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  1. Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
  8. Vendor:
  9. VRAM: 2988 MB
  10. Driver: 26.21.14.4097
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.191 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.392200 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/26/2020 12:31:25 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 38e0 -> priority: 1
  32. Thread -> id: 523c -> priority: 1
  33. Thread -> id: 8c8 -> priority: 1
  34. Thread -> id: 106c -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174367.
  41. Total: 301.286800 ms (FindLiveObjects: 9.892500 ms CreateObjectMapping: 15.761100 ms MarkObjects: 275.135100 ms DeleteObjects: 0.497700 ms)
  42.  
  43. Tamer ID: 5026
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175173.
  50. Total: 351.290500 ms (FindLiveObjects: 7.542400 ms CreateObjectMapping: 12.699900 ms MarkObjects: 330.699800 ms DeleteObjects: 0.348000 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  53.  
  54. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 177755.
  55. Total: 353.274000 ms (FindLiveObjects: 14.246200 ms CreateObjectMapping: 18.812800 ms MarkObjects: 319.905600 ms DeleteObjects: 0.309000 ms)
  56.  
  57. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  58.  
  59. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 177783.
  60. Total: 348.930500 ms (FindLiveObjects: 11.212600 ms CreateObjectMapping: 13.655900 ms MarkObjects: 323.752900 ms DeleteObjects: 0.308800 ms)
  61.  
  62. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  63.  
  64. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 177773.
  65. Total: 328.637000 ms (FindLiveObjects: 16.437300 ms CreateObjectMapping: 13.811700 ms MarkObjects: 298.056100 ms DeleteObjects: 0.331400 ms)
  66.  
  67. Join 1019
  68.  
  69. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  70.  
  71. Exit 1019
  72.  
  73. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  74.  
  75. Join 1019
  76.  
  77. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  78.  
  79. Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
  80.  
  81. Unloading 3379 unused Assets to reduce memory usage. Loaded Objects now: 205425.
  82. Total: 356.734300 ms (FindLiveObjects: 12.826000 ms CreateObjectMapping: 21.314300 ms MarkObjects: 319.265400 ms DeleteObjects: 3.328300 ms)
  83.  
  84. Unloading 0 Unused Serialized files (Serialized files now loaded: 17)
  85.  
  86. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 205425.
  87. Total: 350.422400 ms (FindLiveObjects: 10.196300 ms CreateObjectMapping: 18.794200 ms MarkObjects: 321.060400 ms DeleteObjects: 0.371100 ms)
  88.  
  89. Screen position out of view frustum (screen pos 2048.000000, 0.000000, 20.000000) (Camera rect 0 0 2048 1024)
  90.  
  91. (Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3472)
  92.  
  93. Screen position out of view frustum (screen pos 2048.000000, 0.000000, 20.000000) (Camera rect 0 0 2048 1024)
  94.  
  95. (Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3472)
  96.  
  97. Join 1019
  98.  
  99. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  100.  
  101. Exit 1019
  102.  
  103. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  104.  
  105. Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
  106.  
  107. Unloading 1041 unused Assets to reduce memory usage. Loaded Objects now: 219067.
  108. Total: 393.883200 ms (FindLiveObjects: 13.337800 ms CreateObjectMapping: 21.030300 ms MarkObjects: 358.072200 ms DeleteObjects: 1.442400 ms)
  109.  
  110. Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
  111.  
  112. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 224398.
  113. Total: 384.825600 ms (FindLiveObjects: 10.883000 ms CreateObjectMapping: 22.829000 ms MarkObjects: 350.597100 ms DeleteObjects: 0.516100 ms)
  114.  
  115. Unloading 6 Unused Serialized files (Serialized files now loaded: 20)
  116.  
  117. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 230909.
  118. Total: 407.909600 ms (FindLiveObjects: 12.736800 ms CreateObjectMapping: 28.223100 ms MarkObjects: 366.614400 ms DeleteObjects: 0.334900 ms)
  119.  
  120. Unloading 7 Unused Serialized files (Serialized files now loaded: 20)
  121.  
  122. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 235509.
  123. Total: 387.206800 ms (FindLiveObjects: 11.494300 ms CreateObjectMapping: 22.292300 ms MarkObjects: 352.309100 ms DeleteObjects: 1.110900 ms)
  124.  
  125. Unloading 5 Unused Serialized files (Serialized files now loaded: 23)
  126.  
  127. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 235604.
  128. Total: 377.534700 ms (FindLiveObjects: 15.395900 ms CreateObjectMapping: 20.974900 ms MarkObjects: 340.942800 ms DeleteObjects: 0.220700 ms)
  129.  
  130. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  131.  
  132. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 242924.
  133. Total: 383.650900 ms (FindLiveObjects: 11.397800 ms CreateObjectMapping: 21.023400 ms MarkObjects: 350.484400 ms DeleteObjects: 0.745000 ms)
  134.  
  135. Unloading 7 Unused Serialized files (Serialized files now loaded: 25)
  136.  
  137. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 248415.
  138. Total: 411.294500 ms (FindLiveObjects: 13.114600 ms CreateObjectMapping: 19.448000 ms MarkObjects: 378.406800 ms DeleteObjects: 0.324900 ms)
  139.  
  140. Unloading 8 Unused Serialized files (Serialized files now loaded: 25)
  141.  
  142. Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 253855.
  143. Total: 354.343200 ms (FindLiveObjects: 12.430900 ms CreateObjectMapping: 19.988900 ms MarkObjects: 321.295900 ms DeleteObjects: 0.627300 ms)
  144.  
  145. Unloading 7 Unused Serialized files (Serialized files now loaded: 26)
  146.  
  147. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 261167.
  148. Total: 352.380400 ms (FindLiveObjects: 14.684000 ms CreateObjectMapping: 19.744700 ms MarkObjects: 317.637900 ms DeleteObjects: 0.313600 ms)
  149.  
  150. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  151.  
  152. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261167.
  153. Total: 353.714000 ms (FindLiveObjects: 11.945400 ms CreateObjectMapping: 18.222200 ms MarkObjects: 323.248800 ms DeleteObjects: 0.297100 ms)
  154.  
  155. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  156.  
  157. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261167.
  158. Total: 366.319700 ms (FindLiveObjects: 11.319900 ms CreateObjectMapping: 18.618500 ms MarkObjects: 335.823500 ms DeleteObjects: 0.557400 ms)
  159.  
  160. Join 3
  161.  
  162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  163.  
  164. Join 8
  165.  
  166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  167.  
  168. Exit 8
  169.  
  170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  171.  
  172. Exit 3
  173.  
  174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  175.  
  176. Join 1027
  177.  
  178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  179.  
  180. Exit 1027
  181.  
  182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  183.  
  184. Join 3
  185.  
  186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  187.  
  188. Join 6
  189.  
  190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  191.  
  192. Join 8
  193.  
  194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  195.  
  196. Exit 3
  197.  
  198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  199.  
  200. Join 2
  201.  
  202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  203.  
  204. Exit 8
  205.  
  206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  207.  
  208. Exit 2
  209.  
  210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  211.  
  212. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  213.  
  214. Unloading 2928 unused Assets to reduce memory usage. Loaded Objects now: 285873.
  215. Total: 433.787600 ms (FindLiveObjects: 19.573400 ms CreateObjectMapping: 21.165100 ms MarkObjects: 389.179600 ms DeleteObjects: 3.869100 ms)
  216.  
  217. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  218.  
  219. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285873.
  220. Total: 420.405100 ms (FindLiveObjects: 19.124300 ms CreateObjectMapping: 20.464200 ms MarkObjects: 380.567100 ms DeleteObjects: 0.249200 ms)
  221.  
  222. Join 6
  223.  
  224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  225.  
  226. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  227.  
  228. Unloading 296 unused Assets to reduce memory usage. Loaded Objects now: 287993.
  229. Total: 422.523900 ms (FindLiveObjects: 15.327100 ms CreateObjectMapping: 19.727100 ms MarkObjects: 385.978800 ms DeleteObjects: 1.490600 ms)
  230.  
  231. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  232.  
  233. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287993.
  234. Total: 458.348500 ms (FindLiveObjects: 16.884200 ms CreateObjectMapping: 19.914000 ms MarkObjects: 420.959700 ms DeleteObjects: 0.590100 ms)
  235.  
  236. Error retrieving session ticket k_EResultNoConnection
  237.  
  238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  239.  
  240. Close Time: 1/26/2020 1:02:26 PM
  241.  
  242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  243.  
  244. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  245.  
  246. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  247. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  248. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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