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- 01/15/2018 20:23:49.412: dxgi.log created
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- 01/15/2018 20:23:49.475: >> (ELEX.exe) [dxgi.dll] <<
- 01/15/2018 20:23:49.475: Loading user preferences from dxgi.ini... done!
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- 01/15/2018 20:23:49.569: Working Directory: C:\Games\GOG Galaxy\Games\ELEX\system
- 01/15/2018 20:23:49.569: System Directory: C:\WINDOWS\system32
- 01/15/2018 20:23:49.569: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
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- 01/15/2018 20:23:49.569: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
- 01/15/2018 20:23:49.616: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
- 01/15/2018 20:23:49.616: [ DXGI ] Importing CreateDXGIFactory{1|2}
- 01/15/2018 20:23:49.616: [ DXGI ] ================================
- 01/15/2018 20:23:49.616: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 18d00h
- 01/15/2018 20:23:49.616: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + 17f00h
- 01/15/2018 20:23:49.616: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 53a0h
- 01/15/2018 20:23:49.616: [DX11TexMgr] Enumerating injectable... 0 files (0.0 MiB)
- 01/15/2018 20:23:49.616: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
- 01/15/2018 20:23:49.616: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
- 01/15/2018 20:23:49.616: [ D3D 11 ] =========================================
- 01/15/2018 20:23:49.616: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
- 01/15/2018 20:23:49.616: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
- 01/15/2018 20:23:49.616: [Window Mgr] [!] > First Call: SetWindowPos_Detour
- 01/15/2018 20:23:49.647: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 531a0h { Hooked }
- 01/15/2018 20:23:49.647: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 53030h { Hooked }
- 01/15/2018 20:23:49.647: [ DXGI ] Installing DXGI Hooks
- 01/15/2018 20:23:49.709: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 00000000051C6480h) -- [ ELEX.exe , tid=0x1990 ]
- 01/15/2018 20:23:49.709: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 00000000072EF7C8h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x0c88 ]
- 01/15/2018 20:23:49.709: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
- 01/15/2018 20:23:49.709: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2_Import (Flags, riid, ppFactory) >
- 01/15/2018 20:23:49.709: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ ELEX.exe , tid=0x1990 ]
- 01/15/2018 20:23:49.725: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dxgi.dll < D3D11CreateDevice>, tid=0x1990 ]
- 01/15/2018 20:23:49.725: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
- 01/15/2018 20:23:49.850: [DLL Loader] ( nvwgf2umx.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { ' NVAPI_Thunk' }
- 01/15/2018 20:23:49.866: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
- 01/15/2018 20:23:49.866: [ D3D 11 ] Hooking D3D11
- 01/15/2018 20:23:49.912: [DLL Loader] ( nvwgf2umx.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { ' NVAPI_Thunk' }
- 01/15/2018 20:23:49.928: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import ( pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext ) >
- 01/15/2018 20:23:49.944: [Window Mgr] [!] > First Call: ClipCursor_Detour
- 01/15/2018 20:23:49.991: [ Timing ] Kernel resolution.: 15.625700 ms
- 01/15/2018 20:23:49.991: [ Timing ] New resolution....: 0.500300 ms
- 01/15/2018 20:23:49.991: [ SpecialK ] === Initialization Finished! ===
- 01/15/2018 20:23:49.996: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
- 01/15/2018 20:23:50.000: [DLL Loader] ( dxgi.dll ) loaded ' C:\WINDOWS\system32\nvapi64.dll' <LoadLibraryExW> { ' ' }
- 01/15/2018 20:23:50.001: [ NvAPI ] NvAPI Init { Success }
- 01/15/2018 20:23:50.002: [ NvAPI ] >> NVIDIA Driver Version: 390.65
- 01/15/2018 20:23:50.002: [ NvAPI ] * Number of Installed NVIDIA GPUs: 0 { SLI: 'GeForce GTX 970' }
- 01/15/2018 20:23:50.002: [Hybrid GPU] NvOptimusEnablement..................: 0x01 (Max Perf.)
- 01/15/2018 20:23:50.002: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: 0x01 (High Perf.)
- 01/15/2018 20:23:50.003: [ Input ] Game uses XInput, installing input hooks...
- 01/15/2018 20:23:50.003: [ Input ] >> Hooking XInput 1.3
- 01/15/2018 20:23:50.142: [Input Mgr.] [!] > First Call: D3D11_Draw_Override
- 01/15/2018 20:23:50.162: [DLL Loader] ( RTSSHooks64.dll ) loaded ' d3dx11_42.dll' < LoadLibraryA> { ' EndRecord' }
- 01/15/2018 20:23:50.213: [DLL Loader] ( d3dx11_42.dll ) loaded ' d3dcompiler_42.dll' < LoadLibraryA> { ' ' }
- 01/15/2018 20:23:50.224: [DLL Loader] ( binkw64.dll ) loaded ' DSOUND.DLL' < LoadLibraryA> { ' BinkOpenDirectSound' }
- 01/15/2018 20:23:50.241: [Window Mgr] [!] > First Call: GetWindowLongPtrA_Detour
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