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M22Q

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Feb 19th, 2018
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  1. Tentacool
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  3. Well, from the start, Furo Raida had a significant advantage, but was that enough to completely settle the match in her favor? Well, up close, should Furo ever approach outright, she and Right Round don't stand a chance, and Boombadoom and Right Round are both powerful Zoning tools, but the question is whether or not these differences add up. Swaths of Pearl's shorter strategy involve pretty much just saying 'Right Round no sells this because she just does, and also Boombadoom is shit so it fails in anything it tries,' in varying ways, which doesn't really sit right with me in terms of creativity. The only thing that stood out to me in BB's strat was making a diversion with seafoam, which is pretty cool, and they really do underestimate BBD's ability to actually hit an explicitly slow-moving stand and hermit crab with equal speeds and a master nitpicker. In both teams' ideals, there's a stalemate, but it's more (even if only marginally) likely to turn to CQC than an even longer-range fight, and Daniel's preparations and Furo's overconfidence there would spell her end. Also, again, Furo's was sort of boring, while Daniel's is both versatile and effective. For this higher chance of victory and significantly greater creativity, Furo gets a 3/10 to Daniel's 8/10 in quality.
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  7. Goldeen
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  9. [Diamond]
  10. This seems to be a well thought out strategy highly prioritizing defense. I especially like the tripmines you use as defense for the cabin. Pussing out and hiding in a bunker worked for a cheetah, it can work for you.
  11. Now for nitpicks. I don’t think a paper fan will stop a 4-power crab with scissors for hands. (SNIP). I don’t think you took thnatural rocking of the boat into account enough. While it probably won’t be lethal enough to kill you (unless this is final destination), it will make it harder to find what you need and may cause some inconvenient tripping. Also, since it’s raining the air wouldn’t push the water off the deck for any notable amount of time.
  12. The remaining nitpicks regard the contingencies: The fishing line saving you from going overboard will probably not work. Scattering the water won’t do much to inhibit her either. Finally, shrapnel is a bit unpredictable, especially with a D precision stand, so your “Out of range” contingency seems iffy.
  13. Overall, I’d say it gets a 7 out of 10.
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  15. [Pearl]
  16. Diamond’s main strategy, hiding in the cabin, was unfortunately not accounted for nearly enough. You should have known he’d have time to prepare, and elaborated more on your defenses for when he comes out, like setting up an ambush from above.
  17. However, the high range does mean you can rotate the liquids that are in the cabin, like the stuff on him. Since your strat mentions that, I assume you will be doing that in order to fuck with him.
  18. With that, your offense seems a tad lacking, and it seems to be you’re just waiting for an opportunity to knock him off and win. More could be done, like launching things.
  19. All is not lost for your strat, tho. Your biggest help is the ability for you to go in the water and fight from there, where it’s hard to see you but you can get a feel of where he is. I do think that, with this, it’d eventually wear him down. However, this is if his volley doesn’t get to you. Your initial attack is also pretty good.
  20. 6/10
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  23. Magikarp
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  25. [Daniel Phantom]
  26. Dan the man goes in on the defensive in his strat. Placing himself within the safety of the boat’s cabin. This in turn negates Flo Rida’s strat of throwing him overboard and she has no real plan for getting to him, though Daniel still falls victim to the remaining water he has on him from standing outside earlier. Dan also has some decent contingencies that defend against what Furo does and using the barrel bomb to send more shrapnel/bombs everywhere will likely deal heavy damage to the tiny crab, though it is a tad bit inaccurate. Given Furo’s response to camping within the cabin and her camping out of reach, both strats kinda stalemate, but it’s also due Furo’s response of just leaving Daniel alone in there makes his less stalematey. 7/10
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  29. [Kamen Raida Furo]
  30. The Krusty Krab here starts the match in a strong or swift fashion. Taking some time to setup before immediately rocking their opponent overboard. Unfortunately for Foolo Raider, Daniel shacks up in the cabin, vastly reducing his chances of falling in the drink. Disorienting Daniel by moving the water around him, which is basically everywhere given the conditions, does make up for a strat that’s lacking in anything majorly offensive. However, the reliance on everything working to getting the poor human out into the water does hurt the strat. 4/10
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