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- configVersion: "1.10"
- #Chance is the chance that a mob will not be infernal, the lower the number the higher the chance. (min 1)
- #Enabledworlds are the worlds that infernal mobs can spawn in.
- #Enabledmobs are the mobs that can become infernal.
- #Loot is the items that are dropped when an infernal mob dies. (You can have up to 64)
- #Item is the item, Amount is the amount, Durability is how damaged it will be (0 is undamaged).
- #nameTagsLevel is the visibility level of the name tags, 0 = no tag,
- #1 = tag shown when your looking at the mob, 2 = tag always shown.
- #Note, if you have name tags set to 0, on server restart all infernal mobs will turn normal.
- #If you want to enable the boss bar you must have BarAPI on your server.
- #nameTagsName and bossBarsName have these special tags: <mobLevel> = the amount of powers the boss has.
- #<abilities> = A list of about 3-5 (whatever can fit) names of abilities the boss has.
- #<mobName> = Name of the mob, so if the mob is a creeper the mobName will be "Creeper".
- chance: 100
- #mobChances:
- # Ghast: 150
- #levelChance:
- # '3': 1
- # '4': 1
- # '5': 1
- # '6': 1
- # '7': 1
- namePrefix: '&fInfernal'
- #levelPrefixs:
- # '3': '&fMad'
- # '4': '&fRabid'
- # '5': '&fGiant'
- # '6': '&fKing'
- # '7': '&fInfernal'
- nameTagsLevel: 1
- nameTagsName: '&f<prefix> <mobName>'
- bossBarsName: '&fLevel <mobLevel> &f<prefix> <mobName>'
- enableBossBar: true
- bossBarSettings:
- defaultColor: "PINK"
- defaultStyle: "SOLID"
- # perMob:
- # PigZombie:
- # color: "RED"
- # style: "SEGMENTED_6"
- # Ghast:
- # color: "RED"
- # style: "SEGMENTED_12"
- # WitherSkeleton:
- # color: "RED"
- # style: "SEGMENTED_20"
- # Blaze:
- # color: "RED"
- # style: "SEGMENTED_10"
- # Creeper:
- # color: "GREEN"
- # style: "SEGMENTED_6"
- # perLevel:
- # 5:
- # color: "GREEN"
- # style: "SEGMENTED_6"
- enableScoreBoard: false
- showHealthOnScoreBoard: true
- effectAllPlayerAttacks: true
- enableParticles: true
- enableDeathMessages: false
- deathMessages:
- - '&cplayer &chas killed an mob&c!'
- - '&cAn mob &cwas slain by player&c!'
- - '&cplayer &cowned an mob&c!'
- - '&cAn mob &cwas beheaded by player&c''s weapon!'
- - '&cplayer&c''s weapon &ckilled an mob&c!'
- - '&cAn mob &cwas killed by player &cusing a weapon&c!'
- enableSpawnMessages: false
- spawnMessageRadius: 64
- spawnMessages:
- - '&cAn Infernal mob has spawned near you!'
- - '&cWatch out!'
- - '&cYou hear a faint scream...'
- - '&cSomething is coming...'
- - '&cYou hear a mob nearby...'
- enabledworlds:
- - <all>
- enabledmobs:
- #- Chicken
- - PigZombie
- - Spider
- - CaveSpider
- - Creeper
- - Witch
- - Enderman
- #- Pig
- - Slime
- - LavaSlime
- #- Wolf
- - Ghast
- - Giant
- - SilverFish
- - Blaze
- #- Squid
- - Rabbit
- - Shulker
- - Guardian
- - Endermite
- - PolarBear
- - Zombie
- - Husk
- - Skeleton
- - WitherSkeleton
- - Stray
- enabledCharmSlots:
- - 0
- - 1
- - 2
- - 3
- - 4
- - 5
- - 6
- - 7
- - 8
- - 36
- poisonous: true
- armoured: true
- blinding: true
- withering: true
- tosser: true
- thief: true
- quicksand: true
- bullwark: true
- rust: true
- sapper: true
- 1up: true
- cloaked: true
- ender: true
- ghastly: true
- lifesteal: true
- sprint: true
- storm: true
- webber: true
- vengeance: true
- weakness: true
- berserk: true
- explode: true
- potions: true
- mama: true
- molten: true
- archer: true
- necromancer: true
- firework: true
- gravity: true
- flying: true
- mounted: true
- morph: true
- ghost: true
- confusing: true
- ghost: true
- mamaSpawnAmount: 3
- vengeanceDamage: 6
- berserkDamage: 3
- moltenBurnLength: 5
- gravityLevitateLength: 6
- horseMountsHaveSaddles: true
- armouredMountsHaveArmour: true
- fireworkColour:
- red: 255
- green: 10
- blue: 10
- enabledSpawnReasons:
- - BREEDING
- #- BUILD_IRONGOLEM
- #- BUILD_SNOWMAN
- - BUILD_WITHER
- - CHUNK_GEN
- #- CURED
- - CUSTOM
- - DEFAULT
- #- DISPENSE_EGG
- #- EGG
- - INFECTION
- #- JOCKEY
- - LIGHTNING
- #- MOUNT
- - NATURAL
- - NETHER_PORTAL
- - OCELOT_BABY
- - REINFORCEMENTS
- - SILVERFISH_BLOCK
- - SLIME_SPLIT
- #- SPAWNER
- #- SPAWNER_EGG
- #- TRAP
- #- VILLAGE_DEFENSE
- - VILLAGE_INVASION
- mobParticles:
- - lavaSpark:1:10
- mountFate: nothing
- enabledMounts:
- - Spider
- - MushroomCow
- - Cow
- - "Sheep:BLACK"
- - Pig
- - "EntityHorse:SKELETON_HORSE"
- - "EntityHorse:UNDEAD_HORSE"
- - Slime
- - Ghast
- - PolarBear
- enabledRiders:
- - PigZombie
- - Skeleton
- - Zombie
- - Witch
- - Creeper
- - SnowMan
- - Blaze
- - Enderman
- - WitherSkeleton
- disabledBabyMobs:
- - Wolf
- - MushroomCow
- - Cow
- - Sheep
- - Pig
- - Chicken
- - Ozelot
- - EntityHorse
- #The min/max amount of powers that a mob will get.
- #NOTE: the amount of enabled powers must not be less than the maxpowers.
- #healthMultiplier is what number the infernal mobs health will be multiplied by.
- #If you have healthByPower enabled then healthMultiplier and healthByDistance will do nothing.
- #dropChance is the chance a dead mob will drop loot, the lower the higher the chance (min 1)
- #xpMultiplier is what the normal xp a mob drops will be multiplied by.
- #healthByDistance makes mobs HP go up as you go further from the world spawn.
- #Every addDistance blocks the mobs will get healthToAdd times how far they are HP.
- minpowers: 3
- maxpowers: 7
- healthMultiplier: 4
- healthByPower: false
- healthByDistance: false
- powerByDistance: false
- healthToAdd: 5
- powerToAdd: 1
- xpMultiplier: 8
- addDistance: 200
- enableDrops: true
- dropChance: 1
- enableFarmingDrops: false
- naturalSpawnHeight: 0
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