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Motions97's Flip Vehicle
XADRENALINEIX
May 15th, 2013
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C++
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if
(
IS_CHAR_IN_ANY_CAR
(
pPlayer
)
)
{
GET_CAR_CHAR_IS_USING
(
pPlayer,
&
pveh
)
;
SET_CAR_ON_GROUND_PROPERLY
(
pveh
)
;
}
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