
  3248. end
  3249. end
  3250. end
  3251. end)
  3252. ----------------------------------------------------
  3253. mouse.KeyUp:connect(function(key)
  3254. if key == "r" then
  3255. if Charging == true then
  3256. Charging = false
  3257. pt:Destroy()
  3258. pt2:Destroy()
  3259. bl:Destroy()
  3260. if Debounces.CanAttack == false then
  3261. Debounces.CanAttack = true
  3262. Debounces.NoIdl = false
  3263. Debounces.on = false
  3264. end
  3265. end
  3266. end
  3267. end)
  3268. ----------------------------------------------------
  3269. mouse.KeyDown:connect(function(key)
  3270. if key == "g" then
  3271. if Debounces.CanAttack == true then
  3272. Debounces.CanAttack = false
  3273. Debounces.NoIdl = true
  3274. Debounces.on = true
  3275. local shell = Instance.new("Part",torso)
  3276. shell.BrickColor = BrickColor.new("Bright red")
  3277. shell.Anchored = true
  3278. shell.CanCollide = false
  3279. shell.Locked = true
  3280. shell.TopSurface = "SmoothNoOutlines"
  3281. shell.BottomSurface = "SmoothNoOutlines"
  3282. shell.Size = Vector3.new(1,1,1)
  3283. shellm = Instance.new("SpecialMesh",shell)
  3284. shellm.MeshType = "Sphere"
  3285. shellm.Scale = Vector3.new(1,1,1)
  3286. local shell2 = Instance.new("Part",torso)
  3287. shell2.BrickColor = BrickColor.new("Bright red")
  3288. shell2.Anchored = true
  3289. shell2.CanCollide = false
  3290. shell2.Locked = true
  3291. shell2.TopSurface = "SmoothNoOutlines"
  3292. shell2.BottomSurface = "SmoothNoOutlines"
  3293. shell2.Size = Vector3.new(1,1,1)
  3294. shellm2 = Instance.new("SpecialMesh",shell2)
  3295. shellm2.MeshType = "Sphere"
  3296. shellm2.Scale = Vector3.new(1,1,1)
  3297.  
  3298. function FindNearestTorso(Position,Distance,SinglePlayer)
  3299. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3300. local List = {}
  3301. for i,v in pairs(workspace:GetChildren())do
  3302. if v:IsA("Model")then
  3303. if v:findFirstChild("Torso")then
  3304. if v ~= char then
  3305. if(v.Torso.Position -Position).magnitude <= Distance then
  3306. table.insert(List,v)
  3307. end
  3308. end
  3309. end
  3310. end
  3311. end
  3312. return List
  3313. end
  3314.  
  3315. Shell = function()
  3316. local X = Instance.new("Part",char)
  3317. local O = Instance.new("ObjectValue",X)
  3318. O.Name = "creator"
  3319. X.Locked = true
  3320. X.Name = "Shell"
  3321. X.Anchored = false
  3322. X.CanCollide = false
  3323. X.Transparency = 0
  3324. X.Reflectance = 0
  3325. X.BottomSurface = 0
  3326. X.TopSurface = 0
  3327. X.Shape = 0
  3328. local V = Instance.new("ObjectValue",X)
  3329. V.Value = char
  3330. V.Name = "creator"
  3331. X.BrickColor = BrickColor.new("New Yeller")
  3332. X.Size = Vector3.new(1,1,1)
  3333. --X.Material = "Neon"
  3334. local Z = Instance.new("SpecialMesh",X)
  3335. Z.MeshType = "Sphere"
  3336. Z.Scale = Vector3.new(1,1,1)
  3337. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3338. local bv = Instance.new("BodyVelocity",X)
  3339. bv.maxForce = Vector3.new(99999,99999,99999)
  3340. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3341. bv.velocity = root.CFrame.lookVector*65
  3342. Explode = X.Touched:connect(function(hit)
  3343. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3344. local cf = X.CFrame
  3345. bv:Destroy()
  3346. X.Anchored = true
  3347. Z:Remove()
  3348. Explode:disconnect()
  3349. X.Size = Vector3.new(3,3,3)
  3350. X.Touched:connect(function(hit) end)
  3351. X.CanCollide = false
  3352. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3353. if v:FindFirstChild('Humanoid') then
  3354. v.Humanoid:TakeDamage(math.random(99999,99999))
  3355. end
  3356. end
  3357. for i = 1, (40) do rs:wait()
  3358. X.Transparency = X.Transparency + (1/40)
  3359. X.Size = X.Size + Vector3.new(1,1,1)
  3360. X.CFrame = cf
  3361. end
  3362. X:Destroy()
  3363. end
  3364. end)
  3365. end
  3366. Shell()
  3367. for i = 1, 10 do
  3368. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3369. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3376. if Debounces.on == false then break end
  3377. rs:wait()
  3378. end
  3379. Shell()
  3380. shell.Transparency = 1
  3381. for i = 1, 10 do
  3382. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3383. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3390. if Debounces.on == false then break end
  3391. rs:wait()
  3392. end
  3393. Shell()
  3394. shell.Transparency = 0
  3395. shell2.Transparency = 1
  3396. for i = 1, 10 do
  3397. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3398. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3399. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3400. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3403. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3405. if Debounces.on == false then break end
  3406. rs:wait()
  3407. end
  3408. Shell()
  3409. shell2.Transparency = 0
  3410. shell.Transparency = 1
  3411. for i = 1, 10 do
  3412. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3413. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3414. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3420. if Debounces.on == false then break end
  3421. rs:wait()
  3422. end
  3423. Shell()
  3424. shell.Transparency = 0
  3425. shell2.Transparency = 1
  3426. for i = 1, 10 do
  3427. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3428. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3435. if Debounces.on == false then break end
  3436. rs:wait()
  3437. end
  3438. Shell()
  3439. shell2.Transparency = 0
  3440. shell.Transparency = 1
  3441. for i = 1, 10 do
  3442. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3443. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3445. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3446. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3447. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3448. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3449. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3450. if Debounces.on == false then break end
  3451. rs:wait()
  3452. end
  3453. Shell()
  3454. shell.Transparency = 0
  3455. shell2.Transparency = 1
  3456. for i = 1, 10 do
  3457. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3458. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3460. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3461. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3465. if Debounces.on == false then break end
  3466. rs:wait()
  3467. end
  3468. Shell()
  3469. shell2.Transparency = 0
  3470. shell.Transparency = 1
  3471. for i = 1, 10 do
  3472. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3473. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3474. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3475. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3476. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3477. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3478. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3479. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3480. if Debounces.on == false then break end
  3481. rs:wait()
  3482. end
  3483. Shell()
  3484. shell.Transparency = 0
  3485. shell2.Transparency = 1
  3486. for i = 1, 10 do
  3487. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3488. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3495. if Debounces.on == false then break end
  3496. rs:wait()
  3497. end
  3498. Shell()
  3499. shell2.Transparency = 0
  3500. shell.Transparency = 1
  3501. for i = 1, 10 do
  3502. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3503. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3510. if Debounces.on == false then break end
  3511. rs:wait()
  3512. end
  3513. Shell()
  3514. shell.Transparency = 0
  3515. shell2.Transparency = 1
  3516. for i = 1, 10 do
  3517. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3518. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3519. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3520. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3521. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3522. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3523. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3524. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3525. if Debounces.on == false then break end
  3526. rs:wait()
  3527. end
  3528. Shell()
  3529. shell2.Transparency = 0
  3530. shell.Transparency = 1
  3531. for i = 1, 10 do
  3532. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3533. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3536. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3540. if Debounces.on == false then break end
  3541. rs:wait()
  3542. end
  3543. Shell()
  3544. shell.Transparency = 0
  3545. shell2.Transparency = 1
  3546. for i = 1, 10 do
  3547. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3548. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3549. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3551. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3552. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3554. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3555. if Debounces.on == false then break end
  3556. rs:wait()
  3557. end
  3558. shell.Transparency = 1
  3559. if Debounces.CanAttack == false then
  3560. Debounces.CanAttack = true
  3561. Debounces.NoIdl = false
  3562. Debounces.on = false
  3563. end
  3564. end
  3565. end
  3566. end)
  3567. ----------------------------------------------------
  3568. Search = false
  3569. mouse.KeyDown:connect(function(key)
  3570. if key == "n" then
  3571. if Search == false then
  3572. Search = true
  3573. for i,v in pairs(game.Players:getPlayers()) do
  3574. if v.Name~=char.Name then
  3575. for j,k in pairs(v.Character:GetChildren()) do
  3576. if k:IsA("BasePart") and k.Transparency >= 1 then
  3577. bawx=Instance.new("SelectionBox",cam)
  3578. bawx.Color = BrickColor.new("Bright red")
  3579. bawx.Transparency = .5
  3580. bawx.Adornee = k
  3581. end
  3582. end
  3583. end
  3584. end
  3585. elseif Search == true then
  3586. Search = false
  3587. for i, v in pairs(cam:GetChildren()) do
  3588. if v:IsA("SelectionBox") then
  3589. v:Destroy()
  3590. end
  3591. end
  3592. end
  3593. end
  3594. end)
  3595. ----------------------------------------------------
  3596. Grab = false
  3597. mouse.KeyDown:connect(function(key)
  3598. if key == "z" then
  3599. Debounces.on = true
  3600. Debounces.NoIdl = true
  3601. Debounces.ks = true
  3602. if Grab == false then
  3603. gp = nil
  3604. for i = 1, 20 do
  3605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3611. if Debounces.on == false then break end
  3612. rs:wait()
  3613. end
  3614. con1=larm.Touched:connect(function(hit) -- this is grab
  3615. ht = hit.Parent
  3616. hum1=ht:FindFirstChild('Humanoid')
  3617. if hum1 ~= nil then
  3618. if Debounces.ks==true then
  3619. z = Instance.new("Sound",hed)
  3620. z.SoundId = "rbxassetid://169380525"
  3621. z.Volume = 1
  3622. z:Play()
  3623. Debounces.ks=false
  3624. end
  3625. hum1.PlatformStand=true
  3626. gp = ht
  3627. Grab = true
  3628. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3629. asd.Parent = larm
  3630. asd.Name = "asd"
  3631. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3632. --[[elseif hum1 == nil then
  3633. con1:disconnect()
  3634. wait() return]]--
  3635. end
  3636. end)
  3637. for i = 1, 20 do
  3638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3644. if Debounces.on == false then break end
  3645. rs:wait()
  3646. end
  3647. if hum1 == nil then
  3648. Debounces.on = false
  3649. Debounces.NoIdl = false
  3650. end
  3651. con1:disconnect()
  3652. elseif Grab == true then
  3653. Grab = false
  3654. Punch()
  3655. z = Instance.new("Sound",hed)
  3656. z.SoundId = "rbxassetid://169380525"
  3657. z.Pitch = ptz[math.random(1,#ptz)]
  3658. z.Volume = 1
  3659. z:Play()
  3660. for i = 1, 10 do
  3661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3667. if Debounces.on == false then break end
  3668. rs:wait()
  3669. end
  3670. Punch()
  3671. z = Instance.new("Sound",hed)
  3672. z.SoundId = "rbxassetid://169380525"
  3673. z.Pitch = ptz[math.random(1,#ptz)]
  3674. z.Volume = 1
  3675. z:Play()
  3676. for i = 1, 10 do
  3677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3683. if Debounces.on == false then break end
  3684. rs:wait()
  3685. end
  3686. Punch()
  3687. z = Instance.new("Sound",hed)
  3688. z.SoundId = "rbxassetid://169380525"
  3689. z.Pitch = ptz[math.random(1,#ptz)]
  3690. z.Volume = 1
  3691. z:Play()
  3692. for i = 1, 10 do
  3693. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3694. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3695. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3696. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3699. if Debounces.on == false then break end
  3700. rs:wait()
  3701. end
  3702. Punch()
  3703. z = Instance.new("Sound",hed)
  3704. z.SoundId = "rbxassetid://169380525"
  3705. z.Pitch = ptz[math.random(1,#ptz)]
  3706. z.Volume = 1
  3707. z:Play()
  3708. for i = 1, 10 do
  3709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3715. if Debounces.on == false then break end
  3716. rs:wait()
  3717. end
  3718. Punch()
  3719. z = Instance.new("Sound",hed)
  3720. z.SoundId = "rbxassetid://169380525"
  3721. z.Pitch = ptz[math.random(1,#ptz)]
  3722. z.Volume = 1
  3723. z:Play()
  3724. for i = 1, 10 do
  3725. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3726. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3727. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3728. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3729. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3730. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3731. if Debounces.on == false then break end
  3732. rs:wait()
  3733. end
  3734. Punch()
  3735. z = Instance.new("Sound",hed)
  3736. z.SoundId = "rbxassetid://169380525"
  3737. z.Pitch = ptz[math.random(1,#ptz)]
  3738. z.Volume = 1
  3739. z:Play()
  3740. for i = 1, 10 do
  3741. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3742. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3745. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3746. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3747. if Debounces.on == false then break end
  3748. rs:wait()
  3749. end
  3750. Punch()
  3751. z = Instance.new("Sound",hed)
  3752. z.SoundId = "rbxassetid://169380525"
  3753. z.Pitch = ptz[math.random(1,#ptz)]
  3754. z.Volume = 1
  3755. z:Play()
  3756. for i = 1, 10 do
  3757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3759. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3760. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3761. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3762. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3763. if Debounces.on == false then break end
  3764. rs:wait()
  3765. end
  3766. Punch()
  3767. z = Instance.new("Sound",hed)
  3768. z.SoundId = "rbxassetid://169380525"
  3769. z.Pitch = ptz[math.random(1,#ptz)]
  3770. z.Volume = 1
  3771. z:Play()
  3772. for i = 1, 10 do
  3773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3779. if Debounces.on == false then break end
  3780. rs:wait()
  3781. end
  3782. Punch()
  3783. z = Instance.new("Sound",hed)
  3784. z.SoundId = "rbxassetid://169380525"
  3785. z.Pitch = ptz[math.random(1,#ptz)]
  3786. z.Volume = 1
  3787. z:Play()
  3788. for i = 1, 10 do
  3789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3795. if Debounces.on == false then break end
  3796. rs:wait()
  3797. end
  3798. Punch()
  3799. z = Instance.new("Sound",hed)
  3800. z.SoundId = "rbxassetid://169380525"
  3801. z.Pitch = ptz[math.random(1,#ptz)]
  3802. z.Volume = 1
  3803. z:Play()
  3804. for i = 1, 10 do
  3805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3811. if Debounces.on == false then break end
  3812. rs:wait()
  3813. end
  3814. Punch()
  3815. z = Instance.new("Sound",hed)
  3816. z.SoundId = "rbxassetid://169380525"
  3817. z.Pitch = ptz[math.random(1,#ptz)]
  3818. z.Volume = 1
  3819. z:Play()
  3820. for i = 1, 10 do
  3821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3825. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3827. if Debounces.on == false then break end
  3828. rs:wait()
  3829. end
  3830. Punch()
  3831. z = Instance.new("Sound",hed)
  3832. z.SoundId = "rbxassetid://169380525"
  3833. z.Pitch = ptz[math.random(1,#ptz)]
  3834. z.Volume = 1
  3835. z:Play()
  3836. for i = 1, 10 do
  3837. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3838. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3839. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3840. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3841. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3842. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3843. if Debounces.on == false then break end
  3844. rs:wait()
  3845. end
  3846. con1:disconnect()
  3847. Debounces.on = false
  3848. Debounces.NoIdl = false
  3849. if gp ~= nil then
  3850. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3851. for i,v in pairs(larm:GetChildren()) do
  3852. if v.Name == "asd" and v:IsA("Weld") then
  3853. v:Remove()
  3854. end
  3855. end
  3856. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3857. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3858. bv.P = 125000
  3859. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3860. hum1=nil
  3861. ht=nil
  3862. Debounces.on = false
  3863. Debounces.NoIdl = false
  3864. elseif ht == nil then wait()
  3865. Grab = false
  3866. Debounces.on = false
  3867. Debounces.NoIdl = false
  3868. end
  3869. end
  3870. end
  3871. end)
  3872. ----------------------------------------------------
  3873. mouse.KeyDown:connect(function(key)
  3874. if string.byte(key) == 52 then
  3875. char.Humanoid.WalkSpeed = 60
  3876. end
  3877. end)
  3878. mouse.KeyUp:connect(function(key)
  3879. if string.byte(key) == 52 then
  3880. char.Humanoid.WalkSpeed = 8
  3881. end
  3882. end)
  3883. -------------------------------
  3884. local animpose = "Idle"
  3885. local lastanimpose = "Idle"
  3886. local sine = 0
  3887. local change = 1
  3888. local val = 0
  3889. local ffing = false
  3890. -------------------------------
  3891. game:GetService("RunService").RenderStepped:connect(function()
  3892. --[[if char.Humanoid.Jump == true then
  3893. jump = true
  3894. else
  3895. jump = false
  3896. end]]
  3897. char.Humanoid.FreeFalling:connect(function(f)
  3898. if f then
  3899. ffing = true
  3900. else
  3901. ffing = false
  3902. end
  3903. end)
  3904. sine = sine + change
  3905. if jumpn == true then
  3906. animpose = "Jumping"
  3907. elseif ffing == true then
  3908. animpose = "Freefalling"
  3909. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3910. animpose = "Idle"
  3911. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3912. animpose = "Walking"
  3913. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3914. animpose = "Running"
  3915. end
  3916. if animpose ~= lastanimpose then
  3917. sine = 0
  3918. if Debounces.NoIdl == false then
  3919. if animpose == "Idle" then
  3920. for i = 1, 2 do
  3921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3927. end
  3928. elseif animpose == "Walking" then
  3929. for i = 1, 2 do
  3930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3932. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3933. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3935. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3936. end
  3937. elseif animpose == "Running" then
  3938. for i = 1, 2 do
  3939. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3945. wait()
  3946. end
  3947. end
  3948. else
  3949. end
  3950. end
  3951. lastanimpose = animpose
  3952. if Debounces.NoIdl == false then
  3953. if animpose == "Idle" then
  3954. change = 0.5
  3955. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3956. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3957. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3958. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3959. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3960. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3961. elseif animpose == "Walking" then
  3962. change = 1
  3963. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3964. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3965. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3967. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3968. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3969. elseif animpose == "Running" then
  3970. change = 1
  3971. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3972. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3973. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3974. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3975. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3976. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3977. end
  3978. end
  3979. end)
  3980.  
  3981. hum.MaxHealth = math.huge
  3982. wait(1)
  3983. hum.Health = math.huge
  3984. local p = game.Players.LocalPlayer
  3985. local char = p.Character
  3986. z = Instance.new("Sound", char)
  3987. z.SoundId = "rbxassetid://1766721786"
  3988. z.Pitch = 1
  3989. z.Volume = 999
  3990. z.Looped = true
  3991. wait(.1)
  3992. z:Play()
  3993. while true do --Loop
  3994. wait(0.04)
  3995. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  3996. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  3997. wait(0.04) --wait 1 second, you can change this and make it different for every one
  3998. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  3999. wait(0.04)
  4000. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4001. wait(0.04)
  4002. end
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