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Aug 4th, 2021
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  1. INSERT INTO `item_enchantment_random_tiers` VALUES (3949, 1, 'ANY', NULL, 95923, 'Holy Power', 0, 100, 3, 0);
  2. INSERT INTO `item_enchantment_random_tiers` VALUES (3952, 1, 'ANY', NULL, 99453, 'Unyielding Faith', 1, 100, 3, 0);
  3. INSERT INTO `item_enchantment_random_tiers` VALUES (3956, 1, 'ANY', NULL, 911094, 'Molten Shields', 0, 100, 3, 0);
  4. INSERT INTO `item_enchantment_random_tiers` VALUES (3957, 1, 'ANY', NULL, 911100, 'Flame Throwing', 1, 100, 3, 0);
  5. INSERT INTO `item_enchantment_random_tiers` VALUES (3958, 1, 'ANY', NULL, 911103, 'Impact', 0, 100, 3, 0);
  6. INSERT INTO `item_enchantment_random_tiers` VALUES (3959, 1, 'ANY', NULL, 911108, 'World in Flames', 0, 100, 3, 0);
  7. INSERT INTO `item_enchantment_random_tiers` VALUES (3962, 1, 'ANY', NULL, 911151, 'Piercing Ice', 0, 100, 3, 0);
  8. INSERT INTO `item_enchantment_random_tiers` VALUES (3963, 1, 'ANY', NULL, 911160, 'Frost Channeling', 0, 100, 3, 0);
  9. INSERT INTO `item_enchantment_random_tiers` VALUES (3964, 1, 'ANY', NULL, 911185, 'Improved Blizzard', 0, 100, 3, 0);
  10. INSERT INTO `item_enchantment_random_tiers` VALUES (3965, 1, 'ANY', NULL, 911189, 'Frost Warding', 0, 100, 3, 0);
  11. INSERT INTO `item_enchantment_random_tiers` VALUES (3970, 1, 'ANY', NULL, 911242, 'Spell Impact', 0, 100, 3, 0);
  12. INSERT INTO `item_enchantment_random_tiers` VALUES (3971, 1, 'ANY', NULL, 911247, 'Magic Attunement', 1, 100, 3, 0);
  13. INSERT INTO `item_enchantment_random_tiers` VALUES (3972, 1, 'ANY', NULL, 911252, 'Arcane Shielding', 0, 100, 3, 0);
  14. INSERT INTO `item_enchantment_random_tiers` VALUES (3973, 1, 'ANY', NULL, 911367, 'Critical Mass', 0, 100, 3, 0);
  15. INSERT INTO `item_enchantment_random_tiers` VALUES (3975, 1, 'ANY', NULL, 912281, 'Sword Specialization', 0, 100, 3, 0);
  16. INSERT INTO `item_enchantment_random_tiers` VALUES (3976, 1, 'ANY', NULL, 912282, 'Improved Heroic Strike', 0, 100, 3, 0);
  17. INSERT INTO `item_enchantment_random_tiers` VALUES (3978, 1, 'ANY', NULL, 912285, 'Improved Charge', 0, 100, 3, 0);
  18. INSERT INTO `item_enchantment_random_tiers` VALUES (3979, 1, 'ANY', NULL, 912286, 'Improved Rend', 0, 100, 3, 0);
  19. INSERT INTO `item_enchantment_random_tiers` VALUES (3980, 1, 'ANY', NULL, 912287, 'Improved Thunder Clap', 0, 100, 3, 0);
  20. INSERT INTO `item_enchantment_random_tiers` VALUES (3981, 1, 'ANY', NULL, 912289, 'Improved Hamstring', 0, 100, 3, 0);
  21. INSERT INTO `item_enchantment_random_tiers` VALUES (3982, 1, 'ANY', NULL, 912290, 'Improved Overpower', 0, 100, 3, 0);
  22. INSERT INTO `item_enchantment_random_tiers` VALUES (3984, 1, 'ANY', NULL, 912296, 'Anger Management', 0, 100, 3, 0);
  23. INSERT INTO `item_enchantment_random_tiers` VALUES (3985, 1, 'ANY', NULL, 912298, 'Shield Specialization', 0, 100, 3, 0);
  24. INSERT INTO `item_enchantment_random_tiers` VALUES (3986, 1, 'ANY', NULL, 912301, 'Improved Bloodrage', 0, 100, 3, 0);
  25. INSERT INTO `item_enchantment_random_tiers` VALUES (3987, 1, 'ANY', NULL, 912308, 'Puncture', 0, 100, 3, 0);
  26. INSERT INTO `item_enchantment_random_tiers` VALUES (3990, 1, 'ANY', NULL, 912322, 'Unbridled Wrath', 0, 100, 3, 0);
  27. INSERT INTO `item_enchantment_random_tiers` VALUES (3991, 1, 'ANY', NULL, 912329, 'Improved Cleave', 0, 100, 3, 0);
  28. INSERT INTO `item_enchantment_random_tiers` VALUES (4025, 1, 'ANY', NULL, 912700, 'Poleaxe Specialization', 0, 100, 3, 0);
  29. INSERT INTO `item_enchantment_random_tiers` VALUES (4041, 1, 'ANY', NULL, 913705, 'Precision', 0, 100, 3, 0);
  30. INSERT INTO `item_enchantment_random_tiers` VALUES (4042, 1, 'ANY', NULL, 913706, 'Close Quarters Combat', 0, 100, 3, 0);
  31. INSERT INTO `item_enchantment_random_tiers` VALUES (4044, 1, 'ANY', NULL, 913715, 'Dual Wield Specialization', 0, 100, 3, 0);
  32. INSERT INTO `item_enchantment_random_tiers` VALUES (4045, 1, 'ANY', NULL, 913732, 'Improved Sinister Strike', 0, 100, 3, 0);
  33. INSERT INTO `item_enchantment_random_tiers` VALUES (4046, 1, 'ANY', NULL, 913733, 'Puncturing Wounds', 0, 100, 3, 0);
  34. INSERT INTO `item_enchantment_random_tiers` VALUES (4047, 1, 'ANY', NULL, 913741, 'Improved Gouge', 1, 100, 3, 0);
  35. INSERT INTO `item_enchantment_random_tiers` VALUES (4051, 1, 'ANY', NULL, 913800, 'Mace Specialization', 0, 100, 3, 0);
  36. INSERT INTO `item_enchantment_random_tiers` VALUES (4057, 1, 'ANY', NULL, 913958, 'Master of Deception', 0, 100, 3, 0);
  37. INSERT INTO `item_enchantment_random_tiers` VALUES (4058, 1, 'ANY', NULL, 913960, 'Hack and Slash', 0, 100, 3, 0);
  38. INSERT INTO `item_enchantment_random_tiers` VALUES (4061, 1, 'ANY', NULL, 913976, 'Initiative', 0, 100, 3, 0);
  39. INSERT INTO `item_enchantment_random_tiers` VALUES (4065, 1, 'ANY', NULL, 914057, 'Opportunity', 0, 100, 3, 0);
  40. INSERT INTO `item_enchantment_random_tiers` VALUES (4069, 1, 'ANY', NULL, 914076, 'Dirty Tricks', 0, 100, 3, 0);
  41. INSERT INTO `item_enchantment_random_tiers` VALUES (4070, 1, 'ANY', NULL, 914079, 'Improved Ambush', 0, 100, 3, 0);
  42. INSERT INTO `item_enchantment_random_tiers` VALUES (4072, 1, 'ANY', NULL, 914113, 'Improved Poisons', 0, 100, 3, 0);
  43. INSERT INTO `item_enchantment_random_tiers` VALUES (4078, 1, 'ANY', NULL, 914156, 'Ruthlessness', 0, 100, 3, 0);
  44. INSERT INTO `item_enchantment_random_tiers` VALUES (4079, 1, 'ANY', NULL, 914162, 'Improved Eviscerate', 0, 100, 3, 0);
  45. INSERT INTO `item_enchantment_random_tiers` VALUES (4082, 1, 'ANY', NULL, 914165, 'Improved Slice and Dice', 0, 100, 3, 0);
  46. INSERT INTO `item_enchantment_random_tiers` VALUES (4084, 1, 'ANY', NULL, 914168, 'Improved Expose Armor', 0, 100, 3, 0);
  47. INSERT INTO `item_enchantment_random_tiers` VALUES (4086, 1, 'ANY', NULL, 914171, 'Serrated Blades', 0, 100, 3, 0);
  48. INSERT INTO `item_enchantment_random_tiers` VALUES (4089, 1, 'ANY', NULL, 914174, 'Improved Kidney Shot', 0, 100, 3, 0);
  49. INSERT INTO `item_enchantment_random_tiers` VALUES (4092, 1, 'ANY', NULL, 914179, 'Relentless Strikes', 0, 100, 3, 0);
  50. INSERT INTO `item_enchantment_random_tiers` VALUES (4095, 1, 'ANY', NULL, 914520, 'Mental Agility', 0, 100, 3, 0);
  51. INSERT INTO `item_enchantment_random_tiers` VALUES (4097, 1, 'ANY', NULL, 914747, 'Improved Inner Fire', 0, 100, 3, 0);
  52. INSERT INTO `item_enchantment_random_tiers` VALUES (4098, 1, 'ANY', NULL, 914748, 'Improved Power Word: Shield', 0, 100, 3, 0);
  53. INSERT INTO `item_enchantment_random_tiers` VALUES (4110, 1, 'ANY', NULL, 914908, 'Improved Renew', 0, 100, 3, 0);
  54. INSERT INTO `item_enchantment_random_tiers` VALUES (4111, 1, 'ANY', NULL, 914909, 'Searing Light', 0, 100, 3, 0);
  55. INSERT INTO `item_enchantment_random_tiers` VALUES (4112, 1, 'ANY', NULL, 914910, 'Mind Melt', 0, 100, 3, 0);
  56. INSERT INTO `item_enchantment_random_tiers` VALUES (4113, 1, 'ANY', NULL, 914911, 'Healing Prayers', 0, 100, 3, 0);
  57. INSERT INTO `item_enchantment_random_tiers` VALUES (4114, 1, 'ANY', NULL, 914912, 'Improved Healing', 0, 100, 3, 0);
  58. INSERT INTO `item_enchantment_random_tiers` VALUES (4116, 1, 'ANY', NULL, 914983, 'Vigor', 0, 100, 3, 0);
  59. INSERT INTO `item_enchantment_random_tiers` VALUES (4126, 1, 'ANY', NULL, 915273, 'Improved Mind Blast', 0, 100, 3, 0);
  60. INSERT INTO `item_enchantment_random_tiers` VALUES (4127, 1, 'ANY', NULL, 915275, 'Improved Shadow Word: Pain', 0, 100, 3, 0);
  61. INSERT INTO `item_enchantment_random_tiers` VALUES (4129, 1, 'ANY', NULL, 915308, 'Darkness', 0, 100, 3, 0);
  62. INSERT INTO `item_enchantment_random_tiers` VALUES (4133, 1, 'ANY', NULL, 915392, 'Improved Psychic Scream', 0, 100, 3, 0);
  63. INSERT INTO `item_enchantment_random_tiers` VALUES (4134, 1, 'ANY', NULL, 916035, 'Concussion', 0, 100, 3, 0);
  64. INSERT INTO `item_enchantment_random_tiers` VALUES (4135, 1, 'ANY', NULL, 916038, 'Call of Flame', 0, 100, 3, 0);
  65. INSERT INTO `item_enchantment_random_tiers` VALUES (4136, 1, 'ANY', NULL, 916039, 'Convection', 0, 100, 3, 0);
  66. INSERT INTO `item_enchantment_random_tiers` VALUES (4137, 1, 'ANY', NULL, 916041, 'Call of Thunder', 0, 100, 3, 0);
  67. INSERT INTO `item_enchantment_random_tiers` VALUES (4138, 1, 'ANY', NULL, 916043, 'Earth\'s Grasp', 0, 100, 3, 0);
  68. INSERT INTO `item_enchantment_random_tiers` VALUES (4139, 1, 'ANY', NULL, 916086, 'Improved Fire Nova', 0, 100, 3, 0);
  69. INSERT INTO `item_enchantment_random_tiers` VALUES (4148, 1, 'ANY', NULL, 916173, 'Totemic Focus', 0, 100, 3, 0);
  70. INSERT INTO `item_enchantment_random_tiers` VALUES (4150, 1, 'ANY', NULL, 916179, 'Tidal Focus', 0, 100, 3, 0);
  71. INSERT INTO `item_enchantment_random_tiers` VALUES (4152, 1, 'ANY', NULL, 916184, 'Improved Reincarnation', 0, 100, 3, 0);
  72. INSERT INTO `item_enchantment_random_tiers` VALUES (4153, 1, 'ANY', NULL, 916187, 'Restorative Totems', 0, 100, 3, 0);
  73. INSERT INTO `item_enchantment_random_tiers` VALUES (4154, 1, 'ANY', NULL, 916194, 'Tidal Mastery', 0, 100, 3, 0);
  74. INSERT INTO `item_enchantment_random_tiers` VALUES (4159, 1, 'ANY', NULL, 916258, 'Guardian Totems', 0, 100, 3, 0);
  75. INSERT INTO `item_enchantment_random_tiers` VALUES (4160, 1, 'ANY', NULL, 916261, 'Improved Shields', 0, 100, 3, 0);
  76. INSERT INTO `item_enchantment_random_tiers` VALUES (4161, 1, 'ANY', NULL, 916262, 'Improved Ghost Wolf', 0, 100, 3, 0);
  77. INSERT INTO `item_enchantment_random_tiers` VALUES (4162, 1, 'ANY', NULL, 916266, 'Elemental Weapons', 0, 100, 3, 0);
  78. INSERT INTO `item_enchantment_random_tiers` VALUES (4168, 1, 'ANY', NULL, 916513, 'Vile Poisons', 0, 100, 3, 0);
  79. INSERT INTO `item_enchantment_random_tiers` VALUES (4173, 1, 'ANY', NULL, 916757, 'Arctic Reach', 1, 100, 3, 0);
  80. INSERT INTO `item_enchantment_random_tiers` VALUES (4179, 1, 'ANY', NULL, 916821, 'Improved Moonfire', 0, 100, 3, 0);
  81. INSERT INTO `item_enchantment_random_tiers` VALUES (4181, 1, 'ANY', NULL, 916833, 'Natural Shapeshifter', 0, 100, 3, 0);
  82. INSERT INTO `item_enchantment_random_tiers` VALUES (4187, 1, 'ANY', NULL, 916845, 'Moonglow', 0, 100, 3, 0);
  83. INSERT INTO `item_enchantment_random_tiers` VALUES (4190, 1, 'ANY', NULL, 916850, 'Celestial Focus', 0, 100, 3, 0);
  84. INSERT INTO `item_enchantment_random_tiers` VALUES (4191, 1, 'ANY', NULL, 916858, 'Feral Aggression', 0, 100, 3, 0);
  85. INSERT INTO `item_enchantment_random_tiers` VALUES (4196, 1, 'ANY', NULL, 916880, 'Nature\'s Grace', 0, 100, 3, 0);
  86. INSERT INTO `item_enchantment_random_tiers` VALUES (4197, 1, 'ANY', NULL, 916896, 'Moonfury', 0, 100, 3, 0);
  87. INSERT INTO `item_enchantment_random_tiers` VALUES (4202, 1, 'ANY', NULL, 916929, 'Thick Hide', 0, 100, 3, 0);
  88. INSERT INTO `item_enchantment_random_tiers` VALUES (4205, 1, 'ANY', NULL, 916934, 'Ferocity', 0, 100, 3, 0);
  89. INSERT INTO `item_enchantment_random_tiers` VALUES (4208, 1, 'ANY', NULL, 916940, 'Brutal Impact', 1, 100, 3, 0);
  90. INSERT INTO `item_enchantment_random_tiers` VALUES (4213, 1, 'ANY', NULL, 916947, 'Feral Instinct', 0, 100, 3, 0);
  91. INSERT INTO `item_enchantment_random_tiers` VALUES (4216, 1, 'ANY', NULL, 916966, 'Shredding Attacks', 0, 100, 3, 0);
  92. INSERT INTO `item_enchantment_random_tiers` VALUES (4218, 1, 'ANY', NULL, 916998, 'Savage Fury', 0, 100, 3, 0);
  93. INSERT INTO `item_enchantment_random_tiers` VALUES (4230, 1, 'ANY', NULL, 964980, 'Aegis', 0, 100, 3, 0);
  94. INSERT INTO `item_enchantment_random_tiers` VALUES (4231, 1, 'ARMOR', NULL, 964984, 'Alembic', 0, 100, 4, 0);
  95. INSERT INTO `item_enchantment_random_tiers` VALUES (4235, 1, 'ANY', NULL, 917074, 'Nature\'s Bounty', 0, 100, 3, 0);
  96. INSERT INTO `item_enchantment_random_tiers` VALUES (4240, 1, 'ANY', NULL, 917104, 'Gift of Nature', 0, 100, 3, 0);
  97. INSERT INTO `item_enchantment_random_tiers` VALUES (4241, 1, 'ANY', NULL, 917106, 'Intensity', 0, 100, 3, 0);
  98. INSERT INTO `item_enchantment_random_tiers` VALUES (4244, 1, 'ANY', NULL, 917111, 'Improved Rejuvenation', 0, 100, 3, 0);
  99. INSERT INTO `item_enchantment_random_tiers` VALUES (4253, 1, 'ANY', NULL, 917778, 'Cataclysm', 0, 100, 3, 0);
  100. INSERT INTO `item_enchantment_random_tiers` VALUES (4255, 1, 'ANY', NULL, 917783, 'Fel Concentration', 0, 100, 3, 0);
  101. INSERT INTO `item_enchantment_random_tiers` VALUES (4258, 1, 'ANY', NULL, 917804, 'Soul Siphon', 0, 100, 3, 0);
  102. INSERT INTO `item_enchantment_random_tiers` VALUES (4259, 1, 'ANY', NULL, 917810, 'Improved Corruption', 0, 100, 3, 0);
  103. INSERT INTO `item_enchantment_random_tiers` VALUES (4262, 1, 'ANY', NULL, 917815, 'Improved Immolate', 0, 100, 3, 0);
  104. INSERT INTO `item_enchantment_random_tiers` VALUES (4265, 1, 'ANY', NULL, 917917, 'Destructive Reach', 0, 100, 3, 0);
  105. INSERT INTO `item_enchantment_random_tiers` VALUES (4267, 1, 'ANY', NULL, 917927, 'Improved Searing Pain', 0, 100, 3, 0);
  106. INSERT INTO `item_enchantment_random_tiers` VALUES (4269, 1, 'ANY', NULL, 918073, 'Pyroclasm', 0, 100, 3, 0);
  107. INSERT INTO `item_enchantment_random_tiers` VALUES (4270, 1, 'ANY', NULL, 918094, 'Nightfall', 0, 100, 3, 0);
  108. INSERT INTO `item_enchantment_random_tiers` VALUES (4274, 1, 'ANY', NULL, 918130, 'Devastation', 0, 100, 3, 0);
  109. INSERT INTO `item_enchantment_random_tiers` VALUES (4277, 1, 'ANY', NULL, 918174, 'Suppression', 0, 100, 3, 0);
  110. INSERT INTO `item_enchantment_random_tiers` VALUES (4280, 1, 'ANY', NULL, 918182, 'Improved Life Tap', 0, 100, 3, 0);
  111. INSERT INTO `item_enchantment_random_tiers` VALUES (4281, 1, 'ANY', NULL, 918213, 'Improved Drain Soul', 0, 100, 3, 0);
  112. INSERT INTO `item_enchantment_random_tiers` VALUES (4290, 1, 'ANY', NULL, 918427, 'Aggression', 0, 100, 3, 0);
  113. INSERT INTO `item_enchantment_random_tiers` VALUES (4293, 1, 'ANY', NULL, 918459, 'Incineration', 0, 100, 3, 0);
  114. INSERT INTO `item_enchantment_random_tiers` VALUES (4298, 1, 'ANY', NULL, 918703, 'Improved Health Funnel', 1, 100, 3, 0);
  115. INSERT INTO `item_enchantment_random_tiers` VALUES (4299, 1, 'ANY', NULL, 918706, 'Demonic Brutality', 0, 100, 3, 0);
  116. INSERT INTO `item_enchantment_random_tiers` VALUES (4302, 1, 'ANY', NULL, 918769, 'Unholy Power', 0, 100, 3, 0);
  117. INSERT INTO `item_enchantment_random_tiers` VALUES (4305, 1, 'ANY', NULL, 918827, 'Improved Curse of Agony', 0, 100, 3, 0);
  118. INSERT INTO `item_enchantment_random_tiers` VALUES (4307, 1, 'ANY', NULL, 919159, 'Savage Strikes', 0, 100, 3, 0);
  119. INSERT INTO `item_enchantment_random_tiers` VALUES (4311, 1, 'ANY', NULL, 919181, 'Lightning Reflexes', 0, 100, 3, 0);
  120. INSERT INTO `item_enchantment_random_tiers` VALUES (4315, 1, 'ANY', NULL, 919257, 'Survivalist', 0, 100, 3, 0);
  121. INSERT INTO `item_enchantment_random_tiers` VALUES (4316, 1, 'ANY', NULL, 919286, 'Survival Tactics', 0, 100, 3, 0);
  122. INSERT INTO `item_enchantment_random_tiers` VALUES (4318, 1, 'ANY', NULL, 919290, 'Surefooted', 0, 100, 3, 0);
  123. INSERT INTO `item_enchantment_random_tiers` VALUES (4320, 1, 'ANY', NULL, 919295, 'Deflection', 0, 100, 3, 0);
  124. INSERT INTO `item_enchantment_random_tiers` VALUES (4325, 1, 'ANY', NULL, 919376, 'Trap Mastery', 0, 100, 3, 0);
  125. INSERT INTO `item_enchantment_random_tiers` VALUES (4328, 1, 'ANY', NULL, 919407, 'Improved Concussive Shot', 0, 100, 3, 0);
  126. INSERT INTO `item_enchantment_random_tiers` VALUES (4330, 1, 'ANY', NULL, 919416, 'Efficiency', 0, 100, 3, 0);
  127. INSERT INTO `item_enchantment_random_tiers` VALUES (4338, 1, 'ANY', NULL, 919426, 'Lethal Shots', 0, 100, 3, 0);
  128. INSERT INTO `item_enchantment_random_tiers` VALUES (4340, 1, 'ANY', NULL, 919454, 'Improved Arcane Shot', 0, 100, 3, 0);
  129. INSERT INTO `item_enchantment_random_tiers` VALUES (4343, 1, 'ANY', NULL, 919461, 'Barrage', 0, 100, 3, 0);
  130. INSERT INTO `item_enchantment_random_tiers` VALUES (4345, 1, 'ANY', NULL, 919464, 'Improved Stings', 0, 100, 3, 0);
  131. INSERT INTO `item_enchantment_random_tiers` VALUES (4348, 1, 'ANY', NULL, 919485, 'Mortal Shots', 0, 100, 3, 0);
  132. INSERT INTO `item_enchantment_random_tiers` VALUES (4359, 1, 'ANY', NULL, 919552, 'Improved Aspect of the Hawk', 0, 100, 3, 0);
  133. INSERT INTO `item_enchantment_random_tiers` VALUES (4364, 1, 'ANY', NULL, 919572, 'Improved Mend Pet', 0, 100, 3, 0);
  134. INSERT INTO `item_enchantment_random_tiers` VALUES (4369, 1, 'ANY', NULL, 919585, 'Endurance Training', 0, 100, 3, 0);
  135. INSERT INTO `item_enchantment_random_tiers` VALUES (4382, 1, 'ANY', NULL, 919616, 'Unleashed Fury', 0, 100, 3, 0);
  136. INSERT INTO `item_enchantment_random_tiers` VALUES (4387, 1, 'ANY', NULL, 919621, 'Frenzy', 0, 100, 3, 0);
  137. INSERT INTO `item_enchantment_random_tiers` VALUES (4392, 1, 'ANY', NULL, 920096, 'Anticipation', 0, 100, 3, 0);
  138. INSERT INTO `item_enchantment_random_tiers` VALUES (4394, 1, 'ANY', NULL, 920101, 'Benediction', 0, 100, 3, 0);
  139. INSERT INTO `item_enchantment_random_tiers` VALUES (4400, 1, 'ANY', NULL, 920127, 'Redoubt', 0, 100, 3, 0);
  140. INSERT INTO `item_enchantment_random_tiers` VALUES (4401, 1, 'ANY', NULL, 920138, 'Improved Devotion Aura', 0, 100, 3, 0);
  141. INSERT INTO `item_enchantment_random_tiers` VALUES (4405, 1, 'ANY', NULL, 920174, 'Guardian\'s Favor', 0, 100, 3, 0);
  142. INSERT INTO `item_enchantment_random_tiers` VALUES (4407, 1, 'ANY', NULL, 920177, 'Reckoning', 0, 100, 3, 0);
  143. INSERT INTO `item_enchantment_random_tiers` VALUES (4415, 1, 'ANY', NULL, 920224, 'Seals of the Pure', 0, 100, 3, 0);
  144. INSERT INTO `item_enchantment_random_tiers` VALUES (4417, 1, 'ANY', NULL, 920234, 'Improved Lay on Hands', 0, 100, 3, 0);
  145. INSERT INTO `item_enchantment_random_tiers` VALUES (4419, 1, 'ANY', NULL, 920237, 'Healing Light', 0, 100, 3, 0);
  146. INSERT INTO `item_enchantment_random_tiers` VALUES (4424, 1, 'ANY', NULL, 920254, 'Improved Concentration Aura', 0, 100, 3, 0);
  147. INSERT INTO `item_enchantment_random_tiers` VALUES (4429, 1, 'ANY', NULL, 920259, 'Divine Intellect', 0, 100, 3, 0);
  148. INSERT INTO `item_enchantment_random_tiers` VALUES (4434, 1, 'ANY', NULL, 920264, 'Divine Strength', 0, 100, 3, 0);
  149. INSERT INTO `item_enchantment_random_tiers` VALUES (4440, 1, 'ANY', NULL, 920359, 'Sanctified Light', 0, 100, 3, 0);
  150. INSERT INTO `item_enchantment_random_tiers` VALUES (4444, 1, 'ANY', NULL, 920487, 'Improved Hammer of Justice', 1, 100, 3, 0);
  151. INSERT INTO `item_enchantment_random_tiers` VALUES (4447, 1, 'ANY', NULL, 920500, 'Improved Berserker Rage', 0, 100, 3, 0);
  152. INSERT INTO `item_enchantment_random_tiers` VALUES (4449, 1, 'ANY', NULL, 920502, 'Improved Execute', 0, 100, 3, 0);
  153. INSERT INTO `item_enchantment_random_tiers` VALUES (4460, 1, 'ANY', NULL, 924968, 'Tranquil Spirit', 0, 100, 3, 0);
  154. INSERT INTO `item_enchantment_random_tiers` VALUES (4475, 1, 'ANY', NULL, 927839, 'Improved Vampiric Embrace', 1, 100, 3, 0);
  155. INSERT INTO `item_enchantment_random_tiers` VALUES (4477, 1, 'ANY', NULL, 927900, 'Spell Warding', 0, 100, 3, 0);
  156. INSERT INTO `item_enchantment_random_tiers` VALUES (4483, 1, 'ANY', NULL, 928999, 'Elemental Reach', 1, 100, 3, 0);
  157. INSERT INTO `item_enchantment_random_tiers` VALUES (4487, 1, 'ANY', NULL, 929074, 'Master of Elements', 0, 100, 3, 0);
  158. INSERT INTO `item_enchantment_random_tiers` VALUES (4492, 1, 'ANY', NULL, 929179, 'Elemental Devastation', 0, 100, 3, 0);
  159. INSERT INTO `item_enchantment_random_tiers` VALUES (4493, 1, 'ANY', NULL, 929206, 'Healing Way', 0, 100, 3, 0);
  160. INSERT INTO `item_enchantment_random_tiers` VALUES (4495, 1, 'ANY', NULL, 929598, 'Shield Mastery', 0, 100, 3, 0);
  161. INSERT INTO `item_enchantment_random_tiers` VALUES (4497, 1, 'ANY', NULL, 929721, 'Improved Whirlwind', 0, 100, 3, 0);
  162. INSERT INTO `item_enchantment_random_tiers` VALUES (4498, 1, 'ANY', NULL, 929723, 'Sudden Death', 0, 100, 3, 0);
  163. INSERT INTO `item_enchantment_random_tiers` VALUES (4505, 1, 'ANY', NULL, 930054, 'Improved Howl of Terror', 0, 100, 3, 0);
  164. INSERT INTO `item_enchantment_random_tiers` VALUES (4507, 1, 'ANY', NULL, 930060, 'Contagion', 0, 100, 3, 0);
  165. INSERT INTO `item_enchantment_random_tiers` VALUES (4510, 1, 'ANY', NULL, 930242, 'Demonic Tactics', 0, 100, 3, 0);
  166. INSERT INTO `item_enchantment_random_tiers` VALUES (4513, 1, 'ANY', NULL, 930293, 'Soul Leech', 0, 100, 3, 0);
  167. INSERT INTO `item_enchantment_random_tiers` VALUES (4516, 1, 'ANY', NULL, 930319, 'Demonic Resilience', 1, 100, 3, 0);
  168. INSERT INTO `item_enchantment_random_tiers` VALUES (4519, 1, 'ANY', NULL, 930675, 'Lightning Overload', 0, 100, 3, 0);
  169. INSERT INTO `item_enchantment_random_tiers` VALUES (4525, 1, 'ANY', NULL, 930872, 'Improved Chain Heal', 0, 100, 3, 0);
  170. INSERT INTO `item_enchantment_random_tiers` VALUES (4527, 1, 'ANY', NULL, 930892, 'Sleight of Hand', 0, 100, 3, 0);
  171. INSERT INTO `item_enchantment_random_tiers` VALUES (4529, 1, 'ANY', NULL, 930894, 'Heightened Senses', 0, 100, 3, 0);
  172. INSERT INTO `item_enchantment_random_tiers` VALUES (4532, 1, 'ANY', NULL, 930919, 'Weapon Expertise', 0, 100, 3, 0);
  173. INSERT INTO `item_enchantment_random_tiers` VALUES (4533, 1, 'ANY', NULL, 931122, 'Vitality', 0, 100, 3, 0);
  174. INSERT INTO `item_enchantment_random_tiers` VALUES (4535, 1, 'ANY', NULL, 931124, 'Blade Twisting', 0, 100, 3, 0);
  175. INSERT INTO `item_enchantment_random_tiers` VALUES (4540, 1, 'ANY', NULL, 931216, 'Sinister Calling', 0, 100, 3, 0);
  176. INSERT INTO `item_enchantment_random_tiers` VALUES (4547, 1, 'ANY', NULL, 931234, 'Find Weakness', 0, 100, 3, 0);
  177. INSERT INTO `item_enchantment_random_tiers` VALUES (4559, 1, 'ANY', NULL, 931641, 'Blazing Speed', 0, 100, 3, 0);
  178. INSERT INTO `item_enchantment_random_tiers` VALUES (4564, 1, 'ANY', NULL, 931670, 'Ice Floes', 0, 100, 3, 0);
  179. INSERT INTO `item_enchantment_random_tiers` VALUES (4569, 1, 'ANY', NULL, 931679, 'Molten Fury', 0, 100, 3, 0);
  180. INSERT INTO `item_enchantment_random_tiers` VALUES (4573, 1, 'ANY', NULL, 931825, 'Purifying Power', 0, 100, 3, 0);
  181. INSERT INTO `item_enchantment_random_tiers` VALUES (4577, 1, 'ANY', NULL, 931844, 'Stoicism', 1, 100, 3, 0);
  182. INSERT INTO `item_enchantment_random_tiers` VALUES (4579, 1, 'ANY', NULL, 931848, 'Sacred Duty', 0, 100, 3, 0);
  183. INSERT INTO `item_enchantment_random_tiers` VALUES (4581, 1, 'ANY', NULL, 931866, 'Crusade', 0, 100, 3, 0);
  184. INSERT INTO `item_enchantment_random_tiers` VALUES (4585, 1, 'ANY', NULL, 931879, 'Fanaticism', 0, 100, 3, 0);
  185. INSERT INTO `item_enchantment_random_tiers` VALUES (4588, 1, 'ANY', NULL, 932043, 'Sanctity of Battle', 0, 100, 3, 0);
  186. INSERT INTO `item_enchantment_random_tiers` VALUES (4589, 1, 'ANY', NULL, 932477, 'Malediction', 0, 100, 3, 0);
  187. INSERT INTO `item_enchantment_random_tiers` VALUES (4598, 1, 'ANY', NULL, 933167, 'Absolution', 0, 100, 3, 0);
  188. INSERT INTO `item_enchantment_random_tiers` VALUES (4601, 1, 'ANY', NULL, 933186, 'Focused Power', 0, 100, 3, 0);
  189. INSERT INTO `item_enchantment_random_tiers` VALUES (4608, 1, 'ANY', NULL, 933589, 'Lunar Guidance', 0, 100, 3, 0);
  190. INSERT INTO `item_enchantment_random_tiers` VALUES (4611, 1, 'ANY', NULL, 933592, 'Balance of Power', 0, 100, 3, 0);
  191. INSERT INTO `item_enchantment_random_tiers` VALUES (4613, 1, 'ANY', NULL, 933597, 'Dreamstate', 0, 100, 3, 0);
  192. INSERT INTO `item_enchantment_random_tiers` VALUES (4628, 1, 'ANY', NULL, 933859, 'Predatory Instincts', 0, 100, 3, 0);
  193. INSERT INTO `item_enchantment_random_tiers` VALUES (4631, 1, 'ANY', NULL, 933872, 'Nurturing Instinct', 0, 100, 3, 0);
  194. INSERT INTO `item_enchantment_random_tiers` VALUES (4647, 1, 'ANY', NULL, 934455, 'Ferocious Inspiration', 0, 100, 3, 0);
  195. INSERT INTO `item_enchantment_random_tiers` VALUES (4650, 1, 'ANY', NULL, 934462, 'Catlike Reflexes', 0, 100, 3, 0);
  196. INSERT INTO `item_enchantment_random_tiers` VALUES (4653, 1, 'ANY', NULL, 934466, 'Serpent\'s Swiftness', 0, 100, 3, 0);
  197. INSERT INTO `item_enchantment_random_tiers` VALUES (4658, 1, 'ANY', NULL, 934482, 'Careful Aim', 0, 100, 3, 0);
  198. INSERT INTO `item_enchantment_random_tiers` VALUES (4661, 1, 'ANY', NULL, 934485, 'Master Marksman', 0, 100, 3, 0);
  199. INSERT INTO `item_enchantment_random_tiers` VALUES (4666, 1, 'ANY', NULL, 934491, 'Resourcefulness', 0, 100, 3, 0);
  200. INSERT INTO `item_enchantment_random_tiers` VALUES (4669, 1, 'ANY', NULL, 934494, 'Survival Instincts', 0, 100, 3, 0);
  201. INSERT INTO `item_enchantment_random_tiers` VALUES (4671, 1, 'ANY', NULL, 934497, 'Thrill of the Hunt', 0, 100, 3, 0);
  202. INSERT INTO `item_enchantment_random_tiers` VALUES (4674, 1, 'ANY', NULL, 934506, 'Master Tactician', 0, 100, 3, 0);
  203. INSERT INTO `item_enchantment_random_tiers` VALUES (4679, 1, 'ANY', NULL, 934948, 'Rapid Killing', 0, 100, 3, 0);
  204. INSERT INTO `item_enchantment_random_tiers` VALUES (4681, 1, 'ANY', NULL, 934950, 'Go for the Throat', 0, 100, 3, 0);
  205. INSERT INTO `item_enchantment_random_tiers` VALUES (4683, 1, 'ANY', NULL, 935100, 'Concussive Barrage', 0, 100, 3, 0);
  206. INSERT INTO `item_enchantment_random_tiers` VALUES (4685, 1, 'ANY', NULL, 935104, 'Improved Barrage', 0, 100, 3, 0);
  207. INSERT INTO `item_enchantment_random_tiers` VALUES (4688, 1, 'ANY', NULL, 935363, 'Nature\'s Majesty', 0, 100, 3, 0);
  208. INSERT INTO `item_enchantment_random_tiers` VALUES (4691, 1, 'ANY', NULL, 935446, 'Improved Mortal Strike', 0, 100, 3, 0);
  209. INSERT INTO `item_enchantment_random_tiers` VALUES (4699, 1, 'ANY', NULL, 943338, 'Shamanistic Focus', 0, 100, 3, 0);
  210. INSERT INTO `item_enchantment_random_tiers` VALUES (4700, 1, 'ANY', NULL, 944397, 'Fierce Mind', 0, 100, 3, 0);
  211. INSERT INTO `item_enchantment_random_tiers` VALUES (4705, 1, 'ANY', NULL, 944543, 'Fingers of Frost', 0, 100, 3, 0);
  212. INSERT INTO `item_enchantment_random_tiers` VALUES (4707, 1, 'ANY', NULL, 944546, 'Brain Freeze', 0, 100, 3, 0);
  213. INSERT INTO `item_enchantment_random_tiers` VALUES (4710, 1, 'ANY', NULL, 944566, 'Chilled to the Bone', 0, 100, 3, 0);
  214. INSERT INTO `item_enchantment_random_tiers` VALUES (4714, 1, 'ANY', NULL, 946908, 'Intensify Rage', 0, 100, 3, 0);
  215. INSERT INTO `item_enchantment_random_tiers` VALUES (4717, 1, 'ANY', NULL, 947220, 'Empowered Imp', 0, 100, 3, 0);
  216. INSERT INTO `item_enchantment_random_tiers` VALUES (4721, 1, 'ANY', NULL, 947266, 'Fire and Brimstone', 0, 100, 3, 0);
  217. INSERT INTO `item_enchantment_random_tiers` VALUES (4726, 1, 'ANY', NULL, 947294, 'Critical Block', 0, 100, 3, 0);
  218. INSERT INTO `item_enchantment_random_tiers` VALUES (4729, 1, 'ANY', NULL, 947507, 'Aspiration', 0, 100, 3, 0);
  219. INSERT INTO `item_enchantment_random_tiers` VALUES (4731, 1, 'ANY', NULL, 947509, 'Divine Aegis', 0, 100, 3, 0);
  220. INSERT INTO `item_enchantment_random_tiers` VALUES (4734, 1, 'ANY', NULL, 947562, 'Divine Providence', 0, 100, 3, 0);
  221. INSERT INTO `item_enchantment_random_tiers` VALUES (4737, 1, 'ANY', NULL, 947586, 'Twin Disciplines', 0, 100, 3, 0);
  222. INSERT INTO `item_enchantment_random_tiers` VALUES (4746, 1, 'ANY', NULL, 948409, 'Primal Precision', 0, 100, 3, 0);
  223. INSERT INTO `item_enchantment_random_tiers` VALUES (4749, 1, 'ANY', NULL, 964993, 'Renewed Energy', 0, 100, 3, 0);
  224. INSERT INTO `item_enchantment_random_tiers` VALUES (4750, 1, 'ANY', NULL, 948432, 'Improved Rake', 0, 100, 3, 0);
  225. INSERT INTO `item_enchantment_random_tiers` VALUES (4756, 1, 'ANY', NULL, 948488, 'Gale Winds', 1, 100, 3, 0);
  226. INSERT INTO `item_enchantment_random_tiers` VALUES (4757, 1, 'ANY', NULL, 948489, 'Improved Mangle', 0, 100, 3, 0);
  227. INSERT INTO `item_enchantment_random_tiers` VALUES (4765, 1, 'ANY', NULL, 948506, 'Earth and Moon', 0, 100, 3, 0);
  228. INSERT INTO `item_enchantment_random_tiers` VALUES (4770, 1, 'ANY', NULL, 948539, 'Revitalize', 1, 100, 3, 0);
  229. INSERT INTO `item_enchantment_random_tiers` VALUES (4773, 1, 'ANY', NULL, 950685, 'Incite', 0, 100, 3, 0);
  230. INSERT INTO `item_enchantment_random_tiers` VALUES (4775, 1, 'ANY', NULL, 951268, 'Rend and Tear', 0, 100, 3, 0);
  231. INSERT INTO `item_enchantment_random_tiers` VALUES (4777, 1, 'ANY', NULL, 951480, 'Lava Flows', 0, 100, 3, 0);
  232. INSERT INTO `item_enchantment_random_tiers` VALUES (4778, 1, 'ANY', NULL, 951483, 'Storm, Earth and Fire', 0, 100, 3, 0);
  233. INSERT INTO `item_enchantment_random_tiers` VALUES (4779, 1, 'ANY', NULL, 951521, 'Improved Stormstrike', 0, 100, 3, 0);
  234. INSERT INTO `item_enchantment_random_tiers` VALUES (4782, 1, 'ANY', NULL, 951554, 'Blessing of the Eternals', 0, 100, 3, 0);
  235. INSERT INTO `item_enchantment_random_tiers` VALUES (4784, 1, 'ANY', NULL, 951556, 'Ancestral Awakening', 0, 100, 3, 0);
  236. INSERT INTO `item_enchantment_random_tiers` VALUES (4788, 1, 'ANY', NULL, 951632, 'Blood Spatter', 0, 100, 3, 0);
  237. INSERT INTO `item_enchantment_random_tiers` VALUES (4790, 1, 'ANY', NULL, 951634, 'Focused Attacks', 0, 100, 3, 0);
  238. INSERT INTO `item_enchantment_random_tiers` VALUES (4799, 1, 'ANY', NULL, 951708, 'Slaughter from the Shadows', 0, 100, 3, 0);
  239. INSERT INTO `item_enchantment_random_tiers` VALUES (4804, 1, 'ANY', NULL, 953215, 'Wild Quiver', 0, 100, 3, 0);
  240. INSERT INTO `item_enchantment_random_tiers` VALUES (4807, 1, 'ANY', NULL, 953221, 'Improved Steady Shot', 0, 100, 3, 0);
  241. INSERT INTO `item_enchantment_random_tiers` VALUES (4810, 1, 'ANY', NULL, 953228, 'Rapid Recuperation', 0, 100, 3, 0);
  242. INSERT INTO `item_enchantment_random_tiers` VALUES (4815, 1, 'ANY', NULL, 953241, 'Marked for Death', 0, 100, 3, 0);
  243. INSERT INTO `item_enchantment_random_tiers` VALUES (4820, 1, 'ANY', NULL, 953252, 'Invigoration', 0, 100, 3, 0);
  244. INSERT INTO `item_enchantment_random_tiers` VALUES (4825, 1, 'ANY', NULL, 953262, 'Longevity', 0, 100, 3, 0);
  245. INSERT INTO `item_enchantment_random_tiers` VALUES (4828, 1, 'ANY', NULL, 964994, 'Frenzyheart Fury', 0, 100, 3, 0);
  246. INSERT INTO `item_enchantment_random_tiers` VALUES (4829, 1, 'ANY', NULL, 953298, 'Point of No Escape', 0, 100, 3, 0);
  247. INSERT INTO `item_enchantment_random_tiers` VALUES (4845, 1, 'ANY', NULL, 953660, 'Blessed Hands', 0, 100, 3, 0);
  248. INSERT INTO `item_enchantment_random_tiers` VALUES (4852, 1, 'ARMOR', NULL, 954347, 'Demonic Synergy', 0, 100, 4, 0);
  249. INSERT INTO `item_enchantment_random_tiers` VALUES (4857, 1, 'ANY', NULL, 955091, 'Cold as Ice', 0, 100, 3, 0);
  250. INSERT INTO `item_enchantment_random_tiers` VALUES (4860, 1, 'ANY', NULL, 955339, 'Torment the Weak', 0, 100, 3, 0);
  251. INSERT INTO `item_enchantment_random_tiers` VALUES (4867, 1, 'ANY', NULL, 956333, 'T.N.T.', 0, 100, 3, 0);
  252. INSERT INTO `item_enchantment_random_tiers` VALUES (4870, 1, 'ANY', NULL, 956339, 'Hunter vs. Wild', 0, 100, 3, 0);
  253. INSERT INTO `item_enchantment_random_tiers` VALUES (4874, 1, 'ANY', NULL, 956927, 'Unending Fury', 0, 100, 3, 0);
  254. INSERT INTO `item_enchantment_random_tiers` VALUES (4877, 1, 'ANY', NULL, 957810, 'Genesis', 0, 100, 3, 0);
  255. INSERT INTO `item_enchantment_random_tiers` VALUES (4882, 1, 'ANY', NULL, 957849, 'Improved Insect Swarm', 0, 100, 3, 0);
  256. INSERT INTO `item_enchantment_random_tiers` VALUES (4886, 1, 'ANY', NULL, 957873, 'Protector of the Pack', 0, 100, 3, 0);
  257. INSERT INTO `item_enchantment_random_tiers` VALUES (4896, 1, 'ARMOR', NULL, 958872, 'Blunt Force Trauma', 1, 100, 4, 0);
  258. INSERT INTO `item_enchantment_random_tiers` VALUES (4904, 1, 'ANY', NULL, 963117, 'Nemesis', 0, 100, 3, 0);
  259. INSERT INTO `item_enchantment_random_tiers` VALUES (4906, 1, 'ANY', NULL, 963370, 'Booming Echoes', 0, 100, 3, 0);
  260. INSERT INTO `item_enchantment_random_tiers` VALUES (4912, 1, 'ANY', NULL, 963504, 'Improved Flash Heal', 0, 100, 3, 0);
  261. INSERT INTO `item_enchantment_random_tiers` VALUES (4918, 1, 'ANY', NULL, 963574, 'Soul Warding', 0, 100, 3, 0);
  262. INSERT INTO `item_enchantment_random_tiers` VALUES (4925, 1, 'ANY', NULL, 944404, 'Missile Barrage', 0, 100, 3, 0);
  263. INSERT INTO `item_enchantment_random_tiers` VALUES (81027, 1, 'ARMOR', NULL, 81027, 'Swift Justice', 0, 100, 4, 0);
  264. INSERT INTO `item_enchantment_random_tiers` VALUES (81037, 1, 'ANY', NULL, 81037, 'Empowering Smite', 0, 100, 3, 0);
  265. INSERT INTO `item_enchantment_random_tiers` VALUES (81090, 1, 'ARMOR', NULL, 81090, 'I Have The High Ground', 0, 100, 4, 0);
  266. INSERT INTO `item_enchantment_random_tiers` VALUES (81091, 1, 'ARMOR', NULL, 81091, 'Lightning Strikes Twice', 0, 100, 4, 0);
  267. INSERT INTO `item_enchantment_random_tiers` VALUES (81092, 1, 'ANY', NULL, 81092, 'Meating Deadlines', 0, 100, 2, 0);
  268. INSERT INTO `item_enchantment_random_tiers` VALUES (81093, 1, 'ARMOR', NULL, 81093, 'Northern Winds', 0, 100, 4, 0);
  269. INSERT INTO `item_enchantment_random_tiers` VALUES (81096, 1, 'ARMOR', NULL, 81096, 'Raising Hell', 0, 100, 4, 0);
  270. INSERT INTO `item_enchantment_random_tiers` VALUES (81100, 1, 'ARMOR', NULL, 81100, 'By Fire Be Purged', 1, 100, 5, 0);
  271. INSERT INTO `item_enchantment_random_tiers` VALUES (81101, 1, 'ARMOR', NULL, 81101, 'Skull Crusher', 0, 100, 4, 0);
  272. INSERT INTO `item_enchantment_random_tiers` VALUES (81102, 1, 'ARMOR', NULL, 81102, 'Social Distancing', 1, 100, 5, 0);
  273. INSERT INTO `item_enchantment_random_tiers` VALUES (81104, 1, 'ANY', NULL, 81104, 'You Like Jazz?', 0, 100, 3, 0);
  274. INSERT INTO `item_enchantment_random_tiers` VALUES (81109, 1, 'ANY', NULL, 81109, 'Debbie Downer', 0, 100, 2, 0);
  275. INSERT INTO `item_enchantment_random_tiers` VALUES (81110, 1, 'ARMOR', NULL, 81110, 'Duck Hunting', 0, 100, 4, 0);
  276. INSERT INTO `item_enchantment_random_tiers` VALUES (81111, 1, 'ARMOR', NULL, 81111, 'Forked Lightning', 0, 100, 4, 0);
  277. INSERT INTO `item_enchantment_random_tiers` VALUES (81114, 1, 'ARMOR', NULL, 81114, 'Boomer', 1, 100, 4, 0);
  278. INSERT INTO `item_enchantment_random_tiers` VALUES (81116, 1, 'ARMOR', NULL, 81116, 'Eldritch Knight', 1, 100, 5, 0);
  279. INSERT INTO `item_enchantment_random_tiers` VALUES (81118, 1, 'ARMOR', NULL, 81118, 'Flamekeeper', 0, 100, 4, 0);
  280. INSERT INTO `item_enchantment_random_tiers` VALUES (81119, 1, 'ARMOR', NULL, 81119, 'Overheating', 1, 100, 5, 0);
  281. INSERT INTO `item_enchantment_random_tiers` VALUES (81122, 1, 'ARMOR', NULL, 81122, 'Overloaded', 1, 100, 5, 0);
  282. INSERT INTO `item_enchantment_random_tiers` VALUES (81126, 1, 'ARMOR', NULL, 81126, 'Bear Attack', 0, 100, 4, 0);
  283. INSERT INTO `item_enchantment_random_tiers` VALUES (81128, 1, 'ARMOR', NULL, 81128, 'Ready, Set, Go!', 1, 100, 5, 0);
  284. INSERT INTO `item_enchantment_random_tiers` VALUES (81136, 1, 'ARMOR', NULL, 81136, 'Lights Out', 0, 100, 4, 0);
  285. INSERT INTO `item_enchantment_random_tiers` VALUES (81139, 1, 'ARMOR', NULL, 81139, 'Pack Alpha', 1, 100, 4, 0);
  286. INSERT INTO `item_enchantment_random_tiers` VALUES (81140, 1, 'ARMOR', NULL, 81140, 'Lightning Mastery', 0, 100, 4, 0);
  287. INSERT INTO `item_enchantment_random_tiers` VALUES (81145, 1, 'ARMOR', NULL, 81145, 'Inferno', 0, 100, 4, 0);
  288. INSERT INTO `item_enchantment_random_tiers` VALUES (81151, 1, 'ARMOR', NULL, 81151, 'Bountiful Holy Wrath', 0, 100, 4, 0);
  289. INSERT INTO `item_enchantment_random_tiers` VALUES (81154, 1, 'ARMOR', NULL, 81154, 'Cloudburst', 0, 100, 4, 0);
  290. INSERT INTO `item_enchantment_random_tiers` VALUES (81156, 1, 'ARMOR', NULL, 81156, 'Endless Void', 0, 100, 4, 0);
  291. INSERT INTO `item_enchantment_random_tiers` VALUES (81157, 1, 'ARMOR', NULL, 81157, 'Avatar of Fire', 0, 100, 4, 0);
  292. INSERT INTO `item_enchantment_random_tiers` VALUES (81158, 1, 'ARMOR', NULL, 81158, 'Avatar of Earth', 0, 100, 4, 0);
  293. INSERT INTO `item_enchantment_random_tiers` VALUES (81159, 1, 'ARMOR', NULL, 81159, 'Exponential Spell Reflections', 0, 100, 4, 0);
  294. INSERT INTO `item_enchantment_random_tiers` VALUES (81160, 1, 'ARMOR', NULL, 81160, 'TIMBERRR', 0, 100, 4, 0);
  295. INSERT INTO `item_enchantment_random_tiers` VALUES (81161, 1, 'ARMOR', NULL, 81161, 'Soulbender', 1, 100, 5, 0);
  296. INSERT INTO `item_enchantment_random_tiers` VALUES (81166, 1, 'ARMOR', NULL, 81166, 'Sniper', 0, 100, 4, 0);
  297. INSERT INTO `item_enchantment_random_tiers` VALUES (81168, 1, 'ARMOR', NULL, 81168, 'Soul of The Warden', 1, 100, 5, 0);
  298. INSERT INTO `item_enchantment_random_tiers` VALUES (81171, 1, 'ARMOR', NULL, 81171, 'Defensive Magic', 1, 100, 4, 0);
  299. INSERT INTO `item_enchantment_random_tiers` VALUES (81174, 1, 'ARMOR', NULL, 81174, 'Shaken', 1, 100, 4, 0);
  300. INSERT INTO `item_enchantment_random_tiers` VALUES (81181, 1, 'ARMOR', NULL, 81181, 'Shooting Stars', 1, 100, 5, 0);
  301. INSERT INTO `item_enchantment_random_tiers` VALUES (81182, 1, 'ARMOR', NULL, 81182, 'Pestilence', 0, 100, 4, 0);
  302. INSERT INTO `item_enchantment_random_tiers` VALUES (81185, 1, 'ARMOR', NULL, 81185, 'Contagious', 1, 100, 4, 0);
  303. INSERT INTO `item_enchantment_random_tiers` VALUES (81186, 1, 'ARMOR', NULL, 81186, 'Spectre', 0, 100, 4, 0);
  304. INSERT INTO `item_enchantment_random_tiers` VALUES (81188, 1, 'ARMOR', NULL, 81188, 'Pestilent Opportunist', 0, 100, 4, 0);
  305. INSERT INTO `item_enchantment_random_tiers` VALUES (81189, 1, 'ARMOR', NULL, 81189, 'Battle Cultist: Firebrand', 0, 100, 4, 0);
  306. INSERT INTO `item_enchantment_random_tiers` VALUES (81190, 1, 'ARMOR', NULL, 81190, 'Holy Supernova', 1, 100, 5, 0);
  307. INSERT INTO `item_enchantment_random_tiers` VALUES (81211, 1, 'ARMOR', NULL, 81211, 'Devouring', 1, 100, 4, 0);
  308. INSERT INTO `item_enchantment_random_tiers` VALUES (81212, 1, 'ARMOR', NULL, 81212, 'Inducing Trauma', 0, 100, 4, 0);
  309. INSERT INTO `item_enchantment_random_tiers` VALUES (81213, 1, 'ARMOR', NULL, 81213, 'Chilling Blows', 0, 100, 4, 0);
  310. INSERT INTO `item_enchantment_random_tiers` VALUES (81214, 1, 'ARMOR', NULL, 81214, 'New Moon', 1, 100, 4, 0);
  311. INSERT INTO `item_enchantment_random_tiers` VALUES (81215, 1, 'ARMOR', NULL, 81215, 'Perforation', 0, 100, 4, 0);
  312. INSERT INTO `item_enchantment_random_tiers` VALUES (81216, 1, 'ARMOR', NULL, 81216, 'Do The Stance Dance', 0, 100, 4, 0);
  313. INSERT INTO `item_enchantment_random_tiers` VALUES (81217, 1, 'ARMOR', NULL, 81217, 'Cleanse In Flames', 0, 100, 4, 0);
  314. INSERT INTO `item_enchantment_random_tiers` VALUES (81218, 1, 'ARMOR', NULL, 81218, 'Turning Tides', 0, 100, 4, 0);
  315. INSERT INTO `item_enchantment_random_tiers` VALUES (81219, 1, 'ARMOR', NULL, 81219, 'Swashbuckler: Matched Blows', 0, 100, 4, 0);
  316. INSERT INTO `item_enchantment_random_tiers` VALUES (81221, 1, 'ARMOR', NULL, 81221, 'Swashbuckler: Flurry of Blows', 0, 100, 4, 0);
  317. INSERT INTO `item_enchantment_random_tiers` VALUES (81223, 1, 'ARMOR', NULL, 81223, 'Drunken Brawler', 0, 100, 4, 0);
  318. INSERT INTO `item_enchantment_random_tiers` VALUES (81224, 1, 'ARMOR', NULL, 81224, 'Envenomed', 0, 100, 4, 0);
  319. INSERT INTO `item_enchantment_random_tiers` VALUES (81225, 1, 'ARMOR', NULL, 81225, 'Scorched Earth', 0, 100, 4, 0);
  320. INSERT INTO `item_enchantment_random_tiers` VALUES (81235, 1, 'ARMOR', NULL, 81235, 'Perilous Pain', 0, 100, 4, 0);
  321. INSERT INTO `item_enchantment_random_tiers` VALUES (81248, 1, 'ARMOR', NULL, 81248, 'Druid of Rot: Call Fungarians', 1, 100, 5, 0);
  322. INSERT INTO `item_enchantment_random_tiers` VALUES (81250, 1, 'ARMOR', NULL, 81250, 'Mass Slow', 0, 100, 4, 0);
  323. INSERT INTO `item_enchantment_random_tiers` VALUES (81251, 1, 'ARMOR', NULL, 81251, 'Benevolent Crusader', 1, 100, 5, 0);
  324. INSERT INTO `item_enchantment_random_tiers` VALUES (81253, 1, 'ARMOR', NULL, 81253, 'Conservation', 0, 100, 4, 0);
  325. INSERT INTO `item_enchantment_random_tiers` VALUES (81255, 1, 'ARMOR', NULL, 81255, 'Final Shield', 0, 100, 4, 0);
  326. INSERT INTO `item_enchantment_random_tiers` VALUES (81258, 1, 'ARMOR', NULL, 81258, 'Battlemage', 1, 100, 5, 0);
  327. INSERT INTO `item_enchantment_random_tiers` VALUES (81259, 1, 'ARMOR', NULL, 81259, 'Stupefied', 0, 100, 4, 0);
  328. INSERT INTO `item_enchantment_random_tiers` VALUES (81263, 1, 'ARMOR', NULL, 81263, 'Down For The Count', 0, 100, 4, 0);
  329. INSERT INTO `item_enchantment_random_tiers` VALUES (81265, 1, 'ARMOR', NULL, 81265, 'Arcane Infusion', 0, 100, 4, 0);
  330. INSERT INTO `item_enchantment_random_tiers` VALUES (81266, 1, 'ARMOR', NULL, 81266, 'Fearing Fire', 0, 100, 4, 0);
  331. INSERT INTO `item_enchantment_random_tiers` VALUES (81267, 1, 'ARMOR', NULL, 81267, 'Wingman', 0, 100, 4, 0);
  332. INSERT INTO `item_enchantment_random_tiers` VALUES (81273, 1, 'ARMOR', NULL, 81273, 'Arrows of Frost', 0, 100, 4, 0);
  333. INSERT INTO `item_enchantment_random_tiers` VALUES (81276, 1, 'ARMOR', NULL, 81276, 'Arrows of Fire', 0, 100, 4, 0);
  334. INSERT INTO `item_enchantment_random_tiers` VALUES (81279, 1, 'ARMOR', NULL, 81279, 'Dark Arrow', 0, 100, 4, 0);
  335. INSERT INTO `item_enchantment_random_tiers` VALUES (81285, 1, 'ARMOR', NULL, 81285, 'Fleeting Shadow', 0, 100, 4, 0);
  336. INSERT INTO `item_enchantment_random_tiers` VALUES (81286, 1, 'ARMOR', NULL, 81286, 'Ice Age', 0, 100, 4, 0);
  337. INSERT INTO `item_enchantment_random_tiers` VALUES (81287, 1, 'ARMOR', NULL, 81287, 'Mass Hysteria', 1, 100, 4, 0);
  338. INSERT INTO `item_enchantment_random_tiers` VALUES (81292, 1, 'ARMOR', NULL, 81292, 'One With The Hunt', 1, 100, 4, 0);
  339. INSERT INTO `item_enchantment_random_tiers` VALUES (81295, 1, 'ARMOR', NULL, 81295, 'Wanding', 0, 100, 4, 0);
  340. INSERT INTO `item_enchantment_random_tiers` VALUES (81297, 1, 'ARMOR', NULL, 81297, 'Mending Hands', 0, 100, 4, 0);
  341. INSERT INTO `item_enchantment_random_tiers` VALUES (81298, 1, 'ARMOR', NULL, 81298, 'Righteous Flames', 1, 100, 5, 0);
  342. INSERT INTO `item_enchantment_random_tiers` VALUES (81299, 1, 'ARMOR', NULL, 81299, 'Flame Surge', 0, 100, 4, 0);
  343. INSERT INTO `item_enchantment_random_tiers` VALUES (81300, 1, 'ARMOR', NULL, 81300, 'Echoed Incinerate', 0, 100, 4, 0);
  344. INSERT INTO `item_enchantment_random_tiers` VALUES (81301, 1, 'ARMOR', NULL, 81301, 'Aggravated Burns', 0, 100, 4, 0);
  345. INSERT INTO `item_enchantment_random_tiers` VALUES (81302, 1, 'ARMOR', NULL, 81302, 'Blaze', 0, 100, 4, 0);
  346. INSERT INTO `item_enchantment_random_tiers` VALUES (81303, 1, 'ARMOR', NULL, 81303, 'Mana Leech', 0, 100, 4, 0);
  347. INSERT INTO `item_enchantment_random_tiers` VALUES (81306, 1, 'ARMOR', NULL, 81306, 'Everlasting Summons', 0, 100, 4, 0);
  348. INSERT INTO `item_enchantment_random_tiers` VALUES (81310, 1, 'ARMOR', NULL, 81310, 'Charged Up', 0, 100, 4, 0);
  349. INSERT INTO `item_enchantment_random_tiers` VALUES (81313, 1, 'ARMOR', NULL, 81313, 'Quick Burn', 0, 100, 4, 0);
  350. INSERT INTO `item_enchantment_random_tiers` VALUES (81315, 1, 'ARMOR', NULL, 81315, 'Holy Ground', 0, 100, 4, 0);
  351. INSERT INTO `item_enchantment_random_tiers` VALUES (81324, 1, 'ARMOR', NULL, 81324, 'Pendulum', 1, 100, 4, 0);
  352. INSERT INTO `item_enchantment_random_tiers` VALUES (81327, 1, 'ARMOR', NULL, 81327, 'Hailstorm', 0, 100, 4, 0);
  353. INSERT INTO `item_enchantment_random_tiers` VALUES (81337, 1, 'ARMOR', NULL, 81337, 'Rain of Arrows', 0, 100, 4, 0);
  354. INSERT INTO `item_enchantment_random_tiers` VALUES (81344, 1, 'ARMOR', NULL, 81344, 'Fire Storm', 0, 100, 4, 0);
  355. INSERT INTO `item_enchantment_random_tiers` VALUES (81352, 1, 'ARMOR', NULL, 81352, 'Unbounded Drain Life', 1, 100, 5, 0);
  356. INSERT INTO `item_enchantment_random_tiers` VALUES (81362, 1, 'ARMOR', NULL, 81362, 'Unbounded Drain Mana', 0, 100, 4, 0);
  357. INSERT INTO `item_enchantment_random_tiers` VALUES (81363, 1, 'ARMOR', NULL, 81363, 'Unbounded Drain Soul', 0, 100, 4, 0);
  358. INSERT INTO `item_enchantment_random_tiers` VALUES (81370, 1, 'ARMOR', NULL, 81370, 'Unbounded Mind Flay', 1, 100, 5, 0);
  359. INSERT INTO `item_enchantment_random_tiers` VALUES (81380, 1, 'ARMOR', NULL, 81380, 'Fist of Reckoning', 0, 100, 4, 0);
  360. INSERT INTO `item_enchantment_random_tiers` VALUES (81389, 1, 'ARMOR', NULL, 81389, 'Arcane Motes', 1, 100, 5, 0);
  361. INSERT INTO `item_enchantment_random_tiers` VALUES (81395, 1, 'ANY', NULL, 81395, 'Sacred Rites', 0, 100, 3, 0);
  362. INSERT INTO `item_enchantment_random_tiers` VALUES (81396, 1, 'ARMOR', NULL, 81396, 'Lost Knowledge: Raise Dead', 1, 100, 5, 0);
  363. INSERT INTO `item_enchantment_random_tiers` VALUES (81398, 1, 'ARMOR', NULL, 81398, 'Soul Siphon', 1, 100, 5, 0);
  364. INSERT INTO `item_enchantment_random_tiers` VALUES (81399, 1, 'ARMOR', NULL, 81399, 'Plague Bearer', 1, 100, 5, 0);
  365. INSERT INTO `item_enchantment_random_tiers` VALUES (81402, 1, 'ARMOR', NULL, 81402, 'Faerie Swarm', 1, 100, 4, 0);
  366. INSERT INTO `item_enchantment_random_tiers` VALUES (81403, 1, 'ARMOR', NULL, 81403, 'Healing Garden', 1, 100, 4, 0);
  367. INSERT INTO `item_enchantment_random_tiers` VALUES (81404, 1, 'ARMOR', NULL, 81404, 'Low Tide', 1, 100, 5, 0);
  368. INSERT INTO `item_enchantment_random_tiers` VALUES (81405, 1, 'ARMOR', NULL, 81405, 'Razor-sharp Claws', 1, 100, 4, 0);
  369. INSERT INTO `item_enchantment_random_tiers` VALUES (81406, 1, 'ARMOR', NULL, 81406, 'Shield of Wrath', 0, 100, 4, 0);
  370. INSERT INTO `item_enchantment_random_tiers` VALUES (81407, 1, 'ARMOR', NULL, 81407, 'Controlled Burn', 1, 100, 5, 0);
  371. INSERT INTO `item_enchantment_random_tiers` VALUES (81408, 1, 'ARMOR', NULL, 81408, 'War Mage', 0, 100, 4, 0);
  372. INSERT INTO `item_enchantment_random_tiers` VALUES (81415, 1, 'ARMOR', NULL, 81415, 'Swashbuckler: Shocktrooper', 0, 100, 4, 0);
  373. INSERT INTO `item_enchantment_random_tiers` VALUES (81417, 1, 'ARMOR', NULL, 81417, 'Field Surgeon', 0, 100, 4, 0);
  374. INSERT INTO `item_enchantment_random_tiers` VALUES (81418, 1, 'ARMOR', NULL, 81418, 'Mystic Companion', 0, 100, 4, 0);
  375. INSERT INTO `item_enchantment_random_tiers` VALUES (81419, 1, 'ARMOR', NULL, 81419, 'Smoldering Companion', 0, 100, 4, 0);
  376. INSERT INTO `item_enchantment_random_tiers` VALUES (81420, 1, 'ARMOR', NULL, 81420, 'Glacial Companion', 0, 100, 4, 0);
  377. INSERT INTO `item_enchantment_random_tiers` VALUES (81421, 1, 'ARMOR', NULL, 81421, 'Voltaic Companion', 0, 100, 4, 0);
  378. INSERT INTO `item_enchantment_random_tiers` VALUES (81422, 1, 'ARMOR', NULL, 81422, 'Adumbral Companion', 0, 100, 4, 0);
  379. INSERT INTO `item_enchantment_random_tiers` VALUES (81437, 1, 'ARMOR', NULL, 81437, 'Coward\'s Bane', 0, 100, 4, 0);
  380. INSERT INTO `item_enchantment_random_tiers` VALUES (81439, 1, 'ARMOR', NULL, 81439, 'Double Agent', 0, 100, 4, 0);
  381. INSERT INTO `item_enchantment_random_tiers` VALUES (81444, 1, 'ARMOR', NULL, 81444, 'Higher Power', 0, 100, 4, 0);
  382. INSERT INTO `item_enchantment_random_tiers` VALUES (81445, 1, 'ARMOR', NULL, 81445, 'Totem Master: Fire', 1, 100, 4, 0);
  383. INSERT INTO `item_enchantment_random_tiers` VALUES (81446, 1, 'ARMOR', NULL, 81446, 'Ursoc\'s Blessing', 0, 100, 4, 0);
  384. INSERT INTO `item_enchantment_random_tiers` VALUES (81448, 1, 'ARMOR', NULL, 81448, 'Aimed Explosive Shot', 1, 100, 5, 0);
  385. INSERT INTO `item_enchantment_random_tiers` VALUES (81453, 1, 'ARMOR', NULL, 81453, 'Group Think', 1, 100, 4, 0);
  386. INSERT INTO `item_enchantment_random_tiers` VALUES (81455, 1, 'ARMOR', NULL, 81455, 'Pious Strikes', 0, 100, 4, 0);
  387. INSERT INTO `item_enchantment_random_tiers` VALUES (81465, 1, 'ARMOR', NULL, 81465, 'Relentless Laceration', 0, 100, 4, 0);
  388. INSERT INTO `item_enchantment_random_tiers` VALUES (81466, 1, 'ARMOR', NULL, 81466, 'Roots of The Forest', 0, 100, 4, 0);
  389. INSERT INTO `item_enchantment_random_tiers` VALUES (81467, 1, 'ARMOR', NULL, 81467, 'Guardians of the Grove', 1, 100, 5, 0);
  390. INSERT INTO `item_enchantment_random_tiers` VALUES (81468, 1, 'ARMOR', NULL, 81468, 'Collective Conscious', 0, 100, 4, 0);
  391. INSERT INTO `item_enchantment_random_tiers` VALUES (81470, 1, 'ARMOR', NULL, 81470, 'Words of Healing', 0, 100, 5, 0);
  392. INSERT INTO `item_enchantment_random_tiers` VALUES (81472, 1, 'ARMOR', NULL, 81472, 'Dominant Word: Shield', 1, 100, 5, 0);
  393. INSERT INTO `item_enchantment_random_tiers` VALUES (81473, 1, 'ARMOR', NULL, 81473, 'Chaos Manifesting', 1, 100, 4, 0);
  394. INSERT INTO `item_enchantment_random_tiers` VALUES (81477, 1, 'ARMOR', NULL, 81477, 'Blind Rage', 0, 100, 4, 0);
  395. INSERT INTO `item_enchantment_random_tiers` VALUES (81479, 1, 'ARMOR', NULL, 81479, 'Storm Caller', 1, 100, 5, 0);
  396. INSERT INTO `item_enchantment_random_tiers` VALUES (81485, 1, 'ARMOR', NULL, 81485, 'Thief of Fate', 0, 100, 4, 0);
  397. INSERT INTO `item_enchantment_random_tiers` VALUES (81497, 1, 'ARMOR', NULL, 81497, 'Atonement', 0, 100, 5, 0);
  398. INSERT INTO `item_enchantment_random_tiers` VALUES (81498, 1, 'ARMOR', NULL, 81498, 'Sawed Off Barrel', 0, 100, 4, 0);
  399. INSERT INTO `item_enchantment_random_tiers` VALUES (81501, 1, 'ARMOR', NULL, 81501, 'Evergreen', 0, 100, 4, 0);
  400. INSERT INTO `item_enchantment_random_tiers` VALUES (81503, 1, 'ARMOR', NULL, 81503, 'Desperation', 0, 100, 4, 0);
  401. INSERT INTO `item_enchantment_random_tiers` VALUES (81504, 1, 'ARMOR', NULL, 81504, 'Prison Tactics', 0, 100, 4, 0);
  402. INSERT INTO `item_enchantment_random_tiers` VALUES (81506, 1, 'ARMOR', NULL, 81506, 'Lingering Death', 0, 100, 4, 0);
  403. INSERT INTO `item_enchantment_random_tiers` VALUES (81508, 1, 'ARMOR', NULL, 81508, 'Arcane Synergy', 0, 100, 4, 0);
  404. INSERT INTO `item_enchantment_random_tiers` VALUES (81510, 1, 'ARMOR', NULL, 81510, 'Against All Odds', 0, 100, 4, 0);
  405. INSERT INTO `item_enchantment_random_tiers` VALUES (81512, 1, 'ANY', NULL, 81512, 'Dark Flames', 0, 100, 3, 0);
  406. INSERT INTO `item_enchantment_random_tiers` VALUES (81513, 1, 'ARMOR', NULL, 81513, 'Frugal Disposition', 0, 100, 4, 0);
  407. INSERT INTO `item_enchantment_random_tiers` VALUES (81515, 1, 'ARMOR', NULL, 81515, 'Thundering Blow', 0, 100, 4, 0);
  408. INSERT INTO `item_enchantment_random_tiers` VALUES (81516, 1, 'ARMOR', NULL, 81516, 'Recklessness', 0, 100, 4, 0);
  409. INSERT INTO `item_enchantment_random_tiers` VALUES (81519, 1, 'ARMOR', NULL, 81519, 'Consuming Flames', 0, 100, 4, 0);
  410. INSERT INTO `item_enchantment_random_tiers` VALUES (81520, 1, 'ARMOR', NULL, 81520, 'Growing Light', 0, 100, 5, 0);
  411. INSERT INTO `item_enchantment_random_tiers` VALUES (81521, 1, 'ARMOR', NULL, 81521, 'Dancer in the Dark', 0, 100, 4, 0);
  412. INSERT INTO `item_enchantment_random_tiers` VALUES (81522, 1, 'ARMOR', NULL, 81522, 'Frost Reserve', 0, 100, 4, 0);
  413. INSERT INTO `item_enchantment_random_tiers` VALUES (81525, 1, 'ARMOR', NULL, 81525, 'Refilling the Well', 0, 100, 4, 0);
  414. INSERT INTO `item_enchantment_random_tiers` VALUES (81526, 1, 'ARMOR', NULL, 81526, 'Biting Cold', 0, 100, 4, 0);
  415. INSERT INTO `item_enchantment_random_tiers` VALUES (83674, 1, 'ARMOR', NULL, 83674, 'Shadow Arrow', 0, 100, 4, 0);
  416. INSERT INTO `item_enchantment_random_tiers` VALUES (84024, 1, 'ANY', NULL, 84024, 'Taunting Mind Flay', 0, 100, 2, 0);
  417. INSERT INTO `item_enchantment_random_tiers` VALUES (84025, 1, 'ANY', NULL, 84025, 'Critical Mind Flay', 0, 100, 2, 0);
  418. INSERT INTO `item_enchantment_random_tiers` VALUES (84026, 1, 'ANY', NULL, 84026, 'Steady Mind Flay', 0, 100, 2, 0);
  419. INSERT INTO `item_enchantment_random_tiers` VALUES (84027, 1, 'ANY', NULL, 84027, 'Brutal Mind Flay', 0, 100, 2, 0);
  420. INSERT INTO `item_enchantment_random_tiers` VALUES (84028, 1, 'ANY', NULL, 84028, 'Accurate Mind Flay', 0, 100, 2, 0);
  421. INSERT INTO `item_enchantment_random_tiers` VALUES (84029, 1, 'ANY', NULL, 84029, 'Accrual Mind Flay', 0, 100, 2, 0);
  422. INSERT INTO `item_enchantment_random_tiers` VALUES (84030, 1, 'ANY', NULL, 84030, 'Focused Mind Flay', 0, 100, 2, 0);
  423. INSERT INTO `item_enchantment_random_tiers` VALUES (84031, 1, 'ANY', NULL, 84031, 'Subtle Mind Flay', 0, 100, 2, 0);
  424. INSERT INTO `item_enchantment_random_tiers` VALUES (84036, 1, 'ANY', NULL, 84036, 'Powerful Slam', 0, 100, 2, 0);
  425. INSERT INTO `item_enchantment_random_tiers` VALUES (84037, 1, 'ANY', NULL, 84037, 'Subtle Slam', 0, 100, 2, 0);
  426. INSERT INTO `item_enchantment_random_tiers` VALUES (84366, 1, 'ARMOR', NULL, 84366, 'Demonic Rage', 0, 100, 4, 0);
  427. INSERT INTO `item_enchantment_random_tiers` VALUES (84368, 1, 'ARMOR', NULL, 84368, 'On the Hunt', 0, 100, 4, 0);
  428. INSERT INTO `item_enchantment_random_tiers` VALUES (84370, 1, 'ARMOR', NULL, 84370, 'Taste of Success', 0, 100, 4, 0);
  429. INSERT INTO `item_enchantment_random_tiers` VALUES (84372, 1, 'ARMOR', NULL, 84372, 'Thermal Shock', 0, 100, 4, 0);
  430. INSERT INTO `item_enchantment_random_tiers` VALUES (84374, 1, 'ARMOR', NULL, 84374, 'Indomitable', 0, 100, 4, 0);
  431. INSERT INTO `item_enchantment_random_tiers` VALUES (84375, 1, 'ARMOR', NULL, 84375, 'Garden of Growth', 0, 100, 4, 0);
  432. INSERT INTO `item_enchantment_random_tiers` VALUES (84377, 1, 'ARMOR', NULL, 84377, 'Burst of Thorns', 0, 100, 4, 0);
  433. INSERT INTO `item_enchantment_random_tiers` VALUES (84378, 1, 'ARMOR', NULL, 84378, 'Suffocating Roots', 0, 100, 4, 0);
  434. INSERT INTO `item_enchantment_random_tiers` VALUES (84379, 1, 'ARMOR', NULL, 84379, 'Armor of Faith', 0, 100, 4, 0);
  435. INSERT INTO `item_enchantment_random_tiers` VALUES (84381, 1, 'ARMOR', NULL, 84381, 'Soul Restoration', 0, 100, 4, 0);
  436. INSERT INTO `item_enchantment_random_tiers` VALUES (84382, 1, 'ARMOR', NULL, 84382, 'Fire and Ice', 0, 100, 4, 0);
  437. INSERT INTO `item_enchantment_random_tiers` VALUES (84383, 1, 'ARMOR', NULL, 84383, 'Repartee', 0, 100, 4, 0);
  438. INSERT INTO `item_enchantment_random_tiers` VALUES (84388, 1, 'ARMOR', NULL, 84388, 'Holy Retribution', 0, 100, 4, 0);
  439. INSERT INTO `item_enchantment_random_tiers` VALUES (84408, 1, 'ARMOR', NULL, 84408, 'Ethereal Form', 0, 100, 4, 0);
  440. INSERT INTO `item_enchantment_random_tiers` VALUES (84410, 1, 'ARMOR', NULL, 84410, 'Psychic Barrage', 0, 100, 4, 0);
  441. INSERT INTO `item_enchantment_random_tiers` VALUES (84445, 1, 'ARMOR', NULL, 84445, 'Spartan Kick', 0, 100, 4, 0);
  442. INSERT INTO `item_enchantment_random_tiers` VALUES (84447, 1, 'ARMOR', NULL, 84447, 'Judge, Jury, Executioner', 0, 100, 4, 0);
  443. INSERT INTO `item_enchantment_random_tiers` VALUES (84449, 1, 'ARMOR', NULL, 84449, 'Blades of Blood', 0, 100, 4, 0);
  444. INSERT INTO `item_enchantment_random_tiers` VALUES (84451, 1, 'ARMOR', NULL, 84451, 'Tooth and Nail', 0, 100, 5, 0);
  445. INSERT INTO `item_enchantment_random_tiers` VALUES (84453, 1, 'ARMOR', NULL, 84453, 'Flash of Adrenaline', 0, 100, 4, 0);
  446. INSERT INTO `item_enchantment_random_tiers` VALUES (84455, 1, 'ARMOR', NULL, 84455, 'Death or Glory', 0, 100, 4, 0);
  447. INSERT INTO `item_enchantment_random_tiers` VALUES (84459, 1, 'ARMOR', NULL, 84459, 'Battle Fervor', 0, 100, 5, 0);
  448. INSERT INTO `item_enchantment_random_tiers` VALUES (84464, 1, 'ARMOR', NULL, 84464, 'Mortal Wounds', 0, 100, 4, 0);
  449. INSERT INTO `item_enchantment_random_tiers` VALUES (84466, 1, 'ARMOR', NULL, 84466, 'Throw Weapon', 0, 100, 4, 0);
  450. INSERT INTO `item_enchantment_random_tiers` VALUES (84471, 1, 'ARMOR', NULL, 84471, 'Twilight', 0, 100, 4, 0);
  451. INSERT INTO `item_enchantment_random_tiers` VALUES (84472, 1, 'ARMOR', NULL, 84472, 'Blood Rain', 0, 100, 4, 0);
  452. INSERT INTO `item_enchantment_random_tiers` VALUES (84506, 1, 'ARMOR', NULL, 84506, 'Unbounded Deathbringer', 0, 100, 5, 0);
  453. INSERT INTO `item_enchantment_random_tiers` VALUES (84508, 1, 'ARMOR', NULL, 84508, 'Purification By Light', 0, 100, 5, 0);
  454. INSERT INTO `item_enchantment_random_tiers` VALUES (84510, 1, 'ARMOR', NULL, 84510, 'Unbounded Spell Slinger', 0, 100, 5, 0);
  455. INSERT INTO `item_enchantment_random_tiers` VALUES (84512, 1, 'ARMOR', NULL, 84512, 'Amal\'thazad\'s Curse', 0, 100, 5, 0);
  456. INSERT INTO `item_enchantment_random_tiers` VALUES (84515, 1, 'ARMOR', NULL, 84515, 'Seething Flames', 0, 100, 5, 0);
  457. INSERT INTO `item_enchantment_random_tiers` VALUES (84524, 1, 'ARMOR', NULL, 84524, 'Counterpoise', 0, 100, 4, 0);
  458. INSERT INTO `item_enchantment_random_tiers` VALUES (84527, 1, 'ARMOR', NULL, 84527, 'Zany Zealot', 0, 100, 5, 0);
  459. INSERT INTO `item_enchantment_random_tiers` VALUES (84529, 1, 'ARMOR', NULL, 84529, 'Crazy Cultist', 0, 100, 5, 0);
  460. INSERT INTO `item_enchantment_random_tiers` VALUES (84531, 1, 'ARMOR', NULL, 84531, 'Deranged Druid', 0, 100, 5, 0);
  461. INSERT INTO `item_enchantment_random_tiers` VALUES (84533, 1, 'ARMOR', NULL, 84533, 'Eccentric Elementalist', 0, 100, 5, 0);
  462. INSERT INTO `item_enchantment_random_tiers` VALUES (84535, 1, 'ARMOR', NULL, 84535, 'Lunar Spirits', 0, 100, 4, 0);
  463. INSERT INTO `item_enchantment_random_tiers` VALUES (84537, 1, 'ANY', NULL, 84537, 'Strength in Faith', 0, 100, 3, 0);
  464. INSERT INTO `item_enchantment_random_tiers` VALUES (84538, 1, 'ANY', NULL, 84538, 'Hot Headed', 0, 100, 3, 0);
  465. INSERT INTO `item_enchantment_random_tiers` VALUES (84539, 1, 'ANY', NULL, 84539, 'Natural Born Fighter', 0, 100, 3, 0);
  466. INSERT INTO `item_enchantment_random_tiers` VALUES (84540, 1, 'ANY', NULL, 84540, 'Cold Rage', 0, 100, 3, 0);
  467. INSERT INTO `item_enchantment_random_tiers` VALUES (84541, 1, 'ANY', NULL, 84541, 'From the Shadows', 0, 100, 3, 0);
  468. INSERT INTO `item_enchantment_random_tiers` VALUES (84542, 1, 'ANY', NULL, 84542, 'Sharp Mind', 0, 100, 3, 0);
  469. INSERT INTO `item_enchantment_random_tiers` VALUES (84543, 1, 'ANY', NULL, 84543, 'Purgatory', 0, 100, 3, 0);
  470. INSERT INTO `item_enchantment_random_tiers` VALUES (84544, 1, 'ANY', NULL, 84544, 'All That Is Good', 0, 100, 3, 0);
  471. INSERT INTO `item_enchantment_random_tiers` VALUES (84545, 1, 'ANY', NULL, 84545, 'Frozen Faith', 0, 100, 3, 0);
  472. INSERT INTO `item_enchantment_random_tiers` VALUES (84546, 1, 'ANY', NULL, 84546, 'Chiaroscuro', 0, 100, 3, 0);
  473. INSERT INTO `item_enchantment_random_tiers` VALUES (84547, 1, 'ANY', NULL, 84547, 'Power Through Prayer', 0, 100, 3, 0);
  474. INSERT INTO `item_enchantment_random_tiers` VALUES (84548, 1, 'ANY', NULL, 84548, 'Wildfire', 0, 100, 3, 0);
  475. INSERT INTO `item_enchantment_random_tiers` VALUES (84549, 1, 'ANY', NULL, 84549, 'Mpemba Effect', 0, 100, 3, 0);
  476. INSERT INTO `item_enchantment_random_tiers` VALUES (84550, 1, 'ANY', NULL, 84550, 'Shadow Igniter', 0, 100, 3, 0);
  477. INSERT INTO `item_enchantment_random_tiers` VALUES (84551, 1, 'ANY', NULL, 84551, 'Dedicated Destruction', 0, 100, 3, 0);
  478. INSERT INTO `item_enchantment_random_tiers` VALUES (84552, 1, 'ANY', NULL, 84552, 'Winter Harvest', 0, 100, 3, 0);
  479. INSERT INTO `item_enchantment_random_tiers` VALUES (84553, 1, 'ANY', NULL, 84553, 'Etiolation', 0, 100, 3, 0);
  480. INSERT INTO `item_enchantment_random_tiers` VALUES (84554, 1, 'ANY', NULL, 84554, 'Intelligent Design', 0, 100, 3, 0);
  481. INSERT INTO `item_enchantment_random_tiers` VALUES (84555, 1, 'ANY', NULL, 84555, 'Black Ice', 0, 100, 3, 0);
  482. INSERT INTO `item_enchantment_random_tiers` VALUES (84556, 1, 'ANY', NULL, 84556, 'Impenetrable Cold', 0, 100, 3, 0);
  483. INSERT INTO `item_enchantment_random_tiers` VALUES (84557, 1, 'ANY', NULL, 84557, 'Black Magics', 0, 100, 3, 0);
  484. INSERT INTO `item_enchantment_random_tiers` VALUES (84558, 1, 'ANY', NULL, 84558, 'Faithful Cardio', 0, 100, 3, 0);
  485. INSERT INTO `item_enchantment_random_tiers` VALUES (84559, 1, 'ANY', NULL, 84559, 'Feel the Burn', 0, 100, 3, 0);
  486. INSERT INTO `item_enchantment_random_tiers` VALUES (84560, 1, 'ANY', NULL, 84560, 'Sustained Growth', 0, 100, 3, 0);
  487. INSERT INTO `item_enchantment_random_tiers` VALUES (84561, 1, 'ANY', NULL, 84561, 'Athletic Icing', 0, 100, 3, 0);
  488. INSERT INTO `item_enchantment_random_tiers` VALUES (84562, 1, 'ANY', NULL, 84562, 'Long Shadows', 0, 100, 3, 0);
  489. INSERT INTO `item_enchantment_random_tiers` VALUES (84563, 1, 'ANY', NULL, 84563, 'Mental Gymnastics', 0, 100, 3, 0);
  490. INSERT INTO `item_enchantment_random_tiers` VALUES (84564, 1, 'ANY', NULL, 84564, 'Preserve the Light', 0, 100, 3, 0);
  491. INSERT INTO `item_enchantment_random_tiers` VALUES (84565, 1, 'ANY', NULL, 84565, 'Extended Connection', 0, 100, 3, 0);
  492. INSERT INTO `item_enchantment_random_tiers` VALUES (84566, 1, 'ANY', NULL, 84566, 'Winter Prayers', 0, 100, 3, 0);
  493. INSERT INTO `item_enchantment_random_tiers` VALUES (84567, 1, 'ANY', NULL, 84567, 'Long Coalescence', 0, 100, 3, 0);
  494. INSERT INTO `item_enchantment_random_tiers` VALUES (84568, 1, 'ANY', NULL, 84568, 'Calculating Spirit', 0, 100, 3, 0);
  495. INSERT INTO `item_enchantment_random_tiers` VALUES (84569, 1, 'ANY', NULL, 84569, 'Fire Season', 0, 100, 3, 0);
  496. INSERT INTO `item_enchantment_random_tiers` VALUES (84570, 1, 'ANY', NULL, 84570, 'Controlled Fever', 0, 100, 3, 0);
  497. INSERT INTO `item_enchantment_random_tiers` VALUES (84571, 1, 'ANY', NULL, 84571, 'Fuel for Shadows', 0, 100, 3, 0);
  498. INSERT INTO `item_enchantment_random_tiers` VALUES (84572, 1, 'ANY', NULL, 84572, 'Sustained Destruction', 0, 100, 3, 0);
  499. INSERT INTO `item_enchantment_random_tiers` VALUES (84573, 1, 'ANY', NULL, 84573, 'Winter Stockpile', 0, 100, 3, 0);
  500. INSERT INTO `item_enchantment_random_tiers` VALUES (84574, 1, 'ANY', NULL, 84574, 'Grown in Darkness', 0, 100, 3, 0);
  501. INSERT INTO `item_enchantment_random_tiers` VALUES (84575, 1, 'ANY', NULL, 84575, 'Controlled Design', 0, 100, 3, 0);
  502. INSERT INTO `item_enchantment_random_tiers` VALUES (84576, 1, 'ANY', NULL, 84576, 'Freeze in Darkness', 0, 100, 3, 0);
  503. INSERT INTO `item_enchantment_random_tiers` VALUES (84577, 1, 'ANY', NULL, 84577, 'Cold Logic', 0, 100, 3, 0);
  504. INSERT INTO `item_enchantment_random_tiers` VALUES (84578, 1, 'ANY', NULL, 84578, 'Dark Thinking', 0, 100, 3, 0);
  505. INSERT INTO `item_enchantment_random_tiers` VALUES (84579, 1, 'ARMOR', NULL, 84579, 'Faithful Flex', 0, 100, 4, 0);
  506. INSERT INTO `item_enchantment_random_tiers` VALUES (84581, 1, 'ARMOR', NULL, 84581, 'Kindle for the Fire', 0, 100, 4, 0);
  507. INSERT INTO `item_enchantment_random_tiers` VALUES (84583, 1, 'ARMOR', NULL, 84583, 'Naturally Strong', 0, 100, 4, 0);
  508. INSERT INTO `item_enchantment_random_tiers` VALUES (84585, 1, 'ARMOR', NULL, 84585, 'Prepare for Shatter', 0, 100, 4, 0);
  509. INSERT INTO `item_enchantment_random_tiers` VALUES (84587, 1, 'ARMOR', NULL, 84587, 'What We Do in the Shadows', 0, 100, 4, 0);
  510. INSERT INTO `item_enchantment_random_tiers` VALUES (84589, 1, 'ARMOR', NULL, 84589, 'Big Brain Big Muscles', 0, 100, 4, 0);
  511. INSERT INTO `item_enchantment_random_tiers` VALUES (84591, 1, 'ARMOR', NULL, 84591, 'Deadly Indoctrination', 0, 100, 4, 0);
  512. INSERT INTO `item_enchantment_random_tiers` VALUES (84593, 1, 'ARMOR', NULL, 84593, 'Convert or Burn', 0, 100, 4, 0);
  513. INSERT INTO `item_enchantment_random_tiers` VALUES (84595, 1, 'ARMOR', NULL, 84595, 'Wiccan Ways', 0, 100, 4, 0);
  514. INSERT INTO `item_enchantment_random_tiers` VALUES (84597, 1, 'ARMOR', NULL, 84597, 'Freeze the Faith', 0, 100, 4, 0);
  515. INSERT INTO `item_enchantment_random_tiers` VALUES (84599, 1, 'ARMOR', NULL, 84599, 'Corrupted Church', 0, 100, 4, 0);
  516. INSERT INTO `item_enchantment_random_tiers` VALUES (84601, 1, 'ARMOR', NULL, 84601, 'Holy Magics', 0, 100, 4, 0);
  517. INSERT INTO `item_enchantment_random_tiers` VALUES (84603, 1, 'ARMOR', NULL, 84603, 'Just Warming Up', 0, 100, 4, 0);
  518. INSERT INTO `item_enchantment_random_tiers` VALUES (84605, 1, 'ARMOR', NULL, 84605, 'Witch Burning', 0, 100, 4, 0);
  519. INSERT INTO `item_enchantment_random_tiers` VALUES (84607, 1, 'ARMOR', NULL, 84607, 'Rebirth Through Fire', 0, 100, 4, 0);
  520. INSERT INTO `item_enchantment_random_tiers` VALUES (84609, 1, 'ARMOR', NULL, 84609, 'Ice the Burn', 0, 100, 4, 0);
  521. INSERT INTO `item_enchantment_random_tiers` VALUES (84611, 1, 'ARMOR', NULL, 84611, 'Shadow Propellant', 0, 100, 4, 0);
  522. INSERT INTO `item_enchantment_random_tiers` VALUES (84613, 1, 'ARMOR', NULL, 84613, 'Fiery Barrage', 0, 100, 4, 0);
  523. INSERT INTO `item_enchantment_random_tiers` VALUES (84615, 1, 'ARMOR', NULL, 84615, 'Growing Rage', 0, 100, 4, 0);
  524. INSERT INTO `item_enchantment_random_tiers` VALUES (84617, 1, 'ARMOR', NULL, 84617, 'Druidic Rites', 0, 100, 4, 0);
  525. INSERT INTO `item_enchantment_random_tiers` VALUES (84619, 1, 'ARMOR', NULL, 84619, 'Seeds of Flame', 0, 100, 4, 0);
  526. INSERT INTO `item_enchantment_random_tiers` VALUES (84621, 1, 'ARMOR', NULL, 84621, 'Winter Solstice', 0, 100, 4, 0);
  527. INSERT INTO `item_enchantment_random_tiers` VALUES (84623, 1, 'ARMOR', NULL, 84623, 'Coax to Darkness', 0, 100, 4, 0);
  528. INSERT INTO `item_enchantment_random_tiers` VALUES (84625, 1, 'ARMOR', NULL, 84625, 'The Natural Order', 0, 100, 4, 0);
  529. INSERT INTO `item_enchantment_random_tiers` VALUES (84627, 1, 'ARMOR', NULL, 84627, 'Cold Break', 0, 100, 4, 0);
  530. INSERT INTO `item_enchantment_random_tiers` VALUES (84629, 1, 'ARMOR', NULL, 84629, 'Frozen Crusade', 0, 100, 4, 0);
  531. INSERT INTO `item_enchantment_random_tiers` VALUES (84631, 1, 'ARMOR', NULL, 84631, 'Leftovers', 0, 100, 4, 0);
  532. INSERT INTO `item_enchantment_random_tiers` VALUES (84633, 1, 'ARMOR', NULL, 84633, 'Spring Thaw', 0, 100, 4, 0);
  533. INSERT INTO `item_enchantment_random_tiers` VALUES (84635, 1, 'ARMOR', NULL, 84635, 'Frigid Darkness', 0, 100, 4, 0);
  534. INSERT INTO `item_enchantment_random_tiers` VALUES (84637, 1, 'ARMOR', NULL, 84637, 'Slow Down for Boom', 0, 100, 4, 0);
  535. INSERT INTO `item_enchantment_random_tiers` VALUES (84639, 1, 'ARMOR', NULL, 84639, 'Dark Operation', 0, 100, 4, 0);
  536. INSERT INTO `item_enchantment_random_tiers` VALUES (84641, 1, 'ARMOR', NULL, 84641, 'Return to the Light', 0, 100, 4, 0);
  537. INSERT INTO `item_enchantment_random_tiers` VALUES (84643, 1, 'ARMOR', NULL, 84643, 'In Flames, My Sweet Shadow', 0, 100, 4, 0);
  538. INSERT INTO `item_enchantment_random_tiers` VALUES (84645, 1, 'ARMOR', NULL, 84645, 'Nocturnal Predator', 0, 100, 4, 0);
  539. INSERT INTO `item_enchantment_random_tiers` VALUES (84647, 1, 'ARMOR', NULL, 84647, 'Niflheim', 0, 100, 4, 0);
  540. INSERT INTO `item_enchantment_random_tiers` VALUES (84649, 1, 'ARMOR', NULL, 84649, 'The Dark Magician', 0, 100, 4, 0);
  541. INSERT INTO `item_enchantment_random_tiers` VALUES (84651, 1, 'ARMOR', NULL, 84651, 'Mindful Violence', 0, 100, 4, 0);
  542. INSERT INTO `item_enchantment_random_tiers` VALUES (84653, 1, 'ARMOR', NULL, 84653, 'Prepared Ritual', 0, 100, 4, 0);
  543. INSERT INTO `item_enchantment_random_tiers` VALUES (84655, 1, 'ARMOR', NULL, 84655, 'Calculated Demolition', 0, 100, 4, 0);
  544. INSERT INTO `item_enchantment_random_tiers` VALUES (84657, 1, 'ARMOR', NULL, 84657, 'Natural Abhors Order', 0, 100, 4, 0);
  545. INSERT INTO `item_enchantment_random_tiers` VALUES (84659, 1, 'ARMOR', NULL, 84659, 'Icy Conjuror', 0, 100, 4, 0);
  546. INSERT INTO `item_enchantment_random_tiers` VALUES (84661, 1, 'ARMOR', NULL, 84661, 'Amplify Shadows', 0, 100, 4, 0);
  547. INSERT INTO `item_enchantment_random_tiers` VALUES (84663, 1, 'ARMOR', NULL, 84663, 'Bible Belter', 0, 100, 4, 0);
  548. INSERT INTO `item_enchantment_random_tiers` VALUES (84665, 1, 'ARMOR', NULL, 84665, 'Fire Bug', 0, 100, 4, 0);
  549. INSERT INTO `item_enchantment_random_tiers` VALUES (84667, 1, 'ARMOR', NULL, 84667, 'Primalist', 0, 100, 4, 0);
  550. INSERT INTO `item_enchantment_random_tiers` VALUES (84669, 1, 'ARMOR', NULL, 84669, 'Frost Reaver', 0, 100, 4, 0);
  551. INSERT INTO `item_enchantment_random_tiers` VALUES (84671, 1, 'ARMOR', NULL, 84671, 'Feral Gnasher', 0, 100, 4, 0);
  552. INSERT INTO `item_enchantment_random_tiers` VALUES (84673, 1, 'ARMOR', NULL, 84673, 'Spellhammer', 0, 100, 4, 0);
  553. INSERT INTO `item_enchantment_random_tiers` VALUES (84675, 1, 'ARMOR', NULL, 84675, 'Enforcer', 0, 100, 4, 0);
  554. INSERT INTO `item_enchantment_random_tiers` VALUES (84677, 1, 'ARMOR', NULL, 84677, 'Dragon Knight', 0, 100, 4, 0);
  555. INSERT INTO `item_enchantment_random_tiers` VALUES (84679, 1, 'ARMOR', NULL, 84679, 'Sentinel of the Grove', 0, 100, 4, 0);
  556. INSERT INTO `item_enchantment_random_tiers` VALUES (84681, 1, 'ARMOR', NULL, 84681, 'Frigid Crusader', 0, 100, 4, 0);
  557. INSERT INTO `item_enchantment_random_tiers` VALUES (84683, 1, 'ARMOR', NULL, 84683, 'Dusk Knight', 0, 100, 4, 0);
  558. INSERT INTO `item_enchantment_random_tiers` VALUES (84685, 1, 'ARMOR', NULL, 84685, 'Blasphemy', 0, 100, 4, 0);
  559. INSERT INTO `item_enchantment_random_tiers` VALUES (84687, 1, 'ARMOR', NULL, 84687, 'Flame Blood', 0, 100, 4, 0);
  560. INSERT INTO `item_enchantment_random_tiers` VALUES (84689, 1, 'ARMOR', NULL, 84689, 'Hallowed Flames', 0, 100, 4, 0);
  561. INSERT INTO `item_enchantment_random_tiers` VALUES (84691, 1, 'ARMOR', NULL, 84691, 'Counterproductive', 0, 100, 4, 0);
  562. INSERT INTO `item_enchantment_random_tiers` VALUES (84693, 1, 'ARMOR', NULL, 84693, 'Thermal Trauma', 0, 100, 4, 0);
  563. INSERT INTO `item_enchantment_random_tiers` VALUES (84695, 1, 'ARMOR', NULL, 84695, 'Umbral Scion', 0, 100, 4, 0);
  564. INSERT INTO `item_enchantment_random_tiers` VALUES (84697, 1, 'ARMOR', NULL, 84697, 'Empyreal Arcanist', 0, 100, 4, 0);
  565. INSERT INTO `item_enchantment_random_tiers` VALUES (84699, 1, 'ARMOR', NULL, 84699, 'Groveborn', 0, 100, 4, 0);
  566. INSERT INTO `item_enchantment_random_tiers` VALUES (84701, 1, 'ARMOR', NULL, 84701, 'Sunrider', 0, 100, 4, 0);
  567. INSERT INTO `item_enchantment_random_tiers` VALUES (84703, 1, 'ARMOR', NULL, 84703, 'Draconic Druid', 0, 100, 4, 0);
  568. INSERT INTO `item_enchantment_random_tiers` VALUES (84705, 1, 'ARMOR', NULL, 84705, 'Hoarfrost', 0, 100, 4, 0);
  569. INSERT INTO `item_enchantment_random_tiers` VALUES (84707, 1, 'ARMOR', NULL, 84707, 'Grove Corruptor', 0, 100, 4, 0);
  570. INSERT INTO `item_enchantment_random_tiers` VALUES (84709, 1, 'ARMOR', NULL, 84709, 'Fey-born', 0, 100, 4, 0);
  571. INSERT INTO `item_enchantment_random_tiers` VALUES (84711, 1, 'ARMOR', NULL, 84711, 'Viking', 0, 100, 4, 0);
  572. INSERT INTO `item_enchantment_random_tiers` VALUES (84713, 1, 'ARMOR', NULL, 84713, 'Icy Seraph', 0, 100, 4, 0);
  573. INSERT INTO `item_enchantment_random_tiers` VALUES (84715, 1, 'ARMOR', NULL, 84715, 'Incompatible', 0, 100, 4, 0);
  574. INSERT INTO `item_enchantment_random_tiers` VALUES (84717, 1, 'ARMOR', NULL, 84717, 'Tundra Walker', 0, 100, 4, 0);
  575. INSERT INTO `item_enchantment_random_tiers` VALUES (84719, 1, 'ARMOR', NULL, 84719, 'Frostbite', 0, 100, 4, 0);
  576. INSERT INTO `item_enchantment_random_tiers` VALUES (84721, 1, 'ARMOR', NULL, 84721, 'Icy Magics', 0, 100, 4, 0);
  577. INSERT INTO `item_enchantment_random_tiers` VALUES (84723, 1, 'ARMOR', NULL, 84723, 'Void-touched', 0, 100, 4, 0);
  578. INSERT INTO `item_enchantment_random_tiers` VALUES (84725, 1, 'ARMOR', NULL, 84725, 'Caustic', 0, 100, 4, 0);
  579. INSERT INTO `item_enchantment_random_tiers` VALUES (84727, 1, 'ARMOR', NULL, 84727, 'Black Flames', 0, 100, 4, 0);
  580. INSERT INTO `item_enchantment_random_tiers` VALUES (84729, 1, 'ARMOR', NULL, 84729, 'Druid of the Night', 0, 100, 4, 0);
  581. INSERT INTO `item_enchantment_random_tiers` VALUES (84731, 1, 'ARMOR', NULL, 84731, 'Permafrost', 0, 100, 4, 0);
  582. INSERT INTO `item_enchantment_random_tiers` VALUES (84733, 1, 'ARMOR', NULL, 84733, 'Illusionist', 0, 100, 4, 0);
  583. INSERT INTO `item_enchantment_random_tiers` VALUES (84735, 1, 'ARMOR', NULL, 84735, 'Jack of All Trades', 0, 100, 4, 0);
  584. INSERT INTO `item_enchantment_random_tiers` VALUES (84737, 1, 'ARMOR', NULL, 84737, 'Deviant', 0, 100, 4, 0);
  585. INSERT INTO `item_enchantment_random_tiers` VALUES (84739, 1, 'ARMOR', NULL, 84739, 'Creative Destruction', 0, 100, 4, 0);
  586. INSERT INTO `item_enchantment_random_tiers` VALUES (84741, 1, 'ARMOR', NULL, 84741, 'Natural Aberrator', 0, 100, 4, 0);
  587. INSERT INTO `item_enchantment_random_tiers` VALUES (84743, 1, 'ARMOR', NULL, 84743, 'Icebound Arcanist', 0, 100, 4, 0);
  588. INSERT INTO `item_enchantment_random_tiers` VALUES (84745, 1, 'ARMOR', NULL, 84745, 'Adumbral Conjurer', 0, 100, 4, 0);
  589. INSERT INTO `item_enchantment_random_tiers` VALUES (84750, 1, 'ARMOR', NULL, 84750, 'Tools of War', 0, 100, 5, 0);
  590. INSERT INTO `item_enchantment_random_tiers` VALUES (84752, 1, 'ARMOR', NULL, 84752, 'Martial Crescendo', 0, 100, 5, 0);
  591. INSERT INTO `item_enchantment_random_tiers` VALUES (86010, 1, 'ANY', NULL, 86010, 'Hasty Power Word: Shield', 0, 100, 2, 0);
  592. INSERT INTO `item_enchantment_random_tiers` VALUES (86012, 1, 'ANY', NULL, 86012, 'Concentrated Power Word: Shield', 0, 100, 2, 0);
  593. INSERT INTO `item_enchantment_random_tiers` VALUES (86024, 1, 'ANY', NULL, 86024, 'Hardy Power Word: Shield', 0, 100, 2, 0);
  594. INSERT INTO `item_enchantment_random_tiers` VALUES (86027, 1, 'ANY', NULL, 86027, 'Powerful Backstab', 0, 100, 2, 0);
  595. INSERT INTO `item_enchantment_random_tiers` VALUES (86029, 1, 'ANY', NULL, 86029, 'Taunting Backstab', 0, 100, 2, 0);
  596. INSERT INTO `item_enchantment_random_tiers` VALUES (86032, 1, 'ANY', NULL, 86032, 'Critical Backstab', 0, 100, 2, 0);
  597. INSERT INTO `item_enchantment_random_tiers` VALUES (86039, 1, 'ANY', NULL, 86039, 'Brutal Backstab', 0, 100, 2, 0);
  598. INSERT INTO `item_enchantment_random_tiers` VALUES (86040, 1, 'ANY', NULL, 86040, 'Accurate Backstab', 0, 100, 2, 0);
  599. INSERT INTO `item_enchantment_random_tiers` VALUES (86047, 1, 'ANY', NULL, 86047, 'Focused Backstab', 0, 100, 2, 0);
  600. INSERT INTO `item_enchantment_random_tiers` VALUES (86076, 1, 'ANY', NULL, 86076, 'Hardy Vindication', 0, 100, 2, 0);
  601. INSERT INTO `item_enchantment_random_tiers` VALUES (86107, 1, 'ANY', NULL, 86107, 'Taunting Shield Bash', 0, 100, 2, 0);
  602. INSERT INTO `item_enchantment_random_tiers` VALUES (86110, 1, 'ANY', NULL, 86110, 'Critical Shield Bash', 0, 100, 2, 0);
  603. INSERT INTO `item_enchantment_random_tiers` VALUES (86114, 1, 'ANY', NULL, 86114, 'Hasty Shield Bash', 0, 100, 2, 0);
  604. INSERT INTO `item_enchantment_random_tiers` VALUES (86118, 1, 'ANY', NULL, 86118, 'Accurate Shield Bash', 0, 100, 2, 0);
  605. INSERT INTO `item_enchantment_random_tiers` VALUES (86125, 1, 'ANY', NULL, 86125, 'Focused Shield Bash', 0, 100, 2, 0);
  606. INSERT INTO `item_enchantment_random_tiers` VALUES (86131, 1, 'ANY', NULL, 86131, 'Powerful Auto Shot', 0, 100, 2, 0);
  607. INSERT INTO `item_enchantment_random_tiers` VALUES (86133, 1, 'ANY', NULL, 86133, 'Taunting Auto Shot', 0, 100, 2, 0);
  608. INSERT INTO `item_enchantment_random_tiers` VALUES (86136, 1, 'ANY', NULL, 86136, 'Critical Auto Shot', 0, 100, 2, 0);
  609. INSERT INTO `item_enchantment_random_tiers` VALUES (86143, 1, 'ANY', NULL, 86143, 'Brutal Auto Shot', 0, 100, 2, 0);
  610. INSERT INTO `item_enchantment_random_tiers` VALUES (86144, 1, 'ANY', NULL, 86144, 'Accurate Auto Shot', 0, 100, 2, 0);
  611. INSERT INTO `item_enchantment_random_tiers` VALUES (86151, 1, 'ANY', NULL, 86151, 'Focused Auto Shot', 0, 100, 2, 0);
  612. INSERT INTO `item_enchantment_random_tiers` VALUES (86157, 1, 'ANY', NULL, 86157, 'Powerful Heroic Strike', 0, 100, 2, 0);
  613. INSERT INTO `item_enchantment_random_tiers` VALUES (86159, 1, 'ANY', NULL, 86159, 'Taunting Heroic Strike', 0, 100, 2, 0);
  614. INSERT INTO `item_enchantment_random_tiers` VALUES (86162, 1, 'ANY', NULL, 86162, 'Critical Heroic Strike', 0, 100, 2, 0);
  615. INSERT INTO `item_enchantment_random_tiers` VALUES (86169, 1, 'ANY', NULL, 86169, 'Brutal Heroic Strike', 0, 100, 2, 0);
  616. INSERT INTO `item_enchantment_random_tiers` VALUES (86170, 1, 'ANY', NULL, 86170, 'Accurate Heroic Strike', 0, 100, 2, 0);
  617. INSERT INTO `item_enchantment_random_tiers` VALUES (86177, 1, 'ANY', NULL, 86177, 'Focused Heroic Strike', 0, 100, 2, 0);
  618. INSERT INTO `item_enchantment_random_tiers` VALUES (86235, 1, 'ANY', NULL, 86235, 'Powerful Cone of Cold', 0, 100, 2, 0);
  619. INSERT INTO `item_enchantment_random_tiers` VALUES (86237, 1, 'ANY', NULL, 86237, 'Taunting Cone of Cold', 0, 100, 2, 0);
  620. INSERT INTO `item_enchantment_random_tiers` VALUES (86240, 1, 'ANY', NULL, 86240, 'Critical Cone of Cold', 0, 100, 2, 0);
  621. INSERT INTO `item_enchantment_random_tiers` VALUES (86244, 1, 'ANY', NULL, 86244, 'Hasty Cone of Cold', 0, 100, 2, 0);
  622. INSERT INTO `item_enchantment_random_tiers` VALUES (86246, 1, 'ANY', NULL, 86246, 'Concentrated Cone of Cold', 0, 100, 2, 0);
  623. INSERT INTO `item_enchantment_random_tiers` VALUES (86247, 1, 'ANY', NULL, 86247, 'Brutal Cone of Cold', 0, 100, 2, 0);
  624. INSERT INTO `item_enchantment_random_tiers` VALUES (86248, 1, 'ANY', NULL, 86248, 'Accurate Cone of Cold', 0, 100, 2, 0);
  625. INSERT INTO `item_enchantment_random_tiers` VALUES (86255, 1, 'ANY', NULL, 86255, 'Focused Cone of Cold', 0, 100, 2, 0);
  626. INSERT INTO `item_enchantment_random_tiers` VALUES (86258, 1, 'ANY', NULL, 86258, 'Hardy Cone of Cold', 0, 100, 2, 0);
  627. INSERT INTO `item_enchantment_random_tiers` VALUES (86261, 1, 'ANY', NULL, 86261, 'Powerful Frost Nova', 0, 100, 2, 0);
  628. INSERT INTO `item_enchantment_random_tiers` VALUES (86263, 1, 'ANY', NULL, 86263, 'Taunting Frost Nova', 0, 100, 2, 0);
  629. INSERT INTO `item_enchantment_random_tiers` VALUES (86266, 1, 'ANY', NULL, 86266, 'Critical Frost Nova', 0, 100, 2, 0);
  630. INSERT INTO `item_enchantment_random_tiers` VALUES (86270, 1, 'ANY', NULL, 86270, 'Hasty Frost Nova', 0, 100, 2, 0);
  631. INSERT INTO `item_enchantment_random_tiers` VALUES (86272, 1, 'ANY', NULL, 86272, 'Concentrated Frost Nova', 0, 100, 2, 0);
  632. INSERT INTO `item_enchantment_random_tiers` VALUES (86273, 1, 'ANY', NULL, 86273, 'Brutal Frost Nova', 0, 100, 2, 0);
  633. INSERT INTO `item_enchantment_random_tiers` VALUES (86274, 1, 'ANY', NULL, 86274, 'Accurate Frost Nova', 0, 100, 2, 0);
  634. INSERT INTO `item_enchantment_random_tiers` VALUES (86281, 1, 'ANY', NULL, 86281, 'Focused Frost Nova', 0, 100, 2, 0);
  635. INSERT INTO `item_enchantment_random_tiers` VALUES (86284, 1, 'ANY', NULL, 86284, 'Hardy Frost Nova', 0, 100, 2, 0);
  636. INSERT INTO `item_enchantment_random_tiers` VALUES (86294, 1, 'ANY', NULL, 86294, 'Steady Eye of Kilrogg', 0, 100, 2, 0);
  637. INSERT INTO `item_enchantment_random_tiers` VALUES (86295, 1, 'ANY', NULL, 86295, 'Quick Eye of Kilrogg', 0, 100, 2, 0);
  638. INSERT INTO `item_enchantment_random_tiers` VALUES (86298, 1, 'ANY', NULL, 86298, 'Concentrated Eye of Kilrogg', 0, 100, 2, 0);
  639. INSERT INTO `item_enchantment_random_tiers` VALUES (86324, 1, 'ANY', NULL, 86324, 'Concentrated Slow Fall', 0, 100, 2, 0);
  640. INSERT INTO `item_enchantment_random_tiers` VALUES (86336, 1, 'ANY', NULL, 86336, 'Hardy Slow Fall', 0, 100, 2, 0);
  641. INSERT INTO `item_enchantment_random_tiers` VALUES (86350, 1, 'ANY', NULL, 86350, 'Concentrated Water Breathing', 0, 100, 2, 0);
  642. INSERT INTO `item_enchantment_random_tiers` VALUES (86376, 1, 'ANY', NULL, 86376, 'Concentrated Detect Invisibility', 0, 100, 2, 0);
  643. INSERT INTO `item_enchantment_random_tiers` VALUES (86388, 1, 'ANY', NULL, 86388, 'Hardy Detect Invisibility', 0, 100, 2, 0);
  644. INSERT INTO `item_enchantment_random_tiers` VALUES (86391, 1, 'ANY', NULL, 86391, 'Powerful Fireball', 0, 100, 2, 0);
  645. INSERT INTO `item_enchantment_random_tiers` VALUES (86393, 1, 'ANY', NULL, 86393, 'Taunting Fireball', 0, 100, 2, 0);
  646. INSERT INTO `item_enchantment_random_tiers` VALUES (86396, 1, 'ANY', NULL, 86396, 'Critical Fireball', 0, 100, 2, 0);
  647. INSERT INTO `item_enchantment_random_tiers` VALUES (86398, 1, 'ANY', NULL, 86398, 'Steady Fireball', 0, 100, 2, 0);
  648. INSERT INTO `item_enchantment_random_tiers` VALUES (86399, 1, 'ANY', NULL, 86399, 'Quick Fireball', 0, 100, 2, 0);
  649. INSERT INTO `item_enchantment_random_tiers` VALUES (86402, 1, 'ANY', NULL, 86402, 'Concentrated Fireball', 0, 100, 2, 0);
  650. INSERT INTO `item_enchantment_random_tiers` VALUES (86403, 1, 'ANY', NULL, 86403, 'Brutal Fireball', 0, 100, 2, 0);
  651. INSERT INTO `item_enchantment_random_tiers` VALUES (86404, 1, 'ANY', NULL, 86404, 'Accurate Fireball', 0, 100, 2, 0);
  652. INSERT INTO `item_enchantment_random_tiers` VALUES (86410, 1, 'ANY', NULL, 86410, 'Accrual Fireball', 0, 100, 2, 0);
  653. INSERT INTO `item_enchantment_random_tiers` VALUES (86411, 1, 'ANY', NULL, 86411, 'Focused Fireball', 0, 100, 2, 0);
  654. INSERT INTO `item_enchantment_random_tiers` VALUES (86428, 1, 'ANY', NULL, 86428, 'Concentrated Mend Pet', 0, 100, 2, 0);
  655. INSERT INTO `item_enchantment_random_tiers` VALUES (86437, 1, 'ANY', NULL, 86437, 'Focused Mend Pet', 0, 100, 2, 0);
  656. INSERT INTO `item_enchantment_random_tiers` VALUES (86440, 1, 'ANY', NULL, 86440, 'Hardy Mend Pet', 0, 100, 2, 0);
  657. INSERT INTO `item_enchantment_random_tiers` VALUES (86454, 1, 'ANY', NULL, 86454, 'Concentrated Renew', 0, 100, 2, 0);
  658. INSERT INTO `item_enchantment_random_tiers` VALUES (86463, 1, 'ANY', NULL, 86463, 'Focused Renew', 0, 100, 2, 0);
  659. INSERT INTO `item_enchantment_random_tiers` VALUES (86466, 1, 'ANY', NULL, 86466, 'Hardy Renew', 0, 100, 2, 0);
  660. INSERT INTO `item_enchantment_random_tiers` VALUES (86471, 1, 'ANY', NULL, 86471, 'Taunting Corruption', 0, 100, 2, 0);
  661. INSERT INTO `item_enchantment_random_tiers` VALUES (86480, 1, 'ANY', NULL, 86480, 'Concentrated Corruption', 0, 100, 2, 0);
  662. INSERT INTO `item_enchantment_random_tiers` VALUES (86482, 1, 'ANY', NULL, 86482, 'Accurate Corruption', 0, 100, 2, 0);
  663. INSERT INTO `item_enchantment_random_tiers` VALUES (86488, 1, 'ANY', NULL, 86488, 'Accrual Corruption', 0, 100, 2, 0);
  664. INSERT INTO `item_enchantment_random_tiers` VALUES (86489, 1, 'ANY', NULL, 86489, 'Focused Corruption', 0, 100, 2, 0);
  665. INSERT INTO `item_enchantment_random_tiers` VALUES (86492, 1, 'ANY', NULL, 86492, 'Hardy Corruption', 0, 100, 2, 0);
  666. INSERT INTO `item_enchantment_random_tiers` VALUES (86495, 1, 'ANY', NULL, 86495, 'Powerful Frostbolt', 0, 100, 2, 0);
  667. INSERT INTO `item_enchantment_random_tiers` VALUES (86497, 1, 'ANY', NULL, 86497, 'Taunting Frostbolt', 0, 100, 2, 0);
  668. INSERT INTO `item_enchantment_random_tiers` VALUES (86500, 1, 'ANY', NULL, 86500, 'Critical Frostbolt', 0, 100, 2, 0);
  669. INSERT INTO `item_enchantment_random_tiers` VALUES (86502, 1, 'ANY', NULL, 86502, 'Steady Frostbolt', 0, 100, 2, 0);
  670. INSERT INTO `item_enchantment_random_tiers` VALUES (86503, 1, 'ANY', NULL, 86503, 'Quick Frostbolt', 0, 100, 2, 0);
  671. INSERT INTO `item_enchantment_random_tiers` VALUES (86506, 1, 'ANY', NULL, 86506, 'Concentrated Frostbolt', 0, 100, 2, 0);
  672. INSERT INTO `item_enchantment_random_tiers` VALUES (86507, 1, 'ANY', NULL, 86507, 'Brutal Frostbolt', 0, 100, 2, 0);
  673. INSERT INTO `item_enchantment_random_tiers` VALUES (86508, 1, 'ANY', NULL, 86508, 'Accurate Frostbolt', 0, 100, 2, 0);
  674. INSERT INTO `item_enchantment_random_tiers` VALUES (86515, 1, 'ANY', NULL, 86515, 'Focused Frostbolt', 0, 100, 2, 0);
  675. INSERT INTO `item_enchantment_random_tiers` VALUES (86518, 1, 'ANY', NULL, 86518, 'Hardy Frostbolt', 0, 100, 2, 0);
  676. INSERT INTO `item_enchantment_random_tiers` VALUES (86544, 1, 'ANY', NULL, 86544, 'Hardy Lightning Shield', 0, 100, 2, 0);
  677. INSERT INTO `item_enchantment_random_tiers` VALUES (86549, 1, 'ANY', NULL, 86549, 'Taunting Entangling Roots', 0, 100, 2, 0);
  678. INSERT INTO `item_enchantment_random_tiers` VALUES (86554, 1, 'ANY', NULL, 86554, 'Steady Entangling Roots', 0, 100, 2, 0);
  679. INSERT INTO `item_enchantment_random_tiers` VALUES (86558, 1, 'ANY', NULL, 86558, 'Concentrated Entangling Roots', 0, 100, 2, 0);
  680. INSERT INTO `item_enchantment_random_tiers` VALUES (86560, 1, 'ANY', NULL, 86560, 'Accurate Entangling Roots', 0, 100, 2, 0);
  681. INSERT INTO `item_enchantment_random_tiers` VALUES (86566, 1, 'ANY', NULL, 86566, 'Accrual Entangling Roots', 0, 100, 2, 0);
  682. INSERT INTO `item_enchantment_random_tiers` VALUES (86567, 1, 'ANY', NULL, 86567, 'Focused Entangling Roots', 0, 100, 2, 0);
  683. INSERT INTO `item_enchantment_random_tiers` VALUES (86570, 1, 'ANY', NULL, 86570, 'Hardy Entangling Roots', 0, 100, 2, 0);
  684. INSERT INTO `item_enchantment_random_tiers` VALUES (86573, 1, 'ANY', NULL, 86573, 'Powerful Immolate', 0, 100, 2, 0);
  685. INSERT INTO `item_enchantment_random_tiers` VALUES (86575, 1, 'ANY', NULL, 86575, 'Taunting Immolate', 0, 100, 2, 0);
  686. INSERT INTO `item_enchantment_random_tiers` VALUES (86578, 1, 'ANY', NULL, 86578, 'Critical Immolate', 0, 100, 2, 0);
  687. INSERT INTO `item_enchantment_random_tiers` VALUES (86580, 1, 'ANY', NULL, 86580, 'Steady Immolate', 0, 100, 2, 0);
  688. INSERT INTO `item_enchantment_random_tiers` VALUES (86581, 1, 'ANY', NULL, 86581, 'Quick Immolate', 0, 100, 2, 0);
  689. INSERT INTO `item_enchantment_random_tiers` VALUES (86584, 1, 'ANY', NULL, 86584, 'Concentrated Immolate', 0, 100, 2, 0);
  690. INSERT INTO `item_enchantment_random_tiers` VALUES (86585, 1, 'ANY', NULL, 86585, 'Brutal Immolate', 0, 100, 2, 0);
  691. INSERT INTO `item_enchantment_random_tiers` VALUES (86586, 1, 'ANY', NULL, 86586, 'Accurate Immolate', 0, 100, 2, 0);
  692. INSERT INTO `item_enchantment_random_tiers` VALUES (86592, 1, 'ANY', NULL, 86592, 'Accrual Immolate', 0, 100, 2, 0);
  693. INSERT INTO `item_enchantment_random_tiers` VALUES (86593, 1, 'ANY', NULL, 86593, 'Focused Immolate', 0, 100, 2, 0);
  694. INSERT INTO `item_enchantment_random_tiers` VALUES (86596, 1, 'ANY', NULL, 86596, 'Hardy Immolate', 0, 100, 2, 0);
  695. INSERT INTO `item_enchantment_random_tiers` VALUES (86608, 1, 'ANY', NULL, 86608, 'Hasty Taunt', 0, 100, 2, 0);
  696. INSERT INTO `item_enchantment_random_tiers` VALUES (86634, 1, 'ANY', NULL, 86634, 'Hasty Purge', 0, 100, 2, 0);
  697. INSERT INTO `item_enchantment_random_tiers` VALUES (86636, 1, 'ANY', NULL, 86636, 'Concentrated Purge', 0, 100, 2, 0);
  698. INSERT INTO `item_enchantment_random_tiers` VALUES (86660, 1, 'ANY', NULL, 86660, 'Hasty Kidney Shot', 0, 100, 2, 0);
  699. INSERT INTO `item_enchantment_random_tiers` VALUES (86677, 1, 'ANY', NULL, 86677, 'Powerful Chain Lightning', 0, 100, 2, 0);
  700. INSERT INTO `item_enchantment_random_tiers` VALUES (86679, 1, 'ANY', NULL, 86679, 'Taunting Chain Lightning', 0, 100, 2, 0);
  701. INSERT INTO `item_enchantment_random_tiers` VALUES (86682, 1, 'ANY', NULL, 86682, 'Critical Chain Lightning', 0, 100, 2, 0);
  702. INSERT INTO `item_enchantment_random_tiers` VALUES (86684, 1, 'ANY', NULL, 86684, 'Steady Chain Lightning', 0, 100, 2, 0);
  703. INSERT INTO `item_enchantment_random_tiers` VALUES (86685, 1, 'ANY', NULL, 86685, 'Quick Chain Lightning', 0, 100, 2, 0);
  704. INSERT INTO `item_enchantment_random_tiers` VALUES (86686, 1, 'ANY', NULL, 86686, 'Hasty Chain Lightning', 0, 100, 2, 0);
  705. INSERT INTO `item_enchantment_random_tiers` VALUES (86688, 1, 'ANY', NULL, 86688, 'Concentrated Chain Lightning', 0, 100, 2, 0);
  706. INSERT INTO `item_enchantment_random_tiers` VALUES (86689, 1, 'ANY', NULL, 86689, 'Brutal Chain Lightning', 0, 100, 2, 0);
  707. INSERT INTO `item_enchantment_random_tiers` VALUES (86690, 1, 'ANY', NULL, 86690, 'Accurate Chain Lightning', 0, 100, 2, 0);
  708. INSERT INTO `item_enchantment_random_tiers` VALUES (86697, 1, 'ANY', NULL, 86697, 'Focused Chain Lightning', 0, 100, 2, 0);
  709. INSERT INTO `item_enchantment_random_tiers` VALUES (86714, 1, 'ANY', NULL, 86714, 'Concentrated Mind Soothe', 0, 100, 2, 0);
  710. INSERT INTO `item_enchantment_random_tiers` VALUES (86766, 1, 'ANY', NULL, 86766, 'Concentrated Thorns', 0, 100, 2, 0);
  711. INSERT INTO `item_enchantment_random_tiers` VALUES (86778, 1, 'ANY', NULL, 86778, 'Hardy Thorns', 0, 100, 2, 0);
  712. INSERT INTO `item_enchantment_random_tiers` VALUES (86818, 1, 'ANY', NULL, 86818, 'Concentrated Dispel Curse', 0, 100, 2, 0);
  713. INSERT INTO `item_enchantment_random_tiers` VALUES (86842, 1, 'ANY', NULL, 86842, 'Hasty Divine Protection', 0, 100, 2, 0);
  714. INSERT INTO `item_enchantment_random_tiers` VALUES (86844, 1, 'ANY', NULL, 86844, 'Concentrated Divine Protection', 0, 100, 2, 0);
  715. INSERT INTO `item_enchantment_random_tiers` VALUES (86856, 1, 'ANY', NULL, 86856, 'Hardy Divine Protection', 0, 100, 2, 0);
  716. INSERT INTO `item_enchantment_random_tiers` VALUES (86870, 1, 'ANY', NULL, 86870, 'Concentrated Dispel Magic', 0, 100, 2, 0);
  717. INSERT INTO `item_enchantment_random_tiers` VALUES (86896, 1, 'ANY', NULL, 86896, 'Concentrated Cure Disease', 0, 100, 2, 0);
  718. INSERT INTO `item_enchantment_random_tiers` VALUES (86920, 1, 'ANY', NULL, 86920, 'Hasty Fire Ward', 0, 100, 2, 0);
  719. INSERT INTO `item_enchantment_random_tiers` VALUES (86922, 1, 'ANY', NULL, 86922, 'Concentrated Fire Ward', 0, 100, 2, 0);
  720. INSERT INTO `item_enchantment_random_tiers` VALUES (86934, 1, 'ANY', NULL, 86934, 'Hardy Fire Ward', 0, 100, 2, 0);
  721. INSERT INTO `item_enchantment_random_tiers` VALUES (86948, 1, 'ANY', NULL, 86948, 'Concentrated Water Walking', 0, 100, 2, 0);
  722. INSERT INTO `item_enchantment_random_tiers` VALUES (86974, 1, 'ANY', NULL, 86974, 'Concentrated Abolish Disease', 0, 100, 2, 0);
  723. INSERT INTO `item_enchantment_random_tiers` VALUES (86986, 1, 'ANY', NULL, 86986, 'Hardy Abolish Disease', 0, 100, 2, 0);
  724. INSERT INTO `item_enchantment_random_tiers` VALUES (86996, 1, 'ANY', NULL, 86996, 'Steady Astral Recall', 0, 100, 2, 0);
  725. INSERT INTO `item_enchantment_random_tiers` VALUES (86997, 1, 'ANY', NULL, 86997, 'Quick Astral Recall', 0, 100, 2, 0);
  726. INSERT INTO `item_enchantment_random_tiers` VALUES (86998, 1, 'ANY', NULL, 86998, 'Hasty Astral Recall', 0, 100, 2, 0);
  727. INSERT INTO `item_enchantment_random_tiers` VALUES (87000, 1, 'ANY', NULL, 87000, 'Concentrated Astral Recall', 0, 100, 2, 0);
  728. INSERT INTO `item_enchantment_random_tiers` VALUES (87024, 1, 'ANY', NULL, 87024, 'Hasty Fade', 0, 100, 2, 0);
  729. INSERT INTO `item_enchantment_random_tiers` VALUES (87026, 1, 'ANY', NULL, 87026, 'Concentrated Fade', 0, 100, 2, 0);
  730. INSERT INTO `item_enchantment_random_tiers` VALUES (87048, 1, 'ANY', NULL, 87048, 'Steady Conjure Food', 0, 100, 2, 0);
  731. INSERT INTO `item_enchantment_random_tiers` VALUES (87049, 1, 'ANY', NULL, 87049, 'Quick Conjure Food', 0, 100, 2, 0);
  732. INSERT INTO `item_enchantment_random_tiers` VALUES (87052, 1, 'ANY', NULL, 87052, 'Concentrated Conjure Food', 0, 100, 2, 0);
  733. INSERT INTO `item_enchantment_random_tiers` VALUES (87078, 1, 'ANY', NULL, 87078, 'Concentrated Inner Fire', 0, 100, 2, 0);
  734. INSERT INTO `item_enchantment_random_tiers` VALUES (87095, 1, 'ANY', NULL, 87095, 'Taunting Shadow Word: Pain', 0, 100, 2, 0);
  735. INSERT INTO `item_enchantment_random_tiers` VALUES (87104, 1, 'ANY', NULL, 87104, 'Concentrated Shadow Word: Pain', 0, 100, 2, 0);
  736. INSERT INTO `item_enchantment_random_tiers` VALUES (87106, 1, 'ANY', NULL, 87106, 'Accurate Shadow Word: Pain', 0, 100, 2, 0);
  737. INSERT INTO `item_enchantment_random_tiers` VALUES (87112, 1, 'ANY', NULL, 87112, 'Accrual Shadow Word: Pain', 0, 100, 2, 0);
  738. INSERT INTO `item_enchantment_random_tiers` VALUES (87113, 1, 'ANY', NULL, 87113, 'Focused Shadow Word: Pain', 0, 100, 2, 0);
  739. INSERT INTO `item_enchantment_random_tiers` VALUES (87116, 1, 'ANY', NULL, 87116, 'Hardy Shadow Word: Pain', 0, 100, 2, 0);
  740. INSERT INTO `item_enchantment_random_tiers` VALUES (87119, 1, 'ANY', NULL, 87119, 'Powerful Smite', 0, 100, 2, 0);
  741. INSERT INTO `item_enchantment_random_tiers` VALUES (87121, 1, 'ANY', NULL, 87121, 'Taunting Smite', 0, 100, 2, 0);
  742. INSERT INTO `item_enchantment_random_tiers` VALUES (87124, 1, 'ANY', NULL, 87124, 'Critical Smite', 0, 100, 2, 0);
  743. INSERT INTO `item_enchantment_random_tiers` VALUES (87126, 1, 'ANY', NULL, 87126, 'Steady Smite', 0, 100, 2, 0);
  744. INSERT INTO `item_enchantment_random_tiers` VALUES (87127, 1, 'ANY', NULL, 87127, 'Quick Smite', 0, 100, 2, 0);
  745. INSERT INTO `item_enchantment_random_tiers` VALUES (87130, 1, 'ANY', NULL, 87130, 'Concentrated Smite', 0, 100, 2, 0);
  746. INSERT INTO `item_enchantment_random_tiers` VALUES (87131, 1, 'ANY', NULL, 87131, 'Brutal Smite', 0, 100, 2, 0);
  747. INSERT INTO `item_enchantment_random_tiers` VALUES (87132, 1, 'ANY', NULL, 87132, 'Accurate Smite', 0, 100, 2, 0);
  748. INSERT INTO `item_enchantment_random_tiers` VALUES (87139, 1, 'ANY', NULL, 87139, 'Focused Smite', 0, 100, 2, 0);
  749. INSERT INTO `item_enchantment_random_tiers` VALUES (87152, 1, 'ANY', NULL, 87152, 'Steady Prayer of Healing', 0, 100, 2, 0);
  750. INSERT INTO `item_enchantment_random_tiers` VALUES (87153, 1, 'ANY', NULL, 87153, 'Quick Prayer of Healing', 0, 100, 2, 0);
  751. INSERT INTO `item_enchantment_random_tiers` VALUES (87156, 1, 'ANY', NULL, 87156, 'Concentrated Prayer of Healing', 0, 100, 2, 0);
  752. INSERT INTO `item_enchantment_random_tiers` VALUES (87165, 1, 'ANY', NULL, 87165, 'Focused Prayer of Healing', 0, 100, 2, 0);
  753. INSERT INTO `item_enchantment_random_tiers` VALUES (87173, 1, 'ANY', NULL, 87173, 'Taunting Curse of Doom', 0, 100, 2, 0);
  754. INSERT INTO `item_enchantment_random_tiers` VALUES (87180, 1, 'ANY', NULL, 87180, 'Hasty Curse of Doom', 0, 100, 2, 0);
  755. INSERT INTO `item_enchantment_random_tiers` VALUES (87182, 1, 'ANY', NULL, 87182, 'Concentrated Curse of Doom', 0, 100, 2, 0);
  756. INSERT INTO `item_enchantment_random_tiers` VALUES (87184, 1, 'ANY', NULL, 87184, 'Accurate Curse of Doom', 0, 100, 2, 0);
  757. INSERT INTO `item_enchantment_random_tiers` VALUES (87190, 1, 'ANY', NULL, 87190, 'Accrual Curse of Doom', 0, 100, 2, 0);
  758. INSERT INTO `item_enchantment_random_tiers` VALUES (87191, 1, 'ANY', NULL, 87191, 'Focused Curse of Doom', 0, 100, 2, 0);
  759. INSERT INTO `item_enchantment_random_tiers` VALUES (87194, 1, 'ANY', NULL, 87194, 'Hardy Curse of Doom', 0, 100, 2, 0);
  760. INSERT INTO `item_enchantment_random_tiers` VALUES (87208, 1, 'ANY', NULL, 87208, 'Concentrated Dampen Magic', 0, 100, 2, 0);
  761. INSERT INTO `item_enchantment_random_tiers` VALUES (87220, 1, 'ANY', NULL, 87220, 'Hardy Dampen Magic', 0, 100, 2, 0);
  762. INSERT INTO `item_enchantment_random_tiers` VALUES (87230, 1, 'ANY', NULL, 87230, 'Steady Mind Control', 0, 100, 2, 0);
  763. INSERT INTO `item_enchantment_random_tiers` VALUES (87231, 1, 'ANY', NULL, 87231, 'Quick Mind Control', 0, 100, 2, 0);
  764. INSERT INTO `item_enchantment_random_tiers` VALUES (87234, 1, 'ANY', NULL, 87234, 'Concentrated Mind Control', 0, 100, 2, 0);
  765. INSERT INTO `item_enchantment_random_tiers` VALUES (87246, 1, 'ANY', NULL, 87246, 'Hardy Mind Control', 0, 100, 2, 0);
  766. INSERT INTO `item_enchantment_random_tiers` VALUES (87282, 1, 'ANY', NULL, 87282, 'Steady Holy Light', 0, 100, 2, 0);
  767. INSERT INTO `item_enchantment_random_tiers` VALUES (87283, 1, 'ANY', NULL, 87283, 'Quick Holy Light', 0, 100, 2, 0);
  768. INSERT INTO `item_enchantment_random_tiers` VALUES (87286, 1, 'ANY', NULL, 87286, 'Concentrated Holy Light', 0, 100, 2, 0);
  769. INSERT INTO `item_enchantment_random_tiers` VALUES (87295, 1, 'ANY', NULL, 87295, 'Focused Holy Light', 0, 100, 2, 0);
  770. INSERT INTO `item_enchantment_random_tiers` VALUES (87312, 1, 'ANY', NULL, 87312, 'Concentrated Divine Shield', 0, 100, 2, 0);
  771. INSERT INTO `item_enchantment_random_tiers` VALUES (87324, 1, 'ANY', NULL, 87324, 'Hardy Divine Shield', 0, 100, 2, 0);
  772. INSERT INTO `item_enchantment_random_tiers` VALUES (87336, 1, 'ANY', NULL, 87336, 'Hasty Disarm', 0, 100, 2, 0);
  773. INSERT INTO `item_enchantment_random_tiers` VALUES (87360, 1, 'ANY', NULL, 87360, 'Steady Summon Imp', 0, 100, 2, 0);
  774. INSERT INTO `item_enchantment_random_tiers` VALUES (87361, 1, 'ANY', NULL, 87361, 'Quick Summon Imp', 0, 100, 2, 0);
  775. INSERT INTO `item_enchantment_random_tiers` VALUES (87364, 1, 'ANY', NULL, 87364, 'Concentrated Summon Imp', 0, 100, 2, 0);
  776. INSERT INTO `item_enchantment_random_tiers` VALUES (87383, 1, 'ANY', NULL, 87383, 'Taunting Drain Life', 0, 100, 2, 0);
  777. INSERT INTO `item_enchantment_random_tiers` VALUES (87392, 1, 'ANY', NULL, 87392, 'Concentrated Drain Life', 0, 100, 2, 0);
  778. INSERT INTO `item_enchantment_random_tiers` VALUES (87394, 1, 'ANY', NULL, 87394, 'Accurate Drain Life', 0, 100, 2, 0);
  779. INSERT INTO `item_enchantment_random_tiers` VALUES (87400, 1, 'ANY', NULL, 87400, 'Accrual Drain Life', 0, 100, 2, 0);
  780. INSERT INTO `item_enchantment_random_tiers` VALUES (87401, 1, 'ANY', NULL, 87401, 'Focused Drain Life', 0, 100, 2, 0);
  781. INSERT INTO `item_enchantment_random_tiers` VALUES (87404, 1, 'ANY', NULL, 87404, 'Hardy Drain Life', 0, 100, 2, 0);
  782. INSERT INTO `item_enchantment_random_tiers` VALUES (87414, 1, 'ANY', NULL, 87414, 'Steady Summon Felhunter', 0, 100, 2, 0);
  783. INSERT INTO `item_enchantment_random_tiers` VALUES (87415, 1, 'ANY', NULL, 87415, 'Quick Summon Felhunter', 0, 100, 2, 0);
  784. INSERT INTO `item_enchantment_random_tiers` VALUES (87418, 1, 'ANY', NULL, 87418, 'Concentrated Summon Felhunter', 0, 100, 2, 0);
  785. INSERT INTO `item_enchantment_random_tiers` VALUES (87440, 1, 'ANY', NULL, 87440, 'Steady Create Soulstone', 0, 100, 2, 0);
  786. INSERT INTO `item_enchantment_random_tiers` VALUES (87441, 1, 'ANY', NULL, 87441, 'Quick Create Soulstone', 0, 100, 2, 0);
  787. INSERT INTO `item_enchantment_random_tiers` VALUES (87444, 1, 'ANY', NULL, 87444, 'Concentrated Create Soulstone', 0, 100, 2, 0);
  788. INSERT INTO `item_enchantment_random_tiers` VALUES (87461, 1, 'ANY', NULL, 87461, 'Taunting Mocking Blow', 0, 100, 2, 0);
  789. INSERT INTO `item_enchantment_random_tiers` VALUES (87464, 1, 'ANY', NULL, 87464, 'Critical Mocking Blow', 0, 100, 2, 0);
  790. INSERT INTO `item_enchantment_random_tiers` VALUES (87468, 1, 'ANY', NULL, 87468, 'Hasty Mocking Blow', 0, 100, 2, 0);
  791. INSERT INTO `item_enchantment_random_tiers` VALUES (87472, 1, 'ANY', NULL, 87472, 'Accurate Mocking Blow', 0, 100, 2, 0);
  792. INSERT INTO `item_enchantment_random_tiers` VALUES (87479, 1, 'ANY', NULL, 87479, 'Focused Mocking Blow', 0, 100, 2, 0);
  793. INSERT INTO `item_enchantment_random_tiers` VALUES (87485, 1, 'ANY', NULL, 87485, 'Powerful Shadow Bolt', 0, 100, 2, 0);
  794. INSERT INTO `item_enchantment_random_tiers` VALUES (87487, 1, 'ANY', NULL, 87487, 'Taunting Shadow Bolt', 0, 100, 2, 0);
  795. INSERT INTO `item_enchantment_random_tiers` VALUES (87490, 1, 'ANY', NULL, 87490, 'Critical Shadow Bolt', 0, 100, 2, 0);
  796. INSERT INTO `item_enchantment_random_tiers` VALUES (87492, 1, 'ANY', NULL, 87492, 'Steady Shadow Bolt', 0, 100, 2, 0);
  797. INSERT INTO `item_enchantment_random_tiers` VALUES (87493, 1, 'ANY', NULL, 87493, 'Quick Shadow Bolt', 0, 100, 2, 0);
  798. INSERT INTO `item_enchantment_random_tiers` VALUES (87496, 1, 'ANY', NULL, 87496, 'Concentrated Shadow Bolt', 0, 100, 2, 0);
  799. INSERT INTO `item_enchantment_random_tiers` VALUES (87497, 1, 'ANY', NULL, 87497, 'Brutal Shadow Bolt', 0, 100, 2, 0);
  800. INSERT INTO `item_enchantment_random_tiers` VALUES (87498, 1, 'ANY', NULL, 87498, 'Accurate Shadow Bolt', 0, 100, 2, 0);
  801. INSERT INTO `item_enchantment_random_tiers` VALUES (87505, 1, 'ANY', NULL, 87505, 'Focused Shadow Bolt', 0, 100, 2, 0);
  802. INSERT INTO `item_enchantment_random_tiers` VALUES (87522, 1, 'ANY', NULL, 87522, 'Concentrated Demon Skin', 0, 100, 2, 0);
  803. INSERT INTO `item_enchantment_random_tiers` VALUES (87544, 1, 'ANY', NULL, 87544, 'Steady Summon Voidwalker', 0, 100, 2, 0);
  804. INSERT INTO `item_enchantment_random_tiers` VALUES (87545, 1, 'ANY', NULL, 87545, 'Quick Summon Voidwalker', 0, 100, 2, 0);
  805. INSERT INTO `item_enchantment_random_tiers` VALUES (87548, 1, 'ANY', NULL, 87548, 'Concentrated Summon Voidwalker', 0, 100, 2, 0);
  806. INSERT INTO `item_enchantment_random_tiers` VALUES (87574, 1, 'ANY', NULL, 87574, 'Concentrated Ritual of Summoning', 0, 100, 2, 0);
  807. INSERT INTO `item_enchantment_random_tiers` VALUES (87600, 1, 'ANY', NULL, 87600, 'Concentrated Curse of Weakness', 0, 100, 2, 0);
  808. INSERT INTO `item_enchantment_random_tiers` VALUES (87612, 1, 'ANY', NULL, 87612, 'Hardy Curse of Weakness', 0, 100, 2, 0);
  809. INSERT INTO `item_enchantment_random_tiers` VALUES (87617, 1, 'ANY', NULL, 87617, 'Taunting Garrote', 0, 100, 2, 0);
  810. INSERT INTO `item_enchantment_random_tiers` VALUES (87628, 1, 'ANY', NULL, 87628, 'Accurate Garrote', 0, 100, 2, 0);
  811. INSERT INTO `item_enchantment_random_tiers` VALUES (87634, 1, 'ANY', NULL, 87634, 'Accrual Garrote', 0, 100, 2, 0);
  812. INSERT INTO `item_enchantment_random_tiers` VALUES (87635, 1, 'ANY', NULL, 87635, 'Focused Garrote', 0, 100, 2, 0);
  813. INSERT INTO `item_enchantment_random_tiers` VALUES (87652, 1, 'ANY', NULL, 87652, 'Concentrated Demon Armor', 0, 100, 2, 0);
  814. INSERT INTO `item_enchantment_random_tiers` VALUES (87678, 1, 'ANY', NULL, 87678, 'Concentrated Banish', 0, 100, 2, 0);
  815. INSERT INTO `item_enchantment_random_tiers` VALUES (87690, 1, 'ANY', NULL, 87690, 'Hardy Banish', 0, 100, 2, 0);
  816. INSERT INTO `item_enchantment_random_tiers` VALUES (87700, 1, 'ANY', NULL, 87700, 'Steady Summon Succubus', 0, 100, 2, 0);
  817. INSERT INTO `item_enchantment_random_tiers` VALUES (87701, 1, 'ANY', NULL, 87701, 'Quick Summon Succubus', 0, 100, 2, 0);
  818. INSERT INTO `item_enchantment_random_tiers` VALUES (87704, 1, 'ANY', NULL, 87704, 'Concentrated Summon Succubus', 0, 100, 2, 0);
  819. INSERT INTO `item_enchantment_random_tiers` VALUES (87728, 1, 'ANY', NULL, 87728, 'Hasty Lightwell', 0, 100, 2, 0);
  820. INSERT INTO `item_enchantment_random_tiers` VALUES (87730, 1, 'ANY', NULL, 87730, 'Concentrated Lightwell', 0, 100, 2, 0);
  821. INSERT INTO `item_enchantment_random_tiers` VALUES (87754, 1, 'ANY', NULL, 87754, 'Hasty Tranquility', 0, 100, 2, 0);
  822. INSERT INTO `item_enchantment_random_tiers` VALUES (87756, 1, 'ANY', NULL, 87756, 'Concentrated Tranquility', 0, 100, 2, 0);
  823. INSERT INTO `item_enchantment_random_tiers` VALUES (87791, 1, 'ANY', NULL, 87791, 'Focused Health Funnel', 0, 100, 2, 0);
  824. INSERT INTO `item_enchantment_random_tiers` VALUES (87804, 1, 'ANY', NULL, 87804, 'Steady Conjure Mana Gem', 0, 100, 2, 0);
  825. INSERT INTO `item_enchantment_random_tiers` VALUES (87805, 1, 'ANY', NULL, 87805, 'Quick Conjure Mana Gem', 0, 100, 2, 0);
  826. INSERT INTO `item_enchantment_random_tiers` VALUES (87808, 1, 'ANY', NULL, 87808, 'Concentrated Conjure Mana Gem', 0, 100, 2, 0);
  827. INSERT INTO `item_enchantment_random_tiers` VALUES (87834, 1, 'ANY', NULL, 87834, 'Concentrated Cat Form', 0, 100, 2, 0);
  828. INSERT INTO `item_enchantment_random_tiers` VALUES (87860, 1, 'ANY', NULL, 87860, 'Concentrated Faerie Fire', 0, 100, 2, 0);
  829. INSERT INTO `item_enchantment_random_tiers` VALUES (87872, 1, 'ANY', NULL, 87872, 'Hardy Faerie Fire', 0, 100, 2, 0);
  830. INSERT INTO `item_enchantment_random_tiers` VALUES (87877, 1, 'ANY', NULL, 87877, 'Taunting Rend', 0, 100, 2, 0);
  831. INSERT INTO `item_enchantment_random_tiers` VALUES (87888, 1, 'ANY', NULL, 87888, 'Accurate Rend', 0, 100, 2, 0);
  832. INSERT INTO `item_enchantment_random_tiers` VALUES (87894, 1, 'ANY', NULL, 87894, 'Accrual Rend', 0, 100, 2, 0);
  833. INSERT INTO `item_enchantment_random_tiers` VALUES (87895, 1, 'ANY', NULL, 87895, 'Focused Rend', 0, 100, 2, 0);
  834. INSERT INTO `item_enchantment_random_tiers` VALUES (87912, 1, 'ANY', NULL, 87912, 'Concentrated Rejuvenation', 0, 100, 2, 0);
  835. INSERT INTO `item_enchantment_random_tiers` VALUES (87921, 1, 'ANY', NULL, 87921, 'Focused Rejuvenation', 0, 100, 2, 0);
  836. INSERT INTO `item_enchantment_random_tiers` VALUES (87924, 1, 'ANY', NULL, 87924, 'Hardy Rejuvenation', 0, 100, 2, 0);
  837. INSERT INTO `item_enchantment_random_tiers` VALUES (87927, 1, 'ANY', NULL, 87927, 'Powerful Swipe (Bear)', 0, 100, 2, 0);
  838. INSERT INTO `item_enchantment_random_tiers` VALUES (87929, 1, 'ANY', NULL, 87929, 'Taunting Swipe (Bear)', 0, 100, 2, 0);
  839. INSERT INTO `item_enchantment_random_tiers` VALUES (87932, 1, 'ANY', NULL, 87932, 'Critical Swipe (Bear)', 0, 100, 2, 0);
  840. INSERT INTO `item_enchantment_random_tiers` VALUES (87939, 1, 'ANY', NULL, 87939, 'Brutal Swipe (Bear)', 0, 100, 2, 0);
  841. INSERT INTO `item_enchantment_random_tiers` VALUES (87940, 1, 'ANY', NULL, 87940, 'Accurate Swipe (Bear)', 0, 100, 2, 0);
  842. INSERT INTO `item_enchantment_random_tiers` VALUES (87947, 1, 'ANY', NULL, 87947, 'Focused Swipe (Bear)', 0, 100, 2, 0);
  843. INSERT INTO `item_enchantment_random_tiers` VALUES (87962, 1, 'ANY', NULL, 87962, 'Hasty Disengage', 0, 100, 2, 0);
  844. INSERT INTO `item_enchantment_random_tiers` VALUES (87964, 1, 'ANY', NULL, 87964, 'Concentrated Disengage', 0, 100, 2, 0);
  845. INSERT INTO `item_enchantment_random_tiers` VALUES (87990, 1, 'ANY', NULL, 87990, 'Concentrated Travel Form', 0, 100, 2, 0);
  846. INSERT INTO `item_enchantment_random_tiers` VALUES (88005, 1, 'ANY', NULL, 88005, 'Powerful Cleave', 0, 100, 2, 0);
  847. INSERT INTO `item_enchantment_random_tiers` VALUES (88007, 1, 'ANY', NULL, 88007, 'Taunting Cleave', 0, 100, 2, 0);
  848. INSERT INTO `item_enchantment_random_tiers` VALUES (88010, 1, 'ANY', NULL, 88010, 'Critical Cleave', 0, 100, 2, 0);
  849. INSERT INTO `item_enchantment_random_tiers` VALUES (88017, 1, 'ANY', NULL, 88017, 'Brutal Cleave', 0, 100, 2, 0);
  850. INSERT INTO `item_enchantment_random_tiers` VALUES (88018, 1, 'ANY', NULL, 88018, 'Accurate Cleave', 0, 100, 2, 0);
  851. INSERT INTO `item_enchantment_random_tiers` VALUES (88025, 1, 'ANY', NULL, 88025, 'Focused Cleave', 0, 100, 2, 0);
  852. INSERT INTO `item_enchantment_random_tiers` VALUES (88042, 1, 'ANY', NULL, 88042, 'Concentrated Hammer of Justice', 0, 100, 2, 0);
  853. INSERT INTO `item_enchantment_random_tiers` VALUES (88054, 1, 'ANY', NULL, 88054, 'Hardy Hammer of Justice', 0, 100, 2, 0);
  854. INSERT INTO `item_enchantment_random_tiers` VALUES (88066, 1, 'ANY', NULL, 88066, 'Hasty Shield Wall', 0, 100, 2, 0);
  855. INSERT INTO `item_enchantment_random_tiers` VALUES (88083, 1, 'ANY', NULL, 88083, 'Powerful Exorcism', 0, 100, 2, 0);
  856. INSERT INTO `item_enchantment_random_tiers` VALUES (88085, 1, 'ANY', NULL, 88085, 'Taunting Exorcism', 0, 100, 2, 0);
  857. INSERT INTO `item_enchantment_random_tiers` VALUES (88088, 1, 'ANY', NULL, 88088, 'Critical Exorcism', 0, 100, 2, 0);
  858. INSERT INTO `item_enchantment_random_tiers` VALUES (88090, 1, 'ANY', NULL, 88090, 'Steady Exorcism', 0, 100, 2, 0);
  859. INSERT INTO `item_enchantment_random_tiers` VALUES (88091, 1, 'ANY', NULL, 88091, 'Quick Exorcism', 0, 100, 2, 0);
  860. INSERT INTO `item_enchantment_random_tiers` VALUES (88092, 1, 'ANY', NULL, 88092, 'Hasty Exorcism', 0, 100, 2, 0);
  861. INSERT INTO `item_enchantment_random_tiers` VALUES (88094, 1, 'ANY', NULL, 88094, 'Concentrated Exorcism', 0, 100, 2, 0);
  862. INSERT INTO `item_enchantment_random_tiers` VALUES (88095, 1, 'ANY', NULL, 88095, 'Brutal Exorcism', 0, 100, 2, 0);
  863. INSERT INTO `item_enchantment_random_tiers` VALUES (88096, 1, 'ANY', NULL, 88096, 'Accurate Exorcism', 0, 100, 2, 0);
  864. INSERT INTO `item_enchantment_random_tiers` VALUES (88103, 1, 'ANY', NULL, 88103, 'Focused Exorcism', 0, 100, 2, 0);
  865. INSERT INTO `item_enchantment_random_tiers` VALUES (88142, 1, 'ANY', NULL, 88142, 'Steady Healing Wave', 0, 100, 2, 0);
  866. INSERT INTO `item_enchantment_random_tiers` VALUES (88143, 1, 'ANY', NULL, 88143, 'Quick Healing Wave', 0, 100, 2, 0);
  867. INSERT INTO `item_enchantment_random_tiers` VALUES (88146, 1, 'ANY', NULL, 88146, 'Concentrated Healing Wave', 0, 100, 2, 0);
  868. INSERT INTO `item_enchantment_random_tiers` VALUES (88155, 1, 'ANY', NULL, 88155, 'Focused Healing Wave', 0, 100, 2, 0);
  869. INSERT INTO `item_enchantment_random_tiers` VALUES (88172, 1, 'ANY', NULL, 88172, 'Concentrated Earth Shield', 0, 100, 2, 0);
  870. INSERT INTO `item_enchantment_random_tiers` VALUES (88184, 1, 'ANY', NULL, 88184, 'Hardy Earth Shield', 0, 100, 2, 0);
  871. INSERT INTO `item_enchantment_random_tiers` VALUES (88198, 1, 'ANY', NULL, 88198, 'Concentrated Shadow Protection', 0, 100, 2, 0);
  872. INSERT INTO `item_enchantment_random_tiers` VALUES (88210, 1, 'ANY', NULL, 88210, 'Hardy Shadow Protection', 0, 100, 2, 0);
  873. INSERT INTO `item_enchantment_random_tiers` VALUES (88215, 1, 'ANY', NULL, 88215, 'Taunting Curse of Agony', 0, 100, 2, 0);
  874. INSERT INTO `item_enchantment_random_tiers` VALUES (88224, 1, 'ANY', NULL, 88224, 'Concentrated Curse of Agony', 0, 100, 2, 0);
  875. INSERT INTO `item_enchantment_random_tiers` VALUES (88226, 1, 'ANY', NULL, 88226, 'Accurate Curse of Agony', 0, 100, 2, 0);
  876. INSERT INTO `item_enchantment_random_tiers` VALUES (88232, 1, 'ANY', NULL, 88232, 'Accrual Curse of Agony', 0, 100, 2, 0);
  877. INSERT INTO `item_enchantment_random_tiers` VALUES (88233, 1, 'ANY', NULL, 88233, 'Focused Curse of Agony', 0, 100, 2, 0);
  878. INSERT INTO `item_enchantment_random_tiers` VALUES (88236, 1, 'ANY', NULL, 88236, 'Hardy Curse of Agony', 0, 100, 2, 0);
  879. INSERT INTO `item_enchantment_random_tiers` VALUES (88246, 1, 'ANY', NULL, 88246, 'Steady Revive Pet', 0, 100, 2, 0);
  880. INSERT INTO `item_enchantment_random_tiers` VALUES (88247, 1, 'ANY', NULL, 88247, 'Quick Revive Pet', 0, 100, 2, 0);
  881. INSERT INTO `item_enchantment_random_tiers` VALUES (88250, 1, 'ANY', NULL, 88250, 'Concentrated Revive Pet', 0, 100, 2, 0);
  882. INSERT INTO `item_enchantment_random_tiers` VALUES (88272, 1, 'ANY', NULL, 88272, 'Steady Eyes of the Beast', 0, 100, 2, 0);
  883. INSERT INTO `item_enchantment_random_tiers` VALUES (88273, 1, 'ANY', NULL, 88273, 'Quick Eyes of the Beast', 0, 100, 2, 0);
  884. INSERT INTO `item_enchantment_random_tiers` VALUES (88276, 1, 'ANY', NULL, 88276, 'Concentrated Eyes of the Beast', 0, 100, 2, 0);
  885. INSERT INTO `item_enchantment_random_tiers` VALUES (88302, 1, 'ANY', NULL, 88302, 'Concentrated Amplify Magic', 0, 100, 2, 0);
  886. INSERT INTO `item_enchantment_random_tiers` VALUES (88314, 1, 'ANY', NULL, 88314, 'Hardy Amplify Magic', 0, 100, 2, 0);
  887. INSERT INTO `item_enchantment_random_tiers` VALUES (88352, 1, 'ANY', NULL, 88352, 'Hasty Hand of Protection', 0, 100, 2, 0);
  888. INSERT INTO `item_enchantment_random_tiers` VALUES (88354, 1, 'ANY', NULL, 88354, 'Concentrated Hand of Protection', 0, 100, 2, 0);
  889. INSERT INTO `item_enchantment_random_tiers` VALUES (88366, 1, 'ANY', NULL, 88366, 'Hardy Hand of Protection', 0, 100, 2, 0);
  890. INSERT INTO `item_enchantment_random_tiers` VALUES (88378, 1, 'ANY', NULL, 88378, 'Hasty Hand of Salvation', 0, 100, 2, 0);
  891. INSERT INTO `item_enchantment_random_tiers` VALUES (88380, 1, 'ANY', NULL, 88380, 'Concentrated Hand of Salvation', 0, 100, 2, 0);
  892. INSERT INTO `item_enchantment_random_tiers` VALUES (88392, 1, 'ANY', NULL, 88392, 'Hardy Hand of Salvation', 0, 100, 2, 0);
  893. INSERT INTO `item_enchantment_random_tiers` VALUES (88406, 1, 'ANY', NULL, 88406, 'Concentrated Hand of Freedom', 0, 100, 2, 0);
  894. INSERT INTO `item_enchantment_random_tiers` VALUES (88418, 1, 'ANY', NULL, 88418, 'Hardy Hand of Freedom', 0, 100, 2, 0);
  895. INSERT INTO `item_enchantment_random_tiers` VALUES (88428, 1, 'ANY', NULL, 88428, 'Steady Chain Heal', 0, 100, 2, 0);
  896. INSERT INTO `item_enchantment_random_tiers` VALUES (88429, 1, 'ANY', NULL, 88429, 'Quick Chain Heal', 0, 100, 2, 0);
  897. INSERT INTO `item_enchantment_random_tiers` VALUES (88432, 1, 'ANY', NULL, 88432, 'Concentrated Chain Heal', 0, 100, 2, 0);
  898. INSERT INTO `item_enchantment_random_tiers` VALUES (88441, 1, 'ANY', NULL, 88441, 'Focused Chain Heal', 0, 100, 2, 0);
  899. INSERT INTO `item_enchantment_random_tiers` VALUES (88458, 1, 'ANY', NULL, 88458, 'Concentrated Aquatic Form', 0, 100, 2, 0);
  900. INSERT INTO `item_enchantment_random_tiers` VALUES (88475, 1, 'ANY', NULL, 88475, 'Taunting Rip', 0, 100, 2, 0);
  901. INSERT INTO `item_enchantment_random_tiers` VALUES (88486, 1, 'ANY', NULL, 88486, 'Accurate Rip', 0, 100, 2, 0);
  902. INSERT INTO `item_enchantment_random_tiers` VALUES (88492, 1, 'ANY', NULL, 88492, 'Accrual Rip', 0, 100, 2, 0);
  903. INSERT INTO `item_enchantment_random_tiers` VALUES (88493, 1, 'ANY', NULL, 88493, 'Focused Rip', 0, 100, 2, 0);
  904. INSERT INTO `item_enchantment_random_tiers` VALUES (88499, 1, 'ANY', NULL, 88499, 'Powerful Claw', 0, 100, 2, 0);
  905. INSERT INTO `item_enchantment_random_tiers` VALUES (88501, 1, 'ANY', NULL, 88501, 'Taunting Claw', 0, 100, 2, 0);
  906. INSERT INTO `item_enchantment_random_tiers` VALUES (88504, 1, 'ANY', NULL, 88504, 'Critical Claw', 0, 100, 2, 0);
  907. INSERT INTO `item_enchantment_random_tiers` VALUES (88511, 1, 'ANY', NULL, 88511, 'Brutal Claw', 0, 100, 2, 0);
  908. INSERT INTO `item_enchantment_random_tiers` VALUES (88512, 1, 'ANY', NULL, 88512, 'Accurate Claw', 0, 100, 2, 0);
  909. INSERT INTO `item_enchantment_random_tiers` VALUES (88519, 1, 'ANY', NULL, 88519, 'Focused Claw', 0, 100, 2, 0);
  910. INSERT INTO `item_enchantment_random_tiers` VALUES (88532, 1, 'ANY', NULL, 88532, 'Steady Enslave Demon', 0, 100, 2, 0);
  911. INSERT INTO `item_enchantment_random_tiers` VALUES (88533, 1, 'ANY', NULL, 88533, 'Quick Enslave Demon', 0, 100, 2, 0);
  912. INSERT INTO `item_enchantment_random_tiers` VALUES (88536, 1, 'ANY', NULL, 88536, 'Concentrated Enslave Demon', 0, 100, 2, 0);
  913. INSERT INTO `item_enchantment_random_tiers` VALUES (88553, 1, 'ANY', NULL, 88553, 'Taunting Drain Soul', 0, 100, 2, 0);
  914. INSERT INTO `item_enchantment_random_tiers` VALUES (88562, 1, 'ANY', NULL, 88562, 'Concentrated Drain Soul', 0, 100, 2, 0);
  915. INSERT INTO `item_enchantment_random_tiers` VALUES (88564, 1, 'ANY', NULL, 88564, 'Accurate Drain Soul', 0, 100, 2, 0);
  916. INSERT INTO `item_enchantment_random_tiers` VALUES (88570, 1, 'ANY', NULL, 88570, 'Accrual Drain Soul', 0, 100, 2, 0);
  917. INSERT INTO `item_enchantment_random_tiers` VALUES (88571, 1, 'ANY', NULL, 88571, 'Focused Drain Soul', 0, 100, 2, 0);
  918. INSERT INTO `item_enchantment_random_tiers` VALUES (88584, 1, 'ANY', NULL, 88584, 'Steady Inferno', 0, 100, 2, 0);
  919. INSERT INTO `item_enchantment_random_tiers` VALUES (88585, 1, 'ANY', NULL, 88585, 'Quick Inferno', 0, 100, 2, 0);
  920. INSERT INTO `item_enchantment_random_tiers` VALUES (88586, 1, 'ANY', NULL, 88586, 'Hasty Inferno', 0, 100, 2, 0);
  921. INSERT INTO `item_enchantment_random_tiers` VALUES (88588, 1, 'ANY', NULL, 88588, 'Concentrated Inferno', 0, 100, 2, 0);
  922. INSERT INTO `item_enchantment_random_tiers` VALUES (88614, 1, 'ANY', NULL, 88614, 'Concentrated Mark of the Wild', 0, 100, 2, 0);
  923. INSERT INTO `item_enchantment_random_tiers` VALUES (88626, 1, 'ANY', NULL, 88626, 'Hardy Mark of the Wild', 0, 100, 2, 0);
  924. INSERT INTO `item_enchantment_random_tiers` VALUES (88640, 1, 'ANY', NULL, 88640, 'Concentrated Hunter\'s Mark', 0, 100, 2, 0);
  925. INSERT INTO `item_enchantment_random_tiers` VALUES (88652, 1, 'ANY', NULL, 88652, 'Hardy Hunter\'s Mark', 0, 100, 2, 0);
  926. INSERT INTO `item_enchantment_random_tiers` VALUES (88666, 1, 'ANY', NULL, 88666, 'Concentrated Purify', 0, 100, 2, 0);
  927. INSERT INTO `item_enchantment_random_tiers` VALUES (88716, 1, 'ANY', NULL, 88716, 'Hasty Challenging Shout', 0, 100, 2, 0);
  928. INSERT INTO `item_enchantment_random_tiers` VALUES (88744, 1, 'ANY', NULL, 88744, 'Concentrated Power Word: Fortitude', 0, 100, 2, 0);
  929. INSERT INTO `item_enchantment_random_tiers` VALUES (88756, 1, 'ANY', NULL, 88756, 'Hardy Power Word: Fortitude', 0, 100, 2, 0);
  930. INSERT INTO `item_enchantment_random_tiers` VALUES (88785, 1, 'ANY', NULL, 88785, 'Powerful Arcane Explosion', 0, 100, 2, 0);
  931. INSERT INTO `item_enchantment_random_tiers` VALUES (88787, 1, 'ANY', NULL, 88787, 'Taunting Arcane Explosion', 0, 100, 2, 0);
  932. INSERT INTO `item_enchantment_random_tiers` VALUES (88790, 1, 'ANY', NULL, 88790, 'Critical Arcane Explosion', 0, 100, 2, 0);
  933. INSERT INTO `item_enchantment_random_tiers` VALUES (88796, 1, 'ANY', NULL, 88796, 'Concentrated Arcane Explosion', 0, 100, 2, 0);
  934. INSERT INTO `item_enchantment_random_tiers` VALUES (88797, 1, 'ANY', NULL, 88797, 'Brutal Arcane Explosion', 0, 100, 2, 0);
  935. INSERT INTO `item_enchantment_random_tiers` VALUES (88798, 1, 'ANY', NULL, 88798, 'Accurate Arcane Explosion', 0, 100, 2, 0);
  936. INSERT INTO `item_enchantment_random_tiers` VALUES (88805, 1, 'ANY', NULL, 88805, 'Focused Arcane Explosion', 0, 100, 2, 0);
  937. INSERT INTO `item_enchantment_random_tiers` VALUES (88848, 1, 'ANY', NULL, 88848, 'Concentrated Arcane Intellect', 0, 100, 2, 0);
  938. INSERT INTO `item_enchantment_random_tiers` VALUES (88860, 1, 'ANY', NULL, 88860, 'Hardy Arcane Intellect', 0, 100, 2, 0);
  939. INSERT INTO `item_enchantment_random_tiers` VALUES (88872, 1, 'ANY', NULL, 88872, 'Hasty Mana Shield', 0, 100, 2, 0);
  940. INSERT INTO `item_enchantment_random_tiers` VALUES (88874, 1, 'ANY', NULL, 88874, 'Concentrated Mana Shield', 0, 100, 2, 0);
  941. INSERT INTO `item_enchantment_random_tiers` VALUES (88886, 1, 'ANY', NULL, 88886, 'Hardy Mana Shield', 0, 100, 2, 0);
  942. INSERT INTO `item_enchantment_random_tiers` VALUES (88891, 1, 'ANY', NULL, 88891, 'Taunting Slam', 0, 100, 2, 0);
  943. INSERT INTO `item_enchantment_random_tiers` VALUES (88894, 1, 'ANY', NULL, 88894, 'Critical Slam', 0, 100, 2, 0);
  944. INSERT INTO `item_enchantment_random_tiers` VALUES (88897, 1, 'ANY', NULL, 88897, 'Quick Slam', 0, 100, 2, 0);
  945. INSERT INTO `item_enchantment_random_tiers` VALUES (88901, 1, 'ANY', NULL, 88901, 'Brutal Slam', 0, 100, 2, 0);
  946. INSERT INTO `item_enchantment_random_tiers` VALUES (88902, 1, 'ANY', NULL, 88902, 'Accurate Slam', 0, 100, 2, 0);
  947. INSERT INTO `item_enchantment_random_tiers` VALUES (88909, 1, 'ANY', NULL, 88909, 'Focused Slam', 0, 100, 2, 0);
  948. INSERT INTO `item_enchantment_random_tiers` VALUES (88926, 1, 'ANY', NULL, 88926, 'Concentrated Curse of the Elements', 0, 100, 2, 0);
  949. INSERT INTO `item_enchantment_random_tiers` VALUES (88938, 1, 'ANY', NULL, 88938, 'Hardy Curse of the Elements', 0, 100, 2, 0);
  950. INSERT INTO `item_enchantment_random_tiers` VALUES (88967, 1, 'ANY', NULL, 88967, 'Powerful Mongoose Bite', 0, 100, 2, 0);
  951. INSERT INTO `item_enchantment_random_tiers` VALUES (88970, 1, 'ANY', NULL, 88970, 'Taunting Mongoose Bite', 0, 100, 2, 0);
  952. INSERT INTO `item_enchantment_random_tiers` VALUES (88973, 1, 'ANY', NULL, 88973, 'Critical Mongoose Bite', 0, 100, 2, 0);
  953. INSERT INTO `item_enchantment_random_tiers` VALUES (88977, 1, 'ANY', NULL, 88977, 'Hasty Mongoose Bite', 0, 100, 2, 0);
  954. INSERT INTO `item_enchantment_random_tiers` VALUES (88979, 1, 'ANY', NULL, 88979, 'Concentrated Mongoose Bite', 0, 100, 2, 0);
  955. INSERT INTO `item_enchantment_random_tiers` VALUES (88980, 1, 'ANY', NULL, 88980, 'Brutal Mongoose Bite', 0, 100, 2, 0);
  956. INSERT INTO `item_enchantment_random_tiers` VALUES (88981, 1, 'ANY', NULL, 88981, 'Accurate Mongoose Bite', 0, 100, 2, 0);
  957. INSERT INTO `item_enchantment_random_tiers` VALUES (88988, 1, 'ANY', NULL, 88988, 'Focused Mongoose Bite', 0, 100, 2, 0);
  958. INSERT INTO `item_enchantment_random_tiers` VALUES (89003, 1, 'ANY', NULL, 89003, 'Hasty Freezing Trap', 0, 100, 2, 0);
  959. INSERT INTO `item_enchantment_random_tiers` VALUES (89005, 1, 'ANY', NULL, 89005, 'Concentrated Freezing Trap', 0, 100, 2, 0);
  960. INSERT INTO `item_enchantment_random_tiers` VALUES (89031, 1, 'ANY', NULL, 89031, 'Concentrated Volley', 0, 100, 2, 0);
  961. INSERT INTO `item_enchantment_random_tiers` VALUES (89053, 1, 'ANY', NULL, 89053, 'Steady Scare Beast', 0, 100, 2, 0);
  962. INSERT INTO `item_enchantment_random_tiers` VALUES (89054, 1, 'ANY', NULL, 89054, 'Quick Scare Beast', 0, 100, 2, 0);
  963. INSERT INTO `item_enchantment_random_tiers` VALUES (89057, 1, 'ANY', NULL, 89057, 'Concentrated Scare Beast', 0, 100, 2, 0);
  964. INSERT INTO `item_enchantment_random_tiers` VALUES (89069, 1, 'ANY', NULL, 89069, 'Hardy Scare Beast', 0, 100, 2, 0);
  965. INSERT INTO `item_enchantment_random_tiers` VALUES (89081, 1, 'ANY', NULL, 89081, 'Hasty Fire Nova', 0, 100, 2, 0);
  966. INSERT INTO `item_enchantment_random_tiers` VALUES (89083, 1, 'ANY', NULL, 89083, 'Concentrated Fire Nova', 0, 100, 2, 0);
  967. INSERT INTO `item_enchantment_random_tiers` VALUES (89107, 1, 'ANY', NULL, 89107, 'Hasty Flare', 0, 100, 2, 0);
  968. INSERT INTO `item_enchantment_random_tiers` VALUES (89109, 1, 'ANY', NULL, 89109, 'Concentrated Flare', 0, 100, 2, 0);
  969. INSERT INTO `item_enchantment_random_tiers` VALUES (89124, 1, 'ANY', NULL, 89124, 'Powerful Whirlwind', 0, 100, 2, 0);
  970. INSERT INTO `item_enchantment_random_tiers` VALUES (89126, 1, 'ANY', NULL, 89126, 'Taunting Whirlwind', 0, 100, 2, 0);
  971. INSERT INTO `item_enchantment_random_tiers` VALUES (89129, 1, 'ANY', NULL, 89129, 'Critical Whirlwind', 0, 100, 2, 0);
  972. INSERT INTO `item_enchantment_random_tiers` VALUES (89133, 1, 'ANY', NULL, 89133, 'Hasty Whirlwind', 0, 100, 2, 0);
  973. INSERT INTO `item_enchantment_random_tiers` VALUES (89136, 1, 'ANY', NULL, 89136, 'Brutal Whirlwind', 0, 100, 2, 0);
  974. INSERT INTO `item_enchantment_random_tiers` VALUES (89137, 1, 'ANY', NULL, 89137, 'Accurate Whirlwind', 0, 100, 2, 0);
  975. INSERT INTO `item_enchantment_random_tiers` VALUES (89144, 1, 'ANY', NULL, 89144, 'Focused Whirlwind', 0, 100, 2, 0);
  976. INSERT INTO `item_enchantment_random_tiers` VALUES (89161, 1, 'ANY', NULL, 89161, 'Concentrated Levitate', 0, 100, 2, 0);
  977. INSERT INTO `item_enchantment_random_tiers` VALUES (89173, 1, 'ANY', NULL, 89173, 'Hardy Levitate', 0, 100, 2, 0);
  978. INSERT INTO `item_enchantment_random_tiers` VALUES (89187, 1, 'ANY', NULL, 89187, 'Concentrated Curse of Tongues', 0, 100, 2, 0);
  979. INSERT INTO `item_enchantment_random_tiers` VALUES (89199, 1, 'ANY', NULL, 89199, 'Hardy Curse of Tongues', 0, 100, 2, 0);
  980. INSERT INTO `item_enchantment_random_tiers` VALUES (89202, 1, 'ANY', NULL, 89202, 'Powerful Hamstring', 0, 100, 2, 0);
  981. INSERT INTO `item_enchantment_random_tiers` VALUES (89204, 1, 'ANY', NULL, 89204, 'Taunting Hamstring', 0, 100, 2, 0);
  982. INSERT INTO `item_enchantment_random_tiers` VALUES (89207, 1, 'ANY', NULL, 89207, 'Critical Hamstring', 0, 100, 2, 0);
  983. INSERT INTO `item_enchantment_random_tiers` VALUES (89215, 1, 'ANY', NULL, 89215, 'Accurate Hamstring', 0, 100, 2, 0);
  984. INSERT INTO `item_enchantment_random_tiers` VALUES (89222, 1, 'ANY', NULL, 89222, 'Focused Hamstring', 0, 100, 2, 0);
  985. INSERT INTO `item_enchantment_random_tiers` VALUES (89237, 1, 'ANY', NULL, 89237, 'Hasty Recklessness', 0, 100, 2, 0);
  986. INSERT INTO `item_enchantment_random_tiers` VALUES (89251, 1, 'ANY', NULL, 89251, 'Hardy Recklessness', 0, 100, 2, 0);
  987. INSERT INTO `item_enchantment_random_tiers` VALUES (89263, 1, 'ANY', NULL, 89263, 'Hasty Distract', 0, 100, 2, 0);
  988. INSERT INTO `item_enchantment_random_tiers` VALUES (89280, 1, 'ANY', NULL, 89280, 'Powerful Sinister Strike', 0, 100, 2, 0);
  989. INSERT INTO `item_enchantment_random_tiers` VALUES (89282, 1, 'ANY', NULL, 89282, 'Taunting Sinister Strike', 0, 100, 2, 0);
  990. INSERT INTO `item_enchantment_random_tiers` VALUES (89285, 1, 'ANY', NULL, 89285, 'Critical Sinister Strike', 0, 100, 2, 0);
  991. INSERT INTO `item_enchantment_random_tiers` VALUES (89292, 1, 'ANY', NULL, 89292, 'Brutal Sinister Strike', 0, 100, 2, 0);
  992. INSERT INTO `item_enchantment_random_tiers` VALUES (89293, 1, 'ANY', NULL, 89293, 'Accurate Sinister Strike', 0, 100, 2, 0);
  993. INSERT INTO `item_enchantment_random_tiers` VALUES (89300, 1, 'ANY', NULL, 89300, 'Focused Sinister Strike', 0, 100, 2, 0);
  994. INSERT INTO `item_enchantment_random_tiers` VALUES (89332, 1, 'ANY', NULL, 89332, 'Powerful Gouge', 0, 100, 2, 0);
  995. INSERT INTO `item_enchantment_random_tiers` VALUES (89334, 1, 'ANY', NULL, 89334, 'Taunting Gouge', 0, 100, 2, 0);
  996. INSERT INTO `item_enchantment_random_tiers` VALUES (89337, 1, 'ANY', NULL, 89337, 'Critical Gouge', 0, 100, 2, 0);
  997. INSERT INTO `item_enchantment_random_tiers` VALUES (89344, 1, 'ANY', NULL, 89344, 'Brutal Gouge', 0, 100, 2, 0);
  998. INSERT INTO `item_enchantment_random_tiers` VALUES (89345, 1, 'ANY', NULL, 89345, 'Accurate Gouge', 0, 100, 2, 0);
  999. INSERT INTO `item_enchantment_random_tiers` VALUES (89352, 1, 'ANY', NULL, 89352, 'Focused Gouge', 0, 100, 2, 0);
  1000. INSERT INTO `item_enchantment_random_tiers` VALUES (89367, 1, 'ANY', NULL, 89367, 'Hasty Stealth', 0, 100, 2, 0);
  1001. INSERT INTO `item_enchantment_random_tiers` VALUES (89381, 1, 'ANY', NULL, 89381, 'Hardy Stealth', 0, 100, 2, 0);
  1002. INSERT INTO `item_enchantment_random_tiers` VALUES (89410, 1, 'ANY', NULL, 89410, 'Powerful Rake', 0, 100, 2, 0);
  1003. INSERT INTO `item_enchantment_random_tiers` VALUES (89412, 1, 'ANY', NULL, 89412, 'Taunting Rake', 0, 100, 2, 0);
  1004. INSERT INTO `item_enchantment_random_tiers` VALUES (89415, 1, 'ANY', NULL, 89415, 'Critical Rake', 0, 100, 2, 0);
  1005. INSERT INTO `item_enchantment_random_tiers` VALUES (89422, 1, 'ANY', NULL, 89422, 'Brutal Rake', 0, 100, 2, 0);
  1006. INSERT INTO `item_enchantment_random_tiers` VALUES (89423, 1, 'ANY', NULL, 89423, 'Accurate Rake', 0, 100, 2, 0);
  1007. INSERT INTO `item_enchantment_random_tiers` VALUES (89429, 1, 'ANY', NULL, 89429, 'Accrual Rake', 0, 100, 2, 0);
  1008. INSERT INTO `item_enchantment_random_tiers` VALUES (89430, 1, 'ANY', NULL, 89430, 'Focused Rake', 0, 100, 2, 0);
  1009. INSERT INTO `item_enchantment_random_tiers` VALUES (89523, 1, 'ANY', NULL, 89523, 'Hasty Vanish', 0, 100, 2, 0);
  1010. INSERT INTO `item_enchantment_random_tiers` VALUES (89542, 1, 'ANY', NULL, 89542, 'Taunting Rupture', 0, 100, 2, 0);
  1011. INSERT INTO `item_enchantment_random_tiers` VALUES (89553, 1, 'ANY', NULL, 89553, 'Accurate Rupture', 0, 100, 2, 0);
  1012. INSERT INTO `item_enchantment_random_tiers` VALUES (89559, 1, 'ANY', NULL, 89559, 'Accrual Rupture', 0, 100, 2, 0);
  1013. INSERT INTO `item_enchantment_random_tiers` VALUES (89560, 1, 'ANY', NULL, 89560, 'Focused Rupture', 0, 100, 2, 0);
  1014. INSERT INTO `item_enchantment_random_tiers` VALUES (89577, 1, 'ANY', NULL, 89577, 'Concentrated Hellfire', 0, 100, 2, 0);
  1015. INSERT INTO `item_enchantment_random_tiers` VALUES (89603, 1, 'ANY', NULL, 89603, 'Concentrated Blink', 0, 100, 2, 0);
  1016. INSERT INTO `item_enchantment_random_tiers` VALUES (89627, 1, 'ANY', NULL, 89627, 'Hasty Feint', 0, 100, 2, 0);
  1017. INSERT INTO `item_enchantment_random_tiers` VALUES (89646, 1, 'ANY', NULL, 89646, 'Taunting Serpent Sting', 0, 100, 2, 0);
  1018. INSERT INTO `item_enchantment_random_tiers` VALUES (89655, 1, 'ANY', NULL, 89655, 'Concentrated Serpent Sting', 0, 100, 2, 0);
  1019. INSERT INTO `item_enchantment_random_tiers` VALUES (89657, 1, 'ANY', NULL, 89657, 'Accurate Serpent Sting', 0, 100, 2, 0);
  1020. INSERT INTO `item_enchantment_random_tiers` VALUES (89663, 1, 'ANY', NULL, 89663, 'Accrual Serpent Sting', 0, 100, 2, 0);
  1021. INSERT INTO `item_enchantment_random_tiers` VALUES (89664, 1, 'ANY', NULL, 89664, 'Focused Serpent Sting', 0, 100, 2, 0);
  1022. INSERT INTO `item_enchantment_random_tiers` VALUES (89667, 1, 'ANY', NULL, 89667, 'Hardy Serpent Sting', 0, 100, 2, 0);
  1023. INSERT INTO `item_enchantment_random_tiers` VALUES (89677, 1, 'ANY', NULL, 89677, 'Steady Resurrection', 0, 100, 2, 0);
  1024. INSERT INTO `item_enchantment_random_tiers` VALUES (89678, 1, 'ANY', NULL, 89678, 'Quick Resurrection', 0, 100, 2, 0);
  1025. INSERT INTO `item_enchantment_random_tiers` VALUES (89681, 1, 'ANY', NULL, 89681, 'Concentrated Resurrection', 0, 100, 2, 0);
  1026. INSERT INTO `item_enchantment_random_tiers` VALUES (89703, 1, 'ANY', NULL, 89703, 'Steady Lesser Heal', 0, 100, 2, 0);
  1027. INSERT INTO `item_enchantment_random_tiers` VALUES (89704, 1, 'ANY', NULL, 89704, 'Quick Lesser Heal', 0, 100, 2, 0);
  1028. INSERT INTO `item_enchantment_random_tiers` VALUES (89707, 1, 'ANY', NULL, 89707, 'Concentrated Lesser Heal', 0, 100, 2, 0);
  1029. INSERT INTO `item_enchantment_random_tiers` VALUES (89716, 1, 'ANY', NULL, 89716, 'Focused Lesser Heal', 0, 100, 2, 0);
  1030. INSERT INTO `item_enchantment_random_tiers` VALUES (89729, 1, 'ANY', NULL, 89729, 'Steady Heal', 0, 100, 2, 0);
  1031. INSERT INTO `item_enchantment_random_tiers` VALUES (89730, 1, 'ANY', NULL, 89730, 'Quick Heal', 0, 100, 2, 0);
  1032. INSERT INTO `item_enchantment_random_tiers` VALUES (89733, 1, 'ANY', NULL, 89733, 'Concentrated Heal', 0, 100, 2, 0);
  1033. INSERT INTO `item_enchantment_random_tiers` VALUES (89742, 1, 'ANY', NULL, 89742, 'Focused Heal', 0, 100, 2, 0);
  1034. INSERT INTO `item_enchantment_random_tiers` VALUES (89755, 1, 'ANY', NULL, 89755, 'Steady Greater Heal', 0, 100, 2, 0);
  1035. INSERT INTO `item_enchantment_random_tiers` VALUES (89756, 1, 'ANY', NULL, 89756, 'Quick Greater Heal', 0, 100, 2, 0);
  1036. INSERT INTO `item_enchantment_random_tiers` VALUES (89759, 1, 'ANY', NULL, 89759, 'Concentrated Greater Heal', 0, 100, 2, 0);
  1037. INSERT INTO `item_enchantment_random_tiers` VALUES (89768, 1, 'ANY', NULL, 89768, 'Focused Greater Heal', 0, 100, 2, 0);
  1038. INSERT INTO `item_enchantment_random_tiers` VALUES (89781, 1, 'ANY', NULL, 89781, 'Steady Flash Heal', 0, 100, 2, 0);
  1039. INSERT INTO `item_enchantment_random_tiers` VALUES (89782, 1, 'ANY', NULL, 89782, 'Quick Flash Heal', 0, 100, 2, 0);
  1040. INSERT INTO `item_enchantment_random_tiers` VALUES (89785, 1, 'ANY', NULL, 89785, 'Concentrated Flash Heal', 0, 100, 2, 0);
  1041. INSERT INTO `item_enchantment_random_tiers` VALUES (89794, 1, 'ANY', NULL, 89794, 'Focused Flash Heal', 0, 100, 2, 0);
  1042. INSERT INTO `item_enchantment_random_tiers` VALUES (89809, 1, 'ANY', NULL, 89809, 'Hasty Earth Elemental Totem', 0, 100, 2, 0);
  1043. INSERT INTO `item_enchantment_random_tiers` VALUES (89811, 1, 'ANY', NULL, 89811, 'Concentrated Earth Elemental Totem', 0, 100, 2, 0);
  1044. INSERT INTO `item_enchantment_random_tiers` VALUES (89863, 1, 'ANY', NULL, 89863, 'Concentrated Mind Vision', 0, 100, 2, 0);
  1045. INSERT INTO `item_enchantment_random_tiers` VALUES (89878, 1, 'ANY', NULL, 89878, 'Powerful Flamestrike', 0, 100, 2, 0);
  1046. INSERT INTO `item_enchantment_random_tiers` VALUES (89880, 1, 'ANY', NULL, 89880, 'Taunting Flamestrike', 0, 100, 2, 0);
  1047. INSERT INTO `item_enchantment_random_tiers` VALUES (89883, 1, 'ANY', NULL, 89883, 'Critical Flamestrike', 0, 100, 2, 0);
  1048. INSERT INTO `item_enchantment_random_tiers` VALUES (89885, 1, 'ANY', NULL, 89885, 'Steady Flamestrike', 0, 100, 2, 0);
  1049. INSERT INTO `item_enchantment_random_tiers` VALUES (89886, 1, 'ANY', NULL, 89886, 'Quick Flamestrike', 0, 100, 2, 0);
  1050. INSERT INTO `item_enchantment_random_tiers` VALUES (89889, 1, 'ANY', NULL, 89889, 'Concentrated Flamestrike', 0, 100, 2, 0);
  1051. INSERT INTO `item_enchantment_random_tiers` VALUES (89890, 1, 'ANY', NULL, 89890, 'Brutal Flamestrike', 0, 100, 2, 0);
  1052. INSERT INTO `item_enchantment_random_tiers` VALUES (89891, 1, 'ANY', NULL, 89891, 'Accurate Flamestrike', 0, 100, 2, 0);
  1053. INSERT INTO `item_enchantment_random_tiers` VALUES (89897, 1, 'ANY', NULL, 89897, 'Accrual Flamestrike', 0, 100, 2, 0);
  1054. INSERT INTO `item_enchantment_random_tiers` VALUES (89898, 1, 'ANY', NULL, 89898, 'Focused Flamestrike', 0, 100, 2, 0);
  1055. INSERT INTO `item_enchantment_random_tiers` VALUES (89904, 1, 'ANY', NULL, 89904, 'Powerful Fire Blast', 0, 100, 2, 0);
  1056. INSERT INTO `item_enchantment_random_tiers` VALUES (89906, 1, 'ANY', NULL, 89906, 'Taunting Fire Blast', 0, 100, 2, 0);
  1057. INSERT INTO `item_enchantment_random_tiers` VALUES (89909, 1, 'ANY', NULL, 89909, 'Critical Fire Blast', 0, 100, 2, 0);
  1058. INSERT INTO `item_enchantment_random_tiers` VALUES (89913, 1, 'ANY', NULL, 89913, 'Hasty Fire Blast', 0, 100, 2, 0);
  1059. INSERT INTO `item_enchantment_random_tiers` VALUES (89915, 1, 'ANY', NULL, 89915, 'Concentrated Fire Blast', 0, 100, 2, 0);
  1060. INSERT INTO `item_enchantment_random_tiers` VALUES (89916, 1, 'ANY', NULL, 89916, 'Brutal Fire Blast', 0, 100, 2, 0);
  1061. INSERT INTO `item_enchantment_random_tiers` VALUES (89917, 1, 'ANY', NULL, 89917, 'Accurate Fire Blast', 0, 100, 2, 0);
  1062. INSERT INTO `item_enchantment_random_tiers` VALUES (89924, 1, 'ANY', NULL, 89924, 'Focused Fire Blast', 0, 100, 2, 0);
  1063. INSERT INTO `item_enchantment_random_tiers` VALUES (89941, 1, 'ANY', NULL, 89941, 'Concentrated Counterspell', 0, 100, 2, 0);
  1064. INSERT INTO `item_enchantment_random_tiers` VALUES (89963, 1, 'ANY', NULL, 89963, 'Steady Create Spellstone', 0, 100, 2, 0);
  1065. INSERT INTO `item_enchantment_random_tiers` VALUES (89964, 1, 'ANY', NULL, 89964, 'Quick Create Spellstone', 0, 100, 2, 0);
  1066. INSERT INTO `item_enchantment_random_tiers` VALUES (89967, 1, 'ANY', NULL, 89967, 'Concentrated Create Spellstone', 0, 100, 2, 0);
  1067. INSERT INTO `item_enchantment_random_tiers` VALUES (90044, 1, 'ANY', NULL, 90044, 'Hasty Earthbind Totem', 0, 100, 2, 0);
  1068. INSERT INTO `item_enchantment_random_tiers` VALUES (90046, 1, 'ANY', NULL, 90046, 'Concentrated Earthbind Totem', 0, 100, 2, 0);
  1069. INSERT INTO `item_enchantment_random_tiers` VALUES (90070, 1, 'ANY', NULL, 90070, 'Hasty Shield Block', 0, 100, 2, 0);
  1070. INSERT INTO `item_enchantment_random_tiers` VALUES (90094, 1, 'ANY', NULL, 90094, 'Steady Hibernate', 0, 100, 2, 0);
  1071. INSERT INTO `item_enchantment_random_tiers` VALUES (90095, 1, 'ANY', NULL, 90095, 'Quick Hibernate', 0, 100, 2, 0);
  1072. INSERT INTO `item_enchantment_random_tiers` VALUES (90098, 1, 'ANY', NULL, 90098, 'Concentrated Hibernate', 0, 100, 2, 0);
  1073. INSERT INTO `item_enchantment_random_tiers` VALUES (90110, 1, 'ANY', NULL, 90110, 'Hardy Hibernate', 0, 100, 2, 0);
  1074. INSERT INTO `item_enchantment_random_tiers` VALUES (90113, 1, 'ANY', NULL, 90113, 'Powerful Multi-Shot', 0, 100, 2, 0);
  1075. INSERT INTO `item_enchantment_random_tiers` VALUES (90115, 1, 'ANY', NULL, 90115, 'Taunting Multi-Shot', 0, 100, 2, 0);
  1076. INSERT INTO `item_enchantment_random_tiers` VALUES (90118, 1, 'ANY', NULL, 90118, 'Critical Multi-Shot', 0, 100, 2, 0);
  1077. INSERT INTO `item_enchantment_random_tiers` VALUES (90122, 1, 'ANY', NULL, 90122, 'Hasty Multi-Shot', 0, 100, 2, 0);
  1078. INSERT INTO `item_enchantment_random_tiers` VALUES (90124, 1, 'ANY', NULL, 90124, 'Concentrated Multi-Shot', 0, 100, 2, 0);
  1079. INSERT INTO `item_enchantment_random_tiers` VALUES (90125, 1, 'ANY', NULL, 90125, 'Brutal Multi-Shot', 0, 100, 2, 0);
  1080. INSERT INTO `item_enchantment_random_tiers` VALUES (90126, 1, 'ANY', NULL, 90126, 'Accurate Multi-Shot', 0, 100, 2, 0);
  1081. INSERT INTO `item_enchantment_random_tiers` VALUES (90133, 1, 'ANY', NULL, 90133, 'Focused Multi-Shot', 0, 100, 2, 0);
  1082. INSERT INTO `item_enchantment_random_tiers` VALUES (90146, 1, 'ANY', NULL, 90146, 'Steady Ghost Wolf', 0, 100, 2, 0);
  1083. INSERT INTO `item_enchantment_random_tiers` VALUES (90147, 1, 'ANY', NULL, 90147, 'Quick Ghost Wolf', 0, 100, 2, 0);
  1084. INSERT INTO `item_enchantment_random_tiers` VALUES (90150, 1, 'ANY', NULL, 90150, 'Concentrated Ghost Wolf', 0, 100, 2, 0);
  1085. INSERT INTO `item_enchantment_random_tiers` VALUES (90174, 1, 'ANY', NULL, 90174, 'Hasty Bloodrage', 0, 100, 2, 0);
  1086. INSERT INTO `item_enchantment_random_tiers` VALUES (90202, 1, 'ANY', NULL, 90202, 'Concentrated Remove Curse', 0, 100, 2, 0);
  1087. INSERT INTO `item_enchantment_random_tiers` VALUES (90217, 1, 'ANY', NULL, 90217, 'Powerful Holy Wrath', 0, 100, 2, 0);
  1088. INSERT INTO `item_enchantment_random_tiers` VALUES (90219, 1, 'ANY', NULL, 90219, 'Taunting Holy Wrath', 0, 100, 2, 0);
  1089. INSERT INTO `item_enchantment_random_tiers` VALUES (90222, 1, 'ANY', NULL, 90222, 'Critical Holy Wrath', 0, 100, 2, 0);
  1090. INSERT INTO `item_enchantment_random_tiers` VALUES (90226, 1, 'ANY', NULL, 90226, 'Hasty Holy Wrath', 0, 100, 2, 0);
  1091. INSERT INTO `item_enchantment_random_tiers` VALUES (90228, 1, 'ANY', NULL, 90228, 'Concentrated Holy Wrath', 0, 100, 2, 0);
  1092. INSERT INTO `item_enchantment_random_tiers` VALUES (90229, 1, 'ANY', NULL, 90229, 'Brutal Holy Wrath', 0, 100, 2, 0);
  1093. INSERT INTO `item_enchantment_random_tiers` VALUES (90230, 1, 'ANY', NULL, 90230, 'Accurate Holy Wrath', 0, 100, 2, 0);
  1094. INSERT INTO `item_enchantment_random_tiers` VALUES (90237, 1, 'ANY', NULL, 90237, 'Focused Holy Wrath', 0, 100, 2, 0);
  1095. INSERT INTO `item_enchantment_random_tiers` VALUES (90254, 1, 'ANY', NULL, 90254, 'Concentrated Bloodlust', 0, 100, 2, 0);
  1096. INSERT INTO `item_enchantment_random_tiers` VALUES (90266, 1, 'ANY', NULL, 90266, 'Hardy Bloodlust', 0, 100, 2, 0);
  1097. INSERT INTO `item_enchantment_random_tiers` VALUES (90280, 1, 'ANY', NULL, 90280, 'Concentrated Abolish Poison', 0, 100, 2, 0);
  1098. INSERT INTO `item_enchantment_random_tiers` VALUES (90292, 1, 'ANY', NULL, 90292, 'Hardy Abolish Poison', 0, 100, 2, 0);
  1099. INSERT INTO `item_enchantment_random_tiers` VALUES (90306, 1, 'ANY', NULL, 90306, 'Concentrated Soothe Animal', 0, 100, 2, 0);
  1100. INSERT INTO `item_enchantment_random_tiers` VALUES (90321, 1, 'ANY', NULL, 90321, 'Powerful Starfire', 0, 100, 2, 0);
  1101. INSERT INTO `item_enchantment_random_tiers` VALUES (90323, 1, 'ANY', NULL, 90323, 'Taunting Starfire', 0, 100, 2, 0);
  1102. INSERT INTO `item_enchantment_random_tiers` VALUES (90326, 1, 'ANY', NULL, 90326, 'Critical Starfire', 0, 100, 2, 0);
  1103. INSERT INTO `item_enchantment_random_tiers` VALUES (90328, 1, 'ANY', NULL, 90328, 'Steady Starfire', 0, 100, 2, 0);
  1104. INSERT INTO `item_enchantment_random_tiers` VALUES (90329, 1, 'ANY', NULL, 90329, 'Quick Starfire', 0, 100, 2, 0);
  1105. INSERT INTO `item_enchantment_random_tiers` VALUES (90332, 1, 'ANY', NULL, 90332, 'Concentrated Starfire', 0, 100, 2, 0);
  1106. INSERT INTO `item_enchantment_random_tiers` VALUES (90333, 1, 'ANY', NULL, 90333, 'Brutal Starfire', 0, 100, 2, 0);
  1107. INSERT INTO `item_enchantment_random_tiers` VALUES (90334, 1, 'ANY', NULL, 90334, 'Accurate Starfire', 0, 100, 2, 0);
  1108. INSERT INTO `item_enchantment_random_tiers` VALUES (90341, 1, 'ANY', NULL, 90341, 'Focused Starfire', 0, 100, 2, 0);
  1109. INSERT INTO `item_enchantment_random_tiers` VALUES (90349, 1, 'ANY', NULL, 90349, 'Taunting Devouring Plague', 0, 100, 2, 0);
  1110. INSERT INTO `item_enchantment_random_tiers` VALUES (90358, 1, 'ANY', NULL, 90358, 'Concentrated Devouring Plague', 0, 100, 2, 0);
  1111. INSERT INTO `item_enchantment_random_tiers` VALUES (90360, 1, 'ANY', NULL, 90360, 'Accurate Devouring Plague', 0, 100, 2, 0);
  1112. INSERT INTO `item_enchantment_random_tiers` VALUES (90366, 1, 'ANY', NULL, 90366, 'Accrual Devouring Plague', 0, 100, 2, 0);
  1113. INSERT INTO `item_enchantment_random_tiers` VALUES (90367, 1, 'ANY', NULL, 90367, 'Focused Devouring Plague', 0, 100, 2, 0);
  1114. INSERT INTO `item_enchantment_random_tiers` VALUES (90370, 1, 'ANY', NULL, 90370, 'Hardy Devouring Plague', 0, 100, 2, 0);
  1115. INSERT INTO `item_enchantment_random_tiers` VALUES (90373, 1, 'ANY', NULL, 90373, 'Powerful Scorch', 0, 100, 2, 0);
  1116. INSERT INTO `item_enchantment_random_tiers` VALUES (90375, 1, 'ANY', NULL, 90375, 'Taunting Scorch', 0, 100, 2, 0);
  1117. INSERT INTO `item_enchantment_random_tiers` VALUES (90378, 1, 'ANY', NULL, 90378, 'Critical Scorch', 0, 100, 2, 0);
  1118. INSERT INTO `item_enchantment_random_tiers` VALUES (90380, 1, 'ANY', NULL, 90380, 'Steady Scorch', 0, 100, 2, 0);
  1119. INSERT INTO `item_enchantment_random_tiers` VALUES (90381, 1, 'ANY', NULL, 90381, 'Quick Scorch', 0, 100, 2, 0);
  1120. INSERT INTO `item_enchantment_random_tiers` VALUES (90384, 1, 'ANY', NULL, 90384, 'Concentrated Scorch', 0, 100, 2, 0);
  1121. INSERT INTO `item_enchantment_random_tiers` VALUES (90385, 1, 'ANY', NULL, 90385, 'Brutal Scorch', 0, 100, 2, 0);
  1122. INSERT INTO `item_enchantment_random_tiers` VALUES (90386, 1, 'ANY', NULL, 90386, 'Accurate Scorch', 0, 100, 2, 0);
  1123. INSERT INTO `item_enchantment_random_tiers` VALUES (90393, 1, 'ANY', NULL, 90393, 'Focused Scorch', 0, 100, 2, 0);
  1124. INSERT INTO `item_enchantment_random_tiers` VALUES (90399, 1, 'ANY', NULL, 90399, 'Powerful Raptor Strike', 0, 100, 2, 0);
  1125. INSERT INTO `item_enchantment_random_tiers` VALUES (90401, 1, 'ANY', NULL, 90401, 'Taunting Raptor Strike', 0, 100, 2, 0);
  1126. INSERT INTO `item_enchantment_random_tiers` VALUES (90404, 1, 'ANY', NULL, 90404, 'Critical Raptor Strike', 0, 100, 2, 0);
  1127. INSERT INTO `item_enchantment_random_tiers` VALUES (90408, 1, 'ANY', NULL, 90408, 'Hasty Raptor Strike', 0, 100, 2, 0);
  1128. INSERT INTO `item_enchantment_random_tiers` VALUES (90410, 1, 'ANY', NULL, 90410, 'Concentrated Raptor Strike', 0, 100, 2, 0);
  1129. INSERT INTO `item_enchantment_random_tiers` VALUES (90411, 1, 'ANY', NULL, 90411, 'Brutal Raptor Strike', 0, 100, 2, 0);
  1130. INSERT INTO `item_enchantment_random_tiers` VALUES (90412, 1, 'ANY', NULL, 90412, 'Accurate Raptor Strike', 0, 100, 2, 0);
  1131. INSERT INTO `item_enchantment_random_tiers` VALUES (90419, 1, 'ANY', NULL, 90419, 'Focused Raptor Strike', 0, 100, 2, 0);
  1132. INSERT INTO `item_enchantment_random_tiers` VALUES (90427, 1, 'ANY', NULL, 90427, 'Taunting Wing Clip', 0, 100, 2, 0);
  1133. INSERT INTO `item_enchantment_random_tiers` VALUES (90436, 1, 'ANY', NULL, 90436, 'Concentrated Wing Clip', 0, 100, 2, 0);
  1134. INSERT INTO `item_enchantment_random_tiers` VALUES (90438, 1, 'ANY', NULL, 90438, 'Accurate Wing Clip', 0, 100, 2, 0);
  1135. INSERT INTO `item_enchantment_random_tiers` VALUES (90445, 1, 'ANY', NULL, 90445, 'Focused Wing Clip', 0, 100, 2, 0);
  1136. INSERT INTO `item_enchantment_random_tiers` VALUES (90479, 1, 'ANY', NULL, 90479, 'Taunting Viper Sting', 0, 100, 2, 0);
  1137. INSERT INTO `item_enchantment_random_tiers` VALUES (90486, 1, 'ANY', NULL, 90486, 'Hasty Viper Sting', 0, 100, 2, 0);
  1138. INSERT INTO `item_enchantment_random_tiers` VALUES (90488, 1, 'ANY', NULL, 90488, 'Concentrated Viper Sting', 0, 100, 2, 0);
  1139. INSERT INTO `item_enchantment_random_tiers` VALUES (90490, 1, 'ANY', NULL, 90490, 'Accurate Viper Sting', 0, 100, 2, 0);
  1140. INSERT INTO `item_enchantment_random_tiers` VALUES (90496, 1, 'ANY', NULL, 90496, 'Accrual Viper Sting', 0, 100, 2, 0);
  1141. INSERT INTO `item_enchantment_random_tiers` VALUES (90497, 1, 'ANY', NULL, 90497, 'Focused Viper Sting', 0, 100, 2, 0);
  1142. INSERT INTO `item_enchantment_random_tiers` VALUES (90500, 1, 'ANY', NULL, 90500, 'Hardy Viper Sting', 0, 100, 2, 0);
  1143. INSERT INTO `item_enchantment_random_tiers` VALUES (90514, 1, 'ANY', NULL, 90514, 'Concentrated Scorpid Sting', 0, 100, 2, 0);
  1144. INSERT INTO `item_enchantment_random_tiers` VALUES (90526, 1, 'ANY', NULL, 90526, 'Hardy Scorpid Sting', 0, 100, 2, 0);
  1145. INSERT INTO `item_enchantment_random_tiers` VALUES (90529, 1, 'ANY', NULL, 90529, 'Powerful Arcane Shot', 0, 100, 2, 0);
  1146. INSERT INTO `item_enchantment_random_tiers` VALUES (90531, 1, 'ANY', NULL, 90531, 'Taunting Arcane Shot', 0, 100, 2, 0);
  1147. INSERT INTO `item_enchantment_random_tiers` VALUES (90534, 1, 'ANY', NULL, 90534, 'Critical Arcane Shot', 0, 100, 2, 0);
  1148. INSERT INTO `item_enchantment_random_tiers` VALUES (90538, 1, 'ANY', NULL, 90538, 'Hasty Arcane Shot', 0, 100, 2, 0);
  1149. INSERT INTO `item_enchantment_random_tiers` VALUES (90540, 1, 'ANY', NULL, 90540, 'Concentrated Arcane Shot', 0, 100, 2, 0);
  1150. INSERT INTO `item_enchantment_random_tiers` VALUES (90541, 1, 'ANY', NULL, 90541, 'Brutal Arcane Shot', 0, 100, 2, 0);
  1151. INSERT INTO `item_enchantment_random_tiers` VALUES (90542, 1, 'ANY', NULL, 90542, 'Accurate Arcane Shot', 0, 100, 2, 0);
  1152. INSERT INTO `item_enchantment_random_tiers` VALUES (90549, 1, 'ANY', NULL, 90549, 'Focused Arcane Shot', 0, 100, 2, 0);
  1153. INSERT INTO `item_enchantment_random_tiers` VALUES (90564, 1, 'ANY', NULL, 90564, 'Hasty Rapid Fire', 0, 100, 2, 0);
  1154. INSERT INTO `item_enchantment_random_tiers` VALUES (90566, 1, 'ANY', NULL, 90566, 'Concentrated Rapid Fire', 0, 100, 2, 0);
  1155. INSERT INTO `item_enchantment_random_tiers` VALUES (90590, 1, 'ANY', NULL, 90590, 'Hasty Intervene', 0, 100, 2, 0);
  1156. INSERT INTO `item_enchantment_random_tiers` VALUES (90774, 1, 'ANY', NULL, 90774, 'Concentrated Searing Totem', 0, 100, 2, 0);
  1157. INSERT INTO `item_enchantment_random_tiers` VALUES (90800, 1, 'ANY', NULL, 90800, 'Concentrated Wrath of Air Totem', 0, 100, 2, 0);
  1158. INSERT INTO `item_enchantment_random_tiers` VALUES (90826, 1, 'ANY', NULL, 90826, 'Concentrated Cleanse', 0, 100, 2, 0);
  1159. INSERT INTO `item_enchantment_random_tiers` VALUES (90850, 1, 'ANY', NULL, 90850, 'Hasty Concussive Shot', 0, 100, 2, 0);
  1160. INSERT INTO `item_enchantment_random_tiers` VALUES (90852, 1, 'ANY', NULL, 90852, 'Concentrated Concussive Shot', 0, 100, 2, 0);
  1161. INSERT INTO `item_enchantment_random_tiers` VALUES (90904, 1, 'ANY', NULL, 90904, 'Concentrated Drain Mana', 0, 100, 2, 0);
  1162. INSERT INTO `item_enchantment_random_tiers` VALUES (90916, 1, 'ANY', NULL, 90916, 'Hardy Drain Mana', 0, 100, 2, 0);
  1163. INSERT INTO `item_enchantment_random_tiers` VALUES (90930, 1, 'ANY', NULL, 90930, 'Concentrated Arcane Missiles', 0, 100, 2, 0);
  1164. INSERT INTO `item_enchantment_random_tiers` VALUES (90971, 1, 'ANY', NULL, 90971, 'Powerful Wrath', 0, 100, 2, 0);
  1165. INSERT INTO `item_enchantment_random_tiers` VALUES (90973, 1, 'ANY', NULL, 90973, 'Taunting Wrath', 0, 100, 2, 0);
  1166. INSERT INTO `item_enchantment_random_tiers` VALUES (90976, 1, 'ANY', NULL, 90976, 'Critical Wrath', 0, 100, 2, 0);
  1167. INSERT INTO `item_enchantment_random_tiers` VALUES (90978, 1, 'ANY', NULL, 90978, 'Steady Wrath', 0, 100, 2, 0);
  1168. INSERT INTO `item_enchantment_random_tiers` VALUES (90979, 1, 'ANY', NULL, 90979, 'Quick Wrath', 0, 100, 2, 0);
  1169. INSERT INTO `item_enchantment_random_tiers` VALUES (90982, 1, 'ANY', NULL, 90982, 'Concentrated Wrath', 0, 100, 2, 0);
  1170. INSERT INTO `item_enchantment_random_tiers` VALUES (90983, 1, 'ANY', NULL, 90983, 'Brutal Wrath', 0, 100, 2, 0);
  1171. INSERT INTO `item_enchantment_random_tiers` VALUES (90984, 1, 'ANY', NULL, 90984, 'Accurate Wrath', 0, 100, 2, 0);
  1172. INSERT INTO `item_enchantment_random_tiers` VALUES (90991, 1, 'ANY', NULL, 90991, 'Focused Wrath', 0, 100, 2, 0);
  1173. INSERT INTO `item_enchantment_random_tiers` VALUES (91004, 1, 'ANY', NULL, 91004, 'Steady Healing Touch', 0, 100, 2, 0);
  1174. INSERT INTO `item_enchantment_random_tiers` VALUES (91005, 1, 'ANY', NULL, 91005, 'Quick Healing Touch', 0, 100, 2, 0);
  1175. INSERT INTO `item_enchantment_random_tiers` VALUES (91008, 1, 'ANY', NULL, 91008, 'Concentrated Healing Touch', 0, 100, 2, 0);
  1176. INSERT INTO `item_enchantment_random_tiers` VALUES (91017, 1, 'ANY', NULL, 91017, 'Focused Healing Touch', 0, 100, 2, 0);
  1177. INSERT INTO `item_enchantment_random_tiers` VALUES (91032, 1, 'ANY', NULL, 91032, 'Hasty Challenging Roar', 0, 100, 2, 0);
  1178. INSERT INTO `item_enchantment_random_tiers` VALUES (91084, 1, 'ANY', NULL, 91084, 'Hasty Prowl', 0, 100, 2, 0);
  1179. INSERT INTO `item_enchantment_random_tiers` VALUES (91098, 1, 'ANY', NULL, 91098, 'Hardy Prowl', 0, 100, 2, 0);
  1180. INSERT INTO `item_enchantment_random_tiers` VALUES (91110, 1, 'ANY', NULL, 91110, 'Hasty Tiger\'s Fury', 0, 100, 2, 0);
  1181. INSERT INTO `item_enchantment_random_tiers` VALUES (91127, 1, 'ANY', NULL, 91127, 'Powerful Shred', 0, 100, 2, 0);
  1182. INSERT INTO `item_enchantment_random_tiers` VALUES (91129, 1, 'ANY', NULL, 91129, 'Taunting Shred', 0, 100, 2, 0);
  1183. INSERT INTO `item_enchantment_random_tiers` VALUES (91132, 1, 'ANY', NULL, 91132, 'Critical Shred', 0, 100, 2, 0);
  1184. INSERT INTO `item_enchantment_random_tiers` VALUES (91139, 1, 'ANY', NULL, 91139, 'Brutal Shred', 0, 100, 2, 0);
  1185. INSERT INTO `item_enchantment_random_tiers` VALUES (91140, 1, 'ANY', NULL, 91140, 'Accurate Shred', 0, 100, 2, 0);
  1186. INSERT INTO `item_enchantment_random_tiers` VALUES (91147, 1, 'ANY', NULL, 91147, 'Focused Shred', 0, 100, 2, 0);
  1187. INSERT INTO `item_enchantment_random_tiers` VALUES (91162, 1, 'ANY', NULL, 91162, 'Hasty Enrage', 0, 100, 2, 0);
  1188. INSERT INTO `item_enchantment_random_tiers` VALUES (91176, 1, 'ANY', NULL, 91176, 'Hardy Enrage', 0, 100, 2, 0);
  1189. INSERT INTO `item_enchantment_random_tiers` VALUES (91188, 1, 'ANY', NULL, 91188, 'Hasty Intimidating Shout', 0, 100, 2, 0);
  1190. INSERT INTO `item_enchantment_random_tiers` VALUES (91266, 1, 'ANY', NULL, 91266, 'Hasty Feign Death', 0, 100, 2, 0);
  1191. INSERT INTO `item_enchantment_random_tiers` VALUES (91268, 1, 'ANY', NULL, 91268, 'Concentrated Feign Death', 0, 100, 2, 0);
  1192. INSERT INTO `item_enchantment_random_tiers` VALUES (91294, 1, 'ANY', NULL, 91294, 'Concentrated Healing Stream Totem', 0, 100, 2, 0);
  1193. INSERT INTO `item_enchantment_random_tiers` VALUES (91316, 1, 'ANY', NULL, 91316, 'Steady Howl of Terror', 0, 100, 2, 0);
  1194. INSERT INTO `item_enchantment_random_tiers` VALUES (91317, 1, 'ANY', NULL, 91317, 'Quick Howl of Terror', 0, 100, 2, 0);
  1195. INSERT INTO `item_enchantment_random_tiers` VALUES (91320, 1, 'ANY', NULL, 91320, 'Concentrated Howl of Terror', 0, 100, 2, 0);
  1196. INSERT INTO `item_enchantment_random_tiers` VALUES (91332, 1, 'ANY', NULL, 91332, 'Hardy Howl of Terror', 0, 100, 2, 0);
  1197. INSERT INTO `item_enchantment_random_tiers` VALUES (91346, 1, 'ANY', NULL, 91346, 'Concentrated Bear Form', 0, 100, 2, 0);
  1198. INSERT INTO `item_enchantment_random_tiers` VALUES (91394, 1, 'ANY', NULL, 91394, 'Steady Conjure Water', 0, 100, 2, 0);
  1199. INSERT INTO `item_enchantment_random_tiers` VALUES (91395, 1, 'ANY', NULL, 91395, 'Quick Conjure Water', 0, 100, 2, 0);
  1200. INSERT INTO `item_enchantment_random_tiers` VALUES (91398, 1, 'ANY', NULL, 91398, 'Concentrated Conjure Water', 0, 100, 2, 0);
  1201. INSERT INTO `item_enchantment_random_tiers` VALUES (91415, 1, 'ANY', NULL, 91415, 'Taunting Insect Swarm', 0, 100, 2, 0);
  1202. INSERT INTO `item_enchantment_random_tiers` VALUES (91424, 1, 'ANY', NULL, 91424, 'Concentrated Insect Swarm', 0, 100, 2, 0);
  1203. INSERT INTO `item_enchantment_random_tiers` VALUES (91426, 1, 'ANY', NULL, 91426, 'Accurate Insect Swarm', 0, 100, 2, 0);
  1204. INSERT INTO `item_enchantment_random_tiers` VALUES (91432, 1, 'ANY', NULL, 91432, 'Accrual Insect Swarm', 0, 100, 2, 0);
  1205. INSERT INTO `item_enchantment_random_tiers` VALUES (91433, 1, 'ANY', NULL, 91433, 'Focused Insect Swarm', 0, 100, 2, 0);
  1206. INSERT INTO `item_enchantment_random_tiers` VALUES (91436, 1, 'ANY', NULL, 91436, 'Hardy Insect Swarm', 0, 100, 2, 0);
  1207. INSERT INTO `item_enchantment_random_tiers` VALUES (91450, 1, 'ANY', NULL, 91450, 'Concentrated Mana Spring Totem', 0, 100, 2, 0);
  1208. INSERT INTO `item_enchantment_random_tiers` VALUES (91465, 1, 'ANY', NULL, 91465, 'Powerful Searing Pain', 0, 100, 2, 0);
  1209. INSERT INTO `item_enchantment_random_tiers` VALUES (91467, 1, 'ANY', NULL, 91467, 'Taunting Searing Pain', 0, 100, 2, 0);
  1210. INSERT INTO `item_enchantment_random_tiers` VALUES (91470, 1, 'ANY', NULL, 91470, 'Critical Searing Pain', 0, 100, 2, 0);
  1211. INSERT INTO `item_enchantment_random_tiers` VALUES (91472, 1, 'ANY', NULL, 91472, 'Steady Searing Pain', 0, 100, 2, 0);
  1212. INSERT INTO `item_enchantment_random_tiers` VALUES (91473, 1, 'ANY', NULL, 91473, 'Quick Searing Pain', 0, 100, 2, 0);
  1213. INSERT INTO `item_enchantment_random_tiers` VALUES (91476, 1, 'ANY', NULL, 91476, 'Concentrated Searing Pain', 0, 100, 2, 0);
  1214. INSERT INTO `item_enchantment_random_tiers` VALUES (91477, 1, 'ANY', NULL, 91477, 'Brutal Searing Pain', 0, 100, 2, 0);
  1215. INSERT INTO `item_enchantment_random_tiers` VALUES (91478, 1, 'ANY', NULL, 91478, 'Accurate Searing Pain', 0, 100, 2, 0);
  1216. INSERT INTO `item_enchantment_random_tiers` VALUES (91485, 1, 'ANY', NULL, 91485, 'Focused Searing Pain', 0, 100, 2, 0);
  1217. INSERT INTO `item_enchantment_random_tiers` VALUES (91502, 1, 'ANY', NULL, 91502, 'Concentrated Unending Breath', 0, 100, 2, 0);
  1218. INSERT INTO `item_enchantment_random_tiers` VALUES (91526, 1, 'ANY', NULL, 91526, 'Hasty Stoneclaw Totem', 0, 100, 2, 0);
  1219. INSERT INTO `item_enchantment_random_tiers` VALUES (91528, 1, 'ANY', NULL, 91528, 'Concentrated Stoneclaw Totem', 0, 100, 2, 0);
  1220. INSERT INTO `item_enchantment_random_tiers` VALUES (91554, 1, 'ANY', NULL, 91554, 'Concentrated Rain of Fire', 0, 100, 2, 0);
  1221. INSERT INTO `item_enchantment_random_tiers` VALUES (91576, 1, 'ANY', NULL, 91576, 'Steady Fear', 0, 100, 2, 0);
  1222. INSERT INTO `item_enchantment_random_tiers` VALUES (91577, 1, 'ANY', NULL, 91577, 'Quick Fear', 0, 100, 2, 0);
  1223. INSERT INTO `item_enchantment_random_tiers` VALUES (91580, 1, 'ANY', NULL, 91580, 'Concentrated Fear', 0, 100, 2, 0);
  1224. INSERT INTO `item_enchantment_random_tiers` VALUES (91592, 1, 'ANY', NULL, 91592, 'Hardy Fear', 0, 100, 2, 0);
  1225. INSERT INTO `item_enchantment_random_tiers` VALUES (91595, 1, 'ANY', NULL, 91595, 'Powerful Hellfire Effect', 0, 100, 2, 0);
  1226. INSERT INTO `item_enchantment_random_tiers` VALUES (91597, 1, 'ANY', NULL, 91597, 'Taunting Hellfire Effect', 0, 100, 2, 0);
  1227. INSERT INTO `item_enchantment_random_tiers` VALUES (91600, 1, 'ANY', NULL, 91600, 'Critical Hellfire Effect', 0, 100, 2, 0);
  1228. INSERT INTO `item_enchantment_random_tiers` VALUES (91607, 1, 'ANY', NULL, 91607, 'Brutal Hellfire Effect', 0, 100, 2, 0);
  1229. INSERT INTO `item_enchantment_random_tiers` VALUES (91608, 1, 'ANY', NULL, 91608, 'Accurate Hellfire Effect', 0, 100, 2, 0);
  1230. INSERT INTO `item_enchantment_random_tiers` VALUES (91615, 1, 'ANY', NULL, 91615, 'Focused Hellfire Effect', 0, 100, 2, 0);
  1231. INSERT INTO `item_enchantment_random_tiers` VALUES (91658, 1, 'ANY', NULL, 91658, 'Concentrated Mage Armor', 0, 100, 2, 0);
  1232. INSERT INTO `item_enchantment_random_tiers` VALUES (91684, 1, 'ANY', NULL, 91684, 'Concentrated Blizzard', 0, 100, 2, 0);
  1233. INSERT INTO `item_enchantment_random_tiers` VALUES (91706, 1, 'ANY', NULL, 91706, 'Steady Create Healthstone', 0, 100, 2, 0);
  1234. INSERT INTO `item_enchantment_random_tiers` VALUES (91707, 1, 'ANY', NULL, 91707, 'Quick Create Healthstone', 0, 100, 2, 0);
  1235. INSERT INTO `item_enchantment_random_tiers` VALUES (91710, 1, 'ANY', NULL, 91710, 'Concentrated Create Healthstone', 0, 100, 2, 0);
  1236. INSERT INTO `item_enchantment_random_tiers` VALUES (91734, 1, 'ANY', NULL, 91734, 'Hasty Shadow Ward', 0, 100, 2, 0);
  1237. INSERT INTO `item_enchantment_random_tiers` VALUES (91736, 1, 'ANY', NULL, 91736, 'Concentrated Shadow Ward', 0, 100, 2, 0);
  1238. INSERT INTO `item_enchantment_random_tiers` VALUES (91748, 1, 'ANY', NULL, 91748, 'Hardy Shadow Ward', 0, 100, 2, 0);
  1239. INSERT INTO `item_enchantment_random_tiers` VALUES (91751, 1, 'ANY', NULL, 91751, 'Powerful Thunder Clap', 0, 100, 2, 0);
  1240. INSERT INTO `item_enchantment_random_tiers` VALUES (91753, 1, 'ANY', NULL, 91753, 'Taunting Thunder Clap', 0, 100, 2, 0);
  1241. INSERT INTO `item_enchantment_random_tiers` VALUES (91756, 1, 'ANY', NULL, 91756, 'Critical Thunder Clap', 0, 100, 2, 0);
  1242. INSERT INTO `item_enchantment_random_tiers` VALUES (91760, 1, 'ANY', NULL, 91760, 'Hasty Thunder Clap', 0, 100, 2, 0);
  1243. INSERT INTO `item_enchantment_random_tiers` VALUES (91763, 1, 'ANY', NULL, 91763, 'Brutal Thunder Clap', 0, 100, 2, 0);
  1244. INSERT INTO `item_enchantment_random_tiers` VALUES (91764, 1, 'ANY', NULL, 91764, 'Accurate Thunder Clap', 0, 100, 2, 0);
  1245. INSERT INTO `item_enchantment_random_tiers` VALUES (91771, 1, 'ANY', NULL, 91771, 'Focused Thunder Clap', 0, 100, 2, 0);
  1246. INSERT INTO `item_enchantment_random_tiers` VALUES (91786, 1, 'ANY', NULL, 91786, 'Hasty Fear Ward', 0, 100, 2, 0);
  1247. INSERT INTO `item_enchantment_random_tiers` VALUES (91788, 1, 'ANY', NULL, 91788, 'Concentrated Fear Ward', 0, 100, 2, 0);
  1248. INSERT INTO `item_enchantment_random_tiers` VALUES (91801, 1, 'ANY', NULL, 91801, 'Hardy Fear Ward', 0, 100, 2, 0);
  1249. INSERT INTO `item_enchantment_random_tiers` VALUES (91804, 1, 'ANY', NULL, 91804, 'Powerful Soul Fire', 0, 100, 2, 0);
  1250. INSERT INTO `item_enchantment_random_tiers` VALUES (91806, 1, 'ANY', NULL, 91806, 'Taunting Soul Fire', 0, 100, 2, 0);
  1251. INSERT INTO `item_enchantment_random_tiers` VALUES (91809, 1, 'ANY', NULL, 91809, 'Critical Soul Fire', 0, 100, 2, 0);
  1252. INSERT INTO `item_enchantment_random_tiers` VALUES (91811, 1, 'ANY', NULL, 91811, 'Steady Soul Fire', 0, 100, 2, 0);
  1253. INSERT INTO `item_enchantment_random_tiers` VALUES (91812, 1, 'ANY', NULL, 91812, 'Quick Soul Fire', 0, 100, 2, 0);
  1254. INSERT INTO `item_enchantment_random_tiers` VALUES (91815, 1, 'ANY', NULL, 91815, 'Concentrated Soul Fire', 0, 100, 2, 0);
  1255. INSERT INTO `item_enchantment_random_tiers` VALUES (91816, 1, 'ANY', NULL, 91816, 'Brutal Soul Fire', 0, 100, 2, 0);
  1256. INSERT INTO `item_enchantment_random_tiers` VALUES (91817, 1, 'ANY', NULL, 91817, 'Accurate Soul Fire', 0, 100, 2, 0);
  1257. INSERT INTO `item_enchantment_random_tiers` VALUES (91824, 1, 'ANY', NULL, 91824, 'Focused Soul Fire', 0, 100, 2, 0);
  1258. INSERT INTO `item_enchantment_random_tiers` VALUES (91837, 1, 'ANY', NULL, 91837, 'Steady Create Firestone', 0, 100, 2, 0);
  1259. INSERT INTO `item_enchantment_random_tiers` VALUES (91838, 1, 'ANY', NULL, 91838, 'Quick Create Firestone', 0, 100, 2, 0);
  1260. INSERT INTO `item_enchantment_random_tiers` VALUES (91841, 1, 'ANY', NULL, 91841, 'Concentrated Create Firestone', 0, 100, 2, 0);
  1261. INSERT INTO `item_enchantment_random_tiers` VALUES (91867, 1, 'ANY', NULL, 91867, 'Concentrated Sentry Totem', 0, 100, 2, 0);
  1262. INSERT INTO `item_enchantment_random_tiers` VALUES (91891, 1, 'ANY', NULL, 91891, 'Hasty Pummel', 0, 100, 2, 0);
  1263. INSERT INTO `item_enchantment_random_tiers` VALUES (91908, 1, 'ANY', NULL, 91908, 'Powerful Revenge', 0, 100, 2, 0);
  1264. INSERT INTO `item_enchantment_random_tiers` VALUES (91910, 1, 'ANY', NULL, 91910, 'Taunting Revenge', 0, 100, 2, 0);
  1265. INSERT INTO `item_enchantment_random_tiers` VALUES (91913, 1, 'ANY', NULL, 91913, 'Critical Revenge', 0, 100, 2, 0);
  1266. INSERT INTO `item_enchantment_random_tiers` VALUES (91917, 1, 'ANY', NULL, 91917, 'Hasty Revenge', 0, 100, 2, 0);
  1267. INSERT INTO `item_enchantment_random_tiers` VALUES (91920, 1, 'ANY', NULL, 91920, 'Brutal Revenge', 0, 100, 2, 0);
  1268. INSERT INTO `item_enchantment_random_tiers` VALUES (91921, 1, 'ANY', NULL, 91921, 'Accurate Revenge', 0, 100, 2, 0);
  1269. INSERT INTO `item_enchantment_random_tiers` VALUES (91928, 1, 'ANY', NULL, 91928, 'Focused Revenge', 0, 100, 2, 0);
  1270. INSERT INTO `item_enchantment_random_tiers` VALUES (91960, 1, 'ANY', NULL, 91960, 'Powerful Eviscerate', 0, 100, 2, 0);
  1271. INSERT INTO `item_enchantment_random_tiers` VALUES (91962, 1, 'ANY', NULL, 91962, 'Taunting Eviscerate', 0, 100, 2, 0);
  1272. INSERT INTO `item_enchantment_random_tiers` VALUES (91965, 1, 'ANY', NULL, 91965, 'Critical Eviscerate', 0, 100, 2, 0);
  1273. INSERT INTO `item_enchantment_random_tiers` VALUES (91972, 1, 'ANY', NULL, 91972, 'Brutal Eviscerate', 0, 100, 2, 0);
  1274. INSERT INTO `item_enchantment_random_tiers` VALUES (91973, 1, 'ANY', NULL, 91973, 'Accurate Eviscerate', 0, 100, 2, 0);
  1275. INSERT INTO `item_enchantment_random_tiers` VALUES (91980, 1, 'ANY', NULL, 91980, 'Focused Eviscerate', 0, 100, 2, 0);
  1276. INSERT INTO `item_enchantment_random_tiers` VALUES (92012, 1, 'ANY', NULL, 92012, 'Powerful Ravage', 0, 100, 2, 0);
  1277. INSERT INTO `item_enchantment_random_tiers` VALUES (92014, 1, 'ANY', NULL, 92014, 'Taunting Ravage', 0, 100, 2, 0);
  1278. INSERT INTO `item_enchantment_random_tiers` VALUES (92017, 1, 'ANY', NULL, 92017, 'Critical Ravage', 0, 100, 2, 0);
  1279. INSERT INTO `item_enchantment_random_tiers` VALUES (92024, 1, 'ANY', NULL, 92024, 'Brutal Ravage', 0, 100, 2, 0);
  1280. INSERT INTO `item_enchantment_random_tiers` VALUES (92025, 1, 'ANY', NULL, 92025, 'Accurate Ravage', 0, 100, 2, 0);
  1281. INSERT INTO `item_enchantment_random_tiers` VALUES (92032, 1, 'ANY', NULL, 92032, 'Focused Ravage', 0, 100, 2, 0);
  1282. INSERT INTO `item_enchantment_random_tiers` VALUES (92038, 1, 'ANY', NULL, 92038, 'Powerful Death Coil', 0, 100, 2, 0);
  1283. INSERT INTO `item_enchantment_random_tiers` VALUES (92040, 1, 'ANY', NULL, 92040, 'Taunting Death Coil', 0, 100, 2, 0);
  1284. INSERT INTO `item_enchantment_random_tiers` VALUES (92043, 1, 'ANY', NULL, 92043, 'Critical Death Coil', 0, 100, 2, 0);
  1285. INSERT INTO `item_enchantment_random_tiers` VALUES (92049, 1, 'ANY', NULL, 92049, 'Concentrated Death Coil', 0, 100, 2, 0);
  1286. INSERT INTO `item_enchantment_random_tiers` VALUES (92050, 1, 'ANY', NULL, 92050, 'Brutal Death Coil', 0, 100, 2, 0);
  1287. INSERT INTO `item_enchantment_random_tiers` VALUES (92051, 1, 'ANY', NULL, 92051, 'Accurate Death Coil', 0, 100, 2, 0);
  1288. INSERT INTO `item_enchantment_random_tiers` VALUES (92058, 1, 'ANY', NULL, 92058, 'Focused Death Coil', 0, 100, 2, 0);
  1289. INSERT INTO `item_enchantment_random_tiers` VALUES (92061, 1, 'ANY', NULL, 92061, 'Hardy Death Coil', 0, 100, 2, 0);
  1290. INSERT INTO `item_enchantment_random_tiers` VALUES (92073, 1, 'ANY', NULL, 92073, 'Hasty Growl', 0, 100, 2, 0);
  1291. INSERT INTO `item_enchantment_random_tiers` VALUES (92090, 1, 'ANY', NULL, 92090, 'Powerful Maul', 0, 100, 2, 0);
  1292. INSERT INTO `item_enchantment_random_tiers` VALUES (92092, 1, 'ANY', NULL, 92092, 'Taunting Maul', 0, 100, 2, 0);
  1293. INSERT INTO `item_enchantment_random_tiers` VALUES (92095, 1, 'ANY', NULL, 92095, 'Critical Maul', 0, 100, 2, 0);
  1294. INSERT INTO `item_enchantment_random_tiers` VALUES (92102, 1, 'ANY', NULL, 92102, 'Brutal Maul', 0, 100, 2, 0);
  1295. INSERT INTO `item_enchantment_random_tiers` VALUES (92103, 1, 'ANY', NULL, 92103, 'Accurate Maul', 0, 100, 2, 0);
  1296. INSERT INTO `item_enchantment_random_tiers` VALUES (92110, 1, 'ANY', NULL, 92110, 'Focused Maul', 0, 100, 2, 0);
  1297. INSERT INTO `item_enchantment_random_tiers` VALUES (92125, 1, 'ANY', NULL, 92125, 'Hasty Hand of Sacrifice', 0, 100, 2, 0);
  1298. INSERT INTO `item_enchantment_random_tiers` VALUES (92127, 1, 'ANY', NULL, 92127, 'Concentrated Hand of Sacrifice', 0, 100, 2, 0);
  1299. INSERT INTO `item_enchantment_random_tiers` VALUES (92139, 1, 'ANY', NULL, 92139, 'Hardy Hand of Sacrifice', 0, 100, 2, 0);
  1300. INSERT INTO `item_enchantment_random_tiers` VALUES (92162, 1, 'ANY', NULL, 92162, 'Focused Lightwell Renew', 0, 100, 2, 0);
  1301. INSERT INTO `item_enchantment_random_tiers` VALUES (92165, 1, 'ANY', NULL, 92165, 'Hardy Lightwell Renew', 0, 100, 2, 0);
  1302. INSERT INTO `item_enchantment_random_tiers` VALUES (92205, 1, 'ANY', NULL, 92205, 'Concentrated Frost Armor', 0, 100, 2, 0);
  1303. INSERT INTO `item_enchantment_random_tiers` VALUES (92231, 1, 'ANY', NULL, 92231, 'Concentrated Ice Armor', 0, 100, 2, 0);
  1304. INSERT INTO `item_enchantment_random_tiers` VALUES (92246, 1, 'ANY', NULL, 92246, 'Powerful Overpower', 0, 100, 2, 0);
  1305. INSERT INTO `item_enchantment_random_tiers` VALUES (92248, 1, 'ANY', NULL, 92248, 'Taunting Overpower', 0, 100, 2, 0);
  1306. INSERT INTO `item_enchantment_random_tiers` VALUES (92251, 1, 'ANY', NULL, 92251, 'Critical Overpower', 0, 100, 2, 0);
  1307. INSERT INTO `item_enchantment_random_tiers` VALUES (92255, 1, 'ANY', NULL, 92255, 'Hasty Overpower', 0, 100, 2, 0);
  1308. INSERT INTO `item_enchantment_random_tiers` VALUES (92258, 1, 'ANY', NULL, 92258, 'Brutal Overpower', 0, 100, 2, 0);
  1309. INSERT INTO `item_enchantment_random_tiers` VALUES (92259, 1, 'ANY', NULL, 92259, 'Accurate Overpower', 0, 100, 2, 0);
  1310. INSERT INTO `item_enchantment_random_tiers` VALUES (92266, 1, 'ANY', NULL, 92266, 'Focused Overpower', 0, 100, 2, 0);
  1311. INSERT INTO `item_enchantment_random_tiers` VALUES (92305, 1, 'ANY', NULL, 92305, 'Steady Lesser Healing Wave', 0, 100, 2, 0);
  1312. INSERT INTO `item_enchantment_random_tiers` VALUES (92306, 1, 'ANY', NULL, 92306, 'Quick Lesser Healing Wave', 0, 100, 2, 0);
  1313. INSERT INTO `item_enchantment_random_tiers` VALUES (92309, 1, 'ANY', NULL, 92309, 'Concentrated Lesser Healing Wave', 0, 100, 2, 0);
  1314. INSERT INTO `item_enchantment_random_tiers` VALUES (92318, 1, 'ANY', NULL, 92318, 'Focused Lesser Healing Wave', 0, 100, 2, 0);
  1315. INSERT INTO `item_enchantment_random_tiers` VALUES (92335, 1, 'ANY', NULL, 92335, 'Concentrated Rockbiter Weapon', 0, 100, 2, 0);
  1316. INSERT INTO `item_enchantment_random_tiers` VALUES (92361, 1, 'ANY', NULL, 92361, 'Concentrated Flametongue Weapon', 0, 100, 2, 0);
  1317. INSERT INTO `item_enchantment_random_tiers` VALUES (92387, 1, 'ANY', NULL, 92387, 'Concentrated Frostbrand Weapon', 0, 100, 2, 0);
  1318. INSERT INTO `item_enchantment_random_tiers` VALUES (92402, 1, 'ANY', NULL, 92402, 'Powerful Earth Shock', 0, 100, 2, 0);
  1319. INSERT INTO `item_enchantment_random_tiers` VALUES (92404, 1, 'ANY', NULL, 92404, 'Taunting Earth Shock', 0, 100, 2, 0);
  1320. INSERT INTO `item_enchantment_random_tiers` VALUES (92407, 1, 'ANY', NULL, 92407, 'Critical Earth Shock', 0, 100, 2, 0);
  1321. INSERT INTO `item_enchantment_random_tiers` VALUES (92411, 1, 'ANY', NULL, 92411, 'Hasty Earth Shock', 0, 100, 2, 0);
  1322. INSERT INTO `item_enchantment_random_tiers` VALUES (92413, 1, 'ANY', NULL, 92413, 'Concentrated Earth Shock', 0, 100, 2, 0);
  1323. INSERT INTO `item_enchantment_random_tiers` VALUES (92414, 1, 'ANY', NULL, 92414, 'Brutal Earth Shock', 0, 100, 2, 0);
  1324. INSERT INTO `item_enchantment_random_tiers` VALUES (92415, 1, 'ANY', NULL, 92415, 'Accurate Earth Shock', 0, 100, 2, 0);
  1325. INSERT INTO `item_enchantment_random_tiers` VALUES (92422, 1, 'ANY', NULL, 92422, 'Focused Earth Shock', 0, 100, 2, 0);
  1326. INSERT INTO `item_enchantment_random_tiers` VALUES (92428, 1, 'ANY', NULL, 92428, 'Powerful Flame Shock', 0, 100, 2, 0);
  1327. INSERT INTO `item_enchantment_random_tiers` VALUES (92430, 1, 'ANY', NULL, 92430, 'Taunting Flame Shock', 0, 100, 2, 0);
  1328. INSERT INTO `item_enchantment_random_tiers` VALUES (92433, 1, 'ANY', NULL, 92433, 'Critical Flame Shock', 0, 100, 2, 0);
  1329. INSERT INTO `item_enchantment_random_tiers` VALUES (92437, 1, 'ANY', NULL, 92437, 'Hasty Flame Shock', 0, 100, 2, 0);
  1330. INSERT INTO `item_enchantment_random_tiers` VALUES (92439, 1, 'ANY', NULL, 92439, 'Concentrated Flame Shock', 0, 100, 2, 0);
  1331. INSERT INTO `item_enchantment_random_tiers` VALUES (92440, 1, 'ANY', NULL, 92440, 'Brutal Flame Shock', 0, 100, 2, 0);
  1332. INSERT INTO `item_enchantment_random_tiers` VALUES (92441, 1, 'ANY', NULL, 92441, 'Accurate Flame Shock', 0, 100, 2, 0);
  1333. INSERT INTO `item_enchantment_random_tiers` VALUES (92447, 1, 'ANY', NULL, 92447, 'Accrual Flame Shock', 0, 100, 2, 0);
  1334. INSERT INTO `item_enchantment_random_tiers` VALUES (92448, 1, 'ANY', NULL, 92448, 'Focused Flame Shock', 0, 100, 2, 0);
  1335. INSERT INTO `item_enchantment_random_tiers` VALUES (92451, 1, 'ANY', NULL, 92451, 'Hardy Flame Shock', 0, 100, 2, 0);
  1336. INSERT INTO `item_enchantment_random_tiers` VALUES (92454, 1, 'ANY', NULL, 92454, 'Powerful Frost Shock', 0, 100, 2, 0);
  1337. INSERT INTO `item_enchantment_random_tiers` VALUES (92456, 1, 'ANY', NULL, 92456, 'Taunting Frost Shock', 0, 100, 2, 0);
  1338. INSERT INTO `item_enchantment_random_tiers` VALUES (92459, 1, 'ANY', NULL, 92459, 'Critical Frost Shock', 0, 100, 2, 0);
  1339. INSERT INTO `item_enchantment_random_tiers` VALUES (92463, 1, 'ANY', NULL, 92463, 'Hasty Frost Shock', 0, 100, 2, 0);
  1340. INSERT INTO `item_enchantment_random_tiers` VALUES (92465, 1, 'ANY', NULL, 92465, 'Concentrated Frost Shock', 0, 100, 2, 0);
  1341. INSERT INTO `item_enchantment_random_tiers` VALUES (92466, 1, 'ANY', NULL, 92466, 'Brutal Frost Shock', 0, 100, 2, 0);
  1342. INSERT INTO `item_enchantment_random_tiers` VALUES (92467, 1, 'ANY', NULL, 92467, 'Accurate Frost Shock', 0, 100, 2, 0);
  1343. INSERT INTO `item_enchantment_random_tiers` VALUES (92474, 1, 'ANY', NULL, 92474, 'Focused Frost Shock', 0, 100, 2, 0);
  1344. INSERT INTO `item_enchantment_random_tiers` VALUES (92477, 1, 'ANY', NULL, 92477, 'Hardy Frost Shock', 0, 100, 2, 0);
  1345. INSERT INTO `item_enchantment_random_tiers` VALUES (92491, 1, 'ANY', NULL, 92491, 'Concentrated Stoneskin Totem', 0, 100, 2, 0);
  1346. INSERT INTO `item_enchantment_random_tiers` VALUES (92517, 1, 'ANY', NULL, 92517, 'Concentrated Strength of Earth Totem', 0, 100, 2, 0);
  1347. INSERT INTO `item_enchantment_random_tiers` VALUES (92532, 1, 'ANY', NULL, 92532, 'Powerful Mind Blast', 0, 100, 2, 0);
  1348. INSERT INTO `item_enchantment_random_tiers` VALUES (92534, 1, 'ANY', NULL, 92534, 'Taunting Mind Blast', 0, 100, 2, 0);
  1349. INSERT INTO `item_enchantment_random_tiers` VALUES (92537, 1, 'ANY', NULL, 92537, 'Critical Mind Blast', 0, 100, 2, 0);
  1350. INSERT INTO `item_enchantment_random_tiers` VALUES (92539, 1, 'ANY', NULL, 92539, 'Steady Mind Blast', 0, 100, 2, 0);
  1351. INSERT INTO `item_enchantment_random_tiers` VALUES (92540, 1, 'ANY', NULL, 92540, 'Quick Mind Blast', 0, 100, 2, 0);
  1352. INSERT INTO `item_enchantment_random_tiers` VALUES (92541, 1, 'ANY', NULL, 92541, 'Hasty Mind Blast', 0, 100, 2, 0);
  1353. INSERT INTO `item_enchantment_random_tiers` VALUES (92543, 1, 'ANY', NULL, 92543, 'Concentrated Mind Blast', 0, 100, 2, 0);
  1354. INSERT INTO `item_enchantment_random_tiers` VALUES (92544, 1, 'ANY', NULL, 92544, 'Brutal Mind Blast', 0, 100, 2, 0);
  1355. INSERT INTO `item_enchantment_random_tiers` VALUES (92545, 1, 'ANY', NULL, 92545, 'Accurate Mind Blast', 0, 100, 2, 0);
  1356. INSERT INTO `item_enchantment_random_tiers` VALUES (92552, 1, 'ANY', NULL, 92552, 'Focused Mind Blast', 0, 100, 2, 0);
  1357. INSERT INTO `item_enchantment_random_tiers` VALUES (92569, 1, 'ANY', NULL, 92569, 'Concentrated Psychic Scream', 0, 100, 2, 0);
  1358. INSERT INTO `item_enchantment_random_tiers` VALUES (92581, 1, 'ANY', NULL, 92581, 'Hardy Psychic Scream', 0, 100, 2, 0);
  1359. INSERT INTO `item_enchantment_random_tiers` VALUES (92591, 1, 'ANY', NULL, 92591, 'Steady Mana Burn', 0, 100, 2, 0);
  1360. INSERT INTO `item_enchantment_random_tiers` VALUES (92592, 1, 'ANY', NULL, 92592, 'Quick Mana Burn', 0, 100, 2, 0);
  1361. INSERT INTO `item_enchantment_random_tiers` VALUES (92595, 1, 'ANY', NULL, 92595, 'Concentrated Mana Burn', 0, 100, 2, 0);
  1362. INSERT INTO `item_enchantment_random_tiers` VALUES (92621, 1, 'ANY', NULL, 92621, 'Concentrated Tremor Totem', 0, 100, 2, 0);
  1363. INSERT INTO `item_enchantment_random_tiers` VALUES (92647, 1, 'ANY', NULL, 92647, 'Concentrated Cleansing Totem', 0, 100, 2, 0);
  1364. INSERT INTO `item_enchantment_random_tiers` VALUES (92671, 1, 'ANY', NULL, 92671, 'Hasty Grounding Totem', 0, 100, 2, 0);
  1365. INSERT INTO `item_enchantment_random_tiers` VALUES (92673, 1, 'ANY', NULL, 92673, 'Concentrated Grounding Totem', 0, 100, 2, 0);
  1366. INSERT INTO `item_enchantment_random_tiers` VALUES (92699, 1, 'ANY', NULL, 92699, 'Concentrated Frost Resistance Totem', 0, 100, 2, 0);
  1367. INSERT INTO `item_enchantment_random_tiers` VALUES (92725, 1, 'ANY', NULL, 92725, 'Concentrated Fire Resistance Totem', 0, 100, 2, 0);
  1368. INSERT INTO `item_enchantment_random_tiers` VALUES (92751, 1, 'ANY', NULL, 92751, 'Concentrated Magma Totem', 0, 100, 2, 0);
  1369. INSERT INTO `item_enchantment_random_tiers` VALUES (92777, 1, 'ANY', NULL, 92777, 'Concentrated Flametongue Totem', 0, 100, 2, 0);
  1370. INSERT INTO `item_enchantment_random_tiers` VALUES (92803, 1, 'ANY', NULL, 92803, 'Concentrated Windfury Weapon', 0, 100, 2, 0);
  1371. INSERT INTO `item_enchantment_random_tiers` VALUES (92827, 1, 'ANY', NULL, 92827, 'Hasty Frost Ward', 0, 100, 2, 0);
  1372. INSERT INTO `item_enchantment_random_tiers` VALUES (92829, 1, 'ANY', NULL, 92829, 'Concentrated Frost Ward', 0, 100, 2, 0);
  1373. INSERT INTO `item_enchantment_random_tiers` VALUES (92841, 1, 'ANY', NULL, 92841, 'Hardy Frost Ward', 0, 100, 2, 0);
  1374. INSERT INTO `item_enchantment_random_tiers` VALUES (92855, 1, 'ANY', NULL, 92855, 'Concentrated Windfury Totem', 0, 100, 2, 0);
  1375. INSERT INTO `item_enchantment_random_tiers` VALUES (92896, 1, 'ANY', NULL, 92896, 'Powerful Ambush', 0, 100, 2, 0);
  1376. INSERT INTO `item_enchantment_random_tiers` VALUES (92898, 1, 'ANY', NULL, 92898, 'Taunting Ambush', 0, 100, 2, 0);
  1377. INSERT INTO `item_enchantment_random_tiers` VALUES (92901, 1, 'ANY', NULL, 92901, 'Critical Ambush', 0, 100, 2, 0);
  1378. INSERT INTO `item_enchantment_random_tiers` VALUES (92908, 1, 'ANY', NULL, 92908, 'Brutal Ambush', 0, 100, 2, 0);
  1379. INSERT INTO `item_enchantment_random_tiers` VALUES (92909, 1, 'ANY', NULL, 92909, 'Accurate Ambush', 0, 100, 2, 0);
  1380. INSERT INTO `item_enchantment_random_tiers` VALUES (92916, 1, 'ANY', NULL, 92916, 'Focused Ambush', 0, 100, 2, 0);
  1381. INSERT INTO `item_enchantment_random_tiers` VALUES (92922, 1, 'ANY', NULL, 92922, 'Powerful Moonfire', 0, 100, 2, 0);
  1382. INSERT INTO `item_enchantment_random_tiers` VALUES (92924, 1, 'ANY', NULL, 92924, 'Taunting Moonfire', 0, 100, 2, 0);
  1383. INSERT INTO `item_enchantment_random_tiers` VALUES (92927, 1, 'ANY', NULL, 92927, 'Critical Moonfire', 0, 100, 2, 0);
  1384. INSERT INTO `item_enchantment_random_tiers` VALUES (92933, 1, 'ANY', NULL, 92933, 'Concentrated Moonfire', 0, 100, 2, 0);
  1385. INSERT INTO `item_enchantment_random_tiers` VALUES (92934, 1, 'ANY', NULL, 92934, 'Brutal Moonfire', 0, 100, 2, 0);
  1386. INSERT INTO `item_enchantment_random_tiers` VALUES (92935, 1, 'ANY', NULL, 92935, 'Accurate Moonfire', 0, 100, 2, 0);
  1387. INSERT INTO `item_enchantment_random_tiers` VALUES (92941, 1, 'ANY', NULL, 92941, 'Accrual Moonfire', 0, 100, 2, 0);
  1388. INSERT INTO `item_enchantment_random_tiers` VALUES (92942, 1, 'ANY', NULL, 92942, 'Focused Moonfire', 0, 100, 2, 0);
  1389. INSERT INTO `item_enchantment_random_tiers` VALUES (92945, 1, 'ANY', NULL, 92945, 'Hardy Moonfire', 0, 100, 2, 0);
  1390. INSERT INTO `item_enchantment_random_tiers` VALUES (92955, 1, 'ANY', NULL, 92955, 'Steady Regrowth', 0, 100, 2, 0);
  1391. INSERT INTO `item_enchantment_random_tiers` VALUES (92956, 1, 'ANY', NULL, 92956, 'Quick Regrowth', 0, 100, 2, 0);
  1392. INSERT INTO `item_enchantment_random_tiers` VALUES (92959, 1, 'ANY', NULL, 92959, 'Concentrated Regrowth', 0, 100, 2, 0);
  1393. INSERT INTO `item_enchantment_random_tiers` VALUES (92968, 1, 'ANY', NULL, 92968, 'Focused Regrowth', 0, 100, 2, 0);
  1394. INSERT INTO `item_enchantment_random_tiers` VALUES (92971, 1, 'ANY', NULL, 92971, 'Hardy Regrowth', 0, 100, 2, 0);
  1395. INSERT INTO `item_enchantment_random_tiers` VALUES (92985, 1, 'ANY', NULL, 92985, 'Concentrated Cure Poison', 0, 100, 2, 0);
  1396. INSERT INTO `item_enchantment_random_tiers` VALUES (93009, 1, 'ANY', NULL, 93009, 'Hasty Cower', 0, 100, 2, 0);
  1397. INSERT INTO `item_enchantment_random_tiers` VALUES (93060, 1, 'ANY', NULL, 93060, 'Steady Shackle Undead', 0, 100, 2, 0);
  1398. INSERT INTO `item_enchantment_random_tiers` VALUES (93061, 1, 'ANY', NULL, 93061, 'Quick Shackle Undead', 0, 100, 2, 0);
  1399. INSERT INTO `item_enchantment_random_tiers` VALUES (93064, 1, 'ANY', NULL, 93064, 'Concentrated Shackle Undead', 0, 100, 2, 0);
  1400. INSERT INTO `item_enchantment_random_tiers` VALUES (93076, 1, 'ANY', NULL, 93076, 'Hardy Shackle Undead', 0, 100, 2, 0);
  1401. INSERT INTO `item_enchantment_random_tiers` VALUES (93090, 1, 'ANY', NULL, 93090, 'Concentrated Dire Bear Form', 0, 100, 2, 0);
  1402. INSERT INTO `item_enchantment_random_tiers` VALUES (93140, 1, 'ANY', NULL, 93140, 'Hasty Power Infusion', 0, 100, 2, 0);
  1403. INSERT INTO `item_enchantment_random_tiers` VALUES (93142, 1, 'ANY', NULL, 93142, 'Concentrated Power Infusion', 0, 100, 2, 0);
  1404. INSERT INTO `item_enchantment_random_tiers` VALUES (93154, 1, 'ANY', NULL, 93154, 'Hardy Power Infusion', 0, 100, 2, 0);
  1405. INSERT INTO `item_enchantment_random_tiers` VALUES (93164, 1, 'ANY', NULL, 93164, 'Steady Turn Evil', 0, 100, 2, 0);
  1406. INSERT INTO `item_enchantment_random_tiers` VALUES (93165, 1, 'ANY', NULL, 93165, 'Quick Turn Evil', 0, 100, 2, 0);
  1407. INSERT INTO `item_enchantment_random_tiers` VALUES (93168, 1, 'ANY', NULL, 93168, 'Concentrated Turn Evil', 0, 100, 2, 0);
  1408. INSERT INTO `item_enchantment_random_tiers` VALUES (93180, 1, 'ANY', NULL, 93180, 'Hardy Turn Evil', 0, 100, 2, 0);
  1409. INSERT INTO `item_enchantment_random_tiers` VALUES (93194, 1, 'ANY', NULL, 93194, 'Concentrated Nature Resistance Totem', 0, 100, 2, 0);
  1410. INSERT INTO `item_enchantment_random_tiers` VALUES (93209, 1, 'ANY', NULL, 93209, 'Powerful Blast Wave', 0, 100, 2, 0);
  1411. INSERT INTO `item_enchantment_random_tiers` VALUES (93211, 1, 'ANY', NULL, 93211, 'Taunting Blast Wave', 0, 100, 2, 0);
  1412. INSERT INTO `item_enchantment_random_tiers` VALUES (93214, 1, 'ANY', NULL, 93214, 'Critical Blast Wave', 0, 100, 2, 0);
  1413. INSERT INTO `item_enchantment_random_tiers` VALUES (93218, 1, 'ANY', NULL, 93218, 'Hasty Blast Wave', 0, 100, 2, 0);
  1414. INSERT INTO `item_enchantment_random_tiers` VALUES (93220, 1, 'ANY', NULL, 93220, 'Concentrated Blast Wave', 0, 100, 2, 0);
  1415. INSERT INTO `item_enchantment_random_tiers` VALUES (93221, 1, 'ANY', NULL, 93221, 'Brutal Blast Wave', 0, 100, 2, 0);
  1416. INSERT INTO `item_enchantment_random_tiers` VALUES (93222, 1, 'ANY', NULL, 93222, 'Accurate Blast Wave', 0, 100, 2, 0);
  1417. INSERT INTO `item_enchantment_random_tiers` VALUES (93229, 1, 'ANY', NULL, 93229, 'Focused Blast Wave', 0, 100, 2, 0);
  1418. INSERT INTO `item_enchantment_random_tiers` VALUES (93244, 1, 'ANY', NULL, 93244, 'Hasty Combustion', 0, 100, 2, 0);
  1419. INSERT INTO `item_enchantment_random_tiers` VALUES (93258, 1, 'ANY', NULL, 93258, 'Hardy Combustion', 0, 100, 2, 0);
  1420. INSERT INTO `item_enchantment_random_tiers` VALUES (93261, 1, 'ANY', NULL, 93261, 'Powerful Pyroblast', 0, 100, 2, 0);
  1421. INSERT INTO `item_enchantment_random_tiers` VALUES (93263, 1, 'ANY', NULL, 93263, 'Taunting Pyroblast', 0, 100, 2, 0);
  1422. INSERT INTO `item_enchantment_random_tiers` VALUES (93266, 1, 'ANY', NULL, 93266, 'Critical Pyroblast', 0, 100, 2, 0);
  1423. INSERT INTO `item_enchantment_random_tiers` VALUES (93268, 1, 'ANY', NULL, 93268, 'Steady Pyroblast', 0, 100, 2, 0);
  1424. INSERT INTO `item_enchantment_random_tiers` VALUES (93269, 1, 'ANY', NULL, 93269, 'Quick Pyroblast', 0, 100, 2, 0);
  1425. INSERT INTO `item_enchantment_random_tiers` VALUES (93272, 1, 'ANY', NULL, 93272, 'Concentrated Pyroblast', 0, 100, 2, 0);
  1426. INSERT INTO `item_enchantment_random_tiers` VALUES (93273, 1, 'ANY', NULL, 93273, 'Brutal Pyroblast', 0, 100, 2, 0);
  1427. INSERT INTO `item_enchantment_random_tiers` VALUES (93274, 1, 'ANY', NULL, 93274, 'Accurate Pyroblast', 0, 100, 2, 0);
  1428. INSERT INTO `item_enchantment_random_tiers` VALUES (93280, 1, 'ANY', NULL, 93280, 'Accrual Pyroblast', 0, 100, 2, 0);
  1429. INSERT INTO `item_enchantment_random_tiers` VALUES (93281, 1, 'ANY', NULL, 93281, 'Focused Pyroblast', 0, 100, 2, 0);
  1430. INSERT INTO `item_enchantment_random_tiers` VALUES (93426, 1, 'ANY', NULL, 93426, 'Hasty Ice Barrier', 0, 100, 2, 0);
  1431. INSERT INTO `item_enchantment_random_tiers` VALUES (93428, 1, 'ANY', NULL, 93428, 'Concentrated Ice Barrier', 0, 100, 2, 0);
  1432. INSERT INTO `item_enchantment_random_tiers` VALUES (93440, 1, 'ANY', NULL, 93440, 'Hardy Ice Barrier', 0, 100, 2, 0);
  1433. INSERT INTO `item_enchantment_random_tiers` VALUES (93478, 1, 'ANY', NULL, 93478, 'Hasty Death Wish', 0, 100, 2, 0);
  1434. INSERT INTO `item_enchantment_random_tiers` VALUES (93492, 1, 'ANY', NULL, 93492, 'Hardy Death Wish', 0, 100, 2, 0);
  1435. INSERT INTO `item_enchantment_random_tiers` VALUES (93495, 1, 'ANY', NULL, 93495, 'Powerful Mortal Strike', 0, 100, 2, 0);
  1436. INSERT INTO `item_enchantment_random_tiers` VALUES (93497, 1, 'ANY', NULL, 93497, 'Taunting Mortal Strike', 0, 100, 2, 0);
  1437. INSERT INTO `item_enchantment_random_tiers` VALUES (93501, 1, 'ANY', NULL, 93501, 'Critical Mortal Strike', 0, 100, 2, 0);
  1438. INSERT INTO `item_enchantment_random_tiers` VALUES (93505, 1, 'ANY', NULL, 93505, 'Hasty Mortal Strike', 0, 100, 2, 0);
  1439. INSERT INTO `item_enchantment_random_tiers` VALUES (93508, 1, 'ANY', NULL, 93508, 'Brutal Mortal Strike', 0, 100, 2, 0);
  1440. INSERT INTO `item_enchantment_random_tiers` VALUES (93509, 1, 'ANY', NULL, 93509, 'Accurate Mortal Strike', 0, 100, 2, 0);
  1441. INSERT INTO `item_enchantment_random_tiers` VALUES (93516, 1, 'ANY', NULL, 93516, 'Focused Mortal Strike', 0, 100, 2, 0);
  1442. INSERT INTO `item_enchantment_random_tiers` VALUES (93531, 1, 'ANY', NULL, 93531, 'Hasty Sweeping Strikes', 0, 100, 2, 0);
  1443. INSERT INTO `item_enchantment_random_tiers` VALUES (93557, 1, 'ANY', NULL, 93557, 'Hasty Icy Veins', 0, 100, 2, 0);
  1444. INSERT INTO `item_enchantment_random_tiers` VALUES (93559, 1, 'ANY', NULL, 93559, 'Concentrated Icy Veins', 0, 100, 2, 0);
  1445. INSERT INTO `item_enchantment_random_tiers` VALUES (93571, 1, 'ANY', NULL, 93571, 'Hardy Icy Veins', 0, 100, 2, 0);
  1446. INSERT INTO `item_enchantment_random_tiers` VALUES (93624, 1, 'ANY', NULL, 93624, 'Hardy Frostbite', 0, 100, 2, 0);
  1447. INSERT INTO `item_enchantment_random_tiers` VALUES (93634, 1, 'ANY', NULL, 93634, 'Steady Polymorph', 0, 100, 2, 0);
  1448. INSERT INTO `item_enchantment_random_tiers` VALUES (93635, 1, 'ANY', NULL, 93635, 'Quick Polymorph', 0, 100, 2, 0);
  1449. INSERT INTO `item_enchantment_random_tiers` VALUES (93638, 1, 'ANY', NULL, 93638, 'Concentrated Polymorph', 0, 100, 2, 0);
  1450. INSERT INTO `item_enchantment_random_tiers` VALUES (93650, 1, 'ANY', NULL, 93650, 'Hardy Polymorph', 0, 100, 2, 0);
  1451. INSERT INTO `item_enchantment_random_tiers` VALUES (93767, 1, 'ANY', NULL, 93767, 'Hasty Immolation Trap', 0, 100, 2, 0);
  1452. INSERT INTO `item_enchantment_random_tiers` VALUES (93769, 1, 'ANY', NULL, 93769, 'Concentrated Immolation Trap', 0, 100, 2, 0);
  1453. INSERT INTO `item_enchantment_random_tiers` VALUES (93793, 1, 'ANY', NULL, 93793, 'Hasty Frost Trap', 0, 100, 2, 0);
  1454. INSERT INTO `item_enchantment_random_tiers` VALUES (93795, 1, 'ANY', NULL, 93795, 'Concentrated Frost Trap', 0, 100, 2, 0);
  1455. INSERT INTO `item_enchantment_random_tiers` VALUES (93819, 1, 'ANY', NULL, 93819, 'Hasty Explosive Trap', 0, 100, 2, 0);
  1456. INSERT INTO `item_enchantment_random_tiers` VALUES (93821, 1, 'ANY', NULL, 93821, 'Concentrated Explosive Trap', 0, 100, 2, 0);
  1457. INSERT INTO `item_enchantment_random_tiers` VALUES (93888, 1, 'ANY', NULL, 93888, 'Powerful Ghostly Strike', 0, 100, 2, 0);
  1458. INSERT INTO `item_enchantment_random_tiers` VALUES (93890, 1, 'ANY', NULL, 93890, 'Taunting Ghostly Strike', 0, 100, 2, 0);
  1459. INSERT INTO `item_enchantment_random_tiers` VALUES (93893, 1, 'ANY', NULL, 93893, 'Critical Ghostly Strike', 0, 100, 2, 0);
  1460. INSERT INTO `item_enchantment_random_tiers` VALUES (93897, 1, 'ANY', NULL, 93897, 'Hasty Ghostly Strike', 0, 100, 2, 0);
  1461. INSERT INTO `item_enchantment_random_tiers` VALUES (93900, 1, 'ANY', NULL, 93900, 'Brutal Ghostly Strike', 0, 100, 2, 0);
  1462. INSERT INTO `item_enchantment_random_tiers` VALUES (93901, 1, 'ANY', NULL, 93901, 'Accurate Ghostly Strike', 0, 100, 2, 0);
  1463. INSERT INTO `item_enchantment_random_tiers` VALUES (93908, 1, 'ANY', NULL, 93908, 'Focused Ghostly Strike', 0, 100, 2, 0);
  1464. INSERT INTO `item_enchantment_random_tiers` VALUES (93937, 1, 'ANY', NULL, 93937, 'Hardy Focused Casting', 0, 100, 2, 0);
  1465. INSERT INTO `item_enchantment_random_tiers` VALUES (93951, 1, 'ANY', NULL, 93951, 'Concentrated Divine Spirit', 0, 100, 2, 0);
  1466. INSERT INTO `item_enchantment_random_tiers` VALUES (93963, 1, 'ANY', NULL, 93963, 'Hardy Divine Spirit', 0, 100, 2, 0);
  1467. INSERT INTO `item_enchantment_random_tiers` VALUES (93966, 1, 'ANY', NULL, 93966, 'Powerful Holy Fire', 0, 100, 2, 0);
  1468. INSERT INTO `item_enchantment_random_tiers` VALUES (93968, 1, 'ANY', NULL, 93968, 'Taunting Holy Fire', 0, 100, 2, 0);
  1469. INSERT INTO `item_enchantment_random_tiers` VALUES (93971, 1, 'ANY', NULL, 93971, 'Critical Holy Fire', 0, 100, 2, 0);
  1470. INSERT INTO `item_enchantment_random_tiers` VALUES (93973, 1, 'ANY', NULL, 93973, 'Steady Holy Fire', 0, 100, 2, 0);
  1471. INSERT INTO `item_enchantment_random_tiers` VALUES (93974, 1, 'ANY', NULL, 93974, 'Quick Holy Fire', 0, 100, 2, 0);
  1472. INSERT INTO `item_enchantment_random_tiers` VALUES (93975, 1, 'ANY', NULL, 93975, 'Hasty Holy Fire', 0, 100, 2, 0);
  1473. INSERT INTO `item_enchantment_random_tiers` VALUES (93977, 1, 'ANY', NULL, 93977, 'Concentrated Holy Fire', 0, 100, 2, 0);
  1474. INSERT INTO `item_enchantment_random_tiers` VALUES (93978, 1, 'ANY', NULL, 93978, 'Brutal Holy Fire', 0, 100, 2, 0);
  1475. INSERT INTO `item_enchantment_random_tiers` VALUES (93979, 1, 'ANY', NULL, 93979, 'Accurate Holy Fire', 0, 100, 2, 0);
  1476. INSERT INTO `item_enchantment_random_tiers` VALUES (93985, 1, 'ANY', NULL, 93985, 'Accrual Holy Fire', 0, 100, 2, 0);
  1477. INSERT INTO `item_enchantment_random_tiers` VALUES (93986, 1, 'ANY', NULL, 93986, 'Focused Holy Fire', 0, 100, 2, 0);
  1478. INSERT INTO `item_enchantment_random_tiers` VALUES (93989, 1, 'ANY', NULL, 93989, 'Hardy Holy Fire', 0, 100, 2, 0);
  1479. INSERT INTO `item_enchantment_random_tiers` VALUES (93992, 1, 'ANY', NULL, 93992, 'Powerful Lightning Bolt', 0, 100, 2, 0);
  1480. INSERT INTO `item_enchantment_random_tiers` VALUES (93994, 1, 'ANY', NULL, 93994, 'Taunting Lightning Bolt', 0, 100, 2, 0);
  1481. INSERT INTO `item_enchantment_random_tiers` VALUES (93997, 1, 'ANY', NULL, 93997, 'Critical Lightning Bolt', 0, 100, 2, 0);
  1482. INSERT INTO `item_enchantment_random_tiers` VALUES (93999, 1, 'ANY', NULL, 93999, 'Steady Lightning Bolt', 0, 100, 2, 0);
  1483. INSERT INTO `item_enchantment_random_tiers` VALUES (94000, 1, 'ANY', NULL, 94000, 'Quick Lightning Bolt', 0, 100, 2, 0);
  1484. INSERT INTO `item_enchantment_random_tiers` VALUES (94003, 1, 'ANY', NULL, 94003, 'Concentrated Lightning Bolt', 0, 100, 2, 0);
  1485. INSERT INTO `item_enchantment_random_tiers` VALUES (94004, 1, 'ANY', NULL, 94004, 'Brutal Lightning Bolt', 0, 100, 2, 0);
  1486. INSERT INTO `item_enchantment_random_tiers` VALUES (94005, 1, 'ANY', NULL, 94005, 'Accurate Lightning Bolt', 0, 100, 2, 0);
  1487. INSERT INTO `item_enchantment_random_tiers` VALUES (94012, 1, 'ANY', NULL, 94012, 'Focused Lightning Bolt', 0, 100, 2, 0);
  1488. INSERT INTO `item_enchantment_random_tiers` VALUES (94018, 1, 'ANY', NULL, 94018, 'Powerful Holy Nova', 0, 100, 2, 0);
  1489. INSERT INTO `item_enchantment_random_tiers` VALUES (94020, 1, 'ANY', NULL, 94020, 'Taunting Holy Nova', 0, 100, 2, 0);
  1490. INSERT INTO `item_enchantment_random_tiers` VALUES (94023, 1, 'ANY', NULL, 94023, 'Critical Holy Nova', 0, 100, 2, 0);
  1491. INSERT INTO `item_enchantment_random_tiers` VALUES (94029, 1, 'ANY', NULL, 94029, 'Concentrated Holy Nova', 0, 100, 2, 0);
  1492. INSERT INTO `item_enchantment_random_tiers` VALUES (94030, 1, 'ANY', NULL, 94030, 'Brutal Holy Nova', 0, 100, 2, 0);
  1493. INSERT INTO `item_enchantment_random_tiers` VALUES (94031, 1, 'ANY', NULL, 94031, 'Accurate Holy Nova', 0, 100, 2, 0);
  1494. INSERT INTO `item_enchantment_random_tiers` VALUES (94038, 1, 'ANY', NULL, 94038, 'Focused Holy Nova', 0, 100, 2, 0);
  1495. INSERT INTO `item_enchantment_random_tiers` VALUES (94081, 1, 'ANY', NULL, 94081, 'Concentrated Mind Flay', 0, 100, 2, 0);
  1496. INSERT INTO `item_enchantment_random_tiers` VALUES (94107, 1, 'ANY', NULL, 94107, 'Concentrated Silence', 0, 100, 2, 0);
  1497. INSERT INTO `item_enchantment_random_tiers` VALUES (94119, 1, 'ANY', NULL, 94119, 'Hardy Silence', 0, 100, 2, 0);
  1498. INSERT INTO `item_enchantment_random_tiers` VALUES (94145, 1, 'ANY', NULL, 94145, 'Hardy Ancestral Fortitude', 0, 100, 2, 0);
  1499. INSERT INTO `item_enchantment_random_tiers` VALUES (94157, 1, 'ANY', NULL, 94157, 'Hasty Mana Tide Totem', 0, 100, 2, 0);
  1500. INSERT INTO `item_enchantment_random_tiers` VALUES (94174, 1, 'ANY', NULL, 94174, 'Powerful Hemorrhage', 0, 100, 2, 0);
  1501. INSERT INTO `item_enchantment_random_tiers` VALUES (94176, 1, 'ANY', NULL, 94176, 'Taunting Hemorrhage', 0, 100, 2, 0);
  1502. INSERT INTO `item_enchantment_random_tiers` VALUES (94179, 1, 'ANY', NULL, 94179, 'Critical Hemorrhage', 0, 100, 2, 0);
  1503. INSERT INTO `item_enchantment_random_tiers` VALUES (94187, 1, 'ANY', NULL, 94187, 'Brutal Hemorrhage', 0, 100, 2, 0);
  1504. INSERT INTO `item_enchantment_random_tiers` VALUES (94188, 1, 'ANY', NULL, 94188, 'Accurate Hemorrhage', 0, 100, 2, 0);
  1505. INSERT INTO `item_enchantment_random_tiers` VALUES (94195, 1, 'ANY', NULL, 94195, 'Focused Hemorrhage', 0, 100, 2, 0);
  1506. INSERT INTO `item_enchantment_random_tiers` VALUES (94210, 1, 'ANY', NULL, 94210, 'Hasty Nature\'s Grasp', 0, 100, 2, 0);
  1507. INSERT INTO `item_enchantment_random_tiers` VALUES (94224, 1, 'ANY', NULL, 94224, 'Hardy Nature\'s Grasp', 0, 100, 2, 0);
  1508. INSERT INTO `item_enchantment_random_tiers` VALUES (94236, 1, 'ANY', NULL, 94236, 'Hasty Faerie Fire (Feral)', 0, 100, 2, 0);
  1509. INSERT INTO `item_enchantment_random_tiers` VALUES (94250, 1, 'ANY', NULL, 94250, 'Hardy Faerie Fire (Feral)', 0, 100, 2, 0);
  1510. INSERT INTO `item_enchantment_random_tiers` VALUES (94264, 1, 'ANY', NULL, 94264, 'Concentrated Hurricane', 0, 100, 2, 0);
  1511. INSERT INTO `item_enchantment_random_tiers` VALUES (94288, 1, 'ANY', NULL, 94288, 'Hasty Stormstrike', 0, 100, 2, 0);
  1512. INSERT INTO `item_enchantment_random_tiers` VALUES (94290, 1, 'ANY', NULL, 94290, 'Concentrated Stormstrike', 0, 100, 2, 0);
  1513. INSERT INTO `item_enchantment_random_tiers` VALUES (94305, 1, 'ANY', NULL, 94305, 'Powerful Shadowburn', 0, 100, 2, 0);
  1514. INSERT INTO `item_enchantment_random_tiers` VALUES (94307, 1, 'ANY', NULL, 94307, 'Taunting Shadowburn', 0, 100, 2, 0);
  1515. INSERT INTO `item_enchantment_random_tiers` VALUES (94310, 1, 'ANY', NULL, 94310, 'Critical Shadowburn', 0, 100, 2, 0);
  1516. INSERT INTO `item_enchantment_random_tiers` VALUES (94314, 1, 'ANY', NULL, 94314, 'Hasty Shadowburn', 0, 100, 2, 0);
  1517. INSERT INTO `item_enchantment_random_tiers` VALUES (94316, 1, 'ANY', NULL, 94316, 'Concentrated Shadowburn', 0, 100, 2, 0);
  1518. INSERT INTO `item_enchantment_random_tiers` VALUES (94317, 1, 'ANY', NULL, 94317, 'Brutal Shadowburn', 0, 100, 2, 0);
  1519. INSERT INTO `item_enchantment_random_tiers` VALUES (94318, 1, 'ANY', NULL, 94318, 'Accurate Shadowburn', 0, 100, 2, 0);
  1520. INSERT INTO `item_enchantment_random_tiers` VALUES (94325, 1, 'ANY', NULL, 94325, 'Focused Shadowburn', 0, 100, 2, 0);
  1521. INSERT INTO `item_enchantment_random_tiers` VALUES (94331, 1, 'ANY', NULL, 94331, 'Powerful Conflagrate', 0, 100, 2, 0);
  1522. INSERT INTO `item_enchantment_random_tiers` VALUES (94333, 1, 'ANY', NULL, 94333, 'Taunting Conflagrate', 0, 100, 2, 0);
  1523. INSERT INTO `item_enchantment_random_tiers` VALUES (94336, 1, 'ANY', NULL, 94336, 'Critical Conflagrate', 0, 100, 2, 0);
  1524. INSERT INTO `item_enchantment_random_tiers` VALUES (94340, 1, 'ANY', NULL, 94340, 'Hasty Conflagrate', 0, 100, 2, 0);
  1525. INSERT INTO `item_enchantment_random_tiers` VALUES (94342, 1, 'ANY', NULL, 94342, 'Concentrated Conflagrate', 0, 100, 2, 0);
  1526. INSERT INTO `item_enchantment_random_tiers` VALUES (94343, 1, 'ANY', NULL, 94343, 'Brutal Conflagrate', 0, 100, 2, 0);
  1527. INSERT INTO `item_enchantment_random_tiers` VALUES (94344, 1, 'ANY', NULL, 94344, 'Accurate Conflagrate', 0, 100, 2, 0);
  1528. INSERT INTO `item_enchantment_random_tiers` VALUES (94350, 1, 'ANY', NULL, 94350, 'Accrual Conflagrate', 0, 100, 2, 0);
  1529. INSERT INTO `item_enchantment_random_tiers` VALUES (94351, 1, 'ANY', NULL, 94351, 'Focused Conflagrate', 0, 100, 2, 0);
  1530. INSERT INTO `item_enchantment_random_tiers` VALUES (94366, 1, 'ANY', NULL, 94366, 'Hasty Dark Pact', 0, 100, 2, 0);
  1531. INSERT INTO `item_enchantment_random_tiers` VALUES (94392, 1, 'ANY', NULL, 94392, 'Hasty Berserker Rage', 0, 100, 2, 0);
  1532. INSERT INTO `item_enchantment_random_tiers` VALUES (94406, 1, 'ANY', NULL, 94406, 'Hardy Berserker Rage', 0, 100, 2, 0);
  1533. INSERT INTO `item_enchantment_random_tiers` VALUES (94416, 1, 'ANY', NULL, 94416, 'Steady Ritual of Doom', 0, 100, 2, 0);
  1534. INSERT INTO `item_enchantment_random_tiers` VALUES (94417, 1, 'ANY', NULL, 94417, 'Quick Ritual of Doom', 0, 100, 2, 0);
  1535. INSERT INTO `item_enchantment_random_tiers` VALUES (94418, 1, 'ANY', NULL, 94418, 'Hasty Ritual of Doom', 0, 100, 2, 0);
  1536. INSERT INTO `item_enchantment_random_tiers` VALUES (94420, 1, 'ANY', NULL, 94420, 'Concentrated Ritual of Doom', 0, 100, 2, 0);
  1537. INSERT INTO `item_enchantment_random_tiers` VALUES (94444, 1, 'ANY', NULL, 94444, 'Hasty Desperate Prayer', 0, 100, 2, 0);
  1538. INSERT INTO `item_enchantment_random_tiers` VALUES (94446, 1, 'ANY', NULL, 94446, 'Concentrated Desperate Prayer', 0, 100, 2, 0);
  1539. INSERT INTO `item_enchantment_random_tiers` VALUES (94455, 1, 'ANY', NULL, 94455, 'Focused Desperate Prayer', 0, 100, 2, 0);
  1540. INSERT INTO `item_enchantment_random_tiers` VALUES (94498, 1, 'ANY', NULL, 94498, 'Concentrated Blessing of Might', 0, 100, 2, 0);
  1541. INSERT INTO `item_enchantment_random_tiers` VALUES (94510, 1, 'ANY', NULL, 94510, 'Hardy Blessing of Might', 0, 100, 2, 0);
  1542. INSERT INTO `item_enchantment_random_tiers` VALUES (94524, 1, 'ANY', NULL, 94524, 'Concentrated Blessing of Wisdom', 0, 100, 2, 0);
  1543. INSERT INTO `item_enchantment_random_tiers` VALUES (94536, 1, 'ANY', NULL, 94536, 'Hardy Blessing of Wisdom', 0, 100, 2, 0);
  1544. INSERT INTO `item_enchantment_random_tiers` VALUES (94572, 1, 'ANY', NULL, 94572, 'Steady Flash of Light', 0, 100, 2, 0);
  1545. INSERT INTO `item_enchantment_random_tiers` VALUES (94573, 1, 'ANY', NULL, 94573, 'Quick Flash of Light', 0, 100, 2, 0);
  1546. INSERT INTO `item_enchantment_random_tiers` VALUES (94576, 1, 'ANY', NULL, 94576, 'Concentrated Flash of Light', 0, 100, 2, 0);
  1547. INSERT INTO `item_enchantment_random_tiers` VALUES (94585, 1, 'ANY', NULL, 94585, 'Focused Flash of Light', 0, 100, 2, 0);
  1548. INSERT INTO `item_enchantment_random_tiers` VALUES (94600, 1, 'ANY', NULL, 94600, 'Hasty Tranquilizing Shot', 0, 100, 2, 0);
  1549. INSERT INTO `item_enchantment_random_tiers` VALUES (94602, 1, 'ANY', NULL, 94602, 'Concentrated Tranquilizing Shot', 0, 100, 2, 0);
  1550. INSERT INTO `item_enchantment_random_tiers` VALUES (94848, 1, 'ANY', NULL, 94848, 'Hardy Vengeance', 0, 100, 2, 0);
  1551. INSERT INTO `item_enchantment_random_tiers` VALUES (94862, 1, 'ANY', NULL, 94862, 'Concentrated Repentance', 0, 100, 2, 0);
  1552. INSERT INTO `item_enchantment_random_tiers` VALUES (94874, 1, 'ANY', NULL, 94874, 'Hardy Repentance', 0, 100, 2, 0);
  1553. INSERT INTO `item_enchantment_random_tiers` VALUES (94879, 1, 'ANY', NULL, 94879, 'Taunting Consecration', 0, 100, 2, 0);
  1554. INSERT INTO `item_enchantment_random_tiers` VALUES (94886, 1, 'ANY', NULL, 94886, 'Hasty Consecration', 0, 100, 2, 0);
  1555. INSERT INTO `item_enchantment_random_tiers` VALUES (94888, 1, 'ANY', NULL, 94888, 'Concentrated Consecration', 0, 100, 2, 0);
  1556. INSERT INTO `item_enchantment_random_tiers` VALUES (94890, 1, 'ANY', NULL, 94890, 'Accurate Consecration', 0, 100, 2, 0);
  1557. INSERT INTO `item_enchantment_random_tiers` VALUES (94896, 1, 'ANY', NULL, 94896, 'Accrual Consecration', 0, 100, 2, 0);
  1558. INSERT INTO `item_enchantment_random_tiers` VALUES (94897, 1, 'ANY', NULL, 94897, 'Focused Consecration', 0, 100, 2, 0);
  1559. INSERT INTO `item_enchantment_random_tiers` VALUES (94981, 1, 'ANY', NULL, 94981, 'Powerful Judgement of Righteousness', 0, 100, 2, 0);
  1560. INSERT INTO `item_enchantment_random_tiers` VALUES (94983, 1, 'ANY', NULL, 94983, 'Taunting Judgement of Righteousness', 0, 100, 2, 0);
  1561. INSERT INTO `item_enchantment_random_tiers` VALUES (94986, 1, 'ANY', NULL, 94986, 'Critical Judgement of Righteousness', 0, 100, 2, 0);
  1562. INSERT INTO `item_enchantment_random_tiers` VALUES (94993, 1, 'ANY', NULL, 94993, 'Brutal Judgement of Righteousness', 0, 100, 2, 0);
  1563. INSERT INTO `item_enchantment_random_tiers` VALUES (94994, 1, 'ANY', NULL, 94994, 'Accurate Judgement of Righteousness', 0, 100, 2, 0);
  1564. INSERT INTO `item_enchantment_random_tiers` VALUES (95001, 1, 'ANY', NULL, 95001, 'Focused Judgement of Righteousness', 0, 100, 2, 0);
  1565. INSERT INTO `item_enchantment_random_tiers` VALUES (95018, 1, 'ANY', NULL, 95018, 'Concentrated Blessing of Kings', 0, 100, 2, 0);
  1566. INSERT INTO `item_enchantment_random_tiers` VALUES (95030, 1, 'ANY', NULL, 95030, 'Hardy Blessing of Kings', 0, 100, 2, 0);
  1567. INSERT INTO `item_enchantment_random_tiers` VALUES (95042, 1, 'ANY', NULL, 95042, 'Hasty Retaliation', 0, 100, 2, 0);
  1568. INSERT INTO `item_enchantment_random_tiers` VALUES (95059, 1, 'ANY', NULL, 95059, 'Powerful Devastate', 0, 100, 2, 0);
  1569. INSERT INTO `item_enchantment_random_tiers` VALUES (95061, 1, 'ANY', NULL, 95061, 'Taunting Devastate', 0, 100, 2, 0);
  1570. INSERT INTO `item_enchantment_random_tiers` VALUES (95064, 1, 'ANY', NULL, 95064, 'Critical Devastate', 0, 100, 2, 0);
  1571. INSERT INTO `item_enchantment_random_tiers` VALUES (95071, 1, 'ANY', NULL, 95071, 'Brutal Devastate', 0, 100, 2, 0);
  1572. INSERT INTO `item_enchantment_random_tiers` VALUES (95072, 1, 'ANY', NULL, 95072, 'Accurate Devastate', 0, 100, 2, 0);
  1573. INSERT INTO `item_enchantment_random_tiers` VALUES (95079, 1, 'ANY', NULL, 95079, 'Focused Devastate', 0, 100, 2, 0);
  1574. INSERT INTO `item_enchantment_random_tiers` VALUES (95120, 1, 'ANY', NULL, 95120, 'Hasty Judgement of Light', 0, 100, 2, 0);
  1575. INSERT INTO `item_enchantment_random_tiers` VALUES (95122, 1, 'ANY', NULL, 95122, 'Concentrated Judgement of Light', 0, 100, 2, 0);
  1576. INSERT INTO `item_enchantment_random_tiers` VALUES (95146, 1, 'ANY', NULL, 95146, 'Hasty Holy Shock', 0, 100, 2, 0);
  1577. INSERT INTO `item_enchantment_random_tiers` VALUES (95148, 1, 'ANY', NULL, 95148, 'Concentrated Holy Shock', 0, 100, 2, 0);
  1578. INSERT INTO `item_enchantment_random_tiers` VALUES (95170, 1, 'ANY', NULL, 95170, 'Steady Rebirth', 0, 100, 2, 0);
  1579. INSERT INTO `item_enchantment_random_tiers` VALUES (95171, 1, 'ANY', NULL, 95171, 'Quick Rebirth', 0, 100, 2, 0);
  1580. INSERT INTO `item_enchantment_random_tiers` VALUES (95172, 1, 'ANY', NULL, 95172, 'Hasty Rebirth', 0, 100, 2, 0);
  1581. INSERT INTO `item_enchantment_random_tiers` VALUES (95174, 1, 'ANY', NULL, 95174, 'Concentrated Rebirth', 0, 100, 2, 0);
  1582. INSERT INTO `item_enchantment_random_tiers` VALUES (95198, 1, 'ANY', NULL, 95198, 'Hasty Distracting Shot', 0, 100, 2, 0);
  1583. INSERT INTO `item_enchantment_random_tiers` VALUES (95200, 1, 'ANY', NULL, 95200, 'Concentrated Distracting Shot', 0, 100, 2, 0);
  1584. INSERT INTO `item_enchantment_random_tiers` VALUES (95226, 1, 'ANY', NULL, 95226, 'Concentrated Blessing of Sanctuary', 0, 100, 2, 0);
  1585. INSERT INTO `item_enchantment_random_tiers` VALUES (95238, 1, 'ANY', NULL, 95238, 'Hardy Blessing of Sanctuary', 0, 100, 2, 0);
  1586. INSERT INTO `item_enchantment_random_tiers` VALUES (95276, 1, 'ANY', NULL, 95276, 'Hasty Reincarnation', 0, 100, 2, 0);
  1587. INSERT INTO `item_enchantment_random_tiers` VALUES (95304, 1, 'ANY', NULL, 95304, 'Concentrated Prayer of Fortitude', 0, 100, 2, 0);
  1588. INSERT INTO `item_enchantment_random_tiers` VALUES (95316, 1, 'ANY', NULL, 95316, 'Hardy Prayer of Fortitude', 0, 100, 2, 0);
  1589. INSERT INTO `item_enchantment_random_tiers` VALUES (95330, 1, 'ANY', NULL, 95330, 'Concentrated Gift of the Wild', 0, 100, 2, 0);
  1590. INSERT INTO `item_enchantment_random_tiers` VALUES (95342, 1, 'ANY', NULL, 95342, 'Hardy Gift of the Wild', 0, 100, 2, 0);
  1591. INSERT INTO `item_enchantment_random_tiers` VALUES (95345, 1, 'ANY', NULL, 95345, 'Powerful Ferocious Bite', 0, 100, 2, 0);
  1592. INSERT INTO `item_enchantment_random_tiers` VALUES (95347, 1, 'ANY', NULL, 95347, 'Taunting Ferocious Bite', 0, 100, 2, 0);
  1593. INSERT INTO `item_enchantment_random_tiers` VALUES (95350, 1, 'ANY', NULL, 95350, 'Critical Ferocious Bite', 0, 100, 2, 0);
  1594. INSERT INTO `item_enchantment_random_tiers` VALUES (95357, 1, 'ANY', NULL, 95357, 'Brutal Ferocious Bite', 0, 100, 2, 0);
  1595. INSERT INTO `item_enchantment_random_tiers` VALUES (95358, 1, 'ANY', NULL, 95358, 'Accurate Ferocious Bite', 0, 100, 2, 0);
  1596. INSERT INTO `item_enchantment_random_tiers` VALUES (95365, 1, 'ANY', NULL, 95365, 'Focused Ferocious Bite', 0, 100, 2, 0);
  1597. INSERT INTO `item_enchantment_random_tiers` VALUES (95371, 1, 'ANY', NULL, 95371, 'Powerful Maim', 0, 100, 2, 0);
  1598. INSERT INTO `item_enchantment_random_tiers` VALUES (95373, 1, 'ANY', NULL, 95373, 'Taunting Maim', 0, 100, 2, 0);
  1599. INSERT INTO `item_enchantment_random_tiers` VALUES (95376, 1, 'ANY', NULL, 95376, 'Critical Maim', 0, 100, 2, 0);
  1600. INSERT INTO `item_enchantment_random_tiers` VALUES (95380, 1, 'ANY', NULL, 95380, 'Hasty Maim', 0, 100, 2, 0);
  1601. INSERT INTO `item_enchantment_random_tiers` VALUES (95383, 1, 'ANY', NULL, 95383, 'Brutal Maim', 0, 100, 2, 0);
  1602. INSERT INTO `item_enchantment_random_tiers` VALUES (95384, 1, 'ANY', NULL, 95384, 'Accurate Maim', 0, 100, 2, 0);
  1603. INSERT INTO `item_enchantment_random_tiers` VALUES (95391, 1, 'ANY', NULL, 95391, 'Focused Maim', 0, 100, 2, 0);
  1604. INSERT INTO `item_enchantment_random_tiers` VALUES (95406, 1, 'ANY', NULL, 95406, 'Hasty Barkskin', 0, 100, 2, 0);
  1605. INSERT INTO `item_enchantment_random_tiers` VALUES (95420, 1, 'ANY', NULL, 95420, 'Hardy Barkskin', 0, 100, 2, 0);
  1606. INSERT INTO `item_enchantment_random_tiers` VALUES (95432, 1, 'ANY', NULL, 95432, 'Hasty Frenzied Regeneration', 0, 100, 2, 0);
  1607. INSERT INTO `item_enchantment_random_tiers` VALUES (95472, 1, 'ANY', NULL, 95472, 'Hardy Improved Scorch', 0, 100, 2, 0);
  1608. INSERT INTO `item_enchantment_random_tiers` VALUES (95486, 1, 'ANY', NULL, 95486, 'Concentrated Arcane Brilliance', 0, 100, 2, 0);
  1609. INSERT INTO `item_enchantment_random_tiers` VALUES (95498, 1, 'ANY', NULL, 95498, 'Hardy Arcane Brilliance', 0, 100, 2, 0);
  1610. INSERT INTO `item_enchantment_random_tiers` VALUES (95527, 1, 'ANY', NULL, 95527, 'Powerful Bloodthirst', 0, 100, 2, 0);
  1611. INSERT INTO `item_enchantment_random_tiers` VALUES (95529, 1, 'ANY', NULL, 95529, 'Taunting Bloodthirst', 0, 100, 2, 0);
  1612. INSERT INTO `item_enchantment_random_tiers` VALUES (95532, 1, 'ANY', NULL, 95532, 'Critical Bloodthirst', 0, 100, 2, 0);
  1613. INSERT INTO `item_enchantment_random_tiers` VALUES (95536, 1, 'ANY', NULL, 95536, 'Hasty Bloodthirst', 0, 100, 2, 0);
  1614. INSERT INTO `item_enchantment_random_tiers` VALUES (95539, 1, 'ANY', NULL, 95539, 'Brutal Bloodthirst', 0, 100, 2, 0);
  1615. INSERT INTO `item_enchantment_random_tiers` VALUES (95540, 1, 'ANY', NULL, 95540, 'Accurate Bloodthirst', 0, 100, 2, 0);
  1616. INSERT INTO `item_enchantment_random_tiers` VALUES (95547, 1, 'ANY', NULL, 95547, 'Focused Bloodthirst', 0, 100, 2, 0);
  1617. INSERT INTO `item_enchantment_random_tiers` VALUES (95562, 1, 'ANY', NULL, 95562, 'Hasty Spell Reflection', 0, 100, 2, 0);
  1618. INSERT INTO `item_enchantment_random_tiers` VALUES (95579, 1, 'ANY', NULL, 95579, 'Powerful Shield Slam', 0, 100, 2, 0);
  1619. INSERT INTO `item_enchantment_random_tiers` VALUES (95581, 1, 'ANY', NULL, 95581, 'Taunting Shield Slam', 0, 100, 2, 0);
  1620. INSERT INTO `item_enchantment_random_tiers` VALUES (95584, 1, 'ANY', NULL, 95584, 'Critical Shield Slam', 0, 100, 2, 0);
  1621. INSERT INTO `item_enchantment_random_tiers` VALUES (95588, 1, 'ANY', NULL, 95588, 'Hasty Shield Slam', 0, 100, 2, 0);
  1622. INSERT INTO `item_enchantment_random_tiers` VALUES (95591, 1, 'ANY', NULL, 95591, 'Brutal Shield Slam', 0, 100, 2, 0);
  1623. INSERT INTO `item_enchantment_random_tiers` VALUES (95592, 1, 'ANY', NULL, 95592, 'Accurate Shield Slam', 0, 100, 2, 0);
  1624. INSERT INTO `item_enchantment_random_tiers` VALUES (95599, 1, 'ANY', NULL, 95599, 'Focused Shield Slam', 0, 100, 2, 0);
  1625. INSERT INTO `item_enchantment_random_tiers` VALUES (95605, 1, 'ANY', NULL, 95605, 'Powerful Hammer of Wrath', 0, 100, 2, 0);
  1626. INSERT INTO `item_enchantment_random_tiers` VALUES (95607, 1, 'ANY', NULL, 95607, 'Taunting Hammer of Wrath', 0, 100, 2, 0);
  1627. INSERT INTO `item_enchantment_random_tiers` VALUES (95610, 1, 'ANY', NULL, 95610, 'Critical Hammer of Wrath', 0, 100, 2, 0);
  1628. INSERT INTO `item_enchantment_random_tiers` VALUES (95614, 1, 'ANY', NULL, 95614, 'Hasty Hammer of Wrath', 0, 100, 2, 0);
  1629. INSERT INTO `item_enchantment_random_tiers` VALUES (95616, 1, 'ANY', NULL, 95616, 'Concentrated Hammer of Wrath', 0, 100, 2, 0);
  1630. INSERT INTO `item_enchantment_random_tiers` VALUES (95617, 1, 'ANY', NULL, 95617, 'Brutal Hammer of Wrath', 0, 100, 2, 0);
  1631. INSERT INTO `item_enchantment_random_tiers` VALUES (95618, 1, 'ANY', NULL, 95618, 'Accurate Hammer of Wrath', 0, 100, 2, 0);
  1632. INSERT INTO `item_enchantment_random_tiers` VALUES (95625, 1, 'ANY', NULL, 95625, 'Focused Hammer of Wrath', 0, 100, 2, 0);
  1633. INSERT INTO `item_enchantment_random_tiers` VALUES (95654, 1, 'ANY', NULL, 95654, 'Hardy Water Shield', 0, 100, 2, 0);
  1634. INSERT INTO `item_enchantment_random_tiers` VALUES (95668, 1, 'ANY', NULL, 95668, 'Concentrated Moonkin Form', 0, 100, 2, 0);
  1635. INSERT INTO `item_enchantment_random_tiers` VALUES (95732, 1, 'ANY', NULL, 95732, 'Hardy Righteous Fury', 0, 100, 2, 0);
  1636. INSERT INTO `item_enchantment_random_tiers` VALUES (95746, 1, 'ANY', NULL, 95746, 'Concentrated Greater Blessing of Might', 0, 100, 2, 0);
  1637. INSERT INTO `item_enchantment_random_tiers` VALUES (95758, 1, 'ANY', NULL, 95758, 'Hardy Greater Blessing of Might', 0, 100, 2, 0);
  1638. INSERT INTO `item_enchantment_random_tiers` VALUES (95772, 1, 'ANY', NULL, 95772, 'Concentrated Greater Blessing of Wisdom', 0, 100, 2, 0);
  1639. INSERT INTO `item_enchantment_random_tiers` VALUES (95784, 1, 'ANY', NULL, 95784, 'Hardy Greater Blessing of Wisdom', 0, 100, 2, 0);
  1640. INSERT INTO `item_enchantment_random_tiers` VALUES (95798, 1, 'ANY', NULL, 95798, 'Concentrated Greater Blessing of Kings', 0, 100, 2, 0);
  1641. INSERT INTO `item_enchantment_random_tiers` VALUES (95810, 1, 'ANY', NULL, 95810, 'Hardy Greater Blessing of Kings', 0, 100, 2, 0);
  1642. INSERT INTO `item_enchantment_random_tiers` VALUES (95824, 1, 'ANY', NULL, 95824, 'Concentrated Greater Blessing of Sanctuary', 0, 100, 2, 0);
  1643. INSERT INTO `item_enchantment_random_tiers` VALUES (95836, 1, 'ANY', NULL, 95836, 'Hardy Greater Blessing of Sanctuary', 0, 100, 2, 0);
  1644. INSERT INTO `item_enchantment_random_tiers` VALUES (95839, 1, 'ANY', NULL, 95839, 'Powerful Deadly Throw', 0, 100, 2, 0);
  1645. INSERT INTO `item_enchantment_random_tiers` VALUES (95841, 1, 'ANY', NULL, 95841, 'Taunting Deadly Throw', 0, 100, 2, 0);
  1646. INSERT INTO `item_enchantment_random_tiers` VALUES (95844, 1, 'ANY', NULL, 95844, 'Critical Deadly Throw', 0, 100, 2, 0);
  1647. INSERT INTO `item_enchantment_random_tiers` VALUES (95851, 1, 'ANY', NULL, 95851, 'Brutal Deadly Throw', 0, 100, 2, 0);
  1648. INSERT INTO `item_enchantment_random_tiers` VALUES (95852, 1, 'ANY', NULL, 95852, 'Accurate Deadly Throw', 0, 100, 2, 0);
  1649. INSERT INTO `item_enchantment_random_tiers` VALUES (95859, 1, 'ANY', NULL, 95859, 'Focused Deadly Throw', 0, 100, 2, 0);
  1650. INSERT INTO `item_enchantment_random_tiers` VALUES (95865, 1, 'ANY', NULL, 95865, 'Powerful Aimed Shot', 0, 100, 2, 0);
  1651. INSERT INTO `item_enchantment_random_tiers` VALUES (95867, 1, 'ANY', NULL, 95867, 'Taunting Aimed Shot', 0, 100, 2, 0);
  1652. INSERT INTO `item_enchantment_random_tiers` VALUES (95870, 1, 'ANY', NULL, 95870, 'Critical Aimed Shot', 0, 100, 2, 0);
  1653. INSERT INTO `item_enchantment_random_tiers` VALUES (95874, 1, 'ANY', NULL, 95874, 'Hasty Aimed Shot', 0, 100, 2, 0);
  1654. INSERT INTO `item_enchantment_random_tiers` VALUES (95876, 1, 'ANY', NULL, 95876, 'Concentrated Aimed Shot', 0, 100, 2, 0);
  1655. INSERT INTO `item_enchantment_random_tiers` VALUES (95877, 1, 'ANY', NULL, 95877, 'Brutal Aimed Shot', 0, 100, 2, 0);
  1656. INSERT INTO `item_enchantment_random_tiers` VALUES (95878, 1, 'ANY', NULL, 95878, 'Accurate Aimed Shot', 0, 100, 2, 0);
  1657. INSERT INTO `item_enchantment_random_tiers` VALUES (95885, 1, 'ANY', NULL, 95885, 'Focused Aimed Shot', 0, 100, 2, 0);
  1658. INSERT INTO `item_enchantment_random_tiers` VALUES (95893, 1, 'ANY', NULL, 95893, 'Taunting Holy Shield', 0, 100, 2, 0);
  1659. INSERT INTO `item_enchantment_random_tiers` VALUES (95900, 1, 'ANY', NULL, 95900, 'Hasty Holy Shield', 0, 100, 2, 0);
  1660. INSERT INTO `item_enchantment_random_tiers` VALUES (95902, 1, 'ANY', NULL, 95902, 'Concentrated Holy Shield', 0, 100, 2, 0);
  1661. INSERT INTO `item_enchantment_random_tiers` VALUES (95904, 1, 'ANY', NULL, 95904, 'Accurate Holy Shield', 0, 100, 2, 0);
  1662. INSERT INTO `item_enchantment_random_tiers` VALUES (95910, 1, 'ANY', NULL, 95910, 'Accrual Holy Shield', 0, 100, 2, 0);
  1663. INSERT INTO `item_enchantment_random_tiers` VALUES (95911, 1, 'ANY', NULL, 95911, 'Focused Holy Shield', 0, 100, 2, 0);
  1664. INSERT INTO `item_enchantment_random_tiers` VALUES (95914, 1, 'ANY', NULL, 95914, 'Hardy Holy Shield', 0, 100, 2, 0);
  1665. INSERT INTO `item_enchantment_random_tiers` VALUES (95919, 1, 'ANY', NULL, 95919, 'Taunting Seed of Corruption', 0, 100, 2, 0);
  1666. INSERT INTO `item_enchantment_random_tiers` VALUES (95928, 1, 'ANY', NULL, 95928, 'Steady Seed of Corruption', 0, 100, 2, 0);
  1667. INSERT INTO `item_enchantment_random_tiers` VALUES (95929, 1, 'ANY', NULL, 95929, 'Quick Seed of Corruption', 0, 100, 2, 0);
  1668. INSERT INTO `item_enchantment_random_tiers` VALUES (95932, 1, 'ANY', NULL, 95932, 'Concentrated Seed of Corruption', 0, 100, 2, 0);
  1669. INSERT INTO `item_enchantment_random_tiers` VALUES (95934, 1, 'ANY', NULL, 95934, 'Accurate Seed of Corruption', 0, 100, 2, 0);
  1670. INSERT INTO `item_enchantment_random_tiers` VALUES (95940, 1, 'ANY', NULL, 95940, 'Accrual Seed of Corruption', 0, 100, 2, 0);
  1671. INSERT INTO `item_enchantment_random_tiers` VALUES (95941, 1, 'ANY', NULL, 95941, 'Focused Seed of Corruption', 0, 100, 2, 0);
  1672. INSERT INTO `item_enchantment_random_tiers` VALUES (95944, 1, 'ANY', NULL, 95944, 'Hardy Seed of Corruption', 0, 100, 2, 0);
  1673. INSERT INTO `item_enchantment_random_tiers` VALUES (95958, 1, 'ANY', NULL, 95958, 'Concentrated Prayer of Spirit', 0, 100, 2, 0);
  1674. INSERT INTO `item_enchantment_random_tiers` VALUES (95970, 1, 'ANY', NULL, 95970, 'Hardy Prayer of Spirit', 0, 100, 2, 0);
  1675. INSERT INTO `item_enchantment_random_tiers` VALUES (95984, 1, 'ANY', NULL, 95984, 'Concentrated Prayer of Shadow Protection', 0, 100, 2, 0);
  1676. INSERT INTO `item_enchantment_random_tiers` VALUES (95996, 1, 'ANY', NULL, 95996, 'Hardy Prayer of Shadow Protection', 0, 100, 2, 0);
  1677. INSERT INTO `item_enchantment_random_tiers` VALUES (96019, 1, 'ANY', NULL, 96019, 'Focused Blessed Recovery', 0, 100, 2, 0);
  1678. INSERT INTO `item_enchantment_random_tiers` VALUES (96022, 1, 'ANY', NULL, 96022, 'Hardy Blessed Recovery', 0, 100, 2, 0);
  1679. INSERT INTO `item_enchantment_random_tiers` VALUES (96036, 1, 'ANY', NULL, 96036, 'Concentrated Fel Armor', 0, 100, 2, 0);
  1680. INSERT INTO `item_enchantment_random_tiers` VALUES (96071, 1, 'ANY', NULL, 96071, 'Focused Gift of the Naaru', 0, 100, 2, 0);
  1681. INSERT INTO `item_enchantment_random_tiers` VALUES (96086, 1, 'ANY', NULL, 96086, 'Hasty Innervate', 0, 100, 2, 0);
  1682. INSERT INTO `item_enchantment_random_tiers` VALUES (96101, 1, 'ANY', NULL, 96101, 'Hardy Innervate', 0, 100, 2, 0);
  1683. INSERT INTO `item_enchantment_random_tiers` VALUES (96104, 1, 'ANY', NULL, 96104, 'Powerful Incinerate', 0, 100, 2, 0);
  1684. INSERT INTO `item_enchantment_random_tiers` VALUES (96106, 1, 'ANY', NULL, 96106, 'Taunting Incinerate', 0, 100, 2, 0);
  1685. INSERT INTO `item_enchantment_random_tiers` VALUES (96109, 1, 'ANY', NULL, 96109, 'Critical Incinerate', 0, 100, 2, 0);
  1686. INSERT INTO `item_enchantment_random_tiers` VALUES (96111, 1, 'ANY', NULL, 96111, 'Steady Incinerate', 0, 100, 2, 0);
  1687. INSERT INTO `item_enchantment_random_tiers` VALUES (96112, 1, 'ANY', NULL, 96112, 'Quick Incinerate', 0, 100, 2, 0);
  1688. INSERT INTO `item_enchantment_random_tiers` VALUES (96115, 1, 'ANY', NULL, 96115, 'Concentrated Incinerate', 0, 100, 2, 0);
  1689. INSERT INTO `item_enchantment_random_tiers` VALUES (96116, 1, 'ANY', NULL, 96116, 'Brutal Incinerate', 0, 100, 2, 0);
  1690. INSERT INTO `item_enchantment_random_tiers` VALUES (96117, 1, 'ANY', NULL, 96117, 'Accurate Incinerate', 0, 100, 2, 0);
  1691. INSERT INTO `item_enchantment_random_tiers` VALUES (96124, 1, 'ANY', NULL, 96124, 'Focused Incinerate', 0, 100, 2, 0);
  1692. INSERT INTO `item_enchantment_random_tiers` VALUES (96167, 1, 'ANY', NULL, 96167, 'Concentrated Ritual of Souls', 0, 100, 2, 0);
  1693. INSERT INTO `item_enchantment_random_tiers` VALUES (96184, 1, 'ANY', NULL, 96184, 'Taunting Unstable Affliction', 0, 100, 2, 0);
  1694. INSERT INTO `item_enchantment_random_tiers` VALUES (96189, 1, 'ANY', NULL, 96189, 'Steady Unstable Affliction', 0, 100, 2, 0);
  1695. INSERT INTO `item_enchantment_random_tiers` VALUES (96190, 1, 'ANY', NULL, 96190, 'Quick Unstable Affliction', 0, 100, 2, 0);
  1696. INSERT INTO `item_enchantment_random_tiers` VALUES (96193, 1, 'ANY', NULL, 96193, 'Concentrated Unstable Affliction', 0, 100, 2, 0);
  1697. INSERT INTO `item_enchantment_random_tiers` VALUES (96195, 1, 'ANY', NULL, 96195, 'Accurate Unstable Affliction', 0, 100, 2, 0);
  1698. INSERT INTO `item_enchantment_random_tiers` VALUES (96201, 1, 'ANY', NULL, 96201, 'Accrual Unstable Affliction', 0, 100, 2, 0);
  1699. INSERT INTO `item_enchantment_random_tiers` VALUES (96202, 1, 'ANY', NULL, 96202, 'Focused Unstable Affliction', 0, 100, 2, 0);
  1700. INSERT INTO `item_enchantment_random_tiers` VALUES (96205, 1, 'ANY', NULL, 96205, 'Hardy Unstable Affliction', 0, 100, 2, 0);
  1701. INSERT INTO `item_enchantment_random_tiers` VALUES (96215, 1, 'ANY', NULL, 96215, 'Steady Summon Felguard', 0, 100, 2, 0);
  1702. INSERT INTO `item_enchantment_random_tiers` VALUES (96216, 1, 'ANY', NULL, 96216, 'Quick Summon Felguard', 0, 100, 2, 0);
  1703. INSERT INTO `item_enchantment_random_tiers` VALUES (96219, 1, 'ANY', NULL, 96219, 'Concentrated Summon Felguard', 0, 100, 2, 0);
  1704. INSERT INTO `item_enchantment_random_tiers` VALUES (96234, 1, 'ANY', NULL, 96234, 'Powerful Shadowfury', 0, 100, 2, 0);
  1705. INSERT INTO `item_enchantment_random_tiers` VALUES (96236, 1, 'ANY', NULL, 96236, 'Taunting Shadowfury', 0, 100, 2, 0);
  1706. INSERT INTO `item_enchantment_random_tiers` VALUES (96239, 1, 'ANY', NULL, 96239, 'Critical Shadowfury', 0, 100, 2, 0);
  1707. INSERT INTO `item_enchantment_random_tiers` VALUES (96245, 1, 'ANY', NULL, 96245, 'Concentrated Shadowfury', 0, 100, 2, 0);
  1708. INSERT INTO `item_enchantment_random_tiers` VALUES (96246, 1, 'ANY', NULL, 96246, 'Brutal Shadowfury', 0, 100, 2, 0);
  1709. INSERT INTO `item_enchantment_random_tiers` VALUES (96247, 1, 'ANY', NULL, 96247, 'Accurate Shadowfury', 0, 100, 2, 0);
  1710. INSERT INTO `item_enchantment_random_tiers` VALUES (96254, 1, 'ANY', NULL, 96254, 'Focused Shadowfury', 0, 100, 2, 0);
  1711. INSERT INTO `item_enchantment_random_tiers` VALUES (96257, 1, 'ANY', NULL, 96257, 'Hardy Shadowfury', 0, 100, 2, 0);
  1712. INSERT INTO `item_enchantment_random_tiers` VALUES (96260, 1, 'ANY', NULL, 96260, 'Powerful Arcane Blast', 0, 100, 2, 0);
  1713. INSERT INTO `item_enchantment_random_tiers` VALUES (96262, 1, 'ANY', NULL, 96262, 'Taunting Arcane Blast', 0, 100, 2, 0);
  1714. INSERT INTO `item_enchantment_random_tiers` VALUES (96265, 1, 'ANY', NULL, 96265, 'Critical Arcane Blast', 0, 100, 2, 0);
  1715. INSERT INTO `item_enchantment_random_tiers` VALUES (96267, 1, 'ANY', NULL, 96267, 'Steady Arcane Blast', 0, 100, 2, 0);
  1716. INSERT INTO `item_enchantment_random_tiers` VALUES (96268, 1, 'ANY', NULL, 96268, 'Quick Arcane Blast', 0, 100, 2, 0);
  1717. INSERT INTO `item_enchantment_random_tiers` VALUES (96271, 1, 'ANY', NULL, 96271, 'Concentrated Arcane Blast', 0, 100, 2, 0);
  1718. INSERT INTO `item_enchantment_random_tiers` VALUES (96272, 1, 'ANY', NULL, 96272, 'Brutal Arcane Blast', 0, 100, 2, 0);
  1719. INSERT INTO `item_enchantment_random_tiers` VALUES (96273, 1, 'ANY', NULL, 96273, 'Accurate Arcane Blast', 0, 100, 2, 0);
  1720. INSERT INTO `item_enchantment_random_tiers` VALUES (96280, 1, 'ANY', NULL, 96280, 'Focused Arcane Blast', 0, 100, 2, 0);
  1721. INSERT INTO `item_enchantment_random_tiers` VALUES (96286, 1, 'ANY', NULL, 96286, 'Powerful Ice Lance', 0, 100, 2, 0);
  1722. INSERT INTO `item_enchantment_random_tiers` VALUES (96288, 1, 'ANY', NULL, 96288, 'Taunting Ice Lance', 0, 100, 2, 0);
  1723. INSERT INTO `item_enchantment_random_tiers` VALUES (96291, 1, 'ANY', NULL, 96291, 'Critical Ice Lance', 0, 100, 2, 0);
  1724. INSERT INTO `item_enchantment_random_tiers` VALUES (96297, 1, 'ANY', NULL, 96297, 'Concentrated Ice Lance', 0, 100, 2, 0);
  1725. INSERT INTO `item_enchantment_random_tiers` VALUES (96298, 1, 'ANY', NULL, 96298, 'Brutal Ice Lance', 0, 100, 2, 0);
  1726. INSERT INTO `item_enchantment_random_tiers` VALUES (96299, 1, 'ANY', NULL, 96299, 'Accurate Ice Lance', 0, 100, 2, 0);
  1727. INSERT INTO `item_enchantment_random_tiers` VALUES (96306, 1, 'ANY', NULL, 96306, 'Focused Ice Lance', 0, 100, 2, 0);
  1728. INSERT INTO `item_enchantment_random_tiers` VALUES (96323, 1, 'ANY', NULL, 96323, 'Concentrated Molten Armor', 0, 100, 2, 0);
  1729. INSERT INTO `item_enchantment_random_tiers` VALUES (96349, 1, 'ANY', NULL, 96349, 'Concentrated Totem of Wrath', 0, 100, 2, 0);
  1730. INSERT INTO `item_enchantment_random_tiers` VALUES (96373, 1, 'ANY', NULL, 96373, 'Hasty Shamanistic Rage', 0, 100, 2, 0);
  1731. INSERT INTO `item_enchantment_random_tiers` VALUES (96399, 1, 'ANY', NULL, 96399, 'Hasty Cloak of Shadows', 0, 100, 2, 0);
  1732. INSERT INTO `item_enchantment_random_tiers` VALUES (96425, 1, 'ANY', NULL, 96425, 'Hasty Slow', 0, 100, 2, 0);
  1733. INSERT INTO `item_enchantment_random_tiers` VALUES (96427, 1, 'ANY', NULL, 96427, 'Concentrated Slow', 0, 100, 2, 0);
  1734. INSERT INTO `item_enchantment_random_tiers` VALUES (96439, 1, 'ANY', NULL, 96439, 'Hardy Slow', 0, 100, 2, 0);
  1735. INSERT INTO `item_enchantment_random_tiers` VALUES (96465, 1, 'ANY', NULL, 96465, 'Hardy Blazing Speed', 0, 100, 2, 0);
  1736. INSERT INTO `item_enchantment_random_tiers` VALUES (96468, 1, 'ANY', NULL, 96468, 'Powerful Dragon\'s Breath', 0, 100, 2, 0);
  1737. INSERT INTO `item_enchantment_random_tiers` VALUES (96470, 1, 'ANY', NULL, 96470, 'Taunting Dragon\'s Breath', 0, 100, 2, 0);
  1738. INSERT INTO `item_enchantment_random_tiers` VALUES (96473, 1, 'ANY', NULL, 96473, 'Critical Dragon\'s Breath', 0, 100, 2, 0);
  1739. INSERT INTO `item_enchantment_random_tiers` VALUES (96479, 1, 'ANY', NULL, 96479, 'Concentrated Dragon\'s Breath', 0, 100, 2, 0);
  1740. INSERT INTO `item_enchantment_random_tiers` VALUES (96480, 1, 'ANY', NULL, 96480, 'Brutal Dragon\'s Breath', 0, 100, 2, 0);
  1741. INSERT INTO `item_enchantment_random_tiers` VALUES (96481, 1, 'ANY', NULL, 96481, 'Accurate Dragon\'s Breath', 0, 100, 2, 0);
  1742. INSERT INTO `item_enchantment_random_tiers` VALUES (96488, 1, 'ANY', NULL, 96488, 'Focused Dragon\'s Breath', 0, 100, 2, 0);
  1743. INSERT INTO `item_enchantment_random_tiers` VALUES (96491, 1, 'ANY', NULL, 96491, 'Hardy Dragon\'s Breath', 0, 100, 2, 0);
  1744. INSERT INTO `item_enchantment_random_tiers` VALUES (96503, 1, 'ANY', NULL, 96503, 'Hasty Summon Water Elemental', 0, 100, 2, 0);
  1745. INSERT INTO `item_enchantment_random_tiers` VALUES (96505, 1, 'ANY', NULL, 96505, 'Concentrated Summon Water Elemental', 0, 100, 2, 0);
  1746. INSERT INTO `item_enchantment_random_tiers` VALUES (96529, 1, 'ANY', NULL, 96529, 'Hasty Righteous Defense', 0, 100, 2, 0);
  1747. INSERT INTO `item_enchantment_random_tiers` VALUES (96574, 1, 'ANY', NULL, 96574, 'Taunting Holy Vengeance', 0, 100, 2, 0);
  1748. INSERT INTO `item_enchantment_random_tiers` VALUES (96585, 1, 'ANY', NULL, 96585, 'Accurate Holy Vengeance', 0, 100, 2, 0);
  1749. INSERT INTO `item_enchantment_random_tiers` VALUES (96591, 1, 'ANY', NULL, 96591, 'Accrual Holy Vengeance', 0, 100, 2, 0);
  1750. INSERT INTO `item_enchantment_random_tiers` VALUES (96592, 1, 'ANY', NULL, 96592, 'Focused Holy Vengeance', 0, 100, 2, 0);
  1751. INSERT INTO `item_enchantment_random_tiers` VALUES (96595, 1, 'ANY', NULL, 96595, 'Hardy Holy Vengeance', 0, 100, 2, 0);
  1752. INSERT INTO `item_enchantment_random_tiers` VALUES (96598, 1, 'ANY', NULL, 96598, 'Powerful Judgement of Vengeance', 0, 100, 2, 0);
  1753. INSERT INTO `item_enchantment_random_tiers` VALUES (96600, 1, 'ANY', NULL, 96600, 'Taunting Judgement of Vengeance', 0, 100, 2, 0);
  1754. INSERT INTO `item_enchantment_random_tiers` VALUES (96603, 1, 'ANY', NULL, 96603, 'Critical Judgement of Vengeance', 0, 100, 2, 0);
  1755. INSERT INTO `item_enchantment_random_tiers` VALUES (96610, 1, 'ANY', NULL, 96610, 'Brutal Judgement of Vengeance', 0, 100, 2, 0);
  1756. INSERT INTO `item_enchantment_random_tiers` VALUES (96611, 1, 'ANY', NULL, 96611, 'Accurate Judgement of Vengeance', 0, 100, 2, 0);
  1757. INSERT INTO `item_enchantment_random_tiers` VALUES (96618, 1, 'ANY', NULL, 96618, 'Focused Judgement of Vengeance', 0, 100, 2, 0);
  1758. INSERT INTO `item_enchantment_random_tiers` VALUES (96633, 1, 'ANY', NULL, 96633, 'Hasty Aura Mastery', 0, 100, 2, 0);
  1759. INSERT INTO `item_enchantment_random_tiers` VALUES (96673, 1, 'ANY', NULL, 96673, 'Hardy Light\'s Grace', 0, 100, 2, 0);
  1760. INSERT INTO `item_enchantment_random_tiers` VALUES (96685, 1, 'ANY', NULL, 96685, 'Hasty Divine Illumination', 0, 100, 2, 0);
  1761. INSERT INTO `item_enchantment_random_tiers` VALUES (96699, 1, 'ANY', NULL, 96699, 'Hardy Divine Illumination', 0, 100, 2, 0);
  1762. INSERT INTO `item_enchantment_random_tiers` VALUES (96711, 1, 'ANY', NULL, 96711, 'Hasty Avenging Wrath', 0, 100, 2, 0);
  1763. INSERT INTO `item_enchantment_random_tiers` VALUES (96713, 1, 'ANY', NULL, 96713, 'Concentrated Avenging Wrath', 0, 100, 2, 0);
  1764. INSERT INTO `item_enchantment_random_tiers` VALUES (96725, 1, 'ANY', NULL, 96725, 'Hardy Avenging Wrath', 0, 100, 2, 0);
  1765. INSERT INTO `item_enchantment_random_tiers` VALUES (96754, 1, 'ANY', NULL, 96754, 'Powerful Avenger\'s Shield', 0, 100, 2, 0);
  1766. INSERT INTO `item_enchantment_random_tiers` VALUES (96756, 1, 'ANY', NULL, 96756, 'Taunting Avenger\'s Shield', 0, 100, 2, 0);
  1767. INSERT INTO `item_enchantment_random_tiers` VALUES (96759, 1, 'ANY', NULL, 96759, 'Critical Avenger\'s Shield', 0, 100, 2, 0);
  1768. INSERT INTO `item_enchantment_random_tiers` VALUES (96763, 1, 'ANY', NULL, 96763, 'Hasty Avenger\'s Shield', 0, 100, 2, 0);
  1769. INSERT INTO `item_enchantment_random_tiers` VALUES (96765, 1, 'ANY', NULL, 96765, 'Concentrated Avenger\'s Shield', 0, 100, 2, 0);
  1770. INSERT INTO `item_enchantment_random_tiers` VALUES (96766, 1, 'ANY', NULL, 96766, 'Brutal Avenger\'s Shield', 0, 100, 2, 0);
  1771. INSERT INTO `item_enchantment_random_tiers` VALUES (96767, 1, 'ANY', NULL, 96767, 'Accurate Avenger\'s Shield', 0, 100, 2, 0);
  1772. INSERT INTO `item_enchantment_random_tiers` VALUES (96774, 1, 'ANY', NULL, 96774, 'Focused Avenger\'s Shield', 0, 100, 2, 0);
  1773. INSERT INTO `item_enchantment_random_tiers` VALUES (96777, 1, 'ANY', NULL, 96777, 'Hardy Avenger\'s Shield', 0, 100, 2, 0);
  1774. INSERT INTO `item_enchantment_random_tiers` VALUES (96789, 1, 'ANY', NULL, 96789, 'Hasty Heroism', 0, 100, 2, 0);
  1775. INSERT INTO `item_enchantment_random_tiers` VALUES (96791, 1, 'ANY', NULL, 96791, 'Concentrated Heroism', 0, 100, 2, 0);
  1776. INSERT INTO `item_enchantment_random_tiers` VALUES (96803, 1, 'ANY', NULL, 96803, 'Hardy Heroism', 0, 100, 2, 0);
  1777. INSERT INTO `item_enchantment_random_tiers` VALUES (96943, 1, 'ANY', NULL, 96943, 'Steady Mass Dispel', 0, 100, 2, 0);
  1778. INSERT INTO `item_enchantment_random_tiers` VALUES (96944, 1, 'ANY', NULL, 96944, 'Quick Mass Dispel', 0, 100, 2, 0);
  1779. INSERT INTO `item_enchantment_random_tiers` VALUES (96947, 1, 'ANY', NULL, 96947, 'Concentrated Mass Dispel', 0, 100, 2, 0);
  1780. INSERT INTO `item_enchantment_random_tiers` VALUES (96962, 1, 'ANY', NULL, 96962, 'Powerful Shadow Word: Death', 0, 100, 2, 0);
  1781. INSERT INTO `item_enchantment_random_tiers` VALUES (96964, 1, 'ANY', NULL, 96964, 'Taunting Shadow Word: Death', 0, 100, 2, 0);
  1782. INSERT INTO `item_enchantment_random_tiers` VALUES (96967, 1, 'ANY', NULL, 96967, 'Critical Shadow Word: Death', 0, 100, 2, 0);
  1783. INSERT INTO `item_enchantment_random_tiers` VALUES (96971, 1, 'ANY', NULL, 96971, 'Hasty Shadow Word: Death', 0, 100, 2, 0);
  1784. INSERT INTO `item_enchantment_random_tiers` VALUES (96973, 1, 'ANY', NULL, 96973, 'Concentrated Shadow Word: Death', 0, 100, 2, 0);
  1785. INSERT INTO `item_enchantment_random_tiers` VALUES (96974, 1, 'ANY', NULL, 96974, 'Brutal Shadow Word: Death', 0, 100, 2, 0);
  1786. INSERT INTO `item_enchantment_random_tiers` VALUES (96975, 1, 'ANY', NULL, 96975, 'Accurate Shadow Word: Death', 0, 100, 2, 0);
  1787. INSERT INTO `item_enchantment_random_tiers` VALUES (96982, 1, 'ANY', NULL, 96982, 'Focused Shadow Word: Death', 0, 100, 2, 0);
  1788. INSERT INTO `item_enchantment_random_tiers` VALUES (97011, 1, 'ANY', NULL, 97011, 'Hardy Shadow Embrace', 0, 100, 2, 0);
  1789. INSERT INTO `item_enchantment_random_tiers` VALUES (97021, 1, 'ANY', NULL, 97021, 'Steady Binding Heal', 0, 100, 2, 0);
  1790. INSERT INTO `item_enchantment_random_tiers` VALUES (97022, 1, 'ANY', NULL, 97022, 'Quick Binding Heal', 0, 100, 2, 0);
  1791. INSERT INTO `item_enchantment_random_tiers` VALUES (97025, 1, 'ANY', NULL, 97025, 'Concentrated Binding Heal', 0, 100, 2, 0);
  1792. INSERT INTO `item_enchantment_random_tiers` VALUES (97034, 1, 'ANY', NULL, 97034, 'Focused Binding Heal', 0, 100, 2, 0);
  1793. INSERT INTO `item_enchantment_random_tiers` VALUES (97040, 1, 'ANY', NULL, 97040, 'Powerful Envenom', 0, 100, 2, 0);
  1794. INSERT INTO `item_enchantment_random_tiers` VALUES (97042, 1, 'ANY', NULL, 97042, 'Taunting Envenom', 0, 100, 2, 0);
  1795. INSERT INTO `item_enchantment_random_tiers` VALUES (97045, 1, 'ANY', NULL, 97045, 'Critical Envenom', 0, 100, 2, 0);
  1796. INSERT INTO `item_enchantment_random_tiers` VALUES (97052, 1, 'ANY', NULL, 97052, 'Brutal Envenom', 0, 100, 2, 0);
  1797. INSERT INTO `item_enchantment_random_tiers` VALUES (97053, 1, 'ANY', NULL, 97053, 'Accurate Envenom', 0, 100, 2, 0);
  1798. INSERT INTO `item_enchantment_random_tiers` VALUES (97060, 1, 'ANY', NULL, 97060, 'Focused Envenom', 0, 100, 2, 0);
  1799. INSERT INTO `item_enchantment_random_tiers` VALUES (97063, 1, 'ANY', NULL, 97063, 'Hardy Envenom', 0, 100, 2, 0);
  1800. INSERT INTO `item_enchantment_random_tiers` VALUES (97101, 1, 'ANY', NULL, 97101, 'Hasty Prayer of Mending', 0, 100, 2, 0);
  1801. INSERT INTO `item_enchantment_random_tiers` VALUES (97103, 1, 'ANY', NULL, 97103, 'Concentrated Prayer of Mending', 0, 100, 2, 0);
  1802. INSERT INTO `item_enchantment_random_tiers` VALUES (97141, 1, 'ANY', NULL, 97141, 'Hardy Blessed Resilience', 0, 100, 2, 0);
  1803. INSERT INTO `item_enchantment_random_tiers` VALUES (97167, 1, 'ANY', NULL, 97167, 'Hardy Surge of Light', 0, 100, 2, 0);
  1804. INSERT INTO `item_enchantment_random_tiers` VALUES (97181, 1, 'ANY', NULL, 97181, 'Concentrated Pain Suppression', 0, 100, 2, 0);
  1805. INSERT INTO `item_enchantment_random_tiers` VALUES (97193, 1, 'ANY', NULL, 97193, 'Hardy Pain Suppression', 0, 100, 2, 0);
  1806. INSERT INTO `item_enchantment_random_tiers` VALUES (97248, 1, 'ANY', NULL, 97248, 'Powerful Lacerate', 0, 100, 2, 0);
  1807. INSERT INTO `item_enchantment_random_tiers` VALUES (97250, 1, 'ANY', NULL, 97250, 'Taunting Lacerate', 0, 100, 2, 0);
  1808. INSERT INTO `item_enchantment_random_tiers` VALUES (97253, 1, 'ANY', NULL, 97253, 'Critical Lacerate', 0, 100, 2, 0);
  1809. INSERT INTO `item_enchantment_random_tiers` VALUES (97260, 1, 'ANY', NULL, 97260, 'Brutal Lacerate', 0, 100, 2, 0);
  1810. INSERT INTO `item_enchantment_random_tiers` VALUES (97261, 1, 'ANY', NULL, 97261, 'Accurate Lacerate', 0, 100, 2, 0);
  1811. INSERT INTO `item_enchantment_random_tiers` VALUES (97267, 1, 'ANY', NULL, 97267, 'Accrual Lacerate', 0, 100, 2, 0);
  1812. INSERT INTO `item_enchantment_random_tiers` VALUES (97268, 1, 'ANY', NULL, 97268, 'Focused Lacerate', 0, 100, 2, 0);
  1813. INSERT INTO `item_enchantment_random_tiers` VALUES (97285, 1, 'ANY', NULL, 97285, 'Concentrated Lifebloom', 0, 100, 2, 0);
  1814. INSERT INTO `item_enchantment_random_tiers` VALUES (97294, 1, 'ANY', NULL, 97294, 'Focused Lifebloom', 0, 100, 2, 0);
  1815. INSERT INTO `item_enchantment_random_tiers` VALUES (97297, 1, 'ANY', NULL, 97297, 'Hardy Lifebloom', 0, 100, 2, 0);
  1816. INSERT INTO `item_enchantment_random_tiers` VALUES (97307, 1, 'ANY', NULL, 97307, 'Steady Cyclone', 0, 100, 2, 0);
  1817. INSERT INTO `item_enchantment_random_tiers` VALUES (97308, 1, 'ANY', NULL, 97308, 'Quick Cyclone', 0, 100, 2, 0);
  1818. INSERT INTO `item_enchantment_random_tiers` VALUES (97311, 1, 'ANY', NULL, 97311, 'Concentrated Cyclone', 0, 100, 2, 0);
  1819. INSERT INTO `item_enchantment_random_tiers` VALUES (97335, 1, 'ANY', NULL, 97335, 'Hasty Force of Nature', 0, 100, 2, 0);
  1820. INSERT INTO `item_enchantment_random_tiers` VALUES (97337, 1, 'ANY', NULL, 97337, 'Concentrated Force of Nature', 0, 100, 2, 0);
  1821. INSERT INTO `item_enchantment_random_tiers` VALUES (97352, 1, 'ANY', NULL, 97352, 'Powerful Mangle (Cat)', 0, 100, 2, 0);
  1822. INSERT INTO `item_enchantment_random_tiers` VALUES (97354, 1, 'ANY', NULL, 97354, 'Taunting Mangle (Cat)', 0, 100, 2, 0);
  1823. INSERT INTO `item_enchantment_random_tiers` VALUES (97357, 1, 'ANY', NULL, 97357, 'Critical Mangle (Cat)', 0, 100, 2, 0);
  1824. INSERT INTO `item_enchantment_random_tiers` VALUES (97364, 1, 'ANY', NULL, 97364, 'Brutal Mangle (Cat)', 0, 100, 2, 0);
  1825. INSERT INTO `item_enchantment_random_tiers` VALUES (97365, 1, 'ANY', NULL, 97365, 'Accurate Mangle (Cat)', 0, 100, 2, 0);
  1826. INSERT INTO `item_enchantment_random_tiers` VALUES (97372, 1, 'ANY', NULL, 97372, 'Focused Mangle (Cat)', 0, 100, 2, 0);
  1827. INSERT INTO `item_enchantment_random_tiers` VALUES (97378, 1, 'ANY', NULL, 97378, 'Powerful Mangle (Bear)', 0, 100, 2, 0);
  1828. INSERT INTO `item_enchantment_random_tiers` VALUES (97380, 1, 'ANY', NULL, 97380, 'Taunting Mangle (Bear)', 0, 100, 2, 0);
  1829. INSERT INTO `item_enchantment_random_tiers` VALUES (97383, 1, 'ANY', NULL, 97383, 'Critical Mangle (Bear)', 0, 100, 2, 0);
  1830. INSERT INTO `item_enchantment_random_tiers` VALUES (97390, 1, 'ANY', NULL, 97390, 'Brutal Mangle (Bear)', 0, 100, 2, 0);
  1831. INSERT INTO `item_enchantment_random_tiers` VALUES (97391, 1, 'ANY', NULL, 97391, 'Accurate Mangle (Bear)', 0, 100, 2, 0);
  1832. INSERT INTO `item_enchantment_random_tiers` VALUES (97398, 1, 'ANY', NULL, 97398, 'Focused Mangle (Bear)', 0, 100, 2, 0);
  1833. INSERT INTO `item_enchantment_random_tiers` VALUES (97415, 1, 'ANY', NULL, 97415, 'Concentrated Tree of Life', 0, 100, 2, 0);
  1834. INSERT INTO `item_enchantment_random_tiers` VALUES (97441, 1, 'ANY', NULL, 97441, 'Concentrated Flight Form', 0, 100, 2, 0);
  1835. INSERT INTO `item_enchantment_random_tiers` VALUES (97465, 1, 'ANY', NULL, 97465, 'Hasty Kill Command', 0, 100, 2, 0);
  1836. INSERT INTO `item_enchantment_random_tiers` VALUES (97467, 1, 'ANY', NULL, 97467, 'Concentrated Kill Command', 0, 100, 2, 0);
  1837. INSERT INTO `item_enchantment_random_tiers` VALUES (97508, 1, 'ANY', NULL, 97508, 'Powerful Victory Rush', 0, 100, 2, 0);
  1838. INSERT INTO `item_enchantment_random_tiers` VALUES (97510, 1, 'ANY', NULL, 97510, 'Taunting Victory Rush', 0, 100, 2, 0);
  1839. INSERT INTO `item_enchantment_random_tiers` VALUES (97520, 1, 'ANY', NULL, 97520, 'Brutal Victory Rush', 0, 100, 2, 0);
  1840. INSERT INTO `item_enchantment_random_tiers` VALUES (97521, 1, 'ANY', NULL, 97521, 'Accurate Victory Rush', 0, 100, 2, 0);
  1841. INSERT INTO `item_enchantment_random_tiers` VALUES (97528, 1, 'ANY', NULL, 97528, 'Focused Victory Rush', 0, 100, 2, 0);
  1842. INSERT INTO `item_enchantment_random_tiers` VALUES (97543, 1, 'ANY', NULL, 97543, 'Hasty Shadowfiend', 0, 100, 2, 0);
  1843. INSERT INTO `item_enchantment_random_tiers` VALUES (97587, 1, 'ANY', NULL, 97587, 'Powerful Silencing Shot', 0, 100, 2, 0);
  1844. INSERT INTO `item_enchantment_random_tiers` VALUES (97589, 1, 'ANY', NULL, 97589, 'Taunting Silencing Shot', 0, 100, 2, 0);
  1845. INSERT INTO `item_enchantment_random_tiers` VALUES (97592, 1, 'ANY', NULL, 97592, 'Critical Silencing Shot', 0, 100, 2, 0);
  1846. INSERT INTO `item_enchantment_random_tiers` VALUES (97598, 1, 'ANY', NULL, 97598, 'Concentrated Silencing Shot', 0, 100, 2, 0);
  1847. INSERT INTO `item_enchantment_random_tiers` VALUES (97600, 1, 'ANY', NULL, 97600, 'Accurate Silencing Shot', 0, 100, 2, 0);
  1848. INSERT INTO `item_enchantment_random_tiers` VALUES (97607, 1, 'ANY', NULL, 97607, 'Focused Silencing Shot', 0, 100, 2, 0);
  1849. INSERT INTO `item_enchantment_random_tiers` VALUES (97610, 1, 'ANY', NULL, 97610, 'Hardy Silencing Shot', 0, 100, 2, 0);
  1850. INSERT INTO `item_enchantment_random_tiers` VALUES (97636, 1, 'ANY', NULL, 97636, 'Hardy Holy Concentration', 0, 100, 2, 0);
  1851. INSERT INTO `item_enchantment_random_tiers` VALUES (97700, 1, 'ANY', NULL, 97700, 'Hasty Circle of Healing', 0, 100, 2, 0);
  1852. INSERT INTO `item_enchantment_random_tiers` VALUES (97702, 1, 'ANY', NULL, 97702, 'Concentrated Circle of Healing', 0, 100, 2, 0);
  1853. INSERT INTO `item_enchantment_random_tiers` VALUES (97711, 1, 'ANY', NULL, 97711, 'Focused Circle of Healing', 0, 100, 2, 0);
  1854. INSERT INTO `item_enchantment_random_tiers` VALUES (97719, 1, 'ANY', NULL, 97719, 'Taunting Vampiric Touch', 0, 100, 2, 0);
  1855. INSERT INTO `item_enchantment_random_tiers` VALUES (97724, 1, 'ANY', NULL, 97724, 'Steady Vampiric Touch', 0, 100, 2, 0);
  1856. INSERT INTO `item_enchantment_random_tiers` VALUES (97725, 1, 'ANY', NULL, 97725, 'Quick Vampiric Touch', 0, 100, 2, 0);
  1857. INSERT INTO `item_enchantment_random_tiers` VALUES (97728, 1, 'ANY', NULL, 97728, 'Concentrated Vampiric Touch', 0, 100, 2, 0);
  1858. INSERT INTO `item_enchantment_random_tiers` VALUES (97730, 1, 'ANY', NULL, 97730, 'Accurate Vampiric Touch', 0, 100, 2, 0);
  1859. INSERT INTO `item_enchantment_random_tiers` VALUES (97736, 1, 'ANY', NULL, 97736, 'Accrual Vampiric Touch', 0, 100, 2, 0);
  1860. INSERT INTO `item_enchantment_random_tiers` VALUES (97737, 1, 'ANY', NULL, 97737, 'Focused Vampiric Touch', 0, 100, 2, 0);
  1861. INSERT INTO `item_enchantment_random_tiers` VALUES (97740, 1, 'ANY', NULL, 97740, 'Hardy Vampiric Touch', 0, 100, 2, 0);
  1862. INSERT INTO `item_enchantment_random_tiers` VALUES (97769, 1, 'ANY', NULL, 97769, 'Powerful Crusader Strike', 0, 100, 2, 0);
  1863. INSERT INTO `item_enchantment_random_tiers` VALUES (97771, 1, 'ANY', NULL, 97771, 'Taunting Crusader Strike', 0, 100, 2, 0);
  1864. INSERT INTO `item_enchantment_random_tiers` VALUES (97774, 1, 'ANY', NULL, 97774, 'Critical Crusader Strike', 0, 100, 2, 0);
  1865. INSERT INTO `item_enchantment_random_tiers` VALUES (97778, 1, 'ANY', NULL, 97778, 'Hasty Crusader Strike', 0, 100, 2, 0);
  1866. INSERT INTO `item_enchantment_random_tiers` VALUES (97780, 1, 'ANY', NULL, 97780, 'Concentrated Crusader Strike', 0, 100, 2, 0);
  1867. INSERT INTO `item_enchantment_random_tiers` VALUES (97781, 1, 'ANY', NULL, 97781, 'Brutal Crusader Strike', 0, 100, 2, 0);
  1868. INSERT INTO `item_enchantment_random_tiers` VALUES (97782, 1, 'ANY', NULL, 97782, 'Accurate Crusader Strike', 0, 100, 2, 0);
  1869. INSERT INTO `item_enchantment_random_tiers` VALUES (97789, 1, 'ANY', NULL, 97789, 'Focused Crusader Strike', 0, 100, 2, 0);
  1870. INSERT INTO `item_enchantment_random_tiers` VALUES (97832, 1, 'ANY', NULL, 97832, 'Concentrated Swift Flight Form', 0, 100, 2, 0);
  1871. INSERT INTO `item_enchantment_random_tiers` VALUES (97949, 1, 'ANY', NULL, 97949, 'Hardy Missile Barrage', 0, 100, 2, 0);
  1872. INSERT INTO `item_enchantment_random_tiers` VALUES (97975, 1, 'ANY', NULL, 97975, 'Hardy Incanter\'s Absorption', 0, 100, 2, 0);
  1873. INSERT INTO `item_enchantment_random_tiers` VALUES (97978, 1, 'ANY', NULL, 97978, 'Powerful Arcane Barrage', 0, 100, 2, 0);
  1874. INSERT INTO `item_enchantment_random_tiers` VALUES (97980, 1, 'ANY', NULL, 97980, 'Taunting Arcane Barrage', 0, 100, 2, 0);
  1875. INSERT INTO `item_enchantment_random_tiers` VALUES (97983, 1, 'ANY', NULL, 97983, 'Critical Arcane Barrage', 0, 100, 2, 0);
  1876. INSERT INTO `item_enchantment_random_tiers` VALUES (97987, 1, 'ANY', NULL, 97987, 'Hasty Arcane Barrage', 0, 100, 2, 0);
  1877. INSERT INTO `item_enchantment_random_tiers` VALUES (97989, 1, 'ANY', NULL, 97989, 'Concentrated Arcane Barrage', 0, 100, 2, 0);
  1878. INSERT INTO `item_enchantment_random_tiers` VALUES (97990, 1, 'ANY', NULL, 97990, 'Brutal Arcane Barrage', 0, 100, 2, 0);
  1879. INSERT INTO `item_enchantment_random_tiers` VALUES (97991, 1, 'ANY', NULL, 97991, 'Accurate Arcane Barrage', 0, 100, 2, 0);
  1880. INSERT INTO `item_enchantment_random_tiers` VALUES (97998, 1, 'ANY', NULL, 97998, 'Focused Arcane Barrage', 0, 100, 2, 0);
  1881. INSERT INTO `item_enchantment_random_tiers` VALUES (98006, 1, 'ANY', NULL, 98006, 'Taunting Living Bomb', 0, 100, 2, 0);
  1882. INSERT INTO `item_enchantment_random_tiers` VALUES (98015, 1, 'ANY', NULL, 98015, 'Concentrated Living Bomb', 0, 100, 2, 0);
  1883. INSERT INTO `item_enchantment_random_tiers` VALUES (98017, 1, 'ANY', NULL, 98017, 'Accurate Living Bomb', 0, 100, 2, 0);
  1884. INSERT INTO `item_enchantment_random_tiers` VALUES (98023, 1, 'ANY', NULL, 98023, 'Accrual Living Bomb', 0, 100, 2, 0);
  1885. INSERT INTO `item_enchantment_random_tiers` VALUES (98024, 1, 'ANY', NULL, 98024, 'Focused Living Bomb', 0, 100, 2, 0);
  1886. INSERT INTO `item_enchantment_random_tiers` VALUES (98027, 1, 'ANY', NULL, 98027, 'Hardy Living Bomb', 0, 100, 2, 0);
  1887. INSERT INTO `item_enchantment_random_tiers` VALUES (98053, 1, 'ANY', NULL, 98053, 'Hardy Fingers of Frost', 0, 100, 2, 0);
  1888. INSERT INTO `item_enchantment_random_tiers` VALUES (98065, 1, 'ANY', NULL, 98065, 'Hasty Deep Freeze', 0, 100, 2, 0);
  1889. INSERT INTO `item_enchantment_random_tiers` VALUES (98067, 1, 'ANY', NULL, 98067, 'Concentrated Deep Freeze', 0, 100, 2, 0);
  1890. INSERT INTO `item_enchantment_random_tiers` VALUES (98079, 1, 'ANY', NULL, 98079, 'Hardy Deep Freeze', 0, 100, 2, 0);
  1891. INSERT INTO `item_enchantment_random_tiers` VALUES (98131, 1, 'ANY', NULL, 98131, 'Hardy Focused Will', 0, 100, 2, 0);
  1892. INSERT INTO `item_enchantment_random_tiers` VALUES (98145, 1, 'ANY', NULL, 98145, 'Concentrated Ice Block', 0, 100, 2, 0);
  1893. INSERT INTO `item_enchantment_random_tiers` VALUES (98157, 1, 'ANY', NULL, 98157, 'Hardy Ice Block', 0, 100, 2, 0);
  1894. INSERT INTO `item_enchantment_random_tiers` VALUES (98273, 1, 'ANY', NULL, 98273, 'Hasty Bladestorm', 0, 100, 2, 0);
  1895. INSERT INTO `item_enchantment_random_tiers` VALUES (98290, 1, 'ANY', NULL, 98290, 'Powerful Shockwave', 0, 100, 2, 0);
  1896. INSERT INTO `item_enchantment_random_tiers` VALUES (98292, 1, 'ANY', NULL, 98292, 'Taunting Shockwave', 0, 100, 2, 0);
  1897. INSERT INTO `item_enchantment_random_tiers` VALUES (98295, 1, 'ANY', NULL, 98295, 'Critical Shockwave', 0, 100, 2, 0);
  1898. INSERT INTO `item_enchantment_random_tiers` VALUES (98299, 1, 'ANY', NULL, 98299, 'Hasty Shockwave', 0, 100, 2, 0);
  1899. INSERT INTO `item_enchantment_random_tiers` VALUES (98302, 1, 'ANY', NULL, 98302, 'Brutal Shockwave', 0, 100, 2, 0);
  1900. INSERT INTO `item_enchantment_random_tiers` VALUES (98303, 1, 'ANY', NULL, 98303, 'Accurate Shockwave', 0, 100, 2, 0);
  1901. INSERT INTO `item_enchantment_random_tiers` VALUES (98310, 1, 'ANY', NULL, 98310, 'Focused Shockwave', 0, 100, 2, 0);
  1902. INSERT INTO `item_enchantment_random_tiers` VALUES (98524, 1, 'ANY', NULL, 98524, 'Powerful Haunt', 0, 100, 2, 0);
  1903. INSERT INTO `item_enchantment_random_tiers` VALUES (98526, 1, 'ANY', NULL, 98526, 'Taunting Haunt', 0, 100, 2, 0);
  1904. INSERT INTO `item_enchantment_random_tiers` VALUES (98529, 1, 'ANY', NULL, 98529, 'Critical Haunt', 0, 100, 2, 0);
  1905. INSERT INTO `item_enchantment_random_tiers` VALUES (98531, 1, 'ANY', NULL, 98531, 'Steady Haunt', 0, 100, 2, 0);
  1906. INSERT INTO `item_enchantment_random_tiers` VALUES (98532, 1, 'ANY', NULL, 98532, 'Quick Haunt', 0, 100, 2, 0);
  1907. INSERT INTO `item_enchantment_random_tiers` VALUES (98533, 1, 'ANY', NULL, 98533, 'Hasty Haunt', 0, 100, 2, 0);
  1908. INSERT INTO `item_enchantment_random_tiers` VALUES (98535, 1, 'ANY', NULL, 98535, 'Concentrated Haunt', 0, 100, 2, 0);
  1909. INSERT INTO `item_enchantment_random_tiers` VALUES (98536, 1, 'ANY', NULL, 98536, 'Brutal Haunt', 0, 100, 2, 0);
  1910. INSERT INTO `item_enchantment_random_tiers` VALUES (98537, 1, 'ANY', NULL, 98537, 'Accurate Haunt', 0, 100, 2, 0);
  1911. INSERT INTO `item_enchantment_random_tiers` VALUES (98544, 1, 'ANY', NULL, 98544, 'Focused Haunt', 0, 100, 2, 0);
  1912. INSERT INTO `item_enchantment_random_tiers` VALUES (98547, 1, 'ANY', NULL, 98547, 'Hardy Haunt', 0, 100, 2, 0);
  1913. INSERT INTO `item_enchantment_random_tiers` VALUES (98611, 1, 'ANY', NULL, 98611, 'Hasty Wild Growth', 0, 100, 2, 0);
  1914. INSERT INTO `item_enchantment_random_tiers` VALUES (98613, 1, 'ANY', NULL, 98613, 'Concentrated Wild Growth', 0, 100, 2, 0);
  1915. INSERT INTO `item_enchantment_random_tiers` VALUES (98622, 1, 'ANY', NULL, 98622, 'Focused Wild Growth', 0, 100, 2, 0);
  1916. INSERT INTO `item_enchantment_random_tiers` VALUES (98625, 1, 'ANY', NULL, 98625, 'Hardy Wild Growth', 0, 100, 2, 0);
  1917. INSERT INTO `item_enchantment_random_tiers` VALUES (98784, 1, 'ANY', NULL, 98784, 'Powerful Steady Shot', 0, 100, 2, 0);
  1918. INSERT INTO `item_enchantment_random_tiers` VALUES (98786, 1, 'ANY', NULL, 98786, 'Taunting Steady Shot', 0, 100, 2, 0);
  1919. INSERT INTO `item_enchantment_random_tiers` VALUES (98789, 1, 'ANY', NULL, 98789, 'Critical Steady Shot', 0, 100, 2, 0);
  1920. INSERT INTO `item_enchantment_random_tiers` VALUES (98795, 1, 'ANY', NULL, 98795, 'Concentrated Steady Shot', 0, 100, 2, 0);
  1921. INSERT INTO `item_enchantment_random_tiers` VALUES (98796, 1, 'ANY', NULL, 98796, 'Brutal Steady Shot', 0, 100, 2, 0);
  1922. INSERT INTO `item_enchantment_random_tiers` VALUES (98797, 1, 'ANY', NULL, 98797, 'Accurate Steady Shot', 0, 100, 2, 0);
  1923. INSERT INTO `item_enchantment_random_tiers` VALUES (98804, 1, 'ANY', NULL, 98804, 'Focused Steady Shot', 0, 100, 2, 0);
  1924. INSERT INTO `item_enchantment_random_tiers` VALUES (99053, 1, 'ANY', NULL, 99053, 'Hasty Berserk', 0, 100, 2, 0);
  1925. INSERT INTO `item_enchantment_random_tiers` VALUES (99105, 1, 'ANY', NULL, 99105, 'Hasty Typhoon', 0, 100, 2, 0);
  1926. INSERT INTO `item_enchantment_random_tiers` VALUES (99107, 1, 'ANY', NULL, 99107, 'Concentrated Typhoon', 0, 100, 2, 0);
  1927. INSERT INTO `item_enchantment_random_tiers` VALUES (99122, 1, 'ANY', NULL, 99122, 'Powerful Chaos Bolt', 0, 100, 2, 0);
  1928. INSERT INTO `item_enchantment_random_tiers` VALUES (99124, 1, 'ANY', NULL, 99124, 'Taunting Chaos Bolt', 0, 100, 2, 0);
  1929. INSERT INTO `item_enchantment_random_tiers` VALUES (99127, 1, 'ANY', NULL, 99127, 'Critical Chaos Bolt', 0, 100, 2, 0);
  1930. INSERT INTO `item_enchantment_random_tiers` VALUES (99129, 1, 'ANY', NULL, 99129, 'Steady Chaos Bolt', 0, 100, 2, 0);
  1931. INSERT INTO `item_enchantment_random_tiers` VALUES (99130, 1, 'ANY', NULL, 99130, 'Quick Chaos Bolt', 0, 100, 2, 0);
  1932. INSERT INTO `item_enchantment_random_tiers` VALUES (99131, 1, 'ANY', NULL, 99131, 'Hasty Chaos Bolt', 0, 100, 2, 0);
  1933. INSERT INTO `item_enchantment_random_tiers` VALUES (99133, 1, 'ANY', NULL, 99133, 'Concentrated Chaos Bolt', 0, 100, 2, 0);
  1934. INSERT INTO `item_enchantment_random_tiers` VALUES (99134, 1, 'ANY', NULL, 99134, 'Brutal Chaos Bolt', 0, 100, 2, 0);
  1935. INSERT INTO `item_enchantment_random_tiers` VALUES (99135, 1, 'ANY', NULL, 99135, 'Accurate Chaos Bolt', 0, 100, 2, 0);
  1936. INSERT INTO `item_enchantment_random_tiers` VALUES (99142, 1, 'ANY', NULL, 99142, 'Focused Chaos Bolt', 0, 100, 2, 0);
  1937. INSERT INTO `item_enchantment_random_tiers` VALUES (99235, 1, 'ANY', NULL, 99235, 'Hasty Killing Spree', 0, 100, 2, 0);
  1938. INSERT INTO `item_enchantment_random_tiers` VALUES (99261, 1, 'ANY', NULL, 99261, 'Hasty Shadow Dance', 0, 100, 2, 0);
  1939. INSERT INTO `item_enchantment_random_tiers` VALUES (99341, 1, 'ANY', NULL, 99341, 'Concentrated Cleanse Spirit', 0, 100, 2, 0);
  1940. INSERT INTO `item_enchantment_random_tiers` VALUES (99434, 1, 'ANY', NULL, 99434, 'Powerful Divine Storm', 0, 100, 2, 0);
  1941. INSERT INTO `item_enchantment_random_tiers` VALUES (99436, 1, 'ANY', NULL, 99436, 'Taunting Divine Storm', 0, 100, 2, 0);
  1942. INSERT INTO `item_enchantment_random_tiers` VALUES (99439, 1, 'ANY', NULL, 99439, 'Critical Divine Storm', 0, 100, 2, 0);
  1943. INSERT INTO `item_enchantment_random_tiers` VALUES (99443, 1, 'ANY', NULL, 99443, 'Hasty Divine Storm', 0, 100, 2, 0);
  1944. INSERT INTO `item_enchantment_random_tiers` VALUES (99445, 1, 'ANY', NULL, 99445, 'Concentrated Divine Storm', 0, 100, 2, 0);
  1945. INSERT INTO `item_enchantment_random_tiers` VALUES (99446, 1, 'ANY', NULL, 99446, 'Brutal Divine Storm', 0, 100, 2, 0);
  1946. INSERT INTO `item_enchantment_random_tiers` VALUES (99447, 1, 'ANY', NULL, 99447, 'Accurate Divine Storm', 0, 100, 2, 0);
  1947. INSERT INTO `item_enchantment_random_tiers` VALUES (99456, 1, 'ANY', NULL, 99456, 'Focused Divine Storm', 0, 100, 2, 0);
  1948. INSERT INTO `item_enchantment_random_tiers` VALUES (99473, 1, 'ANY', NULL, 99473, 'Concentrated Judgement of Justice', 0, 100, 2, 0);
  1949. INSERT INTO `item_enchantment_random_tiers` VALUES (99497, 1, 'ANY', NULL, 99497, 'Hasty Judgement of Wisdom', 0, 100, 2, 0);
  1950. INSERT INTO `item_enchantment_random_tiers` VALUES (99499, 1, 'ANY', NULL, 99499, 'Concentrated Judgement of Wisdom', 0, 100, 2, 0);
  1951. INSERT INTO `item_enchantment_random_tiers` VALUES (99537, 1, 'ANY', NULL, 99537, 'Hardy The Art of War', 0, 100, 2, 0);
  1952. INSERT INTO `item_enchantment_random_tiers` VALUES (99551, 1, 'ANY', NULL, 99551, 'Concentrated Beacon of Light', 0, 100, 2, 0);
  1953. INSERT INTO `item_enchantment_random_tiers` VALUES (99563, 1, 'ANY', NULL, 99563, 'Hardy Beacon of Light', 0, 100, 2, 0);
  1954. INSERT INTO `item_enchantment_random_tiers` VALUES (99566, 1, 'ANY', NULL, 99566, 'Powerful Hammer of the Righteous', 0, 100, 2, 0);
  1955. INSERT INTO `item_enchantment_random_tiers` VALUES (99568, 1, 'ANY', NULL, 99568, 'Taunting Hammer of the Righteous', 0, 100, 2, 0);
  1956. INSERT INTO `item_enchantment_random_tiers` VALUES (99571, 1, 'ANY', NULL, 99571, 'Critical Hammer of the Righteous', 0, 100, 2, 0);
  1957. INSERT INTO `item_enchantment_random_tiers` VALUES (99575, 1, 'ANY', NULL, 99575, 'Hasty Hammer of the Righteous', 0, 100, 2, 0);
  1958. INSERT INTO `item_enchantment_random_tiers` VALUES (99577, 1, 'ANY', NULL, 99577, 'Concentrated Hammer of the Righteous', 0, 100, 2, 0);
  1959. INSERT INTO `item_enchantment_random_tiers` VALUES (99578, 1, 'ANY', NULL, 99578, 'Brutal Hammer of the Righteous', 0, 100, 2, 0);
  1960. INSERT INTO `item_enchantment_random_tiers` VALUES (99579, 1, 'ANY', NULL, 99579, 'Accurate Hammer of the Righteous', 0, 100, 2, 0);
  1961. INSERT INTO `item_enchantment_random_tiers` VALUES (99586, 1, 'ANY', NULL, 99586, 'Focused Hammer of the Righteous', 0, 100, 2, 0);
  1962. INSERT INTO `item_enchantment_random_tiers` VALUES (99675, 1, 'ANY', NULL, 99675, 'Critical Judgement of Corruption', 0, 100, 2, 0);
  1963. INSERT INTO `item_enchantment_random_tiers` VALUES (99683, 1, 'ANY', NULL, 99683, 'Accurate Judgement of Corruption', 0, 100, 2, 0);
  1964. INSERT INTO `item_enchantment_random_tiers` VALUES (99690, 1, 'ANY', NULL, 99690, 'Focused Judgement of Corruption', 0, 100, 2, 0);
  1965. INSERT INTO `item_enchantment_random_tiers` VALUES (99785, 1, 'ANY', NULL, 99785, 'Concentrated Focus Magic', 0, 100, 2, 0);
  1966. INSERT INTO `item_enchantment_random_tiers` VALUES (99797, 1, 'ANY', NULL, 99797, 'Hardy Focus Magic', 0, 100, 2, 0);
  1967. INSERT INTO `item_enchantment_random_tiers` VALUES (99917, 1, 'ANY', NULL, 99917, 'Concentrated Wind Shear', 0, 100, 2, 0);
  1968. INSERT INTO `item_enchantment_random_tiers` VALUES (99932, 1, 'ANY', NULL, 99932, 'Powerful Thunderstorm', 0, 100, 2, 0);
  1969. INSERT INTO `item_enchantment_random_tiers` VALUES (99934, 1, 'ANY', NULL, 99934, 'Taunting Thunderstorm', 0, 100, 2, 0);
  1970. INSERT INTO `item_enchantment_random_tiers` VALUES (99937, 1, 'ANY', NULL, 99937, 'Critical Thunderstorm', 0, 100, 2, 0);
  1971. INSERT INTO `item_enchantment_random_tiers` VALUES (99941, 1, 'ANY', NULL, 99941, 'Hasty Thunderstorm', 0, 100, 2, 0);
  1972. INSERT INTO `item_enchantment_random_tiers` VALUES (99944, 1, 'ANY', NULL, 99944, 'Brutal Thunderstorm', 0, 100, 2, 0);
  1973. INSERT INTO `item_enchantment_random_tiers` VALUES (99945, 1, 'ANY', NULL, 99945, 'Accurate Thunderstorm', 0, 100, 2, 0);
  1974. INSERT INTO `item_enchantment_random_tiers` VALUES (99952, 1, 'ANY', NULL, 99952, 'Focused Thunderstorm', 0, 100, 2, 0);
  1975. INSERT INTO `item_enchantment_random_tiers` VALUES (99984, 1, 'ANY', NULL, 99984, 'Powerful Lava Lash', 0, 100, 2, 0);
  1976. INSERT INTO `item_enchantment_random_tiers` VALUES (99986, 1, 'ANY', NULL, 99986, 'Taunting Lava Lash', 0, 100, 2, 0);
  1977. INSERT INTO `item_enchantment_random_tiers` VALUES (99989, 1, 'ANY', NULL, 99989, 'Critical Lava Lash', 0, 100, 2, 0);
  1978. INSERT INTO `item_enchantment_random_tiers` VALUES (99993, 1, 'ANY', NULL, 99993, 'Hasty Lava Lash', 0, 100, 2, 0);
  1979. INSERT INTO `item_enchantment_random_tiers` VALUES (99995, 1, 'ANY', NULL, 99995, 'Concentrated Lava Lash', 0, 100, 2, 0);
  1980. INSERT INTO `item_enchantment_random_tiers` VALUES (99996, 1, 'ANY', NULL, 99996, 'Brutal Lava Lash', 0, 100, 2, 0);
  1981. INSERT INTO `item_enchantment_random_tiers` VALUES (99997, 1, 'ANY', NULL, 99997, 'Accurate Lava Lash', 0, 100, 2, 0);
  1982. INSERT INTO `item_enchantment_random_tiers` VALUES (100009, 1, 'ANY', NULL, 100009, 'Focused Lava Lash', 0, 100, 2, 0);
  1983. INSERT INTO `item_enchantment_random_tiers` VALUES (100024, 1, 'ANY', NULL, 100024, 'Hasty Heroic Fury', 0, 100, 2, 0);
  1984. INSERT INTO `item_enchantment_random_tiers` VALUES (100076, 1, 'ANY', NULL, 100076, 'Hasty Survival Instincts', 0, 100, 2, 0);
  1985. INSERT INTO `item_enchantment_random_tiers` VALUES (100167, 1, 'ANY', NULL, 100167, 'Hasty Hand of Reckoning', 0, 100, 2, 0);
  1986. INSERT INTO `item_enchantment_random_tiers` VALUES (100169, 1, 'ANY', NULL, 100169, 'Concentrated Hand of Reckoning', 0, 100, 2, 0);
  1987. INSERT INTO `item_enchantment_random_tiers` VALUES (100236, 1, 'ANY', NULL, 100236, 'Hasty Divine Sacrifice', 0, 100, 2, 0);
  1988. INSERT INTO `item_enchantment_random_tiers` VALUES (100250, 1, 'ANY', NULL, 100250, 'Hardy Divine Sacrifice', 0, 100, 2, 0);
  1989. INSERT INTO `item_enchantment_random_tiers` VALUES (100253, 1, 'ANY', NULL, 100253, 'Powerful Shattering Throw', 0, 100, 2, 0);
  1990. INSERT INTO `item_enchantment_random_tiers` VALUES (100255, 1, 'ANY', NULL, 100255, 'Taunting Shattering Throw', 0, 100, 2, 0);
  1991. INSERT INTO `item_enchantment_random_tiers` VALUES (100258, 1, 'ANY', NULL, 100258, 'Critical Shattering Throw', 0, 100, 2, 0);
  1992. INSERT INTO `item_enchantment_random_tiers` VALUES (100262, 1, 'ANY', NULL, 100262, 'Hasty Shattering Throw', 0, 100, 2, 0);
  1993. INSERT INTO `item_enchantment_random_tiers` VALUES (100265, 1, 'ANY', NULL, 100265, 'Brutal Shattering Throw', 0, 100, 2, 0);
  1994. INSERT INTO `item_enchantment_random_tiers` VALUES (100266, 1, 'ANY', NULL, 100266, 'Accurate Shattering Throw', 0, 100, 2, 0);
  1995. INSERT INTO `item_enchantment_random_tiers` VALUES (100273, 1, 'ANY', NULL, 100273, 'Focused Shattering Throw', 0, 100, 2, 0);
  1996. INSERT INTO `item_enchantment_random_tiers` VALUES (100460, 1, 'ANY', NULL, 100460, 'Subtle Backstab', 0, 100, 2, 0);
  1997. INSERT INTO `item_enchantment_random_tiers` VALUES (100463, 1, 'ANY', NULL, 100463, 'Subtle Shield Bash', 0, 100, 2, 0);
  1998. INSERT INTO `item_enchantment_random_tiers` VALUES (100464, 1, 'ANY', NULL, 100464, 'Subtle Auto Shot', 0, 100, 2, 0);
  1999. INSERT INTO `item_enchantment_random_tiers` VALUES (100465, 1, 'ANY', NULL, 100465, 'Subtle Heroic Strike', 0, 100, 2, 0);
  2000. INSERT INTO `item_enchantment_random_tiers` VALUES (100468, 1, 'ANY', NULL, 100468, 'Subtle Cone of Cold', 0, 100, 2, 0);
  2001. INSERT INTO `item_enchantment_random_tiers` VALUES (100469, 1, 'ANY', NULL, 100469, 'Subtle Frost Nova', 0, 100, 2, 0);
  2002. INSERT INTO `item_enchantment_random_tiers` VALUES (100474, 1, 'ANY', NULL, 100474, 'Subtle Fireball', 0, 100, 2, 0);
  2003. INSERT INTO `item_enchantment_random_tiers` VALUES (100477, 1, 'ANY', NULL, 100477, 'Subtle Corruption', 0, 100, 2, 0);
  2004. INSERT INTO `item_enchantment_random_tiers` VALUES (100478, 1, 'ANY', NULL, 100478, 'Subtle Frostbolt', 0, 100, 2, 0);
  2005. INSERT INTO `item_enchantment_random_tiers` VALUES (100480, 1, 'ANY', NULL, 100480, 'Subtle Entangling Roots', 0, 100, 2, 0);
  2006. INSERT INTO `item_enchantment_random_tiers` VALUES (100481, 1, 'ANY', NULL, 100481, 'Subtle Immolate', 0, 100, 2, 0);
  2007. INSERT INTO `item_enchantment_random_tiers` VALUES (100485, 1, 'ANY', NULL, 100485, 'Subtle Chain Lightning', 0, 100, 2, 0);
  2008. INSERT INTO `item_enchantment_random_tiers` VALUES (100504, 1, 'ANY', NULL, 100504, 'Subtle Shadow Word: Pain', 0, 100, 2, 0);
  2009. INSERT INTO `item_enchantment_random_tiers` VALUES (100505, 1, 'ANY', NULL, 100505, 'Subtle Smite', 0, 100, 2, 0);
  2010. INSERT INTO `item_enchantment_random_tiers` VALUES (100507, 1, 'ANY', NULL, 100507, 'Subtle Curse of Doom', 0, 100, 2, 0);
  2011. INSERT INTO `item_enchantment_random_tiers` VALUES (100528, 1, 'ANY', NULL, 100528, 'Subtle Drain Life', 0, 100, 2, 0);
  2012. INSERT INTO `item_enchantment_random_tiers` VALUES (100531, 1, 'ANY', NULL, 100531, 'Subtle Mocking Blow', 0, 100, 2, 0);
  2013. INSERT INTO `item_enchantment_random_tiers` VALUES (100532, 1, 'ANY', NULL, 100532, 'Subtle Shadow Bolt', 0, 100, 2, 0);
  2014. INSERT INTO `item_enchantment_random_tiers` VALUES (100537, 1, 'ANY', NULL, 100537, 'Subtle Garrote', 0, 100, 2, 0);
  2015. INSERT INTO `item_enchantment_random_tiers` VALUES (100547, 1, 'ANY', NULL, 100547, 'Subtle Rend', 0, 100, 2, 0);
  2016. INSERT INTO `item_enchantment_random_tiers` VALUES (100549, 1, 'ANY', NULL, 100549, 'Subtle Swipe (Bear)', 0, 100, 2, 0);
  2017. INSERT INTO `item_enchantment_random_tiers` VALUES (100552, 1, 'ANY', NULL, 100552, 'Subtle Cleave', 0, 100, 2, 0);
  2018. INSERT INTO `item_enchantment_random_tiers` VALUES (100555, 1, 'ANY', NULL, 100555, 'Subtle Exorcism', 0, 100, 2, 0);
  2019. INSERT INTO `item_enchantment_random_tiers` VALUES (100560, 1, 'ANY', NULL, 100560, 'Subtle Curse of Agony', 0, 100, 2, 0);
  2020. INSERT INTO `item_enchantment_random_tiers` VALUES (100570, 1, 'ANY', NULL, 100570, 'Subtle Rip', 0, 100, 2, 0);
  2021. INSERT INTO `item_enchantment_random_tiers` VALUES (100571, 1, 'ANY', NULL, 100571, 'Subtle Claw', 0, 100, 2, 0);
  2022. INSERT INTO `item_enchantment_random_tiers` VALUES (100573, 1, 'ANY', NULL, 100573, 'Subtle Drain Soul', 0, 100, 2, 0);
  2023. INSERT INTO `item_enchantment_random_tiers` VALUES (100582, 1, 'ANY', NULL, 100582, 'Subtle Arcane Explosion', 0, 100, 2, 0);
  2024. INSERT INTO `item_enchantment_random_tiers` VALUES (100589, 1, 'ANY', NULL, 100589, 'Subtle Mongoose Bite', 0, 100, 2, 0);
  2025. INSERT INTO `item_enchantment_random_tiers` VALUES (100595, 1, 'ANY', NULL, 100595, 'Subtle Whirlwind', 0, 100, 2, 0);
  2026. INSERT INTO `item_enchantment_random_tiers` VALUES (100598, 1, 'ANY', NULL, 100598, 'Subtle Hamstring', 0, 100, 2, 0);
  2027. INSERT INTO `item_enchantment_random_tiers` VALUES (100647, 1, 'ANY', NULL, 100647, 'Subtle Sinister Strike', 0, 100, 2, 0);
  2028. INSERT INTO `item_enchantment_random_tiers` VALUES (100649, 1, 'ANY', NULL, 100649, 'Subtle Gouge', 0, 100, 2, 0);
  2029. INSERT INTO `item_enchantment_random_tiers` VALUES (100652, 1, 'ANY', NULL, 100652, 'Subtle Rake', 0, 100, 2, 0);
  2030. INSERT INTO `item_enchantment_random_tiers` VALUES (100657, 1, 'ANY', NULL, 100657, 'Subtle Rupture', 0, 100, 2, 0);
  2031. INSERT INTO `item_enchantment_random_tiers` VALUES (100661, 1, 'ANY', NULL, 100661, 'Subtle Serpent Sting', 0, 100, 2, 0);
  2032. INSERT INTO `item_enchantment_random_tiers` VALUES (100677, 1, 'ANY', NULL, 100677, 'Subtle Flamestrike', 0, 100, 2, 0);
  2033. INSERT INTO `item_enchantment_random_tiers` VALUES (100678, 1, 'ANY', NULL, 100678, 'Subtle Fire Blast', 0, 100, 2, 0);
  2034. INSERT INTO `item_enchantment_random_tiers` VALUES (100686, 1, 'ANY', NULL, 100686, 'Subtle Multi-Shot', 0, 100, 2, 0);
  2035. INSERT INTO `item_enchantment_random_tiers` VALUES (100690, 1, 'ANY', NULL, 100690, 'Subtle Holy Wrath', 0, 100, 2, 0);
  2036. INSERT INTO `item_enchantment_random_tiers` VALUES (100694, 1, 'ANY', NULL, 100694, 'Subtle Starfire', 0, 100, 2, 0);
  2037. INSERT INTO `item_enchantment_random_tiers` VALUES (100695, 1, 'ANY', NULL, 100695, 'Subtle Devouring Plague', 0, 100, 2, 0);
  2038. INSERT INTO `item_enchantment_random_tiers` VALUES (100696, 1, 'ANY', NULL, 100696, 'Subtle Scorch', 0, 100, 2, 0);
  2039. INSERT INTO `item_enchantment_random_tiers` VALUES (100697, 1, 'ANY', NULL, 100697, 'Subtle Raptor Strike', 0, 100, 2, 0);
  2040. INSERT INTO `item_enchantment_random_tiers` VALUES (100698, 1, 'ANY', NULL, 100698, 'Subtle Wing Clip', 0, 100, 2, 0);
  2041. INSERT INTO `item_enchantment_random_tiers` VALUES (100707, 1, 'ANY', NULL, 100707, 'Subtle Viper Sting', 0, 100, 2, 0);
  2042. INSERT INTO `item_enchantment_random_tiers` VALUES (100709, 1, 'ANY', NULL, 100709, 'Subtle Arcane Shot', 0, 100, 2, 0);
  2043. INSERT INTO `item_enchantment_random_tiers` VALUES (100726, 1, 'ANY', NULL, 100726, 'Subtle Wrath', 0, 100, 2, 0);
  2044. INSERT INTO `item_enchantment_random_tiers` VALUES (100732, 1, 'ANY', NULL, 100732, 'Subtle Shred', 0, 100, 2, 0);
  2045. INSERT INTO `item_enchantment_random_tiers` VALUES (100743, 1, 'ANY', NULL, 100743, 'Subtle Insect Swarm', 0, 100, 2, 0);
  2046. INSERT INTO `item_enchantment_random_tiers` VALUES (100745, 1, 'ANY', NULL, 100745, 'Subtle Searing Pain', 0, 100, 2, 0);
  2047. INSERT INTO `item_enchantment_random_tiers` VALUES (100750, 1, 'ANY', NULL, 100750, 'Subtle Hellfire Effect', 0, 100, 2, 0);
  2048. INSERT INTO `item_enchantment_random_tiers` VALUES (100756, 1, 'ANY', NULL, 100756, 'Subtle Thunder Clap', 0, 100, 2, 0);
  2049. INSERT INTO `item_enchantment_random_tiers` VALUES (100758, 1, 'ANY', NULL, 100758, 'Subtle Soul Fire', 0, 100, 2, 0);
  2050. INSERT INTO `item_enchantment_random_tiers` VALUES (100762, 1, 'ANY', NULL, 100762, 'Subtle Revenge', 0, 100, 2, 0);
  2051. INSERT INTO `item_enchantment_random_tiers` VALUES (100764, 1, 'ANY', NULL, 100764, 'Subtle Eviscerate', 0, 100, 2, 0);
  2052. INSERT INTO `item_enchantment_random_tiers` VALUES (100766, 1, 'ANY', NULL, 100766, 'Subtle Ravage', 0, 100, 2, 0);
  2053. INSERT INTO `item_enchantment_random_tiers` VALUES (100767, 1, 'ANY', NULL, 100767, 'Subtle Death Coil', 0, 100, 2, 0);
  2054. INSERT INTO `item_enchantment_random_tiers` VALUES (100769, 1, 'ANY', NULL, 100769, 'Subtle Maul', 0, 100, 2, 0);
  2055. INSERT INTO `item_enchantment_random_tiers` VALUES (100775, 1, 'ANY', NULL, 100775, 'Subtle Overpower', 0, 100, 2, 0);
  2056. INSERT INTO `item_enchantment_random_tiers` VALUES (100781, 1, 'ANY', NULL, 100781, 'Subtle Earth Shock', 0, 100, 2, 0);
  2057. INSERT INTO `item_enchantment_random_tiers` VALUES (100782, 1, 'ANY', NULL, 100782, 'Subtle Flame Shock', 0, 100, 2, 0);
  2058. INSERT INTO `item_enchantment_random_tiers` VALUES (100783, 1, 'ANY', NULL, 100783, 'Subtle Frost Shock', 0, 100, 2, 0);
  2059. INSERT INTO `item_enchantment_random_tiers` VALUES (100786, 1, 'ANY', NULL, 100786, 'Subtle Mind Blast', 0, 100, 2, 0);
  2060. INSERT INTO `item_enchantment_random_tiers` VALUES (100800, 1, 'ANY', NULL, 100800, 'Subtle Ambush', 0, 100, 2, 0);
  2061. INSERT INTO `item_enchantment_random_tiers` VALUES (100801, 1, 'ANY', NULL, 100801, 'Subtle Moonfire', 0, 100, 2, 0);
  2062. INSERT INTO `item_enchantment_random_tiers` VALUES (100812, 1, 'ANY', NULL, 100812, 'Subtle Blast Wave', 0, 100, 2, 0);
  2063. INSERT INTO `item_enchantment_random_tiers` VALUES (100814, 1, 'ANY', NULL, 100814, 'Subtle Pyroblast', 0, 100, 2, 0);
  2064. INSERT INTO `item_enchantment_random_tiers` VALUES (100823, 1, 'ANY', NULL, 100823, 'Subtle Mortal Strike', 0, 100, 2, 0);
  2065. INSERT INTO `item_enchantment_random_tiers` VALUES (100838, 1, 'ANY', NULL, 100838, 'Subtle Ghostly Strike', 0, 100, 2, 0);
  2066. INSERT INTO `item_enchantment_random_tiers` VALUES (100841, 1, 'ANY', NULL, 100841, 'Subtle Holy Fire', 0, 100, 2, 0);
  2067. INSERT INTO `item_enchantment_random_tiers` VALUES (100842, 1, 'ANY', NULL, 100842, 'Subtle Lightning Bolt', 0, 100, 2, 0);
  2068. INSERT INTO `item_enchantment_random_tiers` VALUES (100843, 1, 'ANY', NULL, 100843, 'Subtle Holy Nova', 0, 100, 2, 0);
  2069. INSERT INTO `item_enchantment_random_tiers` VALUES (100849, 1, 'ANY', NULL, 100849, 'Subtle Hemorrhage', 0, 100, 2, 0);
  2070. INSERT INTO `item_enchantment_random_tiers` VALUES (100854, 1, 'ANY', NULL, 100854, 'Subtle Shadowburn', 0, 100, 2, 0);
  2071. INSERT INTO `item_enchantment_random_tiers` VALUES (100855, 1, 'ANY', NULL, 100855, 'Subtle Conflagrate', 0, 100, 2, 0);
  2072. INSERT INTO `item_enchantment_random_tiers` VALUES (100876, 1, 'ANY', NULL, 100876, 'Subtle Consecration', 0, 100, 2, 0);
  2073. INSERT INTO `item_enchantment_random_tiers` VALUES (100880, 1, 'ANY', NULL, 100880, 'Subtle Judgement of Righteousness', 0, 100, 2, 0);
  2074. INSERT INTO `item_enchantment_random_tiers` VALUES (100883, 1, 'ANY', NULL, 100883, 'Subtle Devastate', 0, 100, 2, 0);
  2075. INSERT INTO `item_enchantment_random_tiers` VALUES (100894, 1, 'ANY', NULL, 100894, 'Subtle Ferocious Bite', 0, 100, 2, 0);
  2076. INSERT INTO `item_enchantment_random_tiers` VALUES (100895, 1, 'ANY', NULL, 100895, 'Subtle Maim', 0, 100, 2, 0);
  2077. INSERT INTO `item_enchantment_random_tiers` VALUES (100901, 1, 'ANY', NULL, 100901, 'Subtle Bloodthirst', 0, 100, 2, 0);
  2078. INSERT INTO `item_enchantment_random_tiers` VALUES (100903, 1, 'ANY', NULL, 100903, 'Subtle Shield Slam', 0, 100, 2, 0);
  2079. INSERT INTO `item_enchantment_random_tiers` VALUES (100904, 1, 'ANY', NULL, 100904, 'Subtle Hammer of Wrath', 0, 100, 2, 0);
  2080. INSERT INTO `item_enchantment_random_tiers` VALUES (100913, 1, 'ANY', NULL, 100913, 'Subtle Deadly Throw', 0, 100, 2, 0);
  2081. INSERT INTO `item_enchantment_random_tiers` VALUES (100914, 1, 'ANY', NULL, 100914, 'Subtle Aimed Shot', 0, 100, 2, 0);
  2082. INSERT INTO `item_enchantment_random_tiers` VALUES (100915, 1, 'ANY', NULL, 100915, 'Subtle Holy Shield', 0, 100, 2, 0);
  2083. INSERT INTO `item_enchantment_random_tiers` VALUES (100916, 1, 'ANY', NULL, 100916, 'Subtle Seed of Corruption', 0, 100, 2, 0);
  2084. INSERT INTO `item_enchantment_random_tiers` VALUES (100923, 1, 'ANY', NULL, 100923, 'Subtle Incinerate', 0, 100, 2, 0);
  2085. INSERT INTO `item_enchantment_random_tiers` VALUES (100926, 1, 'ANY', NULL, 100926, 'Subtle Unstable Affliction', 0, 100, 2, 0);
  2086. INSERT INTO `item_enchantment_random_tiers` VALUES (100928, 1, 'ANY', NULL, 100928, 'Subtle Shadowfury', 0, 100, 2, 0);
  2087. INSERT INTO `item_enchantment_random_tiers` VALUES (100929, 1, 'ANY', NULL, 100929, 'Subtle Arcane Blast', 0, 100, 2, 0);
  2088. INSERT INTO `item_enchantment_random_tiers` VALUES (100930, 1, 'ANY', NULL, 100930, 'Subtle Ice Lance', 0, 100, 2, 0);
  2089. INSERT INTO `item_enchantment_random_tiers` VALUES (100937, 1, 'ANY', NULL, 100937, 'Subtle Dragon\'s Breath', 0, 100, 2, 0);
  2090. INSERT INTO `item_enchantment_random_tiers` VALUES (100941, 1, 'ANY', NULL, 100941, 'Subtle Holy Vengeance', 0, 100, 2, 0);
  2091. INSERT INTO `item_enchantment_random_tiers` VALUES (100942, 1, 'ANY', NULL, 100942, 'Subtle Judgement of Vengeance', 0, 100, 2, 0);
  2092. INSERT INTO `item_enchantment_random_tiers` VALUES (100948, 1, 'ANY', NULL, 100948, 'Subtle Avenger\'s Shield', 0, 100, 2, 0);
  2093. INSERT INTO `item_enchantment_random_tiers` VALUES (100956, 1, 'ANY', NULL, 100956, 'Subtle Shadow Word: Death', 0, 100, 2, 0);
  2094. INSERT INTO `item_enchantment_random_tiers` VALUES (100959, 1, 'ANY', NULL, 100959, 'Subtle Envenom', 0, 100, 2, 0);
  2095. INSERT INTO `item_enchantment_random_tiers` VALUES (100967, 1, 'ANY', NULL, 100967, 'Subtle Lacerate', 0, 100, 2, 0);
  2096. INSERT INTO `item_enchantment_random_tiers` VALUES (100971, 1, 'ANY', NULL, 100971, 'Subtle Mangle (Cat)', 0, 100, 2, 0);
  2097. INSERT INTO `item_enchantment_random_tiers` VALUES (100972, 1, 'ANY', NULL, 100972, 'Subtle Mangle (Bear)', 0, 100, 2, 0);
  2098. INSERT INTO `item_enchantment_random_tiers` VALUES (100977, 1, 'ANY', NULL, 100977, 'Subtle Victory Rush', 0, 100, 2, 0);
  2099. INSERT INTO `item_enchantment_random_tiers` VALUES (100980, 1, 'ANY', NULL, 100980, 'Subtle Silencing Shot', 0, 100, 2, 0);
  2100. INSERT INTO `item_enchantment_random_tiers` VALUES (100985, 1, 'ANY', NULL, 100985, 'Subtle Vampiric Touch', 0, 100, 2, 0);
  2101. INSERT INTO `item_enchantment_random_tiers` VALUES (100987, 1, 'ANY', NULL, 100987, 'Subtle Crusader Strike', 0, 100, 2, 0);
  2102. INSERT INTO `item_enchantment_random_tiers` VALUES (100995, 1, 'ANY', NULL, 100995, 'Subtle Arcane Barrage', 0, 100, 2, 0);
  2103. INSERT INTO `item_enchantment_random_tiers` VALUES (100996, 1, 'ANY', NULL, 100996, 'Subtle Living Bomb', 0, 100, 2, 0);
  2104. INSERT INTO `item_enchantment_random_tiers` VALUES (101008, 1, 'ANY', NULL, 101008, 'Subtle Shockwave', 0, 100, 2, 0);
  2105. INSERT INTO `item_enchantment_random_tiers` VALUES (101017, 1, 'ANY', NULL, 101017, 'Subtle Haunt', 0, 100, 2, 0);
  2106. INSERT INTO `item_enchantment_random_tiers` VALUES (101027, 1, 'ANY', NULL, 101027, 'Subtle Steady Shot', 0, 100, 2, 0);
  2107. INSERT INTO `item_enchantment_random_tiers` VALUES (101040, 1, 'ANY', NULL, 101040, 'Subtle Chaos Bolt', 0, 100, 2, 0);
  2108. INSERT INTO `item_enchantment_random_tiers` VALUES (101047, 1, 'ANY', NULL, 101047, 'Subtle Fan of Knives', 0, 100, 2, 0);
  2109. INSERT INTO `item_enchantment_random_tiers` VALUES (101052, 1, 'ANY', NULL, 101052, 'Subtle Divine Storm', 0, 100, 2, 0);
  2110. INSERT INTO `item_enchantment_random_tiers` VALUES (101057, 1, 'ANY', NULL, 101057, 'Subtle Hammer of the Righteous', 0, 100, 2, 0);
  2111. INSERT INTO `item_enchantment_random_tiers` VALUES (101058, 1, 'ANY', NULL, 101058, 'Subtle Shield of Righteousness', 0, 100, 2, 0);
  2112. INSERT INTO `item_enchantment_random_tiers` VALUES (101068, 1, 'ANY', NULL, 101068, 'Subtle Heroic Throw', 0, 100, 2, 0);
  2113. INSERT INTO `item_enchantment_random_tiers` VALUES (101071, 1, 'ANY', NULL, 101071, 'Subtle Thunderstorm', 0, 100, 2, 0);
  2114. INSERT INTO `item_enchantment_random_tiers` VALUES (101073, 1, 'ANY', NULL, 101073, 'Subtle Lava Lash', 0, 100, 2, 0);
  2115. INSERT INTO `item_enchantment_random_tiers` VALUES (101078, 1, 'ANY', NULL, 101078, 'Subtle Swipe (Cat)', 0, 100, 2, 0);
  2116. INSERT INTO `item_enchantment_random_tiers` VALUES (101082, 1, 'ANY', NULL, 101082, 'Subtle Shattering Throw', 0, 100, 2, 0);
  2117. INSERT INTO `item_enchantment_random_tiers` VALUES (101086, 1, 'ARMOR', NULL, 101086, 'Felborne', 0, -1, 5, 0);
  2118. INSERT INTO `item_enchantment_random_tiers` VALUES (101276, 1, 'ARMOR', NULL, 101276, 'Lurking Shadow', 0, 100, 4, 0);
  2119. INSERT INTO `item_enchantment_random_tiers` VALUES (101277, 1, 'ARMOR', NULL, 101277, 'Ice Warden', 0, 100, 4, 0);
  2120. INSERT INTO `item_enchantment_random_tiers` VALUES (101278, 1, 'ARMOR', NULL, 101278, 'Arcane Fulmination', 0, 100, 4, 0);
  2121. INSERT INTO `item_enchantment_random_tiers` VALUES (101279, 1, 'ARMOR', NULL, 101279, 'Natural Disaster', 0, 100, 4, 0);
  2122. INSERT INTO `item_enchantment_random_tiers` VALUES (103010, 1, 'ANY', NULL, 103010, 'Reaching Recovery', 0, 100, 3, 0);
  2123. INSERT INTO `item_enchantment_random_tiers` VALUES (103020, 1, 'ANY', NULL, 103020, 'Focused Fire', 0, 100, 3, 0);
  2124. INSERT INTO `item_enchantment_random_tiers` VALUES (103025, 1, 'ANY', NULL, 103025, 'Dispersing Thunderstorm', 0, 100, 3, 0);
  2125. INSERT INTO `item_enchantment_random_tiers` VALUES (103030, 1, 'ANY', NULL, 103030, 'Endless Lightning', 0, 100, 3, 0);
  2126. INSERT INTO `item_enchantment_random_tiers` VALUES (103040, 1, 'ANY', NULL, 103040, 'Masterful Slavery', 0, 100, 3, 0);
  2127. INSERT INTO `item_enchantment_random_tiers` VALUES (103045, 1, 'ANY', NULL, 103045, 'Kilrogg\'s Expertise', 0, 100, 3, 0);
  2128. INSERT INTO `item_enchantment_random_tiers` VALUES (103085, 1, 'ANY', NULL, 103085, 'Burning Desire', 0, 100, 3, 0);
  2129. INSERT INTO `item_enchantment_random_tiers` VALUES (103095, 1, 'ARMOR', NULL, 103095, 'Elune\'s Fury', 0, 100, 4, 0);
  2130. INSERT INTO `item_enchantment_random_tiers` VALUES (103105, 1, 'ANY', NULL, 103105, 'Piercing Thorns', 0, 100, 3, 0);
  2131. INSERT INTO `item_enchantment_random_tiers` VALUES (414020, 1, 'ARMOR', NULL, 414020, 'Savagery', 0, 100, 4, 0);
  2132. INSERT INTO `item_enchantment_random_tiers` VALUES (414023, 1, 'ARMOR', NULL, 414023, 'Wild Wrath', 0, 100, 4, 0);
  2133. INSERT INTO `item_enchantment_random_tiers` VALUES (414029, 1, 'ARMOR', NULL, 414029, 'Fire Fire Fireball', 0, 100, 4, 0);
  2134. INSERT INTO `item_enchantment_random_tiers` VALUES (414032, 1, 'ARMOR', NULL, 414032, 'Stay Frosty', 0, 100, 4, 0);
  2135. INSERT INTO `item_enchantment_random_tiers` VALUES (414080, 1, 'ARMOR', NULL, 414080, 'Consumed by Fire', 0, 100, 5, 0);
  2136. INSERT INTO `item_enchantment_random_tiers` VALUES (414100, 1, 'ARMOR', NULL, 414100, 'Embracing Shadows', 0, 100, 4, 0);
  2137. INSERT INTO `item_enchantment_random_tiers` VALUES (832617, 1, 'ARMOR', NULL, 832617, 'Astral Storm', 0, 100, 5, 0);
  2138. INSERT INTO `item_enchantment_random_tiers` VALUES (911127, 1, 'ARMOR', NULL, 911127, 'Transcendental Embrace', 1, 100, 4, 0);
  2139. INSERT INTO `item_enchantment_random_tiers` VALUES (911162, 1, 'ARMOR', NULL, 911162, 'Scorched Ground', 1, 100, 4, 0);
  2140. INSERT INTO `item_enchantment_random_tiers` VALUES (911165, 1, 'ARMOR', NULL, 911165, 'One with the Forest', 1, 100, 4, 0);
  2141. INSERT INTO `item_enchantment_random_tiers` VALUES (911166, 1, 'ARMOR', NULL, 911166, 'Providing for Nature', 0, 100, 4, 0);
  2142. INSERT INTO `item_enchantment_random_tiers` VALUES (911167, 1, 'ARMOR', NULL, 911167, 'Unstoppable Force', 1, 100, 4, 0);
  2143. INSERT INTO `item_enchantment_random_tiers` VALUES (918767, 1, 'ANY', NULL, 918767, 'Master Conjuror', 0, 100, 3, 0);
  2144. INSERT INTO `item_enchantment_random_tiers` VALUES (926174, 1, 'ARMOR', NULL, 926174, 'Expunge', 1, 100, 4, 0);
  2145. INSERT INTO `item_enchantment_random_tiers` VALUES (929759, 1, 'ANY', NULL, 929759, 'Improved Berserker Stance', 0, 100, 3, 0);
  2146. INSERT INTO `item_enchantment_random_tiers` VALUES (931569, 1, 'ANY', NULL, 931569, 'Improved Blink', 0, 100, 3, 0);
  2147. INSERT INTO `item_enchantment_random_tiers` VALUES (952120, 1, 'ARMOR', NULL, 952120, 'Fire Walk With Me', 0, 100, 4, 0);
  2148. INSERT INTO `item_enchantment_random_tiers` VALUES (953308, 1, 'ARMOR', NULL, 953308, 'Evoker', 1, 100, 5, 0);
  2149. INSERT INTO `item_enchantment_random_tiers` VALUES (953315, 1, 'ANY', NULL, 953315, 'Fragmented Glacier', 0, 100, 3, 0);
  2150. INSERT INTO `item_enchantment_random_tiers` VALUES (954010, 1, 'ARMOR', NULL, 954010, 'Dancing Flames', 0, 100, 4, 0);
  2151. INSERT INTO `item_enchantment_random_tiers` VALUES (954035, 1, 'ARMOR', NULL, 954035, 'Lightning Discharge', 0, 100, 4, 0);
  2152. INSERT INTO `item_enchantment_random_tiers` VALUES (954038, 1, 'ARMOR', NULL, 954038, 'Natural Synergy', 0, 100, 4, 0);
  2153. INSERT INTO `item_enchantment_random_tiers` VALUES (954044, 1, 'ARMOR', NULL, 954044, 'Locust Ranger', 0, 100, 5, 0);
  2154. INSERT INTO `item_enchantment_random_tiers` VALUES (954050, 1, 'ARMOR', NULL, 954050, 'Graceful Prayer', 0, 100, 4, 0);
  2155. INSERT INTO `item_enchantment_random_tiers` VALUES (954057, 1, 'ARMOR', NULL, 954057, 'Weapon Command', 0, 100, 4, 0);
  2156. INSERT INTO `item_enchantment_random_tiers` VALUES (954067, 1, 'ARMOR', NULL, 954067, 'Titanic Mutilate', 0, 100, 5, 0);
  2157. INSERT INTO `item_enchantment_random_tiers` VALUES (954074, 1, 'ARMOR', NULL, 954074, 'Tidecaller', 0, 100, 5, 0);
  2158. INSERT INTO `item_enchantment_random_tiers` VALUES (954077, 1, 'ARMOR', NULL, 954077, 'Guerilla Trapper', 0, 100, 5, 0);
  2159. INSERT INTO `item_enchantment_random_tiers` VALUES (954106, 1, 'ARMOR', NULL, 954106, 'Freezing Strike', 0, 100, 4, 0);
  2160. INSERT INTO `item_enchantment_random_tiers` VALUES (954126, 1, 'ARMOR', NULL, 954126, 'High Winds', 0, 100, 4, 0);
  2161. INSERT INTO `item_enchantment_random_tiers` VALUES (954128, 1, 'ARMOR', NULL, 954128, 'Freedom by Death', 0, 100, 4, 0);
  2162. INSERT INTO `item_enchantment_random_tiers` VALUES (954130, 1, 'ARMOR', NULL, 954130, 'Totem of Petrification', 0, 100, 4, 0);
  2163. INSERT INTO `item_enchantment_random_tiers` VALUES (956445, 1, 'ARMOR', NULL, 956445, 'Paratrooper', 1, 100, 5, 0);
  2164. INSERT INTO `item_enchantment_random_tiers` VALUES (963625, 1, 'ANY', NULL, 963625, 'Improved Devouring Plague', 0, 100, 3, 0);
  2165. INSERT INTO `item_enchantment_random_tiers` VALUES (964332, 1, 'ARMOR', NULL, 964332, 'Battering Ram', 0, 100, 4, 0);
  2166. INSERT INTO `item_enchantment_random_tiers` VALUES (965203, 1, 'ANY', NULL, 965203, 'Wisdom of Elune', 0, 100, 3, 0);
  2167. INSERT INTO `item_enchantment_random_tiers` VALUES (965207, 1, 'ANY', NULL, 965207, 'Guile of Elune', 0, 100, 3, 0);
  2168. INSERT INTO `item_enchantment_random_tiers` VALUES (965211, 1, 'ANY', NULL, 965211, 'Will of Elune', 0, 100, 3, 0);
  2169. INSERT INTO `item_enchantment_random_tiers` VALUES (965215, 1, 'ANY', NULL, 965215, 'Courage of Elune', 0, 100, 3, 0);
  2170. INSERT INTO `item_enchantment_random_tiers` VALUES (965224, 1, 'ANY', NULL, 965224, 'Urgent Touch', 0, 100, 3, 0);
  2171. INSERT INTO `item_enchantment_random_tiers` VALUES (965229, 1, 'ANY', NULL, 965229, 'Reproachful Revenge', 0, 100, 3, 0);
  2172. INSERT INTO `item_enchantment_random_tiers` VALUES (965234, 1, 'ANY', NULL, 965234, 'Raging Thunder', 0, 100, 3, 0);
  2173. INSERT INTO `item_enchantment_random_tiers` VALUES (965240, 1, 'ANY', NULL, 965240, 'Elemental Boon', 0, 100, 3, 0);
  2174. INSERT INTO `item_enchantment_random_tiers` VALUES (965245, 1, 'ARMOR', NULL, 965245, 'Time Warp', 0, 100, 5, 0);
  2175. INSERT INTO `item_enchantment_random_tiers` VALUES (965261, 1, 'ANY', NULL, 965261, 'Lava Rush', 0, 100, 3, 0);
  2176. INSERT INTO `item_enchantment_random_tiers` VALUES (965266, 1, 'ARMOR', NULL, 965266, 'Debilitating Roar', 0, 100, 4, 0);
  2177. INSERT INTO `item_enchantment_random_tiers` VALUES (965269, 1, 'ANY', NULL, 965269, 'Water Shield Mastery', 0, 100, 3, 0);
  2178. INSERT INTO `item_enchantment_random_tiers` VALUES (965274, 1, 'ARMOR', NULL, 965274, 'Blaze Ward', 1, 100, 4, 0);
  2179. INSERT INTO `item_enchantment_random_tiers` VALUES (965280, 1, 'ARMOR', NULL, 965280, 'Blooming Growth', 1, 100, 5, 0);
  2180. INSERT INTO `item_enchantment_random_tiers` VALUES (965282, 1, 'ARMOR', NULL, 965282, 'Total Eclipse', 1, 100, 5, 0);
  2181. INSERT INTO `item_enchantment_random_tiers` VALUES (965283, 1, 'ARMOR', NULL, 965283, 'Nature\'s Fervor', 1, 100, 5, 0);
  2182. INSERT INTO `item_enchantment_random_tiers` VALUES (965285, 1, 'ARMOR', NULL, 965285, 'Primal Frenzy', 1, 100, 4, 0);
  2183. INSERT INTO `item_enchantment_random_tiers` VALUES (965288, 1, 'ARMOR', NULL, 965288, 'Unrelenting Wrath', 1, 100, 5, 0);
  2184. INSERT INTO `item_enchantment_random_tiers` VALUES (965290, 1, 'ARMOR', NULL, 965290, 'Deadly Aim', 1, 100, 4, 0);
  2185. INSERT INTO `item_enchantment_random_tiers` VALUES (965292, 1, 'ARMOR', NULL, 965292, 'Deadly Bite', 1, 100, 5, 0);
  2186. INSERT INTO `item_enchantment_random_tiers` VALUES (965293, 1, 'ARMOR', NULL, 965293, 'Flame On!', 1, 100, 5, 0);
  2187. INSERT INTO `item_enchantment_random_tiers` VALUES (965294, 1, 'ARMOR', NULL, 965294, 'Ice Barrage', 1, 100, 5, 0);
  2188. INSERT INTO `item_enchantment_random_tiers` VALUES (965295, 1, 'ARMOR', NULL, 965295, 'Consecrated Strikes', 1, 100, 5, 0);
  2189. INSERT INTO `item_enchantment_random_tiers` VALUES (965297, 1, 'ARMOR', NULL, 965297, 'Holy Servitude', 1, 100, 4, 0);
  2190. INSERT INTO `item_enchantment_random_tiers` VALUES (965299, 1, 'ARMOR', NULL, 965299, 'Shadow Visions', 1, 100, 5, 0);
  2191. INSERT INTO `item_enchantment_random_tiers` VALUES (965301, 1, 'ARMOR', NULL, 965301, 'Festering Wound', 1, 100, 5, 0);
  2192. INSERT INTO `item_enchantment_random_tiers` VALUES (965303, 1, 'ARMOR', NULL, 965303, 'Sinister Flurry', 1, 100, 4, 0);
  2193. INSERT INTO `item_enchantment_random_tiers` VALUES (965305, 1, 'ARMOR', NULL, 965305, 'Booming Thunder', 1, 100, 5, 0);
  2194. INSERT INTO `item_enchantment_random_tiers` VALUES (965307, 1, 'ARMOR', NULL, 965307, 'Molten Earth', 0, 100, 5, 0);
  2195. INSERT INTO `item_enchantment_random_tiers` VALUES (965309, 1, 'ARMOR', NULL, 965309, 'Mending Tide', 1, 100, 5, 0);
  2196. INSERT INTO `item_enchantment_random_tiers` VALUES (965311, 1, 'ARMOR', NULL, 965311, 'Endless Agony', 1, 100, 5, 0);
  2197. INSERT INTO `item_enchantment_random_tiers` VALUES (965313, 1, 'ARMOR', NULL, 965313, 'Demonic Influence', 1, 100, 5, 0);
  2198. INSERT INTO `item_enchantment_random_tiers` VALUES (965315, 1, 'ARMOR', NULL, 965315, 'Wild Felfire', 1, 100, 5, 0);
  2199. INSERT INTO `item_enchantment_random_tiers` VALUES (965317, 1, 'ARMOR', NULL, 965317, 'A Quick Death', 1, 100, 4, 0);
  2200. INSERT INTO `item_enchantment_random_tiers` VALUES (965319, 1, 'ARMOR', NULL, 965319, 'Crackling Thunder', 1, 100, 4, 0);
  2201. INSERT INTO `item_enchantment_random_tiers` VALUES (965322, 1, 'ARMOR', NULL, 965322, 'Power Overwhelming', 1, 100, 4, 0);
  2202. INSERT INTO `item_enchantment_random_tiers` VALUES (965329, 1, 'ARMOR', NULL, 965329, 'Baleful Hammer', 1, 100, 4, 0);
  2203. INSERT INTO `item_enchantment_random_tiers` VALUES (965332, 1, 'ARMOR', NULL, 965332, 'In For the Kill', 0, 100, 4, 0);
  2204. INSERT INTO `item_enchantment_random_tiers` VALUES (965334, 1, 'ARMOR', NULL, 965334, 'Assuaging Shadows', 1, 100, 5, 0);
  2205. INSERT INTO `item_enchantment_random_tiers` VALUES (965336, 1, 'ARMOR', NULL, 965336, 'Bountiful Gift', 1, 100, 4, 0);
  2206. INSERT INTO `item_enchantment_random_tiers` VALUES (965337, 1, 'ARMOR', NULL, 965337, 'Warcry', 1, 100, 5, 0);
  2207. INSERT INTO `item_enchantment_random_tiers` VALUES (965343, 1, 'ANY', NULL, 965343, 'Nerves of Steel', 0, 100, 3, 0);
  2208. INSERT INTO `item_enchantment_random_tiers` VALUES (965346, 1, 'ARMOR', NULL, 965346, 'Darting Shadows', 0, 100, 4, 0);
  2209. INSERT INTO `item_enchantment_random_tiers` VALUES (965354, 1, 'ARMOR', NULL, 965354, 'Blazing Determination', 0, 100, 4, 0);
  2210. INSERT INTO `item_enchantment_random_tiers` VALUES (965365, 1, 'ANY', NULL, 965365, 'Arcane Empowerment', 0, 100, 3, 0);
  2211. INSERT INTO `item_enchantment_random_tiers` VALUES (965368, 1, 'ANY', NULL, 965368, 'Savage Defense', 0, 100, 3, 0);
  2212. INSERT INTO `item_enchantment_random_tiers` VALUES (965370, 1, 'ANY', NULL, 965370, 'Feral Resilience', 0, 100, 3, 0);
  2213. INSERT INTO `item_enchantment_random_tiers` VALUES (965375, 1, 'ANY', NULL, 965375, 'Improved Fire Blast', 0, 100, 3, 0);
  2214. INSERT INTO `item_enchantment_random_tiers` VALUES (965377, 1, 'ANY', NULL, 965377, 'Spiritual Attunement', 0, 100, 3, 0);
  2215. INSERT INTO `item_enchantment_random_tiers` VALUES (965379, 1, 'ANY', NULL, 965379, 'Body and Soul', 0, 100, 3, 0);
  2216. INSERT INTO `item_enchantment_random_tiers` VALUES (965385, 1, 'ANY', NULL, 965385, 'Improved Beacon of Light', 0, 100, 3, 0);
  2217. INSERT INTO `item_enchantment_random_tiers` VALUES (965389, 1, 'ARMOR', NULL, 965389, 'Blood Drinker', 0, 100, 4, 0);
  2218. INSERT INTO `item_enchantment_random_tiers` VALUES (965395, 1, 'ANY', NULL, 965395, 'Vanquishing Storm', 0, 100, 3, 0);
  2219. INSERT INTO `item_enchantment_random_tiers` VALUES (965401, 1, 'ARMOR', NULL, 965401, 'Fired Up', 0, 100, 4, 0);
  2220. INSERT INTO `item_enchantment_random_tiers` VALUES (965411, 1, 'ARMOR', NULL, 965411, 'Sacred Unity', 1, 100, 4, 0);
  2221. INSERT INTO `item_enchantment_random_tiers` VALUES (965412, 1, 'ANY', NULL, 965412, 'Righteous Flames', 0, 100, 3, 0);
  2222. INSERT INTO `item_enchantment_random_tiers` VALUES (965417, 1, 'ANY', NULL, 965417, 'Copious Power', 0, 100, 3, 0);
  2223. INSERT INTO `item_enchantment_random_tiers` VALUES (965421, 1, 'ARMOR', NULL, 965421, 'Divine Purpose', 0, 100, 5, 0);
  2224. INSERT INTO `item_enchantment_random_tiers` VALUES (965442, 1, 'ARMOR', NULL, 965442, 'Wacky Wizardry', 1, 100, 5, 0);
  2225. INSERT INTO `item_enchantment_random_tiers` VALUES (965445, 1, 'ARMOR', NULL, 965445, 'Whispers of the Old Gods', 1, 100, 5, 0);
  2226. INSERT INTO `item_enchantment_random_tiers` VALUES (965473, 1, 'ARMOR', NULL, 965473, 'Holy Radiance', 1, 100, 5, 0);
  2227. INSERT INTO `item_enchantment_random_tiers` VALUES (965476, 2, 'ARMOR', NULL, 965476, 'Blessing of the Divines', 1, 100, 5, 0);
  2228. INSERT INTO `item_enchantment_random_tiers` VALUES (965488, 1, 'ARMOR', NULL, 965488, 'Spirit Dash', 0, 100, 4, 0);
  2229. INSERT INTO `item_enchantment_random_tiers` VALUES (965494, 1, 'ANY', NULL, 965494, 'Eradication', 0, 100, 3, 0);
  2230. INSERT INTO `item_enchantment_random_tiers` VALUES (965499, 1, 'ARMOR', NULL, 965499, 'Infused Gems', 1, 100, 4, 0);
  2231. INSERT INTO `item_enchantment_random_tiers` VALUES (965500, 1, 'ARMOR', NULL, 965500, 'Stormbringer', 1, 100, 5, 0);
  2232. INSERT INTO `item_enchantment_random_tiers` VALUES (965501, 1, 'ARMOR', NULL, 965501, 'Deathbringer', 1, 100, 5, 0);
  2233. INSERT INTO `item_enchantment_random_tiers` VALUES (965502, 1, 'ARMOR', NULL, 965502, 'Righteous Zealot', 1, 100, 5, 0);
  2234. INSERT INTO `item_enchantment_random_tiers` VALUES (965503, 1, 'ARMOR', NULL, 965503, 'Spell Slinger', 1, 100, 5, 0);
  2235. INSERT INTO `item_enchantment_random_tiers` VALUES (965504, 1, 'ARMOR', NULL, 965504, 'Frost Lich', 1, 100, 5, 0);
  2236. INSERT INTO `item_enchantment_random_tiers` VALUES (965505, 1, 'ARMOR', NULL, 965505, 'Harbinger of Flame', 1, 100, 5, 0);
  2237. INSERT INTO `item_enchantment_random_tiers` VALUES (965561, 1, 'ANY', NULL, 965561, 'Static Shock', 0, 100, 3, 0);
  2238. INSERT INTO `item_enchantment_random_tiers` VALUES (965858, 1, 'ARMOR', NULL, 965858, 'Holy Ascension', 1, 100, 5, 0);
  2239. INSERT INTO `item_enchantment_random_tiers` VALUES (965862, 1, 'ARMOR', NULL, 965862, 'Blademaster', 1, 100, 5, 0);
  2240. INSERT INTO `item_enchantment_random_tiers` VALUES (965910, 1, 'ANY', NULL, 965910, 'Improved Shadow Bolt', 0, 100, 3, 0);
  2241. INSERT INTO `item_enchantment_random_tiers` VALUES (965937, 1, 'ARMOR', NULL, 965937, 'Seed of Life', 1, 100, 5, 0);
  2242. INSERT INTO `item_enchantment_random_tiers` VALUES (966050, 1, 'ANY', NULL, 966050, 'Strengthened Soul', 0, 100, 3, 0);
  2243. INSERT INTO `item_enchantment_random_tiers` VALUES (966051, 1, 'ANY', NULL, 966051, 'Holy Harmony', 0, 100, 3, 0);
  2244. INSERT INTO `item_enchantment_random_tiers` VALUES (966052, 1, 'ARMOR', NULL, 966052, 'Direct Command', 0, 100, 4, 0);
  2245. INSERT INTO `item_enchantment_random_tiers` VALUES (966055, 1, 'ANY', NULL, 966055, 'Everliving Spirit', 0, 100, 3, 0);
  2246. INSERT INTO `item_enchantment_random_tiers` VALUES (966061, 1, 'ARMOR', NULL, 966061, 'Earth\'s Blessing', 0, 100, 4, 0);
  2247. INSERT INTO `item_enchantment_random_tiers` VALUES (966069, 1, 'ANY', NULL, 966069, 'Healing Shields', 0, 100, 3, 0);
  2248. INSERT INTO `item_enchantment_random_tiers` VALUES (966091, 1, 'ANY', NULL, 966091, 'Mental Quickness', 0, 100, 3, 0);
  2249. INSERT INTO `item_enchantment_random_tiers` VALUES (966092, 1, 'ANY', NULL, 966092, 'Dark Embrace', 0, 100, 3, 0);
  2250. INSERT INTO `item_enchantment_random_tiers` VALUES (966105, 1, 'ANY', NULL, 966105, 'Elune\'s Blessing', 0, 100, 3, 0);
  2251. INSERT INTO `item_enchantment_random_tiers` VALUES (966126, 1, 'ANY', NULL, 966126, 'Wrecking Crew', 1, 100, 3, 0);
  2252. INSERT INTO `item_enchantment_random_tiers` VALUES (970010, 1, 'ANY', NULL, 970010, 'Timber Sentinels', 0, 100, 3, 0);
  2253. INSERT INTO `item_enchantment_random_tiers` VALUES (970035, 1, 'ANY', NULL, 970035, 'Rocket-fueled Fins', 0, 100, 3, 0);
  2254. INSERT INTO `item_enchantment_random_tiers` VALUES (970065, 1, 'ANY', NULL, 970065, 'Druidic Rites', 0, 100, 3, 0);
  2255. INSERT INTO `item_enchantment_random_tiers` VALUES (970071, 1, 'ANY', NULL, 970071, 'Serenity', 0, 100, 3, 0);
  2256. INSERT INTO `item_enchantment_random_tiers` VALUES (970087, 1, 'ANY', NULL, 970087, 'Tenacious Companion', 0, 100, 3, 0);
  2257. INSERT INTO `item_enchantment_random_tiers` VALUES (970092, 1, 'ANY', NULL, 970092, 'Cobra Strikes', 0, 100, 3, 0);
  2258. INSERT INTO `item_enchantment_random_tiers` VALUES (970114, 1, 'ANY', NULL, 970114, 'Multi-Multi-Shot', 0, 100, 3, 0);
  2259. INSERT INTO `item_enchantment_random_tiers` VALUES (970130, 1, 'ANY', NULL, 970130, 'Track Beasts', 0, 100, 3, 0);
  2260. INSERT INTO `item_enchantment_random_tiers` VALUES (970131, 1, 'ANY', NULL, 970131, 'Track Humanoids', 0, 100, 3, 0);
  2261. INSERT INTO `item_enchantment_random_tiers` VALUES (970155, 1, 'ANY', NULL, 970155, 'Nurtured Embers', 0, 100, 3, 0);
  2262. INSERT INTO `item_enchantment_random_tiers` VALUES (970161, 1, 'ANY', NULL, 970161, 'Snow Storm', 0, 100, 3, 0);
  2263. INSERT INTO `item_enchantment_random_tiers` VALUES (970263, 1, 'ANY', NULL, 970263, 'Lingering Shadows', 0, 100, 3, 0);
  2264. INSERT INTO `item_enchantment_random_tiers` VALUES (970937, 1, 'ARMOR', NULL, 970937, 'Eternal Water', 1, 100, 4, 0);
  2265. INSERT INTO `item_enchantment_random_tiers` VALUES (975601, 1, 'ANY', NULL, 975601, 'Hasty Natural Alacrity', 0, 100, 2, 0);
  2266. INSERT INTO `item_enchantment_random_tiers` VALUES (975602, 1, 'ANY', NULL, 975602, 'Hasty Starfall', 0, 100, 2, 0);
  2267. INSERT INTO `item_enchantment_random_tiers` VALUES (975605, 1, 'ANY', NULL, 975605, 'Hasty Black Arrow', 0, 100, 2, 0);
  2268. INSERT INTO `item_enchantment_random_tiers` VALUES (975608, 1, 'ANY', NULL, 975608, 'Hasty Evocation', 0, 100, 2, 0);
  2269. INSERT INTO `item_enchantment_random_tiers` VALUES (975612, 1, 'ANY', NULL, 975612, 'Hasty Adrenaline Rush', 0, 100, 2, 0);
  2270. INSERT INTO `item_enchantment_random_tiers` VALUES (975613, 1, 'ANY', NULL, 975613, 'Hasty Blade Flurry', 0, 100, 2, 0);
  2271. INSERT INTO `item_enchantment_random_tiers` VALUES (975614, 1, 'ANY', NULL, 975614, 'Hasty Cold Blood', 0, 100, 2, 0);
  2272. INSERT INTO `item_enchantment_random_tiers` VALUES (975616, 1, 'ANY', NULL, 975616, 'Hasty Nature\'s Swiftness', 0, 100, 2, 0);
  2273. INSERT INTO `item_enchantment_random_tiers` VALUES (975618, 1, 'ANY', NULL, 975618, 'Hasty Tidal Force', 0, 100, 2, 0);
  2274. INSERT INTO `item_enchantment_random_tiers` VALUES (975626, 1, 'ANY', NULL, 975626, 'Hasty Psychic Horror', 0, 100, 2, 0);
  2275. INSERT INTO `item_enchantment_random_tiers` VALUES (975700, 1, 'ANY', NULL, 975700, 'Powerful Starfall', 0, 100, 2, 0);
  2276. INSERT INTO `item_enchantment_random_tiers` VALUES (975711, 1, 'ANY', NULL, 975711, 'Powerful Wyvern Sting', 0, 100, 2, 0);
  2277. INSERT INTO `item_enchantment_random_tiers` VALUES (975800, 1, 'ANY', NULL, 975800, 'Lengthy Nature\'s Grace', 0, 100, 2, 0);
  2278. INSERT INTO `item_enchantment_random_tiers` VALUES (975801, 1, 'ANY', NULL, 975801, 'Lengthy Enrage', 0, 100, 2, 0);
  2279. INSERT INTO `item_enchantment_random_tiers` VALUES (975803, 1, 'ANY', NULL, 975803, 'Lengthy Power Infusion', 0, 100, 2, 0);
  2280. INSERT INTO `item_enchantment_random_tiers` VALUES (975804, 1, 'ANY', NULL, 975804, 'Lengthy Wyvern Sting', 0, 100, 2, 0);
  2281. INSERT INTO `item_enchantment_random_tiers` VALUES (975805, 1, 'ANY', NULL, 975805, 'Lengthy Repentance', 0, 100, 2, 0);
  2282. INSERT INTO `item_enchantment_random_tiers` VALUES (975806, 1, 'ANY', NULL, 975806, 'Lengthy Cheap Shot', 0, 100, 2, 0);
  2283. INSERT INTO `item_enchantment_random_tiers` VALUES (975807, 1, 'ANY', NULL, 975807, 'Lengthy Garrote - Silence', 0, 100, 2, 0);
  2284. INSERT INTO `item_enchantment_random_tiers` VALUES (975808, 1, 'ANY', NULL, 975808, 'Lengthy Shadowstep', 0, 100, 2, 0);
  2285. INSERT INTO `item_enchantment_random_tiers` VALUES (975809, 1, 'ANY', NULL, 975809, 'Lengthy Piercing Howl', 0, 100, 2, 0);
  2286. INSERT INTO `item_enchantment_random_tiers` VALUES (975810, 1, 'ANY', NULL, 975810, 'Lengthy Blazing Speed', 0, 100, 2, 0);
  2287. INSERT INTO `item_enchantment_random_tiers` VALUES (975811, 1, 'ANY', NULL, 975811, 'Lengthy Abolish Disease', 0, 100, 2, 0);
  2288. INSERT INTO `item_enchantment_random_tiers` VALUES (975812, 1, 'ANY', NULL, 975812, 'Lengthy Abolish Poison', 0, 100, 2, 0);
  2289. INSERT INTO `item_enchantment_random_tiers` VALUES (975813, 1, 'ANY', NULL, 975813, 'Lengthy Adrenaline Rush', 0, 100, 2, 0);
  2290. INSERT INTO `item_enchantment_random_tiers` VALUES (975814, 1, 'ANY', NULL, 975814, 'Lengthy Blade Flurry', 0, 100, 2, 0);
  2291. INSERT INTO `item_enchantment_random_tiers` VALUES (975815, 1, 'ANY', NULL, 975815, 'Lengthy Bloodrage', 0, 100, 2, 0);
  2292. INSERT INTO `item_enchantment_random_tiers` VALUES (975816, 1, 'ANY', NULL, 975816, 'Lengthy Borrowed Time', 0, 100, 2, 0);
  2293. INSERT INTO `item_enchantment_random_tiers` VALUES (975817, 1, 'ANY', NULL, 975817, 'Lengthy Death Wish', 0, 100, 2, 0);
  2294. INSERT INTO `item_enchantment_random_tiers` VALUES (975818, 1, 'ANY', NULL, 975818, 'Lengthy Divine Illumination', 0, 100, 2, 0);
  2295. INSERT INTO `item_enchantment_random_tiers` VALUES (975819, 1, 'ANY', NULL, 975819, 'Lengthy Frenzied Regeneration', 0, 100, 2, 0);
  2296. INSERT INTO `item_enchantment_random_tiers` VALUES (975820, 1, 'ANY', NULL, 975820, 'Lengthy Hand of Protection', 0, 100, 2, 0);
  2297. INSERT INTO `item_enchantment_random_tiers` VALUES (975821, 1, 'ANY', NULL, 975821, 'Lengthy Icy Veins', 0, 100, 2, 0);
  2298. INSERT INTO `item_enchantment_random_tiers` VALUES (975822, 1, 'ANY', NULL, 975822, 'Lengthy Magma Totem', 0, 100, 2, 0);
  2299. INSERT INTO `item_enchantment_random_tiers` VALUES (975823, 1, 'ANY', NULL, 975823, 'Lengthy Retaliation', 0, 100, 2, 0);
  2300. INSERT INTO `item_enchantment_random_tiers` VALUES (975824, 1, 'ANY', NULL, 975824, 'Lengthy Starfall', 0, 100, 2, 0);
  2301. INSERT INTO `item_enchantment_random_tiers` VALUES (975900, 1, 'ANY', NULL, 975900, 'Speedy Sprint', 0, 100, 2, 0);
  2302. INSERT INTO `item_enchantment_random_tiers` VALUES (975901, 1, 'ANY', NULL, 975901, 'Speedy Dash', 0, 100, 2, 0);
  2303. INSERT INTO `item_enchantment_random_tiers` VALUES (975902, 1, 'ANY', NULL, 975902, 'Energizing Thunderstorm', 0, 100, 2, 0);
  2304. INSERT INTO `item_enchantment_random_tiers` VALUES (975903, 1, 'ANY', NULL, 975903, 'Speedy Aspect of the Cheetah', 0, 100, 2, 0);
  2305. INSERT INTO `item_enchantment_random_tiers` VALUES (975904, 1, 'ANY', NULL, 975904, 'Energizing Seal of Wisdom', 0, 100, 2, 0);
  2306. INSERT INTO `item_enchantment_random_tiers` VALUES (975905, 1, 'ANY', NULL, 975905, 'Dispersing Typhoon', 0, 100, 2, 0);
  2307. INSERT INTO `item_enchantment_random_tiers` VALUES (975906, 1, 'ANY', NULL, 975906, 'Dispersing Blast Wave', 0, 100, 2, 0);
  2308. INSERT INTO `item_enchantment_random_tiers` VALUES (975907, 1, 'ANY', NULL, 975907, 'Camouflage', 0, 100, 2, 0);
  2309. INSERT INTO `item_enchantment_random_tiers` VALUES (975909, 1, 'ANY', NULL, 975909, 'Quick Entangling Roots', 0, 100, 2, 0);
  2310. INSERT INTO `item_enchantment_random_tiers` VALUES (975910, 1, 'ANY', NULL, 975910, 'Defensive Shadow Dance', 0, 100, 2, 0);
  2311. INSERT INTO `item_enchantment_random_tiers` VALUES (975911, 1, 'ANY', NULL, 975911, 'Receptive Frenzied Regeneration', 0, 100, 2, 0);
  2312. INSERT INTO `item_enchantment_random_tiers` VALUES (975912, 1, 'ANY', NULL, 975912, 'Improved Sword and Board', 0, 100, 2, 0);
  2313. INSERT INTO `item_enchantment_random_tiers` VALUES (977700, 1, 'ARMOR', NULL, 977700, 'Heavyweight', 0, 100, 5, 0);
  2314. INSERT INTO `item_enchantment_random_tiers` VALUES (977710, 1, 'ARMOR', NULL, 977710, 'Overflow', 0, 100, 5, 0);
  2315. INSERT INTO `item_enchantment_random_tiers` VALUES (977711, 1, 'ARMOR', NULL, 977711, 'Unstable Void', 0, 100, 4, 0);
  2316. INSERT INTO `item_enchantment_random_tiers` VALUES (977712, 1, 'ARMOR', NULL, 977712, 'Avatar of Lightning', 0, 100, 4, 0);
  2317. INSERT INTO `item_enchantment_random_tiers` VALUES (977713, 1, 'ARMOR', NULL, 977713, 'Pure Shadow', 0, 100, 5, 0);
  2318. INSERT INTO `item_enchantment_random_tiers` VALUES (977717, 1, 'ARMOR', NULL, 977717, 'Primordial Fury', 0, 100, 5, 0);
  2319. INSERT INTO `item_enchantment_random_tiers` VALUES (977720, 1, 'ARMOR', NULL, 977720, 'Faith Rekindled', 0, 100, 4, 0);
  2320. INSERT INTO `item_enchantment_random_tiers` VALUES (977722, 1, 'ARMOR', NULL, 977722, 'Controlled Storm', 0, 100, 4, 0);
  2321. INSERT INTO `item_enchantment_random_tiers` VALUES (977724, 1, 'ARMOR', NULL, 977724, 'Controlled Blast', 0, 100, 4, 0);
  2322. INSERT INTO `item_enchantment_random_tiers` VALUES (977725, 1, 'ARMOR', NULL, 977725, 'Controlled Typhoon', 0, 100, 4, 0);
  2323. INSERT INTO `item_enchantment_random_tiers` VALUES (977727, 1, 'ARMOR', NULL, 977727, 'Crimson Champion', 0, 100, 5, 0);
  2324. INSERT INTO `item_enchantment_random_tiers` VALUES (977739, 1, 'ARMOR', NULL, 977739, 'Shroud of Concealment', 0, 100, 4, 0);
  2325. INSERT INTO `item_enchantment_random_tiers` VALUES (977745, 1, 'ARMOR', NULL, 977745, 'Harnessed Energy', 0, 100, 4, 0);
  2326. INSERT INTO `item_enchantment_random_tiers` VALUES (977751, 1, 'ARMOR', NULL, 977751, 'Temple Guardian', 0, 100, 4, 0);
  2327. INSERT INTO `item_enchantment_random_tiers` VALUES (977761, 1, 'ARMOR', NULL, 977761, 'Clear Mind', 0, 100, 4, 0);
  2328. INSERT INTO `item_enchantment_random_tiers` VALUES (977762, 1, 'ANY', NULL, 977762, 'Steady Growth', 0, 100, 3, 0);
  2329. INSERT INTO `item_enchantment_random_tiers` VALUES (977763, 1, 'ARMOR', NULL, 977763, 'Controlled Explosion', 0, 100, 4, 0);
  2330. INSERT INTO `item_enchantment_random_tiers` VALUES (977764, 1, 'ARMOR', NULL, 977764, 'Ice Lash', 0, 100, 5, 0);
  2331. INSERT INTO `item_enchantment_random_tiers` VALUES (977771, 1, 'ARMOR', NULL, 977771, 'Ambidextrous', 0, 100, 5, 0);
  2332. INSERT INTO `item_enchantment_random_tiers` VALUES (977777, 1, 'ARMOR', NULL, 977777, 'Sunder Soul', 0, 100, 4, 0);
  2333. INSERT INTO `item_enchantment_random_tiers` VALUES (977782, 1, 'ARMOR', NULL, 977782, 'Critical Cycles', 0, 100, 4, 0);
  2334. INSERT INTO `item_enchantment_random_tiers` VALUES (977785, 1, 'ARMOR', NULL, 977785, 'Unfurling Time', 0, 100, 4, 0);
  2335. INSERT INTO `item_enchantment_random_tiers` VALUES (977787, 1, 'ARMOR', NULL, 977787, 'Fancy Footwork', 0, 100, 4, 0);
  2336. INSERT INTO `item_enchantment_random_tiers` VALUES (977788, 1, 'ANY', NULL, 977788, 'Continued Power', 0, 100, 4, 0);
  2337. INSERT INTO `item_enchantment_random_tiers` VALUES (977802, 1, 'ARMOR', NULL, 977802, 'Predator\'s Wrath', 0, 100, 5, 0);
  2338. INSERT INTO `item_enchantment_random_tiers` VALUES (977805, 1, 'ANY', NULL, 977805, 'Raw Light', 0, 100, 3, 0);
  2339. INSERT INTO `item_enchantment_random_tiers` VALUES (977806, 1, 'ANY', NULL, 977806, 'Death\'s Embrace', 0, 100, 3, 0);
  2340. INSERT INTO `item_enchantment_random_tiers` VALUES (977807, 1, 'ARMOR', NULL, 977807, 'Spirit of the Forest', 0, 100, 4, 0);
  2341. INSERT INTO `item_enchantment_random_tiers` VALUES (977810, 1, 'ARMOR', NULL, 977810, 'Fury of the Titans', 1, 100, 5, 0);
  2342. INSERT INTO `item_enchantment_random_tiers` VALUES (977817, 1, 'ARMOR', NULL, 977817, 'Razor Claws', 0, 100, 5, 0);
  2343. INSERT INTO `item_enchantment_random_tiers` VALUES (977824, 1, 'ARMOR', NULL, 977824, 'Twilight Paragon', 0, 100, 5, 0);
  2344. INSERT INTO `item_enchantment_random_tiers` VALUES (977828, 1, 'ARMOR', NULL, 977828, 'Wild Aggression', 0, 100, 4, 0);
  2345. INSERT INTO `item_enchantment_random_tiers` VALUES (977831, 1, 'ARMOR', NULL, 977831, 'Sunfire', 0, 100, 4, 0);
  2346. INSERT INTO `item_enchantment_random_tiers` VALUES (977856, 1, 'ARMOR', NULL, 977856, 'Deadly Combo', 0, 100, 4, 0);
  2347. INSERT INTO `item_enchantment_random_tiers` VALUES (977859, 1, 'ARMOR', NULL, 977859, 'Mindburn', 0, 100, 4, 0);
  2348. INSERT INTO `item_enchantment_random_tiers` VALUES (977864, 1, 'ARMOR', NULL, 977864, 'Demolisher', 0, 100, 5, 0);
  2349. INSERT INTO `item_enchantment_random_tiers` VALUES (977870, 1, 'ARMOR', NULL, 977870, 'Mana Fiend', 0, 100, 5, 0);
  2350. INSERT INTO `item_enchantment_random_tiers` VALUES (977878, 1, 'ARMOR', NULL, 977878, 'Impending Doom', 0, 100, 4, 0);
  2351. INSERT INTO `item_enchantment_random_tiers` VALUES (977882, 1, 'ARMOR', NULL, 977882, 'Arcane Displacement', 0, 100, 4, 0);
  2352. INSERT INTO `item_enchantment_random_tiers` VALUES (977894, 1, 'ARMOR', NULL, 977894, 'Punisher', 0, 100, 4, 0);
  2353. INSERT INTO `item_enchantment_random_tiers` VALUES (977896, 1, 'ARMOR', NULL, 977896, 'In the Zone', 0, 100, 4, 0);
  2354. INSERT INTO `item_enchantment_random_tiers` VALUES (977899, 1, 'ARMOR', NULL, 977899, 'Into Darkness', 0, 100, 4, 0);
  2355. INSERT INTO `item_enchantment_random_tiers` VALUES (977900, 1, 'ARMOR', NULL, 977900, 'Ward of Light', 0, 100, 4, 0);
  2356. INSERT INTO `item_enchantment_random_tiers` VALUES (977906, 1, 'ARMOR', NULL, 977906, 'Blood and Guts', 0, 100, 5, 0);
  2357. INSERT INTO `item_enchantment_random_tiers` VALUES (977915, 1, 'ANY', NULL, 977915, 'Instigator', 0, 100, 3, 0);
  2358. INSERT INTO `item_enchantment_random_tiers` VALUES (977916, 1, 'ARMOR', NULL, 977916, 'Blood Will Out', 0, 100, 4, 0);
  2359. INSERT INTO `item_enchantment_random_tiers` VALUES (977917, 1, 'ARMOR', NULL, 977917, 'Ethereal Tricks', 0, 100, 4, 0);
  2360. INSERT INTO `item_enchantment_random_tiers` VALUES (977921, 1, 'ARMOR', NULL, 977921, 'Holy Spirit', 0, 100, 5, 0);
  2361. INSERT INTO `item_enchantment_random_tiers` VALUES (977925, 1, 'ARMOR', NULL, 977925, 'Growing Corruption', 1, 100, 4, 0);
  2362. INSERT INTO `item_enchantment_random_tiers` VALUES (977928, 1, 'ARMOR', NULL, 977928, 'Stormhammer', 0, 100, 5, 0);
  2363. INSERT INTO `item_enchantment_random_tiers` VALUES (977933, 1, 'ARMOR', NULL, 977933, 'Holy Chains', 0, 100, 4, 0);
  2364. INSERT INTO `item_enchantment_random_tiers` VALUES (977939, 1, 'ARMOR', NULL, 977939, 'Frozen Mind', 0, 100, 4, 0);
  2365. INSERT INTO `item_enchantment_random_tiers` VALUES (977940, 1, 'ARMOR', NULL, 977940, 'Demonic Mind', 0, 100, 4, 0);
  2366. INSERT INTO `item_enchantment_random_tiers` VALUES (977941, 1, 'ARMOR', NULL, 977941, 'Combat Medic', 0, 100, 4, 0);
  2367. INSERT INTO `item_enchantment_random_tiers` VALUES (977954, 1, 'ARMOR', NULL, 977954, 'Light of Justice', 0, 100, 4, 0);
  2368. INSERT INTO `item_enchantment_random_tiers` VALUES (977959, 1, 'ARMOR', NULL, 977959, 'Hibernate (Hypnosis)', 0, 100, 4, 0);
  2369. INSERT INTO `item_enchantment_random_tiers` VALUES (977961, 1, 'ARMOR', NULL, 977961, 'Flow of Life', 0, 100, 4, 0);
  2370. INSERT INTO `item_enchantment_random_tiers` VALUES (977967, 1, 'ARMOR', NULL, 977967, 'Shadow Warp', 0, 100, 5, 0);
  2371. INSERT INTO `item_enchantment_random_tiers` VALUES (978208, 1, 'ARMOR', NULL, 978208, 'Fingers of Death', 0, 100, 5, 0);
  2372. INSERT INTO `item_enchantment_random_tiers` VALUES (978708, 1, 'ARMOR', NULL, 978708, 'Bright Lights', 0, 100, 4, 0);
  2373. INSERT INTO `item_enchantment_random_tiers` VALUES (978709, 1, 'ARMOR', NULL, 978709, 'Master of Arms', 0, 100, 4, 0);
  2374. INSERT INTO `item_enchantment_random_tiers` VALUES (978711, 1, 'ARMOR', NULL, 978711, 'Covering Crown', 0, 100, 4, 0);
  2375. INSERT INTO `item_enchantment_random_tiers` VALUES (978713, 1, 'ARMOR', NULL, 978713, 'Good Fortune', 0, 100, 4, 0);
  2376. INSERT INTO `item_enchantment_random_tiers` VALUES (978716, 1, 'ARMOR', NULL, 978716, 'Munitions Expert', 0, 100, 4, 0);
  2377. INSERT INTO `item_enchantment_random_tiers` VALUES (978719, 1, 'ARMOR', NULL, 978719, 'Guerilla Tactics', 0, 100, 4, 0);
  2378. INSERT INTO `item_enchantment_random_tiers` VALUES (978721, 1, 'ARMOR', NULL, 978721, 'Undaunted', 0, 100, 5, 0);
  2379. INSERT INTO `item_enchantment_random_tiers` VALUES (978724, 1, 'ARMOR', NULL, 978724, 'Bulwark', 0, 100, 5, 0);
  2380. INSERT INTO `item_enchantment_random_tiers` VALUES (978727, 1, 'ARMOR', NULL, 978727, 'Unchained', 0, 100, 5, 0);
  2381. INSERT INTO `item_enchantment_random_tiers` VALUES (978733, 1, 'ARMOR', NULL, 978733, 'Cosmic Reprisal', 0, 100, 4, 0);
  2382. INSERT INTO `item_enchantment_random_tiers` VALUES (978738, 1, 'ARMOR', NULL, 978738, 'Waking Nightmare', 0, 100, 4, 0);
  2383. INSERT INTO `item_enchantment_random_tiers` VALUES (978742, 1, 'ARMOR', NULL, 978742, 'Double Down', 0, 100, 5, 0);
  2384. INSERT INTO `item_enchantment_random_tiers` VALUES (978744, 1, 'ARMOR', NULL, 978744, 'Tides of Battle', 0, 100, 4, 0);
  2385. INSERT INTO `item_enchantment_random_tiers` VALUES (978749, 1, 'ARMOR', NULL, 978749, 'Inescapable Roots', 0, 100, 4, 0);
  2386. INSERT INTO `item_enchantment_random_tiers` VALUES (978753, 1, 'ARMOR', NULL, 978753, 'Void Eruption', 0, 100, 4, 0);
  2387. INSERT INTO `item_enchantment_random_tiers` VALUES (978755, 1, 'ARMOR', NULL, 978755, 'Languish', 0, 100, 4, 0);
  2388. INSERT INTO `item_enchantment_random_tiers` VALUES (978758, 1, 'ARMOR', NULL, 978758, 'Focused Burst', 0, 100, 4, 0);
  2389. INSERT INTO `item_enchantment_random_tiers` VALUES (978759, 1, 'ARMOR', NULL, 978759, 'Psychic Influence', 0, 100, 4, 0);
  2390. INSERT INTO `item_enchantment_random_tiers` VALUES (979701, 1, 'ANY', NULL, 979701, 'Honor Among Thieves', 0, 100, 3, 0);
  2391. INSERT INTO `item_enchantment_random_tiers` VALUES (979711, 1, 'ANY', NULL, 979711, 'Versatile Power', 0, 100, 3, 0);
  2392. INSERT INTO `item_enchantment_random_tiers` VALUES (979712, 1, 'ANY', NULL, 979712, 'Harsh Winds', 0, 100, 3, 0);
  2393. INSERT INTO `item_enchantment_random_tiers` VALUES (979713, 1, 'ANY', NULL, 979713, 'Patient Predator', 0, 100, 3, 0);
  2394. INSERT INTO `item_enchantment_random_tiers` VALUES (979714, 1, 'ANY', NULL, 979714, 'Graceful Stride', 0, 100, 3, 0);
  2395. INSERT INTO `item_enchantment_random_tiers` VALUES (979715, 1, 'ARMOR', NULL, 979715, 'Unstable Evocation', 1, 100, 4, 0);
  2396. INSERT INTO `item_enchantment_random_tiers` VALUES (979718, 1, 'ANY', NULL, 979718, 'Shock and Awe', 0, 100, 3, 0);
  2397. INSERT INTO `item_enchantment_random_tiers` VALUES (979719, 1, 'ANY', NULL, 979719, 'Double the Pain', 0, 100, 3, 0);
  2398. INSERT INTO `item_enchantment_random_tiers` VALUES (979720, 1, 'ANY', NULL, 979720, 'Cryokinesis', 0, 100, 3, 0);
  2399. INSERT INTO `item_enchantment_random_tiers` VALUES (979721, 1, 'ANY', NULL, 979721, 'Don\'t Make Me Angry', 0, 100, 3, 0);
  2400. INSERT INTO `item_enchantment_random_tiers` VALUES (979722, 1, 'ANY', NULL, 979722, 'Preachers Curl', 0, 100, 3, 0);
  2401. INSERT INTO `item_enchantment_random_tiers` VALUES (979723, 1, 'ANY', NULL, 979723, 'Stab in the Dark', 0, 100, 3, 0);
  2402. INSERT INTO `item_enchantment_random_tiers` VALUES (979724, 1, 'ANY', NULL, 979724, 'Sparing No Rod', 0, 100, 3, 0);
  2403. INSERT INTO `item_enchantment_random_tiers` VALUES (979725, 1, 'ANY', NULL, 979725, 'Secret of the Farstriders', 0, 100, 3, 0);
  2404. INSERT INTO `item_enchantment_random_tiers` VALUES (979726, 1, 'ANY', NULL, 979726, 'Voodoo Power', 0, 100, 3, 0);
  2405. INSERT INTO `item_enchantment_random_tiers` VALUES (979727, 1, 'ANY', NULL, 979727, 'Thunderstruck', 0, 100, 3, 0);
  2406. INSERT INTO `item_enchantment_random_tiers` VALUES (979730, 1, 'ARMOR', NULL, 979730, 'Upper Hand', 1, 100, 4, 0);
  2407. INSERT INTO `item_enchantment_random_tiers` VALUES (979732, 1, 'ARMOR', NULL, 979732, 'Fiery Escape', 0, 100, 4, 0);
  2408. INSERT INTO `item_enchantment_random_tiers` VALUES (979733, 1, 'ARMOR', NULL, 979733, 'Jab Cross', 0, 100, 4, 0);
  2409. INSERT INTO `item_enchantment_random_tiers` VALUES (979735, 1, 'ARMOR', NULL, 979735, 'Flurry of Steel', 0, 100, 4, 0);
  2410. INSERT INTO `item_enchantment_random_tiers` VALUES (979736, 1, 'ARMOR', NULL, 979736, 'Foul Play', 0, 100, 4, 0);
  2411. INSERT INTO `item_enchantment_random_tiers` VALUES (979740, 1, 'ARMOR', NULL, 979740, 'Compound Power', 1, 100, 5, 0);
  2412. INSERT INTO `item_enchantment_random_tiers` VALUES (979741, 1, 'ARMOR', NULL, 979741, 'The Bad Shepherd', 1, 100, 4, 0);
  2413. INSERT INTO `item_enchantment_random_tiers` VALUES (979742, 1, 'ARMOR', NULL, 979742, 'Power of Generosity', 0, 100, 4, 0);
  2414. INSERT INTO `item_enchantment_random_tiers` VALUES (979748, 1, 'ARMOR', NULL, 979748, 'One With The Light', 0, 100, 5, 0);
  2415. INSERT INTO `item_enchantment_random_tiers` VALUES (979750, 1, 'ARMOR', NULL, 979750, 'Shadow Strikes', 0, 100, 4, 0);
  2416. INSERT INTO `item_enchantment_random_tiers` VALUES (979751, 1, 'ARMOR', NULL, 979751, 'Rush of Blood', 0, 100, 4, 0);
  2417. INSERT INTO `item_enchantment_random_tiers` VALUES (979753, 1, 'ARMOR', NULL, 979753, 'Ace up your Sleeve', 0, 100, 4, 0);
  2418. INSERT INTO `item_enchantment_random_tiers` VALUES (979755, 1, 'ARMOR', NULL, 979755, 'Transference of Guilt', 0, 100, 4, 0);
  2419. INSERT INTO `item_enchantment_random_tiers` VALUES (979756, 1, 'ARMOR', NULL, 979756, 'A Honest Mistake', 0, 100, 4, 0);
  2420. INSERT INTO `item_enchantment_random_tiers` VALUES (979758, 1, 'ARMOR', NULL, 979758, 'Centered', 0, 100, 4, 0);
  2421. INSERT INTO `item_enchantment_random_tiers` VALUES (979760, 1, 'ARMOR', NULL, 979760, 'Insatiable', 0, 100, 4, 0);
  2422. INSERT INTO `item_enchantment_random_tiers` VALUES (979761, 1, 'ARMOR', NULL, 979761, 'Focal Point', 0, 100, 4, 0);
  2423. INSERT INTO `item_enchantment_random_tiers` VALUES (979763, 1, 'ARMOR', NULL, 979763, 'Shatter', 0, 100, 4, 0);
  2424. INSERT INTO `item_enchantment_random_tiers` VALUES (979765, 1, 'ARMOR', NULL, 979765, 'Hot Hands', 0, 100, 5, 0);
  2425. INSERT INTO `item_enchantment_random_tiers` VALUES (979768, 1, 'ARMOR', NULL, 979768, 'Here Comes The Big One', 0, 100, 4, 0);
  2426. INSERT INTO `item_enchantment_random_tiers` VALUES (979769, 1, 'ARMOR', NULL, 979769, 'Zephyr', 0, 100, 4, 0);
  2427. INSERT INTO `item_enchantment_random_tiers` VALUES (979771, 1, 'ARMOR', NULL, 979771, 'Restorative Medicine', 0, 100, 4, 0);
  2428. INSERT INTO `item_enchantment_random_tiers` VALUES (979775, 1, 'ARMOR', NULL, 979775, 'Molten Mind', 0, 100, 4, 0);
  2429. INSERT INTO `item_enchantment_random_tiers` VALUES (979777, 1, 'ARMOR', NULL, 979777, 'Sword and Thunder', 0, 100, 4, 0);
  2430. INSERT INTO `item_enchantment_random_tiers` VALUES (979778, 1, 'ARMOR', NULL, 979778, 'Nimble Mind', 0, 100, 4, 0);
  2431. INSERT INTO `item_enchantment_random_tiers` VALUES (979779, 1, 'ARMOR', NULL, 979779, 'Twisted Mind', 0, 100, 4, 0);
  2432. INSERT INTO `item_enchantment_random_tiers` VALUES (979786, 1, 'ARMOR', NULL, 979786, 'Fetch Me Their Bones!', 0, 100, 4, 0);
  2433. INSERT INTO `item_enchantment_random_tiers` VALUES (979792, 1, 'ARMOR', NULL, 979792, 'Channeled Rage', 0, 100, 4, 0);
  2434. INSERT INTO `item_enchantment_random_tiers` VALUES (979796, 1, 'ARMOR', NULL, 979796, 'Prophet of Wrath', 0, 100, 5, 0);
  2435. INSERT INTO `item_enchantment_random_tiers` VALUES (980046, 1, 'ARMOR', NULL, 980046, 'Master of Shadows', 0, 100, 5, 0);
  2436. INSERT INTO `item_enchantment_random_tiers` VALUES (980052, 1, 'ANY', NULL, 980052, 'Restorative Shadows', 0, 100, 3, 0);
  2437. INSERT INTO `item_enchantment_random_tiers` VALUES (982000, 1, 'ANY', NULL, 982000, 'Stop, Drop and Burn', 0, 100, 3, 0);
  2438. INSERT INTO `item_enchantment_random_tiers` VALUES (982001, 1, 'ANY', NULL, 982001, 'Lightning Rod', 0, 100, 3, 0);
  2439. INSERT INTO `item_enchantment_random_tiers` VALUES (982002, 1, 'ANY', NULL, 982002, 'Entangled Storm', 0, 100, 3, 0);
  2440. INSERT INTO `item_enchantment_random_tiers` VALUES (982003, 1, 'ANY', NULL, 982003, 'Arcane Tear', 0, 100, 3, 0);
  2441. INSERT INTO `item_enchantment_random_tiers` VALUES (982004, 1, 'ANY', NULL, 982004, 'Brutal Mauling', 0, 100, 3, 0);
  2442. INSERT INTO `item_enchantment_random_tiers` VALUES (982005, 1, 'ANY', NULL, 982005, 'Rip Shot', 0, 100, 3, 0);
  2443. INSERT INTO `item_enchantment_random_tiers` VALUES (982006, 1, 'ANY', NULL, 982006, 'Unbearable Shred', 0, 100, 3, 0);
  2444. INSERT INTO `item_enchantment_random_tiers` VALUES (982007, 1, 'ANY', NULL, 982007, 'Hemorrhaging Claws', 0, 100, 3, 0);
  2445. INSERT INTO `item_enchantment_random_tiers` VALUES (982008, 1, 'ANY', NULL, 982008, 'Deep Cuts', 0, 100, 3, 0);
  2446. INSERT INTO `item_enchantment_random_tiers` VALUES (982009, 1, 'ANY', NULL, 982009, 'Ready, Burn and Shoot', 0, 100, 3, 0);
  2447. INSERT INTO `item_enchantment_random_tiers` VALUES (982010, 1, 'ANY', NULL, 982010, 'Moonlight Fire', 0, 100, 3, 0);
  2448. INSERT INTO `item_enchantment_random_tiers` VALUES (982011, 1, 'ANY', NULL, 982011, 'Blood Moon', 0, 100, 3, 0);
  2449. INSERT INTO `item_enchantment_random_tiers` VALUES (982012, 1, 'ANY', NULL, 982012, 'Stinging Swarm', 0, 100, 3, 0);
  2450. INSERT INTO `item_enchantment_random_tiers` VALUES (982013, 1, 'ANY', NULL, 982013, 'Shock and Swarm', 0, 100, 3, 0);
  2451. INSERT INTO `item_enchantment_random_tiers` VALUES (982014, 1, 'ANY', NULL, 982014, 'Blood Bugs', 0, 100, 3, 0);
  2452. INSERT INTO `item_enchantment_random_tiers` VALUES (982015, 1, 'ANY', NULL, 982015, 'Open the Wound', 0, 100, 3, 0);
  2453. INSERT INTO `item_enchantment_random_tiers` VALUES (982016, 1, 'ANY', NULL, 982016, 'Thirst Quencher', 0, 100, 3, 0);
  2454. INSERT INTO `item_enchantment_random_tiers` VALUES (982017, 1, 'ANY', NULL, 982017, 'Rake and Break', 0, 100, 3, 0);
  2455. INSERT INTO `item_enchantment_random_tiers` VALUES (982018, 1, 'ANY', NULL, 982018, 'Hip Fire', 0, 100, 3, 0);
  2456. INSERT INTO `item_enchantment_random_tiers` VALUES (982019, 1, 'ANY', NULL, 982019, 'Slow to Down', 0, 100, 3, 0);
  2457. INSERT INTO `item_enchantment_random_tiers` VALUES (982020, 1, 'ANY', NULL, 982020, 'Spray and Pray', 0, 100, 3, 0);
  2458. INSERT INTO `item_enchantment_random_tiers` VALUES (982021, 1, 'ANY', NULL, 982021, 'Serpent Strike', 0, 100, 3, 0);
  2459. INSERT INTO `item_enchantment_random_tiers` VALUES (982022, 1, 'ANY', NULL, 982022, 'Stinging Storm', 0, 100, 3, 0);
  2460. INSERT INTO `item_enchantment_random_tiers` VALUES (982023, 1, 'ANY', NULL, 982023, 'Swarming Sting', 0, 100, 3, 0);
  2461. INSERT INTO `item_enchantment_random_tiers` VALUES (982024, 1, 'ANY', NULL, 982024, 'Breaking Waves', 0, 100, 3, 0);
  2462. INSERT INTO `item_enchantment_random_tiers` VALUES (982025, 1, 'ANY', NULL, 982025, 'High Speed Chase', 0, 100, 3, 0);
  2463. INSERT INTO `item_enchantment_random_tiers` VALUES (982026, 1, 'ANY', NULL, 982026, 'Malicious Shot', 0, 100, 3, 0);
  2464. INSERT INTO `item_enchantment_random_tiers` VALUES (982027, 1, 'ANY', NULL, 982027, 'Warm Welcome', 0, 100, 3, 0);
  2465. INSERT INTO `item_enchantment_random_tiers` VALUES (982028, 1, 'ANY', NULL, 982028, 'Fan the Flames', 0, 100, 3, 0);
  2466. INSERT INTO `item_enchantment_random_tiers` VALUES (982029, 1, 'ANY', NULL, 982029, 'Fuel for the Fire', 0, 100, 3, 0);
  2467. INSERT INTO `item_enchantment_random_tiers` VALUES (982030, 1, 'ANY', NULL, 982030, 'Hunting with Flames', 0, 100, 3, 0);
  2468. INSERT INTO `item_enchantment_random_tiers` VALUES (982031, 1, 'ANY', NULL, 982031, 'Cool Down', 0, 100, 3, 0);
  2469. INSERT INTO `item_enchantment_random_tiers` VALUES (982032, 1, 'ANY', NULL, 982032, 'Broil', 0, 100, 3, 0);
  2470. INSERT INTO `item_enchantment_random_tiers` VALUES (982034, 1, 'ANY', NULL, 982034, 'Shocking Cold', 0, 100, 3, 0);
  2471. INSERT INTO `item_enchantment_random_tiers` VALUES (982035, 1, 'ANY', NULL, 982035, 'Slow Cooker', 0, 100, 3, 0);
  2472. INSERT INTO `item_enchantment_random_tiers` VALUES (982036, 1, 'ANY', NULL, 982036, 'Scorching Cold', 0, 100, 3, 0);
  2473. INSERT INTO `item_enchantment_random_tiers` VALUES (982037, 1, 'ANY', NULL, 982037, 'Cold Storm', 0, 100, 3, 0);
  2474. INSERT INTO `item_enchantment_random_tiers` VALUES (982038, 1, 'ANY', NULL, 982038, 'Slow Barrage', 0, 100, 3, 0);
  2475. INSERT INTO `item_enchantment_random_tiers` VALUES (982039, 1, 'ANY', NULL, 982039, 'Still Shadow', 0, 100, 3, 0);
  2476. INSERT INTO `item_enchantment_random_tiers` VALUES (982040, 1, 'ANY', NULL, 982040, 'Blast of Cold', 0, 100, 3, 0);
  2477. INSERT INTO `item_enchantment_random_tiers` VALUES (982041, 1, 'ANY', NULL, 982041, 'Cold Blooded Murder', 0, 100, 3, 0);
  2478. INSERT INTO `item_enchantment_random_tiers` VALUES (982042, 1, 'ANY', NULL, 982042, 'Boom Boom', 0, 100, 3, 0);
  2479. INSERT INTO `item_enchantment_random_tiers` VALUES (982043, 1, 'ANY', NULL, 982043, 'Corrupted Bomb', 0, 100, 3, 0);
  2480. INSERT INTO `item_enchantment_random_tiers` VALUES (982044, 1, 'ANY', NULL, 982044, 'Exorcise the Living', 0, 100, 3, 0);
  2481. INSERT INTO `item_enchantment_random_tiers` VALUES (982046, 1, 'ANY', NULL, 982046, 'Fires of Vengeance', 0, 100, 3, 0);
  2482. INSERT INTO `item_enchantment_random_tiers` VALUES (982047, 1, 'ANY', NULL, 982047, 'Holy Slammer', 0, 100, 3, 0);
  2483. INSERT INTO `item_enchantment_random_tiers` VALUES (982048, 1, 'ANY', NULL, 982048, 'Pyrolate', 0, 100, 3, 0);
  2484. INSERT INTO `item_enchantment_random_tiers` VALUES (982049, 1, 'ANY', NULL, 982049, 'Dragon\'s Blast', 0, 100, 3, 0);
  2485. INSERT INTO `item_enchantment_random_tiers` VALUES (982050, 1, 'ANY', NULL, 982050, 'Pyrothermia', 0, 100, 3, 0);
  2486. INSERT INTO `item_enchantment_random_tiers` VALUES (982051, 1, 'ANY', NULL, 982051, 'Star Gazer', 0, 100, 3, 0);
  2487. INSERT INTO `item_enchantment_random_tiers` VALUES (982052, 1, 'ANY', NULL, 982052, 'Murderous Roots', 0, 100, 3, 0);
  2488. INSERT INTO `item_enchantment_random_tiers` VALUES (982053, 1, 'ANY', NULL, 982053, 'Blood Pounce', 0, 100, 3, 0);
  2489. INSERT INTO `item_enchantment_random_tiers` VALUES (982054, 1, 'ANY', NULL, 982054, 'Disfigure', 0, 100, 3, 0);
  2490. INSERT INTO `item_enchantment_random_tiers` VALUES (982055, 1, 'ANY', NULL, 982055, 'Riperate', 0, 100, 3, 0);
  2491. INSERT INTO `item_enchantment_random_tiers` VALUES (982056, 1, 'ANY', NULL, 982056, 'Blood Sport', 0, 100, 3, 0);
  2492. INSERT INTO `item_enchantment_random_tiers` VALUES (982057, 1, 'ANY', NULL, 982057, 'Lycan Bite', 0, 100, 3, 0);
  2493. INSERT INTO `item_enchantment_random_tiers` VALUES (982058, 1, 'ANY', NULL, 982058, 'Chimera Crawlies', 0, 100, 3, 0);
  2494. INSERT INTO `item_enchantment_random_tiers` VALUES (982059, 1, 'ANY', NULL, 982059, 'Raking Rend', 0, 100, 3, 0);
  2495. INSERT INTO `item_enchantment_random_tiers` VALUES (982060, 1, 'ANY', NULL, 982060, 'Open Veins', 0, 100, 3, 0);
  2496. INSERT INTO `item_enchantment_random_tiers` VALUES (982061, 1, 'ANY', NULL, 982061, 'Cruel Play', 0, 100, 3, 0);
  2497. INSERT INTO `item_enchantment_random_tiers` VALUES (982062, 1, 'ANY', NULL, 982062, 'Serpent\'s Wrath', 0, 100, 3, 0);
  2498. INSERT INTO `item_enchantment_random_tiers` VALUES (982063, 1, 'ANY', NULL, 982063, 'Oversting', 0, 100, 3, 0);
  2499. INSERT INTO `item_enchantment_random_tiers` VALUES (982064, 1, 'ANY', NULL, 982064, 'Counterattack', 0, 100, 3, 0);
  2500. INSERT INTO `item_enchantment_random_tiers` VALUES (982065, 1, 'ANY', NULL, 982065, 'Concussive Curse', 0, 100, 3, 0);
  2501. INSERT INTO `item_enchantment_random_tiers` VALUES (982066, 1, 'ANY', NULL, 982066, 'Light em Up', 0, 100, 3, 0);
  2502. INSERT INTO `item_enchantment_random_tiers` VALUES (982067, 1, 'ANY', NULL, 982067, 'Holy Flare', 0, 100, 3, 0);
  2503. INSERT INTO `item_enchantment_random_tiers` VALUES (982068, 1, 'ANY', NULL, 982068, 'Judged in Light', 0, 100, 3, 0);
  2504. INSERT INTO `item_enchantment_random_tiers` VALUES (982069, 1, 'ANY', NULL, 982069, 'Divine Flare', 0, 100, 3, 0);
  2505. INSERT INTO `item_enchantment_random_tiers` VALUES (982070, 1, 'ANY', NULL, 982070, 'Fire Moon', 0, 100, 3, 0);
  2506. INSERT INTO `item_enchantment_random_tiers` VALUES (982071, 1, 'ANY', NULL, 982071, 'Burning Consecration', 0, 100, 3, 0);
  2507. INSERT INTO `item_enchantment_random_tiers` VALUES (982072, 1, 'ANY', NULL, 982072, 'Floor is Lava', 0, 100, 3, 0);
  2508. INSERT INTO `item_enchantment_random_tiers` VALUES (982073, 1, 'ANY', NULL, 982073, 'Bake and Broil', 0, 100, 3, 0);
  2509. INSERT INTO `item_enchantment_random_tiers` VALUES (982074, 1, 'ANY', NULL, 982074, 'Astral Burns', 0, 100, 3, 0);
  2510. INSERT INTO `item_enchantment_random_tiers` VALUES (982075, 1, 'ANY', NULL, 982075, 'Trapsicle', 0, 100, 3, 0);
  2511. INSERT INTO `item_enchantment_random_tiers` VALUES (982076, 1, 'ANY', NULL, 982076, 'Stroll to Boom', 0, 100, 3, 0);
  2512. INSERT INTO `item_enchantment_random_tiers` VALUES (982077, 1, 'ANY', NULL, 982077, 'Freezer Burn', 0, 100, 3, 0);
  2513. INSERT INTO `item_enchantment_random_tiers` VALUES (982078, 1, 'ANY', NULL, 982078, 'Pyrobreath', 0, 100, 3, 0);
  2514. INSERT INTO `item_enchantment_random_tiers` VALUES (982079, 1, 'ANY', NULL, 982079, 'Holy Breath', 0, 100, 3, 0);
  2515. INSERT INTO `item_enchantment_random_tiers` VALUES (982080, 1, 'ANY', NULL, 982080, 'Chained Dragon', 0, 100, 3, 0);
  2516. INSERT INTO `item_enchantment_random_tiers` VALUES (982081, 1, 'ANY', NULL, 982081, 'Too Hot to Touch', 0, 100, 3, 0);
  2517. INSERT INTO `item_enchantment_random_tiers` VALUES (982085, 1, 'ANY', NULL, 982085, 'Cold Seeking Missiles', 0, 100, 3, 0);
  2518. INSERT INTO `item_enchantment_random_tiers` VALUES (982086, 1, 'ANY', NULL, 982086, 'Bolt and Brand', 0, 100, 3, 0);
  2519. INSERT INTO `item_enchantment_random_tiers` VALUES (982087, 1, 'ANY', NULL, 982087, 'Freeze and Blast', 0, 100, 3, 0);
  2520. INSERT INTO `item_enchantment_random_tiers` VALUES (982088, 1, 'ANY', NULL, 982088, 'Stop, Lock and Shock It', 0, 100, 3, 0);
  2521. INSERT INTO `item_enchantment_random_tiers` VALUES (982089, 1, 'ANY', NULL, 982089, 'Shatter the Frozen', 0, 100, 3, 0);
  2522. INSERT INTO `item_enchantment_random_tiers` VALUES (982090, 1, 'ANY', NULL, 982090, 'Frozen Conduit', 0, 100, 3, 0);
  2523. INSERT INTO `item_enchantment_random_tiers` VALUES (982091, 1, 'ANY', NULL, 982091, 'Gnomish Snow Blower', 0, 100, 3, 0);
  2524. INSERT INTO `item_enchantment_random_tiers` VALUES (982092, 1, 'ANY', NULL, 982092, 'Soul of the Pyro', 0, 100, 3, 0);
  2525. INSERT INTO `item_enchantment_random_tiers` VALUES (982093, 1, 'ANY', NULL, 982093, 'Ignite Faith', 0, 100, 3, 0);
  2526. INSERT INTO `item_enchantment_random_tiers` VALUES (982094, 1, 'ANY', NULL, 982094, 'Ignite and Spite', 0, 100, 3, 0);
  2527. INSERT INTO `item_enchantment_random_tiers` VALUES (982095, 1, 'ANY', NULL, 982095, 'Rapid Burn', 0, 100, 3, 0);
  2528. INSERT INTO `item_enchantment_random_tiers` VALUES (982096, 1, 'ANY', NULL, 982096, 'Mad Bomber', 0, 100, 3, 0);
  2529. INSERT INTO `item_enchantment_random_tiers` VALUES (982097, 1, 'ANY', NULL, 982097, 'Not on Holy Ground', 0, 100, 3, 0);
  2530. INSERT INTO `item_enchantment_random_tiers` VALUES (982098, 1, 'ANY', NULL, 982098, 'Flagellation', 0, 100, 3, 0);
  2531. INSERT INTO `item_enchantment_random_tiers` VALUES (982099, 1, 'ANY', NULL, 982099, 'Consecrating Cleaves', 0, 100, 3, 0);
  2532. INSERT INTO `item_enchantment_random_tiers` VALUES (982100, 1, 'ANY', NULL, 982100, 'Sanctified Shadows', 0, 100, 3, 0);
  2533. INSERT INTO `item_enchantment_random_tiers` VALUES (982101, 1, 'ANY', NULL, 982101, 'Be Still and Die', 0, 100, 3, 0);
  2534. INSERT INTO `item_enchantment_random_tiers` VALUES (982102, 1, 'ANY', NULL, 982102, 'Hammer of Penance', 0, 100, 3, 0);
  2535. INSERT INTO `item_enchantment_random_tiers` VALUES (982103, 1, 'ANY', NULL, 982103, 'Holy Expulsion', 0, 100, 3, 0);
  2536. INSERT INTO `item_enchantment_random_tiers` VALUES (982104, 1, 'ANY', NULL, 982104, 'Denied Repentance', 0, 100, 3, 0);
  2537. INSERT INTO `item_enchantment_random_tiers` VALUES (982105, 1, 'ANY', NULL, 982105, 'Repenting Storm', 0, 100, 3, 0);
  2538. INSERT INTO `item_enchantment_random_tiers` VALUES (982106, 1, 'ANY', NULL, 982106, 'Death Sentence', 0, 100, 3, 0);
  2539. INSERT INTO `item_enchantment_random_tiers` VALUES (982107, 1, 'ANY', NULL, 982107, 'Steady Justice', 0, 100, 3, 0);
  2540. INSERT INTO `item_enchantment_random_tiers` VALUES (982108, 1, 'ANY', NULL, 982108, 'Retaliatory Justice', 0, 100, 3, 0);
  2541. INSERT INTO `item_enchantment_random_tiers` VALUES (982109, 1, 'ANY', NULL, 982109, 'Holy Mind Scramble', 0, 100, 3, 0);
  2542. INSERT INTO `item_enchantment_random_tiers` VALUES (982110, 1, 'ANY', NULL, 982110, 'Hammer of the Righteous', 0, 100, 3, 0);
  2543. INSERT INTO `item_enchantment_random_tiers` VALUES (982111, 1, 'ANY', NULL, 982111, 'End Game', 0, 100, 3, 0);
  2544. INSERT INTO `item_enchantment_random_tiers` VALUES (982112, 1, 'ANY', NULL, 982112, 'Sealed in Flames', 0, 100, 3, 0);
  2545. INSERT INTO `item_enchantment_random_tiers` VALUES (982113, 1, 'ANY', NULL, 982113, 'Holy Hell', 0, 100, 3, 0);
  2546. INSERT INTO `item_enchantment_random_tiers` VALUES (982114, 1, 'ANY', NULL, 982114, 'Holy Avenger', 0, 100, 3, 0);
  2547. INSERT INTO `item_enchantment_random_tiers` VALUES (982115, 1, 'ANY', NULL, 982115, 'Dark Duality', 0, 100, 3, 0);
  2548. INSERT INTO `item_enchantment_random_tiers` VALUES (982116, 1, 'ANY', NULL, 982116, 'Deadly Sin (Deprecated)', 0, 0, 3, 0);
  2549. INSERT INTO `item_enchantment_random_tiers` VALUES (982117, 1, 'ANY', NULL, 982117, 'Pain and Punishment', 0, 100, 3, 0);
  2550. INSERT INTO `item_enchantment_random_tiers` VALUES (982118, 1, 'ANY', NULL, 982118, 'Dark Torment', 0, 100, 3, 0);
  2551. INSERT INTO `item_enchantment_random_tiers` VALUES (982119, 1, 'ANY', NULL, 982119, 'Black Blood', 0, 100, 3, 0);
  2552. INSERT INTO `item_enchantment_random_tiers` VALUES (982120, 1, 'ANY', NULL, 982120, 'Hammer from the Shadows', 0, 100, 3, 0);
  2553. INSERT INTO `item_enchantment_random_tiers` VALUES (982121, 1, 'ANY', NULL, 982121, 'Shocking Consumption', 0, 100, 3, 0);
  2554. INSERT INTO `item_enchantment_random_tiers` VALUES (982122, 1, 'ANY', NULL, 982122, 'Poisonous Plague', 0, 100, 3, 0);
  2555. INSERT INTO `item_enchantment_random_tiers` VALUES (982123, 1, 'ANY', NULL, 982123, 'Devouring Life', 0, 100, 3, 0);
  2556. INSERT INTO `item_enchantment_random_tiers` VALUES (982124, 1, 'ANY', NULL, 982124, 'Sinister Plague', 0, 100, 3, 0);
  2557. INSERT INTO `item_enchantment_random_tiers` VALUES (982125, 1, 'ANY', NULL, 982125, 'Plague Spikes', 0, 100, 3, 0);
  2558. INSERT INTO `item_enchantment_random_tiers` VALUES (982126, 1, 'ANY', NULL, 982126, 'Chaotic Scream', 0, 100, 3, 0);
  2559. INSERT INTO `item_enchantment_random_tiers` VALUES (982127, 1, 'ANY', NULL, 982127, 'Death Strangle', 0, 100, 3, 0);
  2560. INSERT INTO `item_enchantment_random_tiers` VALUES (982128, 1, 'ANY', NULL, 982128, 'Cord and Knife', 0, 100, 3, 0);
  2561. INSERT INTO `item_enchantment_random_tiers` VALUES (982130, 1, 'ANY', NULL, 982130, 'Jam and Slam', 0, 100, 3, 0);
  2562. INSERT INTO `item_enchantment_random_tiers` VALUES (982131, 1, 'ANY', NULL, 982131, 'Brain Breaker', 0, 100, 3, 0);
  2563. INSERT INTO `item_enchantment_random_tiers` VALUES (982132, 1, 'ANY', NULL, 982132, 'Corrupted Wounds', 0, 100, 3, 0);
  2564. INSERT INTO `item_enchantment_random_tiers` VALUES (982133, 1, 'ANY', NULL, 982133, 'Rot the Blood', 0, 100, 3, 0);
  2565. INSERT INTO `item_enchantment_random_tiers` VALUES (982134, 1, 'ANY', NULL, 982134, 'Mind Rupture', 0, 100, 3, 0);
  2566. INSERT INTO `item_enchantment_random_tiers` VALUES (982135, 1, 'ANY', NULL, 982135, 'Blood Advantage', 0, 100, 3, 0);
  2567. INSERT INTO `item_enchantment_random_tiers` VALUES (982136, 1, 'ANY', NULL, 982136, 'Stay Down', 0, 100, 3, 0);
  2568. INSERT INTO `item_enchantment_random_tiers` VALUES (982137, 1, 'ANY', NULL, 982137, 'Sinister Throw', 0, 100, 3, 0);
  2569. INSERT INTO `item_enchantment_random_tiers` VALUES (982138, 1, 'ANY', NULL, 982138, 'Mortal Throw', 0, 100, 3, 0);
  2570. INSERT INTO `item_enchantment_random_tiers` VALUES (982139, 1, 'ANY', NULL, 982139, 'Impending Evisceration', 0, 100, 3, 0);
  2571. INSERT INTO `item_enchantment_random_tiers` VALUES (982141, 1, 'ANY', NULL, 982141, 'Bound to the Storm', 0, 100, 3, 0);
  2572. INSERT INTO `item_enchantment_random_tiers` VALUES (982142, 1, 'ANY', NULL, 982142, 'Grounded Bite', 0, 100, 3, 0);
  2573. INSERT INTO `item_enchantment_random_tiers` VALUES (982143, 1, 'ANY', NULL, 982143, 'A Wave of Ice and Fire', 0, 100, 3, 0);
  2574. INSERT INTO `item_enchantment_random_tiers` VALUES (982144, 1, 'ANY', NULL, 982144, 'Hale Hath No Fury', 0, 100, 3, 0);
  2575. INSERT INTO `item_enchantment_random_tiers` VALUES (982145, 1, 'ANY', NULL, 982145, 'Frost Shot', 0, 100, 3, 0);
  2576. INSERT INTO `item_enchantment_random_tiers` VALUES (982146, 1, 'ANY', NULL, 982146, 'Shocking Wrath', 0, 100, 3, 0);
  2577. INSERT INTO `item_enchantment_random_tiers` VALUES (982147, 1, 'ANY', NULL, 982147, 'Earthen Sting', 0, 100, 3, 0);
  2578. INSERT INTO `item_enchantment_random_tiers` VALUES (982148, 1, 'ANY', NULL, 982148, 'Shocking Shiv', 0, 100, 3, 0);
  2579. INSERT INTO `item_enchantment_random_tiers` VALUES (982149, 1, 'ANY', NULL, 982149, 'Furious Shadowburn', 0, 100, 3, 0);
  2580. INSERT INTO `item_enchantment_random_tiers` VALUES (982150, 1, 'ANY', NULL, 982150, 'Stygiophobia', 0, 100, 3, 0);
  2581. INSERT INTO `item_enchantment_random_tiers` VALUES (982151, 1, 'ANY', NULL, 982151, 'Overwhelm Trauma', 0, 100, 3, 0);
  2582. INSERT INTO `item_enchantment_random_tiers` VALUES (982152, 1, 'ANY', NULL, 982152, 'Chained in Fear', 0, 100, 3, 0);
  2583. INSERT INTO `item_enchantment_random_tiers` VALUES (985072, 1, 'ANY', NULL, 985072, 'Flameforged Weapon', 0, 100, 3, 0);
  2584. INSERT INTO `item_enchantment_random_tiers` VALUES (985075, 1, 'ANY', NULL, 985075, 'Shadowforged Weapon', 0, 100, 3, 0);
  2585. INSERT INTO `item_enchantment_random_tiers` VALUES (985078, 1, 'ANY', NULL, 985078, 'Lightforged Weapon', 0, 100, 3, 0);
  2586. INSERT INTO `item_enchantment_random_tiers` VALUES (985081, 1, 'ANY', NULL, 985081, 'Frostforged Weapon', 0, 100, 3, 0);
  2587. INSERT INTO `item_enchantment_random_tiers` VALUES (985084, 1, 'ANY', NULL, 985084, 'Manaforged Weapon', 0, 100, 3, 0);
  2588. INSERT INTO `item_enchantment_random_tiers` VALUES (985092, 1, 'ANY', NULL, 985092, 'Stormforged Weapon', 0, 100, 3, 0);
  2589.  
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