XADRENALINEIX

Motions97's Flip Vehicle

May 15th, 2013
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C++ 0.11 KB | None | 0 0
  1. if(IS_CHAR_IN_ANY_CAR(pPlayer)){
  2. GET_CAR_CHAR_IS_USING(pPlayer,&pveh);
  3. SET_CAR_ON_GROUND_PROPERLY(pveh);
  4. }
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