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Feb 21st, 2018
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  1. Hey?'s autoexec
  2.  
  3. // Параметры запуска //
  4.  
  5. -lv -noforcemaccel -noforcemparms -noipx -nojoy -novid +mat_motion_blur_percent_of_screen_max 0 -nocrashdialog -noforcemspd +dsp_enhance_stereo 1 -high +exec autoexec -language english
  6.  
  7.  
  8.  
  9. // cl //
  10.  
  11. cl_autohelp "0"
  12. cl_showhelp "0"
  13. cc_subtitles "0"
  14. c_thirdpersonshoulder "0"
  15. cl_ragdoll_limit "0"
  16. cl_forcepreload "1"
  17. cl_detail_max_sway "0"
  18.  
  19.  
  20.  
  21. // r //
  22.  
  23. r_dynamic "0"
  24. r_PhysPropStaticLighting "0"
  25. r_ambientfraction "0.2"
  26. r_cheapwaterend "1"
  27. r_cheapwaterstart "1"
  28. r_skyboxfogfactor "0"
  29. r_eyemove "0"
  30. r_eyemove "0"
  31. r_eyeshift_z "0"
  32. r_eyeshift_y "0"
  33. r_eyeshift_x "0"
  34.  
  35.  
  36.  
  37. // mat //
  38.  
  39. mat_monitorgamma "1.6"
  40. mat_monitorgamma_tv_enabled "1.6"
  41. mat_bloom_scalefactor_scalar "0"
  42. mat_grain_scale_override "0"
  43.  
  44. func_break_max_pieces "0"
  45. gameinstructor_enable "0"
  46. muzzleflash_light "0"
  47. z_wound_client_disabled "0"
  48.  
  49.  
  50.  
  51. // Аудио //
  52.  
  53. dsp_enhance_stereo "1"
  54. snd_pitchquality "1"
  55. dsp_slow_cpu "0"
  56. voice_enable "1"
  57. voice_vox "0"
  58. voice_threshold "1"
  59. voice_scale "1"
  60.  
  61.  
  62.  
  63. // Настройки мыши //
  64.  
  65. sensitivity "%"
  66. m_filter "0"
  67. m_filter2 "0"
  68. m_customaccel "1"
  69. m_mouseaccel1 "0"
  70. m_mouseaccel2 "0"
  71. m_mousespeed "0"
  72. m_customaccel_exponent "0"
  73. m_customaccel_max "0"
  74. m_customaccel_scale "0"
  75. m_rawinput "1"
  76.  
  77.  
  78.  
  79. // Сетевые настройки //
  80. // Настройки для 100т с 0 лерп //
  81.  
  82. rate "100000"
  83. cl_cmdrate "101"
  84. cl_updaterate "100"
  85. cl_interp_ratio "0"
  86. cl_interp "0.0"
  87. cl_resend "1.5"
  88. cl_timeout "15"
  89. net_maxroutable "1200"
  90. net_splitrate "2"
  91. net_splitpacket_maxrate "50000"
  92. net_graphshowlatency "0"
  93. budget_show_history "0"
  94.  
  95.  
  96.  
  97. // Fov //
  98.  
  99. cl_viewmodelfovsurvivor 105
  100.  
  101.  
  102.  
  103. // Бинды //
  104.  
  105. bind mwheelup +jump
  106. bind mwheeldown "say_team HELP! / COVER! / WAIT ME!"
  107. bind space +jump
  108. bind MOUSE4 "say_team GO! / PUSH!"
  109. bind MOUSE5 "say_team BACK! / HIDE!"
  110. bind i "sm_smg;sm_machete"
  111. bind v "sm_tank;sm_health"
  112. bind g "sm_mvp"
  113. net_graph 1
  114. alias +movenetgraph "net_graphheight 125"
  115. alias -movenetgraph "net_graphheight 2000"
  116. alias +showinfo "+showscores; +movenetgraph"
  117. alias -showinfo "-showscores; -movenetgraph"
  118. Bind tab "+showinfo"
  119.  
  120.  
  121. // Glow //
  122.  
  123. cl_glow_survivor_r "0.0";
  124. cl_glow_survivor_g "1.0";
  125. cl_glow_survivor_b "1.0";
  126. cl_glow_survivor_vomit_r "1.0";
  127. cl_glow_survivor_vomit_g "0.0";
  128. cl_glow_survivor_vomit_b "1.0";
  129. cl_glow_survivor_hurt_r "1.0";
  130. cl_glow_survivor_hurt_g "1.0";
  131. cl_glow_survivor_hurt_b "0.0";
  132. cl_glow_item_r "1.0";
  133. cl_glow_item_g "1.0";
  134. cl_glow_item_b "1.0";
  135. cl_glow_item_far_r "1.0";
  136. cl_glow_item_far_g "1.0";
  137. cl_glow_item_far_b "1.0";
  138. cl_glow_thirdstrike_item_r "1.0";
  139. cl_glow_thirdstrike_item_g "0.0";
  140. cl_glow_thirdstrike_item_b "0.0";
  141. cl_glow_ability_r "1.0";
  142. cl_glow_ability_g "0.0";
  143. cl_glow_ability_b "0.0";
  144. cl_glow_infected_r "0.0";
  145. cl_glow_infected_g "1.0";
  146. cl_glow_infected_b "1.0";
  147. cl_glow_ghost_infected_r "1.0";
  148. cl_glow_ghost_infected_g "1.0";
  149. cl_glow_ghost_infected_b "1.0";
  150. cl_glow_infected_vomit_r "1.0";
  151. cl_glow_infected_vomit_g "0.0";
  152. cl_glow_infected_vomit_b "1.0";
  153. cl_glow_survivor_health_include_buffer "1";
  154. cl_glow_survivor_health_bleed_pulse "0";
  155. cl_glow_survivor_health_bleed_pulse_amount "0.3";
  156. cl_glow_survivor_health_bleed_pulse_speed "10";
  157. cl_glow_survivor_health_high_r "0.0";
  158. cl_glow_survivor_health_high_g "1.0";
  159. cl_glow_survivor_health_high_b "0.0";
  160. cl_glow_survivor_health_med_r "1.0";
  161. cl_glow_survivor_health_med_g "1.0";
  162. cl_glow_survivor_health_med_b "0.0";
  163. cl_glow_survivor_health_low_r "1.0";
  164. cl_glow_survivor_health_low_g "0.0";
  165. cl_glow_survivor_health_low_b "0.0";
  166. cl_glow_survivor_health_crit_r "1.0";
  167. cl_glow_survivor_health_crit_g "0.0";
  168. cl_glow_survivor_health_crit_b "0.0";
  169.  
  170.  
  171.  
  172. // Алиасы/Бинды //
  173.  
  174. alias +mfwd "-back;+forward;alias checkfwd +forward"
  175. alias +mback "-forward;+back;alias checkback +back"
  176. alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
  177. alias +mright "-moveleft;+moveright;alias checkright +moveright"
  178. alias -mfwd "-forward;checkback;alias checkfwd;"
  179. alias -mback "-back;checkfwd;alias checkback;"
  180. alias -mleft "-moveleft;checkright;alias checkleft;"
  181. alias -mright "-moveright;checkleft;alias checkright;"
  182. alias checkfwd;
  183. alias checkback;
  184. alias checkleft;
  185. alias checkright;
  186. bind w +mfwd
  187. bind a +mleft
  188. bind s +mback
  189. bind d +mright
  190.  
  191.  
  192.  
  193. // Шрифт //
  194.  
  195. mat_setvideomode 1920 1080 1
  196. mat_setvideomode 1920 1080 0
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