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Saber_One

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Jul 23rd, 2018
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  1.  
  2. DarkRP.createCategory{
  3. name = "Foxtrot", -- The name of the category.
  4. categorises = "jobs", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
  5. startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
  6. color = Color(106, 134, 82, 255), -- The color of the category header.
  7. canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
  8. sortOrder = 99, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.}
  9.  
  10. TEAM_foxH= DarkRP.createJob("Foxtrot Heavy", {
  11. color = Color(106, 134, 82, 255),
  12. model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  13. description = [[Mean and Green, they serve as the toughest soldiers in the foxtrot platoon]],
  14. weapons = {"weapon_Rocket", "rooty_tooty_point_and_shooty2", "keyes" },
  15. command = "FoxH",
  16. max = 5,
  17. salary = 0,
  18. admin = 0,
  19. vote = false,
  20. category = "Foxtrot",
  21. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("Foxin") or ply:IsSuperAdmin() end,
  22. CustomCheckFailMsg = "Must pass tryouts",}
  23.  
  24. TEAM_foxsni= DarkRP.createJob("Foxtrot Sniper", {
  25. color = Color(106, 134, 82, 255),
  26. model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  27. description = [[Deadly marksman assigned to the foxtrot platoon]],
  28. weapons = {"weapon_pewpew97", "rooty_tooty_point_and_shooty2", "keyes" },
  29. command = "Foxsni",
  30. max = 5,
  31. salary = 0,
  32. admin = 0,
  33. vote = false,
  34. category = "Foxtrot",
  35. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("Foxin") or ply:IsSuperAdmin() end,
  36. CustomCheckFailMsg = "Must pass tryouts",}
  37.  
  38. TEAM_foxin= DarkRP.createJob("Foxtrot Infantry", {
  39. color = Color(106, 134, 82, 255),
  40. model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  41. description = [[Main attack unit for Foxtrot]],
  42. weapons = {"weapon_pewpew97", "rooty_tooty_point_and_shooty2" , "keyes"},
  43. command = "Foxin",
  44. max = 10,
  45. salary = 0,
  46. admin = 0,
  47. vote = false,
  48. category = "Foxtrot",
  49. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("Foxin") or ply:IsSuperAdmin() end,
  50. CustomCheckFailMsg = "Must pass tryouts",}
  51.  
  52. TEAM_foxMed= DarkRP.createJob("Foxtrot Corpsman", {
  53. color = Color(106, 134, 82, 255),
  54. model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  55. description = [[Corpsman of the Foxtrot]],
  56. weapons = {"weapon_pewpew97", "rooty_tooty_point_and_shooty2" , "keyes", "Med_kit", "Defibulator"},
  57. command = "FoxMed",
  58. max = 5,
  59. salary = 0,
  60. admin = 0,
  61. vote = false,
  62. category = "Foxtrot",
  63. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("Foxin") or ply:IsSuperAdmin() end,
  64. CustomCheckFailMsg = "Must pass tryouts",}
  65.  
  66. TEAM_FoxL= DarkRP.createJob("Foxtrot Lead", {
  67. color = Color(71, 134, 59, 255),
  68. model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/Female_02.mdl"},
  69. description = [[Leader of the renowned Platoon, Foxtrot]],
  70. weapons = {"weapon_p2282", "rooty_tooty_point_and_shooty", "keyes" },
  71. command = "ColJohn",
  72. max = 2,
  73. salary = 0,
  74. admin = 0,
  75. vote = false,
  76. category = "Foxtrot",
  77. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("ColJohn") or ply:IsSuperAdmin() end,
  78. CustomCheckFailMsg = "Must demonstrate",}
  79.  
  80. -- End of Foxtrot units, moving to seperate group
  81.  
  82. DarkRP.createCategory{
  83. name = "Draco", -- The name of the category.
  84. categorises = "jobs", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
  85. startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
  86. color = Color(208, 41, 14, 255), -- The color of the category header.
  87. canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
  88. sortOrder = 100, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default}
  89.  
  90. TEAM_DracJOp= DarkRP.createJob("Draco Junior Operative", {
  91. color = Color(208, 41, 14, 255),
  92. model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  93. description = [[A Junior operative to the secretive Draco syndiacte, ]],
  94. weapons = {"weapon_Silenced_pistol", "keyes" },
  95. command = "DracJunior",
  96. max = 0,
  97. salary = 100,
  98. admin = 0,
  99. vote = false,
  100. category = "Draco",
  101. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("Foxin") or ply:IsSuperAdmin() end,
  102. CustomCheckFailMsg = "Must pass tryouts",}
  103.  
  104. TEAM_DracOp= DarkRP.createJob("Draco Operative", {
  105. color = Color(208, 41, 14, 255),
  106. model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  107. description = [[A fully instated operative to the secretive Draco syndiacte ]],
  108. weapons = {"weapon_Silenced_pistol", "Weapon_sM80", "keyes" },
  109. command = "DracOper",
  110. max = 10,
  111. salary = 250,
  112. admin = 0,
  113. vote = false,
  114. category = "Draco",
  115. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("Foxin") or ply:IsSuperAdmin() end,
  116. CustomCheckFailMsg = "Must pass tryouts",}
  117.  
  118. TEAM_DracSOp= DarkRP.createJob("Draco Senior Operative", {
  119. color = Color(208, 41, 14, 255),
  120. model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  121. description = [[A fully Senior operative to the secretive Draco syndiacte, they are well versed in the feild, and have lived long enough to carry such a prestegious name ]],
  122. weapons = {"weapon_Silenced_pistol", "Weapon_sM80", "keyes", "Police_cuffs" , "Med_kit" },
  123. command = "DracSenior",
  124. max = 3,
  125. salary = 400,
  126. admin = 0,
  127. vote = false,
  128. category = "Draco",
  129. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("Foxin") or ply:IsSuperAdmin() end,
  130. CustomCheckFailMsg = "Must pass tryouts",}
  131.  
  132. TEAM_DracChair= DarkRP.createJob("Draco Chairman", {
  133. color = Color(208, 41, 14, 255),
  134. model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  135. description = [[One of the many heads of the Draco Syndicate, Chairmen organize and plot the moves of the operatives, as well as supervise promotions and new recruits] ]],
  136. weapons = {"weapon_Silenced_pistol", "keyes", "Suspicious_Brief_Case" },
  137. command = "DracChair",
  138. max = 5,
  139. salary = 600,
  140. admin = 0,
  141. vote = false,
  142.  
  143.  
  144. category = "Draco",
  145. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("Foxin") or ply:IsSuperAdmin() end,
  146. CustomCheckFailMsg = "Appliecation by a Senior Operative",}
  147.  
  148. TEAM_DracSBoss= DarkRP.createJob("The Boss", {
  149. color = Color(0, 0, 0, 255),
  150. model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/male_02.mdl"},
  151. description = [[The enigmatic head of the Draco Syndicate, many dont even believe he exists.]],
  152. weapons = {"weapon_Silenced_pistol", "Weapon_sM80", "keyes", "Police_cuffs" , "Med_kit" },
  153. command = "DracBoss",
  154. max = 1,
  155. salary = 1000,
  156. admin = 0,
  157. vote = false,
  158. category = "Draco",
  159. BWhitelist_customCheck = function(ply) return ply:IsUserGroup("Foxin") or ply:IsSuperAdmin() end,
  160. CustomCheckFailMsg = "Selected by vote of chairmen",}
  161.  
  162. -- end of Draco Syndicate
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