LeeGT

Dreamfall Chapters Patch Info History

Dec 17th, 2014
319
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.09 KB | None | 0 0
  1. Dreamfall Chapters Patch Info History
  2.  
  3. ----<>----<>----<>----<>----<>----<>----<>----<>----<>----<>----<>----
  4.  
  5. Patch 1.1 is live
  6. Version 1.1 contains the following fixes:
  7. • 'The Story So Far' recap video available from the main menu: watch a three-minute summary of Dreamfall: The Longest Journey
  8. • Reduced memory usage, particularly in Europolis
  9. • Improved overall performance
  10. • Fixed stuck on black screen when loading into certain scenes (e.g. Pandemonium)
  11. • Fixed shaders that sometimes caused graphical artefacts on all platforms
  12. • Altered some visual effects on Mac and Linux that were causing black artefacts (e.g. in opening cinematic)
  13. • More granular options in graphics settings (e.g. disable depth-of-field, change shadow draw-distance)
  14. • Updated German subtitles and voice overs, and updated French subtitles
  15. • Improved localised menu interface
  16. • Fixed random failure to retrieve list of Facebook friends
  17. • Always syncs with Steam Cloud when game exits
  18. • Support for Xbox One controller in Windows verified. Make sure you are using the official Microsoft drivers
  19. …and a whole host of smaller fixes and tweaks, including a 'consequence notification' for the most important choice in the game: Zoë's career.
  20.  
  21. ----<>----<>----<>----<>----<>----<>----<>----<>----<>----<>----<>----
  22.  
  23. Patch 1.1.1 is live
  24. Version 1.1.1 contains the following fixes:
  25. • Bloom effect on Chinese lamps and Crowboy map in Europolis. For some reason these went missing in v1.1. They are back!
  26. • German voice-overs. A large number of German voice files mysteriously vanished from the previous version. We apologise for that. They are also back!
  27. • A save-game bug that made it possible to travel back in time if you visited the biolab while on the campaign trail. This only happened if players loaded a previously saved game and went back to the biolab during a particular point in the story.
  28. • If you walk away from Arn Stont in Friar's Keep without responding to his pleas, your choice will now be properly summarised at the end of the game (it was already remembered by the game, so you do not have to replay the game for this choice to take effect).
  29. • Floating characters in Europolis when loading a pre-v1.1 save-game. These characters have been grounded…literally.
  30. • A bug in Pandemonium where a rogue second camera caused a severe performance hit. Frame-rate should be higher in Mira's shop now.
  31. • Broken collision in House of All Worlds, allowing the player character to walk outside the world. This hole-in-the-world has been plugged.
  32.  
  33. ----<>----<>----<>----<>----<>----<>----<>----<>----<>----<>----<>----
  34.  
  35. Patch 1.1.2 is live
  36. Here's a list of the most important fixes in v1.1.2 for Windows, Mac and Linux.
  37. • Improved memory management: memory usage is now 15-20% less in Europolis and should help players on 32-bit Windows and/or with 3GB of RAM. Memory optimisation can also help reduce frame-rate stuttering.
  38. • Fixed graphical glitches on AMD and Intel GPUs causing broken corneas: no more crazy laser eyes!
  39. • Added checkboxes to disable camera effects.
  40. • Steam sync improvements. The game no longer keeps save games in RAM, reducing memory usage.
  41. • Fixed frame-rate issue in Zoë's apartment.
  42. • Collision fixes in various locations. No more escaping through the scenery! (At least, we hope so. Please report any remaining loopholes.)
  43. • Changed eye-icon to F-icon (or equivalent key binding) when drawing the player's attention to an object or character.
  44. • Fixed a bug where 'Consequence' text was out of bounds and did not display correctly in some languages.
  45. • Fixed a bug where the 'submit changes' and 'revert changes' buttons would be incorrectly displayed when showing the UI the first time.
  46. • Fixed a bug where labels/text for items in drop-down lists would disappear (and made the lists look better).
  47. • The player should no longer be able to open the inventory when there are no inventory items. This addresses issues players were having while opening the inventory in House of All Worlds, resulting in either seeing Zöe's items from Europolis or creating a bug where the cursor would be stuck on screen, making it harder to move around.
  48. • No more interactables on moved or removed assets (e.g. invisible cars on Kaprova).
  49. • On start-up, depth-of-field is disabled on Macs with integrated Intel GPU. This can be manually re-enabled but will affect frame-rate.
  50. • Replaced missing lightmaps in Pandemonium.
  51. • Wrong gender on one of the NPCs near Pandemonium
  52. • Fixed window and door camera collisions in Dr Roman's office to avoid camera clipping through surfaces.
  53. • Rebaked occlusion map to avoid vanishing scenery on the rooftop in Friar's Keep, Sister Sahya's office, Dr Roman's office and in Europolis.
  54. • Added missing French subtitles for Sister Sayahs office.
  55. • Added version number in title settings menu: you can finally see which version of the game you're running!
  56. • Fix for buggy save-game thumbnails.
  57. • Footsteps have been fixed in Friar's Keep.
  58. • Shi*bot regains missing flapping fabric animations for his stupid mouth.
  59. • Reduced reverb in dreaming girl's bedroom in Storytime, and in the Hand that Feeds.
  60. • Removed non-functional talk action on vendor in Europolis.
  61. • De-synced synchronised NPC animations in Friar's Keep (Murron's guards) and in Europolis (EYE guards harassing Nela).
  62. • Added buzzer interaction if Zoe goes to Pandemonium directly after Nela.
  63. • Added missing lip-sync and missing subtitle for Mr London.
  64. • Collision fix on stairs to university lab in Europolis.
  65.  
  66. ----<>----<>----<>----<>----<>----<>----<>----<>----<>----<>----<>----
  67.  
  68. Patch 1.1.3 is live
  69.  
  70. Dreamfall Chapters has just received another patch, bringing the version number to 1.1.3, squashing a few more bugs and introducing a couple of new features.
  71.  
  72. Here are the most important changes:
  73. • Introducing 'exclusive' full-screen mode for Windows, which may improve performance for some users.
  74. • Added option for vertical sync in visual settings.
  75. • Improved memory usage in Europolis.
  76. • Brought back missing ambient sounds in Europolis. The previous patch contained a bug where some sounds — mostly diegetic music — disappeared.
  77. • Added link to our privacy policy. Exciting!
  78.  
  79.  
  80. ----<>----<>----<>----<>----<>----<>----<>----<>----<>----<>----<>----
  81.  
  82. _________________________________________________________________
  83.  
  84. = = = = = www.LeeGT-Games.co.uk = = = = =
  85.  
  86. DOWNLOAD THE FULL VERSION 1.1.3 GAME FROM HERE:
  87. http://www.warez-bb.org/viewtopic.php?t=20874209
  88. OR HERE:
  89. http://www.leegt-games.co.uk/forum/topic/63668-dreamfall-chapters-book-one-reborn
  90. _________________________________________________________________
  91.  
  92. If you would like to buy a FileFactory premium account,
  93. Please use this link:
  94. http://www.filefactory.com/refer/QzyG3jw1eXfpPGLTKECrLg==
  95. OR
  96. UPLOADED.net:
  97. http://ul.to/ref/32585
  98.  
  99. ----<>----<>----<>----<>----<>----<>----<>----<>----<>----<>----<>----
Add Comment
Please, Sign In to add comment