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hexFBit

tt game ideas?

Nov 2nd, 2018
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  1. The leader of a fledgling cult, an undercover agent in too deep with a crime family, a paranormal investigator joins a group of paranormal beings, traveling wizard hijinx, aand i'll think some more
  2.  
  3. ===
  4. Leader of a Fledgling Cult
  5.  
  6. possible settings
  7. -medieval/fantasy; deep space; small-town USA
  8.  
  9. probable primary goals
  10. -achieve godhood/the will of patron deity
  11.  
  12. secondary goals to those ends
  13. -grow cult in size & influence
  14. -secure funding
  15.  
  16. things to avoid
  17. -exposure to prying eyes of unenlightened public
  18. -incarceration for any questionably-legal practices
  19. -eviction
  20.  
  21. supporting secondary cast
  22. -accountant
  23. -second-in-command
  24. -recruitment scout
  25. -PR rep (later?)
  26. -handyman (contracted?)
  27. -cult archivist (later?)
  28.  
  29. antagonists
  30. -family of new recruits
  31. -influential regional actors, e.g. city council, trade caravans
  32. -law enforcement
  33.  
  34. ===
  35. Undercover cop in too deep with crime family
  36.  
  37. probable primary goals
  38. -find incriminating evidence on the family
  39.  
  40. secondary goals to those ends
  41. -earn family's trust
  42. -gain reputation as an impressive member of the gang
  43.  
  44. things to avoid
  45. -blowing cover
  46. -pissing off the cops too much, resulting in reassignment or blown cover
  47.  
  48. supporting secondary cast
  49. -commanding officer
  50. -psych evaluator (maybe not)
  51. -boss (later?)
  52. -boss's second, third, etc.
  53. -boss's aloof (adult) kid
  54.  
  55. antagonists
  56. -suspicious gang member
  57. -rival gang
  58.  
  59. ===
  60. Paranormal investigator joins a group of paranormal beings
  61. ("paranormal beings" is a little vague. ask for details)
  62.  
  63. ===
  64. traveling wizard hijinks
  65. (also vague. perhaps mimic druggist caravan? or make wizard an adventurer hireling?)
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