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HugoBDesigner

customvariables.txt

Sep 14th, 2013
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  1. portalgundelay = 0.2,
  2. gellifetime = 2,
  3. bulletbilllifetime = 20,
  4. playertypelist = {"portal", "minecraft", "gelcannon", "mario"},
  5. joystickdeadzone = 0.2,
  6. joystickaimdeadzone = 0.5,
  7. walkacceleration = 8,
  8. runacceleration = 16,
  9. walkaccelerationair = 8,
  10. runaccelerationair = 16,
  11. minspeed = 0.7,
  12. maxwalkspeed = 6.4,
  13. maxrunspeed = 9.0,
  14. friction = 14,
  15. superfriction = 100,
  16. frictionair = 0,
  17. airslidefactor = 0.8,
  18. mariocombo = {100, 200, 400, 500, 800, 1000, 2000, 4000, 5000, 8000},
  19. koopacombo = {500, 800, 1000, 2000, 4000, 5000, 8000},
  20. firepoints = {goomba = 100, koopa = 200, plant = 200, bowser = 5000, squid = 200, cheep = 200, flyingfish = 200, hammerbro = 1000, lakito = 200, bulletbill = 200},
  21. yacceleration = 80,
  22. yaccelerationjumping = 30,
  23. maxyspeed = 100,
  24. jumpforce = 16,
  25. jumpforceadd = 1.9,
  26. headforce = 2,
  27. bounceheight = 14/16,
  28. passivespeed = 4,
  29. uwwalkacceleration = 8,
  30. uwrunacceleration = 16,
  31. uwwalkaccelerationair = 8,
  32. uwmaxairwalkspeed = 5,
  33. uwmaxwalkspeed = 3.6,
  34. uwmaxrunspeed = 5,
  35. uwfriction = 14,
  36. uwsuperfriction = 100,
  37. uwfrictionair = 0,
  38. uwairslidefactor = 0.8,
  39. uwjumpforce = 5.9,
  40. uwjumpforceadd = 0,
  41. uwyacceleration = 9,
  42. uwyaccelerationjumping = 12,
  43. uwmaxheight = 2.5,
  44. uwpushdownspeed = 3,
  45. bubblesmaxy = 2.5,
  46. bubblesspeed = 2.3,
  47. bubblesmargin = 0.5,
  48. bubblestime = {1.2, 1.6},
  49. gelmaxrunspeed = 50,
  50. gelmaxwalkspeed = 25,
  51. gelrunacceleration = 25,
  52. gelwalkacceleration = 12.5,
  53. horbouncemul = 1.5,
  54. horbouncespeedy = 20,
  55. horbouncemaxspeedx = 15,
  56. horbounceminspeedx = 2,
  57. mushroomspeed = 3.6,
  58. mushroomtime = 0.7,
  59. mushroomjumpforce = 13,
  60. starjumpforce = 13,
  61. staranimationdelay = 0.04,
  62. mariostarblinkrate = 0.08,
  63. mariostarblinkrateslow = 0.16,
  64. mariostarduration = 12,
  65. mariostarrunout = 1,
  66. goombaspeed = 2,
  67. goombaacceleration = 8,
  68. goombaanimationspeed = 0.2,
  69. goombadeathtime = 0.5,
  70. koopaspeed = 2,
  71. koopasmallspeed = 12,
  72. koopaanimationspeed = 0.2,
  73. koopajumpforce = 10,
  74. koopaflyinggravity = 30,
  75. bowseranimationspeed = 0.5,
  76. bowserspeedbackwards = 1.875,
  77. bowserspeedforwards = 0.875,
  78. bowserjumpforce = 7,
  79. bowsergravity = 10.9,
  80. bowserjumpdelay = 1,
  81. bowserfallspeed = 8.25,
  82. bowserhammertable = {0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.5, 1, 2, 1},
  83. bowserhammerdrawtime = 0.5,
  84. bowserhealth = 5,
  85. cheepwhitespeed = 1,
  86. cheepredspeed = 1.8,
  87. cheepyspeed = 0.3,
  88. cheepheight = 1,
  89. cheepanimationspeed = 0.35,
  90. platformverdistance = 8.625,
  91. platformhordistance = 3.3125,
  92. platformvertime = 6.4,
  93. platformhortime = 4,
  94. platformbonusspeed = 3.75,
  95. platformspawndelay = 2.18,
  96. platformjustspeed = 3.5,
  97. seesawspeed = 4,
  98. seesawgravity = 30,
  99. seesawfriction = 4,
  100. koopaflyingdistance = 7.5,
  101. koopaflyingtime = 7,
  102. lakitothrowtime = 4,
  103. lakitorespawn = 16,
  104. lakitospace = 4,
  105. lakitodistancetime = 1.5,
  106. lakitohidetime = 0.5,
  107. lakitopassivex = 18-4/16,
  108. lakitopassivespeed = 3,
  109. fireballspeed = 15,
  110. fireballjumpforce = 10,
  111. maxfireballs = 2,
  112. fireanimationtime = 0.11,
  113. shotspeedx = 4,
  114. shotjumpforce = 8,
  115. shotgravity = 60,
  116. deathanimationjumpforce = 17,
  117. deathanimationjumptime = 0.3,
  118. deathgravity = 40,
  119. deathtotaltime = 4,
  120. portalanimationcount = 6,
  121. portalanimation = 1,
  122. portalanimationtimer = 0,
  123. portalanimationdelay = 0.08,
  124. portalrotationalignmentspeed = 15,
  125. scrollrate = 5,
  126. superscrollrate = 40,
  127. maxscrollrate = maxrunspeed*2,
  128. blockbouncetime = 0.2,
  129. blockbounceheight = 0.4,
  130. coinblocktime = 0.3,
  131. coinblockdelay = 0.5/30,
  132. runanimationspeed = 10,
  133. swimanimationspeed = 10,
  134. spriteset = 1,
  135. background = 1,
  136. speed = 1,
  137. speedtarget = 1,
  138. speedmodifier = 10,
  139. scrollingscoretime = 0.8,
  140. scrollingscoreheight = 2.5,
  141. portalparticlespeed = 1,
  142. portalparticletimer = 0,
  143. portalparticletime = 0.05,
  144. portalparticleduration = 0.5,
  145. portaldotstime = 0.8,
  146. portaldotsdistance = 1.2,
  147. portaldotsinner = 10,
  148. portaldotsouter = 70,
  149. portalprojectilespeed = 100,
  150. portalprojectilesinemul = 100,
  151. portalprojectiledelay = 2,
  152. portalprojectilesinesize = 0.3,
  153. portalprojectileparticledelay = 0.002,
  154. emanceparticlespeed = 3,
  155. emanceparticlespeedmod = 0.3,
  156. emanceimgwidth = 64,
  157. emancelinecolor = {100, 100, 255, 10},
  158. boxfriction = 20,
  159. boxfrictionair = 8,
  160. faithplatetime = 0.3,
  161. spacerunroom = 1.2/16,
  162. doorspeed = 2,
  163. groundlightdelay = 1,
  164. geldispensespeed = 0.05,
  165. gelmaxspeed = 30,
  166. cubedispensertime = 1,
  167. pushbuttontime = 1,
  168. bulletbillspeed = 8.0,
  169. bulletbilltimemax = 4.5,
  170. bulletbilltimemin = 1.0,
  171. bulletbillrange = 3,
  172. hammerbropreparetime = 0.5,
  173. hammerbrotime = {0.6, 1.6},
  174. hammerbrospeed = 1.5,
  175. hammerbroanimationspeed = 0.15,
  176. hammerbrojumptime = 3,
  177. hammerbrojumpforce = 19,
  178. hammerbrojumpforcedown = 6,
  179. hammerspeed = 4,
  180. hammerstarty = 8,
  181. hammergravity = 25,
  182. hammeranimationspeed = 0.05,
  183. squidfallspeed = 0.9,
  184. squidxspeed = 3,
  185. squidupspeed = 3,
  186. squidacceleration = 10,
  187. squiddowndistance = 1,
  188. firespeed = 4.69,
  189. fireverspeed = 2,
  190. fireanimationdelay = 0.05,
  191. upfireforce = 19,
  192. upfiregravity = 20,
  193. flyingfishgravity = 20,
  194. flyingfishforce = 23,
  195. userange = 1,
  196. usesquaresize = 1,
  197. blockdebrisanimationtime = 0.1,
  198. blockdebrisgravity = 60,
  199. castlefireangleadd = 11.25,
  200. castlefiredelay = 3.4/(360/castlefireangleadd),
  201. castlefireanimationdelay = 0.07,
  202. plantintime = 1.8,
  203. plantouttime = 2,
  204. plantanimationdelay = 0.15,
  205. plantmovedist = 23/16,
  206. plantmovespeed = 2.3,
  207. vinespeed = 2.13,
  208. vinemovespeed = 3.21,
  209. vinemovedownspeed = vinemovespeed*2,
  210. vineframedelay = 0.15,
  211. vineframedelaydown = vineframedelay/2,
  212. vineanimationstart = 4,
  213. vineanimationgrowheight = 6,
  214. vineanimationmariostart = vineanimationgrowheight/vinespeed,
  215. vineanimationstop = 1.75,
  216. vineanimationdropdelay = 0.5,
  217. pipeanimationtime = 0.7,
  218. pipeanimationdelay = 1,
  219. pipeanimationdistancedown = 32/16,
  220. pipeanimationdistanceright = 16/16,
  221. pipeanimationrunspeed = 3,
  222. pipeupdelay = 1,
  223. growtime = 0.9,
  224. shrinktime = 0.9,
  225. growframedelay = 0.08,
  226. shrinkframedelay = 0.08,
  227. invicibleblinktime = 0.02,
  228. invincibletime = 3.2,
  229. blinktime = 0.5,
  230. levelscreentime = 2.4,
  231. gameovertime = 7,
  232. blacktimesub = 0.1,
  233. sublevelscreentime = 0.2,
  234. flagclimbframedelay = 0.07,
  235. scoredelay = 2,
  236. flagdescendtime = 0.9,
  237. flagydistance = 7+10/16,
  238. flaganimationdelay = 0.6,
  239. scoresubtractspeed = 1/60,
  240. castleflagstarty = 1.5,
  241. castleflagspeed = 3,
  242. castlemintime = 7,
  243. fireworkdelay = 0.55,
  244. fireworksoundtime = 0.2,
  245. endtime = 2,
  246. springtime = 0.2,
  247. springhighforce = 41,
  248. springforce = 24,
  249. springytable = {0, 0.5, 1},
  250. flagscores = {100, 400, 800, 2000, 5000},
  251. flagvalues = {9.8125, 7.3125, 5.8125, 2.9375},
  252. castleanimationchaindisappear = 0.38,
  253. castleanimationbowserframedelay = 0.0666,
  254. castleanimationbridgedisappeardelay = 0.06,
  255. castleanimationmariomove = 1.07,
  256. castleanimationcameraaccelerate = 1.83,
  257. castleanimationmariostop = 2.3,
  258. castleanimationtextfirstline = 3.2,
  259. castleanimationtextsecondline = 5.3,
  260. castleanimationnextlevel = 9.47endanimationtextfirstline = 3.2,
  261. endanimationtextsecondline = 7.4,
  262. endanimationtextthirdline = 8.4,
  263. endanimationtextfourthline = 9.4,
  264. endanimationtextfifthline = 10.4,
  265. endanimationend = 12,
  266. drainspeed = 20,
  267. drainmax = 10,
  268. minecraftrange = 3,
  269. minecraftbreaktime = 0.6,
  270. rainboomdelay = 0.03,
  271. rainboomframes = 49,
  272. rainboomspeed = 45,
  273. rainboomearthquake = 50,
  274. backgroundstripes = 24,
  275. konami = {"up", "up", "down", "down", "left", "right", "left", "right", "b", "a"},
  276. konamii = 1,
  277. earthquakespeed = 40,
  278. bullettime = false,
  279. portalknockback = false,
  280. bigmario = false,
  281. goombaattack = false,
  282. sonicrainboom = false,
  283. playercollisions = false,
  284. scalefactor = 5,
  285. gelcannondelay = 0.05,
  286. gelcannonspeed = 30,
  287. infinitetime = false,
  288. infinitelives = false,
  289. pausemenuoptions = {"resume", "save game", "volume", "options", "quit to", "quit to"},
  290. pausemenuoptions2 = {"", "", "", "", "menu", "desktop"},
  291. guirepeatdelay = 0.07,
  292. mappackhorscrollrange = 220,
  293. maximumbulletbills = 5,
  294. coinblocktime = 4
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