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- #ifndef HUMAN_H
- #define HUMAN_H
- #include "Paddle.h"
- #include "HumanPaddle.h"
- #include "Player.h"
- #include <SFML/Graphics.hpp>
- #include <SFML/Audio.hpp>
- class Human : public Player
- {
- public:
- Human(sf::RenderWindow * App, int playerID);
- ~Human(){};
- };
- #endif // HUMAN_H
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