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ManOhMan

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Jul 5th, 2019
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  1. --Created with PenguinAnonymous's compiler
  2. --PenguinAnonymous is not responsible for damages caused to your game
  3. --This plugin does not remove things
  4. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  5. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  6. --Thank you for using my plugin and enjoy :)
  7. --It is free to use
  8. --If you use this plugin to create your own, please give me credit
  9. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  10. --Errors: UnionOperation
  11. local runDummyScript = function(f,scri)
  12. local oldenv = getfenv(f)
  13. local newenv = setmetatable({}, {
  14. __index = function(_, k)
  15. if k:lower() == 'script' then
  16. return scri
  17. else
  18. return oldenv[k]
  19. end
  20. end
  21. })
  22. setfenv(f, newenv)
  23. ypcall(function() f() end)
  24. end
  25. cors = {}
  26. mas = Instance.new("Model",game:GetService("Lighting"))
  27. mas.Name = "CompiledModel"
  28. o1 = Instance.new("Model")
  29. o2 = Instance.new("Part")
  30. o3 = Instance.new("ManualWeld")
  31. o4 = Instance.new("Part")
  32. o5 = Instance.new("ManualWeld")
  33. o6 = Instance.new("ManualWeld")
  34. o7 = Instance.new("Part")
  35. o8 = Instance.new("Part")
  36. o9 = Instance.new("Part")
  37. o10 = Instance.new("Seat")
  38. o11 = Instance.new("Part")
  39. o12 = Instance.new("Part")
  40. o13 = Instance.new("ManualWeld")
  41. o14 = Instance.new("Part")
  42. o15 = Instance.new("ManualWeld")
  43. o16 = Instance.new("ManualWeld")
  44. o18 = Instance.new("ManualWeld")
  45. o19 = Instance.new("Model")
  46. o20 = Instance.new("Part")
  47. o21 = Instance.new("ManualWeld")
  48. o22 = Instance.new("Part")
  49. o23 = Instance.new("ManualWeld")
  50. o24 = Instance.new("Part")
  51. o25 = Instance.new("Part")
  52. o26 = Instance.new("Part")
  53. o27 = Instance.new("Seat")
  54. o28 = Instance.new("Part")
  55. o29 = Instance.new("Part")
  56. o30 = Instance.new("ManualWeld")
  57. o31 = Instance.new("Part")
  58. o32 = Instance.new("ManualWeld")
  59. o34 = Instance.new("ManualWeld")
  60. o35 = Instance.new("Part")
  61. o36 = Instance.new("Part")
  62. o1.Name = "Chair"
  63. o1.Parent = mas
  64. o2.Parent = o1
  65. o2.Material = Enum.Material.Wood
  66. o2.BrickColor = BrickColor.new("Brown")
  67. o2.Position = Vector3.new(-33.6009598, 2.35000896, 22.9241791)
  68. o2.Rotation = Vector3.new(0, -90, 0)
  69. o2.Anchored = true
  70. o2.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  71. o2.CFrame = CFrame.new(-33.6009598, 2.35000896, 22.9241791, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  72. o2.Color = Color3.new(0.486275, 0.360784, 0.27451)
  73. o2.Position = Vector3.new(-33.6009598, 2.35000896, 22.9241791)
  74. o3.Name = "Part-to-Part Strong Joint"
  75. o3.Parent = o2
  76. o3.C0 = CFrame.new(0.100000001, -2.10000014, 0.100000001, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  77. o3.C1 = CFrame.new(9.51904297, 0.125004798, 13.9441814, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  78. o3.Part0 = o2
  79. o3.Part1 = mas
  80. o4.Parent = o1
  81. o4.Material = Enum.Material.Wood
  82. o4.BrickColor = BrickColor.new("Brown")
  83. o4.Position = Vector3.new(-35.6009598, 2.35000896, 22.924181)
  84. o4.Rotation = Vector3.new(0, -90, 0)
  85. o4.Anchored = true
  86. o4.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  87. o4.CFrame = CFrame.new(-35.6009598, 2.35000896, 22.924181, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  88. o4.Color = Color3.new(0.486275, 0.360784, 0.27451)
  89. o4.Position = Vector3.new(-35.6009598, 2.35000896, 22.924181)
  90. o5.Name = "Part-to-Part Strong Joint"
  91. o5.Parent = o4
  92. o5.C0 = CFrame.new(-0.100000001, -2.10000014, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  93. o5.C1 = CFrame.new(-0.0999984741, -2.10000014, -0.0431900024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  94. o5.Part0 = o4
  95. o5.Part1 = o20
  96. o6.Name = "Part-to-Part Strong Joint"
  97. o6.Parent = o4
  98. o6.C0 = CFrame.new(0.100000001, -2.10000014, 0.100000001, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  99. o6.C1 = CFrame.new(7.51904297, 0.125004798, 13.9441833, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  100. o6.Part0 = o4
  101. o6.Part1 = mas
  102. o7.Parent = o1
  103. o7.Material = Enum.Material.Wood
  104. o7.BrickColor = BrickColor.new("Brown")
  105. o7.Position = Vector3.new(-34.6009598, 4.3500061, 22.9241829)
  106. o7.Rotation = Vector3.new(0, -90, 0)
  107. o7.Anchored = true
  108. o7.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  109. o7.CFrame = CFrame.new(-34.6009598, 4.3500061, 22.9241829, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  110. o7.Color = Color3.new(0.486275, 0.360784, 0.27451)
  111. o7.Position = Vector3.new(-34.6009598, 4.3500061, 22.9241829)
  112. o8.Parent = o1
  113. o8.Material = Enum.Material.Wood
  114. o8.BrickColor = BrickColor.new("Brown")
  115. o8.Position = Vector3.new(-34.6009598, 3.55000901, 22.9241829)
  116. o8.Rotation = Vector3.new(0, -90, 0)
  117. o8.Anchored = true
  118. o8.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  119. o8.CFrame = CFrame.new(-34.6009598, 3.55000901, 22.9241829, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  120. o8.Color = Color3.new(0.486275, 0.360784, 0.27451)
  121. o8.Position = Vector3.new(-34.6009598, 3.55000901, 22.9241829)
  122. o9.Parent = o1
  123. o9.Material = Enum.Material.Wood
  124. o9.BrickColor = BrickColor.new("Brown")
  125. o9.Position = Vector3.new(-34.6009598, 3.95000792, 22.9241829)
  126. o9.Rotation = Vector3.new(0, -90, 0)
  127. o9.Anchored = true
  128. o9.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  129. o9.CFrame = CFrame.new(-34.6009598, 3.95000792, 22.9241829, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  130. o9.Color = Color3.new(0.486275, 0.360784, 0.27451)
  131. o9.Position = Vector3.new(-34.6009598, 3.95000792, 22.9241829)
  132. o10.Parent = o1
  133. o10.Material = Enum.Material.Wood
  134. o10.BrickColor = BrickColor.new("Brown")
  135. o10.Transparency = 1
  136. o10.Position = Vector3.new(-34.6009598, 1.95000899, 22.324173)
  137. o10.Anchored = true
  138. o10.Size = Vector3.new(1.79999995, 0.200000003, 1)
  139. o10.CFrame = CFrame.new(-34.6009598, 1.95000899, 22.324173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  140. o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  141. o10.Color = Color3.new(0.486275, 0.360784, 0.27451)
  142. o10.Position = Vector3.new(-34.6009598, 1.95000899, 22.324173)
  143. o11.Parent = o1
  144. o11.Material = Enum.Material.Wood
  145. o11.BrickColor = BrickColor.new("Brown")
  146. o11.Position = Vector3.new(-34.6009598, 3.15000796, 22.9241829)
  147. o11.Rotation = Vector3.new(0, -90, 0)
  148. o11.Anchored = true
  149. o11.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  150. o11.CFrame = CFrame.new(-34.6009598, 3.15000796, 22.9241829, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  151. o11.Color = Color3.new(0.486275, 0.360784, 0.27451)
  152. o11.Position = Vector3.new(-34.6009598, 3.15000796, 22.9241829)
  153. o12.Parent = o1
  154. o12.Material = Enum.Material.Wood
  155. o12.BrickColor = BrickColor.new("Brown")
  156. o12.Position = Vector3.new(-33.6009636, 1.15000904, 20.9241829)
  157. o12.Rotation = Vector3.new(0, -90, 0)
  158. o12.Anchored = true
  159. o12.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  160. o12.CFrame = CFrame.new(-33.6009636, 1.15000904, 20.9241829, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  161. o12.Color = Color3.new(0.486275, 0.360784, 0.27451)
  162. o12.Position = Vector3.new(-33.6009636, 1.15000904, 20.9241829)
  163. o13.Name = "Part-to-Part Strong Joint"
  164. o13.Parent = o12
  165. o13.C0 = CFrame.new(0.100000001, -0.900000215, 0.100000001, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  166. o13.C1 = CFrame.new(9.51903915, 0.125004798, 11.9441853, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  167. o13.Part0 = o12
  168. o13.Part1 = mas
  169. o14.Parent = o1
  170. o14.Material = Enum.Material.Wood
  171. o14.BrickColor = BrickColor.new("Brown")
  172. o14.Position = Vector3.new(-35.600956, 1.15000904, 20.9241848)
  173. o14.Rotation = Vector3.new(0, -90, 0)
  174. o14.Anchored = true
  175. o14.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  176. o14.CFrame = CFrame.new(-35.600956, 1.15000904, 20.9241848, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  177. o14.Color = Color3.new(0.486275, 0.360784, 0.27451)
  178. o14.Position = Vector3.new(-35.600956, 1.15000904, 20.9241848)
  179. o15.Name = "Part-to-Part Strong Joint"
  180. o15.Parent = o14
  181. o15.C0 = CFrame.new(-0.100000001, -0.900000215, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  182. o15.C1 = CFrame.new(-0.0999984741, -0.900000215, -0.0431976318, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  183. o15.Part0 = o14
  184. o15.Part1 = o29
  185. o16.Name = "Part-to-Part Strong Joint"
  186. o16.Parent = o14
  187. o16.C0 = CFrame.new(0.100000001, -0.900000215, 0.100000001, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  188. o16.C1 = CFrame.new(7.51904678, 0.125004798, 11.9441872, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  189. o16.Part0 = o14
  190. o16.Part1 = mas
  191. o18.Name = "Union-to-Part Strong Joint"
  192. o18.Parent = mas
  193. o18.C0 = CFrame.new(-1.13999438, 0.140014708, 1.13999414, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  194. o18.C1 = CFrame.new(0.0801544189, -0.523726225, 2.45209312, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  195. o18.Part0 = mas
  196. o18.Part1 = o35
  197. o19.Name = "Chair"
  198. o19.Parent = mas
  199. o20.Parent = o19
  200. o20.Material = Enum.Material.Wood
  201. o20.BrickColor = BrickColor.new("Brown")
  202. o20.Position = Vector3.new(-35.7441483, 2.35000896, 22.9241791)
  203. o20.Rotation = Vector3.new(0, -90, 0)
  204. o20.Anchored = true
  205. o20.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  206. o20.CFrame = CFrame.new(-35.7441483, 2.35000896, 22.9241791, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  207. o20.Color = Color3.new(0.486275, 0.360784, 0.27451)
  208. o20.Position = Vector3.new(-35.7441483, 2.35000896, 22.9241791)
  209. o21.Name = "Part-to-Part Strong Joint"
  210. o21.Parent = o20
  211. o21.C0 = CFrame.new(0.100000001, -2.10000014, 0.100000001, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  212. o21.C1 = CFrame.new(7.37585449, 0.125004798, 13.9441814, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  213. o21.Part0 = o20
  214. o21.Part1 = mas
  215. o22.Parent = o19
  216. o22.Material = Enum.Material.Wood
  217. o22.BrickColor = BrickColor.new("Brown")
  218. o22.Position = Vector3.new(-37.7441483, 2.35000896, 22.924181)
  219. o22.Rotation = Vector3.new(0, -90, 0)
  220. o22.Anchored = true
  221. o22.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  222. o22.CFrame = CFrame.new(-37.7441483, 2.35000896, 22.924181, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  223. o22.Color = Color3.new(0.486275, 0.360784, 0.27451)
  224. o22.Position = Vector3.new(-37.7441483, 2.35000896, 22.924181)
  225. o23.Name = "Part-to-Part Strong Joint"
  226. o23.Parent = o22
  227. o23.C0 = CFrame.new(0.100000001, -2.10000014, 0.100000001, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  228. o23.C1 = CFrame.new(5.37585449, 0.125004798, 13.9441833, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  229. o23.Part0 = o22
  230. o23.Part1 = mas
  231. o24.Parent = o19
  232. o24.Material = Enum.Material.Wood
  233. o24.BrickColor = BrickColor.new("Brown")
  234. o24.Position = Vector3.new(-36.7441483, 4.3500061, 22.9241829)
  235. o24.Rotation = Vector3.new(0, -90, 0)
  236. o24.Anchored = true
  237. o24.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  238. o24.CFrame = CFrame.new(-36.7441483, 4.3500061, 22.9241829, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  239. o24.Color = Color3.new(0.486275, 0.360784, 0.27451)
  240. o24.Position = Vector3.new(-36.7441483, 4.3500061, 22.9241829)
  241. o25.Parent = o19
  242. o25.Material = Enum.Material.Wood
  243. o25.BrickColor = BrickColor.new("Brown")
  244. o25.Position = Vector3.new(-36.7441483, 3.55000901, 22.9241829)
  245. o25.Rotation = Vector3.new(0, -90, 0)
  246. o25.Anchored = true
  247. o25.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  248. o25.CFrame = CFrame.new(-36.7441483, 3.55000901, 22.9241829, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  249. o25.Color = Color3.new(0.486275, 0.360784, 0.27451)
  250. o25.Position = Vector3.new(-36.7441483, 3.55000901, 22.9241829)
  251. o26.Parent = o19
  252. o26.Material = Enum.Material.Wood
  253. o26.BrickColor = BrickColor.new("Brown")
  254. o26.Position = Vector3.new(-36.7441483, 3.95000792, 22.9241829)
  255. o26.Rotation = Vector3.new(0, -90, 0)
  256. o26.Anchored = true
  257. o26.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  258. o26.CFrame = CFrame.new(-36.7441483, 3.95000792, 22.9241829, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  259. o26.Color = Color3.new(0.486275, 0.360784, 0.27451)
  260. o26.Position = Vector3.new(-36.7441483, 3.95000792, 22.9241829)
  261. o27.Parent = o19
  262. o27.Material = Enum.Material.Wood
  263. o27.BrickColor = BrickColor.new("Brown")
  264. o27.Transparency = 1
  265. o27.Position = Vector3.new(-36.7441483, 1.95000899, 22.324173)
  266. o27.Anchored = true
  267. o27.Size = Vector3.new(1.79999995, 0.200000003, 1)
  268. o27.CFrame = CFrame.new(-36.7441483, 1.95000899, 22.324173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  269. o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  270. o27.Color = Color3.new(0.486275, 0.360784, 0.27451)
  271. o27.Position = Vector3.new(-36.7441483, 1.95000899, 22.324173)
  272. o28.Parent = o19
  273. o28.Material = Enum.Material.Wood
  274. o28.BrickColor = BrickColor.new("Brown")
  275. o28.Position = Vector3.new(-36.7441483, 3.15000796, 22.9241829)
  276. o28.Rotation = Vector3.new(0, -90, 0)
  277. o28.Anchored = true
  278. o28.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  279. o28.CFrame = CFrame.new(-36.7441483, 3.15000796, 22.9241829, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  280. o28.Color = Color3.new(0.486275, 0.360784, 0.27451)
  281. o28.Position = Vector3.new(-36.7441483, 3.15000796, 22.9241829)
  282. o29.Parent = o19
  283. o29.Material = Enum.Material.Wood
  284. o29.BrickColor = BrickColor.new("Brown")
  285. o29.Position = Vector3.new(-35.7441521, 1.15000904, 20.9241829)
  286. o29.Rotation = Vector3.new(0, -90, 0)
  287. o29.Anchored = true
  288. o29.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  289. o29.CFrame = CFrame.new(-35.7441521, 1.15000904, 20.9241829, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  290. o29.Color = Color3.new(0.486275, 0.360784, 0.27451)
  291. o29.Position = Vector3.new(-35.7441521, 1.15000904, 20.9241829)
  292. o30.Name = "Part-to-Part Strong Joint"
  293. o30.Parent = o29
  294. o30.C0 = CFrame.new(0.100000001, -0.900000215, 0.100000001, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  295. o30.C1 = CFrame.new(7.37585068, 0.125004798, 11.9441853, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  296. o30.Part0 = o29
  297. o30.Part1 = mas
  298. o31.Parent = o19
  299. o31.Material = Enum.Material.Wood
  300. o31.BrickColor = BrickColor.new("Brown")
  301. o31.Position = Vector3.new(-37.7441444, 1.15000904, 20.9241848)
  302. o31.Rotation = Vector3.new(0, -90, 0)
  303. o31.Anchored = true
  304. o31.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  305. o31.CFrame = CFrame.new(-37.7441444, 1.15000904, 20.9241848, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  306. o31.Color = Color3.new(0.486275, 0.360784, 0.27451)
  307. o31.Position = Vector3.new(-37.7441444, 1.15000904, 20.9241848)
  308. o32.Name = "Part-to-Part Strong Joint"
  309. o32.Parent = o31
  310. o32.C0 = CFrame.new(0.100000001, -0.900000215, 0.100000001, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  311. o32.C1 = CFrame.new(5.37585831, 0.125004798, 11.9441872, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  312. o32.Part0 = o31
  313. o32.Part1 = mas
  314. o34.Name = "Union-to-Part Strong Joint"
  315. o34.Parent = mas
  316. o34.C0 = CFrame.new(-1.13999438, 0.140014708, 1.13999414, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  317. o34.C1 = CFrame.new(-2.06303406, -0.523726225, 2.45209312, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  318. o34.Part0 = mas
  319. o34.Part1 = o35
  320. o35.Parent = mas
  321. o35.Material = Enum.Material.Sand
  322. o35.BrickColor = BrickColor.new("Cyan")
  323. o35.Position = Vector3.new(-35.8211098, 2.61374903, 18.3320961)
  324. o35.Anchored = true
  325. o35.Size = Vector3.new(4.61000156, 1.00999963, 8.96000576)
  326. o35.CFrame = CFrame.new(-35.8211098, 2.61374903, 18.3320961, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  327. o35.BottomSurface = Enum.SurfaceType.Smooth
  328. o35.TopSurface = Enum.SurfaceType.Smooth
  329. o35.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  330. o35.Position = Vector3.new(-35.8211098, 2.61374903, 18.3320961)
  331. o36.Parent = mas
  332. o36.Material = Enum.Material.Sand
  333. o36.BrickColor = BrickColor.new("Cyan")
  334. o36.Position = Vector3.new(-35.8211098, 1.13400495, 14.852087)
  335. o36.Anchored = true
  336. o36.Size = Vector3.new(4.61000156, 2.33999944, 2)
  337. o36.CFrame = CFrame.new(-35.8211098, 1.13400495, 14.852087, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  338. o36.BottomSurface = Enum.SurfaceType.Smooth
  339. o36.TopSurface = Enum.SurfaceType.Smooth
  340. o36.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  341. o36.Position = Vector3.new(-35.8211098, 1.13400495, 14.852087)
  342. mas.Parent = workspace
  343. mas:MakeJoints()
  344. local mas1 = mas:GetChildren()
  345. for i=1,#mas1 do
  346. mas1[i].Parent = workspace
  347. ypcall(function() mas1[i]:MakeJoints() end)
  348. end
  349. mas:Destroy()
  350. for i=1,#cors do
  351. coroutine.resume(cors[i])
  352. end
  353.  
  354. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  355. game:GetService("Lighting").Brightness = 2
  356. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  357. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  358. game:GetService("Lighting").GlobalShadows = true
  359. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
  360. game:GetService("Lighting").Outlines = false
  361. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  362. game:GetService("Lighting").TimeOfDay = "14:00:00"
  363. game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
  364. game:GetService("Lighting").FogEnd = 100000
  365. game:GetService("Lighting").FogStart = 0
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