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  1. /////////////////////////////////////////////////////////////
  2. //// MrSalacious Apex Legends Config ///////////
  3. /////////////////////////////////////////////////////////////
  4. // AUTOEXEC PATH: C:\Program Files (x86)\Origin Games\Apex\cfg
  5.  
  6. // ORIGIN START PARAMETERS
  7. // +exec autoexec.cfg +cl_showfps 4 +cl_showpos 1 +fps_max 0 -novid -freq 144 -nomenuvid +fps_max_menu 144 -preload -forcenovsync -high -w 1728 -h 1080 -windowed -noborder +m_raw_input 1
  8.  
  9. //////////////////////////////////////
  10. //// AUTOEXEC FILE STARTS BELOW ////
  11. //////////////////////////////////////
  12.  
  13. // Unbind all Current Keybinds
  14. unbindall_ignoreGamepad
  15.  
  16.  
  17. //////////////////////////
  18. //// Scripts ////
  19. //////////////////////////
  20.  
  21. // FOV Zooming Mod (Stupid Apex Developers for not limiting the minimum fov...)
  22. // Use this site to input your settings like sensitivity and resolution, etc. then choose what zoom you want on the right side and use, it's FOV value for the +mZoom part and use your default cl_fovScale from your settings.cfg
  23. // https://jscalc.io/calc/Q1gf45VCY4tmm2dq
  24. // NOTE: Minimum FOV is 0.50 or around 35 FOV
  25.  
  26. // ADS Zoom (~3x)
  27. alias "+mZoom" "cl_fovScale 0.49504;mouse_zoomed_sensitivity_scalar_0 0.8;mouse_sensitivity 1.169280;+zoom"
  28. alias "-mZoom" "cl_fovScale 1.2376;mouse_zoomed_sensitivity_scalar_0 0.8;mouse_sensitivity 1.670400;-zoom"
  29. bind_US_standard "mouse2" "+mZoom" 0 // Toggle ADS
  30.  
  31. // Fast Melee with Animation Canceling using Ultimate (Disabled due to Buggyness)
  32. //alias "+fastmelee" "+jump;wait 70;+melee;wait 70;+offhand4"
  33. //alias "-fastmelee" "-jump;wait 70;-melee;wait 70;-offhand4"
  34. //bind_US_standard "c" "+fastmelee" 0 // Quick melee attack
  35.  
  36. // Null Movement Script, Allows more than two movement keys to be used at the same time
  37. bind w +mfwd
  38. bind s +mback
  39. bind a +mleft
  40. bind d +mright
  41.  
  42. alias +mfwd "-backward;+forward;alias checkfwd +forward"
  43. alias +mback "-forward;+backward;alias checkback +backward"
  44. alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
  45. alias +mright "-moveleft;+moveright;alias checkright +moveright"
  46. alias -mfwd "-forward;checkback;alias checkfwd none"
  47. alias -mback "-backward;checkfwd;alias checkback none"
  48. alias -mleft "-moveleft;checkright;alias checkleft none"
  49. alias -mright "-moveright;checkleft;alias checkright none"
  50. alias checkfwd none
  51. alias checkback none
  52. alias checkleft none
  53. alias checkright none
  54. alias none ""
  55.  
  56.  
  57. //AutoSprint v2 (Disabled due eto canceling healing)
  58. //alias "sprint2" "+mfwd; +speed;"
  59. //alias "+sprint" "+mfwd; +speed;"
  60. //alias "-sprint" "-mfwd; -speed;"
  61. //alias "+walk" "+mfwd"
  62. //alias "-walk" "-mfwd"
  63. //alias "+slow" "alias +sprint +walk; -sprint; +walk;"
  64. //alias "-slow" "alias +sprint sprint2; +speed;"
  65. //alias "AutoSprint" "WalkMode"
  66. //alias "SprintMode" "bind w +sprint; bind LSHIFT +slow; alias AutoSprint WalkMode; -sprint;"
  67. //alias "WalkMode" "bind w +mfwd; bind LSHIFT +speed; alias AutoSprint SprintMode; -sprint;"
  68. //bind "w" "+sprint"
  69. //bind "CAPSLOCK" "AutoSprint"
  70. //bind "LSHIFT" "+slow"
  71.  
  72.  
  73. //Inventory Hold to Open (Disabled)
  74. //alias "+inventory" "toggle_inventory"
  75. //alias "-inventory" "toggle_inventory"
  76. //unbind "tab"
  77. //bind "tab" "+inventory"
  78.  
  79.  
  80. // Fast weapon switching because you know crouching cancels the pull out animation *rollseyes*
  81. // also disables the Weapon DOF, this setting is reanabled by joining a new match so this is the only way to disable it
  82. //alias +weap1 "weaponSelectPrimary0;+duck;-duck;exec cmd"
  83. //alias +weap2 "weaponSelectPrimary1;+duck;-duck;exec cmd"
  84. //bind_US_standard "2" "+weap1" 0 // Select primary slot 0
  85. //bind_US_standard "3" "+weap2" 0 // Select primary slot 1
  86.  
  87. //bind_US_standard "b" "+smoke" 0
  88. //alias "+smoke" "particle_scrub_debug_effect 1"
  89. //alias "-smoke" "particle_scrub_debug_effect 0"
  90.  
  91. //alias "+shoot" "+attack; r_particle_timescale 300"
  92. //alias "-shoot" "-attack; r_particle_timescale 1"
  93. alias "+shooting" "+shoot; -shoot"
  94. alias "-shooting" "-shoot"
  95.  
  96. alias "+aim" "+mZoom; r_particle_timescale 300"
  97. alias "-aim" "-mZoom; r_particle_timescale 1"
  98.  
  99. //cl_particle_limiter_max_particle_count 70
  100. //cl_particle_limiter_max_system_count 70
  101.  
  102. //////////////////////////
  103. //// END OF SCRIPTS ////
  104. //////////////////////////
  105.  
  106. //m_pitch "0.022"
  107. //m_yaw "0.020"
  108. //cl_pitchpeed "0.022"
  109. //cl_yawspeed "0.020"
  110.  
  111. //////////////////////////
  112. //// APEX KEYBINDS ////
  113. //////////////////////////
  114.  
  115. //////////////////////////
  116. //// CUSTOM KEYBINDS ////
  117. //////////////////////////
  118. bind "F1" "disconnect" // When pressed allows to disconnect into the main-menu or ragequit, this is usefull if you are at the legends screen and cant disconnect
  119. bind "F4" "mat_setvideomode 1680 1050 0 0" // changes res to 1680x1050(16:10) Native
  120. bind "F5" "mat_setvideomode 1728 1080 0 0" // changes res to 1728x1080(16:10) Stretched
  121. bind "F7" "exec autoexec.cfg" // If you have accedently changes something in the video options just press F7 and the settings will load again
  122.  
  123.  
  124. alias "+speedy" "cl_move_use_dt 0"
  125. alias "-speedy" "cl_move_use_dt 1"
  126. bind_US_standard "h" "+speedy"
  127.  
  128. alias "test" "cl_particle_limiter_overlay 1"
  129. bind_US_standard "o" "test"
  130.  
  131. //cl_draw_player_model
  132. // cl_anglespeedkey 1
  133. //cl_always_draw_3p_player 1
  134. // bulletPredictionDebug 1
  135. // autosprint_type 1
  136. // airslowmo_enabled 1
  137. // cl_particle_limiter_overlay 1
  138.  
  139. // cl_showfiredbullets
  140. //////////////////////////
  141. //// MOVEMENT ////
  142. //////////////////////////
  143. //bind_US_standard "w" "+forward" 0 // Move forward (Disabled for Null Movement Script)
  144. //bind_US_standard "s" "+backward" 0 // Move backward (Disabled for Null Movement Script)
  145. //bind_US_standard "a" "+moveleft" 0 // Strafe left (Disabled for Null Movement Script)
  146. //bind_US_standard "d" "+moveright" 0 // Strafe right (Disabled for Null Movement Script)
  147. bind_US_standard "space" "+jump" 0 // Jump (Default)
  148. bind_US_standard "lshift" "+speed" 0 // Active sprint (Default)
  149. bind_US_standard "p" "+toggle_duck" 0 // Duck (Changed to P from C)
  150. bind_US_standard "f" "+use; +use_long" 0 // Interact (Changed to F from E)
  151. bind_US_standard "x" "+use_alt" 0 // Alt-interact (Default)
  152.  
  153. //////////////////////////
  154. //// COMBAT ////
  155. //////////////////////////
  156. bind_US_standard "mouse1" "+attack" 0 // Primary attack (Default)
  157. //bind_US_standard "mouse1" "+shoot" 0 // Primary attack (Default)
  158. bind_US_standard "c" "+melee" 0 // Melee attack (Changed from V to C)
  159. bind_US_standard "r" "+reload" 0 // Reload (Default)
  160. //bind_US_standard "mouse2" "+zoom" 0 // Toggle ADS (Disabled due to FoV Zoom Script)
  161. //bind_US_standard "mouse2" "+aim" 0 // Toggle ADS (Disabled due to FoV Zoom Script)
  162. bind_US_standard "mwheelup" "+weaponcycle" 0 // Cycle weapon (Default)
  163. bind_US_standard "mwheeldown" "+weaponcycle" 0 // Cycle weapon (Default)
  164. bind_US_standard "2" "weaponSelectPrimary0" 0 // Select primary slot 0 (Disabled due to Fast Weapon Switch Script)
  165. bind_US_standard "3" "weaponSelectPrimary1" 0 // Select primary slot 1 (Disabled due to Fast Weapon Switch Script)
  166. bind_US_standard "1" "weaponSelectPrimary2" 0 // Dunno why I cant rebind this to "`"
  167. //bind_US_standard "1" "toggle cl_particles_show_bbox 1 0"
  168. bind_US_standard "v" "weaponSelectOrdnance" 0 // Select/cycle ordnance (Changed from G to V)
  169. bind_held_US_standard "v" "+strafe" 0 // Ordnance wheel (hold) (Changed from G to V)
  170. bind_US_standard "4" "+scriptCommand4" 0 // Smart heal (Default)
  171. bind_held_US_standard "4" "+scriptCommand2" 0 // Medpack wheel (hold) (Default)
  172. bind_US_standard "q" "+offhand1" 0 // Tactical ability (Default)
  173. bind_US_standard "mouse4" "+offhand1" 1 // Tactical ability (additional) (Default)
  174. bind_US_standard "z" "+offhand4" 0 // Ultimate ability (Default)
  175. bind_US_standard "mouse5" "+offhand4" 1 // Ultimate ability (additional) (Default)
  176. bind_US_standard "mouse3" "+scriptCommand3" 0 // Cycle fire-mode (Changed from B to Mouse3)
  177. //bind_US_standard "h" "+scriptCommand5" 0 // Only used for Gibraltar's gun shield (Default)
  178.  
  179. //////////////////////////
  180. //// COMMS ////
  181. //////////////////////////
  182. bind_US_standard "LCTRL" "+ping" 0 // Ping (tap or hold) (Changed from Mouse3 to LCTRL)
  183. bind_US_standard "e" "ping_specific_type ENEMY" 0 // Ping enemy (Changed from F to E)
  184. bind_US_standard "t" "+pushtotalk" 0 // Push-to-talk (Default)
  185. bind_US_standard "enter" "say_team" 0 // Team text chat (Default)
  186. bind_US_standard "f1" "+scriptCommand1" 0 // Quick-chat (Disabled due to Disconnect Script)
  187.  
  188. //////////////////////////
  189. //// MENUS ////
  190. //////////////////////////
  191. bind_US_standard "tab" "toggle_inventory" 0 // Toggle inventory (Disabled for Hold to Open Inventory Script)
  192. bind_US_standard "i" "toggle_inventory" 1 // Toggle inventory (additional) (Default)
  193. bind_US_standard "m" "toggle_map" 0 // Toggle map (Default)
  194.  
  195. //////////////////////////
  196. //// UTILITY ////
  197. //////////////////////////
  198. bind_US_standard "n" "weapon_inspect" 0 // Inspect weapon (Default)
  199. bind_US_standard "escape" "ingamemenu_activate" 0 // Toggle system menu (Default)
  200. bind_US_standard "f12" "jpeg" 0 // Take screenshot (gets overriden below by screenshotDevNet) (Default)
  201.  
  202. //////////////////////////
  203. //// END OF KEYBINDS ////
  204. //////////////////////////
  205.  
  206.  
  207. //////////////////////////
  208. //// General Config ////
  209. //////////////////////////
  210.  
  211. // Apex Specific Settings
  212. hud_setting_minimapRotate "0" // This setting allows the minimap to rotate with you, this setting isnt present inside the game
  213. hud_setting_adsDof 0
  214.  
  215. // Static Settings (Things you dont want to change)
  216. mouse_sensitivity "1.670400"
  217. mouse_zoomed_sensitivity_scalar_0 "0.8"
  218.  
  219. // Mouse Improvments
  220. m_rawinput "1" // Use Raw Mouse Input
  221. m_raw_input "1" // Use Raw Mouse Input
  222. m_filter "0" // Makes sure any kind of mouse filtering is off
  223. m_acceleration "0" // Makes sure mouse acceleration is off
  224.  
  225. // Network Improvments
  226. cl_interpolate "1"
  227. cl_interp "0.031000"
  228. cl_interp_ratio "2"
  229. cl_updaterate "128"
  230. cl_cmdrate "128”
  231. cl_lagcompensation "1”
  232.  
  233. //CPU Mods
  234. mat_motion_blur_enabled 0
  235. cl_smooth 0
  236. r_threaded_particles 1
  237. mat_queue_mode -2
  238. snd_mix_async 1
  239. r_threaded_particles 1
  240. mat_motion_blur_falling_intensity 0
  241. mat_motion_blur_falling_max 0
  242. mat_motion_blur_falling_min 0
  243. mat_motion_blur_forward_enabled 0
  244. mat_motion_blur_percent_of_screen_max 0
  245. mat_motion_blur_rotation_intensity 0
  246. mat_motion_blur_strength 0
  247. cl_threaded_bone_setup 1
  248. cl_threaded_client_leaf_system 1
  249. r_threaded_client_shadow_manager 1
  250. r_threaded_renderables 1
  251. r_queued_ropes 1
  252. r_queued_decals 1
  253. r_queued_post_processing 1
  254.  
  255. // FPS Mods
  256. fps_max 0
  257. showfps_enabled 0 // Disabled because I use cl_showfps
  258. stream_enable 0
  259.  
  260. mat_filtertextures 0 // Unfiltered texures
  261. mat_filterlightmaps 0 // Unfiltered lightmaps
  262.  
  263. bob_yaw "0"
  264. bob_pitch "0"
  265. cl_bob_lower_amt "0"
  266. cl_bobamt_lat "0"
  267. cl_bobamt_vert "0"
  268. cl_bobcycle "0"
  269.  
  270. mat_sky_scale "1"
  271. mat_sun_scale "1"
  272. mat_sky_color 1 1 1
  273. mat_sun_color 1 1 1
  274.  
  275. mat_diffuse 1 // Massive Boost in FPS
  276. mat_disable_bloom 1
  277. mat_disable_lightmap_ambient 1
  278. mat_disable_lightmaps 1
  279. mat_disable_model_ambient 1
  280. mat_disable_model_ambient 1
  281. mat_drawflat 1
  282. mat_enable_ssr 0
  283. mat_fastnobump 1
  284. mat_fastspecular 1
  285. mat_hdr_enabled 0
  286. mat_hdr_level 0
  287. mat_postprocess_enable 0 // Huge FPS Boost
  288. mat_screen_blur_enabled 0
  289. mat_dynamic_tonemapping 0
  290. mat_fxaa_enable 0
  291. mat_compressedtextures "1"
  292. mat_use_compressed_hdr_textures 0
  293. mat_mip_linear 1
  294. mat_phong 0
  295.  
  296. // Disabled due to making far objects darker
  297. //mat_global_lighting 0
  298. //mat_norendering 1
  299. //mat_reducefillrate 1
  300. //r_modeldecal_maxtotal 1
  301. //r_particle_lighting_enable 0
  302. //lightmap_realtimelight 0
  303. //lightmap_realtimeshadows 0
  304. //lightmap_ambient 0
  305.  
  306. // Lower this to around 10 and gain fps, but loose bullet tracers and other particles.
  307. cl_particle_limiter_max_particle_count 70
  308. cl_particle_limiter_max_system_count 70
  309.  
  310. fog_enable 0
  311. fog_enable_water_fog 0
  312. fog_enableskybox 0
  313.  
  314. r_dynamic 0
  315. r_fastzreject 1
  316. r_forcecheapwater 1
  317. r_particle_low_res_enable 0
  318. r_updaterefracttexture 0
  319. r_updaterefracttexture_allowmultiple 0
  320. r_WaterDrawReflection 0
  321. r_WaterDrawRefraction 0
  322.  
  323. shadow_capable 0
  324. shadow_enable 0
  325.  
  326. cl_cull_weapon_fx 1
  327. cl_ejectbrass 0
  328. cl_jiggle_bone_framerate_cutoff 0
  329. cl_new_impact_effects 0
  330. cl_show_splashes 0
  331. cl_drawshadowtexture 0
  332.  
  333. cl_disable_ragdolls 1
  334. cl_use_simd_bones 1
  335. cl_simdbones_slerp 1
  336.  
  337.  
  338. csm_world_shadows 0
  339. sssss_enable 0
  340.  
  341. host_writeconfig
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