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  1. # This is the main configuration file for Mirai.
  2. # Join our Discord at https://discord.gg/DdH6Yfu9gM
  3. # Download new builds at https://github.com/etil2jz/Mirai/releases
  4. #
  5. # If you need help with the configuration or have any questions related to Mirai,
  6. # join us in our Discord.
  7.  
  8. # Don`t change this value!!!
  9. config-version: 2
  10.  
  11. # Whether or not server should send entity packets with null movements.
  12. dont-send-useless-entity-packets: true
  13.  
  14. # Whether or not player login location should be written in logs.
  15. log-player-login-location: true
  16.  
  17. # This value defines how many bees can fit in a hive.
  18. # Allowing more bees in a hive can reduce the number of ticking hives.
  19. max-bees-in-hive: 3
  20.  
  21. checks:
  22.  # Whether or not vanilla anticheat should check for players flying.
  23.   flight: true
  24.  
  25.   # Whether or not vanilla anticheat should check for passengers flying.
  26.   vehicle-flight: true
  27.  
  28. # Whether or not server should use an alternative keepalive algorithm.
  29. # This can drastically reduce players timeouts due to a bad connection.
  30. use-alternate-keepalive: true
  31.  
  32. logger:
  33.  # Whether or not server should stop saying
  34.   # 'Initializing Legacy Material Support. Unless you have legacy plugins and/or data this is a bug!'
  35.   suppress-init-legacy-material-errors: false
  36.  
  37.   # Whether or not server should stop saying
  38.   # 'Ignored advancement '{}' in progress file {} - it doesn`t exist anymore?'
  39.   suppress-ignored-advancement-warnings: false
  40.  
  41.   # Whether or not server should stop saying
  42.   # 'Tried to load unrecognized recipe: {} removed now.'
  43.   suppress-unrecognized-recipe-errors: false
  44.  
  45.   # Whether or not server should stop saying
  46.   # 'Detected setBlock in a far chunk.'
  47.   suppress-setblock-in-far-chunk-errors: false
  48.  
  49.   # Whether or not server should stop saying
  50.   # '{} sent expired chat: '{}'. Is the client/server system time unsynchronized?'
  51.   suppress-sent-expired-chat: false
  52.  
  53. # Whether or not players can reset portal cooldown by
  54. # walking to another block in case they are stuck.
  55. player-fix-stuck-in-portal: false
  56.  
  57. # Whether or not entities should be able to use portals.
  58. entities-can-use-portals: true
  59.  
  60. # Whether or not server should animate enchantment table book.
  61. # Disabling it can save MSPT, especially with quite a lot of enchantment tables.
  62. enchantment-table-book-animation-tick: false
  63.  
  64. criterion-trigger:
  65.  # Whether or not server should listen to block enter triggers.
  66.   enter-block: true
  67.  
  68.   # Whether or not server should listen to tick triggers.
  69.   tick: true
  70.  
  71.   # Whether or not server should listen to location triggers.
  72.   location: true
  73.  
  74. # Whether or not server should use a faster method
  75. # to check when entity delta movement is null.
  76. fast-speed-check: true
  77.  
  78. # This value defines how often a map refresh, in tick.
  79. # A second is 20 ticks.
  80. map-update-interval: 5
  81.  
  82. # Whether or not Math.round should be replaced by a faster version.
  83. optimize-math-round: true
  84.  
  85. # Whether or not Math.hypot should be replaced by a faster version.
  86. optimize-math-hypot: true
  87.  
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