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- NPC Dialogues:
- A-Click = press A (or whatever you use) to start the dialogue, then you can run away without even getting to the second voice line and it triggers whatever it is supposed to trigger
- Talk/Exhaust = you need to get to a certain point in the dialogue; TALK-Option in menu used
- Emerald Herald:
- 1st time: A-Click (get Estus)
- 2nd time: A-Click
- 3rd time and further you access menu
- Cale:
- FotfG: gives you the Key; afterwards, go through one dialogue, on next A-press you can warp out while talking
- Majula: Gives you Equipment after fifth initiation after second line if requirements are met
- Melentia:
- FotfG: After getting Covetous, exhaust dialogue four times ("It is high time...") to send her back. EXHAUST the fourth dialoge, do not just trigger it, thats two lines (including "It is high time...")
- Majula: Access to menu after third line
- Licia:
- Heide's: Use Talk option four times ("I expected this cathedral to be bustling..."); as with Melentia, EXHAUST to send back, thats four lines (including "I expected this cathedral to be bustling...")
- Rotunda: Access to menu after fifth line
- A-Click Talk option for gear (if you meet requirements)
- Additional tip: trigger autorun while you move the rotunda to be able to sprint out of her dialogue
- Felkin:
- Access to menu after fourth line
- A-Click Talk option for gear (if you meet requirements)
- Creighton:
- Copse: You get gesture and he moves at the fourth initiation ("Pate, the man with the strange ring..."); EXHAUST until gesture
- Crossroads: Probably moves after third initiation ("That bastard..."); did not test if exhaustion is necessary
- Lucatiel:
- Four locations before final move, order not important: Harvest Valley, Black Gulch, Lost Bastille, No Man's Wharf
- First Location: Proceeds after third initiation ("You are an odd one...", five lines until "Don't hesitate..."); did not test if exhaustion is necessary
- Second Location: After giving the Effigy, proceeds after fourth initiation ("I'm sorry to burden you...", two lines); if you want to use a lifegem while talking, third initiation after receiving the effigy is a long one; did not test if exhaustion is necessary
- Third Location: After giving the ring of steel protection +1, proceeds after third initiation ("If only someone would hear...", three lines until "Soon, I may forget even about him..."); did not text if exhaustion is necessary
- Fourth Location: Proceeds after fourth initiation ("Sometimes I feel obsessed...", five lines until "From the moment we're born..."); did not test if exhaustion is necessary
- Aldia's Keep: A-Click on third initiation for gear (if you meet requirements)
- Chloanne:
- Harvest Valley: Use Talk option four times ("I've searched every nook and cranny...", two lines); EXHAUST to send back
- Majula: Access to menu after second line
- Grandahl:
- First visit: A-Click
- Second visit: A-Click
- Third visit: join covenant prompt comes up after fifth line ("Well then... is it Dark what you wish for?")
- Afterwards: A-Click for covenant rewards; EXCEPTION: after killing darklurker, LEAVE MENU and engage him again for Climax and stuff
- Vengarl:
- Access to menu on fifth initiation after three lines
- For achievement: use TALK option four times until equipment pops up on second line
- Benhart:
- Before Crossroads: after unpetrifying Rosabeth, gives you gesture and moves after second initiation after three lines (probably only one if you talk to him before unpetrifying Rosabeth)
- Drangleic Castle: moves after third initiation after four lines ("This land is a right mess, eh?" until "No better place to test my sword, ey? Heh heh heh heh...")
- FotfG: Moves after fourth initiation after second line ("I've a great debt to you...")
- Memory of Orro: Can be summoned after second initiation after third line ("My homeland is in the far east..." until line that ends with "...Gah hah hah hah!")
- After killing Giant Lord: gives you equipment on second line
- Rosabeth:
- Crossroads: After giving you the Prism Stones, access to menu on second initiation after sixth line
- Moves after exhausting TALK option three times ("I have my very own teacher...", four lines) and then exhausting
- the LEAVE option (four lines) (FEEL FREE TO RE-TEST THIS I AM NOT SURE)
- Majula: Access to menu after fourth line
- Agdayne:
- Access to menu after fifth initiation, after three lines
- Carhillion:
- No-Man's Wharf: A-Click to move him after killing Flexile
- Majula: Access to Menu after second line
- Saulden:
- Join Covenant prompt after fifth initiation after sixth line
- Access to menu fifth line and getting Soul Vessel; did not test for not having the requirements for Soul Vessel met
- Gilligan:
- DID NOT TEST EARTHEN PEAK
- Majula: Access to menu after fourth line
- Ladder menu after fourth line (Set up ladder option in menu)
- Cutscene after second line; access to menu after cutscene after second line after cutscene
- Gives you equipment after one line if requirements are met
- Targray:
- Join Covenant prompt after fifth line (if requirements are met)
- If reject, again after second line
- Access to menu after one line
- Ancient Dragon:
- Receive Ashen Mist after sixth line
- Magerold:
- Access to menu after third line (after one line on second visit)
- Give Egg prompt after fourth line (if requirements are met)
- Join Covenant prompt immediately
- McDuff:
- Dull Ember prompt after fourth initiation after fourth line
- Access to menu after three more lines
- Gives Slab after two lines (TALK option)
- Lenistgrat:
- Access to menu after seven lines (first line on revisit)
- Cromwell:
- Access to menu after second initiation after five lines
- Tark:
- After defeating Najka: gives Branch after second line
- After defeating Freya: gives Second Dragon Ring after fourth line
- Gives gesture after second line
- Drummond:
- Receive Gear after sixth initiation after first line
- Receive Gesture on next initiation after second line
- Navlaan:
- Questline prompt appears on third initiation after fifth line
- Gain Dispelling line after second line (if requirements are met)
- Next prompt appears on fourth line
- Gain Simpleton's Spice after second line (if requirements are met)
- Next prompt appears on fourth line
- Gain Forbidden Sun after second line (if requirements are met)
- Next prompt appears on seventh line; receive Unleash Magic in same dialogue three lines later (if requirements are met)
- Access to menu after second line
- Titchy Gren:
- First prompt appears on second line
- Second prompt appears on second line
- Third prompt appears on fourth line
- Fourth prompt appears on sixth line
- Access to menu on second line after reinitiation
- Straid:
- Access to menu after second initiation after second line
- Bell Keeper:
- Join Covenant prompt after third initiation after third line
- Vellager:
- Access to menu on eighth initiation after third line
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